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//
// Copyright 2006 Jim Bublitz <jbublitz@nwinternet.com>
// Earlier copyrights 1998 - 2005 Jim Bublitz and/or Phil Thompson
// may also apply
// Generated by preSip
// module tdefx version KDE 3.5.3
// This software is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this library; see the file COPYING.
// If not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
class KImageEffect
{
%TypeHeaderCode
#include <kimageeffect.h>
%End
public:
enum GradientType
{
VerticalGradient,
HorizontalGradient,
DiagonalGradient,
CrossDiagonalGradient,
PyramidGradient,
RectangleGradient,
PipeCrossGradient,
EllipticGradient
};
enum RGBComponent
{
Red,
Green,
Blue,
Gray,
All
};
enum Lighting
{
NorthLite,
NWLite,
WestLite,
SWLite,
SouthLite,
SELite,
EastLite,
NELite
};
enum ModulationType
{
Intensity,
Saturation,
HueShift,
Contrast
};
enum NoiseType
{
UniformNoise,
GaussianNoise,
MultiplicativeGaussianNoise,
ImpulseNoise,
LaplacianNoise,
PoissonNoise
};
enum RotateDirection
{
Rotate90,
Rotate180,
Rotate270
};
%If ( KDE_3_3_0 - )
enum BumpmapType
{
Linear,
Spherical,
Sinuosidal
};
%End
static QImage gradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 3);
static QImage unbalancedGradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 100, int = 100, int = 3);
static QImage& blend (const QColor&, QImage&, float);
static QImage& blend (QImage&, QImage&, float);
static QImage& blend (QImage&, float, const QColor&, KImageEffect::GradientType, bool = 0);
static QImage& blend (QImage&, QImage&, KImageEffect::GradientType, int = 100, int = 100);
static QImage& blend (QImage&, QImage&, QImage&, KImageEffect::RGBComponent);
static bool blend (const QImage&, const QImage&, QImage&);
static bool blend (int& /In, Out/, int& /In, Out/, const QImage&, const QImage&, QImage&);
static bool blendOnLower (int, int, const QImage&, const QImage&);
%If ( KDE_3_2_0 - )
static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&);
static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&, float);
enum Disposition
{
NoImage,
Centered,
Tiled,
CenterTiled,
CenteredMaxpect,
TiledMaxpect,
Scaled,
CenteredAutoFit
};
static QRect computeDestinationRect (const QSize&, KImageEffect::Disposition, QImage&);
static void blendOnLower (QImage&, QImage&, KImageEffect::Disposition, float);
%End
static QImage& channelIntensity (QImage&, float, KImageEffect::RGBComponent);
static QImage& fade (QImage&, float, const QColor&);
static QImage& flatten (QImage&, const QColor&, const QColor&, int = 0);
static QImage& hash (QImage&, KImageEffect::Lighting = NorthLite , uint = 0);
static QImage& intensity (QImage&, float);
static QImage& modulate (QImage&, QImage&, bool, KImageEffect::ModulationType, int, KImageEffect::RGBComponent);
static QImage& toGray (QImage&, bool = 0);
static QImage& desaturate (QImage&, float = 0.3);
static QImage& contrast (QImage&, int);
//ig static QImage& dither (QImage&, const QColor*, int);
static QImage& selectedImage (QImage&, const QColor&);
static void contrastHSV (QImage&, bool = 1);
static void normalize (QImage&);
static void equalize (QImage&);
static void threshold (QImage&, uint = 128);
static void solarize (QImage&, double = 50.0);
%If ( KDE_3_2_0 - )
static QImage emboss (QImage&, double, double);
%End
static QImage emboss (QImage&);
static QImage despeckle (QImage&);
%If ( KDE_3_2_0 - )
static QImage charcoal (QImage&, double, double);
%End
static QImage charcoal (QImage&, double = 50.0);
static QImage rotate (QImage&, KImageEffect::RotateDirection);
static QImage sample (QImage&, int, int);
static QImage addNoise (QImage&, KImageEffect::NoiseType = GaussianNoise );
%If ( KDE_3_2_0 - )
static QImage blur (QImage&, double, double);
%End
static QImage blur (QImage&, double = 50.0);
static QImage edge (QImage&, double = 50.0);
static QImage implode (QImage&, double = 30.0, uint = -1);
%If ( KDE_3_2_0 - )
static QImage oilPaintConvolve (QImage&, double);
%End
static QImage oilPaint (QImage&, int = 3);
%If ( KDE_3_2_0 - )
static QImage sharpen (QImage&, double, double);
%End
static QImage sharpen (QImage&, double = 30.0);
static QImage spread (QImage&, uint = 3);
static QImage shade (QImage&, bool = 1, double = 30.0, double = 30.0);
static QImage swirl (QImage&, double = 50.0, uint = -1);
static QImage wave (QImage&, double = 25.0, double = 150.0, uint = -1);
%If ( KDE_3_3_0 - )
static QImage bumpmap (QImage&, QImage&, double, double, int, int, int, int, int, bool, bool, KImageEffect::BumpmapType, bool);
%End
}; // class KImageEffect
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