diff options
385 files changed, 26232 insertions, 26239 deletions
diff --git a/tde-i18n-af/messages/tdebase/kcmkicker.po b/tde-i18n-af/messages/tdebase/kcmkicker.po index 2eb54188509..1c66520c5e3 100644 --- a/tde-i18n-af/messages/tdebase/kcmkicker.po +++ b/tde-i18n-af/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker stable\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-11-25 11:28+0200\n" "Last-Translator: JUANITA FRANZ <JUANITA.FRANZ@VR-WEB.DE>\n" "Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n" @@ -255,72 +255,72 @@ msgstr "Alle Skerms" msgid "Custom" msgstr "Aanpas" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Kde Knoppie" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blou Hout" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Groen Hout" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ligte Grys" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ligte Groen" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ligte Pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ligte Pers" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Neute en Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rooi Hout" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Solied Blou" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Solied Grys" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Solied Groen" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Solied Oranje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Soliede Pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Solied Pers" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Solied Rooi" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Soliede Tieroog" diff --git a/tde-i18n-af/messages/tdebase/knetattach.po b/tde-i18n-af/messages/tdebase/knetattach.po index c8fdf56d627..6c2569ad364 100644 --- a/tde-i18n-af/messages/tdebase/knetattach.po +++ b/tde-i18n-af/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach stable\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-06 21:11+0200\n" "Last-Translator: Kobus Venter <kabousv@therugby.co.za>\n" "Language-Team: Afrikaans <af@li.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE Netwerk Wysneus" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hoof skrywer en instandhouer" diff --git a/tde-i18n-af/messages/tdebase/kpager.po b/tde-i18n-af/messages/tdebase/kpager.po index 306af041aa2..d04428574b8 100644 --- a/tde-i18n-af/messages/tdebase/kpager.po +++ b/tde-i18n-af/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager stable\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-06-14 11:30+0200\n" "Last-Translator: JUANITA FRANZ <JUANITA.FRANZ@VR-WEB.DE>\n" "Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n" @@ -93,14 +93,14 @@ msgstr "Skep boodskapper maar hou die venster weggesteek" msgid "Desktop Overview" msgstr "Werkskerm Oorsig" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Oorspronklike Ontwikkelaar/Onderhouer" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Ontwikkelaar" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Werkskerm Boodskapper" diff --git a/tde-i18n-af/messages/tdebase/ksplash.po b/tde-i18n-af/messages/tdebase/ksplash.po index 85838f56fc6..b1df02518d7 100644 --- a/tde-i18n-af/messages/tdebase/ksplash.po +++ b/tde-i18n-af/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash stable\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-24 21:33+0200\n" "Last-Translator: Kobus <kabousv@therugby.co.za>\n" "Language-Team: AFRIKAANS <translate-discuss-af@lists.sourceforge.net>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE developers" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Skrywer en instandhouer" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Oorspronklike skrywer" diff --git a/tde-i18n-af/messages/tdebase/kthememanager.po b/tde-i18n-af/messages/tdebase/kthememanager.po index c493a633728..d0d9966b087 100644 --- a/tde-i18n-af/messages/tdebase/kthememanager.po +++ b/tde-i18n-af/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager stable\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-06 21:14+0200\n" "Last-Translator: Kobus Venter <kabousv@therugby.co.za>\n" "Language-Team: Afrikaans <af@li.org>\n" @@ -36,7 +36,7 @@ msgstr "Nuwe Tema" msgid "TDE Theme Manager" msgstr "Kde Tema Bestuurder" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Hierdie kontrole module hanteer installering, verwyder en maak visuele Kde " "temas." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tema Lêers" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Kies Tema Lêer" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Wil jy werklik verwyder die tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "verwyder Tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "My Tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 bestaan alreeds." