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-rw-r--r--tqtinterface/qt4/src/opengl/qt_opengl.pri18
-rw-r--r--tqtinterface/qt4/src/opengl/tqgl.cpp2374
-rw-r--r--tqtinterface/qt4/src/opengl/tqgl.h542
-rw-r--r--tqtinterface/qt4/src/opengl/tqgl_x11.cpp1425
-rw-r--r--tqtinterface/qt4/src/opengl/tqgl_x11_p.h197
-rw-r--r--tqtinterface/qt4/src/opengl/tqglcolormap.cpp292
-rw-r--r--tqtinterface/qt4/src/opengl/tqglcolormap.h99
7 files changed, 0 insertions, 4947 deletions
diff --git a/tqtinterface/qt4/src/opengl/qt_opengl.pri b/tqtinterface/qt4/src/opengl/qt_opengl.pri
deleted file mode 100644
index 9e324db..0000000
--- a/tqtinterface/qt4/src/opengl/qt_opengl.pri
+++ /dev/null
@@ -1,18 +0,0 @@
-# Qt opengl module
-
-opengl {
- HEADERS += $$OPENGL_H/tqgl.h \
- $$OPENGL_H/tqglcolormap.h
- SOURCES += $$OPENGL_CPP/tqgl.cpp \
- $$OPENGL_CPP/tqglcolormap.cpp
- x11 {
- HEADERS += $$OPENGL_H/tqgl_x11_p.h
- SOURCES += $$OPENGL_CPP/tqgl_x11.cpp
- }
- else:mac:SOURCES += $$OPENGL_CPP/tqgl_mac.cpp
- else:win32:SOURCES += $$OPENGL_CPP/tqgl_win.cpp
-
- dlopen_opengl:DEFINES+=TQT_DLOPEN_OPENGL
-}
-
-
diff --git a/tqtinterface/qt4/src/opengl/tqgl.cpp b/tqtinterface/qt4/src/opengl/tqgl.cpp
deleted file mode 100644
index 77d4809..0000000
--- a/tqtinterface/qt4/src/opengl/tqgl.cpp
+++ /dev/null
@@ -1,2374 +0,0 @@
-/****************************************************************************
-**
-** Implementation of OpenGL classes for TQt
-**
-** Created : 970112
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the opengl module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#include "tqgl.h"
-#include "tqpixmap.h"
-#include "tqpaintdevicemetrics.h"
-#include "tqimage.h"
-#include "tqcleanuphandler.h"
-#include "tqptrdict.h"
-
-static TQGLFormat* qgl_default_format = 0;
-static TQGLFormat* qgl_default_overlay_format = 0;
-
-#if defined(TQ_WS_X11)
-#include "private/tqt_x11_p.h"
-#define INT32 dummy_INT32
-#define INT8 dummy_INT8
-#include <GL/glx.h>
-#undef INT32
-#undef INT8
-#include "tqgl_x11_p.h"
-#endif
-
-static TQCleanupHandler<TQGLFormat> qgl_cleanup_format;
-
-
-/*!
- \class TQGL tqgl.h
- \brief The TQGL class is a namespace for miscellaneous identifiers
- in the TQt OpenGL module.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \module OpenGL
- \ingroup graphics
- \ingroup images
-
-
- Normally you can ignore this class. TQGLWidget and the other
- OpenGL<sup>*</sup> module classes inherit it, so when you make your
- own TQGLWidget subclass you can use the identifiers in the TQGL
- namespace without qualification.
-
- However, you may occasionally find yourself in situations where you
- need to refer to these identifiers from outside the TQGL namespace's
- scope, e.g. in static functions. In such cases, simply write e.g. \c
- TQGL::DoubleBuffer instead of just \c DoubleBuffer.
-
- <sup>*</sup> OpenGL is a trademark of Silicon Graphics, Inc. in the
- United States and other countries.
-
-*/
-
-
-/*****************************************************************************
- TQGLFormat implementation
- *****************************************************************************/
-
-
-/*!
- \class TQGLFormat tqgl.h
- \brief The TQGLFormat class specifies the display format of an OpenGL
- rendering context.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \ingroup graphics
- \ingroup images
- \module OpenGL
-
- A display format has several characteristics:
- \list
- \i \link setDoubleBuffer() Double or single buffering.\endlink
- \i \link setDepth() Depth buffer.\endlink
- \i \link setRgba() RGBA or color index mode.\endlink
- \i \link setAlpha() Alpha channel.\endlink
- \i \link setAccum() Accumulation buffer.\endlink
- \i \link setStencil() Stencil buffer.\endlink
- \i \link setStereo() Stereo buffers.\endlink
- \i \link setDirectRendering() Direct rendering.\endlink
- \i \link setOverlay() Presence of an overlay.\endlink
- \i \link setPlane() The plane of an overlay format.\endlink
- \endlist
-
- You create and tell a TQGLFormat object what rendering options you
- want from an OpenGL<sup>*</sup> rendering context.
-
- OpenGL drivers or accelerated hardware may or may not support
- advanced features such as alpha channel or stereographic viewing.
- If you request some features that the driver/hardware does not
- provide when you create a TQGLWidget, you will get a rendering
- context with the nearest subset of features.
-
- There are different ways to define the display characteristics of
- a rendering context. One is to create a TQGLFormat and make it the
- default for the entire application:
- \code
- TQGLFormat f;
- f.setAlpha( TRUE );
- f.setStereo( TRUE );
- TQGLFormat::setDefaultFormat( f );
- \endcode
-
- Or you can specify the desired format when creating an object of
- your TQGLWidget subclass:
- \code
- TQGLFormat f;
- f.setDoubleBuffer( FALSE ); // single buffer
- f.setDirectRendering( FALSE ); // software rendering
- MyGLWidget* myWidget = new MyGLWidget( f, ... );
- \endcode
-
- After the widget has been created, you can find out which of the
- requested features the system was able to provide:
- \code
- TQGLFormat f;
- f.setOverlay( TRUE );
- f.setStereo( TRUE );
- MyGLWidget* myWidget = new MyGLWidget( f, ... );
- if ( !w->format().stereo() ) {
- // ok, goggles off
- if ( !w->format().hasOverlay() ) {
- qFatal( "Cool hardware required" );
- }
- }
- \endcode
-
- <sup>*</sup> OpenGL is a trademark of Silicon Graphics, Inc. in the
- United States and other countries.
-
- \sa TQGLContext, TQGLWidget
-*/
-
-
-/*!
- Constructs a TQGLFormat object with the factory default settings:
- \list
- \i \link setDoubleBuffer() Double buffer:\endlink Enabled.
- \i \link setDepth() Depth buffer:\endlink Enabled.
- \i \link setRgba() RGBA:\endlink Enabled (i.e., color index disabled).
- \i \link setAlpha() Alpha channel:\endlink Disabled.
- \i \link setAccum() Accumulator buffer:\endlink Disabled.
- \i \link setStencil() Stencil buffer:\endlink Disabled.
- \i \link setStereo() Stereo:\endlink Disabled.
- \i \link setDirectRendering() Direct rendering:\endlink Enabled.
- \i \link setOverlay() Overlay:\endlink Disabled.
- \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
- \endlist
-*/
-
-TQGLFormat::TQGLFormat()
-{
- opts = DoubleBuffer | DepthBuffer | Rgba | DirectRendering;
- pln = 0;
-}
-
-
-/*!
- Creates a TQGLFormat object that is a copy of the current \link
- defaultFormat() application default format\endlink.
-
- If \a options is not 0, this copy is modified by these format
- options. The \a options parameter should be \c FormatOption values
- OR'ed together.
-
- This constructor makes it easy to specify a certain desired format
- in classes derived from TQGLWidget, for example:
- \code
- // The rendering in MyGLWidget depends on using
- // stencil buffer and alpha channel
- MyGLWidget::MyGLWidget( TQWidget* parent, const char* name )
- : TQGLWidget( TQGLFormat( StencilBuffer | AlphaChannel ), parent, name )
- {
- if ( !format().stencil() )
- qWarning( "Could not get stencil buffer; results will be suboptimal" );
- if ( !format().alphaChannel() )
- qWarning( "Could not get alpha channel; results will be suboptimal" );
- ...
- }
- \endcode
-
- Note that there are \c FormatOption values to turn format settings
- both on and off, e.g. \c DepthBuffer and \c NoDepthBuffer,
- \c DirectRendering and \c IndirectRendering, etc.
-
- The \a plane parameter defaults to 0 and is the plane which this
- format should be associated with. Not all OpenGL implmentations
- supports overlay/underlay rendering planes.
-
- \sa defaultFormat(), setOption()
-*/
-
-TQGLFormat::TQGLFormat( int options, int plane )
-{
- uint newOpts = options;
- opts = defaultFormat().opts;
- opts |= ( newOpts & 0xffff );
- opts &= ~( newOpts >> 16 );
- pln = plane;
-}
-
-
-/*!
- \fn bool TQGLFormat::doubleBuffer() const
-
- Returns TRUE if double buffering is enabled; otherwise returns
- FALSE. Double buffering is enabled by default.
-
- \sa setDoubleBuffer()
-*/
-
-/*!
- If \a enable is TRUE sets double buffering; otherwise sets single
- buffering.
-
- Double buffering is enabled by default.
-
- Double buffering is a technique where graphics are rendered on an
- off-screen buffer and not directly to the screen. When the drawing
- has been completed, the program calls a swapBuffers() function to
- exchange the screen contents with the buffer. The result is
- flicker-free drawing and often better performance.
-
- \sa doubleBuffer(), TQGLContext::swapBuffers(),
- TQGLWidget::swapBuffers()
-*/
-
-void TQGLFormat::setDoubleBuffer( bool enable )
-{
- setOption( enable ? DoubleBuffer : SingleBuffer );
-}
-
-
-/*!
- \fn bool TQGLFormat::depth() const
-
- Returns TRUE if the depth buffer is enabled; otherwise returns
- FALSE. The depth buffer is enabled by default.
-
- \sa setDepth()
-*/
-
-/*!
- If \a enable is TRUE enables the depth buffer; otherwise disables
- the depth buffer.
-
- The depth buffer is enabled by default.
-
- The purpose of a depth buffer (or Z-buffering) is to remove hidden
- surfaces. Pixels are assigned Z values based on the distance to
- the viewer. A pixel with a high Z value is closer to the viewer
- than a pixel with a low Z value. This information is used to
- decide whether to draw a pixel or not.
-
- \sa depth()
-*/
-
-void TQGLFormat::setDepth( bool enable )
-{
- setOption( enable ? DepthBuffer : NoDepthBuffer );
-}
-
-
-/*!
- \fn bool TQGLFormat::rgba() const
-
- Returns TRUE if RGBA color mode is set. Returns FALSE if color
- index mode is set. The default color mode is RGBA.
-
- \sa setRgba()
-*/
-
-/*!
- If \a enable is TRUE sets RGBA mode. If \a enable is FALSE sets
- color index mode.
-
- The default color mode is RGBA.
-
- RGBA is the preferred mode for most OpenGL applications. In RGBA
- color mode you specify colors as red + green + blue + alpha
- quadruplets.
-
- In color index mode you specify an index into a color lookup
- table.
-
- \sa rgba()
-*/
-
-void TQGLFormat::setRgba( bool enable )
-{
- setOption( enable ? Rgba : ColorIndex );
-}
-
-
-/*!
- \fn bool TQGLFormat::alpha() const
-
- Returns TRUE if the alpha channel of the framebuffer is enabled;
- otherwise returns FALSE. The alpha channel is disabled by default.
-
- \sa setAlpha()
-*/
-
-/*!
- If \a enable is TRUE enables the alpha channel; otherwise disables
- the alpha channel.
-
- The alpha buffer is disabled by default.
-
- The alpha channel is typically used for implementing transparency
- or translucency. The A in RGBA specifies the transparency of a
- pixel.
-
- \sa alpha()
-*/
-
-void TQGLFormat::setAlpha( bool enable )
-{
- setOption( enable ? AlphaChannel : NoAlphaChannel );
-}
-
-
-/*!
- \fn bool TQGLFormat::accum() const
-
- Returns TRUE if the accumulation buffer is enabled; otherwise
- returns FALSE. The accumulation buffer is disabled by default.
-
- \sa setAccum()
-*/
-
-/*!
- If \a enable is TRUE enables the accumulation buffer; otherwise
- disables the accumulation buffer.
-
- The accumulation buffer is disabled by default.
-
- The accumulation buffer is used to create blur effects and
- multiple exposures.
-
- \sa accum()
-*/
-
-void TQGLFormat::setAccum( bool enable )
-{
- setOption( enable ? AccumBuffer : NoAccumBuffer );
-}
-
-
-/*!
- \fn bool TQGLFormat::stencil() const
-
- Returns TRUE if the stencil buffer is enabled; otherwise returns
- FALSE. The stencil buffer is disabled by default.
-
- \sa setStencil()
-*/
-
-/*!
- If \a enable is TRUE enables the stencil buffer; otherwise
- disables the stencil buffer.
-
- The stencil buffer is disabled by default.
-
- The stencil buffer masks certain parts of the drawing area so that
- masked parts are not drawn on.
-
- \sa stencil()
-*/
-
-void TQGLFormat::setStencil( bool enable )
-{
- setOption( enable ? StencilBuffer: NoStencilBuffer );
-}
-
-
-/*!
- \fn bool TQGLFormat::stereo() const
-
- Returns TRUE if stereo buffering is enabled; otherwise returns
- FALSE. Stereo buffering is disabled by default.
-
- \sa setStereo()
-*/
-
-/*!
- If \a enable is TRUE enables stereo buffering; otherwise disables
- stereo buffering.
-
- Stereo buffering is disabled by default.
-
- Stereo buffering provides extra color buffers to generate left-eye
- and right-eye images.
-
- \sa stereo()
-*/
-
-void TQGLFormat::setStereo( bool enable )
-{
- setOption( enable ? StereoBuffers : NoStereoBuffers );
-}
-
-
-/*!
- \fn bool TQGLFormat::directRendering() const
-
- Returns TRUE if direct rendering is enabled; otherwise returns
- FALSE.
-
- Direct rendering is enabled by default.
-
- \sa setDirectRendering()
-*/
-
-/*!
- If \a enable is TRUE enables direct rendering; otherwise disables
- direct rendering.
-
- Direct rendering is enabled by default.
-
- Enabling this option will make OpenGL bypass the underlying window
- system and render directly from hardware to the screen, if this is
- supported by the system.
-
- \sa directRendering()
-*/
-
-void TQGLFormat::setDirectRendering( bool enable )
-{
- setOption( enable ? DirectRendering : IndirectRendering );
-}
-
-
-/*!
- \fn bool TQGLFormat::hasOverlay() const
-
- Returns TRUE if overlay plane is enabled; otherwise returns FALSE.
-
- Overlay is disabled by default.
-
- \sa setOverlay()
-*/
-
-/*!
- If \a enable is TRUE enables an overlay plane; otherwise disables
- the overlay plane.
-
- Enabling the overlay plane will cause TQGLWidget to create an
- additional context in an overlay plane. See the TQGLWidget
- documentation for further information.
-
- \sa hasOverlay()
-*/
-
-void TQGLFormat::setOverlay( bool enable )
-{
- setOption( enable ? HasOverlay : NoOverlay );
-}
-
-/*!
- Returns the plane of this format. The default for normal formats
- is 0, which means the normal plane. The default for overlay
- formats is 1, which is the first overlay plane.
-
- \sa setPlane()
-*/
-int TQGLFormat::plane() const
-{
- return pln;
-}
-
-/*!
- Sets the requested plane to \a plane. 0 is the normal plane, 1 is
- the first overlay plane, 2 is the second overlay plane, etc.; -1,
- -2, etc. are underlay planes.
-
- Note that in contrast to other format specifications, the plane
- specifications will be matched exactly. This means that if you
- specify a plane that the underlying OpenGL system cannot provide,
- an \link TQGLWidget::isValid() invalid\endlink TQGLWidget will be
- created.
-
- \sa plane()
-*/
-void TQGLFormat::setPlane( int plane )
-{
- pln = plane;
-}
-
-/*!
- Sets the format option to \a opt.
-
- \sa testOption()
-*/
-
-void TQGLFormat::setOption( FormatOption opt )
-{
- if ( opt & 0xffff )
- opts |= opt;
- else
- opts &= ~( opt >> 16 );
-}
-
-
-
-/*!
- Returns TRUE if format option \a opt is set; otherwise returns FALSE.
-
- \sa setOption()
-*/
-
-bool TQGLFormat::testOption( FormatOption opt ) const
-{
- if ( opt & 0xffff )
- return ( opts & opt ) != 0;
- else
- return ( opts & ( opt >> 16 ) ) == 0;
-}
-
-
-
-/*!
- \fn bool TQGLFormat::hasOpenGL()
-
- Returns TRUE if the window system has any OpenGL support;
- otherwise returns FALSE.
-
- \warning This function must not be called until the TQApplication
- object has been created.
-*/
-
-
-
-/*!
- \fn bool TQGLFormat::hasOpenGLOverlays()
-
- Returns TRUE if the window system supports OpenGL overlays;
- otherwise returns FALSE.
-
- \warning This function must not be called until the TQApplication
- object has been created.
-*/
-
-/*!
- Returns the default TQGLFormat for the application. All TQGLWidgets
- that are created use this format unless another format is
- specified, e.g. when they are constructed.
-
- If no special default format has been set using
- setDefaultFormat(), the default format is the same as that created
- with TQGLFormat().
-
- \sa setDefaultFormat()
-*/
-
-TQGLFormat TQGLFormat::defaultFormat()
-{
- if ( !qgl_default_format ) {
- qgl_default_format = new TQGLFormat;
- qgl_cleanup_format.add( &qgl_default_format );
- }
- return *qgl_default_format;
-}
-
-/*!
- Sets a new default TQGLFormat for the application to \a f. For
- example, to set single buffering as the default instead of double
- buffering, your main() might contain code like this:
- \code
- TQApplication a(argc, argv);
- TQGLFormat f;
- f.setDoubleBuffer( FALSE );
- TQGLFormat::setDefaultFormat( f );
- \endcode
-
- \sa defaultFormat()
-*/
-
-void TQGLFormat::setDefaultFormat( const TQGLFormat &f )
-{
- if ( !qgl_default_format ) {
- qgl_default_format = new TQGLFormat;
- qgl_cleanup_format.add( &qgl_default_format );
- }
- *qgl_default_format = f;
-}
-
-
-/*!
- Returns the default TQGLFormat for overlay contexts.
-
- The factory default overlay format is:
- \list
- \i \link setDoubleBuffer() Double buffer:\endlink Disabled.
- \i \link setDepth() Depth buffer:\endlink Disabled.
- \i \link setRgba() RGBA:\endlink Disabled (i.e., color index enabled).
- \i \link setAlpha() Alpha channel:\endlink Disabled.
- \i \link setAccum() Accumulator buffer:\endlink Disabled.
- \i \link setStencil() Stencil buffer:\endlink Disabled.
- \i \link setStereo() Stereo:\endlink Disabled.
- \i \link setDirectRendering() Direct rendering:\endlink Enabled.
- \i \link setOverlay() Overlay:\endlink Disabled.
- \i \link setPlane() Plane:\endlink 1 (i.e., first overlay plane).
