// -*- c-basic-offset: 2 -*- /* This file is a modified version of kled.cpp, which is part of the KDE libraries. The modifications (for "brute-force" antialiasing) were carried out by Chris Cannam, April 2004. Copyright (C) 1998 J�rg Habenicht (j.habenicht@europemail.com) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /************************************************************************* * $Id: rgled.cpp 6694 2005-07-17 11:42:36Z cannam $ * * $Log$ * Revision 1.2 2005/07/17 11:42:36 cannam * * fixes from stg branch: * - fix failure to recolour led when switching track from audio to midi or vice versa * - fix colour number / menu index confusion in spb colour menu * * Revision 1.1.10.1 2005/07/17 00:00:30 cannam * * * merge across from HEAD to 17/07/2005 * * appearance fixes * * Revision 1.1 2004/04/05 09:54:05 cannam * * * antialiased LEDs * * Revision 1.24 2002/12/16 15:10:03 mkretz * don't use a gray background but rather take the color from the current * colorscheme * * Revision 1.23 2002/03/04 00:51:49 lunakl * Keep BC changes (the patch is almost 100KiB of boring stuff * ... anybody willing to review? ;) ). * * Revision 1.22 2002/02/27 23:15:45 pfeiffer * kapp-- * * Revision 1.21 2002/01/22 10:23:55 hausmann * - minor API fix (don't return a const TQColor object) * * Revision 1.20 2001/10/10 17:40:39 mueller * CVS_SILENT: fixincludes * * Revision 1.19 2001/08/08 14:35:12 hausmann * - removed empty TDEActionCollection::childEvent * - added sizeHint() and minimumSizeHint() methods to KLed, as advised by * Rik in the comment in kled.h * - removed unused mousePressEvent, mouseMoveEvent and mouseReleaseEvent * handlers from KPassDlg * - merged TDEToolBar::insertSeparator() and TDEToolBar::insertLineSeparator() * with their overloaded variants * * Revision 1.18 2001/04/16 22:08:43 pfeiffer * don't assume that the first item of an enum is 0 * * Revision 1.17 2000/09/12 19:15:53 pfeiffer * Stefan Hellwig in cooperation with Joerg Habenicht: * Draw nicer LEDs, especially sunken ones. * * Revision 1.16 2000/08/24 12:44:48 porten * "friend class" patches from Thomas Kunert * * Revision 1.15 2000/08/17 16:44:44 reggie * Don't crash * * Revision 1.14 2000/06/03 01:04:42 gehrmab * * Made drawing routines available for overriding * * Added a parent/name constructor * * Propertyfication * * Revision 1.13 2000/05/08 19:38:49 sschiman * Calling setColor before setting up the private data is a bad idea ;-) * * Revision 1.12 2000/05/07 09:49:57 habenich * provided method to set the factor to dark the LED * precalculated the dark color, is just retrieved at paint events * * Revision 1.11 2000/04/09 16:08:33 habenich * fixed nasty bug #70 disappearing led * reenabled flat and raised led painting * * Revision 1.10 1999/12/25 17:12:18 mirko * Modified Look "round" to "raised", as the others are flat and * sunken. All enums start with uppercase letters now to fit the overall * KDE style. * Implemented raised rectangluar look. * --Mirko. * * Revision 1.9 1999/11/12 21:17:09 antlarr * Fixed some bugs. * Added the possibility to draw a sunk rectangle as the "old" KLedLamp did. * * Revision 1.9 1999/11/11 16:08:15 antlarr * Fixed some bugs. * Added the possibility to draw a sunk rectangle as the "old" KLedLamp did. * * Revision 1.8 1999/11/01 22:03:15 dmuell * fixing all kinds of compile warnings * (unused var, unused argument etc) * * Revision 1.7 1999/10/10 13:34:14 mirko * First merge with KLedLamp that shows a rectangular LED. * It does not yet work reliably. * * Revision 1.6 1999/03/01 23:34:49 kulow * CVS_SILENT ported to TQt 2.0 * * Revision 1.5 1999/02/19 08:52:42 habenich * ID und LOG tags included * * *************************************************************************/ #define PAINT_BENCH #undef PAINT_BENCH #ifdef PAINT_BENCH #include #include #endif #include #include #include #include #include #include "kled.h" class