1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
|
/****************************************************************************
**
** Implementation of TQButton widget class
**
** Created : 940206
**
** Copyright (C) 2010 Timothy Pearson and (C) 1992-2008 Trolltech ASA.
**
** This file is part of the widgets module of the TQt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
** included in the packaging of this file. Licensees holding valid TQt
** Commercial licenses may use this file in accordance with the TQt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#undef TQT_NO_COMPAT
#include "tqbutton.h"
#ifndef TQT_NO_BUTTON
#include "tqbuttongroup.h"
#include "tqbitmap.h"
#include "tqpainter.h"
#include "tqtimer.h"
#include "tqaccel.h"
#include "tqpixmapcache.h"
#include "tqapplication.h"
#include "tqpushbutton.h"
#include "tqradiobutton.h"
#include "tqguardedptr.h"
#include "../kernel/tqinternal_p.h"
#if defined(TQT_ACCESSIBILITY_SUPPORT)
#include "tqaccessible.h"
#endif
#define AUTO_REPEAT_DELAY 300
#define AUTO_REPEAT_PERIOD 100
class TQButtonData
{
public:
TQButtonData() {
#ifndef TQT_NO_BUTTONGROUP
group = 0;
#endif
#ifndef TQT_NO_ACCEL
a = 0;
#endif
}
#ifndef TQT_NO_BUTTONGROUP
TQButtonGroup *group;
#endif
TQTimer timer;
#ifndef TQT_NO_ACCEL
TQAccel *a;
#endif
};
void TQButton::ensureData()
{
if ( !d ) {
d = new TQButtonData;
TQ_CHECK_PTR( d );
connect(&d->timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(autoRepeatTimeout()));
}
}
/*!
Returns the group that this button belongs to.
If the button is not a member of any TQButtonGroup, this function
returns 0.
\sa TQButtonGroup
*/
TQButtonGroup *TQButton::group() const
{
#ifndef TQT_NO_BUTTONGROUP
return d ? d->group : 0;
#else
return 0;
#endif
}
void TQButton::setGroup( TQButtonGroup* g )
{
#ifndef TQT_NO_BUTTONGROUP
ensureData();
d->group = g;
#endif
}
TQTimer *TQButton::timer()
{
ensureData();
return &d->timer;
}
/*!
\class TQButton tqbutton.h
\brief The TQButton class is the abstract base class of button
widgets, providing functionality common to buttons.
\ingroup abstractwidgets
<b>If you want to create a button use TQPushButton.</b>
The TQButton class implements an \e abstract button, and lets
subclasses specify how to reply to user actions and how to draw
the button.
TQButton provides both push and toggle buttons. The TQRadioButton
and TQCheckBox classes provide only toggle buttons; TQPushButton and
TQToolButton provide both toggle and push buttons.
Any button can have either a text or pixmap label. setText() sets
the button to be a text button and setPixmap() sets it to be a
pixmap button. The text/pixmap is manipulated as necessary to
create the "disabled" appearance when the button is disabled.
TQButton provides most of the states used for buttons:
\list
\i isDown() indicates whether the button is \e pressed down.
\i isOn() indicates whether the button is \e on.
Only toggle buttons can be switched on and off (see below).
\i isEnabled() indicates whether the button can be pressed by the
user.
\i setAutoRepeat() sets whether the button will auto-repeat
if the user holds it down.
\i setToggleButton() sets whether the button is a toggle
button or not.
\endlist
The difference between isDown() and isOn() is as follows: When the
user clicks a toggle button to toggle it on, the button is first
\e pressed and then released into the \e on state. When the user
clicks it again (to toggle it off), the button moves first to the
\e pressed state, then to the \e off state (isOn() and isDown()
are both FALSE).
Default buttons (as used in many dialogs) are provided by
TQPushButton::setDefault() and TQPushButton::setAutoDefault().
TQButton provides five Q_SIGNALS:
\list 1
\i pressed() is emitted when the button is pressed. E.g. with the mouse
or when animateClick() is called.