- \endlist
-
- \sa setDefaultFormat()
-*/
-
-TQGLFormat TQGLFormat::defaultOverlayFormat()
-{
- if ( !qgl_default_overlay_format ) {
- qgl_default_overlay_format = new TQGLFormat;
- qgl_default_overlay_format->opts = DirectRendering;
- qgl_default_overlay_format->pln = 1;
- qgl_cleanup_format.add( &qgl_default_overlay_format );
- }
- return *qgl_default_overlay_format;
-}
-
-/*!
- Sets a new default TQGLFormat for overlay contexts to \a f. This
- format is used whenever a TQGLWidget is created with a format that
- hasOverlay() enabled.
-
- For example, to get a double buffered overlay context (if
- available), use code like this:
-
- \code
- TQGLFormat f = TQGLFormat::defaultOverlayFormat();
- f.setDoubleBuffer( TRUE );
- TQGLFormat::setDefaultOverlayFormat( f );
- \endcode
-
- As usual, you can find out after widget creation whether the
- underlying OpenGL system was able to provide the requested
- specification:
-
- \code
- // ...continued from above
- MyGLWidget* myWidget = new MyGLWidget( TQGLFormat( TQGL::HasOverlay ), ... );
- if ( myWidget->format().hasOverlay() ) {
- // Yes, we got an overlay, let's check _its_ format:
- TQGLContext* olContext = myWidget->overlayContext();
- if ( olContext->format().doubleBuffer() )
- ; // yes, we got a double buffered overlay
- else
- ; // no, only single buffered overlays are available
- }
- \endcode
-
- \sa defaultOverlayFormat()
-*/
-
-void TQGLFormat::setDefaultOverlayFormat( const TQGLFormat &f )
-{
- if ( !qgl_default_overlay_format ) {
- qgl_default_overlay_format = new TQGLFormat;
- qgl_cleanup_format.add( &qgl_default_overlay_format );
- }
- *qgl_default_overlay_format = f;
- // Make sure the user doesn't request that the overlays themselves
- // have overlays, since it is unlikely that the system supports
- // infinitely many planes...
- qgl_default_overlay_format->setOverlay( FALSE );
-}
-
-
-/*!
- Returns TRUE if all the options of the two TQGLFormats are equal;
- otherwise returns FALSE.
-*/
-
-bool operator==( const TQGLFormat& a, const TQGLFormat& b )
-{
- return (a.opts == b.opts) && (a.pln == b.pln);
-}
-
-
-/*!
- Returns FALSE if all the options of the two TQGLFormats are equal;
- otherwise returns TRUE.
-*/
-
-bool operator!=( const TQGLFormat& a, const TQGLFormat& b )
-{
- return !( a == b );
-}
-
-
-
-/*****************************************************************************
- TQGLContext implementation
- *****************************************************************************/
-
-TQGLContext* TQGLContext::currentCtx = 0;
-
-/*!
- \class TQGLContext tqgl.h
- \brief The TQGLContext class encapsulates an OpenGL rendering context.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \ingroup graphics
- \ingroup images
- \module OpenGL
-
- An OpenGL<sup>*</sup> rendering context is a complete set of
- OpenGL state variables.
-
- The context's \link TQGL::FormatOption format\endlink is set in the
- constructor or later with setFormat(). The format options that are
- actually set are returned by format(); the options you asked for
- are returned by requestedFormat(). Note that after a TQGLContext
- object has been constructed, the actual OpenGL context must be
- created by explicitly calling the \link create() create()\endlink
- function. The makeCurrent() function makes this context the
- current rendering context. You can make \e no context current
- using doneCurrent(). The reset() function will reset the context
- and make it invalid.
-
- You can examine properties of the context with, e.g. isValid(),
- isSharing(), initialized(), windowCreated() and
- overlayTransparentColor().
-
- If you're using double buffering you can swap the screen contents
- with the off-screen buffer using swapBuffers().
-
- Please note that TQGLContext is not thread safe.
-
- <sup>*</sup> OpenGL is a trademark of Silicon Graphics, Inc. in the
- United States and other countries.
-
-*/
-
-
-/*!
- Constructs an OpenGL context for the paint tqdevice \a tqdevice, which
- can be a widget or a pixmap. The \a format specifies several
- display options for the context.
-
- If the underlying OpenGL/Window system cannot satisfy all the
- features requested in \a format, the nearest subset of features
- will be used. After creation, the format() method will return the
- actual format obtained.
-
- Note that after a TQGLContext object has been constructed, \link
- create() create()\endlink must be called explicitly to create
- the actual OpenGL context. The context will be \link isValid()
- invalid\endlink if it was not possible to obtain a GL context at
- all.
-
- \sa format(), isValid()
-*/
-
-TQGLContext::TQGLContext( const TQGLFormat &format, TQPaintDevice *tqdevice )
- : glFormat(format), reqFormat(format)
-{
- init( tqdevice );
-}
-
-/*!
- \overload
- \internal
-*/
-TQGLContext::TQGLContext( const TQGLFormat &format )
- : glFormat( format ), reqFormat(format)
-{
- init();
-}
-
-/*!
- Destroys the OpenGL context and frees its resources.
-*/
-
-TQGLContext::~TQGLContext()
-{
- reset();
- if ( d )
- delete d;
-}
-
-
-/*!
- \fn TQGLFormat TQGLContext::format() const
-
- Returns the frame buffer format that was obtained (this may be a
- subset of what was requested).
-
- \sa requestedFormat()
-*/
-
-/*!
- \fn TQGLFormat TQGLContext::requestedFormat() const
-
- Returns the frame buffer format that was originally requested in
- the constructor or setFormat().
-
- \sa format()
-*/
-
-/*!
- Sets a \a format for this context. The context is \link reset()
- reset\endlink.
-
- Call create() to create a new GL context that tries to match the
- new format.
-
- \code
- TQGLContext *cx;
- // ...
- TQGLFormat f;
- f.setStereo( TRUE );
- cx->setFormat( f );
- if ( !cx->create() )
- exit(); // no OpenGL support, or cannot render on the specified painttqdevice
- if ( !cx->format().stereo() )
- exit(); // could not create stereo context
- \endcode
-
- \sa format(), reset(), create()
-*/
-
-void TQGLContext::setFormat( const TQGLFormat &format )
-{
- reset();
- glFormat = reqFormat = format;
-}
-
-/*!
- \internal
-*/
-void TQGLContext::setDevice( TQPaintDevice *pDev )
-{
- if ( isValid() )
- reset();
- d->paintDevice = pDev;
- if ( d->paintDevice && (d->paintDevice->devType() != TQInternal::Widget
- && d->paintDevice->devType() != TQInternal::Pixmap) ) {
-#if defined(TQT_CHECK_RANGE)
- qWarning( "TQGLContext: Unsupported paint tqdevice type" );
-#endif
- }
-}
-
-void TQGLContext::init( TQPaintDevice *dev )
-{
- d = new Private;
- d->valid = FALSE;
-#if defined(TQ_WS_X11)
- qt_resolve_gl_symbols();
- gpm = 0;
-#endif
- setDevice( dev );
-#if defined(TQ_WS_WIN)
- dc = 0;
- win = 0;
- pixelFormatId = 0;
- cmap = 0;
-#endif
-#if defined(TQ_WS_MAC)
- d->oldR = TQRect(1, 1, 1, 1);
-#endif
- d->crWin = FALSE;
- d->initDone = FALSE;
- d->sharing = FALSE;
-}
-
-/*!
- \fn bool TQGLContext::isValid() const
-
- Returns TRUE if a GL rendering context has been successfully
- created; otherwise returns FALSE.
-*/
-
-/*!
- \fn void TQGLContext::setValid( bool valid )
- \internal
-
- Forces the GL rendering context to be valid.
-*/
-
-/*!
- \fn bool TQGLContext::isSharing() const
-
- Returns TRUE if display list sharing with another context was
- requested in the create() call and the GL system was able to
- fulfill this request; otherwise returns FALSE. Note that display
- list sharing might not be supported between contexts with
- different formats.
-*/
-
-/*!
- \fn bool TQGLContext::tqdeviceIsPixmap() const
-
- Returns TRUE if the paint tqdevice of this context is a pixmap;
- otherwise returns FALSE.
-*/
-
-/*!
- \fn bool TQGLContext::windowCreated() const
-
- Returns TRUE if a window has been created for this context;
- otherwise returns FALSE.
-
- \sa setWindowCreated()
-*/
-
-/*!
- \fn void TQGLContext::setWindowCreated( bool on )
-
- If \a on is TRUE the context has had a window created for it. If
- \a on is FALSE no window has been created for the context.
-
- \sa windowCreated()
-*/
-
-/*!
- \fn uint TQGLContext::colorIndex( const TQColor& c ) const
-
- \internal
-
- Returns a colormap index for the color c, in ColorIndex mode. Used
- by qglColor() and qglClearColor().
-*/
-
-
-/*!
- \fn bool TQGLContext::initialized() const
-
- Returns TRUE if this context has been initialized, i.e. if
- TQGLWidget::initializeGL() has been performed on it; otherwise
- returns FALSE.
-
- \sa setInitialized()
-*/
-
-/*!
- \fn void TQGLContext::setInitialized( bool on )
-
- If \a on is TRUE the context has been initialized, i.e.
- TQGLContext::setInitialized() has been called on it. If \a on is
- FALSE the context has not been initialized.
-
- \sa initialized()
-*/
-
-/*!
- \fn const TQGLContext* TQGLContext::currentContext()
-
- Returns the current context, i.e. the context to which any OpenGL
- commands will currently be directed. Returns 0 if no context is
- current.
-
- \sa makeCurrent()
-*/
-
-/*!
- \fn TQColor TQGLContext::overlayTransparentColor() const
-
- If this context is a valid context in an overlay plane, returns
- the plane's transparent color. Otherwise returns an \link
- TQColor::isValid() invalid \endlink color.
-
- The returned color's \link TQColor::pixel() pixel \endlink value is
- the index of the transparent color in the colormap of the overlay
- plane. (Naturally, the color's RGB values are meaningless.)
-
- The returned TQColor object will generally work as expected only
- when passed as the argument to TQGLWidget::qglColor() or
- TQGLWidget::qglClearColor(). Under certain circumstances it can
- also be used to draw transparent graphics with a TQPainter. See the
- examples/opengl/overlay_x11 example for details.
-*/
-
-
-/*!
- Creates the GL context. Returns TRUE if it was successful in
- creating a valid GL rendering context on the paint tqdevice
- specified in the constructor; otherwise returns FALSE (i.e. the
- context is invalid).
-
- After successful creation, format() returns the set of features of
- the created GL rendering context.
-
- If \a shareContext points to a valid TQGLContext, this method will
- try to establish OpenGL display list sharing between this context
- and the \a shareContext. Note that this may fail if the two
- contexts have different formats. Use isSharing() to see if sharing
- succeeded.
-
- \warning Implementation note: initialization of C++ class
- members usually takes place in the class constructor. TQGLContext
- is an exception because it must be simple to customize. The
- virtual functions chooseContext() (and chooseVisual() for X11) can
- be reimplemented in a subclass to select a particular context. The
- problem is that virtual functions are not properly called during
- construction (even though this is correct C++) because C++
- constructs class hierarchies from the bottom up. For this reason
- we need a create() function.
-
- \sa chooseContext(), format(), isValid()
-*/
-
-bool TQGLContext::create( const TQGLContext* shareContext )
-{
- reset();
- d->valid = chooseContext( shareContext );
- return d->valid;
-}
-
-
-
-/*!
- \fn bool TQGLContext::chooseContext( const TQGLContext* shareContext = 0 )
-
- This semi-internal function is called by create(). It creates a
- system-dependent OpenGL handle that matches the format() of \a
- shareContext as closely as possible.
-
- On Windows, it calls the virtual function choosePixelFormat(),
- which finds a matching pixel format identifier. On X11, it calls
- the virtual function chooseVisual() which finds an appropriate X
- visual. On other platforms it may work differently.
-*/
-
-
-/*!
- \fn void TQGLContext::reset()
-
- Resets the context and makes it invalid.
-
- \sa create(), isValid()
-*/
-
-
-/*!
- \fn void TQGLContext::makeCurrent()
-
- Makes this context the current OpenGL rendering context. All GL
- functions you call operate on this context until another context
- is made current.
-
- In some very rare cases the underlying call may fail. If this
- occurs an error message is output to stderr.
-*/
-
-
-/*!
- \fn void TQGLContext::swapBuffers() const
-
- Swaps the screen contents with an off-screen buffer. Only works if
- the context is in double buffer mode.
-
- \sa TQGLFormat::setDoubleBuffer()
-*/
-
-
-/*!
- \fn void TQGLContext::doneCurrent()
-
- Makes no GL context the current context. Normally, you do not need
- to call this function; TQGLContext calls it as necessary.
-*/
-
-
-/*!
- \fn TQPaintDevice* TQGLContext::tqdevice() const
-
- Returns the paint tqdevice set for this context.
-
- \sa TQGLContext::TQGLContext()
-*/
-
-/*!
- \fn void TQGLContext::generateFontDisplayLists( const TQFont& font, int listBase )
-
- Generates a set of 256 display lists for the 256 first characters
- in the font \a font. The first list will start at index \a listBase.
-
- \sa TQGLWidget::renderText()
-*/
-
-
-/*****************************************************************************
- TQGLWidget implementation
- *****************************************************************************/
-
-
-/*!
- \class TQGLWidget tqgl.h
- \brief The TQGLWidget class is a widget for rendering OpenGL graphics.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \ingroup graphics
- \ingroup images
- \mainclass
- \module OpenGL
-
- TQGLWidget provides functionality for displaying OpenGL<sup>*</sup>
- graphics integrated into a TQt application. It is very simple to
- use. You inherit from it and use the subclass like any other
- TQWidget, except that instead of drawing the widget's contents
- using TQPainter etc. you use the standard OpenGL rendering
- commands.
-
- TQGLWidget provides three convenient virtual functions that you can
- reimplement in your subclass to perform the typical OpenGL tasks:
-
- \list
- \i paintGL() - Renders the OpenGL scene. Gets called whenever the widget
- needs to be updated.
- \i resizeGL() - Sets up the OpenGL viewport, projection, etc. Gets
- called whenever the the widget has been resized (and also when it
- is shown for the first time because all newly created widgets get a
- resize event automatically).
- \i initializeGL() - Sets up the OpenGL rendering context, defines display
- lists, etc. Gets called once before the first time resizeGL() or
- paintGL() is called.
- \endlist
-
- Here is a rough outline of how a TQGLWidget subclass might look:
-
- \code
- class MyGLDrawer : public TQGLWidget
- {
- TQ_OBJECT // must include this if you use TQt Q_SIGNALS/Q_SLOTS
-
- public:
- MyGLDrawer( TQWidget *parent, const char *name )
- : TQGLWidget(parent, name) {}
-
- protected:
-
- void initializeGL()
- {
- // Set up the rendering context, define display lists etc.:
- ...
- glClearColor( 0.0, 0.0, 0.0, 0.0 );
- glEnable(GL_DEPTH_TEST);
- ...
- }
-
- void resizeGL( int w, int h )
- {
- // setup viewport, projection etc.:
- glViewport( 0, 0, (GLint)w, (GLint)h );
- ...
- glFrustum( ... );
- ...
- }
-
- void paintGL()
- {
- // draw the scene:
- ...
- glRotatef( ... );
- glMaterialfv( ... );
- glBegin( GL_TQUADS );
- glVertex3f( ... );
- glVertex3f( ... );
- ...
- glEnd();
- ...
- }
-
- };
- \endcode
-
- If you need to trigger a tqrepaint from places other than paintGL()
- (a typical example is when using \link TQTimer timers\endlink to
- animate scenes), you should call the widget's updateGL() function.
-
- Your widget's OpenGL rendering context is made current when
- paintGL(), resizeGL(), or initializeGL() is called. If you need to
- call the standard OpenGL API functions from other places (e.g. in
- your widget's constructor or in your own paint functions), you
- must call makeCurrent() first.
-
- TQGLWidget provides functions for requesting a new display \link
- TQGLFormat format\endlink and you can also create widgets with
- customized rendering \link TQGLContext contexts\endlink.
-
- You can also share OpenGL display lists between TQGLWidgets (see
- the documentation of the TQGLWidget constructors for details).
-
- \section1 Overlays
-
- The TQGLWidget creates a GL overlay context in addition to the
- normal context if overlays are supported by the underlying system.
-
- If you want to use overlays, you specify it in the \link TQGLFormat
- format\endlink. (Note: Overlay must be requested in the format
- passed to the TQGLWidget constructor.) Your GL widget should also
- implement some or all of these virtual methods:
-
- \list
- \i paintOverlayGL()
- \i resizeOverlayGL()
- \i initializeOverlayGL()
- \endlist
-
- These methods work in the same way as the normal paintGL() etc.
- functions, except that they will be called when the overlay
- context is made current. You can explicitly make the overlay
- context current by using makeOverlayCurrent(), and you can access
- the overlay context directly (e.g. to ask for its transparent
- color) by calling overlayContext().
-
- On X servers in which the default visual is in an overlay plane,
- non-GL TQt windows can also be used for overlays. See the
- examples/opengl/overlay_x11 example program for details.
-
- <sup>*</sup> OpenGL is a trademark of Silicon Graphics, Inc. in the
- United States and other countries.
-*/
-
-// ### BCI - fix in 4.0
-
-// the display list cache can't be global because display lists are
-// tied to the GL contexts for each individual widget
-
-class TQGLWidgetPrivate
-{
-public:
- TQMap<TQString, int> displayListCache;
-};
-
-static TQPtrDict<TQGLWidgetPrivate> * qgl_d_ptr = 0;
-static TQSingleCleanupHandler< TQPtrDict<TQGLWidgetPrivate> > qgl_cleanup_d_ptr;
-
-static TQGLWidgetPrivate * qgl_d( const TQGLWidget * w )
-{
- if ( !qgl_d_ptr ) {
- qgl_d_ptr = new TQPtrDict<TQGLWidgetPrivate>;
- qgl_cleanup_d_ptr.set( &qgl_d_ptr );
- qgl_d_ptr->setAutoDelete( TRUE );
- }
- TQGLWidgetPrivate * ret = qgl_d_ptr->find( (void *) w );
- if ( !ret ) {
- ret = new TQGLWidgetPrivate;
- qgl_d_ptr->replace( (void *) w, ret );
- }
- return ret;
-}
-
-void qgl_delete_d( const TQGLWidget * w )
-{
- if ( qgl_d_ptr )
- qgl_d_ptr->remove( (void *) w );
-}
-
-/*!
- Constructs an OpenGL widget with a \a parent widget and a \a name.
-
- The \link TQGLFormat::defaultFormat() default format\endlink is
- used. The widget will be \link isValid() invalid\endlink if the
- system has no \link TQGLFormat::hasOpenGL() OpenGL support\endlink.
-
- The \a parent, \a name and widget flag, \a f, arguments are passed
- to the TQWidget constructor.
-
- If the \a shareWidget parameter points to a valid TQGLWidget, this
- widget will share OpenGL display lists with \a shareWidget. If
- this widget and \a shareWidget have different \link format()
- formats\endlink, display list sharing may fail. You can check
- whether display list sharing succeeded by calling isSharing().
-
- The initialization of OpenGL rendering state, etc. should be done
- by overriding the initializeGL() function, rather than in the
- constructor of your TQGLWidget subclass.
