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author | Darrell Anderson <humanreadable@yahoo.com> | 2012-05-10 14:59:31 -0500 |
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committer | Darrell Anderson <humanreadable@yahoo.com> | 2012-05-10 14:59:31 -0500 |
commit | fb2d8fe3864dfb57fef67f50cf57da2b5d70599a (patch) | |
tree | 4cdbab7412d43618aa7bb608bd10c3608806b279 /templates | |
parent | 4ff6a82b0a192d224100ac8526c19e1b52ede0e6 (diff) | |
download | pytde-fb2d8fe3864dfb57fef67f50cf57da2b5d70599a.tar.gz pytde-fb2d8fe3864dfb57fef67f50cf57da2b5d70599a.zip |
Branding cleanup: KDE menu -> TDE menu.
Diffstat (limited to 'templates')
-rw-r--r-- | templates/annotated/menuapp3.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/templates/annotated/menuapp3.py b/templates/annotated/menuapp3.py index ce6eb27..a5f198d 100644 --- a/templates/annotated/menuapp3.py +++ b/templates/annotated/menuapp3.py @@ -93,7 +93,7 @@ class MainWin (KMainWindow): # code will create menu/toolbar items and place them *automatically* # if you defined the KStdActions as below. In fact, you can't override # this behavior using KStdActions - if you want menus to be "non-standard" - # KDE menus (eg 'Cut' in the 'File' menu), you'll need to create your + # TDE menus (eg 'Cut' in the 'File' menu), you'll need to create your # actions from KAction instead of KStdAction. Obviously it makes more # sense to use the mechanism provided to produce consistent menus and # toolbars. You can "unplug" items if, for example, you don't want them |