KLed::KLedPrivate { friend class KLed; int dark_factor; TQColor offcolor; TQPixmap *off_map; TQPixmap *on_map; }; KLed::KLed(TQWidget *parent, const char *name) : TQWidget( parent, name), led_state(On), led_look(Raised), led_shape(Circular) { TQColor col(green); d = new KLed::KLedPrivate; d->dark_factor = 300; d->offcolor = col.dark(300); d->off_map = 0; d->on_map = 0; setColor(col); } KLed::KLed(const TQColor& col, TQWidget *parent, const char *name) : TQWidget( parent, name), led_state(On), led_look(Raised), led_shape(Circular) { d = new KLed::KLedPrivate; d->dark_factor = 300; d->offcolor = col.dark(300); d->off_map = 0; d->on_map = 0; setColor(col); //setShape(Circular); } KLed::KLed(const TQColor& col, KLed::State state, KLed::Look look, KLed::Shape shape, TQWidget *parent, const char *name ) : TQWidget(parent, name), led_state(state), led_look(look), led_shape(shape) { d = new KLed::KLedPrivate; d->dark_factor = 300; d->offcolor = col.dark(300); d->off_map = 0; d->on_map = 0; //setShape(shape); setColor(col); } KLed::~KLed() { delete d->off_map; delete d->on_map; delete d; } void KLed::paintEvent(TQPaintEvent *) { #ifdef PAINT_BENCH const int rounds = 1000; TQTime t; t.start(); for (int i = 0; i < rounds; i++) { #endif switch (led_shape) { case Rectangular: switch (led_look) { case Sunken : paintRectFrame(false); break; case Raised : paintRectFrame(true); break; case Flat : paintRect(); break; default : tqWarning("%s: in class KLed: no KLed::Look set", tqApp->argv()[0]); } break; case Circular: switch (led_look) { case Flat : paintFlat(); break; case Raised : paintRound(); break; case Sunken : paintSunken(); break; default: tqWarning("%s: in class KLed: no KLed::Look set", tqApp->argv()[0]); } break; default: tqWarning("%s: in class KLed: no KLed::Shape set", tqApp->argv()[0]); break; } #ifdef PAINT_BENCH } int ready = t.elapsed(); tqWarning("elapsed: %d msec. for %d rounds", ready, rounds); #endif } void KLed::paintFlat() // paint a ROUND FLAT led lamp { TQPainter paint; TQColor color; TQBrush brush; TQPen pen; // Initialize coordinates, width, and height of the LED // int width = this->width(); // Make sure the LED is round! if (width > this->height()) width = this->height(); width -= 2; // leave one pixel border if (width < 0) width = 0; // start painting widget // paint.begin( this ); // Set the color of the LED according to given parameters color = ( led_state ) ? led_color : d->offcolor; // Set the brush to SolidPattern, this fills the entire area // of the ellipse which is drawn with a thin grey "border" (pen) brush.setStyle( Qt::SolidPattern ); brush.setColor( color ); pen.setWidth( 1 ); color = colorGroup().dark(); pen.setColor( color ); // Set the pen accordingly paint.setPen( pen ); // Select pen for drawing paint.setBrush( brush ); // Assign the brush to the painter // Draws a "flat" LED with the given color: paint.drawEllipse( 1, 1, width, width ); paint.end(); // // painting done } void KLed::paintRound() // paint a ROUND RAISED led lamp { TQPainter paint; TQColor color; TQBrush brush; TQPen pen; // Initialize coordinates, width, and height of the LED int width = this->width(); // Make sure the LED is round! if (width > this->height()) width = this->height(); width -= 2; // leave one pixel border if (width < 0) width = 0; // start painting widget // paint.begin( this ); // Set the color of the LED according to given parameters color = ( led_state ) ? led_color : d->offcolor; // Set the brush to SolidPattern, this fills the entire area // of the ellipse which is drawn first brush.setStyle( Qt::SolidPattern ); brush.setColor( color ); paint.setBrush( brush ); // Assign the brush to the painter // Draws a "flat" LED with the given color: paint.drawEllipse( 1, 1, width, width ); // Draw the bright light spot of the LED now, using modified "old" // painter routine taken from TDEUI�s KLed