-
- \sa TQGLFormat::defaultFormat()
-*/
-
-TQGLWidget::TQGLWidget( TQWidget *parent, const char *name,
- const TQGLWidget* shareWidget, WFlags f )
- : TQWidget( parent, name, (WFlags)(f | TQt::WWinOwnDC | WNoAutoErase) )
-{
- init( new TQGLContext(TQGLFormat::defaultFormat(), TQT_TQPAINTDEVICE(this)), shareWidget );
-}
-
-
-/*!
- Constructs an OpenGL widget with parent \a parent, called \a name.
-
- The \a format argument specifies the desired \link TQGLFormat
- rendering options \endlink. If the underlying OpenGL/Window system
- cannot satisfy all the features requested in \a format, the
- nearest subset of features will be used. After creation, the
- format() method will return the actual format obtained.
-
- The widget will be \link isValid() invalid\endlink if the system
- has no \link TQGLFormat::hasOpenGL() OpenGL support\endlink.
-
- The \a parent, \a name and widget flag, \a f, arguments are passed
- to the TQWidget constructor.
-
- If the \a shareWidget parameter points to a valid TQGLWidget, this
- widget will share OpenGL display lists with \a shareWidget. If
- this widget and \a shareWidget have different \link format()
- formats\endlink, display list sharing may fail. You can check
- whether display list sharing succeeded by calling isSharing().
-
- The initialization of OpenGL rendering state, etc. should be done
- by overriding the initializeGL() function, rather than in the
- constructor of your TQGLWidget subclass.
-
- \sa TQGLFormat::defaultFormat(), isValid()
-*/
-
-TQGLWidget::TQGLWidget( const TQGLFormat &format, TQWidget *parent,
- const char *name, const TQGLWidget* shareWidget,
- WFlags f )
- : TQWidget( parent, name, f | (WFlags)(TQt::WWinOwnDC | WNoAutoErase) )
-{
- init( new TQGLContext(format, TQT_TQPAINTDEVICE(this)), shareWidget );
-}
-
-/*!
- Constructs an OpenGL widget with parent \a parent, called \a name.
-
- The \a context argument is a pointer to the TQGLContext that
- you wish to be bound to this widget. This allows you to pass in
- your own TQGLContext sub-classes.
-
- The widget will be \link isValid() invalid\endlink if the system
- has no \link TQGLFormat::hasOpenGL() OpenGL support\endlink.
-
- The \a parent, \a name and widget flag, \a f, arguments are passed
- to the TQWidget constructor.
-
- If the \a shareWidget parameter points to a valid TQGLWidget, this
- widget will share OpenGL display lists with \a shareWidget. If
- this widget and \a shareWidget have different \link format()
- formats\endlink, display list sharing may fail. You can check
- whether display list sharing succeeded by calling isSharing().
-
- The initialization of OpenGL rendering state, etc. should be done
- by overriding the initializeGL() function, rather than in the
- constructor of your TQGLWidget subclass.
-
- \sa TQGLFormat::defaultFormat(), isValid()
-*/
-TQGLWidget::TQGLWidget( TQGLContext *context, TQWidget *parent,
- const char *name, const TQGLWidget *shareWidget, WFlags f )
- : TQWidget( parent, name, (WFlags)(f | TQt::WWinOwnDC | WNoAutoErase) )
-{
- init( context, shareWidget );
-}
-
-/*!
- Destroys the widget.
-*/
-
-TQGLWidget::~TQGLWidget()
-{
-#if defined(GLX_MESA_release_buffers) && defined(TQGL_USE_MESA_EXT)
- bool doRelease = ( glcx && glcx->windowCreated() );
-#endif
- qgl_delete_d( this );
- delete glcx;
-#if defined(TQ_WGL)
- delete olcx;
-#endif
-#if defined(GLX_MESA_release_buffers) && defined(TQGL_USE_MESA_EXT)
- if ( doRelease )
- glXReleaseBuffersMESA( x11Display(), winId() );
-#endif
-#if defined(TQ_WS_MAC)
- if(gl_pix) {
- delete gl_pix;
- gl_pix = NULL;
- }
-#endif
- cleanupColormaps();
-}
-
-
-
-
-
-/*!
- \fn TQGLFormat TQGLWidget::format() const
-
- Returns the format of the contained GL rendering context.
-*/
-
-/*!
- \fn bool TQGLWidget::doubleBuffer() const
-
- Returns TRUE if the contained GL rendering context has double
- buffering; otherwise returns FALSE.
-
- \sa TQGLFormat::doubleBuffer()
-*/
-
-/*!
- \fn void TQGLWidget::setAutoBufferSwap( bool on )
-
- If \a on is TRUE automatic GL buffer swapping is switched on;
- otherwise it is switched off.
-
- If \a on is TRUE and the widget is using a double-buffered format,
- the background and foreground GL buffers will automatically be
- swapped after each paintGL() call.
-
- The buffer auto-swapping is on by default.
-
- \sa autoBufferSwap(), doubleBuffer(), swapBuffers()
-*/
-
-/*!
- \fn bool TQGLWidget::autoBufferSwap() const
-
- Returns TRUE if the widget is doing automatic GL buffer swapping;
- otherwise returns FALSE.
-
- \sa setAutoBufferSwap()
-*/
-
-/*!
- \fn bool TQGLWidget::isValid() const
-
- Returns TRUE if the widget has a valid GL rendering context;
- otherwise returns FALSE. A widget will be invalid if the system
- has no \link TQGLFormat::hasOpenGL() OpenGL support\endlink.
-*/
-
-bool TQGLWidget::isValid() const
-{
- return glcx->isValid();
-}
-
-/*!
- \fn bool TQGLWidget::isSharing() const
-
- Returns TRUE if display list sharing with another TQGLWidget was
- requested in the constructor, and the GL system was able to
- provide it; otherwise returns FALSE. The GL system may fail to
- provide display list sharing if the two TQGLWidgets use different
- formats.
-
- \sa format()
-*/
-
-bool TQGLWidget::isSharing() const
-{
- return glcx->isSharing();
-}
-
-/*!
- \fn void TQGLWidget::makeCurrent()
-
- Makes this widget the current widget for OpenGL operations, i.e.
- makes the widget's rendering context the current OpenGL rendering
- context.
-*/
-
-void TQGLWidget::makeCurrent()
-{
-#if defined( TQ_WS_MAC )
- macInternalDoubleBuffer(); //make sure the correct context is used
-#endif
- glcx->makeCurrent();
-}
-
-/*!
- \fn void TQGLWidget::doneCurrent()
-
- Makes no GL context the current context. Normally, you do not need
- to call this function; TQGLContext calls it as necessary. However,
- it may be useful in multithreaded environments.
-*/
-
-void TQGLWidget::doneCurrent()
-{
- glcx->doneCurrent();
-}
-
-/*!
- \fn void TQGLWidget::swapBuffers()
-
- Swaps the screen contents with an off-screen buffer. This only
- works if the widget's format specifies double buffer mode.
-
- Normally, there is no need to explicitly call this function
- because it is done automatically after each widget tqrepaint, i.e.
- each time after paintGL() has been executed.
-
- \sa doubleBuffer(), setAutoBufferSwap(), TQGLFormat::setDoubleBuffer()
-*/
-
-void TQGLWidget::swapBuffers()
-{
- glcx->swapBuffers();
-#if defined(TQ_WS_MAC)
- if(macInternalDoubleBuffer() && gl_pix)
- bitBlt(this, 0, 0, gl_pix);
-#endif
-}
-
-
-/*!
- \fn const TQGLContext* TQGLWidget::overlayContext() const
-
- Returns the overlay context of this widget, or 0 if this widget
- has no overlay.
-
- \sa context()
-*/
-
-
-
-/*!
- \fn void TQGLWidget::makeOverlayCurrent()
-
- Makes the overlay context of this widget current. Use this if you
- need to issue OpenGL commands to the overlay context outside of
- initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL().
-
- Does nothing if this widget has no overlay.
-
- \sa makeCurrent()
-*/
-
-
-/*
- \obsolete
-
- Sets a new format for this widget.
-
- If the underlying OpenGL/Window system cannot satisfy all the
- features requested in \a format, the nearest subset of features will
- be used. After creation, the format() method will return the actual
- rendering context format obtained.
-
- The widget will be assigned a new TQGLContext, and the initializeGL()
- function will be executed for this new context before the first
- resizeGL() or paintGL().
-
- This method will try to keep any existing display list sharing with
- other TQGLWidgets, but it may fail. Use isSharing() to test.
-
- \sa format(), isSharing(), isValid()
-*/
-
-void TQGLWidget::setFormat( const TQGLFormat &format )
-{
- setContext( new TQGLContext(format,TQT_TQPAINTDEVICE(this)) );
-}
-
-
-
-
-/*!
- \fn const TQGLContext *TQGLWidget::context() const
-
- Returns the context of this widget.
-
- It is possible that the context is not valid (see isValid()), for
- example, if the underlying hardware does not support the format
- attributes that were requested.
-*/
-
-/*
- \obsolete
-
- \fn void TQGLWidget::setContext( TQGLContext *context,
- const TQGLContext* shareContext,
- bool deleteOldContext )
-
- Sets a new context for this widget. The TQGLContext \a context must
- be created using \e new. TQGLWidget will delete \a context when
- another context is set or when the widget is destroyed.
-
- If \a context is invalid, TQGLContext::create() is performed on
- it. The initializeGL() function will then be executed for the new
- context before the first resizeGL() or paintGL().
-
- If \a context is invalid, this method will try to keep any existing
- display list sharing with other TQGLWidgets this widget currently
- has, or (if \a shareContext points to a valid context) start display
- list sharing with that context, but it may fail. Use isSharing() to
- test.
-
- If \a deleteOldContext is TRUE (the default), the existing context
- will be deleted. You may use FALSE here if you have kept a pointer
- to the old context (as returned by context()), and want to restore
- that context later.
-
- \sa context(), isSharing()
-*/
-
-
-
-/*!
- \fn void TQGLWidget::updateGL()
-
- Updates the widget by calling glDraw().
-*/
-
-void TQGLWidget::updateGL()
-{
- glDraw();
-}
-
-
-/*!
- \fn void TQGLWidget::updateOverlayGL()
-
- Updates the widget's overlay (if any). Will cause the virtual
- function paintOverlayGL() to be executed.
-
- The widget's rendering context will become the current context and
- initializeGL() will be called if it hasn't already been called.
-*/
-
-
-/*!
- This virtual function is called once before the first call to
- paintGL() or resizeGL(), and then once whenever the widget has
- been assigned a new TQGLContext. Reimplement it in a subclass.
-
- This function should set up any required OpenGL context rendering
- flags, defining display lists, etc.
-
- There is no need to call makeCurrent() because this has already
- been done when this function is called.
-*/
-
-void TQGLWidget::initializeGL()
-{
-}
-
-
-/*!
- This virtual function is called whenever the widget needs to be
- painted. Reimplement it in a subclass.
-
- There is no need to call makeCurrent() because this has already
- been done when this function is called.
-*/
-
-void TQGLWidget::paintGL()
-{
-}
-
-
-/*!
- \fn void TQGLWidget::resizeGL( int width , int height )
-
- This virtual function is called whenever the widget has been
- resized. The new size is passed in \a width and \a height.
- Reimplement it in a subclass.
-
- There is no need to call makeCurrent() because this has already
- been done when this function is called.
-*/
-
-void TQGLWidget::resizeGL( int, int )
-{
-}
-
-
-
-/*!
- This virtual function is used in the same manner as initializeGL()
- except that it operates on the widget's overlay context instead of
- the widget's main context. This means that initializeOverlayGL()
- is called once before the first call to paintOverlayGL() or
- resizeOverlayGL(). Reimplement it in a subclass.
-
- This function should set up any required OpenGL context rendering
- flags, defining display lists, etc. for the overlay context.
-
- There is no need to call makeOverlayCurrent() because this has
- already been done when this function is called.
-*/
-
-void TQGLWidget::initializeOverlayGL()
-{
-}
-
-
-/*!
- This virtual function is used in the same manner as paintGL()
- except that it operates on the widget's overlay context instead of
- the widget's main context. This means that paintOverlayGL() is
- called whenever the widget's overlay needs to be painted.
- Reimplement it in a subclass.
-
- There is no need to call makeOverlayCurrent() because this has
- already been done when this function is called.
-*/
-
-void TQGLWidget::paintOverlayGL()
-{
-}
-
-
-/*!
- \fn void TQGLWidget::resizeOverlayGL( int width , int height )
-
- This virtual function is used in the same manner as paintGL()
- except that it operates on the widget's overlay context instead of
- the widget's main context. This means that resizeOverlayGL() is
- called whenever the widget has been resized. The new size is
- passed in \a width and \a height. Reimplement it in a subclass.
-
- There is no need to call makeOverlayCurrent() because this has
- already been done when this function is called.
-*/
-
-void TQGLWidget::resizeOverlayGL( int, int )
-{
-}
-
-
-
-
-/*!
- Handles paint events. Will cause the virtual paintGL() function to
- be called.
-
- The widget's rendering context will become the current context and
- initializeGL() will be called if it hasn't already been called.
-*/
-
-void TQGLWidget::paintEvent( TQPaintEvent * )
-{
- glDraw();
- updateOverlayGL();
-}
-
-
-/*!
- \fn void TQGLWidget::resizeEvent( TQResizeEvent * )
-
- Handles resize events. Calls the virtual function resizeGL().
-*/
-
-
-/*!
- \fn void TQGLWidget::setMouseTracking( bool enable )
-
- \reimp
-*/
-
-
-/*!
- Renders the current scene on a pixmap and returns the pixmap.
-
- You can use this method on both visible and invisible TQGLWidgets.
-
- This method will create a pixmap and a temporary TQGLContext to
- render on the pixmap. It will then call initializeGL(),
- resizeGL(), and paintGL() on this context. Finally, the widget's
- original GL context is restored.
-
- The size of the pixmap will be \a w pixels wide and \a h pixels
- high unless one of these parameters is 0 (the default), in which
- case the pixmap will have the same size as the widget.
-
- If \a useContext is TRUE, this method will try to be more
- efficient by using the existing GL context to render the pixmap.
- The default is FALSE. Only use TRUE if you understand the risks.
-
- Overlays are not rendered onto the pixmap.
-
- If the GL rendering context and the desktop have different bit
- depths, the result will most likely look surprising.
-
- Note that the creation of display lists, modifications of the view
- frustum etc. should be done from within initializeGL(). If this is
- not done, the temporary TQGLContext will not be initialized
- properly, and the rendered pixmap may be incomplete/corrupted.
-*/
-
-TQPixmap TQGLWidget::renderPixmap( int w, int h, bool useContext )
-{
- TQSize sz = size();
- if ( (w > 0) && (h > 0) )
- sz = TQSize( w, h );
-
-#ifdef USE_QT4
- // [FIXME]
- bool needConversion = false;
- TQPixmap pm;
- pm.resize( sz );
-#else // USE_QT4
-#if defined(TQ_WS_X11)
- TQPixmap pm( sz.width(), sz.height(), x11Depth() );
- bool needConversion = x11Visual() != TQPaintDevice::x11AppVisual();
-
- // make sure the pixmap uses the same visual as the widget itself
- if ( needConversion ) {
- TQPaintDeviceX11Data* xd = pm.getX11Data( TRUE );
- xd->x_depth = x11Depth();
- xd->x_visual = (Visual *) x11Visual();
- pm.setX11Data( xd );
- }
-#else
- TQPixmap pm;
- pm.resize( sz );
-#endif
-#endif // USE_QT4
-
- glcx->doneCurrent();
-
- bool success = TRUE;
-
- if ( useContext && isValid() && renderCxPm( &pm ) )
- return pm;
-
- TQGLFormat fmt = glcx->requestedFormat();
- fmt.setDirectRendering( FALSE ); // Direct is unlikely to work
- fmt.setDoubleBuffer( FALSE ); // We don't need dbl buf
-
- TQGLContext* ocx = glcx;
- bool wasCurrent = (TQGLContext::currentContext() == ocx );
- ocx->doneCurrent();
- glcx = new TQGLContext( fmt, TQT_TQPAINTDEVICE(&pm) );
- glcx->create();
-
- if ( glcx->isValid() )
- updateGL();
- else
- success = FALSE;
-
- delete glcx;
- glcx = ocx;
-
- if ( wasCurrent )
- ocx->makeCurrent();
-
- if ( success ) {
-#if defined(TQ_WS_X11)
- if ( needConversion ) {
- TQImage image = pm.convertToImage();
- TQPixmap p;
- p = image;
- return p;
- }
-#endif
- return pm;
- } else
- return TQPixmap();
-}
-
-
-
-/*!
- Returns an image of the frame buffer. If \a withAlpha is TRUE the
- alpha channel is included.
-
- Depending on your hardware, you can explicitly select which color
- buffer to grab with a glReadBuffer() call before calling this
- function.
-*/
-TQImage TQGLWidget::grabFrameBuffer( bool withAlpha )
-{
-#if defined( TQ_WS_MAC )
- if(dblbuf == macInternalDoubleBuffer(FALSE) && gl_pix) //why not optimize?
- return ((TQPixmap*)gl_pix)->convertToImage();
-#endif
- makeCurrent();
- TQImage res;
- int w = width();
- int h = height();
- if ( format().rgba() ) {
- res = TQImage( w, h, 32 );
- glReadPixels( 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, res.bits() );
- if ( TQImage::systemByteOrder() == TQImage::BigEndian ) {
- // OpenGL gives RGBA; TQt wants ARGB
- uint *p = (uint*)res.bits();
- uint *end = p + w*h;
- if ( withAlpha && format().alpha() ) {
- while ( p < end ) {
- uint a = *p << 24;
- *p = (*p >> 8) | a;
- p++;
- }
- }
- else {
- while ( p < end )
- *p++ >>= 8;
- }
- }
- else {
- // OpenGL gives ABGR (i.e. RGBA backwards); TQt wants ARGB
- res = res.swapRGB();
- }
- res.setAlphaBuffer( withAlpha && format().alpha() );
- }
- else {
-#if defined (TQ_WS_WIN)
- res = TQImage( w, h, 8 );
- glReadPixels( 0, 0, w, h, GL_COLOR_INDEX, GL_UNSIGNED_BYTE,
- res.bits() );
- int palSize = 0;
- const TQRgb* pal = TQColor::palette( &palSize );
- if ( pal && palSize ) {
- res.setNumColors( palSize );
- for ( int i = 0; i < palSize; i++ )
- res.setColor( i, pal[i] );
- }
-#endif
- }
-
- return res.mirror();
-}
-
-
-
-/*!
- Initializes OpenGL for this widget's context. Calls the virtual
- function initializeGL().
-*/
-
-void TQGLWidget::glInit()
-{
- if ( !isValid() )
- return;
- makeCurrent();
- initializeGL();
- glcx->setInitialized( TRUE );
-}
-
-
-/*!
- Executes the virtual function paintGL().
-
- The widget's rendering context will become the current context and
- initializeGL() will be called if it hasn't already been called.
-*/
-
-void TQGLWidget::glDraw()
-{
- if ( !isValid() )
- return;
- makeCurrent();
- if ( glcx->tqdeviceIsPixmap() )
- glDrawBuffer( GL_FRONT );
- if ( !glcx->initialized() ) {
- glInit();
- TQPaintDeviceMetrics dm( glcx->tqdevice() );
- resizeGL( dm.width(), dm.height() ); // New context needs this "resize"
- }
- paintGL();
- if ( doubleBuffer() ) {
- if ( autoSwap )
- swapBuffers();
- } else {
- glFlush();
-#if defined( TQ_WS_MAC )
- if(dblbuf && gl_pix)
- bitBlt(this, 0, 0, gl_pix);
-#endif
- }
-}
-
-
-/*!
