/* This file is part of the KDE project Copyright (C) 2002 Werner Trobin This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _kotoolbutton_h_ #define _kotoolbutton_h_ #include #include #include class QPopupMenu; class KoColorPanel : public QWidget { Q_OBJECT public: KoColorPanel( QWidget* parent = 0, const char* name = 0 ); virtual ~KoColorPanel(); virtual QSize sizeHint() const; virtual QSize minimumSizeHint() const; enum MenuStyle { Plain, CustomColors }; static QPopupMenu* createColorPopup( MenuStyle style, const QColor& defaultColor, const QObject* receiver, const char* slot, QWidget* parent, const char* name ); public slots: void clear(); void insertColor( const QColor& color ); void insertColor( const QColor& color, const QString& toolTip ); void insertDefaultColors(); signals: void colorSelected( const QColor& color ); protected: virtual void mousePressEvent( QMouseEvent* e ); virtual void mouseReleaseEvent( QMouseEvent* e ); virtual void mouseMoveEvent( QMouseEvent* e ); virtual void paintEvent( QPaintEvent* e ); virtual void keyPressEvent( QKeyEvent* e ); virtual void focusInEvent( QFocusEvent* e ); virtual void dragEnterEvent( QDragEnterEvent* e ); virtual void dropEvent( QDropEvent* e ); private: // The position of the 16x16 tiles in "tile steps" struct Position { Position() : x( -1 ), y( -1 ) {} Position( short x_, short y_ ) : x( x_ ), y( y_ ) {} short x; short y; }; friend bool operator<( const KoColorPanel::Position& lhs, const KoColorPanel::Position& rhs ); void finalizeInsertion( const Position& pos ); bool insertColor( const QColor& color, bool checking ); bool insertColor( const QColor& color, const QString& toolTip, bool checking ); bool isAvailable( const QColor& color ); Position mapToPosition( const QPoint& point ) const; QColor mapToColor( const QPoint& point ) const; QColor mapToColor( const Position& position ) const; QRect mapFromPosition( const Position& position ) const; Position validPosition( const Position& position ); int lines() const; void paintArea( const QRect& rect, int& startRow, int& endRow, int& startCol, int& endCol ) const; void updateFocusPosition( const Position& newPosition ); void paint( const Position& position ); void init(); Position m_nextPosition, m_focusPosition; QMap m_colorMap; QPoint m_pressedPos; bool m_defaultsAdded; }; // Needed for the use of KoColorPanel::Position in QMap bool operator<( const KoColorPanel::Position& lhs, const KoColorPanel::Position& rhs ); // A tiny class needed to emit the correct signal when the default // color item in the color-panel popup is activated. Additionally // it's used to provide the color select dialog and manages the recent // colors... hacky class KoColorPopupProxy : public QObject { Q_OBJECT public: KoColorPopupProxy( const QColor& defaultColor, KoColorPanel* recentColors, QObject* parent, const char* name ); virtual ~KoColorPopupProxy() {} void setRecentColorPanel( KoColorPanel* recentColors ); public slots: void slotDefaultColor(); void slotMoreColors(); signals: void colorSelected( const QColor& color ); private: QColor m_defaultColor; KoColorPanel* m_recentColors; }; // Parts of the code are from KToolBarButton class KoToolButton : public KToolBarButton { Q_OBJECT public: /** * Construct a button with an icon loaded by the button itself. * This will trust the button to load the correct icon with the * correct size. * * @param icon Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ KoToolButton( const QString& icon, int id, QWidget* parent, const char* name = 0L, const QString& txt = QString::null, KInstance* _instance = KGlobal::instance() ); /** * Construct a button with an existing pixmap. It is not * recommended that you use this as the internal icon loading code * will almost always get it "right". * * @param icon Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ KoToolButton( const QPixmap& pixmap, int id, QWidget* parent, const char* name = 0L, const QString& txt = QString::null ); virtual ~KoToolButton(); virtual QSize sizeHint() const; virtual QSize minimumSizeHint() const; virtual QSize minimumSize() const; public slots: void colorSelected( const QColor& color ); protected: virtual void drawButton(QPainter *p); virtual bool eventFilter( QObject* o, QEvent* e ); private: void init(); void buttonShift( int& dx, int& dy ); bool hitArrow( const QPoint& pos ); QPopupMenu* m_popup; bool m_arrowPressed; }; #endif // _kotoolbutton_h_