widget: // Setting the new width of the pen is essential to avoid "pixelized" // shadow like it can be observed with the old LED code pen.setWidth( 2 ); // shrink the light on the LED to a size about 2/3 of the complete LED int pos = width / 5 + 1; int light_width = width; light_width *= 2; light_width /= 3; // Calculate the LED�s "light factor": int light_quote = (130 * 2 / (light_width ? light_width : 1)) + 100; // Now draw the bright spot on the LED: while (light_width) { color = color.light( light_quote ); // make color lighter pen.setColor( color ); // set color as pen color paint.setPen( pen ); // select the pen for drawing paint.drawEllipse( pos, pos, light_width, light_width ); // draw the ellipse (circle) light_width--; if (!light_width) break; paint.drawEllipse( pos, pos, light_width, light_width ); light_width--; if (!light_width) break; paint.drawEllipse( pos, pos, light_width, light_width ); pos++; light_width--; } // Drawing of bright spot finished, now draw a thin grey border // around the LED; it looks nicer that way. We do this here to // avoid that the border can be erased by the bright spot of the LED pen.setWidth( 1 ); color = colorGroup().dark(); pen.setColor( color ); // Set the pen accordingly paint.setPen( pen ); // Select pen for drawing brush.setStyle( Qt::NoBrush ); // Switch off the brush paint.setBrush( brush ); // This avoids filling of the ellipse paint.drawEllipse( 1, 1, width, width ); paint.end(); // // painting done } void KLed::paintSunken() // paint a ROUND SUNKEN led lamp { TQPainter paint; TQColor color; TQBrush brush; TQPen pen; // First of all we want to know what area should be updated // Initialize coordinates, width, and height of the LED int width = this->width(); // Make sure the LED is round! if (width > this->height()) width = this->height(); width -= 2; // leave one pixel border if (width < 0) width = 0; // maybe we could stop HERE, if width <=0 ? int scale = 1; TQPixmap *tmpMap = 0; bool smooth = true; if (smooth) { if (led_state) { if (d->on_map) { paint.begin(this); paint.drawPixmap(0, 0, *d->on_map); paint.end(); return ; } } else { if (d->off_map) { paint.begin(this); paint.drawPixmap(0, 0, *d->off_map); paint.end(); return ; } } scale = 3; width *= scale; tmpMap = new TQPixmap(width, width); tmpMap->fill(paletteBackgroundColor()); paint.begin(tmpMap); } else { paint.begin(this); } // Set the color of the LED according to given parameters color = ( led_state ) ? led_color : d->offcolor; // Set the brush to SolidPattern, this fills the entire area // of the ellipse which is drawn first brush.setStyle( Qt::SolidPattern ); brush.setColor( color ); paint.setBrush( brush ); // Assign the brush to the painter // Draws a "flat" LED with the given color: paint.drawEllipse( scale, scale, width - scale*2, width - scale*2 ); // Draw the bright light spot of the LED now, using modified "old" // painter routine taken from TDEUI�s KLed widget: // Setting the new width of the pen is essential to avoid "pixelized" // shadow like it can be observed with the old LED code pen.setWidth( 2 * scale ); // shrink the light on the LED to a size about 2/3 of the complete LED int pos = width / 5 + 1; int light_width = width; light_width *= 2; light_width /= 3; // Calculate the LED�s "light factor": int light_quote = (130 * 2 / (light_width ? light_width : 1)) + 100; // Now draw the bright spot on the LED: while (light_width) { color = color.light( light_quote ); // make color lighter pen.setColor( color ); // set color as pen color paint.setPen( pen ); // select the pen for drawing paint.drawEllipse( pos, pos, light_width, light_width ); // draw the ellipse (circle) light_width--; if (!light_width) break; paint.drawEllipse( pos, pos, light_width, light_width ); light_width--; if (!light_width) break; paint.drawEllipse( pos, pos, light_width, light_width ); pos++; light_width--; } // Drawing