- Convenience function for specifying a drawing color to OpenGL.
- Calls glColor3 (in RGBA mode) or glIndex (in color-index mode)
- with the color \a c. Applies to the current GL context.
-
- \sa qglClearColor(), TQGLContext::currentContext(), TQColor
-*/
-
-void TQGLWidget::qglColor( const TQColor& c ) const
-{
- const TQGLContext* ctx = TQGLContext::currentContext();
- if ( ctx ) {
- if ( ctx->format().rgba() )
- glColor3ub( c.red(), c.green(), c.blue() );
-
- else if ( ctx->tqdevice() == context()->tqdevice()
- && !cmap.isEmpty() ) { // TQGLColormap in use?
- int i = cmap.find( c.rgb() );
- if ( i < 0 )
- i = cmap.findNearest( c.rgb() );
- glIndexi( i );
- } else
- glIndexi( ctx->colorIndex( c ) );
- }
-}
-
-/*!
- Convenience function for specifying the clearing color to OpenGL.
- Calls glClearColor (in RGBA mode) or glClearIndex (in color-index
- mode) with the color \a c. Applies to the current GL context.
-
- \sa qglColor(), TQGLContext::currentContext(), TQColor
-*/
-
-void TQGLWidget::qglClearColor( const TQColor& c ) const
-{
- const TQGLContext* ctx = TQGLContext::currentContext();
- if ( ctx ) {
- if ( ctx->format().rgba() )
- glClearColor( (GLfloat)c.red() / 255.0, (GLfloat)c.green() / 255.0,
- (GLfloat)c.blue() / 255.0, (GLfloat) 0.0 );
- else if ( ctx->tqdevice() == context()->tqdevice()
- && !cmap.isEmpty() ) { // TQGLColormap in use?
- int i = cmap.find( c.rgb() );
- if ( i < 0 )
- i = cmap.findNearest( c.rgb() );
- glClearIndex( i );
- } else
- glClearIndex( ctx->colorIndex( c ) );
- }
-}
-
-
-/*!
- Converts the image \a img into the unnamed format expected by
- OpenGL functions such as glTexImage2D(). The returned image is not
- usable as a TQImage, but TQImage::width(), TQImage::height() and
- TQImage::bits() may be used with OpenGL. The following few lines
- are from the texture example. Most of the code is irrelevant, so
- we just quote the relevant bits:
-
- \quotefile opengl/texture/gltexobj.cpp
- \skipto tex1
- \printline tex1
- \printline gllogo.bmp
-
- We create \e tex1 (and another variable) for OpenGL, and load a real
- image into \e buf.
-
- \skipto convertToGLFormat
- \printline convertToGLFormat
-
- A few lines later, we convert \e buf into OpenGL format and store it
- in \e tex1.
-
- \skipto glTexImage2D
- \printline glTexImage2D
- \printline tex1.bits
-
- Note the dimension restrictions for texture images as described in
- the glTexImage2D() documentation. The width must be 2^m + 2*border
- and the height 2^n + 2*border where m and n are integers and
- border is either 0 or 1.
-
- Another function in the same example uses \e tex1 with OpenGL.
-*/
-
-
-TQImage TQGLWidget::convertToGLFormat( const TQImage& img )
-{
- TQImage res = img.convertDepth( 32 );
- res = res.mirror();
-
- if ( TQImage::systemByteOrder() == TQImage::BigEndian ) {
- // TQt has ARGB; OpenGL wants RGBA
- for ( int i=0; i < res.height(); i++ ) {
- uint *p = (uint*)res.scanLine( i );
- uint *end = p + res.width();
- while ( p < end ) {
- *p = (*p << 8) | ((*p >> 24) & 0xFF);
- p++;
- }
- }
- }
- else {
- // TQt has ARGB; OpenGL wants ABGR (i.e. RGBA backwards)
- res = res.swapRGB();
- }
- return res;
-}
-
-
-/*!
- \fn TQGLColormap & TQGLWidget::colormap() const
-
- Returns the colormap for this widget.
-
- Usually it is only top-level widgets that can have different
- colormaps installed. Asking for the colormap of a child widget
- will return the colormap for the child's top-level widget.
-
- If no colormap has been set for this widget, the TQColormap
- returned will be empty.
-
- \sa setColormap()
-*/
-
-/*!
- \fn void TQGLWidget::setColormap( const TQGLColormap & cmap )
-
- Set the colormap for this widget to \a cmap. Usually it is only
- top-level widgets that can have colormaps installed.
-
- \sa colormap()
-*/
-
-int TQGLWidget::displayListBase( const TQFont & fnt, int listBase )
-{
- int base;
-
- TQGLWidgetPrivate * d = qgl_d( this );
- if ( !d || !glcx ) { // this can't happen unless we run out of mem
- return 0;
- }
-
- // always regenerate font disp. lists for pixmaps - hw accelerated
- // contexts can't handle this otherwise
- bool regenerate = glcx->tqdeviceIsPixmap();
-
-#if 0 // TQT_NO_XFTFREETYPE
- // font color needs to be part of the font cache key when using
- // antialiased fonts since one set of glyphs needs to be generated
- // for each font color
- TQString color_key;
- if (fnt.styleStrategy() != TQFont::NoAntialias) {
- GLfloat color[4];
- glGetFloatv(GL_CURRENT_COLOR, color);
- color_key.sprintf("%f_%f_%f",color[0], color[1], color[2]);
- }
- TQString key = fnt.key() + color_key + TQString::number((int) regenerate);
-#else
- TQString key = fnt.key() + TQString::number((int) regenerate);
-#endif
-
- if ( !regenerate && (d->displayListCache.find( key ) != d->displayListCache.end()) ) {
- base = d->displayListCache[ key ];
- } else {
- int maxBase = listBase - 256;
- TQMapConstIterator<TQString,int> it;
- for ( it = d->displayListCache.begin(); it != d->displayListCache.end(); ++it ) {
- if ( maxBase < it.data() ) {
- maxBase = it.data();
- }
- }
- maxBase += 256;
- glcx->generateFontDisplayLists( fnt, maxBase );
- d->displayListCache[ key ] = maxBase;
- base = maxBase;
- }
- return base;
-}
-
-/*!
- Renders the string \a str into the GL context of this widget.
-
- \a x and \a y are specified in window coordinates, with the origin
- in the upper left-hand corner of the window. If \a fnt is not
- specified, the currently set application font will be used to
- render the string. To change the color of the rendered text you can
- use the glColor() call (or the qglColor() convenience function),
- just before the renderText() call. Note that if you have
- GL_LIGHTING enabled, the string will not appear in the color you
- want. You should therefore switch lighting off before using
- renderText().
-
- \a listBase specifies the index of the first display list that is
- generated by this function. The default value is 2000. 256 display
- lists will be generated, one for each of the first 256 characters
- in the font that is used to render the string. If several fonts are
- used in the same widget, the display lists for these fonts will
- follow the last generated list. You would normally not have to
- change this value unless you are using lists in the same range. The
- lists are deleted when the widget is destroyed.
-
- Note: This function only works reliably with ASCII strings.
-*/
-
-void TQGLWidget::renderText( int x, int y, const TQString & str, const TQFont & fnt, int listBase )
-{
- if (str.isEmpty())
- return;
- makeCurrent();
- glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT | GL_LIST_BIT | GL_CURRENT_BIT );
- glMatrixMode( GL_PROJECTION );
- glPushMatrix();
- glLoadIdentity();
- glOrtho( 0, width(), height(), 0, -1, 1 );
- glMatrixMode( GL_MODELVIEW );
- glPushMatrix();
- glLoadIdentity();
-
- glRasterPos2i( 0, 0 );
- glBitmap(0, 0, 0, 0, x, -y, NULL);
- glListBase( displayListBase( fnt, listBase ) );
- const char *cstr = str.latin1();
- glCallLists( tqstrlen(cstr), GL_UNSIGNED_BYTE, cstr );
-
- // restore the matrix stacks and GL state
- glPopMatrix();
- glMatrixMode( GL_PROJECTION );
- glPopMatrix();
- glPopAttrib();
-}
-
-/*! \overload
-
- \a x, \a y and \a z are specified in scene or object coordinates
- relative to the currently set projection and model matrices. This
- can be useful if you want to annotate models with text labels and
- have the labels move with the model as it is rotated etc.
-*/
-void TQGLWidget::renderText( double x, double y, double z, const TQString & str, const TQFont & fnt,
- int listBase )
-{
- if (str.isEmpty())
- return;
- makeCurrent();
- glRasterPos3d( x, y, z );
- glPushAttrib( GL_LIST_BIT );
- glListBase( displayListBase( fnt, listBase ) );
- const char *cstr = str.latin1();
- glCallLists( tqstrlen(cstr), GL_UNSIGNED_BYTE, cstr );
- glPopAttrib();
-}
-
-/*****************************************************************************
- TQGL classes overview documentation.
- *****************************************************************************/
-
-/*!
-
-\page opengl.html
-
-\title TQt OpenGL 3D Graphics
-
-\if defined(commercial)
-This module is part of the \link commercialeditions.html TQt Enterprise
-Edition\endlink.
-\endif
-
-\section1 Introduction
-
-OpenGL is a standard API for rendering 3D graphics.
-
-OpenGL only deals with 3D rendering and provides little or no support
-for GUI programming issues. The user interface for an
-OpenGL<sup>*</sup> application must be created with another toolkit,
-such as Motif on the X platform, Microsoft Foundation Classes (MFC)
-under Windows, or TQt on \e both platforms.
-
-The TQt OpenGL module makes it easy to use OpenGL in TQt applications.
-It provides an OpenGL widget class that can be used just like any
-other TQt widget, except that it opens an OpenGL display buffer where
-you can use the OpenGL API to render the contents.
-
-The TQt OpenGL module is implemented as a platform-independent TQt/C++
-wrapper around the platform-dependent GLX, WGL, or AGL C APIs. The
-functionality provided is very similar to Mark Kilgard's GLUT library,
-but with much more non-OpenGL-specific GUI functionality, i.e. the
-whole TQt API.
-
-\section1 Installation
-
-When you install TQt for X11, the configure script will autodetect if
-OpenGL headers and libraries are installed on your system, and if so,
-it will include the TQt OpenGL module in the TQt library. (If your
-OpenGL headers or libraries are placed in a non-standard directory,
-you may need to change the TQMAKE_INCDIR_OPENGL and/or
-TQMAKE_LIBDIR_OPENGL in the config file for your system). Some
-configurations require threading to be enabled for OpenGL, so if
-OpenGL is not detected, try \c{configure -thread}.
-
-When you install TQt for Windows, the TQt OpenGL module is always
-included.
-
-The TQt OpenGL module is not licensed for use with the TQt Professional
-Edition. Consider upgrading to the TQt Enterprise Edition if you
-require OpenGL support.
-
-Note about using Mesa on X11: Mesa versions earlier than 3.1 would use
-the name "MesaGL" and "MesaGLU" for the libraries, instead of "GL" and
-"GLU". If you want to use a pre-3.1 version of Mesa, you must change
-the Makefiles to use these library names instead. The easiest way to
-do this is to edit the TQMAKE_LIBS_OPENGL line in the config file you
-are using, changing "-lGL -lGLU" to "-lMesaGL -lMesaGLU"; then run
-"configure" again.
-
-\section1 The TQGL Classes
-
-The OpenGL support classes in TQt are:
-\list
-\i \link TQGLWidget TQGLWidget\endlink: An easy-to-use TQt
- widget for rendering OpenGL scenes.
-\i \link TQGLContext TQGLContext\endlink: Encapsulates an OpenGL rendering context.
-\i \link TQGLFormat TQGLFormat\endlink: Specifies the
-display format of a rendering context.
-\i \link TQGLColormap TQGLColormap\endlink: Handles indexed
-colormaps in GL-index mode.
-\endlist
-
-Many applications only need the high-level TQGLWidget class. The other
-TQGL classes provide advanced features. X11 users might like to read
-the notes on \link opengl-x11-overlays.html overlays\endlink.
-
-See also the \link opengl-examples.html OpenGL examples\endlink.
-
-The TQGL documentation assumes that you are familiar with OpenGL
-programming. If you're new to the subject a good starting point is
-\l{http://www.opengl.org/}.
-
-
-<sup>*</sup> OpenGL is a trademark of Silicon Graphics, Inc. in the
-United States and other countries.
-
-*/
-
-/*!
- \enum TQGL::FormatOption
-
- This enum specifies the format options.
-
- \value DoubleBuffer
- \value DepthBuffer
- \value Rgba
- \value AlphaChannel
- \value AccumBuffer
- \value StencilBuffer
- \value StereoBuffers
- \value DirectRendering
- \value HasOverlay
- \value SingleBuffer
- \value NoDepthBuffer
- \value ColorIndex
- \value NoAlphaChannel
- \value NoAccumBuffer
- \value NoStencilBuffer
- \value NoStereoBuffers
- \value IndirectRendering
- \value NoOverlay
-*/
diff --git a/tqtinterface/qt4/src/opengl/tqgl.h b/tqtinterface/qt4/src/opengl/tqgl.h
deleted file mode 100644
index 2f0431f..0000000
--- a/tqtinterface/qt4/src/opengl/tqgl.h
+++ /dev/null
@@ -1,542 +0,0 @@
-/****************************************************************************
-**
-** Definition of OpenGL classes for TQt
-**
-** Created : 970112
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the opengl module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#ifndef TQGL_H
-#define TQGL_H
-
-#ifndef TQT_H
-#include "tqwidget.h"
-#include "tqglcolormap.h"
-#endif // TQT_H
-
-#if !defined( TQT_MODULE_OPENGL ) || defined( TQT_LICENSE_PROFESSIONAL )
-#define TQM_EXPORT_OPENGL
-#else
-#define TQM_EXPORT_OPENGL TQ_EXPORT
-#endif
-
-#ifndef TQT_NO_COMPAT
-#define TQGL_VERSION 450
-#define TQGL_VERSION_STR "4.5"
-TQM_EXPORT_OPENGL inline const char *qGLVersion() {
- qObsolete( 0, "qGLVersion", "qVersion" );
- return TQGL_VERSION_STR;
-}
-#endif
-
-#if defined(TQ_WS_WIN)
-# include "tqt_windows.h"
-#endif
-
-#if defined(TQ_WS_MAC)
-#if !defined( TQMAC_OPENGL_DOUBLEBUFFER )
-/* This macro is different now. If the macro is not defined TQGLWidget will
- * try to determine when you need double buffering. If set to 0 it will
- * never double buffer and *can* be acclerated. If set to 1 (the default)
- * it will always double buffer. Unlike before the value of this macro does
- * not upset binary compatability either. */
-#if TQT_MACOSX_VERSION >= 0x1020
-# define TQMAC_OPENGL_DOUBLEBUFFER 0
-#endif
-#endif
-# include <OpenGL/gl.h>
-# include <OpenGL/glu.h>
-#else
-# include <GL/gl.h>
-# include <GL/glu.h>
-#endif
-
-#if defined(TQ_WS_WIN) || defined(TQ_WS_MAC)
-class TQGLCmap;
-#endif
-
-class TQPixmap;
-#if defined(TQ_WS_X11)
-class TQGLOverlayWidget;
-#endif
-
-// Namespace class:
-class TQM_EXPORT_OPENGL TQGL
-{
-public:
- enum FormatOption {
- DoubleBuffer = 0x0001,
- DepthBuffer = 0x0002,
- Rgba = 0x0004,
- AlphaChannel = 0x0008,
- AccumBuffer = 0x0010,
- StencilBuffer = 0x0020,
- StereoBuffers = 0x0040,
- DirectRendering = 0x0080,
- HasOverlay = 0x0100,
- SingleBuffer = DoubleBuffer << 16,
- NoDepthBuffer = DepthBuffer << 16,
- ColorIndex = Rgba << 16,
- NoAlphaChannel = AlphaChannel << 16,
- NoAccumBuffer = AccumBuffer << 16,
- NoStencilBuffer = StencilBuffer << 16,
- NoStereoBuffers = StereoBuffers << 16,
- IndirectRendering = DirectRendering << 16,
- NoOverlay = HasOverlay << 16
- };
-};
-
-
-
-class TQM_EXPORT_OPENGL TQGLFormat : public TQGL
-{
-public:
- TQGLFormat();
- TQGLFormat( int options, int plane = 0 );
-
- bool doubleBuffer() const;
- void setDoubleBuffer( bool enable );
- bool depth() const;
- void setDepth( bool enable );
- bool rgba() const;
- void setRgba( bool enable );
- bool alpha() const;
- void setAlpha( bool enable );
- bool accum() const;
- void setAccum( bool enable );
- bool stencil() const;
- void setStencil( bool enable );
- bool stereo() const;
- void setStereo( bool enable );
- bool directRendering() const;
- void setDirectRendering( bool enable );
- bool hasOverlay() const;
- void setOverlay( bool enable );
-
