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-rw-r--r--src/gvcore/imageview.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gvcore/imageview.cpp b/src/gvcore/imageview.cpp
index 174d4f9..e91673b 100644
--- a/src/gvcore/imageview.cpp
+++ b/src/gvcore/imageview.cpp
@@ -780,7 +780,7 @@ void ImageView::slotBusyLevelChanged( BusyLevel level ) {
// How to do painting:
// When something needs to be erased: TQPainter on viewport and eraseRect()
-// When whole picture needs to be tqrepainted: fullRepaint()
+// When whole picture needs to be repainted: fullRepaint()
// When a part of the picture needs to be updated: viewport()->tqrepaint(area,false)
// All other paints will be changed to progressive painting.
void ImageView::fullRepaint() {
@@ -916,7 +916,7 @@ void ImageView::performPaint( TQPainter* painter, int clipx, int clipy, int clip
}
painter->drawPixmap(paintRect.topLeft(),buffer);
- if( paintRect.width() * paintRect.height() >= 10000 ) { // ignore small tqrepaints
+ if( paintRect.width() * paintRect.height() >= 10000 ) { // ignore small repaints
// try to do one step in 0.1sec
int size = paintRect.width() * paintRect.height() * 100 / TQMAX( t.elapsed(), 1 );
@@ -1023,7 +1023,7 @@ bool ImageView::eventFilter(TQObject* obj, TQEvent* event) {
emit doubleClicked();
return true;
- // Getting/loosing focus causes tqrepaints, but tqrepainting here is expensive,
+ // Getting/loosing focus causes repaints, but repainting here is expensive,
// and there's no need to tqrepaint on focus changes, as the focus is not
// indicated.
case TQEvent::FocusIn: