A signal may be either a Qt signal (specified using SIGNAL()) or a Python signal (specified using PYSIGNAL()).
A slot can be either a Python callable object, a Qt signal (specified using SIGNAL()), a Python signal (specified using PYSIGNAL()), or a Qt slot (specified using SLOT()).
You connect signals to slots (and other signals) as you would from C++. For example:
QObject.connect(a,SIGNAL("QtSig()"),pyFunction) QObject.connect(a,SIGNAL("QtSig()"),pyClass.pyMethod) QObject.connect(a,SIGNAL("QtSig()"),PYSIGNAL("PySig")) QObject.connect(a,SIGNAL("QtSig()"),SLOT("QtSlot()")) QObject.connect(a,PYSIGNAL("PySig"),pyFunction) QObject.connect(a,PYSIGNAL("PySig"),pyClass.pyMethod) QObject.connect(a,PYSIGNAL("PySig"),SIGNAL("QtSig()")) QObject.connect(a,PYSIGNAL("PySig"),SLOT("QtSlot()")) |
When a slot is a Python method that corresponds to a Qt slot then a signal can be connected to either the Python method or the Qt slot. The following connections achieve the same effect.
sbar = QScrollBar() lcd = QLCDNumber() QObject.connect(sbar,SIGNAL("valueChanged(int)"),lcd.display) QObject.connect(sbar,SIGNAL("valueChanged(int)"),lcd,SLOT("display(int)")) |
The difference is that the second connection is made at the C++ level and is more efficient.
Disconnecting signals works in exactly the same way.
Any instance of a class that is derived from the QObject class can emit a signal using the emit method. This takes two arguments. The first is the Python or Qt signal, the second is a Python tuple which are the arguments to the signal. For example:
a.emit(SIGNAL("clicked()"),()) a.emit(PYSIGNAL("pySig"),("Hello","World")) |
Qt allows a signal to be connected to a slot that requires fewer arguments than the signal passes. The extra arguments are quietly discarded. Python slots can be used in the same way.
The C++ declarations for menu items or KActions are similar to these examples:
int QMenuData::insertItem (const QString & text, const QObject * receiver, const char * member, int accel = 0, int id = -1, int index = -1 ) KAction ( const QString& text, int accel, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ) |
Notice the "const QObject* receiver, const char* slot" parameters for each declaration.
In PyKDE, these two parameters are replaced with a SINGLE parameter that specifies the slot to be connected to the menu item, toolbar button or KAction:
p = insertItem ("Open", self.slotOpen, 0, -1, -1) action = KAction ("Open", 0, self.slotOpen, None, 0) |
This substitution applies to appropriate methods in KStdAction, KAction and related subclasses, KAccelMenu and KToolBar