1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
/***************************************************************************
* Copyright (C) 2003-2004 by David Saxton *
* david@bluehaze.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#include "elementset.h"
#include "matrix.h"
#include "vcvs.h"
VCVS::VCVS( const double gain )
: Element::Element()
{
m_g = gain;
m_numCBranches = 1;
m_numCNodes = 4;
}
VCVS::~VCVS()
{
}
void VCVS::setGain( const double g )
{
if ( g == m_g )
return;
if (p_eSet)
p_eSet->setCacheInvalidated();
m_g = -m_g;
add_initial_dc();
m_g = g;
add_initial_dc();
}
void VCVS::add_map()
{
if (!b_status)
return;
if ( !p_cnode[0]->isGround )
{
p_A->setUse_c( p_cbranch[0]->n(), p_cnode[0]->n(), Map::et_stable, false );
}
if ( !p_cnode[1]->isGround )
{
p_A->setUse_c( p_cbranch[0]->n(), p_cnode[1]->n(), Map::et_stable, false );
}
if ( !p_cnode[2]->isGround )
{
p_A->setUse_b( p_cnode[2]->n(), p_cbranch[0]->n(), Map::et_constant, true );
p_A->setUse_c( p_cbranch[0]->n(), p_cnode[2]->n(), Map::et_constant, true );
}
if ( !p_cnode[3]->isGround )
{
p_A->setUse_b( p_cnode[3]->n(), p_cbranch[0]->n(), Map::et_constant, true );
p_A->setUse_c( p_cbranch[0]->n(), p_cnode[3]->n(), Map::et_constant, true );
}
}
void VCVS::add_initial_dc()
{
if (!b_status)
return;
A_c( 0, 0 ) -= m_g;
A_c( 0, 1 ) += m_g;
A_b( 2, 0 ) = 1;
A_c( 0, 2 ) = 1;
A_b( 3, 0 ) = -1;
A_c( 0, 3 ) = -1;
}
void VCVS::updateCurrents()
{
if (!b_status) return;
m_cnodeI[0] = m_cnodeI[1] = 0.;
m_cnodeI[3] = p_cbranch[0]->i;
m_cnodeI[2] = -m_cnodeI[3];
}
|