- int plane() const;
- void setPlane( int plane );
-
- void setOption( FormatOption opt );
- bool testOption( FormatOption opt ) const;
-
- static TQGLFormat defaultFormat();
- static void setDefaultFormat( const TQGLFormat& f );
-
- static TQGLFormat defaultOverlayFormat();
- static void setDefaultOverlayFormat( const TQGLFormat& f );
-
- static bool hasOpenGL();
- static bool hasOpenGLOverlays();
-
- friend TQM_EXPORT_OPENGL bool operator==( const TQGLFormat&,
- const TQGLFormat& );
- friend TQM_EXPORT_OPENGL bool operator!=( const TQGLFormat&,
- const TQGLFormat& );
-private:
- uint opts;
- int pln;
-};
-
-
-TQM_EXPORT_OPENGL bool operator==( const TQGLFormat&, const TQGLFormat& );
-TQM_EXPORT_OPENGL bool operator!=( const TQGLFormat&, const TQGLFormat& );
-
-class TQM_EXPORT_OPENGL TQGLContext : public TQGL
-{
-public:
- TQGLContext( const TQGLFormat& format, TQPaintDevice* tqdevice );
- TQGLContext( const TQGLFormat& format );
- virtual ~TQGLContext();
-
- virtual bool create( const TQGLContext* shareContext = 0 );
- bool isValid() const;
- bool isSharing() const;
- virtual void reset();
-
- TQGLFormat format() const;
- TQGLFormat requestedFormat() const;
- virtual void setFormat( const TQGLFormat& format );
-
- virtual void makeCurrent();
- virtual void swapBuffers() const;
-
- TQPaintDevice* tqdevice() const;
-
- TQColor overlayTransparentColor() const;
-
- static const TQGLContext* currentContext();
-
-protected:
- virtual bool chooseContext( const TQGLContext* shareContext = 0 );
- virtual void doneCurrent(); // ### 4.0: make this public - needed for multithreading stuff
-
-#if defined(TQ_WS_WIN)
- virtual int choosePixelFormat( void* pfd, HDC pdc );
-#endif
-#if defined(TQ_WS_X11)
- virtual void* tryVisual( const TQGLFormat& f, int bufDepth = 1 );
- virtual void* chooseVisual();
-#endif
-#if defined(TQ_WS_MAC)
- virtual void* chooseMacVisual(GDHandle);
-#endif
-
- bool tqdeviceIsPixmap() const;
- bool windowCreated() const;
- void setWindowCreated( bool on );
- bool initialized() const;
- void setInitialized( bool on );
- void generateFontDisplayLists( const TQFont & fnt, int listBase );
-
- uint colorIndex( const TQColor& c ) const;
- void setValid( bool valid );
- void setDevice( TQPaintDevice *pDev );
-
-protected:
-#if defined(TQ_WS_WIN)
- HGLRC rc;
- HDC dc;
- WId win;
- int pixelFormatId;
- TQGLCmap* cmap;
-#elif defined(TQ_WS_X11) || defined(TQ_WS_MAC)
- void* vi;
- void* cx;
-#if defined(TQ_WS_X11)
- TQ_UINT32 gpm;
-#endif
-#endif
- TQGLFormat glFormat;
- TQGLFormat reqFormat;
- static TQGLContext* currentCtx;
-
-private:
- void init( TQPaintDevice *dev = 0 );
- class Private {
- public:
- bool valid;
- bool sharing;
- bool initDone;
- bool crWin;
- TQPaintDevice* paintDevice;
- TQColor transpColor;
-#ifdef TQ_WS_MAC
- TQRect oldR;
-#endif
- };
- Private* d;
-
- friend class TQGLWidget;
-#ifdef TQ_WS_MAC
- void fixBufferRect();
-#endif
-
-private: // Disabled copy constructor and operator=
- TQGLContext() {}
- TQGLContext( const TQGLContext& ) {}
- TQGLContext& operator=( const TQGLContext& ) { return *this; }
-};
-
-
-
-
-class TQM_EXPORT_OPENGL TQGLWidget : public TQWidget, public TQGL
-{
- Q_OBJECT
- TQ_OBJECT
-public:
- TQGLWidget( TQWidget* parent=0, const char* name=0,
- const TQGLWidget* shareWidget = 0, WFlags f=0 );
- TQGLWidget( TQGLContext *context, TQWidget* parent, const char* name=0,
- const TQGLWidget* shareWidget = 0, WFlags f=0 );
- TQGLWidget( const TQGLFormat& format, TQWidget* parent=0, const char* name=0,
- const TQGLWidget* shareWidget = 0, WFlags f=0 );
- ~TQGLWidget();
-
- void qglColor( const TQColor& c ) const;
- void qglClearColor( const TQColor& c ) const;
-
- bool isValid() const;
- bool isSharing() const;
- virtual void makeCurrent();
- void doneCurrent();
-
- bool doubleBuffer() const;
- virtual void swapBuffers();
-
- TQGLFormat format() const;
-#ifndef TQ_TQDOC
- virtual void setFormat( const TQGLFormat& format );
-#endif
-
- const TQGLContext* context() const;
-#ifndef TQ_TQDOC
- virtual void setContext( TQGLContext* context,
- const TQGLContext* shareContext = 0,
- bool deleteOldContext = TRUE );
-#endif
-
- virtual TQPixmap renderPixmap( int w = 0, int h = 0,
- bool useContext = FALSE );
- virtual TQImage grabFrameBuffer( bool withAlpha = FALSE );
-
- virtual void makeOverlayCurrent();
- const TQGLContext* overlayContext() const;
-
- static TQImage convertToGLFormat( const TQImage& img );
-
- void setMouseTracking( bool enable );
- virtual void reparent( TQWidget* parent, WFlags f, const TQPoint& p,
- bool showIt = FALSE );
-
- const TQGLColormap & colormap() const;
- void setColormap( const TQGLColormap & map );
-
- void renderText( int x, int y, const TQString & str,
- const TQFont & fnt = TQFont(), int listBase = 2000 );
- void renderText( double x, double y, double z, const TQString & str,
- const TQFont & fnt = TQFont(), int listBase = 2000 );
-public Q_SLOTS:
- virtual void updateGL();
- virtual void updateOverlayGL();
-
-protected:
- virtual void initializeGL();
- virtual void resizeGL( int w, int h );
- virtual void paintGL();
-
- virtual void initializeOverlayGL();
- virtual void resizeOverlayGL( int w, int h );
- virtual void paintOverlayGL();
-
- void setAutoBufferSwap( bool on );
- bool autoBufferSwap() const;
-
- void paintEvent( TQPaintEvent* );
- void resizeEvent( TQResizeEvent* );
-
- virtual void glInit();
- virtual void glDraw();
-
-private:
- int displayListBase( const TQFont & fnt, int listBase );
- void cleanupColormaps();
- void init( TQGLContext *context, const TQGLWidget* shareWidget );
- bool renderCxPm( TQPixmap* pm );
- TQGLContext* glcx;
- bool autoSwap;
-
- TQGLColormap cmap;
-
-#if defined(TQ_WS_WIN) || defined(TQ_WS_MAC)
- TQGLContext* olcx;
-#elif defined(TQ_WS_X11)
- TQGLOverlayWidget* olw;
- friend class TQGLOverlayWidget;
-#endif
-
-private: // Disabled copy constructor and operator=
-#if defined(TQ_DISABLE_COPY)
- TQGLWidget( const TQGLWidget& );
- TQGLWidget& operator=( const TQGLWidget& );
-#endif
-
-#if defined(TQ_WS_MAC)
-private:
- const TQGLContext *slcx;
- uint pending_fix : 1,
- glcx_dblbuf : 2,
- dblbuf : 1,
- clp_serial : 15;
- TQPixmap *gl_pix;
- TQGLFormat req_format;
-
- void macInternalRecreateContext( TQGLContext *ctx,
- const TQGLContext* = NULL,
- bool update = TRUE );
- bool macInternalDoubleBuffer( bool fix = TRUE );
- virtual void setRegionDirty( bool );
- virtual void macWidgetChangedWindow();
-#endif
-private Q_SLOTS:
- void macInternalFixBufferRect();
-};
-
-
-//
-// TQGLFormat inline functions
-//
-
-inline bool TQGLFormat::doubleBuffer() const
-{
- return testOption( DoubleBuffer );
-}
-
-inline bool TQGLFormat::depth() const
-{
- return testOption( DepthBuffer );
-}
-
-inline bool TQGLFormat::rgba() const
-{
- return testOption( Rgba );
-}
-
-inline bool TQGLFormat::alpha() const
-{
- return testOption( AlphaChannel );
-}
-
-inline bool TQGLFormat::accum() const
-{
- return testOption( AccumBuffer );
-}
-
-inline bool TQGLFormat::stencil() const
-{
- return testOption( StencilBuffer );
-}
-
-inline bool TQGLFormat::stereo() const
-{
- return testOption( StereoBuffers );
-}
-
-inline bool TQGLFormat::directRendering() const
-{
- return testOption( DirectRendering );
-}
-
-inline bool TQGLFormat::hasOverlay() const
-{
- return testOption( HasOverlay );
-}
-
-//
-// TQGLContext inline functions
-//
-
-inline bool TQGLContext::isValid() const
-{
- return d->valid;
-}
-
-inline void TQGLContext::setValid( bool valid )
-{
- d->valid = valid;
-}
-
-inline bool TQGLContext::isSharing() const
-{
- return d->sharing;
-}
-
-inline TQGLFormat TQGLContext::format() const
-{
- return glFormat;
-}
-
-inline TQGLFormat TQGLContext::requestedFormat() const
-{
- return reqFormat;
-}
-
-inline TQPaintDevice* TQGLContext::tqdevice() const
-{
- return d->paintDevice;
-}
-
-inline bool TQGLContext::tqdeviceIsPixmap() const
-{
- return d->paintDevice->devType() == TQInternal::Pixmap;
-}
-
-
-inline bool TQGLContext::windowCreated() const
-{
- return d->crWin;
-}
-
-
-inline void TQGLContext::setWindowCreated( bool on )
-{
- d->crWin = on;
-}
-
-inline bool TQGLContext::initialized() const
-{
- return d->initDone;
-}
-
-inline void TQGLContext::setInitialized( bool on )
-{
- d->initDone = on;
-}
-
-inline const TQGLContext* TQGLContext::currentContext()
-{
- return currentCtx;
-}
-
-//
-// TQGLWidget inline functions
-//
-
-inline TQGLFormat TQGLWidget::format() const
-{
- return glcx->format();
-}
-
-inline const TQGLContext *TQGLWidget::context() const
-{
- return glcx;
-}
-
-inline bool TQGLWidget::doubleBuffer() const
-{
- return glcx->format().doubleBuffer();
-}
-
-inline void TQGLWidget::setAutoBufferSwap( bool on )
-{
- autoSwap = on;
-}
-
-inline bool TQGLWidget::autoBufferSwap() const
-{
- return autoSwap;
-}
-
-#endif
diff --git a/tqtinterface/qt4/src/opengl/tqgl_x11.cpp b/tqtinterface/qt4/src/opengl/tqgl_x11.cpp
deleted file mode 100644
index bc6bc0e..0000000
--- a/tqtinterface/qt4/src/opengl/tqgl_x11.cpp
+++ /dev/null
@@ -1,1425 +0,0 @@
-/****************************************************************************
-**
-** Implementation of OpenGL classes for TQt
-**
-** Created : 970112
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the opengl module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#include "tqgl.h"
-
-#if defined(TQ_WS_X11)
-
-#include "tqmap.h"
-#include "tqpixmap.h"
-#include "tqapplication.h"
-
-#include "tqintdict.h"
-#include "private/tqfontengine_p.h"
-
-#define INT8 dummy_INT8
-#define INT32 dummy_INT32
-#include <GL/glx.h>
-#undef INT8
-#undef INT32
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xos.h>
-#include <X11/Xatom.h>
-
-// POSIX Large File Support redefines truncate -> truncate64
-#if defined(truncate)
-# undef truncate
-#endif
-
-#ifndef TQT_DLOPEN_OPENGL
-extern "C" {
- Status XmuLookupStandardColormap( Display *dpy, int screen, VisualID visualid,
- unsigned int depth, Atom property,
- Bool replace, Bool retain );
-}
-#endif
-
-#include "tqgl_x11_p.h"
-#ifdef TQT_DLOPEN_OPENGL
-#include "tqlibrary.h"
-
-extern "C" {
-_glCallLists qt_glCallLists;
-_glClearColor qt_glClearColor;
-_glClearIndex qt_glClearIndex;
-_glColor3ub qt_glColor3ub;
-_glDeleteLists qt_glDeleteLists;
-_glDrawBuffer qt_glDrawBuffer;
-_glFlush qt_glFlush;
-_glIndexi qt_glIndexi;
-_glListBase qt_glListBase;
-_glLoadIdentity qt_glLoadIdentity;
-_glMatrixMode qt_glMatrixMode;
-_glOrtho qt_glOrtho;
-_glPopAttrib qt_glPopAttrib;
-_glPopMatrix qt_glPopMatrix;
-_glPushAttrib qt_glPushAttrib;
-_glPushMatrix qt_glPushMatrix;
-_glRasterPos2i qt_glRasterPos2i;
-_glRasterPos3d qt_glRasterPos3d;
-_glReadPixels qt_glReadPixels;
-_glViewport qt_glViewport;
-_glPixelStorei qt_glPixelStorei;
-_glBitmap qt_glBitmap;
-_glDrawPixels qt_glDrawPixels;
-_glNewList qt_glNewList;
-_glGetFloatv qt_glGetFloatv;
-_glGetIntegerv qt_glGetIntegerv;
-_glEndList qt_glEndList;
-
-_glXChooseVisual qt_glXChooseVisual;
-_glXCreateContext qt_glXCreateContext;
-_glXCreateGLXPixmap qt_glXCreateGLXPixmap;
-_glXDestroyContext qt_glXDestroyContext;
-_glXDestroyGLXPixmap qt_glXDestroyGLXPixmap;
-_glXGetClientString qt_glXGetClientString;
-_glXGetConfig qt_glXGetConfig;
-_glXIsDirect qt_glXIsDirect;
-_glXMakeCurrent qt_glXMakeCurrent;
-_glXQueryExtension qt_glXQueryExtension;
-_glXQueryExtensionsString qt_glXQueryExtensionsString;
-_glXQueryServerString qt_glXQueryServerString;
-_glXSwapBuffers qt_glXSwapBuffers;
-_glXUseXFont qt_glXUseXFont;
-_glXWaitX qt_glXWaitX;
-};
-
-bool qt_resolve_gl_symbols(bool fatal)
-{
- static bool gl_syms_resolved = FALSE;
- if (gl_syms_resolved)
- return TRUE;
-
- TQLibrary gl("GL.so.1");
- gl.setAutoUnload(FALSE);
-
- qt_glCallLists = (_glCallLists) gl.resolve("glCallLists");
-
- if (!qt_glCallLists) { // if this fails the rest will surely fail
- if (fatal)
- qFatal("Unable to resolve GL/GLX symbols - please check your GL library installation.");
- return FALSE;
- }
-
- qt_glClearColor = (_glClearColor) gl.resolve("glClearColor");
- qt_glClearIndex = (_glClearIndex) gl.resolve("glClearIndex");
- qt_glColor3ub = (_glColor3ub) gl.resolve("glColor3ub");
- qt_glDeleteLists = (_glDeleteLists) gl.resolve("glDeleteLists");
- qt_glDrawBuffer = (_glDrawBuffer) gl.resolve("glDrawBuffer");
- qt_glFlush = (_glFlush) gl.resolve("glFlush");
- qt_glIndexi = (_glIndexi) gl.resolve("glIndexi");
- qt_glListBase = (_glListBase) gl.resolve("glListBase");
- qt_glLoadIdentity = (_glLoadIdentity) gl.resolve("glLoadIdentity");
- qt_glMatrixMode = (_glMatrixMode) gl.resolve("glMatrixMode");
- qt_glOrtho = (_glOrtho) gl.resolve("glOrtho");
- qt_glPopAttrib = (_glPopAttrib) gl.resolve("glPopAttrib");
- qt_glPopMatrix = (_glPopMatrix) gl.resolve("glPopMatrix");
- qt_glPushAttrib = (_glPushAttrib) gl.resolve("glPushAttrib");
- qt_glPushMatrix = (_glPushMatrix) gl.resolve("glPushMatrix");
- qt_glRasterPos2i = (_glRasterPos2i) gl.resolve("glRasterPos2i");
- qt_glRasterPos3d = (_glRasterPos3d) gl.resolve("glRasterPos3d");
- qt_glReadPixels = (_glReadPixels) gl.resolve("glReadPixels");
- qt_glViewport = (_glViewport) gl.resolve("glViewport");
- qt_glPixelStorei = (_glPixelStorei) gl.resolve("glPixelStorei");
- qt_glBitmap = (_glBitmap) gl.resolve("glBitmap");
- qt_glDrawPixels = (_glDrawPixels) gl.resolve("glDrawPixels");
- qt_glNewList = (_glNewList) gl.resolve("glNewList");
- qt_glGetFloatv = (_glGetFloatv) gl.resolve("glGetFloatv");
- qt_glGetIntegerv = (_glGetIntegerv) gl.resolve("glGetIntegerv");
- qt_glEndList = (_glEndList) gl.resolve("glEndList");
-
- qt_glXChooseVisual = (_glXChooseVisual) gl.resolve("glXChooseVisual");
- qt_glXCreateContext = (_glXCreateContext) gl.resolve("glXCreateContext");
- qt_glXCreateGLXPixmap = (_glXCreateGLXPixmap) gl.resolve("glXCreateGLXPixmap");
- qt_glXDestroyContext = (_glXDestroyContext) gl.resolve("glXDestroyContext");
- qt_glXDestroyGLXPixmap = (_glXDestroyGLXPixmap) gl.resolve("glXDestroyGLXPixmap");
- qt_glXGetClientString = (_glXGetClientString) gl.resolve("glXGetClientString");
- qt_glXGetConfig = (_glXGetConfig) gl.resolve("glXGetConfig");
- qt_glXIsDirect = (_glXIsDirect) gl.resolve("glXIsDirect");
- qt_glXMakeCurrent = (_glXMakeCurrent) gl.resolve("glXMakeCurrent");
- qt_glXQueryExtension = (_glXQueryExtension) gl.resolve("glXQueryExtension");
- qt_glXQueryExtensionsString = (_glXQueryExtensionsString) gl.resolve("glXQueryExtensionsString");
- qt_glXQueryServerString = (_glXQueryServerString) gl.resolve("glXQueryServerString");
- qt_glXSwapBuffers = (_glXSwapBuffers) gl.resolve("glXSwapBuffers");
- qt_glXUseXFont = (_glXUseXFont) gl.resolve("glXUseXFont");
- qt_glXWaitX = (_glXWaitX) gl.resolve("glXWaitX");
- gl_syms_resolved = TRUE;
- return TRUE;
-}
-#endif // TQT_DLOPEN_OPENGL
-
-
-/*
- The choose_cmap function is internal and used by TQGLWidget::setContext()
- and GLX (not Windows). If the application can't find any sharable
- colormaps, it must at least create as few colormaps as possible. The
- dictionary solution below ensures only one colormap is created per visual.
- Colormaps are also deleted when the application terminates.