\i released() is emitted when the button is released. E.g. when the mouse
is released or the cursor is moved outside the widget.
\i clicked() is emitted when the button is first pressed and then
released when the accelerator key is typed, or when
animateClick() is called.
\i toggled(bool) is emitted when the state of a toggle button changes.
\i stateChanged(int) is emitted when the state of a tristate
toggle button changes.
\endlist
If the button is a text button with an ampersand (\&) in its text,
TQButton creates an automatic accelerator key. This code creates a
push button labelled "Ro<u>c</u>k \& Roll" (where the c is
underlined). The button gets an automatic accelerator key, Alt+C:
\code
TQPushButton *p = new TQPushButton( "Ro&ck && Roll", this );
\endcode
In this example, when the user presses Alt+C the button will call
animateClick().
You can also set a custom accelerator using the setAccel()
function. This is useful mostly for pixmap buttons because they
have no automatic accelerator.
\code
p->setPixmap( TQPixmap("print.png") );
p->setAccel( ALT+Key_F7 );
\endcode
All of the buttons provided by TQt (\l TQPushButton, \l TQToolButton,
\l TQCheckBox and \l TQRadioButton) can display both text and
pixmaps.
To subclass TQButton, you must reimplement at least drawButton()
(to draw the button's outline) and drawButtonLabel() (to draw its
text or pixmap). It is generally advisable to reimplement
tqsizeHint() as well, and sometimes hitButton() (to determine
whether a button press is within the button).
To reduce flickering, TQButton::paintEvent() sets up a pixmap that
the drawButton() function draws in. You should not reimplement
paintEvent() for a subclass of TQButton unless you want to take
over all drawing.
\sa TQButtonGroup
*/
/*!
\enum TQButton::ToggleType
This enum type defines what a button can do in response to a
mouse/keyboard press:
\value SingleShot pressing the button causes an action, then the
button returns to the unpressed state.
\value Toggle pressing the button toggles it between an \c On and
an \c Off state.
\value Tristate pressing the button cycles between the three
states \c On, \c Off and \c NoChange
*/
/*!
\enum TQButton::ToggleState
This enum defines the state of a toggle button.
\value Off the button is in the "off" state
\value NoChange the button is in the default/unchanged state
\value On the button is in the "on" state
*/
/*!
\property TQButton::accel
\brief the accelerator associated with the button
This property is 0 if there is no accelerator set. If you set this
property to 0 then any current accelerator is removed.
*/
/*!
\property TQButton::autoRepeat
\brief whether autoRepeat is enabled
If autoRepeat is enabled then the clicked() signal is emitted at
regular intervals if the button is down. This property has no
effect on toggle buttons. autoRepeat is off by default.
*/
/*! \property TQButton::autoResize
\brief whether autoResize is enabled
\obsolete
If autoResize is enabled then the button will resize itself
whenever the contents are changed.
*/
/*!
\property TQButton::down
\brief whether the button is pressed
If this property is TRUE, the button is pressed down. The Q_SIGNALS
pressed() and clicked() are not emitted if you set this property
to TRUE. The default is FALSE.
*/
/*!
\property TQButton::exclusiveToggle
\brief whether the button is an exclusive toggle
If this property is TRUE and the button is in a TQButtonGroup, the
button can only be toggled off by another one being toggled on.
The default is FALSE.
*/
/*!
\property TQButton::on
\brief whether the button is toggled
This property should only be set for toggle buttons.
*/
/*!
\fn void TQButton::setOn( bool on )
Sets the state of this button to On if \a on is TRUE; otherwise to
Off.
\sa toggleState
*/
/*!
\property TQButton::pixmap
\brief the pixmap shown on the button
If the pixmap is monochrome (i.e. it is a TQBitmap or its \link
TQPixmap::depth() depth\endlink is 1) and it does not have a tqmask,
this property will set the pixmap to be its own tqmask. The purpose
of this is to draw transtqparent bitmaps which are important for
toggle buttons, for example.
pixmap() returns 0 if no pixmap was set.