of bright spot finished, now draw a thin border // around the LED which resembles a shadow with light coming // from the upper left. pen.setWidth( 2 * scale + 1 ); // ### shouldn't this value be smaller for smaller LEDs? brush.setStyle( Qt::NoBrush ); // Switch off the brush paint.setBrush( brush ); // This avoids filling of the ellipse // Set the initial color value to colorGroup().light() (bright) and start // drawing the shadow border at 45� (45*16 = 720). int angle = -720; color = colorGroup().light(); for ( int arc = 120; arc < 2880; arc += 240 ) { pen.setColor( color ); paint.setPen( pen ); int w = width - pen.width() / 2 - scale + 1; paint.drawArc( pen.width() / 2, pen.width() / 2, w, w, angle + arc, 240 ); paint.drawArc( pen.width() / 2, pen.width() / 2, w, w, angle - arc, 240 ); color = color.dark( 110 ); //FIXME: this should somehow use the contrast value } // end for ( angle = 720; angle < 6480; angle += 160 ) paint.end(); // // painting done if (smooth) { TQPixmap *&dest = led_state ? d->on_map : d->off_map; TQImage i = tmpMap->convertToImage(); width /= 3; i = i.smoothScale(width, width); delete tmpMap; dest = new TQPixmap(i); paint.begin(this); paint.drawPixmap(0, 0, *dest); paint.end(); } } void KLed::paintRect() { TQPainter painter(this); TQBrush lightBrush(led_color); TQBrush darkBrush(d->offcolor); TQPen pen(led_color.dark(300)); int w = width(); int h = height(); // ----- switch (led_state) { case On: painter.setBrush(lightBrush); painter.drawRect(0, 0, w, h); break; case Off: painter.setBrush(darkBrush); painter.drawRect(0, 0, w, h); painter.setPen(pen); painter.drawLine(0, 0, w, 0); painter.drawLine(0, h - 1, w, h - 1); // Draw verticals int i; for (i = 0; i < w; i += 4 /* dx */) painter.drawLine(i, 1, i, h - 1); break; default: break; } } void KLed::paintRectFrame(bool raised) { TQPainter painter(this); TQBrush lightBrush(led_color); TQBrush darkBrush(d->offcolor); int w = width(); int h = height(); TQColor black = TQt::black; TQColor white = TQt::white; // ----- if (raised) { painter.setPen(white); painter.drawLine(0, 0, 0, h - 1); painter.drawLine(1, 0, w - 1, 0); painter.setPen(black); painter.drawLine(1, h - 1, w - 1, h - 1); painter.drawLine(w - 1, 1, w - 1, h - 1); painter.fillRect(1, 1, w - 2, h - 2, (led_state == On) ? lightBrush : darkBrush); } else { painter.setPen(black); painter.drawRect(0, 0, w, h); painter.drawRect(0, 0, w - 1, h - 1); painter.setPen(white); painter.drawRect(1, 1, w - 1, h - 1); painter.fillRect(2, 2, w - 4, h - 4, (led_state == On) ? lightBrush : darkBrush); } } KLed::State KLed::state() const { return led_state; } KLed::Shape KLed::shape() const { return led_shape; } TQColor KLed::color() const { return led_color; } KLed::Look KLed::look() const { return led_look; } void KLed::setState( State state ) { if (led_state != state) { led_state = state; update(); } } void KLed::toggleState() { led_state = (led_state == On) ? Off : On; // setColor(led_color); update(); } void KLed::setShape(KLed::Shape s) { if (led_shape != s) { led_shape = s; update(); } } void KLed::setColor(const TQColor& col) { if (led_color != col) { led_color = col; d->offcolor = col.dark(d->dark_factor); delete d->on_map; d->on_map = 0; delete d->off_map; d->off_map = 0; update(); } } void KLed::setDarkFactor(int darkfactor) { if (d->dark_factor != darkfactor) { d->dark_factor = darkfactor; d->offcolor = led_color.dark(darkfactor); update(); } } int KLed::darkFactor() const { return d->dark_factor; } void KLed::setLook( Look look ) { if (led_look != look) { led_look = look; update(); } } void KLed::toggle() { toggleState(); } void KLed::on() { setState(On); } void KLed::off() { setState(Off); } TQSize KLed::sizeHint() const { return TQSize(16, 16); } TQSize KLed::minimumSizeHint() const { return TQSize(16, 16 ); } void KLed::virtual_hook( int, void* ) { /*BASE::virtual_hook( id, data );*/ }