-*/
-
-struct CMapEntry {
- CMapEntry();
- ~CMapEntry();
- Colormap cmap;
- bool alloc;
- XStandardColormap scmap;
-};
-
-CMapEntry::CMapEntry()
-{
- cmap = 0;
- alloc = FALSE;
- scmap.colormap = 0;
-}
-
-CMapEntry::~CMapEntry()
-{
- if ( alloc )
- XFreeColormap( TQPaintDevice::x11AppDisplay(), cmap );
-}
-
-static TQIntDict<CMapEntry> *cmap_dict = 0;
-static bool mesa_gl = FALSE;
-static TQIntDict< TQMap<int, TQRgb> > *qglcmap_dict = 0;
-
-static void cleanup_cmaps()
-{
- if (cmap_dict) {
- cmap_dict->setAutoDelete(TRUE);
- delete cmap_dict;
- cmap_dict = 0;
- }
- if (qglcmap_dict) {
- qglcmap_dict->setAutoDelete(TRUE);
- delete qglcmap_dict;
- qglcmap_dict = 0;
- }
-}
-
-static Colormap choose_cmap( Display *dpy, XVisualInfo *vi )
-{
- if ( !cmap_dict ) {
- cmap_dict = new TQIntDict<CMapEntry>;
- const char *v = glXQueryServerString( dpy, vi->screen, GLX_VERSION );
- if ( v )
- mesa_gl = strstr(v,"Mesa") != 0;
- qAddPostRoutine( cleanup_cmaps );
- }
-
- CMapEntry *x = cmap_dict->find( (long) vi->visualid + ( vi->screen * 256 ) );
- if ( x ) // found colormap for visual
- return x->cmap;
-
- x = new CMapEntry();
-
- XStandardColormap *c;
- int n, i;
-
- // qDebug( "Choosing cmap for vID %0x", vi->visualid );
-
- if ( vi->visualid ==
- XVisualIDFromVisual( (Visual*)TQPaintDevice::x11AppVisual( vi->screen ) ) ) {
- // qDebug( "Using x11AppColormap" );
- return TQPaintDevice::x11AppColormap( vi->screen );
- }
-
- if ( mesa_gl ) { // we're using MesaGL
- Atom hp_cmaps = XInternAtom( dpy, "_HP_RGB_SMOOTH_MAP_LIST", TRUE );
- if ( hp_cmaps && vi->visual->c_class == TrueColor && vi->depth == 8 ) {
- if ( XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
- hp_cmaps) ) {
- i = 0;
- while ( i < n && x->cmap == 0 ) {
- if ( c[i].visualid == vi->visual->visualid ) {
- x->cmap = c[i].colormap;
- x->scmap = c[i];
- //qDebug( "Using HP_RGB scmap" );
-
- }
- i++;
- }
- XFree( (char *)c );
- }
- }
- }
-#if !defined(TQ_OS_SOLARIS)
- if ( !x->cmap ) {
-#ifdef TQT_DLOPEN_OPENGL
- typedef Status (*_XmuLookupStandardColormap)( Display *dpy, int screen, VisualID visualid, unsigned int depth,
- Atom property, Bool replace, Bool retain );
- _XmuLookupStandardColormap qt_XmuLookupStandardColormap;
- qt_XmuLookupStandardColormap = (_XmuLookupStandardColormap) TQLibrary::resolve("Xmu.so.6", "XmuLookupStandardColormap");
- if (!qt_XmuLookupStandardColormap)
- qFatal("Unable to resolve Xmu symbols - please check your Xmu library installation.");
-#define XmuLookupStandardColormap qt_XmuLookupStandardColormap
-
-#endif
-
- if ( XmuLookupStandardColormap(dpy,vi->screen,vi->visualid,vi->depth,
- XA_RGB_DEFAULT_MAP,FALSE,TRUE) ) {
- if ( XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
- XA_RGB_DEFAULT_MAP) ) {
- i = 0;
- while ( i < n && x->cmap == 0 ) {
- if ( c[i].visualid == vi->visualid ) {
- x->cmap = c[i].colormap;
- x->scmap = c[i];
- //qDebug( "Using RGB_DEFAULT scmap" );
- }
- i++;
- }
- XFree( (char *)c );
- }
- }
- }
-#endif
- if ( !x->cmap ) { // no shared cmap found
- x->cmap = XCreateColormap( dpy, RootWindow(dpy,vi->screen), vi->visual,
- AllocNone );
- x->alloc = TRUE;
- // qDebug( "Allocating cmap" );
- }
-
- // associate cmap with visualid
- cmap_dict->insert( (long) vi->visualid + ( vi->screen * 256 ), x );
- return x->cmap;
-}
-
-struct TransColor
-{
- VisualID vis;
- int screen;
- long color;
-};
-
-static TQMemArray<TransColor> trans_colors;
-static int trans_colors_init = FALSE;
-
-
-static void find_trans_colors()
-{
- struct OverlayProp {
- long visual;
- long type;
- long value;
- long layer;
- };
-
- trans_colors_init = TRUE;
-
- Display* appDisplay = TQPaintDevice::x11AppDisplay();
-
- int scr;
- int lastsize = 0;
- for ( scr = 0; scr < ScreenCount( appDisplay ); scr++ ) {
- TQWidget* rootWin = TQT_TQWIDGET(TQApplication::desktop()->screen( scr ));
- if ( !rootWin )
- return; // Should not happen
- Atom overlayVisualsAtom = XInternAtom( appDisplay,
- "SERVER_OVERLAY_VISUALS", True );
- if ( overlayVisualsAtom == None )
- return; // Server has no overlays
-
- Atom actualType;
- int actualFormat;
- ulong nItems;
- ulong bytesAfter;
- OverlayProp* overlayProps = 0;
- int res = XGetWindowProperty( appDisplay, rootWin->winId(),
- overlayVisualsAtom, 0, 10000, False,
- overlayVisualsAtom, &actualType,
- &actualFormat, &nItems, &bytesAfter,
- (uchar**)&overlayProps );
-
- if ( res != Success || actualType != overlayVisualsAtom
- || actualFormat != 32 || nItems < 4 || !overlayProps )
- return; // Error reading property
-
- int numProps = nItems / 4;
- trans_colors.resize( lastsize + numProps );
- int j = lastsize;
- for ( int i = 0; i < numProps; i++ ) {
- if ( overlayProps[i].type == 1 ) {
- trans_colors[j].vis = (VisualID)overlayProps[i].visual;
- trans_colors[j].screen = scr;
- trans_colors[j].color = (int)overlayProps[i].value;
- j++;
- }
- }
- XFree( overlayProps );
- lastsize = j;
- trans_colors.truncate( lastsize );
- }
-}
-
-
-/*****************************************************************************
- TQGLFormat UNIX/GLX-specific code
- *****************************************************************************/
-
-bool TQGLFormat::hasOpenGL()
-{
- if (!qt_resolve_gl_symbols(FALSE))
- return FALSE;
- return glXQueryExtension(qt_xdisplay(),0,0) != 0;
-}
-
-
-bool TQGLFormat::hasOpenGLOverlays()
-{
- qt_resolve_gl_symbols();
- if ( !trans_colors_init )
- find_trans_colors();
- return trans_colors.size() > 0;
-}
-
-
-
-/*****************************************************************************
- TQGLContext UNIX/GLX-specific code
- *****************************************************************************/
-
-bool TQGLContext::chooseContext( const TQGLContext* shareContext )
-{
- Display* disp = d->paintDevice->x11Display();
- vi = chooseVisual();
- if ( !vi )
- return FALSE;
-
- if ( tqdeviceIsPixmap() &&
- (((XVisualInfo*)vi)->depth != d->paintDevice->x11Depth() ||
- ((XVisualInfo*)vi)->screen != d->paintDevice->x11Screen()) )
- {
- XFree( vi );
- XVisualInfo appVisInfo;
- memset( &appVisInfo, 0, sizeof(XVisualInfo) );
- appVisInfo.visualid = XVisualIDFromVisual( (Visual*)d->paintDevice->x11Visual() );
- appVisInfo.screen = d->paintDevice->x11Screen();
- int nvis;
- vi = XGetVisualInfo( disp, VisualIDMask | VisualScreenMask, &appVisInfo, &nvis );
- if ( !vi )
- return FALSE;
-
- int useGL;
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_USE_GL, &useGL );
- if ( !useGL )
- return FALSE; //# Chickening out already...
- }
- int res;
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_LEVEL, &res );
- glFormat.setPlane( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_DOUBLEBUFFER, &res );
- glFormat.setDoubleBuffer( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_DEPTH_SIZE, &res );
- glFormat.setDepth( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_RGBA, &res );
- glFormat.setRgba( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_ALPHA_SIZE, &res );
- glFormat.setAlpha( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_ACCUM_RED_SIZE, &res );
- glFormat.setAccum( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_STENCIL_SIZE, &res );
- glFormat.setStencil( res );
- glXGetConfig( disp, (XVisualInfo*)vi, GLX_STEREO, &res );
- glFormat.setStereo( res );
-
- Bool direct = format().directRendering() ? True : False;
-
- if ( shareContext &&
- ( !shareContext->isValid() || !shareContext->cx ) ) {
-#if defined(TQT_CHECK_NULL)
- qWarning("TQGLContext::chooseContext(): Cannot share with invalid context");
-#endif
- shareContext = 0;
- }
-
- // 1. Sharing between rgba and color-index will give wrong colors.
- // 2. Contexts cannot be shared btw. direct/non-direct renderers.
- // 3. Pixmaps cannot share contexts that are set up for direct rendering.
- if ( shareContext && (format().rgba() != shareContext->format().rgba() ||
- (tqdeviceIsPixmap() &&
- glXIsDirect( disp, (GLXContext)shareContext->cx ))))
- shareContext = 0;
-
- cx = 0;
- if ( shareContext ) {
- cx = glXCreateContext( disp, (XVisualInfo *)vi,
- (GLXContext)shareContext->cx, direct );
- if ( cx )
- d->sharing = TRUE;
- }
- if ( !cx )
- cx = glXCreateContext( disp, (XVisualInfo *)vi, None, direct );
- if ( !cx )
- return FALSE;
- glFormat.setDirectRendering( glXIsDirect( disp, (GLXContext)cx ) );
- if ( tqdeviceIsPixmap() ) {
-#if defined(GLX_MESA_pixmap_colormap) && defined(TQGL_USE_MESA_EXT)
- gpm = glXCreateGLXPixmapMESA( disp, (XVisualInfo *)vi,
- d->paintDevice->handle(),
- choose_cmap( disp, (XVisualInfo *)vi ) );
-#else
- gpm = (TQ_UINT32)glXCreateGLXPixmap( disp, (XVisualInfo *)vi,
- d->paintDevice->handle() );
-#endif
- if ( !gpm )
- return FALSE;
- }
- return TRUE;
-}
-
-
-/*!
- <strong>X11 only</strong>: This virtual function tries to find a
- visual that matches the format, reducing the demands if the original
- request cannot be met.
-
- The algorithm for reducing the demands of the format is quite
- simple-minded, so override this method in your subclass if your
- application has spcific requirements on visual selection.
-
- \sa chooseContext()
-*/
-
-void *TQGLContext::chooseVisual()
-{
- static int bufDepths[] = { 8, 4, 2, 1 }; // Try 16, 12 also?
- //todo: if pixmap, also make sure that vi->depth == pixmap->depth
- void* vis = 0;
- int i = 0;
- bool fail = FALSE;
- TQGLFormat fmt = format();
- bool tryDouble = !fmt.doubleBuffer(); // Some GL impl's only have double
- bool triedDouble = FALSE;
- while( !fail && !( vis = tryVisual( fmt, bufDepths[i] ) ) ) {
- if ( !fmt.rgba() && bufDepths[i] > 1 ) {
- i++;
- continue;
- }
- if ( tryDouble ) {
- fmt.setDoubleBuffer( TRUE );
- tryDouble = FALSE;
- triedDouble = TRUE;
- continue;
- }
- else if ( triedDouble ) {
- fmt.setDoubleBuffer( FALSE );
- triedDouble = FALSE;
- }
- if ( fmt.stereo() ) {
- fmt.setStereo( FALSE );
- continue;
- }
- if ( fmt.accum() ) {
- fmt.setAccum( FALSE );
- continue;
- }
- if ( fmt.stencil() ) {
- fmt.setStencil( FALSE );
- continue;
- }
- if ( fmt.alpha() ) {
- fmt.setAlpha( FALSE );
- continue;
- }
- if ( fmt.depth() ) {
- fmt.setDepth( FALSE );
- continue;
- }
- if ( fmt.doubleBuffer() ) {
- fmt.setDoubleBuffer( FALSE );
- continue;
- }
- fail = TRUE;
- }
- glFormat = fmt;
- return vis;
-}
-
-
-/*!
-
- \internal
-
- <strong>X11 only</strong>: This virtual function chooses a visual
- that matches the OpenGL \link format() format\endlink. Reimplement this
- function in a subclass if you need a custom visual.
-
- \sa chooseContext()
-*/
-
-void *TQGLContext::tryVisual( const TQGLFormat& f, int bufDepth )
-{
- int spec[40];
- int i = 0;
- spec[i++] = GLX_LEVEL;
- spec[i++] = f.plane();
-
-#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
- static bool useTranspExt = FALSE;
- static bool useTranspExtChecked = FALSE;
- if ( f.plane() && !useTranspExtChecked && d->paintDevice ) {
- TQCString estr( glXQueryExtensionsString( d->paintDevice->x11Display(),
- d->paintDevice->x11Screen() ) );
- useTranspExt = estr.contains( "GLX_EXT_visual_info" );
- //# (A bit simplistic; that could theoretically be a substring)
- if ( useTranspExt ) {
- TQCString cstr( glXGetClientString( d->paintDevice->x11Display(),
- GLX_VENDOR ) );
- useTranspExt = !cstr.contains( "Xi Graphics" ); // bug workaround
- if ( useTranspExt ) {
- // bug workaround - some systems (eg. FireGL) refuses to return an overlay
- // visual if the GLX_TRANSPARENT_TYPE_EXT attribute is specfied, even if
- // the implementation supports transparent overlays
- int tmpSpec[] = { GLX_LEVEL, f.plane(), GLX_TRANSPARENT_TYPE_EXT,
- f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT,
- None };
- XVisualInfo * vinf = glXChooseVisual( d->paintDevice->x11Display(),
- d->paintDevice->x11Screen(), tmpSpec );
- if ( !vinf ) {
- useTranspExt = FALSE;
- }
- }
- }
-
- useTranspExtChecked = TRUE;
- }
- if ( f.plane() && useTranspExt ) {
- // Required to avoid non-transparent overlay visual(!) on some systems
- spec[i++] = GLX_TRANSPARENT_TYPE_EXT;
- spec[i++] = f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
- }
-#endif
-
- if ( f.doubleBuffer() )
- spec[i++] = GLX_DOUBLEBUFFER;
- if ( f.depth() ) {
- spec[i++] = GLX_DEPTH_SIZE;
- spec[i++] = 1;
- }
- if ( f.stereo() ) {
- spec[i++] = GLX_STEREO;
- }
- if ( f.stencil() ) {
- spec[i++] = GLX_STENCIL_SIZE;
- spec[i++] = 1;
- }
- if ( f.rgba() ) {
- spec[i++] = GLX_RGBA;
- spec[i++] = GLX_RED_SIZE;
- spec[i++] = 1;
- spec[i++] = GLX_GREEN_SIZE;
- spec[i++] = 1;
- spec[i++] = GLX_BLUE_SIZE;
- spec[i++] = 1;
- if ( f.alpha() ) {
- spec[i++] = GLX_ALPHA_SIZE;
- spec[i++] = 1;
- }
- if ( f.accum() ) {
- spec[i++] = GLX_ACCUM_RED_SIZE;
- spec[i++] = 1;
- spec[i++] = GLX_ACCUM_GREEN_SIZE;
- spec[i++] = 1;
- spec[i++] = GLX_ACCUM_BLUE_SIZE;
- spec[i++] = 1;
- if ( f.alpha() ) {
- spec[i++] = GLX_ACCUM_ALPHA_SIZE;
- spec[i++] = 1;
- }
- }
- }
- else {
- spec[i++] = GLX_BUFFER_SIZE;
- spec[i++] = bufDepth;
- }
-
- spec[i] = None;
- return glXChooseVisual( d->paintDevice->x11Display(),
- d->paintDevice->x11Screen(), spec );
-}
-
-
-void TQGLContext::reset()
-{
- if ( !d->valid )
- return;
- doneCurrent();
- if ( gpm )
- glXDestroyGLXPixmap( d->paintDevice->x11Display(), (GLXPixmap)gpm );
- gpm = 0;
- glXDestroyContext( d->paintDevice->x11Display(), (GLXContext)cx );
- if ( vi )
- XFree( vi );
- vi = 0;
- cx = 0;
- d->crWin = FALSE;
- d->sharing = FALSE;
- d->valid = FALSE;
- d->transpColor = TQColor();
- d->initDone = FALSE;
-}
-
-
-void TQGLContext::makeCurrent()
-{
- if ( !d->valid ) {
-#if defined(TQT_CHECK_STATE)
- qWarning("TQGLContext::makeCurrent(): Cannot make invalid context current.");
-#endif
- return;
- }
- bool ok = TRUE;
- if ( tqdeviceIsPixmap() )
- ok = glXMakeCurrent( d->paintDevice->x11Display(),
- (GLXPixmap)gpm,
- (GLXContext)cx );
-
- else
- ok = glXMakeCurrent( d->paintDevice->x11Display(),
- ((TQWidget *)d->paintDevice)->winId(),
- (GLXContext)cx );
-#if defined(TQT_CHECK_NULL)
- // qDebug("makeCurrent: %i, vi=%i, vi->vi=%i, vi->id=%i", (int)this, (int)vi, (int)((XVisualInfo*)vi)->visual, (int)((XVisualInfo*)vi)->visualid );
- if ( !ok )
- qWarning("TQGLContext::makeCurrent(): Failed.");
-#endif
- if ( ok )
- currentCtx = this;
-}
-
-void TQGLContext::doneCurrent()
-{
- glXMakeCurrent( d->paintDevice->x11Display(), 0, 0 );
- currentCtx = 0;
-}
-
-
-void TQGLContext::swapBuffers() const
-{
- if ( !d->valid )
- return;
- if ( !tqdeviceIsPixmap() )
- glXSwapBuffers( d->paintDevice->x11Display(),
- ((TQWidget *)d->paintDevice)->winId() );
-}
-
-TQColor TQGLContext::overlayTransparentColor() const
-{
- //### make more efficient using the transpColor member
- if ( isValid() ) {
- if ( !trans_colors_init )
- find_trans_colors();
-
- VisualID myVisualId = ((XVisualInfo*)vi)->visualid;
- int myScreen = ((XVisualInfo*)vi)->screen;
- for ( int i = 0; i < (int)trans_colors.size(); i++ ) {
- if ( trans_colors[i].vis == myVisualId &&
- trans_colors[i].screen == myScreen ) {
- XColor col;
- col.pixel = trans_colors[i].color;
- col.red = col.green = col.blue = 0;
- col.flags = 0;
- Display *dpy = d->paintDevice->x11Display();
- if (col.pixel > (uint) ((XVisualInfo *)vi)->colormap_size - 1)
- col.pixel = ((XVisualInfo *)vi)->colormap_size - 1;
- XQueryColor(dpy, choose_cmap(dpy, (XVisualInfo *) vi), &col);
- uchar r = (uchar)((col.red / 65535.0) * 255.0 + 0.5);
- uchar g = (uchar)((col.green / 65535.0) * 255.0 + 0.5);
- uchar b = (uchar)((col.blue / 65535.0) * 255.0 + 0.5);
- return TQColor(tqRgb(r,g,b), trans_colors[i].color);
- }
- }
- }
- return TQColor(); // Invalid color
-}
-
-
-uint TQGLContext::colorIndex( const TQColor& c ) const
-{
- int screen = ((XVisualInfo *)vi)->screen;
- if ( isValid() ) {
- if ( format().plane()
- && c.pixel( screen ) == overlayTransparentColor().pixel( screen ) )
- return c.pixel( screen ); // Special; don't look-up
- if ( ((XVisualInfo*)vi)->visualid ==
- XVisualIDFromVisual( (Visual*)TQPaintDevice::x11AppVisual( screen ) ) )
- return c.pixel( screen ); // We're using TQColor's cmap
-
- XVisualInfo *info = (XVisualInfo *) vi;
- CMapEntry *x = cmap_dict->find( (long) info->visualid + ( info->screen * 256 ) );
- if ( x && !x->alloc) { // It's a standard colormap
- int rf = (int)(((float)c.red() * (x->scmap.red_max+1))/256.0);
- int gf = (int)(((float)c.green() * (x->scmap.green_max+1))/256.0);
- int bf = (int)(((float)c.blue() * (x->scmap.blue_max+1))/256.0);
- uint p = x->scmap.base_pixel
- + ( rf * x->scmap.red_mult )
- + ( gf * x->scmap.green_mult )
- + ( bf * x->scmap.blue_mult );
- return p;
- } else {
- if (!qglcmap_dict) {
- qglcmap_dict = new TQIntDict< TQMap<int, TQRgb> >;
- }
- TQMap<int, TQRgb> *cmap;
- if ((cmap = qglcmap_dict->find((long) info->visualid)) == 0) {
- cmap = new TQMap<int, TQRgb>;
- qglcmap_dict->insert((long) info->visualid, cmap);
- }
-
- // already in the map?
