From bd0f3345a938b35ce6a12f6150373b0955b8dd12 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 10 Jul 2011 15:24:15 -0500 Subject: Add Qt3 development HEAD version --- src/opengl/qgl_x11_p.h | 197 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 197 insertions(+) create mode 100644 src/opengl/qgl_x11_p.h (limited to 'src/opengl/qgl_x11_p.h') diff --git a/src/opengl/qgl_x11_p.h b/src/opengl/qgl_x11_p.h new file mode 100644 index 0000000..323fca1 --- /dev/null +++ b/src/opengl/qgl_x11_p.h @@ -0,0 +1,197 @@ +/**************************************************************************** +** +** Definitions needed for resolving GL/GLX symbols using dlopen() +** under X11. +** +** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. +** +** This file is part of the OpenGL module of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing requirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** Licensees holding valid Qt Commercial licenses may use this file in +** accordance with the Qt Commercial License Agreement provided with +** the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +#ifndef QGL_P_H +#define QGL_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. This header file may +// change from version to version without notice, or even be +// removed. +// +// We mean it. +// +// + +#ifdef QT_DLOPEN_OPENGL +// resolve the GL symbols we use ourselves +bool qt_resolve_gl_symbols(bool = TRUE); +extern "C" { +// GL symbols +typedef void (*_glCallLists)( GLsizei n, GLenum type, const GLvoid *lists ); +typedef void (*_glClearColor)( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); +typedef void (*_glClearIndex)( GLfloat c ); +typedef void (*_glColor3ub)( GLubyte red, GLubyte green, GLubyte blue ); +typedef void (*_glDeleteLists)( GLuint list, GLsizei range ); +typedef void (*_glDrawBuffer)( GLenum mode ); +typedef void (*_glFlush)( void ); +typedef void (*_glIndexi)( GLint c ); +typedef void (*_glListBase)( GLuint base ); +typedef void (*_glLoadIdentity)( void ); +typedef void (*_glMatrixMode)( GLenum mode ); +typedef void (*_glOrtho)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ); +typedef void (*_glPopAttrib)( void ); +typedef void (*_glPopMatrix)( void ); +typedef void (*_glPushAttrib)( GLbitfield mask ); +typedef void (*_glPushMatrix)( void ); +typedef void (*_glRasterPos2i)( GLint x, GLint y ); +typedef void (*_glRasterPos3d)( GLdouble x, GLdouble y, GLdouble z ); +typedef void (*_glReadPixels)( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); +typedef void (*_glViewport)( GLint x, GLint y, GLsizei width, GLsizei height ); +typedef void (*_glPixelStorei)( GLenum pname, GLint param ); +typedef void (*_glBitmap)( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ); +typedef void (*_glDrawPixels)( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); +typedef void (*_glNewList)( GLuint list, GLenum mode ); +typedef void (*_glGetFloatv)( GLenum pname, GLfloat *params ); +typedef void (*_glGetIntegerv)( GLenum pname, GLint *params ); +typedef void (*_glEndList)( void ); + + +// GLX symbols - should be in the GL lib as well +typedef XVisualInfo* (*_glXChooseVisual)(Display *dpy, int screen, int *attribList); +typedef GLXContext (*_glXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); +typedef GLXPixmap (*_glXCreateGLXPixmap)(Display *dpy, XVisualInfo *vis, Pixmap pixmap); +typedef void (*_glXDestroyContext)(Display *dpy, GLXContext ctx); +typedef void (*_glXDestroyGLXPixmap)(Display *dpy, GLXPixmap pix); +typedef const char* (*_glXGetClientString)(Display *dpy, int name ); +typedef int (*_glXGetConfig)(Display *dpy, XVisualInfo *vis, int attrib, int *value); +typedef Bool (*_glXIsDirect)(Display *dpy, GLXContext ctx); +typedef Bool (*_glXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx); +typedef Bool (*_glXQueryExtension)(Display *dpy, int *errorBase, int *eventBase); +typedef const char* (*_glXQueryExtensionsString)(Display *dpy, int screen); +typedef const char* (*_glXQueryServerString)(Display *dpy, int screen, int name); +typedef void (*_glXSwapBuffers)(Display *dpy, GLXDrawable drawable); +typedef void (*_glXUseXFont)(Font font, int first, int count, int listBase); +typedef void (*_glXWaitX)(void); + +extern _glCallLists qt_glCallLists; +extern _glClearColor qt_glClearColor; +extern _glClearIndex qt_glClearIndex; +extern _glColor3ub qt_glColor3ub; +extern _glDeleteLists qt_glDeleteLists; +extern _glDrawBuffer qt_glDrawBuffer; +extern _glFlush qt_glFlush; +extern _glIndexi qt_glIndexi; +extern _glListBase qt_glListBase; +extern _glLoadIdentity qt_glLoadIdentity; +extern _glMatrixMode qt_glMatrixMode; +extern _glOrtho qt_glOrtho; +extern _glPopAttrib qt_glPopAttrib; +extern _glPopMatrix qt_glPopMatrix; +extern _glPushAttrib qt_glPushAttrib; +extern _glPushMatrix qt_glPushMatrix; +extern _glRasterPos2i qt_glRasterPos2i; +extern _glRasterPos3d qt_glRasterPos3d; +extern _glReadPixels qt_glReadPixels; +extern _glViewport qt_glViewport; +extern _glPixelStorei qt_glPixelStorei; +extern _glBitmap qt_glBitmap; +extern _glDrawPixels qt_glDrawPixels; +extern _glNewList qt_glNewList; +extern _glGetFloatv qt_glGetFloatv; +extern _glGetIntegerv qt_glGetIntegerv; +extern _glEndList qt_glEndList; + +extern _glXChooseVisual qt_glXChooseVisual; +extern _glXCreateContext qt_glXCreateContext; +extern _glXCreateGLXPixmap qt_glXCreateGLXPixmap; +extern _glXDestroyContext qt_glXDestroyContext; +extern _glXDestroyGLXPixmap qt_glXDestroyGLXPixmap; +extern _glXGetClientString qt_glXGetClientString; +extern _glXGetConfig qt_glXGetConfig; +extern _glXIsDirect qt_glXIsDirect; +extern _glXMakeCurrent qt_glXMakeCurrent; +extern _glXQueryExtension qt_glXQueryExtension; +extern _glXQueryExtensionsString qt_glXQueryExtensionsString; +extern _glXQueryServerString qt_glXQueryServerString; +extern _glXSwapBuffers qt_glXSwapBuffers; +extern _glXUseXFont qt_glXUseXFont; +extern _glXWaitX qt_glXWaitX; +}; // extern "C" + +#define glCallLists qt_glCallLists +#define glClearColor qt_glClearColor +#define glClearIndex qt_glClearIndex +#define glColor3ub qt_glColor3ub +#define glDeleteLists qt_glDeleteLists +#define glDrawBuffer qt_glDrawBuffer +#define glFlush qt_glFlush +#define glIndexi qt_glIndexi +#define glListBase qt_glListBase +#define glLoadIdentity qt_glLoadIdentity +#define glMatrixMode qt_glMatrixMode +#define glOrtho qt_glOrtho +#define glPopAttrib qt_glPopAttrib +#define glPopMatrix qt_glPopMatrix +#define glPushAttrib qt_glPushAttrib +#define glPushMatrix qt_glPushMatrix +#define glRasterPos2i qt_glRasterPos2i +#define glRasterPos3d qt_glRasterPos3d +#define glReadPixels qt_glReadPixels +#define glViewport qt_glViewport +#define glPixelStorei qt_glPixelStorei +#define glBitmap qt_glBitmap +#define glDrawPixels qt_glDrawPixels +#define glNewList qt_glNewList +#define glGetFloatv qt_glGetFloatv +#define glGetIntegerv qt_glGetIntegerv +#define glEndList qt_glEndList + +#define glXChooseVisual qt_glXChooseVisual +#define glXCreateContext qt_glXCreateContext +#define glXCreateGLXPixmap qt_glXCreateGLXPixmap +#define glXDestroyContext qt_glXDestroyContext +#define glXDestroyGLXPixmap qt_glXDestroyGLXPixmap +#define glXGetClientString qt_glXGetClientString +#define glXGetConfig qt_glXGetConfig +#define glXIsDirect qt_glXIsDirect +#define glXMakeCurrent qt_glXMakeCurrent +#define glXQueryExtension qt_glXQueryExtension +#define glXQueryExtensionsString qt_glXQueryExtensionsString +#define glXQueryServerString qt_glXQueryServerString +#define glXSwapBuffers qt_glXSwapBuffers +#define glXUseXFont qt_glXUseXFont +#define glXWaitX qt_glXWaitX + +#else +inline bool qt_resolve_gl_symbols(bool = TRUE) { return TRUE; } +#endif // QT_DLOPEN_OPENGL +#endif // QGL_P_H -- cgit v1.2.1