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-rw-r--r--src/mechanics/mechanicsitem.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mechanics/mechanicsitem.cpp b/src/mechanics/mechanicsitem.cpp
index acf2239..379face 100644
--- a/src/mechanics/mechanicsitem.cpp
+++ b/src/mechanics/mechanicsitem.cpp
@@ -14,9 +14,9 @@
#include <kdebug.h>
#include <klocale.h>
-#include <qbitarray.h>
-#include <qpainter.h>
-#include <qwmatrix.h>
+#include <tqbitarray.h>
+#include <tqpainter.h>
+#include <tqwmatrix.h>
#include <cmath>
/**
@@ -30,7 +30,7 @@ double normalizeAngle( double angle )
return angle - 6.2832*std::floor(angle/6.2832);
}
-MechanicsItem::MechanicsItem( MechanicsDocument *mechanicsDocument, bool newItem, const QString &id )
+MechanicsItem::MechanicsItem( MechanicsDocument *mechanicsDocument, bool newItem, const TQString &id )
: Item( mechanicsDocument, newItem, id )
{
p_mechanicsDocument = mechanicsDocument;
@@ -102,9 +102,9 @@ void MechanicsItem::dataChanged()
PositionInfo MechanicsItem::absolutePosition() const
{
- MechanicsItem *parentMechItem = dynamic_cast<MechanicsItem*>((Item*)(p_parentItem));
- if (parentMechItem)
- return parentMechItem->absolutePosition() + m_relativePosition;
+ MechanicsItem *tqparentMechItem = dynamic_cast<MechanicsItem*>((Item*)(p_parentItem));
+ if (tqparentMechItem)
+ return tqparentMechItem->absolutePosition() + m_relativePosition;
return m_relativePosition;
}
@@ -118,13 +118,13 @@ void MechanicsItem::reparented( Item *oldItem, Item *newItem )
if (oldMechItem)
{
m_relativePosition = oldMechItem->absolutePosition() + m_relativePosition;
- disconnect( oldMechItem, SIGNAL(moved()), this, SLOT(parentMoved()) );
+ disconnect( oldMechItem, TQT_SIGNAL(moved()), this, TQT_SLOT(tqparentMoved()) );
}
if (newMechItem)
{
m_relativePosition = m_relativePosition - newMechItem->absolutePosition();
- connect( newMechItem, SIGNAL(moved()), this, SLOT(parentMoved()) );
+ connect( newMechItem, TQT_SIGNAL(moved()), this, TQT_SLOT(tqparentMoved()) );
}
updateCanvasPoints();
@@ -137,7 +137,7 @@ void MechanicsItem::childAdded( Item *child )
if (!mechItem)
return;
- connect( mechItem, SIGNAL(updateMechanicsInfoCombined()), this, SLOT(childMoved()) );
+ connect( mechItem, TQT_SIGNAL(updateMechanicsInfoCombined()), this, TQT_SLOT(childMoved()) );
updateMechanicsInfoCombined();
}
@@ -148,12 +148,12 @@ void MechanicsItem::childRemoved( Item *child )
if (!mechItem)
return;
- disconnect( mechItem, SIGNAL(updateMechanicsInfoCombined()), this, SLOT(childMoved()) );
+ disconnect( mechItem, TQT_SIGNAL(updateMechanicsInfoCombined()), this, TQT_SLOT(childMoved()) );
updateMechanicsInfoCombined();
}
-void MechanicsItem::parentMoved()
+void MechanicsItem::tqparentMoved()
{
PositionInfo absPos = absolutePosition();
Item::moveBy( absPos.x() - x(), absPos.y() - y() );
@@ -164,21 +164,21 @@ void MechanicsItem::parentMoved()
void MechanicsItem::updateCanvasPoints()
{
- const QRect ipbr = m_itemPoints.boundingRect();
+ const TQRect ipbr = m_itemPoints.boundingRect();
double scalex = double(m_sizeRect.width()) / double(ipbr.width());
double scaley = double(m_sizeRect.height()) / double(ipbr.height());
PositionInfo abs = absolutePosition();
- QWMatrix m;
+ TQWMatrix m;
m.rotate(abs.angle()*57.29577951308232);
m.translate( m_sizeRect.left(), m_sizeRect.top() );
m.scale( scalex, scaley );
m.translate( -int(ipbr.left()), -int(ipbr.top()) );
setPoints( m.map(m_itemPoints) );
- QRect tempt = m.mapRect(ipbr);
+ TQRect tempt = m.mapRect(ipbr);
}
@@ -206,8 +206,8 @@ void MechanicsItem::updateMechanicsInfoCombined()
double mass_x = 0.;
double mass_y = 0.;
- const ItemList::const_iterator end = m_children.end();
- for ( ItemList::const_iterator it = m_children.begin(); it != end; ++it )
+ const ItemList::const_iterator end = m_tqchildren.end();
+ for ( ItemList::const_iterator it = m_tqchildren.begin(); it != end; ++it )
{
MechanicsItem *child = dynamic_cast<MechanicsItem*>((Item*)*it);
if (child)
@@ -287,9 +287,9 @@ void MechanicsItem::leaveEvent()
}
-QRect MechanicsItem::maxInnerRectangle( const QRect &outerRect ) const
+TQRect MechanicsItem::maxInnerRectangle( const TQRect &outerRect ) const
{
- QRect normalizedOuterRect = outerRect.normalize();
+ TQRect normalizedOuterRect = outerRect.normalize();
const double LEFT = normalizedOuterRect.left();
const double TOP = normalizedOuterRect.top();
const double X = normalizedOuterRect.width();
@@ -330,11 +330,11 @@ QRect MechanicsItem::maxInnerRectangle( const QRect &outerRect ) const
left = std::cos(a) * (LEFT + width*std::sin(a)) + std::sin(a)*TOP;
}
- return QRect( int(left), int(top), int(width), int(height) );
+ return TQRect( int(left), int(top), int(width), int(height) );
}
-void MechanicsItem::initPainter( QPainter &p )
+void MechanicsItem::initPainter( TQPainter &p )
{
PositionInfo absPos = absolutePosition();
p.translate( absPos.x(), absPos.y() );
@@ -344,7 +344,7 @@ void MechanicsItem::initPainter( QPainter &p )
}
-void MechanicsItem::deinitPainter( QPainter &p )
+void MechanicsItem::deinitPainter( TQPainter &p )
{
PositionInfo absPos = absolutePosition();
p.translate( absPos.x(), absPos.y() );