summaryrefslogtreecommitdiffstats
path: root/chalk/doc/chalk.xmi
diff options
context:
space:
mode:
Diffstat (limited to 'chalk/doc/chalk.xmi')
-rw-r--r--chalk/doc/chalk.xmi280
1 files changed, 140 insertions, 140 deletions
diff --git a/chalk/doc/chalk.xmi b/chalk/doc/chalk.xmi
index 36659dab..69c6edca 100644
--- a/chalk/doc/chalk.xmi
+++ b/chalk/doc/chalk.xmi
@@ -4961,7 +4961,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5102,7 +5102,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5284,7 +5284,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5365,7 +5365,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5390,7 +5390,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5511,7 +5511,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5648,7 +5648,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; rgb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; rgb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5800,7 +5800,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5886,7 +5886,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" >
@@ -6068,7 +6068,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6200,7 +6200,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6342,7 +6342,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6424,7 +6424,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6596,7 +6596,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7028,7 +7028,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7325,7 +7325,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7517,7 +7517,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -7629,7 +7629,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -8021,7 +8021,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistile.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistile.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8357,7 +8357,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -8453,7 +8453,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8625,7 +8625,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8727,7 +8727,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8859,7 +8859,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9086,7 +9086,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9178,7 +9178,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9440,7 +9440,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9772,7 +9772,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -9823,7 +9823,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -9940,7 +9940,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10067,7 +10067,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10274,7 +10274,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -10550,7 +10550,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10992,7 +10992,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -11599,7 +11599,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12011,7 +12011,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12107,7 +12107,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12179,7 +12179,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12280,7 +12280,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12477,7 +12477,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12608,7 +12608,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12659,7 +12659,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -12771,7 +12771,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -13638,7 +13638,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -14895,7 +14895,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15507,7 +15507,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15719,7 +15719,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15791,7 +15791,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -15877,7 +15877,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -15933,7 +15933,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -16004,7 +16004,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -16175,7 +16175,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -16732,7 +16732,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17249,7 +17249,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17531,7 +17531,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17818,7 +17818,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18010,7 +18010,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18167,7 +18167,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18409,7 +18409,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18751,7 +18751,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18973,7 +18973,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19139,7 +19139,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -19340,7 +19340,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19491,7 +19491,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistool.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistool.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -19628,7 +19628,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -19755,7 +19755,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -19902,7 +19902,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19958,7 +19958,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -20199,7 +20199,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -21601,7 +21601,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisview.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisview.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -23601,7 +23601,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -23951,7 +23951,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -24328,7 +24328,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -24590,7 +24590,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -24796,7 +24796,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -25120,7 +25120,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -25454,7 +25454,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; rgb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; rgb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -25788,7 +25788,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -26063,7 +26063,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" >
@@ -26443,7 +26443,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -26778,7 +26778,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27109,7 +27109,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27379,7 +27379,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27770,7 +27770,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -28428,7 +28428,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -28931,7 +28931,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -29311,7 +29311,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -29611,7 +29611,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -30259,7 +30259,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistile.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistile.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -30776,7 +30776,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -31075,7 +31075,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -31441,7 +31441,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -31731,7 +31731,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32067,7 +32067,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32482,7 +32482,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32762,7 +32762,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -33275,7 +33275,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -33788,7 +33788,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -34026,7 +34026,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -34337,7 +34337,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -34667,7 +34667,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -35056,7 +35056,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -35578,7 +35578,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -36235,7 +36235,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -37088,7 +37088,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -37681,7 +37681,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -37966,7 +37966,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -38220,7 +38220,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -38524,7 +38524,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -38902,7 +38902,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -39215,7 +39215,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -39453,7 +39453,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -39757,7 +39757,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -40970,7 +40970,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -42513,7 +42513,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -43343,7 +43343,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -43748,7 +43748,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -44001,7 +44001,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44268,7 +44268,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44506,7 +44506,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44758,7 +44758,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -45155,7 +45155,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -45978,7 +45978,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -46713,7 +46713,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -47205,7 +47205,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -47706,7 +47706,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48092,7 +48092,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48457,7 +48457,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48917,7 +48917,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -49478,7 +49478,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -49881,7 +49881,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -50272,7 +50272,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -50654,7 +50654,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -50994,7 +50994,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistool.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistool.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -51320,7 +51320,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -51643,7 +51643,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -51972,7 +51972,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -52209,7 +52209,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -52648,7 +52648,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -54646,7 +54646,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisview.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisview.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >