diff options
Diffstat (limited to 'chalk/doc/chalk.xmi')
-rw-r--r-- | chalk/doc/chalk.xmi | 280 |
1 files changed, 140 insertions, 140 deletions
diff --git a/chalk/doc/chalk.xmi b/chalk/doc/chalk.xmi index 36659dab..69c6edca 100644 --- a/chalk/doc/chalk.xmi +++ b/chalk/doc/chalk.xmi @@ -4961,7 +4961,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbuildersubject.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbuildersubject.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -5102,7 +5102,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagemagickconverter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagemagickconverter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -5284,7 +5284,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbuildermonitor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbuildermonitor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -5365,7 +5365,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_result.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_result.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -5390,7 +5390,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_step.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_step.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -5511,7 +5511,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacecmyk.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacecmyk.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -5648,7 +5648,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; rgb.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; rgb.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -5800,7 +5800,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspace.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspace.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -5886,7 +5886,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" > @@ -6068,7 +6068,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacergb.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacergb.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -6200,7 +6200,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; cmyk.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; cmyk.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -6342,7 +6342,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -6424,7 +6424,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisscopedlock.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:09&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisscopedlock.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:09&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -6596,7 +6596,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategymove.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:15&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategymove.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:15&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -7028,7 +7028,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilemgr.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilemgr.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -7325,7 +7325,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilemediator.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilemediator.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -7517,7 +7517,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistileswapinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistileswapinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -7629,7 +7629,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilecacheinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilecacheinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -8021,7 +8021,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistile.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:10&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistile.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:10&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -8357,7 +8357,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; drawinghints.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; drawinghints.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -8453,7 +8453,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismerge.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismerge.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -8625,7 +8625,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisflatten.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisflatten.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -8727,7 +8727,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisdociface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:51&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisdociface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:51&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -8859,7 +8859,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisalphamask.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:52:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisalphamask.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:52:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -9086,7 +9086,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; krayonviewiface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; krayonviewiface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -9178,7 +9178,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimageiface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:42&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimageiface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:42&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -9440,7 +9440,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbrush.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbrush.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -9772,7 +9772,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbackground.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbackground.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -9823,7 +9823,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; enumbrushtype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; enumbrushtype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -9940,7 +9940,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscommand.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscommand.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -10067,7 +10067,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisguide.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisguide.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -10274,7 +10274,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvascontrollerinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:33&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvascontrollerinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:33&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -10550,7 +10550,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisguidemgr.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisguidemgr.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -10992,7 +10992,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisgradient.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisgradient.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -11599,7 +11599,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisdoc.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisdoc.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -12011,7 +12011,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscursor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscursor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -12107,7 +12107,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisconfig.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisconfig.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -12179,7 +12179,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvasobserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvasobserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -12280,7 +12280,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisfactory.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisfactory.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -12477,7 +12477,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kischannel.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kischannel.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -12608,7 +12608,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvassubject.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvassubject.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -12659,7 +12659,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; compositeop.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; compositeop.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -12771,7 +12771,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; enumimgtype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; enumimgtype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -13638,7 +13638,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimage.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimage.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -14895,7 +14895,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispaintdevice.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispaintdevice.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -15507,7 +15507,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kislayer.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kislayer.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -15719,7 +15719,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisnameserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisnameserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -15791,7 +15791,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismemento.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:11&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismemento.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:11&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -15877,7 +15877,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispaintdevicevisitor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispaintdevicevisitor.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -15933,7 +15933,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismementooriginatorinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismementooriginatorinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -16004,7 +16004,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismask.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismask.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -16175,7 +16175,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagepipebrush.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagepipebrush.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -16732,7 +16732,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispainter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispainter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -17249,7 +17249,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisselection.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:04&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisselection.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:04&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -17531,7 +17531,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresourcemediator.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresourcemediator.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -17818,7 +17818,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresourceserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresourceserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -18010,7 +18010,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispluginserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispluginserver.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -18167,7 +18167,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilecommand.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilecommand.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -18409,7 +18409,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; plugininfo.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; plugininfo.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -18751,7 +18751,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresource.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresource.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -18973,7 +18973,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisrenderinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisrenderinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -19139,7 +19139,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispattern.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispattern.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -19340,7 +19340,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; plugintype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; plugintype.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -19491,7 +19491,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistool.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistool.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -19628,7 +19628,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisundoadapter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisundoadapter.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -19755,7 +19755,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistoolfactory.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistoolfactory.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -19902,7 +19902,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistoolcontrollerinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistoolcontrollerinterface.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -19958,7 +19958,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisutil.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisutil.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -20199,7 +20199,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisvector.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisvector.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -21601,7 +21601,7 @@ in the constructor, you have to call loadAsync. </hierarchicalcodeblock> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisview.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisview.cpp - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -23601,7 +23601,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbuildersubject.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbuildersubject.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -23951,7 +23951,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagemagickconverter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagemagickconverter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -24328,7 +24328,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbuildermonitor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbuildermonitor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -24590,7 +24590,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_result.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_result.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -24796,7 +24796,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_step.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagebuilder_step.