1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
|
/* This file is part of the KOffice project
* Copyright (C) 2005 Thomas Zander <zander@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; version 2.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef kwframeviewmanager_h
#define kwframeviewmanager_h
#include <tqobject.h>
#include <tqptrlist.h>
#include <tqvaluelist.h>
#include <tqvaluevector.h>
#include <defs.h>
class KWDocument;
class KWFrame;
class KWFrameSet;
class KWView;
class KWViewMode;
class KWFramesListener;
class KWFrameSetEdit;
class KWFrameView;
class KoPoint;
class KoRect;
class TQPointer;
class TQRegion;
/**
* Class that knows about all the (visible) frames in the document and will act as
* a manager between the GUI code and the data objects to couple any GUI action to the
* right frame.
* There is one KWFrameViewManager per view (stored in KWCanvas).
*
* All coordinates used in this object are point (pt) based, i.e. the same as in KWFrame. Any
* coordinates in pixels should first be converted in the KoZoomHandler (in KWord
* that's the KWDocument)
*/
class KWFrameViewManager : public TQObject {
Q_OBJECT
TQ_OBJECT
public:
KWFrameViewManager();
/**
* Constructor that takes the already existing frames and framesets from doc and
* adds them.
*/
KWFrameViewManager(KWDocument *doc);
virtual ~KWFrameViewManager();
/**
* Used to change the behavior of view()<dl>
* <dt>selected</dt>
* <dd>return the first selected with the highest z-ordering (i.e. on top).</dd>
* <dt>unselected</dt>
* <dd>return the first unselected on top.</dd>
* <dt>nextUnselected</dt>
* <dd>return the first unselected directly under a selected frame, or
* the top most one if nothing is selected.</dd>
* <dt>frameOnTop</dt>
* <dd>return the frame highest z-ordering, regardless of selection.</dd>
* </dl>
*/
enum SelectionType { selected, unselected, nextUnselected, frameOnTop };
/**
* Returns a frameView representing a frame positioned at @p point, or 0 when no match found.
* @param point the position of the frame
* @param select this alters the behavior of which frame to return if more then one
* exist at the appointed location.
* @param borderOnly If true frames only frames that have the border at the point will be
* looked at.
*/
KWFrameView *view(const KoPoint &point, SelectionType select, bool borderOnly = false) const;
/** Returns a frameView representing @p frame */
KWFrameView *view(const KWFrame *frame) const;
/**
* Return all currently selected frames.
*/
TQValueList<KWFrameView*> selectedFrames() const;
/**
* Returns the first selected frame.
* Is the same as selectedFrames()[0]
*/
KWFrameView* selectedFrame() const;
// this should be changed to a real iterator when TQt4 is used.
const TQValueList<KWFrameView*> frameViewsIterator() const { return m_frames; }
/**
* Return the MouseMeaning of what a click of the mouse would do at the @p point.
* All the frames that have a presence at the point are considered and depending on
* what kind of frame and where in the frame the mouse is the meaning is calculated.
* @param point the point where the mouse is hovering.
* @param keyState the bittqmask of keys that are pressed. Same as Event::state();
*/
MouseMeaning mouseMeaning( const KoPoint &point, int keyState) const;
/**
* Similar to mouseMeaning(), but instead of returning the meaning this will return
* a mouse cursor to represent the action.
* @param point the point where the mouse is hovering.
* @param keyState the bittqmask of keys that are pressed. Same as Event::state();
*/
TQCursor mouseCursor( const KoPoint &point, int keyState ) const;
/**
* Show a context-sensitive popup menu based on the location of 'point'.
* @param point the point at which the mouse was clicked. The context is based on
* what is present at that location.
* @param keyState the bittqmask of keys that are pressed. Same as Event::state();
* @param popupPoint the point in the same coordinate system as the tqparent widget of
* where the popup menu should be located.
* @param view the tqparent widget for the popup.
