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authorDarrell Anderson <humanreadable@yahoo.com>2012-05-10 14:59:31 -0500
committerDarrell Anderson <humanreadable@yahoo.com>2012-05-10 14:59:31 -0500
commitfb2d8fe3864dfb57fef67f50cf57da2b5d70599a (patch)
tree4cdbab7412d43618aa7bb608bd10c3608806b279 /templates
parent4ff6a82b0a192d224100ac8526c19e1b52ede0e6 (diff)
downloadpytde-fb2d8fe3864dfb57fef67f50cf57da2b5d70599a.tar.gz
pytde-fb2d8fe3864dfb57fef67f50cf57da2b5d70599a.zip
Branding cleanup: KDE menu -> TDE menu.
Diffstat (limited to 'templates')
-rw-r--r--templates/annotated/menuapp3.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/templates/annotated/menuapp3.py b/templates/annotated/menuapp3.py
index ce6eb27..a5f198d 100644
--- a/templates/annotated/menuapp3.py
+++ b/templates/annotated/menuapp3.py
@@ -93,7 +93,7 @@ class MainWin (KMainWindow):
# code will create menu/toolbar items and place them *automatically*
# if you defined the KStdActions as below. In fact, you can't override
# this behavior using KStdActions - if you want menus to be "non-standard"
- # KDE menus (eg 'Cut' in the 'File' menu), you'll need to create your
+ # TDE menus (eg 'Cut' in the 'File' menu), you'll need to create your
# actions from KAction instead of KStdAction. Obviously it makes more
# sense to use the mechanism provided to produce consistent menus and
# toolbars. You can "unplug" items if, for example, you don't want them