*/
/*!
\property TQButton::text
\brief the text shown on the button
This property will return a TQString::null if the button has no
text. If the text has an ampersand (\&) in it, then an
accelerator is automatically created for it using the character
that follows the '\&' as the accelerator key. Any previous
accelerator will be overwritten, or cleared if no accelerator is
defined by the text.
There is no default text.
*/
/*!
\property TQButton::toggleButton
\brief whether the button is a toggle button
The default value is FALSE.
*/
/*!
\fn TQButton::setToggleButton( bool b )
If \a b is TRUE, this button becomes a toggle button; if \a b is
FALSE, this button becomes a command button.
\sa toggleButton
*/
/*!
\property TQButton::toggleState
\brief the state of the toggle button
If this property is changed then it does not cause the button
to be repainted.
*/
/*!
\property TQButton::toggleType
\brief the type of toggle on the button
The default toggle type is \c SingleShot.
\sa TQButton::ToggleType
*/
/*!
Constructs a standard button called \a name with tqparent \a tqparent,
using the widget flags \a f.
If \a tqparent is a TQButtonGroup, this constructor calls
TQButtonGroup::insert().
*/
TQButton::TQButton( TQWidget *tqparent, const char *name, WFlags f )
: TQWidget( tqparent, name, f )
{
bpixmap = 0;
toggleTyp = SingleShot; // button is simple
buttonDown = FALSE; // button is up
stat = Off; // button is off
mlbDown = FALSE; // mouse left button up
autoresize = FALSE; // not auto resizing
animation = FALSE; // no pending animateClick
repeat = FALSE; // not in autorepeat mode
d = 0;
#ifndef TQT_NO_BUTTONGROUP
if ( ::tqqt_cast<TQButtonGroup*>(tqparent) ) {
setGroup((TQButtonGroup*)tqparent);
group()->insert( this ); // insert into button group
}
#endif
setFocusPolicy( Qt::TabFocus );
}
/*!
Destroys the button.
*/
TQButton::~TQButton()
{
#ifndef TQT_NO_BUTTONGROUP
if ( group() )
group()->remove( this );
#endif
delete bpixmap;
delete d;
}
/*!
\fn void TQButton::pressed()
This signal is emitted when the button is pressed down.
\sa released(), clicked()
*/
/*!
\fn void TQButton::released()
This signal is emitted when the button is released.
\sa pressed(), clicked(), toggled()
*/
/*!
\fn void TQButton::clicked()
This signal is emitted when the button is activated (i.e. first
pressed down and then released when the mouse cursor is inside the
button), when the accelerator key is typed or when animateClick()
is called. This signal is \e not emitted if you call setDown().
The TQButtonGroup::clicked() signal does the same job, if you want
to connect several buttons to the same slot.
\warning Don't launch a model dialog in response to this signal
for a button that has \c autoRepeat turned on.
\sa pressed(), released(), toggled() autoRepeat down
*/
/*!
\fn void TQButton::toggled( bool on )
This signal is emitted whenever a toggle button changes status. \a
on is TRUE if the button is on, or FALSE if the button is off.
This may be the result of a user action, toggle() slot activation,
or because setOn() was called.
\sa clicked()
*/
/*!
\fn void TQButton::stateChanged( int state )
This signal is emitted whenever a toggle button changes state. \a
state is \c On if the button is on, \c NoChange if it is in the
\link TQCheckBox::setTristate() "no change" state\endlink or \c Off
if the button is off.
This may be the result of a user action, toggle() slot activation,
setState(), or because setOn() was called.
