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# The scripts in this tutorial implement the famous minesweeper game
# STEP 3

# We want the labels to report us the clicks thus we will use
# a class derived from label
class(minelabel,label)
{
	# We ovverride the implementation for mousePressEvent()
	# and we signal the mouse press to the parent minesweeper widget
	mousePressEvent()
	{
		# We could check that $$->$parent() is a minesweeper in fact...
		# but well... let's keep it simple :)
		$$->$parent()->$mineLabelPressed($this)
	}
}

class(minesweepermain,widget)
{
	constructor()
	{
		$$->$setCaption("KVIrc's Minesweeper (0.1.0)");

		$$->%rows = 10
		$$->%cols = 10
		$$->%mines = 10

		$$->%layout = $new(layout,$this)

		for(%i = 0;%i < $$->%rows;%i++)
		{
			for(%j = 0;%j < $$->%cols;%j++)
			{
				# we change label to minelabel then
				#$$->%label{%i,%j}=$new(label,$this,"%i_%j")
				$$->%label{%i,%j}=$new(minelabel,$this,"%i_%j")
				$$->%label{%i,%j}->%row = %i
				$$->%label{%i,%j}->%col = %j
				$$->%layout->$addWidget($$->%label{%i,%j},%i,%j)
			}
		}

		$$->$newGame()
	}

	newGame()
	{
		for(%i = 0;%i < $$->%rows;%i++)
		{
			for(%j = 0;%j < $$->%cols;%j++)
			{
				%l = $$->%label{%i,%j}
				%l->$setFrameStyle(Raised,WinPanel);
				%l->%bIsMine = 0
				%l->%numMines = 0
				%l->%bIsDiscovered = 0
				%l->$setText("")
			}
		}
		# drop the mines
		for(%i = 0;%i < $$->%mines;%i++)
		{
			%row = $rand($($$->%rows - 1))
			%col = $rand($($$->%cols - 1))
			while($$->%label{%row,%col}->%bIsMine != 0)
			{
				%row = $rand($($$->%rows - 1))
				%col = $rand($($$->%cols - 1))
			} 
			$$->%label{%row,%col}->%bIsMine = 1
			# increase the mine count for the adiacent cells
			if(%row > 0)
			{
				$$->%label{$(%row - 1),%col}->%numMines++
				if(%col > 0)$$->%label{$(%row - 1),$(%col - 1)}->%numMines++
				if(%col < ($$->%cols - 1))$$->%label{$(%row - 1),$(%col + 1)}->%numMines++
			}
			if(%row < ($$->%rows - 1))
			{
				$$->%label{$(%row + 1),%col}->%numMines++
				if(%col > 0)$$->%label{$(%row + 1),$(%col - 1)}->%numMines++
				if(%col < ($$->%cols - 1))$$->%label{$(%row + 1),$(%col + 1)}->%numMines++
			}
			if(%col > 0)$$->%label{%row,$(%col - 1)}->%numMines++
			if(%col < ($$->%cols - 1))$$->%label{%row,$(%col + 1)}->%numMines++
		}
	}

	# A mine label was pressed!
	# This function is called by our children minelabel objects
	# and the parameter passed is the minelabel reference
	mineLabelPressed($0 = mine label object that has been pressed)
	{
		# Is is a mine ?
		if($0->%bIsMine)
		{
			# Yes , a mine :(
			# Game over
			$0->$setFrameStyle(WinPanel,Sunken)
			$0->$setText("*")
		} else {
			# Not a mine.. discover the adiacent cells
			# We pass the minelabel reference
			$$->$discoverCells($0)
		}
	}

	# This function is recursive: it discovers the adjacent cells
	# that are not mines
	discoverCells($0 = mine label that has to be discovered)
	{
		# If it is a mine ,then do not discover it
		if($0->%bIsMine)return;
		# If it is already discovered , return too
		if($0->%bIsDiscovered)return;
		# Ok.. this is discovered
		$0->%bIsDiscovered = 1
		$0->$setFrameStyle(WinPanel,Sunken)
		# If this cell has adjacent mines then show their number and return
		if($0->%numMines > 0)$0->$setText($0->%numMines)
		else {
			# There are no adjacent mines : discover the cells recursively
			# This block of code is similar to the one used in dropping the bombs around
			if($0->%row > 0)
			{
				# Discover the cells in the row above
				$$->$discoverCells($$->%label{$($0->%row - 1),$0->%col})
				if($0->%col > 0)$$->$discoverCells($$->%label{$($0->%row - 1),$($0->%col - 1)})
				if($0->%col < ($$->%cols - 1))$$->$discoverCells($$->%label{$($0->%row - 1),$($0->%col + 1)})
			}
			if($0->%row < ($$->%rows - 1))
			{
				# Discover the cells in the row below
				$$->$discoverCells($$->%label{$($0->%row + 1),$0->%col})
				if($0->%col > 0)$$->$discoverCells($$->%label{$($0->%row + 1),$($0->%col - 1)})
				if($0->%col < ($$->%cols - 1))$$->$discoverCells($$->%label{$($0->%row + 1),$($0->%col + 1)})
			}
			# Discover on the left and right
			if($0->%col > 0)$$->$discoverCells($$->%label{$0->%row,$($0->%col - 1)})
			if($0->%col < ($$->%cols - 1))$$->$discoverCells($$->%label{$0->%row,$($0->%col + 1)})
		}
	}

}

%m = $new(minesweepermain)
%m->$show()