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -25120,7 +25120,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacecmyk.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacecmyk.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -25454,7 +25454,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; rgb.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; rgb.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -25788,7 +25788,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspace.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspace.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -26063,7 +26063,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:16&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" > @@ -26443,7 +26443,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacergb.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategycolorspacergb.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -26778,7 +26778,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; cmyk.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; cmyk.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -27109,7 +27109,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryflyweight.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscolorspacefactoryflyweight.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:17&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -27379,7 +27379,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisscopedlock.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:09&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisscopedlock.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:09&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -27770,7 +27770,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisstrategymove.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:15&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisstrategymove.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:15&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -28428,7 +28428,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilemgr.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilemgr.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -28931,7 +28931,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilemediator.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilemediator.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -29311,7 +29311,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistileswapinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistileswapinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -29611,7 +29611,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilecacheinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilecacheinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -30259,7 +30259,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistile.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:10&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistile.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:10&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -30776,7 +30776,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; drawinghints.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; drawinghints.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -31075,7 +31075,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismerge.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismerge.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -31441,7 +31441,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisflatten.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisflatten.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -31731,7 +31731,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisdociface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:51&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisdociface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:51&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -32067,7 +32067,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisalphamask.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:52:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisalphamask.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:52:01&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -32482,7 +32482,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; krayonviewiface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; krayonviewiface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -32762,7 +32762,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimageiface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:42&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimageiface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:42&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -33275,7 +33275,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbrush.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbrush.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -33788,7 +33788,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisbackground.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisbackground.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -34026,7 +34026,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; enumbrushtype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; enumbrushtype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -34337,7 +34337,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscommand.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscommand.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -34667,7 +34667,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisguide.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisguide.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -35056,7 +35056,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvascontrollerinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:33&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvascontrollerinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:49:33&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -35578,7 +35578,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisguidemgr.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisguidemgr.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -36235,7 +36235,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisgradient.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisgradient.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -37088,7 +37088,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisdoc.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisdoc.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -37681,7 +37681,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscursor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscursor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -37966,7 +37966,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisconfig.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisconfig.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -38220,7 +38220,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvasobserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvasobserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -38524,7 +38524,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisfactory.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisfactory.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -38902,7 +38902,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kischannel.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kischannel.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -39215,7 +39215,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kiscanvassubject.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kiscanvassubject.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -39453,7 +39453,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; compositeop.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; compositeop.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -39757,7 +39757,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; enumimgtype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; enumimgtype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -40970,7 +40970,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimage.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimage.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -42513,7 +42513,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispaintdevice.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispaintdevice.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -43343,7 +43343,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kislayer.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kislayer.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -43748,7 +43748,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisnameserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisnameserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -44001,7 +44001,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismemento.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:11&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismemento.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:11&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -44268,7 +44268,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispaintdevicevisitor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispaintdevicevisitor.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -44506,7 +44506,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismementooriginatorinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismementooriginatorinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -44758,7 +44758,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kismask.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kismask.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -45155,7 +45155,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisimagepipebrush.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisimagepipebrush.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -45978,7 +45978,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispainter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispainter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -46713,7 +46713,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisselection.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:04&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisselection.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:50:04&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -47205,7 +47205,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresourcemediator.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresourcemediator.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -47706,7 +47706,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresourceserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresourceserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -48092,7 +48092,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispluginserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispluginserver.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -48457,7 +48457,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistilecommand.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistilecommand.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:47:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -48917,7 +48917,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; plugininfo.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; plugininfo.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -49478,7 +49478,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisresource.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisresource.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -49881,7 +49881,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisrenderinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisrenderinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -50272,7 +50272,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kispattern.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kispattern.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -50654,7 +50654,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; plugintype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; plugintype.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:18&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -50994,7 +50994,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistool.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistool.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -51320,7 +51320,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisundoadapter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisundoadapter.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" > @@ -51643,7 +51643,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistoolfactory.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistoolfactory.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -51972,7 +51972,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kistoolcontrollerinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kistoolcontrollerinterface.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -52209,7 +52209,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisutil.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisutil.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields/> </classifiercodedocument> @@ -52648,7 +52648,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisvector.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisvector.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > @@ -54646,7 +54646,7 @@ in the constructor, you have to call loadAsync. </codeblockwithcomments> </textblocks> <header> - <codecomment tag="" text="/************************************************************************&#010; kisview.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/kde3/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> + <codecomment tag="" text="/************************************************************************&#010; kisview.h - Copyright boud&#010;&#010;Here you can write a license for your code, some comments or any other&#010;information you want to have in your generated code. To to this simply&#010;configure the "headings" directory in uml to point to a directory&#010;where you have your heading files.&#010;&#010;or you can just replace the contents of this file with your own.&#010;If you want to do this, this file is located at&#010;&#010;/opt/trinity/share/apps/umbrello/headings/heading.h&#010;&#010;-->Code Generators searches for heading files based on the file extension&#010; i.e. it will look for a file name ending in ".h" to include in C++ header&#010; files, and for a file name ending in ".java" to include in all generated&#010; java code.&#010; If you name the file "heading.<extension>", Code Generator will always&#010; choose this file even if there are other files with the same extension in the&#010; directory. If you name the file something else, it must be the only one with that&#010; extension in the directory to guarantee that Code Generator will choose it.&#010;&#010;you can use variables in your heading files which are replaced at generation&#010;time. possible variables are : author, date, time, filename and filepath.&#010;just write %variable_name%&#010;&#010;This file was generated on Sun Feb 8 2004 at 16:45:19&#010;The original location of this file is &#010;**************************************************************************/&#010;" /> </header> <classfields> <codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" > |