diff options
Diffstat (limited to 'chalk/plugins')
-rw-r--r-- | chalk/plugins/viewplugins/rotateimage/rotateimage.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/chalk/plugins/viewplugins/rotateimage/rotateimage.cc b/chalk/plugins/viewplugins/rotateimage/rotateimage.cc index 5f2474a7..8a0985cc 100644 --- a/chalk/plugins/viewplugins/rotateimage/rotateimage.cc +++ b/chalk/plugins/viewplugins/rotateimage/rotateimage.cc @@ -60,15 +60,15 @@ RotateImage::RotateImage(TQObject *parent, const char *name, const TQStringList setXMLFile(locate("data","chalkplugins/rotateimage.rc"), true); m_view = (KisView*) parent; (void) new TDEAction(i18n("&Rotate Image..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage()), actionCollection(), "rotateimage"); - (void) new TDEAction(i18n("Rotate Image CW"), "rotate_cw", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage90()), actionCollection(), "rotateImageCW90"); + (void) new TDEAction(i18n("Rotate Image CW"), "object-rotate-right", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage90()), actionCollection(), "rotateImageCW90"); (void) new TDEAction(i18n("Rotate Image 1&80"), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage180()), actionCollection(), "rotateImage180"); - (void) new TDEAction(i18n("Rotate Image CCW"), "rotate_ccw", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage270()), actionCollection(), "rotateImageCCW90"); + (void) new TDEAction(i18n("Rotate Image CCW"), "object-rotate-left", 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateImage270()), actionCollection(), "rotateImageCCW90"); (void) new TDEAction(i18n("&Rotate Layer..."), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotRotateLayer()), actionCollection(), "rotatelayer"); (void)new TDEAction(i18n("Rotate 1&80"), 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayer180()), actionCollection(), "rotateLayer180"); - (void)new TDEAction(i18n("Rotate CCW"), "rotate_ccw", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerLeft90()), actionCollection(), "rotateLayerCCW90"); - (void)new TDEAction(i18n("Rotate CW"), "rotate_cw", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerRight90()), actionCollection(), "rotateLayerCW90"); + (void)new TDEAction(i18n("Rotate CCW"), "object-rotate-left", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerLeft90()), actionCollection(), "rotateLayerCCW90"); + (void)new TDEAction(i18n("Rotate CW"), "object-rotate-right", 0, TQT_TQOBJECT(m_view), TQT_SLOT(rotateLayerRight90()), actionCollection(), "rotateLayerCW90"); } } |