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authorAutomated System <gitea@mirror.git.trinitydesktop.org>2022-07-19 22:12:26 +0000
committerTDE Gitea <gitea@mirror.git.trinitydesktop.org>2022-07-19 22:12:26 +0000
commit22c2642990a53e9f6c1e92830cb61a8f4fb9f4cf (patch)
tree029fe49fbae29bba7976c557f88af479b13e89bc /tde-i18n-tr/messages
parent20b641bea5493abcc245b4617cf5b0bf796e04fe (diff)
downloadtde-i18n-22c2642990a53e9f6c1e92830cb61a8f4fb9f4cf.tar.gz
tde-i18n-22c2642990a53e9f6c1e92830cb61a8f4fb9f4cf.zip
Merge translation files from master branch.
Diffstat (limited to 'tde-i18n-tr/messages')
-rw-r--r--tde-i18n-tr/messages/tdegames/kgoldrunner.po71
-rw-r--r--tde-i18n-tr/messages/tdemultimedia/audiocd_encoder_vorbis.po19
-rw-r--r--tde-i18n-tr/messages/tdepim/kmail.po12
3 files changed, 76 insertions, 26 deletions
diff --git a/tde-i18n-tr/messages/tdegames/kgoldrunner.po b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
index 604c2e848f4..d3b49db1ff2 100644
--- a/tde-i18n-tr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2004-10-24 02:51+0300\n"
"Last-Translator: Görkem Çetin <gorkem@kde.org>\n"
"Language-Team: Türkçe <kde-i18n-tr@kde.org>\n"
@@ -39,14 +39,15 @@ msgid "Hi !!"
msgstr "Merhaba !!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Merhaba ! KGoldRunner'a hoşgeldin ! Bu oyunun ana fikri tüm altın "
"külçelerini toplayıp oyun alanının en üstüne çıkıp bir sonraki seviyeye "
@@ -61,11 +62,12 @@ msgid "Navigation"
msgstr "Yönlendirme"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,8 +90,8 @@ msgstr "Kazma"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,14 +116,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -171,9 +173,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -198,9 +200,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103
@@ -1804,3 +1806,40 @@ msgstr ""
#~ msgid "Rules"
#~ msgstr "Kurallar"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "Merhaba ! KGoldRunner'a hoşgeldin ! Bu oyunun ana fikri tüm altın "
+#~ "külçelerini toplayıp oyun alanının en üstüne çıkıp bir sonraki seviyeye "
+#~ "geçmektir. Son külçeyi aldıktan sonra gizli bir merdiven ortaya çıkar.\n"
+#~ "\n"
+#~ "Kahraman (yeşil şekil) sizin oyuncunuzdur. Külçeleri toplamak için sadece "
+#~ "fareyi nereye gitmek istiyorsanız oraya işaretleyin. İlk yer çekiminde "
+#~ "düşersiniz ..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "Bu etrafta dolaşma alıştırmasıdır. Sağda merdiven belirene kadar altın "
+#~ "külçelerinin izlerini takip edin. Kahraman fareyi sadece birkaç basit "
+#~ "hareket ile takip edebilir (_ | L veya U gibi) dolayısıyla fareyi "
+#~ "kahramandan fazla uzağa tutmayın.\n"
+#~ "\n"
+#~ "TEHLİKE: Merdiven veya metal çubuklardan alt sağdaki asit çukurlarına "
+#~ "düşmemeye çalışın. Eğer tuzağa düşerseniz, dışarı çıkmanın tek yolu "
+#~ "kahramanı öldürüp (çıkmak için Q tuşuna basın) seviyeye yeniden başlayın."
diff --git a/tde-i18n-tr/messages/tdemultimedia/audiocd_encoder_vorbis.po b/tde-i18n-tr/messages/tdemultimedia/audiocd_encoder_vorbis.po
index 7fcc50cf95c..8769625a295 100644
--- a/tde-i18n-tr/messages/tdemultimedia/audiocd_encoder_vorbis.po
+++ b/tde-i18n-tr/messages/tdemultimedia/audiocd_encoder_vorbis.po
@@ -4,7 +4,7 @@
msgid ""
msgstr ""
"Project-Id-Version: audiocd_encoder_vorbis\n"
-"POT-Creation-Date: 2020-05-11 04:03+0200\n"
+"POT-Creation-Date: 2022-07-19 20:16+0000\n"
"PO-Revision-Date: 2005-01-09 00:37+0200\n"
"Last-Translator: Onur Küçük <onur@uludag.org.tr>\n"
"Language-Team: Turkish <yerellestirme@kde.org.tr>\n"
@@ -202,14 +202,25 @@ msgid "Add &track information"
msgstr "İz bilgisi &ekle"
#: encodervorbisconfig.ui:371
-#, no-c-format
+#, fuzzy, no-c-format
msgid ""
"Add a description of the song to the file header. This makes it easy for the "
-"user to get advanced song information shown by his media player. You can get "
-"this information automatically via the Internet. Look at the <i>\"CDDB "
+"user to get advanced song information shown by their media player. You can "
+"get this information automatically via the Internet. Look at the <i>\"CDDB "
"Retrieval\"</i> control module for details."