- TQRgb target = c.rgb();
- TQMap<int, TQRgb>::Iterator it = cmap->begin();
- for (; it != cmap->end(); ++it) {
- if ((*it) == target)
- return it.key();
- }
-
- // need to alloc color
- unsigned long plane_mask[2];
- unsigned long color_map_entry;
- if (!XAllocColorCells (TQPaintDevice::x11AppDisplay(), x->cmap, TRUE, plane_mask, 0,
- &color_map_entry, 1))
- return c.pixel(screen);
-
- XColor col;
- col.flags = DoRed | DoGreen | DoBlue;
- col.pixel = color_map_entry;
- col.red = (ushort)((tqRed(c.rgb()) / 255.0) * 65535.0 + 0.5);
- col.green = (ushort)((tqGreen(c.rgb()) / 255.0) * 65535.0 + 0.5);
- col.blue = (ushort)((tqBlue(c.rgb()) / 255.0) * 65535.0 + 0.5);
- XStoreColor(TQPaintDevice::x11AppDisplay(), x->cmap, &col);
-
- cmap->insert(color_map_entry, target);
- return color_map_entry;
- }
- }
- return 0;
-}
-
-#ifdef USE_QT4
-// [FIXME] Implement this or switch to Qt4's OpenGL classes (preferred)
-void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase )
-{
- printf("[FIXME] void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase ) unimplemented\n\r");
-}
-#else // USE_QT4
-#ifndef TQT_NO_XFTFREETYPE
-/*! \internal
- This is basically a substitute for glxUseXFont() which can only
- handle XLFD fonts. This version relies on XFT v2 to render the
- glyphs, but it works with all fonts that XFT2 provides - both
- antialiased and aliased bitmap and outline fonts.
-*/
-void qgl_use_font(TQFontEngineXft *engine, int first, int count, int listBase)
-{
- GLfloat color[4];
- glGetFloatv(GL_CURRENT_COLOR, color);
-
- // save the pixel unpack state
- GLint gl_swapbytes, gl_lsbfirst, gl_rowlength, gl_skiprows, gl_skippixels, gl_tqalignment;
- glGetIntegerv (GL_UNPACK_SWAP_BYTES, &gl_swapbytes);
- glGetIntegerv (GL_UNPACK_LSB_FIRST, &gl_lsbfirst);
- glGetIntegerv (GL_UNPACK_ROW_LENGTH, &gl_rowlength);
- glGetIntegerv (GL_UNPACK_SKIP_ROWS, &gl_skiprows);
- glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &gl_skippixels);
- glGetIntegerv (GL_UNPACK_ALIGNMENT, &gl_tqalignment);
-
- glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
- Bool antialiased = False;
-#if 0 // disable antialias support for now
- XftPatternGetBool(engine->pattern(), XFT_ANTIALIAS, 0, &antialiased);
-#endif
-#ifdef TQT_XFT2
- FT_Face face = XftLockFace(engine->font());
-#else
- FT_Face face = engine->face();
-#endif
- // start generating font glyphs
- for (int i = first; i < count; ++i) {
- int list = listBase + i;
- GLfloat x0, y0, dx, dy;
-
- FT_Error err;
-
- err = FT_Load_Glyph(face, FT_Get_Char_Index(face, i), FT_LOAD_DEFAULT);
- if (err) {
- qDebug("failed loading glyph %d from font", i);
- TQ_ASSERT(!err);
- }
- err = FT_Render_Glyph(face->glyph, (antialiased ? ft_render_mode_normal
- : ft_render_mode_mono));
- if (err) {
- qDebug("failed rendering glyph %d from font", i);
- TQ_ASSERT(!err);
- }
-
- FT_Bitmap bm = face->glyph->bitmap;
- x0 = face->glyph->metrics.horiBearingX >> 6;
- y0 = (face->glyph->metrics.height - face->glyph->metrics.horiBearingY) >> 6;
- dx = face->glyph->metrics.horiAdvance >> 6;
- dy = 0;
- int sz = bm.pitch * bm.rows;
- uint *aa_glyph = 0;
- uchar *ua_glyph = 0;
-
- if (antialiased)
- aa_glyph = new uint[sz];
- else
- ua_glyph = new uchar[sz];
-
- // convert to GL format
- for (int y = 0; y < bm.rows; ++y) {
- for (int x = 0; x < bm.pitch; ++x) {
- int c1 = y*bm.pitch + x;
- int c2 = (bm.rows - y - 1) > 0 ? (bm.rows-y-1)*bm.pitch + x : x;
- if (antialiased) {
- aa_glyph[c1] = (int(color[0]*255) << 24)
- | (int(color[1]*255) << 16)
- | (int(color[2]*255) << 8) | bm.buffer[c2];
- } else {
- ua_glyph[c1] = bm.buffer[c2];
- }
- }
- }
-
- glNewList(list, GL_COMPILE);
- if (antialiased) {
- // calling glBitmap() is just a trick to move the current
- // raster pos, since glGet*() won't work in display lists
- glBitmap(0, 0, 0, 0, x0, -y0, 0);
- glDrawPixels(bm.pitch, bm.rows, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, aa_glyph);
- glBitmap(0, 0, 0, 0, dx-x0, y0, 0);
- } else {
- glBitmap(bm.pitch*8, bm.rows, -x0, y0, dx, dy, ua_glyph);
- }
- glEndList();
- antialiased ? delete[] aa_glyph : delete[] ua_glyph;
- }
-
-#ifdef TQT_XFT2
- XftUnlockFace(engine->font());
-#endif
-
- // restore pixel unpack settings
- glPixelStorei(GL_UNPACK_SWAP_BYTES, gl_swapbytes);
- glPixelStorei(GL_UNPACK_LSB_FIRST, gl_lsbfirst);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, gl_rowlength);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, gl_skiprows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, gl_skippixels);
- glPixelStorei(GL_UNPACK_ALIGNMENT, gl_tqalignment);
-}
-#endif
-
-void TQGLContext::generateFontDisplayLists( const TQFont & fnt, int listBase )
-{
- TQFont f(fnt);
- TQFontEngine *engine = f.d->engineForScript(TQFont::Latin);
-
-#ifndef TQT_NO_XFTFREETYPE
- if(engine->type() == TQFontEngine::Xft) {
- qgl_use_font((TQFontEngineXft *) engine, 0, 256, listBase);
- return;
- }
-#endif
- // glXUseXFont() only works with XLFD font structures and a few GL
- // drivers crash if 0 is passed as the font handle
- f.setStyleStrategy(TQFont::OpenGLCompatible);
- if (f.handle() && (engine->type() == TQFontEngine::XLFD
- || engine->type() == TQFontEngine::LatinXLFD)) {
- glXUseXFont((Font) f.handle(), 0, 256, listBase);
- }
-}
-
-#endif // USE_QT4
-
-/*****************************************************************************
- TQGLOverlayWidget (Internal overlay class for X11)
- *****************************************************************************/
-
-class TQGLOverlayWidget : public TQGLWidget
-{
- TQ_OBJECT
-public:
- TQGLOverlayWidget( const TQGLFormat& format, TQGLWidget* parent,
- const char* name=0, const TQGLWidget* shareWidget=0 );
-
-protected:
- void initializeGL();
- void paintGL();
- void resizeGL( int w, int h );
-
-private:
- TQGLWidget* realWidget;
-
-private: // Disabled copy constructor and operator=
-#if defined(TQ_DISABLE_COPY)
- TQGLOverlayWidget( const TQGLOverlayWidget& );
- TQGLOverlayWidget& operator=( const TQGLOverlayWidget& );
-#endif
-};
-
-
-TQGLOverlayWidget::TQGLOverlayWidget( const TQGLFormat& format, TQGLWidget* parent,
- const char* name,
- const TQGLWidget* shareWidget )
- : TQGLWidget( format, parent, name, shareWidget ? shareWidget->olw : 0 )
-{
- realWidget = parent;
-}
-
-
-
-void TQGLOverlayWidget::initializeGL()
-{
- TQColor transparentColor = context()->overlayTransparentColor();
- if ( transparentColor.isValid() )
- qglClearColor( transparentColor );
- else
- qWarning( "TQGLOverlayWidget::initializeGL(): Could not get transparent color" );
- realWidget->initializeOverlayGL();
-}
-
-
-void TQGLOverlayWidget::resizeGL( int w, int h )
-{
- glViewport( 0, 0, w, h );
- realWidget->resizeOverlayGL( w, h );
-}
-
-
-void TQGLOverlayWidget::paintGL()
-{
- realWidget->paintOverlayGL();
-}
-
-#undef Bool
-#include "tqgl_x11.tqmoc"
-
-/*****************************************************************************
- TQGLWidget UNIX/GLX-specific code
- *****************************************************************************/
-void TQGLWidget::init( TQGLContext *context, const TQGLWidget *shareWidget )
-{
- qt_resolve_gl_symbols();
-
- glcx = 0;
- olw = 0;
- autoSwap = TRUE;
- if ( !context->tqdevice() )
- context->setDevice( TQT_TQPAINTDEVICE(this) );
-
- if ( shareWidget )
- setContext( context, shareWidget->context() );
- else
- setContext( context );
- setBackgroundMode( TQt::NoBackground );
-
- if ( isValid() && context->format().hasOverlay() ) {
- TQCString olwName( name() );
- olwName += "-TQGL_internal_overlay_widget";
- olw = new TQGLOverlayWidget( TQGLFormat::defaultOverlayFormat(),
- this, olwName, shareWidget );
- if ( olw->isValid() ) {
- olw->setAutoBufferSwap( FALSE );
- olw->setFocusProxy( this );
- }
- else {
- delete olw;
- olw = 0;
- glcx->glFormat.setOverlay( FALSE );
- }
- }
-}
-
-/*! \reimp */
-void TQGLWidget::reparent( TQWidget* parent, WFlags f, const TQPoint& p,
- bool showIt )
-{
- if (glcx)
- glcx->doneCurrent();
- TQWidget::reparent( parent, f, p, FALSE );
- if ( showIt )
- show();
-}
-
-
-void TQGLWidget::setMouseTracking( bool enable )
-{
- if ( olw )
- olw->setMouseTracking( enable );
- TQWidget::setMouseTracking( enable );
-}
-
-
-void TQGLWidget::resizeEvent( TQResizeEvent * )
-{
- if ( !isValid() )
- return;
- makeCurrent();
- if ( !glcx->initialized() )
- glInit();
- glXWaitX();
- resizeGL( width(), height() );
- if ( olw )
- olw->setGeometry( rect() );
-}
-
-const TQGLContext* TQGLWidget::overlayContext() const
-{
- if ( olw )
- return olw->context();
- else
- return 0;
-}
-
-
-void TQGLWidget::makeOverlayCurrent()
-{
- if ( olw )
- olw->makeCurrent();
-}
-
-
-void TQGLWidget::updateOverlayGL()
-{
- if ( olw )
- olw->updateGL();
-}
-
-void TQGLWidget::setContext( TQGLContext *context,
- const TQGLContext* shareContext,
- bool deleteOldContext )
-{
- if ( context == 0 ) {
-#if defined(TQT_CHECK_NULL)
- qWarning( "TQGLWidget::setContext: Cannot set null context" );
-#endif
- return;
- }
- if ( !context->tqdeviceIsPixmap() && context->tqdevice() != TQT_TQPAINTDEVICE(this) ) {
-#if defined(TQT_CHECK_STATE)
- qWarning( "TQGLWidget::setContext: Context must refer to this widget" );
-#endif
- return;
- }
-
- if ( glcx )
- glcx->doneCurrent();
- TQGLContext* oldcx = glcx;
- glcx = context;
-
- bool createFailed = FALSE;
- if ( !glcx->isValid() ) {
- if ( !glcx->create( shareContext ? shareContext : oldcx ) )
- createFailed = TRUE;
- }
- if ( createFailed ) {
- if ( deleteOldContext )
- delete oldcx;
- return;
- }
-
- if ( glcx->windowCreated() || glcx->tqdeviceIsPixmap() ) {
- if ( deleteOldContext )
- delete oldcx;
- return;
- }
-
- bool visible = isVisible();
- if ( visible )
- hide();
-
- XVisualInfo *vi = (XVisualInfo*)glcx->vi;
- XSetWindowAttributes a;
-
- a.colormap = choose_cmap( x11Display(), vi ); // find best colormap
- a.background_pixel = backgroundColor().pixel( vi->screen );
- a.border_pixel = TQt::black.pixel( vi->screen );
- Window p = RootWindow( x11Display(), vi->screen );
- if ( parentWidget() )
- p = parentWidget()->winId();
-
- Window w = XCreateWindow( x11Display(), p, x(), y(), width(), height(),
- 0, vi->depth, InputOutput, vi->visual,
- CWBackPixel|CWBorderPixel|CWColormap, &a );
-
- Window *cmw;
- Window *cmwret;
- int count;
- if ( XGetWMColormapWindows( x11Display(), tqtopLevelWidget()->winId(),
- &cmwret, &count ) ) {
- cmw = new Window[count+1];
- memcpy( (char *)cmw, (char *)cmwret, sizeof(Window)*count );
- XFree( (char *)cmwret );
- int i;
- for ( i=0; i<count; i++ ) {
- if ( cmw[i] == winId() ) { // replace old window
- cmw[i] = w;
- break;
- }
- }
- if ( i >= count ) // append new window
- cmw[count++] = w;
- } else {
- count = 1;
- cmw = new Window[count];
- cmw[0] = w;
- }
-
-#if defined(GLX_MESA_release_buffers) && defined(TQGL_USE_MESA_EXT)
- if ( oldcx && oldcx->windowCreated() )
- glXReleaseBuffersMESA( x11Display(), winId() );
-#endif
- if ( deleteOldContext )
- delete oldcx;
- oldcx = 0;
-
- create( w );
-
- XSetWMColormapWindows( x11Display(), tqtopLevelWidget()->winId(), cmw,
- count );
- delete [] cmw;
-
- if ( visible )
- show();
- XFlush( x11Display() );
- glcx->setWindowCreated( TRUE );
-}
-
-
-bool TQGLWidget::renderCxPm( TQPixmap* pm )
-{
- if ( ((XVisualInfo*)glcx->vi)->depth != pm->depth() )
- return FALSE;
-
- GLXPixmap glPm;
-#if defined(GLX_MESA_pixmap_colormap) && defined(TQGL_USE_MESA_EXT)
- glPm = glXCreateGLXPixmapMESA( x11Display(),
- (XVisualInfo*)glcx->vi,
- (Pixmap)pm->handle(),
- choose_cmap( pm->x11Display(),
- (XVisualInfo*)glcx->vi ) );
-#else
- glPm = (TQ_UINT32)glXCreateGLXPixmap( x11Display(),
- (XVisualInfo*)glcx->vi,
- (Pixmap)pm->handle() );
-#endif
-
- if ( !glXMakeCurrent( x11Display(), glPm, (GLXContext)glcx->cx ) ) {
- glXDestroyGLXPixmap( x11Display(), glPm );
- return FALSE;
- }
-
- glDrawBuffer( GL_FRONT );
- if ( !glcx->initialized() )
- glInit();
- resizeGL( pm->width(), pm->height() );
- paintGL();
- glFlush();
- makeCurrent();
- glXDestroyGLXPixmap( x11Display(), glPm );
- resizeGL( width(), height() );
- return TRUE;
-}
-
-const TQGLColormap & TQGLWidget::colormap() const
-{
- return cmap;
-}
-
-/*\internal
- Store color values in the given colormap.
-*/
-static void qStoreColors( TQWidget * tlw, Colormap cmap,
- const TQGLColormap & cols )
-{
- XColor c;
- TQRgb color;
-
- for ( int i = 0; i < cols.size(); i++ ) {
- color = cols.entryRgb( i );
- c.pixel = i;
- c.red = (ushort)( (tqRed( color ) / 255.0) * 65535.0 + 0.5 );
- c.green = (ushort)( (tqGreen( color ) / 255.0) * 65535.0 + 0.5 );
- c.blue = (ushort)( (tqBlue( color ) / 255.0) * 65535.0 + 0.5 );
- c.flags = DoRed | DoGreen | DoBlue;
- XStoreColor( tlw->x11Display(), cmap, &c );
- }
-}
-
-#ifdef USE_QT4
-/*\internal
- Check whether the given visual supports dynamic colormaps or not.
-*/
-static bool qCanAllocColors( TQWidget * w )
-{
- return false;
-}
-#else // USE_QT4
-/*\internal
- Check whether the given visual supports dynamic colormaps or not.
-*/
-static bool qCanAllocColors( TQWidget * w )
-{
- bool validVisual = FALSE;
- int numVisuals;
- long mask;
- XVisualInfo templ;
- XVisualInfo * visuals;
- VisualID id = XVisualIDFromVisual( (Visual *)
- w->tqtopLevelWidget()->x11Visual() );
-
- mask = VisualScreenMask;
- templ.screen = w->x11Screen();
- visuals = XGetVisualInfo( w->x11Display(), mask, &templ, &numVisuals );
-
- for ( int i = 0; i < numVisuals; i++ ) {
- if ( visuals[i].visualid == id ) {
- switch ( visuals[i].c_class ) {
- case TrueColor:
- case StaticColor:
- case StaticGray:
- case GrayScale:
- validVisual = FALSE;
- break;
- case DirectColor:
- case PseudoColor:
- validVisual = TRUE;
- break;
- }
- break;
- }
- }
- XFree( visuals );
-
- if ( !validVisual )
- return FALSE;
- return TRUE;
-}
-
-void TQGLWidget::setColormap( const TQGLColormap & c )
-{
- TQWidget * tlw = tqtopLevelWidget(); // must return a valid widget
-
- cmap = c;
- if ( !cmap.d )
- return;
-
- if ( !cmap.d->cmapHandle && !qCanAllocColors( this ) ) {
- qWarning( "TQGLWidget::setColormap: Cannot create a read/write "
- "colormap for this visual" );
- return;
- }
-
- // If the child GL widget is not of the same visual class as the
- // toplevel widget we will get in trouble..
- Window wid = tlw->winId();
- Visual * vis = (Visual *) tlw->x11Visual();;
- VisualID cvId = XVisualIDFromVisual( (Visual *) x11Visual() );
- VisualID tvId = XVisualIDFromVisual( (Visual *) tlw->x11Visual() );
- if ( cvId != tvId ) {
- wid = winId();
- vis = (Visual *) x11Visual();
- }
-
- if ( !cmap.d->cmapHandle ) // allocate a cmap if necessary
- cmap.d->cmapHandle = XCreateColormap( x11Display(), wid, vis,
- AllocAll );
-
- qStoreColors( this, (Colormap) cmap.d->cmapHandle, c );
- XSetWindowColormap( x11Display(), wid, (Colormap) cmap.d->cmapHandle );
-
- // tell the wm that this window has a special colormap
- Window * cmw;
- Window * cmwret;
- int count;
- if ( XGetWMColormapWindows( x11Display(), tlw->winId(), &cmwret,
- &count ) )
- {
- cmw = new Window[count+1];
- memcpy( (char *) cmw, (char *) cmwret, sizeof(Window) * count );
- XFree( (char *) cmwret );
- int i;
- for ( i = 0; i < count; i++ ) {
- if ( cmw[i] == winId() ) {
- break;
- }
- }
- if ( i >= count ) // append new window only if not in the list
- cmw[count++] = winId();
- } else {
- count = 1;
- cmw = new Window[count];
- cmw[0] = winId();
- }
- XSetWMColormapWindows( x11Display(), tlw->winId(), cmw, count );
- delete [] cmw;
-}
-#endif // USE_QT4
-
-/*! \internal
- Free up any allocated colormaps. This fn is only called for
- top-level widgets.
