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-rw-r--r--chalk/ui/kis_tool_freehand.cpp354
1 files changed, 354 insertions, 0 deletions
diff --git a/chalk/ui/kis_tool_freehand.cpp b/chalk/ui/kis_tool_freehand.cpp
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+++ b/chalk/ui/kis_tool_freehand.cpp
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+/*
+ * kis_tool_brush.cpp - part of Chalk
+ *
+ * Copyright (c) 2003-2004 Boudewijn Rempt <boud@valdyas.org>
+ * Copyright (c) 2004 Bart Coppens <kde@bartcoppens.be>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+#include <tqevent.h>
+#include <tqlabel.h>
+#include <tqlayout.h>
+#include <tqwidget.h>
+#include <tqrect.h>
+
+#include <kdebug.h>
+#include <tdeaction.h>
+#include <kcommand.h>
+#include <tdelocale.h>
+
+#include "kis_canvas_subject.h"
+#include "kis_undo_adapter.h"
+#include "kis_selection.h"
+#include "kis_painter.h"
+#include "kis_fill_painter.h"
+#include "kis_tool_freehand.h"
+#include "kis_cursor.h"
+#include "kis_button_press_event.h"
+#include "kis_button_release_event.h"
+#include "kis_move_event.h"
+#include "kis_layer.h"
+#include "kis_group_layer.h"
+#include "kis_paint_layer.h"
+#include "kis_canvas.h"
+#include "kis_canvas_painter.h"
+#include "kis_boundary_painter.h"
+#include "kis_brush.h"
+
+KisToolFreehand::KisToolFreehand(TQString transactionText)
+ : super(transactionText),
+ m_dragDist ( 0 ),
+ m_transactionText(transactionText),
+ m_mode( HOVER )
+{
+ m_painter = 0;
+ m_currentImage = 0;
+ m_tempLayer = 0;
+ m_paintIncremental = true;
+ m_paintOnSelection = false;
+ m_paintedOutline = false;
+}
+
+KisToolFreehand::~KisToolFreehand()
+{
+}
+
+void KisToolFreehand::update(KisCanvasSubject *subject)
+{
+ super::update(subject);
+ m_currentImage = m_subject->currentImg();
+}
+
+void KisToolFreehand::buttonPress(KisButtonPressEvent *e)
+{
+ if (!m_subject) return;
+
+ if (!m_subject->currentBrush()) return;
+
+ if (!m_currentImage || !m_currentImage->activeDevice()) return;
+
+ if (e->button() == Qt::LeftButton) {
+
+ m_currentImage->activeDevice()->lock( true );
+ kdDebug() << ">>>>>>>>>>>>>>>>>>>Locking paint device\n";
+
+ // People complain that they can't start brush strokes outside of the image boundaries.
+ // This makes sense, especially when combined with BUG:132759, so commenting out the
+ // next line makes sense.
+ //if (!m_currentImage->bounds().contains(e->pos().floorTQPoint())) return;
+
+ initPaint(e);
+ paintAt(e->pos(), e->pressure(), e->xTilt(), e->yTilt());
+
+ m_prevPos = e->pos();
+ m_prevPressure = e->pressure();
+ m_prevXTilt = e->xTilt();
+ m_prevYTilt = e->yTilt();
+
+ TQRect r = m_painter->dirtyRect();
+ if ( r.isValid() ) {
+ m_dirtyRect = r;
+
+ r = TQRect(r.left()-1, r.top()-1, r.width()+2, r.height()+2); //needed to update selectionvisualization
+ if (!m_paintOnSelection) {
+ m_currentImage->activeLayer()->setDirty(r);
+ }
+ else {
+ m_target->setDirty(r);
+ // Just update the canvas. XXX: After 1.5, find a better way to make sure tools don't set dirty what they didn't touch.