\sa clicked() TQButton::ToggleState
*/
void TQButton::setText( const TQString &text )
{
if ( btext == text )
return;
btext = text;
#ifndef TQT_NO_ACCEL
setAccel( TQAccel::shortcutKey( text ) );
#endif
if ( bpixmap ) {
delete bpixmap;
bpixmap = 0;
}
if ( autoresize )
adjustSize();
update();
updateGeometry();
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::NameChanged );
#endif
}
void TQButton::setPixmap( const TQPixmap &pixmap )
{
if ( bpixmap && bpixmap->serialNumber() == pixmap.serialNumber() )
return;
bool newSize;
if ( bpixmap ) {
newSize = pixmap.width() != bpixmap->width() ||
pixmap.height() != bpixmap->height();
*bpixmap = pixmap;
} else {
newSize = TRUE;
bpixmap = new TQPixmap( pixmap );
TQ_CHECK_PTR( bpixmap );
}
if ( bpixmap->depth() == 1 && !bpixmap->tqmask() )
bpixmap->setMask( *((TQBitmap *)bpixmap) );
if ( !btext.isNull() ) {
btext = TQString::null;
#ifndef TQT_NO_ACCEL
setAccel( TQKeySequence() );
#endif
}
if ( autoresize && newSize )
adjustSize();
if ( autoMask() )
updateMask();
update();
if ( newSize )
updateGeometry();
}
#ifndef TQT_NO_ACCEL
TQKeySequence TQButton::accel() const
{
if ( d && d->a )
return d->a->key( 0 );
return TQKeySequence();
}
void TQButton::setAccel( const TQKeySequence& key )
{
if ( d && d->a )
d->a->clear();
if ( key.isEmpty() )
return;
ensureData();
if ( !d->a ) {
d->a = new TQAccel( this, "buttonAccel" );
connect( d->a, TQT_SIGNAL( activated(int) ), this, TQT_SLOT( animateClick() ) );
connect( d->a, TQT_SIGNAL( activatedAmbiguously(int) ), this, TQT_SLOT( setFocus() ) );
}
d->a->insertItem( key, 0 );
}
#endif
#ifndef TQT_NO_COMPAT
void TQButton::setAutoResize( bool enable )
{
if ( (bool)autoresize != enable ) {
autoresize = enable;
if ( autoresize )
adjustSize(); // calls resize which repaints
}
}
#endif
void TQButton::setAutoRepeat( bool enable )
{
repeat = (uint)enable;
if ( repeat && mlbDown )
timer()->start( AUTO_REPEAT_DELAY, TRUE );
}
/*!
Performs an animated click: the button is pressed and released a
short while later.
The pressed(), released(), clicked(), toggled(), and
stateChanged() Q_SIGNALS are emitted as appropriate.
This function does nothing if the button is \link setEnabled()
disabled. \endlink
\sa setAccel()
*/
void TQButton::animateClick()
{
if ( !isEnabled() || animation )
return;
animation = TRUE;
buttonDown = TRUE;
tqrepaint( FALSE );
emit pressed();
TQTimer::singleShot( 100, this, TQT_SLOT(animateTimeout()) );
}
void TQButton::emulateClick()
{
if ( !isEnabled() || animation )
return;
animation = TRUE;
buttonDown = TRUE;
emit pressed();
animateTimeout();
}
void TQButton::setDown( bool enable )
{
if ( d )
timer()->stop();
mlbDown = FALSE; // the safe setting
if ( (bool)buttonDown != enable ) {
buttonDown = enable;
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
}
}
/*!
Sets the toggle state of the button to \a s. \a s can be \c Off, \c
NoChange or \c On.
*/
void TQButton::setState( ToggleState s )
{
if ( !toggleTyp ) {
#if defined(TQT_CHECK_STATE)
qWarning( "TQButton::setState() / setOn: (%s) Only toggle buttons "
"may be switched", name( "unnamed" ) );
#endif
return;
}
if ( (ToggleState)stat != s ) { // changed state
bool was = stat != Off;
stat = s;
if ( autoMask() )
updateMask();
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
// ### toggled for tristate makes no sense. Don't emit the signal in 4.0
if ( was != (stat != Off) )
emit toggled( stat != Off );
emit stateChanged( s );
}
}
/*!
Returns TRUE if \a pos is inside the clickable button rectangle;
otherwise returns FALSE.
By default, the clickable area is the entire widget. Subclasses
may reimplement it, though.
