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/*
Copyright (C) 2000 Nicolas Brodu
nicolas.brodu@free.fr
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef MCOP_CONNECT_H
#define MCOP_CONNECT_H
/*
* BC - Status (2002-03-08): connect / setValue functions
*
* Will be kept as they are (binary compatible).
*/
#include <string>
#include "arts_export.h"
namespace Arts {
class Object;
// Connect function overloaded for components with default port
void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest, const std::string& input);
void ARTS_EXPORT connect(const Object& src, const std::string& output, const Object& dest);
void ARTS_EXPORT connect(const Object& src, const Object& dest, const std::string& input);
void ARTS_EXPORT connect(const Object& src, const Object& dest);
// Same for disconnect function
void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest, const std::string& input);
void ARTS_EXPORT disconnect(const Object& src, const std::string& output, const Object& dest);
void ARTS_EXPORT disconnect(const Object& src, const Object& dest, const std::string& input);
void ARTS_EXPORT disconnect(const Object& src, const Object& dest);
// setValue function overloaded for components with default port
void ARTS_EXPORT setValue(const Object& c, const std::string& port, const float fvalue);
void ARTS_EXPORT setValue(const Object& c, const float fvalue);
//void setValue(const Object& c, const std::string& port, const std::string& svalue);
//void setValue(const Object& c, const std::string& svalue);
}
#endif
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