+ m_subject->canvasController()->updateCanvas( r );
+ }
+ }
+ }
+}
+
+void KisToolFreehand::buttonRelease(KisButtonReleaseEvent* e)
+{
+ if (e->button() == Qt::LeftButton && m_mode == PAINT) {
+ endPaint();
+ m_currentImage->activeDevice()->lock( false );
+ kdDebug() << ">>>>>>>>>>>>>>>>>>>UNLocking paint device\n";
+
+ }
+ KisToolPaint::buttonRelease(e);
+}
+
+void KisToolFreehand::move(KisMoveEvent *e)
+{
+ if (m_mode == PAINT) {
+
+ paintLine(m_prevPos, m_prevPressure, m_prevXTilt, m_prevYTilt, e->pos(), e->pressure(), e->xTilt(), e->yTilt());
+
+ m_prevPos = e->pos();
+ m_prevPressure = e->pressure();
+ m_prevXTilt = e->xTilt();
+ m_prevYTilt = e->yTilt();
+
+ TQRect r = m_painter->dirtyRect();
+
+ if (r.isValid()) {
+ m_dirtyRect |= r;
+
+ if (!m_paintOnSelection) {
+ m_currentImage->activeLayer()->setDirty(r);
+ }
+ else {
+ // Just update the canvas
+ r = TQRect(r.left()-1, r.top()-1, r.width()+2, r.height()+2); //needed to update selectionvisualization
+ m_target->setDirty(r);
+ m_subject->canvasController()->updateCanvas( r );
+ }
+ }
+ }
+}
+
+void KisToolFreehand::initPaint(KisEvent *)
+{
+ if (!m_currentImage || !m_currentImage->activeDevice()) return;
+
+ m_mode = PAINT;
+ m_dragDist = 0;
+
+ // Create painter
+ KisPaintDeviceSP device;
+ if (m_currentImage && (device = m_currentImage->activeDevice())) {
+
+ if (m_painter)
+ delete m_painter;
+
+ if (!m_paintIncremental) {
+ if (m_currentImage->undo())
+ m_currentImage->undoAdapter()->beginMacro(m_transactionText);
+
+ KisLayerSupportsIndirectPainting* layer;
+ if ((layer = dynamic_cast<KisLayerSupportsIndirectPainting*>(
+ m_currentImage->activeLayer().data()))) {
+
+ // Hack for the painting of single-layered layers using indirect painting,
+ // because the group layer would not have a correctly synched cache (
+ // because of an optimization that would happen, having this layer as
+ // projection).
+ KisLayer* l = layer->layer();
+ KisPaintLayer* pl = dynamic_cast<KisPaintLayer*>(l);
+ if (l->parent() && (l->parent()->parent() == 0)
+ && (l->parent()->childCount() == 1)
+ && l->parent()->paintLayerInducesProjectionOptimization(pl)) {
+ // If there's a mask, device could've been the mask. The induce function
+ // should catch this, but better safe than sorry
+ l->parent()->resetProjection(pl->paintDevice());
+ }
+
+ m_target = new KisPaintDevice(m_currentImage->activeLayer(),
+ device->colorSpace());
+ layer->setTemporaryTarget(m_target);
+ layer->setTemporaryCompositeOp(m_compositeOp);
+ layer->setTemporaryOpacity(m_opacity);
+
+ if (device->hasSelection())
+ m_target->setSelection(device->selection());
+ }
+ } else {
+ m_target = device;
+ }
+ if(m_target->hasSelection()) m_target->selection()->startCachingExactRect();
+ m_painter = new KisPainter( m_target );
+ TQ_CHECK_PTR(m_painter);
+ m_source = device;
+ if (currentImage()->undo()) m_painter->beginTransaction(m_transactionText);
+ }
+
+ m_painter->setPaintColor(m_subject->fgColor());
+ m_painter->setBackgroundColor(m_subject->bgColor());
+ m_painter->setBrush(m_subject->currentBrush());
+
+
+ // if you're drawing on a temporary layer, the layer already sets this
+ if (m_paintIncremental) {
+ m_painter->setCompositeOp(m_compositeOp);
+ m_painter->setOpacity(m_opacity);
+ } else {
+ m_painter->setCompositeOp(COMPOSITE_ALPHA_DARKEN);
+ m_painter->setOpacity( OPACITY_OPAQUE );
+
+ }
+
+/* kdDebug() << "target: " << m_target << "( " << m_target->name() << " )"
