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/***************************************************************************
* Copyright (C) 2003-2004 by David Saxton *
* david@bluehaze.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
***************************************************************************/
#ifndef FLOWCONTAINER_H
#define FLOWCONTAINER_H
#include "flowpart.h"
class RectangularOverlay;
/**
@author David Saxton
*/
class FlowContainer : public FlowPart
{
Q_OBJECT
TQ_OBJECT
public:
FlowContainer( ICNDocument *_icnView, bool newItem, const TQString &id );
virtual ~FlowContainer();
virtual bool canResize() const { return true; }
/**
* Sets the bound to a simple rectangle if true, so that ICNDocument
* can tell whether an item is being dropped into it
*/
void setFullBounds( bool full );
virtual void updateConnectorPoints( bool add = true );
/**
* Returns whether the container is currently expanded or not
*/
bool isExpanded() const { return b_expanded; }
/**
* Returns true if one of this parents is collapsed.
*/
bool parentIsCollapsed() const;
void setExpanded( bool expanded );
virtual void setSelected( bool yes );
virtual void setVisible( bool yes );
virtual TQSize tqminimumSize() const;
/**
* Update the visibility of items, connectors, nodes in the flowcontainer
*/
void updateContainedVisibility();
protected:
virtual void itemPointsChanged() {};
virtual void updateNodeLevels();
virtual void childAdded( Item *child );
virtual void childRemoved( Item *child );
virtual void updateAttachedPositioning();
virtual void postResize();
virtual void filterEndPartIDs( TQStringList *ids );
virtual void drawShape( TQPainter &p );
void createTopContainerNode();
void createBotContainerNode();
virtual void buttonStateChanged(const TQString &id, bool state);
FPNode *m_ext_in;
FPNode *m_int_in;
FPNode *m_int_out;
FPNode *m_ext_out;
RectangularOverlay *m_rectangularOverlay;
bool b_expanded;
};
#endif
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