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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-02-24 01:49:02 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-02-24 01:49:02 +0000
commit5de3dd4762ca33a0f92e79ffa4fe2ff67069d531 (patch)
treebad482b7afa4cdf47422d60a5dd2c61c7e333b09 /src/electronics/switch.h
downloadktechlab-5de3dd4762ca33a0f92e79ffa4fe2ff67069d531.tar.gz
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Added KDE3 version of ktechlab
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/ktechlab@1095338 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/***************************************************************************
+ * Copyright (C) 2005 by David Saxton *
+ * david@bluehaze.org *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#ifndef SWITCH_H
+#define SWITCH_H
+
+#include <qguardedptr.h>
+#include <qobject.h>
+
+class CircuitDocument;
+class Component;
+class Pin;
+class Resistance;
+class QTimer;
+
+/**
+@author David Saxton
+*/
+class Switch : public QObject
+{
+ Q_OBJECT
+
+ public:
+ enum State
+ {
+ Open,
+ Closed,
+ };
+
+ Switch( Component * parent, Pin * p1, Pin * p2, State state );
+ ~Switch();
+ /**
+ * If bouncing has been set to true, then the state will not switch
+ * immediately to that given.
+ */
+ void setState( State state );
+ State state() const { return m_state; }
+ /**
+ * Tell the switch whether to bounce or not, for the given duration,
+ * when the state is changed.
+ */
+ void setBounce( bool bounce, int msec = 5 );
+ /**
+ * Tell the switch to continue bouncing (updates the resistance value).
+ * Called from the simulator.
+ */
+ void bounce();
+ /**
+ * Attempts to calculate the current that is flowing through the switch.
+ * (If all the connectors at one of the ends know their currents, then
+ * this switch will give the current to the pins at either end).
+ * @return whether it was successful.
+ * @see CircuitDocument::calculateConnectorCurrents
+ */
+ bool calculateCurrent();
+
+ protected slots:
+ /**
+ * Called from a QTimer timeout - our bouncing period has come to an
+ * end. This will then fully disconnect or connect the pins depending
+ * on the current state.
+ */
+ void stopBouncing();
+
+ protected:
+ void startBouncing();
+
+ bool m_bBounce;
+ int m_bouncePeriod_ms;
+ unsigned long long m_bounceStart; // Simulator time that bouncing started
+ Resistance * m_pBounceResistance;
+ State m_state;
+ Component * m_pComponent;
+ QGuardedPtr<Pin> m_pP1;
+ QGuardedPtr<Pin> m_pP2;
+ QTimer * m_pStopBouncingTimer;
+};
+
+#endif