*/
bool TQButton::hitButton( const TQPoint &pos ) const
{
return TQT_TQRECT_OBJECT(rect()).tqcontains( pos );
}
/*!
Draws the button. The default implementation does nothing.
This virtual function is reimplemented by subclasses to draw real
buttons. At some point, these reimplementations should call
drawButtonLabel().
\sa drawButtonLabel(), paintEvent()
*/
#if (TQT_VERSION-0 >= 0x040000)
#error "TQButton. Make pure virtual"
#endif
void TQButton::drawButton( TQPainter * )
{
return;
}
/*!
Draws the button text or pixmap.
This virtual function is reimplemented by subclasses to draw real
buttons. It is invoked by drawButton().
\sa drawButton(), paintEvent()
*/
void TQButton::drawButtonLabel( TQPainter * )
{
return;
}
/*! \reimp */
void TQButton::keyPressEvent( TQKeyEvent *e )
{
switch ( e->key() ) {
case Qt::Key_Enter:
case Qt::Key_Return:
{
#ifndef TQT_NO_PUSHBUTTON
TQPushButton *pb = (TQPushButton*)tqqt_cast( "TQPushButton" );
if ( pb && ( pb->autoDefault() || pb->isDefault() ) )
emit clicked();
else
#endif
e->ignore();
}
break;
case Qt::Key_Space:
if ( !e->isAutoRepeat() ) {
setDown( TRUE );
#ifndef TQT_NO_PUSHBUTTON
if ( ::tqqt_cast<TQPushButton*>(this) )
emit pressed();
else
#endif
e->ignore();
}
break;
case Qt::Key_Up:
case Qt::Key_Left:
#ifndef TQT_NO_BUTTONGROUP
if ( group() ) {
group()->moveFocus( e->key() );
} else
#endif
{
#ifdef USE_QT4
focusNextPrevChild( FALSE );
#else // USE_QT4
TQFocusEvent::setReason(TQFocusEvent::Backtab);
focusNextPrevChild( FALSE );
TQFocusEvent::resetReason();
#endif // USE_QT4
}
break;
case Qt::Key_Right:
case Qt::Key_Down:
#ifndef TQT_NO_BUTTONGROUP
if ( group() ) {
group()->moveFocus( e->key() );
} else
#endif
{
#ifdef USE_QT4
focusNextPrevChild( TRUE );
#else // USE_QT4
TQFocusEvent::setReason(TQFocusEvent::Tab);
focusNextPrevChild( TRUE );
TQFocusEvent::resetReason();
#endif // USE_QT4
}
break;
case Key_Escape:
if ( buttonDown ) {
buttonDown = FALSE;
update();
break;
}
// fall through
default:
e->ignore();
}
}
/*! \reimp */
void TQButton::keyReleaseEvent( TQKeyEvent * e)
{
switch ( e->key() ) {
case Qt::Key_Space:
if ( buttonDown && !e->isAutoRepeat() ) {
buttonDown = FALSE;
nextState();
emit released();
emit clicked();
}
break;
default:
e->ignore();
}
}
/*! \reimp */
void TQButton::mousePressEvent( TQMouseEvent *e )
{
if ( e->button() != Qt::LeftButton ) {
e->ignore();
return;
}
bool hit = hitButton( e->pos() );
if ( hit ) { // mouse press on button
mlbDown = TRUE; // left mouse button down
buttonDown = TRUE;
if ( autoMask() )
updateMask();
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
TQGuardedPtr<TQTimer> t = timer();
emit pressed();
if ( t && repeat )
t->start( AUTO_REPEAT_DELAY, TRUE );
}
}
/*! \reimp */
void TQButton::mouseReleaseEvent( TQMouseEvent *e)
{
if ( e->button() != Qt::LeftButton ) {
// clean up apperance if left button has been pressed
if (mlbDown || buttonDown) {
mlbDown = FALSE;
buttonDown = FALSE;
if ( autoMask() )
updateMask();
tqrepaint( FALSE );
}
e->ignore();
return;
}
if ( !mlbDown )
return;
if ( d )
timer()->stop();
const bool oldButtonDown = buttonDown;
mlbDown = FALSE; // left mouse button up
buttonDown = FALSE;
if ( hitButton( e->pos() ) ) { // mouse release on button
nextState();
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
emit released();
emit clicked();
} else {
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
if (oldButtonDown)
emit released();
}
}
/*! \reimp */
void TQButton::mouseMoveEvent( TQMouseEvent *e )
{
if ( !((e->state() & Qt::LeftButton) && mlbDown) ) {
e->ignore();
return; // left mouse button is up
}
if ( hitButton(e->pos()) ) { // mouse move in button
if ( !buttonDown ) {
buttonDown = TRUE;
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
emit pressed();
}
} else { // mouse move outside button
if ( buttonDown ) {
buttonDown = FALSE;
tqrepaint( FALSE );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
emit released();
}
}
}
/*!
