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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-03 11:05:10 -0600 |
commit | f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch) | |
tree | 1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-nb/messages/tdegames/kenolaba.po | |
parent | 85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff) | |
download | tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip |
Second part of prior commit
Diffstat (limited to 'tde-i18n-nb/messages/tdegames/kenolaba.po')
-rw-r--r-- | tde-i18n-nb/messages/tdegames/kenolaba.po | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/tde-i18n-nb/messages/tdegames/kenolaba.po b/tde-i18n-nb/messages/tdegames/kenolaba.po new file mode 100644 index 00000000000..d2b4ae08b46 --- /dev/null +++ b/tde-i18n-nb/messages/tdegames/kenolaba.po @@ -0,0 +1,406 @@ +# translation of kenolaba.po to Norsk Bokmål +# translation of kenolaba.po to Norwegian bokmål +# Oversetting av kenolaba.po til Norwegian Bokmål +# translation of kenolaba.po to Norwegian +# Norwegian translations for KDE Games, kabalone +# Copyright (C) 1999-2000 Hans Petter Bieker. +# Hans Petter Bieker <bieker@kde.org>, 1998-2000. +# Knut Yrvin <knuty@objectware.no>, 2002. +# Knut Staring <knutsta@yahoo.no>, 2004. +# Jørgen Grønlund <jorgenhg@broadpark.no>, 2004. +# Nils Kristian Tomren <project@nilsk.net>, 2005. +# +msgid "" +msgstr "" +"Project-Id-Version: kenolaba\n" +"POT-Creation-Date: 2005-05-18 21:24+0200\n" +"PO-Revision-Date: 2005-05-25 17:07+0200\n" +"Last-Translator: Nils Kristian Tomren <project@nilsk.net>\n" +"Language-Team: Norsk Bokmål <i18n-no@lister.ping.uio.no>\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: KBabel 1.9.1\n" + +#: AbTop.cpp:36 +msgid "&Easy" +msgstr "&Lett" + +#: AbTop.cpp:37 +msgid "&Normal" +msgstr "&Normal" + +#: AbTop.cpp:38 +msgid "&Hard" +msgstr "&Vanskelig" + +#: AbTop.cpp:39 +msgid "&Challenge" +msgstr "&Utfordring" + +#: AbTop.cpp:43 +msgid "&Red" +msgstr "&Rød" + +#: AbTop.cpp:44 +msgid "&Yellow" +msgstr "&Gul" + +#: AbTop.cpp:45 +msgid "&Both" +msgstr "&Begge" + +#: AbTop.cpp:46 +msgid "&None" +msgstr "&Ingen" + +#: AbTop.cpp:138 +msgid "&Stop Search" +msgstr "&Stopp søk" + +#: AbTop.cpp:141 +msgid "Take &Back" +msgstr "Ta til&bake" + +#: AbTop.cpp:145 +msgid "&Forward" +msgstr "&Forover" + +#: AbTop.cpp:154 +msgid "&Restore Position" +msgstr "Tilbakefø&r posisjon" + +#: AbTop.cpp:159 +msgid "&Save Position" +msgstr "&Lagre posisjon" + +#: AbTop.cpp:166 +msgid "&Network Play" +msgstr "Spille over &nettverk" + +#: AbTop.cpp:179 +msgid "&Move Slow" +msgstr "&Flytt langsomt" + +#: AbTop.cpp:183 +msgid "&Render Balls" +msgstr "&Tegn baller" + +#: AbTop.cpp:187 +msgid "&Spy" +msgstr "&Spionér" + +#: AbTop.cpp:199 +msgid "&Computer Play" +msgstr "&Maskinen spiller" + +#. i18n: file EvalDlg.ui line 16 +#: AbTop.cpp:218 rc.cpp:21 +#, no-c-format +msgid "Configure Evaluation" +msgstr "Sett opp evaluering" + +#: AbTop.cpp:384 AbTop.cpp:487 +msgid "Press %1 for a new game" +msgstr "Trykk %1 for nytt spill" + +#: AbTop.cpp:408 AbTop.cpp:467 AbTop.cpp:471 +#, c-format +msgid "Move %1" +msgstr "Flytt %1" + +#: AbTop.cpp:427 Spy.cpp:79 +msgid "Spy" +msgstr "Spionér" + +#: AbTop.cpp:480 AbTop.cpp:499 +msgid "Red" +msgstr "Rød" + +#: AbTop.cpp:481 AbTop.cpp:499 +msgid "Yellow" +msgstr "Gul" + +#: AbTop.cpp:492 +msgid "Red won" +msgstr "Rød vant" + +#: AbTop.cpp:492 +msgid "Yellow won" +msgstr "Gul vant" + +#: AbTop.cpp:501 +msgid "I am thinking..." +msgstr "Jeg tenker …" + +#: AbTop.cpp:501 +msgid "It is your turn!" +msgstr "Det er din tur!" + +#: BoardWidget.cpp:892 BoardWidget.cpp:933 BoardWidget.cpp:964 +#, c-format +msgid "Board value: %1" +msgstr "Brettverdi: %1" + +#: EvalDlgImpl.cpp:36 +msgid "Current" +msgstr "Nåværende" + +#: EvalDlgImpl.cpp:249 +msgid "Name for scheme:" +msgstr "Navn for oppsett:" + +#: EvalDlgImpl.cpp:250 +msgid "Save Scheme" +msgstr "Lagre oppsett" + +#: Move.cpp:22 +msgid "RightDown" +msgstr "HøyreNed" + +#: Move.cpp:23 +msgid "LeftDown" +msgstr "VenstreNed" + +#: Move.cpp:25 +msgid "LeftUp" +msgstr "VenstreOpp" + +#: Move.cpp:26 +msgid "RightUp" +msgstr "HøyreOpp" + +#: Move.cpp:84 +msgid "Out" +msgstr "Ut" + +#. i18n: file EvalDlg.ui line 294 +#: Move.cpp:85 rc.cpp:30 +#, no-c-format +msgid "Push" +msgstr "Dytt" + +#: Spy.cpp:25 +msgid "Actual examined position:" +msgstr "Faktisk undersøkt posisjon:" + +#: Spy.cpp:50 +msgid "Best move so far:" +msgstr "Beste trekk så langt:" + +#: _translatorinfo.cpp:1 +msgid "" +"_: NAME OF TRANSLATORS\n" +"Your names" +msgstr "Christian A Strømmen [Number1/NumeroUno]" + +#: _translatorinfo.cpp:3 +msgid "" +"_: EMAIL OF TRANSLATORS\n" +"Your emails" +msgstr "number1@realityx.net" + +#: kenolaba.cpp:17 +msgid "Board game inspired by Abalone" +msgstr "Brettspill inspirert av Abalone" + +#: kenolaba.cpp:22 +msgid "Use 'host' for network game" +msgstr "Bruk 'vert' for nettverksspill" + +#: kenolaba.cpp:24 +msgid "Use 'port' for network game" +msgstr "Bruk 'port' for nettverksspill" + +#: kenolaba.cpp:41 +msgid "Kenolaba" +msgstr "Kenolaba" + +#. i18n: file kenolabaui.rc line 8 +#: rc.cpp:6 +#, no-c-format +msgid "&Move" +msgstr "&Trekk" + +#. i18n: file EvalDlg.ui line 39 +#: rc.cpp:24 +#, no-c-format +msgid "Moves" +msgstr "Trekk" + +#. i18n: file EvalDlg.ui line 270 +#: rc.cpp:27 +#, no-c-format +msgid "Push Out" +msgstr "Dytt ut" + +#. i18n: file EvalDlg.ui line 811 +#: rc.cpp:33 +#, no-c-format +msgid "Normal" +msgstr "Normal" + +#. i18n: file EvalDlg.ui line 832 +#: rc.cpp:36 +#, no-c-format +msgid "For every move possible the given points are added to the Evaluation." +msgstr "For hvert mulige trekk blir poeng lagt til evalueringen." + +#. i18n: file EvalDlg.ui line 860 +#: rc.cpp:39 +#, no-c-format +msgid "Position" +msgstr "Posisjon" + +#. i18n: file EvalDlg.ui line 916 +#: rc.cpp:42 +#, no-c-format +msgid "Inner ring 3:" +msgstr "Indre ring 3:" + +#. i18n: file EvalDlg.ui line 972 +#: rc.cpp:45 +#, no-c-format +msgid "Outermost ring:" +msgstr "Ytterste ring:" + +#. i18n: file EvalDlg.ui line 1028 +#: rc.cpp:48 +#, no-c-format +msgid "Middle position:" +msgstr "Midterste posisjon:" + +#. i18n: file EvalDlg.ui line 1068 +#: rc.cpp:51 +#, no-c-format +msgid "Inner ring 2:" +msgstr "Indre ring 2:" + +#. i18n: file EvalDlg.ui line 1076 +#: rc.cpp:54 rc.cpp:57 rc.cpp:60 rc.cpp:66 +#, no-c-format +msgid "+/-" +msgstr "+/-" + +#. i18n: file EvalDlg.ui line 1116 +#: rc.cpp:63 +#, no-c-format +msgid "Innermost ring:" +msgstr "Innerste ring:" + +#. i18n: file EvalDlg.ui line 1147 +#: rc.cpp:69 +#, no-c-format +msgid "" +"For every ball, the given points are added to the evaluation depending on the " +"balls position. The bonus for a given position is changed randomly in the +/- " +"range." +msgstr "" +"For hver eneste ball blir poengene lagt til evalueringen, avhengig av " +"posisjonen til ballen. Bonusen for en viss posisjon blir vilkårlig endret i " +"området +/-" + +#. i18n: file EvalDlg.ui line 1175 +#: rc.cpp:72 +#, no-c-format +msgid "In-A-Row" +msgstr "På rad" + +#. i18n: file EvalDlg.ui line 1295 +#: rc.cpp:75 +#, no-c-format +msgid "Three in-a-row:" +msgstr "Tre på rad:" + +#. i18n: file EvalDlg.ui line 1303 +#: rc.cpp:78 +#, no-c-format +msgid "Two in-a-row:" +msgstr "To på rad:" + +#. i18n: file EvalDlg.ui line 1311 +#: rc.cpp:81 +#, no-c-format +msgid "Four in-a-row:" +msgstr "Fire på rad:" + +#. i18n: file EvalDlg.ui line 1319 +#: rc.cpp:84 +#, no-c-format +msgid "Five in-a-row:" +msgstr "Fem på rad:" + +#. i18n: file EvalDlg.ui line 1342 +#: rc.cpp:87 +#, no-c-format +msgid "" +"For a number of balls In-a-Row, the given points are added to the evaluation" +msgstr "Poeng blir lagt til evalueringen for baller på rad." + +#. i18n: file EvalDlg.ui line 1370 +#: rc.cpp:90 +#, no-c-format +msgid "Count" +msgstr "Tell" + +#. i18n: file EvalDlg.ui line 1442 +#: rc.cpp:93 +#, no-c-format +msgid "4 Balls more:" +msgstr "4 baller mer:" + +#. i18n: file EvalDlg.ui line 1482 +#: rc.cpp:96 +#, no-c-format +msgid "3 Balls more:" +msgstr "3 baller mer:" + +#. i18n: file EvalDlg.ui line 1490 +#: rc.cpp:99 +#, no-c-format +msgid "5 Balls more:" +msgstr "5 baller mer:" + +#. i18n: file EvalDlg.ui line 1514 +#: rc.cpp:102 +#, no-c-format +msgid "2 Balls more:" +msgstr "2 baller mer:" + +#. i18n: file EvalDlg.ui line 1538 +#: rc.cpp:105 +#, no-c-format +msgid "1 Ball more:" +msgstr "1 ball mer:" + +#. i18n: file EvalDlg.ui line 1561 +#: rc.cpp:108 +#, no-c-format +msgid "" +"For a difference in the number of balls, the given points are added to the " +"evaluation. A difference of 6 only can be a lost/won game." +msgstr "" +"Ved ulikt tall på baller blir poengene lagt til evalueringen. En forskjell på 6 " +"kan bare bli et vunnet/tapt spill." + +#. i18n: file EvalDlg.ui line 1589 +#: rc.cpp:111 +#, no-c-format +msgid "Evaluation Schemes" +msgstr "Evalueringsoppsett" + +#. i18n: file EvalDlg.ui line 1643 +#: rc.cpp:120 +#, no-c-format +msgid "" +"Your evaluation scheme, defined in all other tabs of this dialog, can be stored " +"here." +msgstr "" +"Her blir evalueringsoppsettet lagret. Oppsettet er angitt andre steder i denne " +"dialogen." + +#. i18n: file EvalDlg.ui line 1686 +#: rc.cpp:123 +#, no-c-format +msgid "Evaluation of actual position:" +msgstr "Evaluering av faktisk posisjon:" |