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authorAutomated System <gitea@mirror.git.trinitydesktop.org>2023-04-26 21:51:45 +0000
committerTDE Gitea <gitea@mirror.git.trinitydesktop.org>2023-04-26 21:51:45 +0000
commitfd5dc71d7c005746fa6bf1bd72980b97ba5af0ca (patch)
tree6aefbed01c045404d826f83a301b37fe9a641983 /tde-i18n-is/messages/tdegames
parentf76b6de3b96f05b3639a312f744e1c8d5ea60a93 (diff)
downloadtde-i18n-fd5dc71d7c005746fa6bf1bd72980b97ba5af0ca.tar.gz
tde-i18n-fd5dc71d7c005746fa6bf1bd72980b97ba5af0ca.zip
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-is/messages/tdegames')
-rw-r--r--tde-i18n-is/messages/tdegames/kgoldrunner.po63
1 files changed, 0 insertions, 63 deletions
diff --git a/tde-i18n-is/messages/tdegames/kgoldrunner.po b/tde-i18n-is/messages/tdegames/kgoldrunner.po
index 2c79f125a35..a75f00bf0b5 100644
--- a/tde-i18n-is/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-is/messages/tdegames/kgoldrunner.po
@@ -38,15 +38,6 @@ msgstr "Hæ !!"
#: data_messages.cpp:30
#, fuzzy
-#| msgid ""
-#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
-#| "the gold nuggets, then climb to the top of the playing area and move up "
-#| "to the next level. A hidden ladder will appear as you collect the last "
-#| "nugget.\n"
-#| "\n"
-#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
-#| "point the mouse where you want him to go. At first gravity takes over "
-#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
@@ -70,15 +61,6 @@ msgstr "Stýringar"
#: data_messages.cpp:37
#, fuzzy
-#| msgid ""
-#| "This is an exercise in moving around. Follow the track of gold nuggets "
-#| "until the ladder pops up at the right. The hero can only follow the "
-#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
-#| "far ahead of him.\n"
-#| "\n"
-#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
-#| "the bottom right. If you do get trapped there, the only way out is to "
-#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
@@ -103,19 +85,6 @@ msgstr "Grafa"
#: data_messages.cpp:44
#, fuzzy
-#| msgid ""
-#| "Now you have to dig to get the gold! Just use the left and right mouse "
-#| "buttons to dig left or right of the hero's position. The hero can then "
-#| "jump into and through the hole he has dug. He can also dig several holes "
-#| "in a row and run sideways through the dug holes. Be careful though. "
-#| "After a while the holes close up and you can get trapped and killed.\n"
-#| "\n"
-#| "In the third box down, you have to dig two holes, jump in and quickly dig "
-#| "one more, to get through two layers. On the right, you have to dig "
-#| "three, then two then one to get through. There are also two little "
-#| "puzzles to work out along the way. Good luck!\n"
-#| "\n"
-#| "By the way, you can dig through brick, but not concrete."
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
@@ -149,24 +118,6 @@ msgstr "Þú átt ÓVINI !!!"
#: data_messages.cpp:53
#, fuzzy
-#| msgid ""
-#| "Well, it's been nice and easy up to now, but the game would be no fun "
-#| "without enemies. They are after the gold too: worse still they are after "
-#| "you! You die if they catch you, but maybe you will have a few lives left "
-#| "and can start again.\n"
-#| "\n"
-#| "You can handle enemies by running away, digging a hole or luring them "
-#| "into part of the playing area where they get stranded.\n"
-#| "\n"
-#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
-#| "gets stuck in the hole for a time and climbs out. If the hole closes "
-#| "while he is in it, he dies and reappears somewhere else on the screen. "
-#| "You can deliberately kill enemies by digging several holes in a row.\n"
-#| "\n"
-#| "More importantly, you can run over an enemy's head. You must do that "
-#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
-#| "him to fall all the way in, then run over him, with the other enemy in "
-#| "hot pursuit..."
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -260,13 +211,6 @@ msgstr "Rimlar og stigar"
#: data_messages.cpp:83
#, fuzzy
-#| msgid ""
-#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
-#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
-#| "\n"
-#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
-#| "as he runs over the concrete or maybe at the top of a ladder ...... "
-#| "patience, patience !!"
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
@@ -307,13 +251,6 @@ msgstr "... Eða ekki drepa?"
#: data_messages.cpp:97
#, fuzzy
-#| msgid ""
-#| "It is best not to kill the enemy. Try it and you will find out why ... "
-#| "Heh, heh, heh !! ... ;-)\n"
-#| "\n"
-#| "If you do kill him unintentionally, before you have collected the gold at "
-#| "the top left, you can still finish the level by digging away the side of "
-#| "the pit he is in."
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"