/********************************************************************** ** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA. ** ** This file is part of TQt/Embedded virtual framebuffer. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free TQt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid TQt Commercial licenses may use this file in ** accordance with the TQt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #include class TQVFb; class TQVFbView; class Skin : public TQWidget { public: Skin( TQVFb *p, const TQString &skinFile, int &viewW, int &viewH ); ~Skin( ); void setView( TQVFbView *v ); protected: virtual void paintEvent( TQPaintEvent * ); virtual void mousePressEvent( TQMouseEvent *e ); virtual void mouseMoveEvent( TQMouseEvent *e ); virtual void mouseReleaseEvent( TQMouseEvent * ); private: TQVFb *parent; TQVFbView *view; TQPoint clickPos; bool buttonPressed; int buttonCode; int buttonIndex; float transparancy; TQString skinImageUpFileName; TQString skinImageDownFileName; TQPixmap *skinImageUp; TQPixmap *skinImageDown; int viewX1, viewY1; int numberOfAreas; typedef struct { TQString name; int keyCode; int x1, y1; int x2, y2; } ButtonAreas; ButtonAreas *areas; };