summaryrefslogtreecommitdiffstats
path: root/flow/gslschedule.h
blob: 1c8300a69c9909ae74bc657e96239da147fa6f7e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
   /*

    Copyright (C) 2000-2002 Stefan Westerfeld
                            stefan@space.twc.de

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
   
    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.

    */

#ifndef ARTS_GSLSCHEDULE_H
#define ARTS_GSLSCHEDULE_H

#include "artsflow.h"
#include "flowsystem.h"
#include <gsl/gsldefs.h>
#include <string>
#include <list>

/*
 * BC - tqStatus (2002-03-08): Port, AudioPort, MultiPort, StdFlowSystem,
 *                           StdScheduleNode
 *
 * None of these classes is considered part of the public API. Do NOT use it
 * in your apps. These are part of the implementation of libartsflow's
 * StdFlowSystem, and subject to change with the needs of it.
 *
 * If you want to access flowsystem functionality, do so over the core.idl
 * specified flowsystem interface, (object)->_node() or stuff in mcop/connect.h.
 */

namespace Arts {

class StdScheduleNode;

class Port {
	friend class VPort;				// TODO: debugging, remove me when it works?
	friend class VPortConnection;	// TODO: debugging, remove me when it works?
protected:
	std::string _name;
public:
	void *_ptr;
public:				// FIXME: GSL
	AttributeType _flags;
	StdScheduleNode *parent;

	// each port has a virtual port, which allows port redirection
	class VPort *_vport;

	// dynamic ports are created to implement multiports
	bool _dynamicPort;

	// functionality to remove all connections automatically as soon as
	// the module gets destroyed
	std::list<Port *> autoDisconnect;

	/**
	 * call these from your (dis)connect implementation as soon as a the
	 * port gets (dis)connected to some other port (only one call per
	 * connection: destinationport->addAutoDisconnect(sourceport), not
	 * for the other direction)
	 */
	void addAutoDisconnect(Port *source);
	void removeAutoDisconnect(Port *source);

public:
	Port(const std::string& name, void *ptr, long flags,
			                      StdScheduleNode* parent);
	virtual ~Port();

	inline VPort* vport()		 { assert(_vport); return _vport; }
	AttributeType flags();
	std::string name();
	void setPtr(void *ptr);

	inline bool dynamicPort()    { return _dynamicPort; }
	inline void setDynamicPort() { _dynamicPort = true; }

	virtual class AudioPort *audioPort();
	virtual class ASyncPort *asyncPort();

	virtual void disconnectAll();
	virtual void connect(Port *) = 0;
	virtual void disconnect(Port *) = 0;
};

class AudioPort : public Port {
public:		// FIXME: GSL
	AudioPort *source;

public:
	StdScheduleNode *sourcemodule;
	unsigned long destcount;
	unsigned long gslEngineChannel;

	/* GSL */
	bool gslIsConstant;
	float gslConstantValue;

	AudioPort(const std::string& name,
			  void *ptr, long flags,StdScheduleNode *parent);
	~AudioPort();

	virtual class AudioPort *audioPort();

	void setFloatValue(float f);
	void connect(Port *psource);
	void disconnect(Port *psource);
};

class MultiPort : public Port {
protected:
	struct Part {
		AudioPort *src, *dest;
	};

	std::list<Part> parts;
	typedef float *float_ptr;
	float **conns;
	long nextID;
	void initConns();

public:
	MultiPort(const std::string& name,
			  void *ptr, long flags,StdScheduleNode *parent);
	~MultiPort();

	void connect(Port *port);
	void disconnect(Port *port);
};

class StdFlowSystem;

class StdScheduleNode :public ScheduleNode
{
	friend class StdFlowSystem;
	bool running;
	bool suspended;

	Object_skel *_object;
	SynthModule_base *module;
	StdFlowSystem *flowSystem;
	std::list<Port *> ports;
	AudioPort **inConn;
	AudioPort **outConn;
	unsigned long inConnCount, outConnCount;
	typedef AudioPort *AudioPort_ptr;
	QueryInitStreamFunc queryInitStreamFunc;

	void freeConn();
	void rebuildConn();
	void accessModule();

	static void gslProcess(GslModule *module, guint n_values);
	public: /* TODO? */
	Port *findPort(const std::string& name);

public:

	GslModule *gslModule;
	bool gslRunning;

	/**
	 * this is used by StdFlowSystem::suspend() to mark nodes which
	 * have already been seen by the algorithm
	 */
	bool suspendTag;

	StdScheduleNode(Object_skel *object, StdFlowSystem *flowSystem);
	virtual ~StdScheduleNode();
	void initStream(const std::string& name, void *ptr, long flags);
	void addDynamicPort(Port *port);
	void removeDynamicPort(Port *port);

	void start();
	void stop();
	void requireFlow();
	void virtualize(const std::string& port, ScheduleNode *implNode,
											 const std::string& implPort);
	void devirtualize(const std::string& port, ScheduleNode *implNode,
											   const std::string& implPort);

	// AutoSuspend stuff
	AutoSuspendState suspendable();
	void suspend();
	void restart();

	void connect(const std::string& port, ScheduleNode *dest,
			                              const std::string& destport);
	void disconnect(const std::string& port, ScheduleNode *dest,
			                                 const std::string& destport);

	AttributeType queryFlags(const std::string& port);
	void setFloatValue(const std::string& port, float value);

	Object_skel *object();
	void *cast(const std::string &target);

	// used by StdSynthModule
	unsigned long inputConnectionCount(const std::string& port);
	unsigned long outputConnectionCount(const std::string& port);

	bool _connectionCountChanged;
	inline bool connectionCountChanged() {
		bool c = _connectionCountChanged;
		_connectionCountChanged = false;
		return c;
	}
};

class StdFlowSystem :public FlowSystem_impl
{
protected:
	std::list<StdScheduleNode *> nodes;
	bool _suspended;
	bool needUpdateStarted;
public:
	StdFlowSystem();

	ScheduleNode *addObject(Object_skel *object);
	void removeObject(ScheduleNode *node);

	/* AutoSuspend */
	bool suspendable();
	bool suspended();
	void suspend();
	void restart();

	/* remote accessibility */
	void startObject(Object node);
	void stopObject(Object node);
	void connectObject(Object sourceObject, const std::string& sourcePort,
						Object destObject, const std::string& destPort);
	void disconnectObject(Object sourceObject, const std::string& sourcePort,
						Object destObject, const std::string& destPort);
	AttributeType queryFlags(Object node, const std::string& port);
	void setFloatValue(Object node, const std::string& port, float value);

	FlowSystemReceiver createReceiver(Object object, const std::string &port,
										FlowSystemSender sender);

	/* interface to StdScheduleNode */
	void schedule(unsigned long samples);
	void updateStarted();
	void startedChanged();
};

}

#endif