Handles paint events for buttons. Small and typically complex
buttons are painted double-buffered to reduce flicker. The
actual drawing is done in the virtual functions drawButton() and
drawButtonLabel().
\sa drawButton(), drawButtonLabel()
*/
void TQButton::paintEvent( TQPaintEvent *)
{
TQSharedDoubleBuffer buffer( this );
drawButton( buffer.painter() );
}
/*! \reimp */
void TQButton::focusInEvent( TQFocusEvent * e)
{
TQWidget::focusInEvent( e );
}
/*! \reimp */
void TQButton::focusOutEvent( TQFocusEvent * e )
{
buttonDown = FALSE;
TQWidget::focusOutEvent( e );
}
/*!
Internal slot used for auto repeat.
*/
void TQButton::autoRepeatTimeout()
{
if ( mlbDown && isEnabled() && autoRepeat() ) {
TQGuardedPtr<TQTimer> t = timer();
if ( buttonDown ) {
emit released();
emit clicked();
emit pressed();
}
if ( t )
t->start( AUTO_REPEAT_PERIOD, TRUE );
}
}
/*!
Internal slot used for the second stage of animateClick().
*/
void TQButton::animateTimeout()
{
if ( !animation )
return;
animation = FALSE;
buttonDown = FALSE;
nextState();
emit released();
emit clicked();
}
void TQButton::nextState()
{
bool t = isToggleButton() && !( isOn() && isExclusiveToggle() );
bool was = stat != Off;
if ( t ) {
if ( toggleTyp == Tristate )
stat = ( stat + 1 ) % 3;
else
stat = stat ? Off : On;
}
if ( autoMask() )
updateMask();
tqrepaint( FALSE );
if ( t ) {
#if defined(TQT_ACCESSIBILITY_SUPPORT)
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
if ( was != (stat != Off) )
emit toggled( stat != Off );
emit stateChanged( stat );
}
}
/*! \reimp */
void TQButton::enabledChange( bool e )
{
if ( !isEnabled() )
setDown( FALSE );
TQWidget::enabledChange( e );
}
/*!
Toggles the state of a toggle button.
\sa isOn(), setOn(), toggled(), isToggleButton()
*/
void TQButton::toggle()
{
if ( isToggleButton() )
setOn( !isOn() );
}
/*!
Sets the toggle type of the button to \a type.
\a type can be set to \c SingleShot, \c Toggle and \c Tristate.
*/
void TQButton::setToggleType( ToggleType type )
{
toggleTyp = type;
if ( type != Tristate && stat == NoChange )
setState( On );
#if defined(TQT_ACCESSIBILITY_SUPPORT)
else
TQAccessible::updateAccessibility( this, 0, TQAccessible::StateChanged );
#endif
}
bool TQButton::isExclusiveToggle() const
{
#ifndef TQT_NO_BUTTONGROUP
return group() && ( group()->isExclusive() ||
(group()->isRadioButtonExclusive() &&
::tqqt_cast<TQRadioButton*>(this)) );
#else
return FALSE;
#endif
}
#endif
|