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+## noVNC: HTML5 VNC Client
+
+
+### Description
+
+noVNC is a VNC client implemented using HTML5 technologies,
+specifically Canvas and WebSockets (supports 'wss://' encryption).
+noVNC is licensed under the
+[LGPLv3](http://www.gnu.org/licenses/lgpl.html).
+
+Special thanks to [Sentry Data Systems](http://www.sentryds.com) for
+sponsoring ongoing development of this project (and for employing me).
+
+There are many companies/projects that have integrated noVNC into
+their products including: [Sentry Data Systems](http://www.sentryds.com), [Ganeti Web Manager](http://code.osuosl.org/projects/ganeti-webmgr), [Archipel](http://archipelproject.org), [openQRM](http://www.openqrm.com/), [OpenNode](http://www.opennodecloud.com/), [OpenStack](http://www.openstack.org), [Broadway (HTML5 GDK/GTK+ backend)](http://blogs.gnome.org/alexl/2011/03/15/gtk-html-backend-update/), [OpenNebula](http://opennebula.org/), [CloudSigma](http://www.cloudsigma.com/), [Zentyal (formerly eBox)](http://www.zentyal.org/), and [SlapOS](http://www.slapos.org). See [this wiki page](https://github.com/kanaka/noVNC/wiki/ProjectsCompanies-using-noVNC) for more info and links.
+
+Notable commits, announcements and news are posted to
+@<a href="http://www.twitter.com/noVNC">noVNC</a>
+
+
+### Screenshots
+
+Running in Chrome before and after connecting:
+
+<img src="http://kanaka.github.com/noVNC/img/noVNC-5.png" width=400>&nbsp;<img src="http://kanaka.github.com/noVNC/img/noVNC-7.jpg" width=400>
+
+See more screenshots <a href="http://kanaka.github.com/noVNC/screenshots.html">here</a>.
+
+
+### Browser Requirements
+
+* HTML5 Canvas (with createImageData): Chrome, Firefox 3.6+, iOS
+ Safari, Opera 11+, Internet Explorer 9+, etc.
+
+* HTML5 WebSockets: For browsers that do not have builtin
+ WebSockets support, the project includes
+ <a href="http://github.com/gimite/web-socket-js">web-socket-js</a>,
+ a WebSockets emulator using Adobe Flash. iOS 4.2+ has built-in
+ WebSocket support.
+
+* Fast Javascript Engine: noVNC avoids using new Javascript
+ functionality so it will run on older browsers, but decode and
+ rendering happen in Javascript, so a slow Javascript engine will
+ mean noVNC is painfully slow.
+
+* I maintain a more detailed browser compatibility list <a
+ href="https://github.com/kanaka/noVNC/wiki/Browser-support">here</a>.
+
+
+### Server Requirements
+
+Unless you are using a VNC server with support for WebSockets
+connections (only my [fork of libvncserver](http://github.com/kanaka/libvncserver)
+currently), you need to use a WebSockets to TCP socket proxy. There is
+a python proxy included ('websockify'). One advantage of using the
+proxy is that it has builtin support for SSL/TLS encryption (i.e.
+"wss://").
+
+There a few reasons why a proxy is required:
+
+ 1. WebSockets is not a pure socket protocol. There is an initial HTTP
+ like handshake to allow easy hand-off by web servers and allow
+ some origin policy exchange. Also, each WebSockets frame begins
+ with 0 ('\x00') and ends with 255 ('\xff').
+
+ 2. Javascript itself does not have the ability to handle pure byte
+ arrays. The python proxy encodes the data as base64 so that the
+ Javascript client can decode the data as an integer array.
+
+
+### Quick Start
+
+* Use the launch script to start a mini-webserver and the WebSockets
+ proxy (websockify). The `--vnc` option is used to specify the location of
+ a running VNC server:
+
+ `./utils/launch.sh --vnc localhost:5901`
+
+* Point your browser to the cut-and-paste URL that is output by the
+ launch script. Enter a password if the VNC server has one
+ configured. Hit the Connect button and enjoy!
+
+
+### Other Pages
+
+* [Advanced Usage](https://github.com/kanaka/noVNC/wiki/Advanced-usage). Generating an SSL
+ certificate, starting a VNC server, advanced websockify usage, etc.
+
+* [Integrating noVNC](https://github.com/kanaka/noVNC/wiki/Integration) into existing projects.
+
+* [Troubleshooting noVNC](https://github.com/kanaka/noVNC/wiki/Troubleshooting) problems.
+
+