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+/***************************************************************************
+ * Copyright (C) 2003-2004 by David Saxton *
+ * david@bluehaze.org *
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ ***************************************************************************/
+
+#ifndef NODEGROUP_H
+#define NODEGROUP_H
+
+#include <qguardedptr.h>
+#include <qobject.h>
+#include <qvaluelist.h>
+#include <qvaluevector.h>
+
+class ICNDocument;
+class Connector;
+class ConRouter;
+class Node;
+class NodeGroup;
+
+class QTimer;
+
+typedef QValueList<int> IntList;
+typedef QValueList<NodeGroup*> NodeGroupList;
+typedef QValueList<QGuardedPtr<Node> > NodeList;
+
+/**
+Controls a group of nodes who are not attached to any CNItems (poor things!)
+along with their associated connectors.
+@author David Saxton
+*/
+class NodeGroup : public QObject
+{
+Q_OBJECT
+public:
+ NodeGroup( ICNDocument *icnDocument, const char *name = 0);
+ ~NodeGroup();
+ /**
+ * Adds a node to the group (this checks to make sure that the node is not
+ * a child node). If checkSurrouding is true, then surrounding nodes will be
+ * checked to see if they are valid for inclusion - and if so, include them.
+ */
+ void addNode( Node *node, bool checkSurrouding );
+ /**
+ * Returns the list of internal nodes
+ */
+ NodeList internalNodeList() const { return m_nodeList; }
+ /**
+ * Returns the list of external nodes
+ */
+ NodeList externalNodeList() const { return m_extNodeList; }
+ /**
+ * Returns the list of connectors
+ */
+ ConnectorList connectorList() const { return m_conList; }
+ /**
+ * Translates the routes by the given amount
+ */
+ void translate( int dx, int dy );
+ void init();
+ /**
+ * @returns true if node is an internal node to this group
+ */
+ bool contains( Node *node ) const { return m_nodeList.contains(node); }
+ /**
+ * Reroute the NodeGroup. This function should only ever be called by
+ * ICNDocument::rerouteInvalidatedConnectors(), as it is important that
+ * there is only ever one entity controlling the routing of connectors.
+ */
+ void updateRoutes();
+ /**
+ * Sets the visibility of all nodes in the group.
+ */
+ void setVisible( bool visible );
+
+public slots:
+ /**
+ * Called when an internal or external node is deleted
+ */
+ void nodeRemoved( Node *node );
+ /**
+ * Called when a connector is removed
+ */
+ void connectorRemoved( Connector *connector );
+
+
+protected:
+ void clearConList();
+ /**
+ * Finds the common connector between two nodes
+ */
+ Connector* findCommonConnector( Node *n1, Node *n2 );
+ /**
+ * Find the best pair of nodes in the given list to route between. These
+ * will be nodes that give a ncie path (e.g. if they're aligned horizontally
+ * or vertically), or otherwise the closest such pair. The two nodes will be
+ * returned in n1 and n2.
+ */
+ void findBestPair( NodeList *list, Node **n1, Node **n2 );
+ /**
+ * Finds the nodes along the route with the given start and end nodes (which
+ * will be unique). The end nodes are not included in the returned list.
+ */
+ NodeList findRoute( Node *startNode, Node *endNode );
+
+ ConnectorList m_conList;
+ NodeList m_nodeList;
+ NodeList m_extNodeList;
+ ICNDocument *p_icnDocument;
+ QValueVector<bool> b_routedMap; // Routes between different nodes
+ bool b_visible;
+
+private:
+ IntList findRoute( IntList used, int currentNode, int endNode, bool *success = 0l );
+ void resetRoutedMap();
+ /**
+ * Looks at b_routedMap as well as the connectors coming out of nodes, and
+ * removes the nodes from the given list that have all of their connectors
+ * routed.
+ */
+ void removeRoutedNodes( NodeList *nodes, Node *n1, Node *n2 );
+ void addExtNode( Node *node );
+ /**
+ * Looks at b_mappedRoute to see if there is a completely unrouted set of
+ * connectors between the two given nodes;
+ */
+ bool canRoute( Node *n1, Node *n2 );
+ void getReachable( IntList *reachable, int node );
+ /**
+ * Either: position of node in m_nodeList,
+ * or: (position of node in m_extNodeList) + m_nodeList.size()
+ * or: -1
+ */
+ int getNodePos( Node *n );
+ /**
+ * Essentially the inverse of getNodePos
+ */
+ Node* getNodePtr( int n );
+};
+
+#endif