-*/
-void TQGLWidget::cleanupColormaps()
-{
- if ( !cmap.d )
- return;
-
- if ( cmap.d->cmapHandle ) {
- XFreeColormap( tqtopLevelWidget()->x11Display(),
- (Colormap) cmap.d->cmapHandle );
- cmap.d->cmapHandle = 0;
- }
-}
-
-void TQGLWidget::macInternalFixBufferRect()
-{
-}
-
-#endif
diff --git a/tqtinterface/qt4/src/opengl/tqgl_x11_p.h b/tqtinterface/qt4/src/opengl/tqgl_x11_p.h
deleted file mode 100644
index dfb8acd..0000000
--- a/tqtinterface/qt4/src/opengl/tqgl_x11_p.h
+++ /dev/null
@@ -1,197 +0,0 @@
-/****************************************************************************
-**
-** Definitions needed for resolving GL/GLX symbols using dlopen()
-** under X11.
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the OpenGL module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** Licensees holding valid TQt Commercial licenses may use this file in
-** accordance with the TQt Commercial License Agreement provided with
-** the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#ifndef TQGL_P_H
-#define TQGL_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the TQt API. This header file may
-// change from version to version without notice, or even be
-// removed.
-//
-// We mean it.
-//
-//
-
-#ifdef TQT_DLOPEN_OPENGL
-// resolve the GL symbols we use ourselves
-bool qt_resolve_gl_symbols(bool = TRUE);
-extern "C" {
-// GL symbols
-typedef void (*_glCallLists)( GLsizei n, GLenum type, const GLvoid *lists );
-typedef void (*_glClearColor)( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
-typedef void (*_glClearIndex)( GLfloat c );
-typedef void (*_glColor3ub)( GLubyte red, GLubyte green, GLubyte blue );
-typedef void (*_glDeleteLists)( GLuint list, GLsizei range );
-typedef void (*_glDrawBuffer)( GLenum mode );
-typedef void (*_glFlush)( void );
-typedef void (*_glIndexi)( GLint c );
-typedef void (*_glListBase)( GLuint base );
-typedef void (*_glLoadIdentity)( void );
-typedef void (*_glMatrixMode)( GLenum mode );
-typedef void (*_glOrtho)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
-typedef void (*_glPopAttrib)( void );
-typedef void (*_glPopMatrix)( void );
-typedef void (*_glPushAttrib)( GLbitfield mask );
-typedef void (*_glPushMatrix)( void );
-typedef void (*_glRasterPos2i)( GLint x, GLint y );
-typedef void (*_glRasterPos3d)( GLdouble x, GLdouble y, GLdouble z );
-typedef void (*_glReadPixels)( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
-typedef void (*_glViewport)( GLint x, GLint y, GLsizei width, GLsizei height );
-typedef void (*_glPixelStorei)( GLenum pname, GLint param );
-typedef void (*_glBitmap)( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
- const GLubyte *bitmap );
-typedef void (*_glDrawPixels)( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
-typedef void (*_glNewList)( GLuint list, GLenum mode );
-typedef void (*_glGetFloatv)( GLenum pname, GLfloat *params );
-typedef void (*_glGetIntegerv)( GLenum pname, GLint *params );
-typedef void (*_glEndList)( void );
-
-
-// GLX symbols - should be in the GL lib as well
-typedef XVisualInfo* (*_glXChooseVisual)(Display *dpy, int screen, int *attribList);
-typedef GLXContext (*_glXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
-typedef GLXPixmap (*_glXCreateGLXPixmap)(Display *dpy, XVisualInfo *vis, Pixmap pixmap);
-typedef void (*_glXDestroyContext)(Display *dpy, GLXContext ctx);
-typedef void (*_glXDestroyGLXPixmap)(Display *dpy, GLXPixmap pix);
-typedef const char* (*_glXGetClientString)(Display *dpy, int name );
-typedef int (*_glXGetConfig)(Display *dpy, XVisualInfo *vis, int attrib, int *value);
-typedef Bool (*_glXIsDirect)(Display *dpy, GLXContext ctx);
-typedef Bool (*_glXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
-typedef Bool (*_glXQueryExtension)(Display *dpy, int *errorBase, int *eventBase);
-typedef const char* (*_glXQueryExtensionsString)(Display *dpy, int screen);
-typedef const char* (*_glXQueryServerString)(Display *dpy, int screen, int name);
-typedef void (*_glXSwapBuffers)(Display *dpy, GLXDrawable drawable);
-typedef void (*_glXUseXFont)(Font font, int first, int count, int listBase);
-typedef void (*_glXWaitX)(void);
-
-extern _glCallLists qt_glCallLists;
-extern _glClearColor qt_glClearColor;
-extern _glClearIndex qt_glClearIndex;
-extern _glColor3ub qt_glColor3ub;
-extern _glDeleteLists qt_glDeleteLists;
-extern _glDrawBuffer qt_glDrawBuffer;
-extern _glFlush qt_glFlush;
-extern _glIndexi qt_glIndexi;
-extern _glListBase qt_glListBase;
-extern _glLoadIdentity qt_glLoadIdentity;
-extern _glMatrixMode qt_glMatrixMode;
-extern _glOrtho qt_glOrtho;
-extern _glPopAttrib qt_glPopAttrib;
-extern _glPopMatrix qt_glPopMatrix;
-extern _glPushAttrib qt_glPushAttrib;
-extern _glPushMatrix qt_glPushMatrix;
-extern _glRasterPos2i qt_glRasterPos2i;
-extern _glRasterPos3d qt_glRasterPos3d;
-extern _glReadPixels qt_glReadPixels;
-extern _glViewport qt_glViewport;
-extern _glPixelStorei qt_glPixelStorei;
-extern _glBitmap qt_glBitmap;
-extern _glDrawPixels qt_glDrawPixels;
-extern _glNewList qt_glNewList;
-extern _glGetFloatv qt_glGetFloatv;
-extern _glGetIntegerv qt_glGetIntegerv;
-extern _glEndList qt_glEndList;
-
-extern _glXChooseVisual qt_glXChooseVisual;
-extern _glXCreateContext qt_glXCreateContext;
-extern _glXCreateGLXPixmap qt_glXCreateGLXPixmap;
-extern _glXDestroyContext qt_glXDestroyContext;
-extern _glXDestroyGLXPixmap qt_glXDestroyGLXPixmap;
-extern _glXGetClientString qt_glXGetClientString;
-extern _glXGetConfig qt_glXGetConfig;
-extern _glXIsDirect qt_glXIsDirect;
-extern _glXMakeCurrent qt_glXMakeCurrent;
-extern _glXQueryExtension qt_glXQueryExtension;
-extern _glXQueryExtensionsString qt_glXQueryExtensionsString;
-extern _glXQueryServerString qt_glXQueryServerString;
-extern _glXSwapBuffers qt_glXSwapBuffers;
-extern _glXUseXFont qt_glXUseXFont;
-extern _glXWaitX qt_glXWaitX;
-}; // extern "C"
-
-#define glCallLists qt_glCallLists
-#define glClearColor qt_glClearColor
-#define glClearIndex qt_glClearIndex
-#define glColor3ub qt_glColor3ub
-#define glDeleteLists qt_glDeleteLists
-#define glDrawBuffer qt_glDrawBuffer
-#define glFlush qt_glFlush
-#define glIndexi qt_glIndexi
-#define glListBase qt_glListBase
-#define glLoadIdentity qt_glLoadIdentity
-#define glMatrixMode qt_glMatrixMode
-#define glOrtho qt_glOrtho
-#define glPopAttrib qt_glPopAttrib
-#define glPopMatrix qt_glPopMatrix
-#define glPushAttrib qt_glPushAttrib
-#define glPushMatrix qt_glPushMatrix
-#define glRasterPos2i qt_glRasterPos2i
-#define glRasterPos3d qt_glRasterPos3d
-#define glReadPixels qt_glReadPixels
-#define glViewport qt_glViewport
-#define glPixelStorei qt_glPixelStorei
-#define glBitmap qt_glBitmap
-#define glDrawPixels qt_glDrawPixels
-#define glNewList qt_glNewList
-#define glGetFloatv qt_glGetFloatv
-#define glGetIntegerv qt_glGetIntegerv
-#define glEndList qt_glEndList
-
-#define glXChooseVisual qt_glXChooseVisual
-#define glXCreateContext qt_glXCreateContext
-#define glXCreateGLXPixmap qt_glXCreateGLXPixmap
-#define glXDestroyContext qt_glXDestroyContext
-#define glXDestroyGLXPixmap qt_glXDestroyGLXPixmap
-#define glXGetClientString qt_glXGetClientString
-#define glXGetConfig qt_glXGetConfig
-#define glXIsDirect qt_glXIsDirect
-#define glXMakeCurrent qt_glXMakeCurrent
-#define glXQueryExtension qt_glXQueryExtension
-#define glXQueryExtensionsString qt_glXQueryExtensionsString
-#define glXQueryServerString qt_glXQueryServerString
-#define glXSwapBuffers qt_glXSwapBuffers
-#define glXUseXFont qt_glXUseXFont
-#define glXWaitX qt_glXWaitX
-
-#else
-inline bool qt_resolve_gl_symbols(bool = TRUE) { return TRUE; }
-#endif // TQT_DLOPEN_OPENGL
-#endif // TQGL_P_H
diff --git a/tqtinterface/qt4/src/opengl/tqglcolormap.cpp b/tqtinterface/qt4/src/opengl/tqglcolormap.cpp
deleted file mode 100644
index 3afdb7c..0000000
--- a/tqtinterface/qt4/src/opengl/tqglcolormap.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-/****************************************************************************
-**
-** Implementation of TQGLColormap class
-**
-** Created : 20010326
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the opengl module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-/*!
- \class TQGLColormap tqglcolormap.h
- \brief The TQGLColormap class is used for installing custom colormaps into
- TQGLWidgets.
-\if defined(commercial)
- It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
-\endif
-
- \module OpenGL
- \ingroup graphics
- \ingroup images
-
- TQGLColormap provides a platform independent way of specifying and
- installing indexed colormaps into TQGLWidgets. TQGLColormap is
- especially useful when using the \link opengl.html OpenGL\endlink
- color-index mode.
-
- Under X11 you must use an X server that supports either a \c
- PseudoColor or \c DirectColor visual class. If your X server
- currently only provides a \c GrayScale, \c TrueColor, \c
- StaticColor or \c StaticGray visual, you will not be able to
- allocate colorcells for writing. If this is the case, try setting
- your X server to 8 bit mode. It should then provide you with at
- least a \c PseudoColor visual. Note that you may experience
- colormap flashing if your X server is running in 8 bit mode.
-
- Under Windows the size of the colormap is always set to 256
- colors. Note that under Windows you can also install colormaps
- in child widgets.
-
- This class uses explicit sharing (see \link shclass.html Shared
- Classes\endlink).
-
- Example of use:
- \code
- #include <tqapplication.h>
- #include <tqglcolormap.h>
-
- int main()
- {
- TQApplication a( argc, argv );
-
- MySuperGLWidget widget( 0 ); // A TQGLWidget in color-index mode
- TQGLColormap colormap;
-
- // This will fill the colormap with colors ranging from
- // black to white.
- for ( int i = 0; i < colormap.size(); i++ )
- colormap.setEntry( i, tqRgb( i, i, i ) );
-
- widget.setColormap( colormap );
- widget.show();
- return a.exec();
- }
- \endcode
-
- \sa TQGLWidget::setColormap(), TQGLWidget::colormap()
-*/
-
-#include "tqglcolormap.h"
-#include "tqmemarray.h"
-
-
-/*!
- Construct a TQGLColormap.
-*/
-TQGLColormap::TQGLColormap()
-{
- d = 0;
-}
-
-
-/*!
- Construct a shallow copy of \a map.
-*/
-TQGLColormap::TQGLColormap( const TQGLColormap & map )
-{
- d = map.d;
- if ( d )
- d->ref();
-}
-
-/*!
- Dereferences the TQGLColormap and deletes it if this was the last
- reference to it.
-*/
-TQGLColormap::~TQGLColormap()
-{
- if ( d && d->deref() ) {
- delete d;
- d = 0;
- }
-}
-
-/*!
- Assign a shallow copy of \a map to this TQGLColormap.
-*/
-TQGLColormap & TQGLColormap::operator=( const TQGLColormap & map )
-{
- if ( map.d != 0 )
- map.d->ref();
-
- if ( d && d->deref() )
- delete d;
- d = map.d;
-
- return *this;
-}
-
-/*!
- Detaches this TQGLColormap from the shared block.
-*/
-void TQGLColormap::detach()
-{
- if ( d && d->count != 1 ) {
- // ### What about the actual colormap handle?
- Private * newd = new Private();
- newd->cells = d->cells;
- newd->cells.detach();
- if ( d->deref() )
- delete d;
- d = newd;
- }
-}
-
-/*!
- Set cell at index \a idx in the colormap to color \a color.
-*/
-void TQGLColormap::setEntry( int idx, TQRgb color )
-{
- if ( !d )
- d = new Private();
-
-#if defined(TQT_CHECK_RANGE)
- if ( idx < 0 || idx > (int) d->cells.size() ) {
- qWarning( "TQGLColormap::setRgb: Index out of range." );
- return;
- }
-#endif
- d->cells[ idx ] = color;
-}
-
-/*!
- Set an array of cells in this colormap. \a count is the number of
- colors that should be set, \a colors is the array of colors, and
- \a base is the starting index.
-*/
-void TQGLColormap::setEntries( int count, const TQRgb * colors, int base )
-{
- if ( !d )
- d = new Private();
-
- if ( !colors || base < 0 || base >= (int) d->cells.size() )
- return;
-
- for( int i = base; i < base + count; i++ ) {
- if ( i < (int) d->cells.size() )
- setEntry( i, colors[i] );
- else
- break;
- }
-}
-
-/*!
- Returns the TQRgb value in the colorcell with index \a idx.
-*/
-TQRgb TQGLColormap::entryRgb( int idx ) const
-{
- if ( !d || idx < 0 || idx > (int) d->cells.size() )
- return 0;
- else
- return d->cells[ idx ];
-}
-
-/*!
- \overload
-
- Set the cell with index \a idx in the colormap to color \a color.
-*/
-void TQGLColormap::setEntry( int idx, const TQColor & color )
-{
- setEntry( idx, color.rgb() );
-}
-
-/*!
- Returns the TQRgb value in the colorcell with index \a idx.
-*/
-TQColor TQGLColormap::entryColor( int idx ) const
-{
- if ( !d || idx < 0 || idx > (int) d->cells.size() )
- return TQColor();
- else
- return TQColor( d->cells[ idx ] );
-}
-
-/*!
- Returns TRUE if the colormap is empty; otherwise returns FALSE. A
- colormap with no color values set is considered to be empty.
-*/
-bool TQGLColormap::isEmpty() const
-{
- return (d == 0) || (d->cells.size() == 0) || (d->cmapHandle == 0);
-}
-
-
-/*!
- Returns the number of colorcells in the colormap.
-*/
-int TQGLColormap::size() const
-{
- return d != 0 ? d->cells.size() : 0;
-}
-
-/*!
- Returns the index of the color \a color. If \a color is not in the
- map, -1 is returned.
-*/
-int TQGLColormap::find( TQRgb color ) const
-{
- if ( d )
- return d->cells.find( color );
- return -1;
-}
-
-/*!
- Returns the index of the color that is the closest match to color
- \a color.
-*/
-int TQGLColormap::findNearest( TQRgb color ) const
-{
- int idx = find( color );
- if ( idx >= 0 )
- return idx;
- int mapSize = size();
- int mindist = 200000;
- int r = tqRed( color );
- int g = tqGreen( color );
- int b = tqBlue( color );
- int rx, gx, bx, dist;
- for ( int i=0; i < mapSize; i++ ) {
- TQRgb ci = d->cells[i];
- rx = r - tqRed( ci );
- gx = g - tqGreen( ci );
- bx = b - tqBlue( ci );
- dist = rx*rx + gx*gx + bx*bx; // calculate distance
- if ( dist < mindist ) { // minimal?
- mindist = dist;
- idx = i;
- }
- }
- return idx;
-}
diff --git a/tqtinterface/qt4/src/opengl/tqglcolormap.h b/tqtinterface/qt4/src/opengl/tqglcolormap.h
deleted file mode 100644
index 2019496..0000000
--- a/tqtinterface/qt4/src/opengl/tqglcolormap.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Definition of TQGLColormap class
-**
-** Created : 20010326
-**
-** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
-**
-** This file is part of the opengl module of the TQt GUI Toolkit.
-**
-** This file may be used under the terms of the GNU General
-** Public License versions 2.0 or 3.0 as published by the Free
-** Software Foundation and appearing in the files LICENSE.GPL2
-** and LICENSE.GPL3 included in the packaging of this file.
-** Alternatively you may (at your option) use any later version
-** of the GNU General Public License if such license has been
-** publicly approved by Trolltech ASA (or its successors, if any)
-** and the KDE Free TQt Foundation.
-**
-** Please review the following information to ensure GNU General
-** Public Licensing requirements will be met:
-** http://trolltech.com/products/qt/licenses/licensing/opensource/.
-** If you are unsure which license is appropriate for your use, please
-** review the following information:
-** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
-** or contact the sales department at sales@trolltech.com.
-**
-** This file may be used under the terms of the Q Public License as
-** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
-** included in the packaging of this file. Licensees holding valid TQt
-** Commercial licenses may use this file in accordance with the TQt
-** Commercial License Agreement provided with the Software.
-**
-** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
-** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
-** herein.
-**
-**********************************************************************/
-
-#ifndef TQGLCOLORMAP_H
-#define TQGLCOLORMAP_H
-
-#ifndef TQT_H
-#include "tqcolor.h"
-#include "tqmemarray.h"
-#include "tqshared.h"
-#endif // TQT_H
-
-#if !defined( TQT_MODULE_OPENGL ) || defined( TQT_LICENSE_PROFESSIONAL )
-#define TQM_EXPORT_OPENGL
-#else
-#define TQM_EXPORT_OPENGL TQ_EXPORT
-#endif
-
-class TQWidget;
-class TQM_EXPORT_OPENGL TQGLColormap
-{
-public:
- TQGLColormap();
- TQGLColormap( const TQGLColormap & );
- ~TQGLColormap();
-
- TQGLColormap &operator=( const TQGLColormap & );
-
- bool isEmpty() const;
- int size() const;
- void detach();
-
- void setEntries( int count, const TQRgb * colors, int base = 0 );
- void setEntry( int idx, TQRgb color );
- void setEntry( int idx, const TQColor & color );
- TQRgb entryRgb( int idx ) const;
- TQColor entryColor( int idx ) const;
- int find( TQRgb color ) const;
- int findNearest( TQRgb color ) const;
-
-private:
- class Private : public TQShared
- {
- public:
- Private() {
- cells.resize( 256 ); // ### hardcoded to 256 entries for now
- cmapHandle = 0;
- }
-
- ~Private() {
- }
-
- TQMemArray<TQRgb> cells;
- TQt::HANDLE cmapHandle;
- };
-
- Private * d;
-
- friend class TQGLWidget;
-};
-
-#endif