*/
void showPopup( const KoPoint &point, KWView *view, int keyState, const TQPoint &popupPoint) const;
// listeners; see the fireEvents method signature for more info.
void addKWFramesListener(KWFramesListener *listener);
void removeKWFramesListener(KWFramesListener *listener);
/**
* Select frames based on a mouse click at @p point using @p keystate.
* Handles the click of a mouse and searches for frames at the location selecting and
* / or unselecting any frames based on this information.
* @param leftClick true if this select is due to the main button being clicked.
* @param point the point clicked.
* @param keyState the bittqmask of keys that are pressed. Same as Event::state();
*/
void selectFrames(const KoPoint &point, int keyState, bool leftClick);
public slots:
/// notify this slot if a FrameSet has been created and should become visible.
void slotFrameSetAdded(KWFrameSet *fs);
/// notify this slot if a FrameSet has been removed
void slotFrameSetRemoved(KWFrameSet *fs);
/// notify this slot if a Frame has been created and should become visible.
void slotFrameAdded(KWFrame *f);
/// notify this slot if a Frame has been removed
void slotFrameRemoved(KWFrame *f);
/**
* notify this slot if a Frame has been moved
* @param f the frame
* @param previousYPosition the pt-based location of the frame before it was moved.
* This is used to update any views in a more intelligent matter.
*/
void slotFrameMoved(KWFrame *f, double previousYPosition);
/// notify this slot if a Frame has been resized
void slotFrameResized(KWFrame *f);
/// notify this slot if one or more frames have been selected or unselected.
void slotFrameSelectionChanged();
/// notify this slot if a frameset was renamed
void slotFrameSetRenamed(KWFrameSet *fs);
signals:
/// emitted after one or more incoming slotFrameSelectionChanged events.
void sigFrameSelectionChanged();
/// emitted after a frameset that had at least one selected frame was renamed.
void sigFrameSetRenamed();
/// emitted after frames were resized
void sigFrameResized(const TQValueList<KWFrame*>&);
/// emitted after frames were moved
void sigFrameMoved(const TQValueList<KWFrame*>&);
protected slots:
/**
* This method will propagate all the events saved up to the listeners.
* You don't normally want to call this method; call requestFireEvents() instead
* which will eventually call this method for you.
*/
void fireEvents();
protected:
/// prepare or update the singleshot timer to fire events.
#ifndef NDEBUG
virtual
#endif
void requestFireEvents();
private:
/** Internal class to store FrameEvents in (from the slots) until they are fired later */
class FrameEvent {
public:
enum ActionType { FrameRemoved, FrameAdded, FrameSetRemoved, FrameSetAdded, FrameMoved,
FrameResized, FrameSelectionChanged, FrameSetRenamed };
FrameEvent (ActionType action);
FrameEvent (ActionType action, KWFrame *frame);
FrameEvent (ActionType action, KWFrameSet *frameSet);
private:
ActionType m_action;
KWFrame *m_frame;
KWFrameSet *m_frameSet;
friend class KWFrameViewManager;
};
/// make sure the caches for pages and frame-hit positions is uptodate.
void recalculateFrameCache();
/**
* Returns a sorted list of KWFrameView objects that represents frames present at @p point
* @param point the location the frame should occupy
* @param borderOnly if true, only return frames that are hit in the border by point.
*/
TQValueVector<KWFrameView*> framesAt(const KoPoint &point, bool borderOnly = false) const;
/**
* This is a method used to sort a list using the STL sorting methods.
* @param f1 the first object
* @param f2 the second object
*/
static bool compareFrameViewZOrder(KWFrameView *f1, KWFrameView *f2);
private:
TQValueList<KWFrameView*> m_frames; // TODO TQHash<KWFrame*,KWFrameView*>
TQValueList<KWFramesListener*> m_framesListener;
TQValueList<FrameEvent*> m_frameEvents;
bool m_queueRequested, m_blockEvents;
};
class KWFramesListener {
public:
virtual void frameSetAdded(KWFrameSet *fs) = 0;
virtual void frameSetRemoved(KWFrameSet *fs) = 0;
virtual void frameAdded(KWFrame *f) = 0;
virtual void frameRemoved(KWFrame *f) = 0;
};
#endif
|