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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
commitf7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch)
tree1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-hu/docs/tdegames/ksirtet
parent85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff)
downloadtde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz
tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip
Second part of prior commit
Diffstat (limited to 'tde-i18n-hu/docs/tdegames/ksirtet')
-rw-r--r--tde-i18n-hu/docs/tdegames/ksirtet/Makefile.am4
-rw-r--r--tde-i18n-hu/docs/tdegames/ksirtet/Makefile.in635
-rw-r--r--tde-i18n-hu/docs/tdegames/ksirtet/index.cache.bz2bin0 -> 4855 bytes
-rw-r--r--tde-i18n-hu/docs/tdegames/ksirtet/index.docbook257
4 files changed, 896 insertions, 0 deletions
diff --git a/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.am b/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.am
new file mode 100644
index 00000000000..dbafe290986
--- /dev/null
+++ b/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.am
@@ -0,0 +1,4 @@
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diff --git a/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.in b/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.in
new file mode 100644
index 00000000000..2393342d236
--- /dev/null
+++ b/tde-i18n-hu/docs/tdegames/ksirtet/Makefile.in
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+
+#>+ 24
+index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook
+ @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi
+
+docs-am: index.cache.bz2
+
+install-docs: docs-am install-nls
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet
+ @if test -f index.cache.bz2; then \
+ echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/; \
+ $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/; \
+ elif test -f $(srcdir)/index.cache.bz2; then \
+ echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/; \
+ $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/; \
+ fi
+ -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/common
+ $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/common
+
+uninstall-docs:
+ -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet
+
+clean-docs:
+ -rm -f index.cache.bz2
+
+
+#>+ 13
+install-nls:
+ $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet
+ @for base in index.docbook ; do \
+ echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/$$base ;\
+ $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/$$base ;\
+ done
+
+uninstall-nls:
+ for base in index.docbook ; do \
+ rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksirtet/$$base ;\
+ done
+
+
+#>+ 5
+distdir-nls:
+ for file in index.docbook ; do \
+ cp $(srcdir)/$$file $(distdir); \
+ done
+
+#>+ 15
+force-reedit:
+ @for dep in $?; do \
+ case '$(am__configure_deps)' in \
+ *$$dep*) \
+ cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
+ && exit 0; \
+ exit 1;; \
+ esac; \
+ done; \
+ echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/ksirtet/Makefile'; \
+ cd $(top_srcdir) && \
+ $(AUTOMAKE) --gnu docs/tdegames/ksirtet/Makefile
+ cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/ksirtet/Makefile.in
+
+
+#>+ 21
+clean-bcheck:
+ rm -f *.bchecktest.cc *.bchecktest.cc.class a.out
+
+bcheck: bcheck-recursive
+
+bcheck-am:
+ @for i in ; do \
+ if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
+ echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
+ echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
+ echo "$$i"; \
+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \
+ rm -f $$i.bchecktest.cc; exit 1; \
+ fi ; \
+ echo "" >> $$i.bchecktest.cc.class; \
+ perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
+ rm -f a.out; \
+ fi ; \
+ done
+
+
+#>+ 3
+final:
+ $(MAKE) all-am
+
+#>+ 3
+final-install:
+ $(MAKE) install-am
+
+#>+ 3
+no-final:
+ $(MAKE) all-am
+
+#>+ 3
+no-final-install:
+ $(MAKE) install-am
+
+#>+ 3
+kde-rpo-clean:
+ -rm -f *.rpo
+
+#>+ 3
+nmcheck:
+nmcheck-am: nmcheck
diff --git a/tde-i18n-hu/docs/tdegames/ksirtet/index.cache.bz2 b/tde-i18n-hu/docs/tdegames/ksirtet/index.cache.bz2
new file mode 100644
index 00000000000..cc956166b32
--- /dev/null
+++ b/tde-i18n-hu/docs/tdegames/ksirtet/index.cache.bz2
Binary files differ
diff --git a/tde-i18n-hu/docs/tdegames/ksirtet/index.docbook b/tde-i18n-hu/docs/tdegames/ksirtet/index.docbook
new file mode 100644
index 00000000000..8b80947187e
--- /dev/null
+++ b/tde-i18n-hu/docs/tdegames/ksirtet/index.docbook
@@ -0,0 +1,257 @@
+<?xml version="1.0" ?>
+<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.1.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
+ <!ENTITY kappname "&ksirtet;">
+ <!ENTITY package "tdegames">
+ <!ENTITY % Hungarian "INCLUDE">
+ <!ENTITY % addindex "IGNORE">
+]>
+
+<book lang="&language;">
+<bookinfo>
+<title
+>A &ksirtet; kézikönyve</title>
+<authorgroup>
+<author
+> <firstname
+>Nicolas</firstname
+> <surname
+>Hadacek</surname
+> </author>
+</authorgroup>
+
+<othercredit role="translator"
+><firstname
+>Tamás</firstname
+><surname
+>Szántó</surname
+><contrib
+>Magyar fordítás</contrib
+><affiliation
+><address
+><email
+>tszanto@mol.hu</email
+></address
+></affiliation
+></othercredit>
+
+<copyright>
+<year
+>1999</year
+><year
+>2000</year>
+<holder
+>Nicolas Hadacek</holder>
+</copyright>
+
+<legalnotice
+>&FDLNotice;</legalnotice>
+
+<date
+>2000-12-16</date>
+<releaseinfo
+>1.01.10</releaseinfo>
+
+<abstract>
+<para
+>Ez a program a jól ismert Tetris játék egy változata. A lehulló elemekből teljes sorokat kell kirakni.</para>
+</abstract>
+
+<keywordset>
+<keyword
+>KDE</keyword>
+<keyword
+>játék</keyword>
+<keyword
+>tetris</keyword>
+</keywordset>
+</bookinfo>
+
+<chapter id="introduction">
+<title
+>Bevezetés</title>
+
+<para
+> Ez a program a jól ismert <command
+>Tetris</command
+> játék egy változata. A lehulló elemekből teljes sorokat kell kirakni. Esés közben az elemek elforgathatók, jobbra-balra mozgathatók. A játék akkor ér véget, amikor nem tud új elem leesni, tehát a nem teljes sorok a játéktér tetejéig érnek. </para>
+
+<para
+> Minden 10. sor kirakása után új szint kezdődik, és az elemek egyre gyorsabban kezdenek esni (egész pontosan egy elem egy sornyi távolságot <literal
+>1/(1+szint)</literal
+> másodperc alatt tesz meg). </para>
+</chapter>
+
+<chapter id="how-to-play">
+<title
+>A játék kezelése</title>
+
+<sect1 id="handling-the-falling-piece">
+<title
+>A lehulló elem irányítása</title>
+
+<para
+> A lehulló elemek forgatását, mozgatását és leejtését billentyűkkel lehet elvégezni. Az alapértelmezett billentyűparancsokat meg lehet változtatni a <menuchoice
+><guimenu
+>Beállítások</guimenu
+> <guimenuitem
+>A billentyűparancsok beállítása</guimenuitem
+></menuchoice
+> menüpontban. </para>
+
+</sect1>
+<sect1 id="how-to-gain-points">
+<title
+>A pontszámítás módja</title>
+
+<para
+>Kétféle módon lehet pontokat szerezni:</para>
