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/****************************************************************************
** ui.h extension file, included from the uic-generated form implementation.
**
** If you wish to add, delete or rename functions or slots use
** TQt Designer which will update this file, preserving your code. Create an
** init() function in place of a constructor, and a destroy() function in
** place of a destructor.
*****************************************************************************/
void KSnapshotWidget::slotModeChanged( int mode )
{
switch ( mode )
{
case 0:
lblDelay->setEnabled(true);
spinDelay->setEnabled(true);
cbIncludeDecorations->setEnabled(false);
break;
case 1:
lblDelay->setEnabled(true);
spinDelay->setEnabled(true);
cbIncludeDecorations->setEnabled(true);
break;
case 2:
lblDelay->setEnabled(false);
spinDelay->setEnabled(false);
cbIncludeDecorations->setEnabled(false);
default:
break;
}
}
void KSnapshotWidget::setPreview( const TQPixmap &pm )
{
lblImage->setPixmap(pm);
}
void KSnapshotWidget::setDelay( int i )
{
spinDelay->setValue(i);
}
void KSnapshotWidget::setIncludeDecorations( bool b )
{
cbIncludeDecorations->setChecked(b);
}
void KSnapshotWidget::setMode( int mode )
{
comboMode->setCurrentItem(mode);
slotModeChanged(mode);
}
int KSnapshotWidget::delay()
{
return spinDelay->value();
}
bool KSnapshotWidget::includeDecorations()
{
return cbIncludeDecorations->isChecked();
}
int KSnapshotWidget::mode()
{
return comboMode->currentItem();
}
void KSnapshotWidget::slotNewClicked()
{
emit newClicked();
}
void KSnapshotWidget::slotSaveClicked()
{
emit saveClicked();
}
void KSnapshotWidget::slotPrintClicked()
{
emit printClicked();
}
void KSnapshotWidget::slotStartDrag()
{
emit startImageDrag();
}
TQPixmap KSnapshotWidget::preview()
{
return *lblImage->pixmap();
}
int KSnapshotWidget::previewWidth()
{
return lblImage->width();
}
int KSnapshotWidget::previewHeight()
{
return lblImage->height();
}
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