// -*- c-basic-offset: 4 -*- /* Rosegarden A sequencer and musical notation editor. This program is Copyright 2000-2008 Guillaume Laurent , Chris Cannam , Richard Bown The moral right of the authors to claim authorship of this work has been asserted. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "AudioPlayQueue.h" #include "misc/Debug.h" #include "PlayableAudioFile.h" #include "Profiler.h" //#define DEBUG_AUDIO_PLAY_QUEUE 1 //#define FINE_DEBUG_AUDIO_PLAY_QUEUE 1 namespace Rosegarden { static inline unsigned int instrumentId2Index(InstrumentId id) { if (id < AudioInstrumentBase) return 0; else return (id - AudioInstrumentBase); } bool AudioPlayQueue::FileTimeCmp::operator()(const PlayableAudioFile &f1, const PlayableAudioFile &f2) const { return operator()(&f1, &f2); } bool AudioPlayQueue::FileTimeCmp::operator()(const PlayableAudioFile *f1, const PlayableAudioFile *f2) const { RealTime t1 = f1->getStartTime(), t2 = f2->getStartTime(); if (t1 < t2) return true; else if (t2 < t1) return false; else return f1 < f2; } AudioPlayQueue::AudioPlayQueue() : m_maxBuffers(0) { // nothing to do } AudioPlayQueue::~AudioPlayQueue() { std::cerr << "AudioPlayQueue::~AudioPlayQueue()" << std::endl; clear(); } void AudioPlayQueue::addScheduled(PlayableAudioFile *file) { if (m_files.find(file) != m_files.end()) { std::cerr << "WARNING: AudioPlayQueue::addScheduled(" << file << "): already in queue" << std::endl; return ; } m_files.insert(file); RealTime startTime = file->getStartTime(); RealTime endTime = file->getStartTime() + file->getDuration(); InstrumentId instrument = file->getInstrument(); unsigned int index = instrumentId2Index(instrument); while (m_instrumentIndex.size() <= index) { m_instrumentIndex.push_back(ReverseFileMap()); } #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue[" << this << "]::addScheduled(" << file << "): start " << file->getStartTime() << ", end " << file->getEndTime() << ", slots: " << std::endl; #endif for (int i = startTime.sec; i <= endTime.sec; ++i) { m_index[i].push_back(file); m_instrumentIndex[index][i].push_back(file); if (!file->isSmallFile()) { m_counts[i] += file->getTargetChannels(); if (m_counts[i] > m_maxBuffers) { m_maxBuffers = m_counts[i]; } } #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << i << " "; #endif } #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << std::endl << "(max buffers now " << m_maxBuffers << ")" << std::endl; #endif } void AudioPlayQueue::addUnscheduled(PlayableAudioFile *file) { #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue[" << this << "]::addUnscheduled(" << file << "): start " << file->getStartTime() << ", end " << file->getEndTime() << ", instrument " << file->getInstrument() << std::endl; #endif m_unscheduled.push_back(file); #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue[" << this << "]::addUnscheduled: now " << m_unscheduled.size() << " unscheduled files" << std::endl; #endif } void AudioPlayQueue::erase(PlayableAudioFile *file) { #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue::erase(" << file << "): start " << file->getStartTime() << ", end " << file->getEndTime() << std::endl; #endif FileSet::iterator fi = m_files.find(file); if (fi == m_files.end()) { for (FileList::iterator fli = m_unscheduled.begin(); fli != m_unscheduled.end(); ++fli) { if (*fli == file) { m_unscheduled.erase(fli); delete file; return ; } } return ; } m_files.erase(fi); InstrumentId instrument = file->getInstrument(); unsigned int index = instrumentId2Index(instrument); for (ReverseFileMap::iterator mi = m_instrumentIndex[index].begin(); mi != m_instrumentIndex[index].end(); ++mi) { for (FileVector::iterator fi = mi->second.begin(); fi != mi->second.end(); ++fi) { if (*fi == file) { mi->second.erase(fi); if (m_counts[mi->first] > 0) --m_counts[mi->first]; break; } } } for (ReverseFileMap::iterator mi = m_index.begin(); mi != m_index.end(); ++mi) { for (FileVector::iterator fi = mi->second.begin(); fi != mi->second.end(); ++fi) { if (*fi == file) { mi->second.erase(fi); if (m_counts[mi->first] > 0) --m_counts[mi->first]; break; } } } delete file; } void AudioPlayQueue::clear() { #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue::clear()" << std::endl; #endif while (m_files.begin() != m_files.end()) { delete *m_files.begin(); m_files.erase(m_files.begin()); } while (m_unscheduled.begin() != m_unscheduled.end()) { delete *m_unscheduled.begin(); m_unscheduled.erase(m_unscheduled.begin()); } m_instrumentIndex.clear(); m_index.clear(); m_counts.clear(); m_maxBuffers = 0; } bool AudioPlayQueue::empty() const { return m_unscheduled.empty() && m_files.empty(); } size_t AudioPlayQueue::size() const { return m_unscheduled.size() + m_files.size(); } void AudioPlayQueue::getPlayingFiles(const RealTime &sliceStart, const RealTime &sliceDuration, FileSet &playing) const { // Profiler profiler("AudioPlayQueue::getPlayingFiles"); // This one needs to be quick. playing.clear(); RealTime sliceEnd = sliceStart + sliceDuration; for (int i = sliceStart.sec; i <= sliceEnd.sec; ++i) { ReverseFileMap::const_iterator mi(m_index.find(i)); if (mi == m_index.end()) continue; for (FileVector::const_iterator fi = mi->second.begin(); fi != mi->second.end(); ++fi) { PlayableAudioFile *f = *fi; if (f->getStartTime() > sliceEnd || f->getStartTime() + f->getDuration() <= sliceStart) continue; #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "... found " << f << " in slot " << i << std::endl; #endif playing.insert(f); } } for (FileList::const_iterator fli = m_unscheduled.begin(); fli != m_unscheduled.end(); ++fli) { PlayableAudioFile *file = *fli; if (file->getStartTime() <= sliceEnd && file->getStartTime() + file->getDuration() > sliceStart) { playing.insert(file); } } #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE if (playing.size() > 0) { std::cerr << "AudioPlayQueue::getPlayingFiles(" << sliceStart << "," << sliceDuration << "): total " << playing.size() << " files" << std::endl; } #endif } void AudioPlayQueue::getPlayingFilesForInstrument(const RealTime &sliceStart, const RealTime &sliceDuration, InstrumentId instrumentId, PlayableAudioFile **playing, size_t &size) const { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE bool printed = false; Profiler profiler("AudioPlayQueue::getPlayingFilesForInstrument", true); #endif // This one needs to be quick. size_t written = 0; RealTime sliceEnd = sliceStart + sliceDuration; unsigned int index = instrumentId2Index(instrumentId); if (index >= m_instrumentIndex.size()) { goto unscheduled; // nothing scheduled here } for (int i = sliceStart.sec; i <= sliceEnd.sec; ++i) { ReverseFileMap::const_iterator mi (m_instrumentIndex[index].find(i)); if (mi == m_instrumentIndex[index].end()) continue; for (FileVector::const_iterator fi = mi->second.begin(); fi != mi->second.end(); ++fi) { PlayableAudioFile *f = *fi; if (f->getInstrument() != instrumentId) continue; #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE if (!printed) { std::cerr << "AudioPlayQueue::getPlayingFilesForInstrument(" << sliceStart << ", " << sliceDuration << ", " << instrumentId << ")" << std::endl; printed = true; } #endif if (f->getStartTime() > sliceEnd || f->getEndTime() <= sliceStart) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "... rejected " << f << " in slot " << i << std::endl; if (f->getStartTime() > sliceEnd) { std::cerr << "(" << f->getStartTime() << " > " << sliceEnd << ")" << std::endl; } else { std::cerr << "(" << f->getEndTime() << " <= " << sliceStart << ")" << std::endl; } #endif continue; } #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "... found " << f << " in slot " << i << " (" << f->getStartTime() << " -> " << f->getEndTime() << ")" << std::endl; #endif size_t j = 0; for (j = 0; j < written; ++j) { if (playing[j] == f) break; } if (j < written) break; // already have it if (written >= size) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "No room to write it!" << std::endl; #endif break; } playing[written++] = f; } } unscheduled: for (FileList::const_iterator fli = m_unscheduled.begin(); fli != m_unscheduled.end(); ++fli) { PlayableAudioFile *f = *fli; if (f->getInstrument() != instrumentId) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "rejecting unscheduled " << f << " as wrong instrument (" << f->getInstrument() << " != " << instrumentId << ")" << std::endl; #endif continue; } #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE if (!printed) { std::cerr << "AudioPlayQueue::getPlayingFilesForInstrument(" << sliceStart << ", " << sliceDuration << ", " << instrumentId << ")" << std::endl; printed = true; } #endif if (f->getStartTime() <= sliceEnd && f->getStartTime() + f->getDuration() > sliceStart) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "... found " << f << " in unscheduled list (" << f->getStartTime() << " -> " << f->getEndTime() << ")" << std::endl; #endif if (written >= size) break; playing[written++] = f; #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE } else { std::cerr << "... rejected " << f << " in unscheduled list" << std::endl; if (f->getStartTime() > sliceEnd) { std::cerr << "(" << f->getStartTime() << " > " << sliceEnd << ")" << std::endl; } else { std::cerr << "(" << f->getEndTime() << " <= " << sliceStart << ")" << std::endl; } #endif } } #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE if (written > 0) { std::cerr << "AudioPlayQueue::getPlayingFilesForInstrument: total " << written << " files" << std::endl; } #endif size = written; } bool AudioPlayQueue::haveFilesForInstrument(InstrumentId instrumentId) const { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue::haveFilesForInstrument(" << instrumentId << ")..."; #endif unsigned int index = instrumentId2Index(instrumentId); if (index < m_instrumentIndex.size() && !m_instrumentIndex[index].empty()) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << " yes (scheduled)" << std::endl; #endif return true; } for (FileList::const_iterator fli = m_unscheduled.begin(); fli != m_unscheduled.end(); ++fli) { PlayableAudioFile *file = *fli; if (file->getInstrument() == instrumentId) { #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << " yes (unscheduled)" << std::endl; #endif return true; } } #ifdef FINE_DEBUG_AUDIO_PLAY_QUEUE std::cerr << " no" << std::endl; #endif return false; } const AudioPlayQueue::FileSet & AudioPlayQueue::getAllScheduledFiles() const { #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue[" << this << "]::getAllScheduledFiles: have " << m_files.size() << " files" << std::endl; #endif return m_files; } const AudioPlayQueue::FileList & AudioPlayQueue::getAllUnscheduledFiles() const { #ifdef DEBUG_AUDIO_PLAY_QUEUE std::cerr << "AudioPlayQueue[" << this << "]::getAllUnscheduledFiles: have " << m_unscheduled.size() << " files" << std::endl; #endif return m_unscheduled; } }