/*************************************************************************** * Copyright (C) 2005 by David Saxton * * david@bluehaze.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #ifndef OSCILLOSCOPEVIEW_H #define OSCILLOSCOPEVIEW_H #include class Oscilloscope; class Simulator; class QMouseEvent; class QPaintEvent; class QPixmap; class QTimer; /** @author David Saxton */ class OscilloscopeView : public QFrame { Q_OBJECT public: OscilloscopeView( QWidget *parent, const char *name = 0 ); virtual ~OscilloscopeView(); public slots: /** * Sets the needRedraw flag to true, and then class repaint */ void updateView(); void slotSetFrameRate( int fps ); protected slots: void updateViewTimeout(); protected: virtual void mousePressEvent( QMouseEvent *event ); virtual void mouseMoveEvent( QMouseEvent *event ); virtual void mouseReleaseEvent( QMouseEvent *event ); virtual void paintEvent( QPaintEvent *event ); virtual void resizeEvent( QResizeEvent *event ); void drawLogicData( QPainter & p ); void drawFloatingData( QPainter & p ); void updateOutputHeight(); void updateTimeLabel(); bool b_needRedraw; QPixmap *m_pixmap; QTimer *m_updateViewTmr; int m_fps; int m_sliderValueAtClick; int m_clickOffsetPos; Simulator * m_pSimulator; double m_halfOutputHeight; }; #endif