/*************************************************************************** * Copyright (C) 2005 by Joris Guisson * * joris.guisson@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef NETBUFFEREDSOCKET_H #define NETBUFFEREDSOCKET_H #include #include namespace net { using bt::Uint8; using bt::Uint32; class Speed; class SocketReader { public: SocketReader() {} virtual ~SocketReader() {} /** * Function which will be called whenever data has been read from the socket. * This data should be dealt with, otherwise it will be discarded. * @param buf The buffer * @param size The size of the buffer */ virtual void onDataReady(Uint8* buf,Uint32 size) = 0; }; class SocketWriter { public: SocketWriter() {} virtual ~SocketWriter() {} /** * The socket is ready to write, the writer is asked to provide the data. * The data will be fully sent, before another request is done. * @param data The data * @param max_to_write The maximum number of bytes to put in the buffer * @param The number of bytes placed in the buffer */ virtual Uint32 onReadyToWrite(Uint8* data,Uint32 max_to_write) = 0; /// Check if data is ready to write virtual bool hasBytesToWrite() const = 0; }; /** * @author Joris Guisson * * Extends the Socket class with */ class BufferedSocket : public Socket { mutable QMutex mutex; SocketReader* rdr; SocketWriter* wrt; Uint8* output_buffer; Uint32 bytes_in_output_buffer; // bytes in the output buffer Uint32 bytes_sent; // bytes written of the output buffer Speed* down_speed; Speed* up_speed; int poll_index; Uint32 up_gid; Uint32 down_gid; // group id which this torrent belongs to, group 0 means the default group public: BufferedSocket(int fd); BufferedSocket(bool tcp); virtual ~BufferedSocket(); /** * Set the group ID of the socket * @param gid THe ID (0 is default group) * @param upload Wether this is an upload group or a download group */ void setGroupID(Uint32 gid,bool upload); /// Get the download group ID Uint32 downloadGroupID() const {return down_gid;} /// Get the upload group ID Uint32 uploadGroupID() const {return up_gid;} void setReader(SocketReader* r) {rdr = r;} void setWriter(SocketWriter* r) {wrt = r;} /** * Reads data from the socket to the buffer. * @param max_bytes_to_read Maximum number of bytes to read (0 is no limit) * @param now Current time stamp * @return The number of bytes read */ Uint32 readBuffered(Uint32 max_bytes_to_read,bt::TimeStamp now); /** * Writes data from the buffer to the socket. * @param max The maximum number of bytes to send over the socket (0 = no limit) * * @param now Current time stamp * @return The number of bytes written */ Uint32 writeBuffered(Uint32 max,bt::TimeStamp now); /// See if the socket has something ready to write bool bytesReadyToWrite() const { return bytes_in_output_buffer > 0 || (!wrt ? false : wrt->hasBytesToWrite()); } /// Get the current download rate float getDownloadRate() const; /// Get the current download rate float getUploadRate() const; /// Update up and down speed void updateSpeeds(bt::TimeStamp now); int getPollIndex() const {return poll_index;} void setPollIndex(int pi) {poll_index = pi;} private: Uint32 sendOutputBuffer(Uint32 max,bt::TimeStamp now); }; } #endif