+ << " source: " << m_source << "( " << m_source->name() << " )"
+ << ", incremental " << m_paintIncremental
+ << ", paint on selection: " << m_paintOnSelection
+ << ", active device has selection: " << device->hasSelection()
+ << ", target has selection: " << m_target->hasSelection()
+ << endl;
+*/
+}
+
+void KisToolFreehand::endPaint()
+{
+ m_mode = HOVER;
+ if (m_currentImage) {
+
+ if (m_painter) {
+ // If painting in mouse release, make sure painter
+ // is destructed or end()ed
+ if (!m_paintIncremental) {
+ if (m_currentImage->undo())
+ m_painter->endTransaction();
+ KisPainter painter( m_source );
+ painter.setCompositeOp(m_compositeOp);
+ if (m_currentImage->undo())
+ painter.beginTransaction(m_transactionText);
+ painter.bitBlt(m_dirtyRect.x(), m_dirtyRect.y(), m_compositeOp, m_target,
+ m_opacity,
+ m_dirtyRect.x(), m_dirtyRect.y(),
+ m_dirtyRect.width(), m_dirtyRect.height());
+
+ KisLayerSupportsIndirectPainting* layer =
+ dynamic_cast<KisLayerSupportsIndirectPainting*>(m_source->parentLayer());
+ layer->setTemporaryTarget(0);
+ m_source->parentLayer()->setDirty(m_dirtyRect);
+
+ if (m_currentImage->undo()) {
+ m_currentImage->undoAdapter()->addCommand(painter.endTransaction());
+ m_currentImage->undoAdapter()->endMacro();
+ }
+ } else {
+ if (m_currentImage->undo())
+ m_currentImage->undoAdapter()->addCommand(m_painter->endTransaction());
+ }
+ }
+ delete m_painter;
+ m_painter = 0;
+ notifyModified();
+ if(m_target->hasSelection()) m_target->selection()->stopCachingExactRect();
+ }
+}
+
+void KisToolFreehand::paintAt(const KisPoint &pos,
+ const double pressure,
+ const double xTilt,
+ const double yTilt)
+{
+ painter()->paintAt(pos, pressure, xTilt, yTilt);
+}
+
+void KisToolFreehand::paintLine(const KisPoint & pos1,
+ const double pressure1,
+ const double xtilt1,
+ const double ytilt1,
+ const KisPoint & pos2,
+ const double pressure2,
+ const double xtilt2,
+ const double ytilt2)
+{
+ m_dragDist = painter()->paintLine(pos1, pressure1, xtilt1, ytilt1, pos2, pressure2, xtilt2, ytilt2, m_dragDist);
+}
+
+
+KisImageSP KisToolFreehand::currentImage()
+{
+ return m_currentImage;
+}
+
+
+void KisToolFreehand::paintOutline(const KisPoint& point) {
+ if (!m_subject) {
+ return;
+ }
+
+ KisCanvasController *controller = m_subject->canvasController();
+
+ if (currentImage() && !currentImage()->bounds().contains(point.floorTQPoint())) {
+ if (m_paintedOutline) {
+ controller->kiscanvas()->update();
+ m_paintedOutline = false;
+ }
+ return;
+ }
+
+ KisCanvas *canvas = controller->kiscanvas();
+ canvas->repaint();
+
+ KisBrush *brush = m_subject->currentBrush();
+ // There may not be a brush present, and we shouldn't crash in that case
+ if (brush) {
+ KisCanvasPainter gc(canvas);
+ TQPen pen(TQt::SolidLine);
+
+ KisPoint hotSpot = brush->hotSpot();
+
+ gc.setRasterOp(TQt::NotROP);
+ gc.setPen(pen);
+ gc.setViewport(0, 0, static_cast<TQ_INT32>(canvas->width() * m_subject->zoomFactor()),
+ static_cast<TQ_INT32>(canvas->height() * m_subject->zoomFactor()));
+ gc.translate((- controller->horzValue()) / m_subject->zoomFactor(),
+ (- controller->vertValue()) / m_subject->zoomFactor());
+
+ KisPoint topLeft = point - hotSpot;
+
+ if (m_subject->currentPaintop().id() == "pen") {
+ // Pen paints on whole pixels only.
+ topLeft = topLeft.roundTQPoint();
+ }
+
+ gc.translate(topLeft.x(), topLeft.y());
+
+ KisBoundaryPainter::paint(brush->boundary(), gc);
+ m_paintedOutline = true;
+ }
+}
+
+
+#include "kis_tool_freehand.moc"
+