msgstr ""
"Dosya başlığına şarkı için bir açıklama ekler. Bu özellik kullanıcının "
"kolaylıkla şarkı ile ilgili detaylı bilgi edinmesini ve bu bilginin ortam "
"yürütücüsünde görünmesini sağlar. Bu bilgiyi otomatik olarak Internet'ten "
"edinebilirsiniz. Detaylar için <i>\"CDDB Alma\"</i> modülünü inceleyiniz."
+
+#~ msgid ""
+#~ "Add a description of the song to the file header. This makes it easy for "
+#~ "the user to get advanced song information shown by his media player. You "
+#~ "can get this information automatically via the Internet. Look at the <i>"
+#~ "\"CDDB Retrieval\"</i> control module for details."
+#~ msgstr ""
+#~ "Dosya başlığına şarkı için bir açıklama ekler. Bu özellik kullanıcının "
+#~ "kolaylıkla şarkı ile ilgili detaylı bilgi edinmesini ve bu bilginin ortam "
+#~ "yürütücüsünde görünmesini sağlar. Bu bilgiyi otomatik olarak Internet'ten "
+#~ "edinebilirsiniz. Detaylar için <i>\"CDDB Alma\"</i> modülünü inceleyiniz."
diff --git a/tde-i18n-tr/messages/tdepim/kmail.po b/tde-i18n-tr/messages/tdepim/kmail.po
index cf88d5c30e3..a2084710f02 100644
--- a/tde-i18n-tr/messages/tdepim/kmail.po
+++ b/tde-i18n-tr/messages/tdepim/kmail.po
@@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: kmail\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2022-04-06 20:16+0000\n"
+"POT-Creation-Date: 2022-07-19 20:15+0000\n"
"PO-Revision-Date: 2008-02-29 16:01+0200\n"
"Last-Translator: Serdar Soytetir <tulliana@gmail.com>\n"
"Language-Team: Turkish <kde-i18n-doc@lists.kde.org>\n"
@@ -2351,7 +2351,7 @@ msgid ""
"generalization of what is commonly called <b>read receipt</b>. The message "
"author requests a disposition notification to be sent and the receiver's "
"mail program generates a reply from which the author can learn what happened "
-"to his message. Common disposition types include <b>displayed</b> (i.e. "
+"to their message. Common disposition types include <b>displayed</b> (i.e. "
"read), <b>deleted</b> and <b>dispatched</b> (e.g. forwarded).</p><p>The "
"following options are available to control KMail's sending of MDNs:</"
"p><ul><li><em>Ignore</em>: Ignores any request for disposition "
@@ -2361,7 +2361,7 @@ msgid ""
"or ignoring them for others.</li><li><em>Deny</em>: Always sends a "
"<b>denied</b> notification. This is only <em>slightly</em> better than "
"always sending MDNs. The author will still know that the messages has been "
-"acted upon, he just cannot tell whether it was deleted or read etc.</"
+"acted upon, they just cannot tell whether it was deleted or read etc.</"
"li><li><em>Always send</em>: Always sends the requested disposition "
"notification. That means that the author of the message gets to know when "
"the message was acted upon and, in addition, what happened to it (displayed, "
@@ -7254,9 +7254,9 @@ msgid ""
"tasks in this folder. The setting applies to Calendar and Task folders only "
"(for tasks, this setting is only used for alarms).\n"
"\n"
-"Example use cases: if the boss shares a folder with his secretary, only the "
-"boss should be marked as busy for his meetings, so he should select \"Admins"
-"\", since the secretary has no admin rights on the folder.\n"
+"Example use cases: if the boss shares a folder with their secretary, only "
+"the boss should be marked as busy for their meetings, so they should select "
+"\"Admins\", since the secretary has no admin rights on the folder.\n"
"On the other hand if a working group shares a Calendar for group meetings, "
"all readers of the folders should be marked as busy for meetings.\n"
"A company-wide folder with optional events in it would use \"Nobody\" since "