+
+<itemizedlist
+> <listitem
+> <para
+> Minden elem leejtéséért jár egy bizonyos pontszám, mely arányos a leejtési magassággal. Igaz, ez nem túl sok pont, de több a semminél, különösen az alsóbb szinteken érdemes kihasználni (ahol lassan esnek az elemek). </para
+> </listitem
+> <listitem
+> <para
+> A pontok nagyobb részét teljes sorok kirakásával kell megszerezni. Fontos tudni, hogy egyszerre több sor kirakásáért lényegesen több pont jár. Egyszerre négy sor kirakását <emphasis
+>tetris</emphasis
+>-nek hívják, ezzel lehet a legtöbb pontot szerezni. </para
+> <para
+> Egy sorért 40, kettőért 100, háromért 300 pontot lehet kapni, a tetris viszont 1200 pontot ér! Ezeket a számokat meg kell szorozni az aktuális szint számával, tehát a 10. szinten egy tetris kirakása összesen 12000 pontot ér!! </para
+> </listitem
+> </itemizedlist>
+
+</sect1>
+
+<sect1 id="options">
+<title
+>Beállítások</title>
+
+<para
+> A <menuchoice
+><guimenu
+>Beállítások</guimenu
+><guimenuitem
+>A(z) KSirtet beállításai</guimenuitem
+></menuchoice
+> menüpont kiválasztásakor megnyílik a <guilabel
+>Beállítások</guilabel
+> párbeszédablak. </para>
+
+<variablelist
+> <varlistentry
+> <term
+><guilabel
+>Az árnyékok megjelenítése</guilabel
+></term
+> <listitem
+> <para
+> Ettől a beállítástól függ, hogy a játéktér alján megjelenik-e a leeső elemek árnyéka. Az árnyék segítségével jobban látható, hogy hová fog esni az elem. </para
+> </listitem
+> </varlistentry
+> <varlistentry
+> <term
+><guilabel
+>A következő elem megjelenítése</guilabel
+></term
+> <listitem
+> <para
+> Ez határozza meg, hogy látszódik-e a következő lehulló elem. </para
+> </listitem
+> </varlistentry
+> <varlistentry
+> <term
+><guilabel
+>Az animációk engedélyezése</guilabel
+></term
+> <listitem
+> <para
+> </para
+> </listitem
+> </varlistentry
+> <varlistentry
+> <term
+><guilabel
+>Elemméret</guilabel
+></term
+> <listitem
+> <para
+> Itt lehet megváltoztatni az elemek méretét (a játéktér nagysága az elemek méretétől függ). Az alapértelmezés 15 képpont. </para
+> </listitem
+> </varlistentry
+> </variablelist>
+
+</sect1>
+</chapter>
+
+<chapter id="multiplayer">
+<title
+>Többjátékos-mód</title>
+
+<para
+> A többjátékos-mód lehetővé teszi, hogy két személy ugyanazon a gépen vagy a hálózaton keresztül egymás ellen játsszon. Az ellenfél lehet a számítógép is, de ennek vezérlőalgoritmusa egyelőre nem túlságosan jó. </para>
+
+<para
+> Több sor egyszerre történő kirakásakor néhány elemdarab átkerül a másik játékos játékterének aljára (egy sor kirakásakor semmi, két sor esetén egy sornyi elemtörmelék és így tovább). </para>
+
+</chapter>
+
+<chapter id="credits-and-licenses">
+<title
+>Köszönetnyilvánítások és a licencengedély</title>
+
+<sect1 id="developers">
+<title
+>Fejlesztők</title>
+
+<para
+><literal
+>Erik Eng</literal
+> - Ő írta a magát a programot</para>
+<para
+><literal
+><ulink url="mailto:hadacek@kde.org"
+>Nicolas Hadacek</ulink
+></literal
+></para>
+</sect1>
+
+<sect1 id="authors">
+<title
+>Szerzők</title>
+<para
+><literal
+><ulink url="mailto:hadacek@kde.org"
+>Nicolas Hadacek</ulink
+></literal
+></para>
+<para
+><literal
+><ulink url="mailto:rwilliams@kde.org"
+>Robert Williams</ulink
+></literal
+> - Szerkesztő</para>
+
+<para
+>Magyar fordítás: Szántó Tamás <email
+>tszanto@mol.hu</email
+></para>
+
+&underFDL;
+&underGPL;
+</sect1>
+
+
+</chapter>
+
+
+
+</book>
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
+