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Diffstat (limited to 'lib/kotext/KoDecorationTab.h')
-rw-r--r-- | lib/kotext/KoDecorationTab.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/lib/kotext/KoDecorationTab.h b/lib/kotext/KoDecorationTab.h new file mode 100644 index 00000000..e50a06c9 --- /dev/null +++ b/lib/kotext/KoDecorationTab.h @@ -0,0 +1,70 @@ +/* This file is part of the KDE project + Copyright (C) 2001,2002,2003 Montel Laurent <lmontel@mandrakesoft.com> + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. +*/ + +#ifndef __kohigdecorationtab_h__ +#define __kohigdecorationtab_h__ + +#include <kodecorationtabbase.h> + +#include <qcolor.h> + +class KoDecorationTab : public KoDecorationTabBase +{ + Q_OBJECT + +public: + KoDecorationTab( QWidget* parent=0, const char* name=0, WFlags fl=0 ); + ~KoDecorationTab(); + + QColor getTextColor() const; + QColor getBackgroundColor() const; + double getShadowDistanceX() const; + double getShadowDistanceY() const; + QColor getShadowColor() const; + + void setTextColor( const QColor &color ); + void setBackgroundColor( const QColor &color ); + void setShadow( double shadowDistanceX, double shadowDistanceY, const QColor& shadowColor ); + +signals: + void fontColorChanged( const QColor& ); + void backgroundColorChanged( const QColor& ); + void shadowColorChanged( const QColor& ); + void shadowDistanceChanged( double ); + void shadowDirectionChanged( int ); + void shadowChanged(); + +protected: + enum { + SD_LEFT_UP = 1, + SD_UP = 2, + SD_RIGHT_UP = 3, + SD_RIGHT = 4, + SD_RIGHT_BOTTOM = 5, + SD_BOTTOM = 6, + SD_LEFT_BOTTOM = 7, + SD_LEFT = 8 + } ShadowDirection; + + double shadowDistanceX( short int sd, double dist ) const; + double shadowDistanceY( short int sd, double dist ) const; + +}; + +#endif |