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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /examples/demo/qasteroids/sprites | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'examples/demo/qasteroids/sprites')
169 files changed, 282 insertions, 0 deletions
diff --git a/examples/demo/qasteroids/sprites/.pbm b/examples/demo/qasteroids/sprites/.pbm new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/examples/demo/qasteroids/sprites/.pbm diff --git a/examples/demo/qasteroids/sprites/bits/bits.ini b/examples/demo/qasteroids/sprites/bits/bits.ini new file mode 100644 index 0000000..cb2976f --- /dev/null +++ b/examples/demo/qasteroids/sprites/bits/bits.ini @@ -0,0 +1,9 @@ +Cyclic_Animation=On +Width=12 +Height=12 +Final_frame=16 ;; NR_ROTS +Antialias=On +Output_Alpha=On +Output_to_File=On +Output_File_Type=n +Input_File_Name=bits.pov diff --git a/examples/demo/qasteroids/sprites/bits/bits.pov b/examples/demo/qasteroids/sprites/bits/bits.pov new file mode 100644 index 0000000..9be7ccb --- /dev/null +++ b/examples/demo/qasteroids/sprites/bits/bits.pov @@ -0,0 +1,31 @@ + +#version 3.0 +global_settings { assumed_gamma 2.0 } + +#include "colors.inc" +#include "textures.inc" +#include "metals.inc" + +camera { + location <15, -15, -100> + look_at <0, 0, 0> +} + +light_source { <50, 50, -50> colour White } +light_source { <0, 0, -50> colour White } + +prism { + linear_sweep + linear_spline + 0, + 0.2, + 5, + <2, 0>, <0, 2>, <-1, 1>, <0, -3>, <2, 0> + texture { T_Silver_2A } + + rotate <360*clock, 50, 30> + scale <20, 20, 20> +} + + + diff --git a/examples/demo/qasteroids/sprites/bits/bits0000.png b/examples/demo/qasteroids/sprites/bits/bits0000.png Binary files differnew file mode 100644 index 0000000..5ec9d02 --- /dev/null +++ b/examples/demo/qasteroids/sprites/bits/bits0000.png diff --git a/examples/demo/qasteroids/sprites/bits/bits0001.png b/examples/demo/qasteroids/sprites/bits/bits0001.png Binary files differnew file mode 100644 index 0000000..07b4012 --- /dev/null +++ b/examples/demo/qasteroids/sprites/bits/bits0001.png diff --git a/examples/demo/qasteroids/sprites/bits/bits0002.png b/examples/demo/qasteroids/sprites/bits/bits0002.png Binary files differnew file mode 100644 index 0000000..8333792 --- /dev/null +++ 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differnew file mode 100644 index 0000000..121ec9c --- /dev/null +++ b/examples/demo/qasteroids/sprites/powerups/teleport.png diff --git a/examples/demo/qasteroids/sprites/rock1/rock1.ini b/examples/demo/qasteroids/sprites/rock1/rock1.ini new file mode 100644 index 0000000..e42fc76 --- /dev/null +++ b/examples/demo/qasteroids/sprites/rock1/rock1.ini @@ -0,0 +1,9 @@ +Cyclic_Animation=On +Width=48 +Height=48 +Final_frame=32 ;; NR_ROTS +Antialias=On +Output_Alpha=On +Output_to_File=On +Output_File_Type=n +Input_File_Name=rock1.pov diff --git a/examples/demo/qasteroids/sprites/rock1/rock1.pov b/examples/demo/qasteroids/sprites/rock1/rock1.pov new file mode 100644 index 0000000..58298c0 --- /dev/null +++ b/examples/demo/qasteroids/sprites/rock1/rock1.pov @@ -0,0 +1,26 @@ +#include "colors.inc" +#include "shapes.inc" +#include "textures.inc" +// #include "stones.inc" + +camera { + location <2,2,-6> + up <0, 1, 0> +// right <4/3, 0, 0> + look_at <0,0,0> +} + +object { light_source { <10, 5, 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+Output_File_Type=n +Input_File_Name=rock2.pov diff --git a/examples/demo/qasteroids/sprites/rock2/rock2.pov b/examples/demo/qasteroids/sprites/rock2/rock2.pov new file mode 100644 index 0000000..2f37a20 --- /dev/null +++ b/examples/demo/qasteroids/sprites/rock2/rock2.pov @@ -0,0 +1,26 @@ +#include "colors.inc" +#include "shapes.inc" +#include "textures.inc" +// #include "stones.inc" + +camera { + location <2,2,-6> + up <0, 1, 0> +// right <4/3, 0, 0> + look_at <0,0,0> +} + +object { light_source { <10, 5, -5> color red 1.1 green 1.1 blue 1.0 } } + +#declare Rock = +mesh { + #include "rock.inc" /* collection of triangle or smooth_triangle data */ +} + +object { + Rock + texture { pigment {White} } + scale 1.9 + rotate <60, 30, 360*clock> +} + diff --git a/examples/demo/qasteroids/sprites/rock2/rock20000.png b/examples/demo/qasteroids/sprites/rock2/rock20000.png Binary files differnew file mode 100644 index 0000000..5cb52bb --- /dev/null +++ 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a/examples/demo/qasteroids/sprites/ship/ship.pov b/examples/demo/qasteroids/sprites/ship/ship.pov new file mode 100644 index 0000000..8f185cd --- /dev/null +++ b/examples/demo/qasteroids/sprites/ship/ship.pov @@ -0,0 +1,128 @@ + +#version 3.0 +global_settings { assumed_gamma 2.0 } + +#include "colors.inc" +#include "textures.inc" +#include "metals.inc" + +camera { + orthographic + up <0, 130, 0> + right <130, 0, 0> + location <0, 0, -130> + look_at <0, 0, 0> +} + +light_source { <50, 25, -25> colour White } +light_source { <0, 0, -100> colour Gray80 } + +#declare ShipColor = color red 1.0 green 1.0 blue 0.9 + +#declare BaseTexture = +texture { + pigment { ShipColor } +} + +#declare Grubby = +texture { + pigment { + bozo + color_map { + [0.0 color rgbt <1, 1, 1, 1>] + [0.8 color rgbt <0.9, 0.9, 0.9, 0.5>] + [1.0 color rgbt <0.8, 0.8, 0.8, 0.5>] + } + turbulence 2.0 + scale 3 + } +} + +#declare ShipTexture = +texture { BaseTexture } +texture { Grubby } + +union { + cone { + <12, 0, 0>, 0.5 + <11, 0, 0>, 1.0 + texture { ShipTexture } + } + cone { + <11, 0, 0>, 1.0 + <8, 0, 0>, 2.0 + texture { ShipTexture } + } + cone { + <8, 0, 0>, 2.0 + <3.5, 0, 0>, 3.8 + texture { ShipTexture } + } + difference { + cone { + <8, 0, -0.01>, 2.0 + <3.5, 0, -0.01>, 3.8 + pigment { color Gray20 } + } + box { + <9, -4.0, -3.7>, + <2, 4.0, 10> + rotate <0, -18, 0> + } + box { + <6.5, -4.0, -8>, + <10, 4.0, 8> + } + box { + <2, -4.0, -8>, + <4.5, 4.0, 8> + } + } + cone { + <3.5, 0, 0>, 3.8 + <2, 0, 0>, 4.0 + texture { ShipTexture } + } + cylinder { + <2, 0, 0>, + <-9, 0, 0>, + 4.0 + texture { ShipTexture } + } + cone { + <-9, 0, 0>, 4.0 + <-10, 0, 0>, 3.5 + texture { ShipTexture } + } + prism { + linear_sweep + linear_spline + 0, + 0.5, + 4, + <7.5, 0>, <-7.5, 10>, <-7.5, -10>, <7.5, 0> + rotate <90, 0, 0> + texture { T_Silver_2A } + texture { ShipTexture } + } + prism { + linear_sweep + linear_spline + -0.5, + 0.5, + 4, + <4, 0>, <-7.5, 5>, <-7.5, -5>, <4, 0> + pigment { color White } + } 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