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Jou tema is suksesvol gemaak in %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema Gemaak" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "'n Fout het voorgekom terwyl jou tema gemaak is." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema nie Gemaak" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Hierdie tema bevat nie 'n voorskou nie." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Outeur: %1<br>Epos: %2<br>Uitgawe: %3<br>Huisblad: %4" diff --git a/tde-i18n-ar/messages/tdeartwork/kxsconfig.po b/tde-i18n-ar/messages/tdeartwork/kxsconfig.po index 2b1652dc9ff..245ea35daea 100644 --- a/tde-i18n-ar/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ar/messages/tdeartwork/kxsconfig.po @@ -8598,313 +8598,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "مثل أ بسيط بسيط إلى الـ control نقاط غير ذلك إلى أعلى إلى أ و إلى غير ذلك " -#~ "الـ متناسب إلى بين أيّ واحد اثنان إلى و واحد من إلى و مع غير ذلك أحيانا " -#~ "اثنان أ غير ذلك إلى بواسطة أ الثالي أو بواسطة من هو كتب بواسطة تشغيل " -#~ "اللثغة بواسطة جون." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "رسومات أ من فراغ اناس آليون بوصة الأمام من أ نجمة كتب بواسطة جوناثان لين." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "هذا مثل أ مع تشغيل كتب بواسطة ثانويّ." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "رسومات أ مربّع من ثلاثي الأبعاد كتب بواسطة ماكينة صّقل الأرضيات عربة." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "رسومات اللون كتب بواسطة جون نيل." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "لـ أزرق الشاشة من الموت الـ بوصة من أ الرقم من أقل كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "رسومات أ من ثلاثي الأبعاد الأعلى من مع ظريف كتب بواسطة ريتشارد جونز." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "هذا ث مستحيل القفص أ من أ و بوصة ثلاثة كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "ينعش أ الرقم من ثلاثي الأبعاد كتب بواسطة المرتفع بكستون." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "هذا أ مع الكل حول لـ و كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "رسومات أ من مع هو ث من أ كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "هذا صورة و أنت لا لا هو ث شيء مرئي تحذير إيقاف كتب بواسطة ديفيد أحراش، " -#~ "غابة و." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "هذا و كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "المزيد جديد من و جوليا و أ كتب بواسطة تيم أوكلاند." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "هذا برنامج المسار بواسطة أ نقطة تشغيل من أ ذلك أ نقطة تشغيل من و تشغيل " -#~ "هذه لـ من كتب بواسطة جيمس." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "رسومات و داخل منشأ بواسطة ديفيد من مع النتوء بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "رسومات مثل أ أ المسار كتب بواسطة باس عربة و تشارلز فيدال." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "رسومات أ تشغيل أ كتب بواسطة جوشيا البازلاء." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "رسومات أ كوكب بوصة فراغ كتب بواسطة ديفيد الـ بوصة صورة أ من من أيّ واحد " -#~ "نسيج كرة e مع." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "رسومات أ من ث الأفعى كتب بواسطة ويلكنسن أندرو و بيتر." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "هذا من مثل الـ و و دمج كتب بواسطة I لـ من أ I من بوصة بواسطة مع بين كتب " -#~ "بواسطة." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "هذا برنامج أ بسيط إذا تشغيل من مثل أ كتب بواسطة جريج." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "هذا و كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "هذا إلى هو control نقاط أ من وحدة المعالجة المركزية و كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "هذا تشغيل بوصة طائرة من أ علمي الأمريكيّ في الغالب بواسطة باتريك." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "هذا مثل هو بوصة و اللون الـ إلى أربعة نقاط تشغيل من صورة و أ ثمّ بحث نقطة " -#~ "بين و أ القيمة متوسط من غير ذلك أربعة بعض ثمّ انتهى تشغيل الـ اللون انتهى " -#~ "بواسطة إلى أو و إلى الـ نمط إلى و إلى مثل أو كتب بواسطة و." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "رسومات أ كتب بواسطة تيم أوكلاند." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "ينعش أ من ث صندوق نفسه يتطلّب OpenGL و أ مع لـ نسيج تحذير كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "هذا و كتب بواسطة ديفيد باجلي." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "هذا ثلاثة من الحشية أ إلى رباعي الأسطح كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "رسومات من البعض بوصة و البروتين البيانات الأساس كتب بواسطة." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "هذا من بوصة أ النمو و بوصة كتب بواسطة دان." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "رسومات أ من شاشة طرفية مع بكسلات و هو أيّ واحد برنامج أ مصدر من نص كتب " -#~ "بواسطة." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "رسومات بعض الاستعمل من ضباب و أ ثانية متر صور يتطلّب OpenGL كتب بواسطة " -#~ "ديفيد." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "آخر من القنبلة برنامج بواسطة سكوت هذا أ من مثل غير ذلك بوصة لـ." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "يخلق أ من و من كتب بواسطة كلوديو." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "رسومات أ ث مكعبمكعّب بوصة ثلاثة و و نفسه آخر بواسطة." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "هذا اثنان من مثلث كتب بواسطة ديزموند." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "رسومات أ كرة آخ كتب بواسطة." @@ -9728,6 +9421,313 @@ msgstr "" #~ msgid "Value" #~ msgstr "المقياس" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "مثل أ بسيط بسيط إلى الـ control نقاط غير ذلك إلى أعلى إلى أ و إلى غير ذلك " +#~ "الـ متناسب إلى بين أيّ واحد اثنان إلى و واحد من إلى و مع غير ذلك أحيانا " +#~ "اثنان أ غير ذلك إلى بواسطة أ الثالي أو بواسطة من هو كتب بواسطة تشغيل " +#~ "اللثغة بواسطة جون." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "رسومات أ من فراغ اناس آليون بوصة الأمام من أ نجمة كتب بواسطة جوناثان لين." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "هذا مثل أ مع تشغيل كتب بواسطة ثانويّ." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "رسومات أ مربّع من ثلاثي الأبعاد كتب بواسطة ماكينة صّقل الأرضيات عربة." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "رسومات اللون كتب بواسطة جون نيل." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "لـ أزرق الشاشة من الموت الـ بوصة من أ الرقم من أقل كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "رسومات أ من ثلاثي الأبعاد الأعلى من مع ظريف كتب بواسطة ريتشارد جونز." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "هذا ث مستحيل القفص أ من أ و بوصة ثلاثة كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "ينعش أ الرقم من ثلاثي الأبعاد كتب بواسطة المرتفع بكستون." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "هذا أ مع الكل حول لـ و كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "رسومات أ من مع هو ث من أ كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "هذا صورة و أنت لا لا هو ث شيء مرئي تحذير إيقاف كتب بواسطة ديفيد أحراش، " +#~ "غابة و." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "هذا و كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "المزيد جديد من و جوليا و أ كتب بواسطة تيم أوكلاند." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "هذا برنامج المسار بواسطة أ نقطة تشغيل من أ ذلك أ نقطة تشغيل من و تشغيل " +#~ "هذه لـ من كتب بواسطة جيمس." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "رسومات و داخل منشأ بواسطة ديفيد من مع النتوء بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "رسومات مثل أ أ المسار كتب بواسطة باس عربة و تشارلز فيدال." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "العروض أ سطور من نص بوصة أ ثلاثي الأبعاد الخط كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "رسومات أ تشغيل أ كتب بواسطة جوشيا البازلاء." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "رسومات أ كوكب بوصة فراغ كتب بواسطة ديفيد الـ بوصة صورة أ من من أيّ واحد " +#~ "نسيج كرة e مع." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "رسومات أ من ث الأفعى كتب بواسطة ويلكنسن أندرو و بيتر." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "هذا من مثل الـ و و دمج كتب بواسطة I لـ من أ I من بوصة بواسطة مع بين كتب " +#~ "بواسطة." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "هذا برنامج أ بسيط إذا تشغيل من مثل أ كتب بواسطة جريج." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "هذا و كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "هذا إلى هو control نقاط أ من وحدة المعالجة المركزية و كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "هذا تشغيل بوصة طائرة من أ علمي الأمريكيّ في الغالب بواسطة باتريك." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "هذا مثل هو بوصة و اللون الـ إلى أربعة نقاط تشغيل من صورة و أ ثمّ بحث نقطة " +#~ "بين و أ القيمة متوسط من غير ذلك أربعة بعض ثمّ انتهى تشغيل الـ اللون انتهى " +#~ "بواسطة إلى أو و إلى الـ نمط إلى و إلى مثل أو كتب بواسطة و." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "رسومات أ كتب بواسطة تيم أوكلاند." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "ينعش أ من ث صندوق نفسه يتطلّب OpenGL و أ مع لـ نسيج تحذير كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "هذا و كتب بواسطة ديفيد باجلي." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "هذا ثلاثة من الحشية أ إلى رباعي الأسطح كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "رسومات من البعض بوصة و البروتين البيانات الأساس كتب بواسطة." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "هذا من بوصة أ النمو و بوصة كتب بواسطة دان." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "رسومات أ من شاشة طرفية مع بكسلات و هو أيّ واحد برنامج أ مصدر من نص كتب " +#~ "بواسطة." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "رسومات بعض الاستعمل من ضباب و أ ثانية متر صور يتطلّب OpenGL كتب بواسطة " +#~ "ديفيد." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "آخر من القنبلة برنامج بواسطة سكوت هذا أ من مثل غير ذلك بوصة لـ." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "يخلق أ من و من كتب بواسطة كلوديو." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "رسومات أ ث مكعبمكعّب بوصة ثلاثة و و نفسه آخر بواسطة." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "هذا اثنان من مثلث كتب بواسطة ديزموند." + #~ msgid "Random Cell Shape" #~ msgstr "شكل الخلية عشوائي" diff --git a/tde-i18n-ar/messages/tdebase/kcmkicker.po b/tde-i18n-ar/messages/tdebase/kcmkicker.po index 84b878c5c6e..baee843f467 100644 --- a/tde-i18n-ar/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ar/messages/tdebase/kcmkicker.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-08-29 16:31+0200\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <ar@li.org>\n" @@ -259,72 +259,72 @@ msgstr "جميع الشاشات" msgid "Custom" msgstr "مخصص" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "زر كيدي" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "خشب أزرق" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "خشب أخضر" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "رمادي خفيف" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "أخضر خفيف" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "باستيل خفيف" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "أرجواني خفيف" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "مسامير وصواميل" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "خشبي أحمر" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "أزرق" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "رمادي جامد" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "أخضر" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "برتقالي" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "باستيل جامد" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "بنفسجي" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "أحمر" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "تيغري جامد" diff --git a/tde-i18n-ar/messages/tdebase/knetattach.po b/tde-i18n-ar/messages/tdebase/knetattach.po index fa79796b656..7aa1d233047 100644 --- a/tde-i18n-ar/messages/tdebase/knetattach.po +++ b/tde-i18n-ar/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-12-25 16:00+0100\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <doc@arabeyes.org>\n" @@ -81,7 +81,7 @@ msgstr "مرشد TDE للشبكة" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "المؤلف الأولي و المشرف على الصيانة" diff --git a/tde-i18n-ar/messages/tdebase/kpager.po b/tde-i18n-ar/messages/tdebase/kpager.po index ceee7f6adc8..02ac4f5a09d 100644 --- a/tde-i18n-ar/messages/tdebase/kpager.po +++ b/tde-i18n-ar/messages/tdebase/kpager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-11-16 15:38+0100\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <doc@arabeyes.org>\n" @@ -99,15 +99,15 @@ msgstr "انشاء العارض و لكن اترك النافذة مخفية" msgid "Desktop Overview" msgstr "مراحعة لسطح المكتب" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "المطور/المشرف الأصلي" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "مطور" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "مقلّب سطح المكتب" diff --git a/tde-i18n-ar/messages/tdebase/ksplash.po b/tde-i18n-ar/messages/tdebase/ksplash.po index d5a4e2328c7..a8a9e4e368c 100644 --- a/tde-i18n-ar/messages/tdebase/ksplash.po +++ b/tde-i18n-ar/messages/tdebase/ksplash.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-11-13 22:17+0100\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <doc@arabeyes.org>\n" @@ -74,11 +74,11 @@ msgstr "" "الحقوق محفوظة 2001_2003 منتجات فلامينغ سورد\n" "الحقوق محفوظة 2003 مطووري TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "المؤلف والمشرف" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "المؤلف الأصلي" diff --git a/tde-i18n-ar/messages/tdebase/kthememanager.po b/tde-i18n-ar/messages/tdebase/kthememanager.po index e8247029f7f..e81581b2d91 100644 --- a/tde-i18n-ar/messages/tdebase/kthememanager.po +++ b/tde-i18n-ar/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-11-09 17:40+0100\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <doc@arabeyes.org>\n" @@ -34,58 +34,58 @@ msgstr "سمة جديدة" msgid "TDE Theme Manager" msgstr "مسيير السمات TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "ملفات السمة" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "إختر ملف السمة" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "هل تريد فعلاً حذف السمة <b>%1</b> ؟" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "أحذف السمة" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "السمة %1 موجودة مسبقاً." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "تم إنشاء السمة في %1 بنجاح." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "تم إنشاء السمة" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "حصل خطأ خلال إنشاء السمة اللتي طلبتها." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "لم يتم إنشاء السمة" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "هذه السمة لا تحتوي على تقديم تمهيدي." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "" "المؤلف: %1<br>البريد الإلكتروني: %2<br> الإصدار: %3<br>الصفحة الرئيسية: %4" diff --git a/tde-i18n-az/messages/tdebase/kcmkicker.po b/tde-i18n-az/messages/tdebase/kcmkicker.po index 398c8c5981e..01a77dd1fc0 100644 --- a/tde-i18n-az/messages/tdebase/kcmkicker.po +++ b/tde-i18n-az/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-01-04 20:34+0200\n" "Last-Translator: Mətin Əmirov <metin@karegen.com>\n" "Language-Team: Azerbaijani Turkish <gnome@azitt.com>\n" @@ -246,72 +246,72 @@ msgstr "Bütün Ekranlar" msgid "Custom" msgstr "Xüsusi" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE Düyməsi" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Mavi Odun" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Yaşıl Odun" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Açıq Boz" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Açıq Yaşıl" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Açıq Pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Açıq Çəhrayı" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Fındıqlar Və Qaykalar" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Qırmızı Odun" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Dolğun Mavi" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Dolğun Boz" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Dolğun Yaşıl" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Dolğun Narıncı" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Dolğun Pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Dolğun Çəhrayı" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Dolğun Qırmızı" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Dolğun Pələng Gözü" diff --git a/tde-i18n-az/messages/tdebase/kpager.po b/tde-i18n-az/messages/tdebase/kpager.po index d6a6e584428..9d48ba26780 100644 --- a/tde-i18n-az/messages/tdebase/kpager.po +++ b/tde-i18n-az/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-29 20:40+0200\n" "Last-Translator: Mətin Əmirov <metin@karegen.com>\n" "Language-Team: Azerbaijani Turkish <gnome@azitt.com>\n" @@ -96,15 +96,15 @@ msgstr "Səhifələyicini yarat, amma pəncərəni gizli tut" msgid "Desktop Overview" msgstr "Masa Üstü Baxışı" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Əsas İnkişafçı/Proqramlaşdırıcı" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "İnkişafçı" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Masa Üstü Səhifələyicisi" diff --git a/tde-i18n-az/messages/tdebase/ksplash.po b/tde-i18n-az/messages/tdebase/ksplash.po index 254f09061cf..01d27921212 100644 --- a/tde-i18n-az/messages/tdebase/ksplash.po +++ b/tde-i18n-az/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-11-29 22:13+0200\n" "Last-Translator: Metin Amiroff <amiroff@gmail.com>\n" "Language-Team: Azerbaijani <az@li.org>\n" @@ -73,11 +73,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE inkişafçıları" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Müəllif və inkişafçı" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Əsas müəllif" diff --git a/tde-i18n-az/messages/tdebase/kthememanager.po b/tde-i18n-az/messages/tdebase/kthememanager.po index 73d922bfb07..af7522b300a 100644 --- a/tde-i18n-az/messages/tdebase/kthememanager.po +++ b/tde-i18n-az/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2004-03-17 00:15+0200\n" "Last-Translator: Mətin Əmirov <metin@karegen.com>\n" "Language-Team: Azerbaijani <translation-team-az@lists.sourceforge.net>\n" @@ -35,58 +35,58 @@ msgstr "" msgid "TDE Theme Manager" msgstr "TDE Örtük İdarəçisi" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Örtüyü Sil" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "" diff --git a/tde-i18n-be/messages/tdeartwork/kxsconfig.po b/tde-i18n-be/messages/tdeartwork/kxsconfig.po index 26436e3b049..138cee0e309 100644 --- a/tde-i18n-be/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-be/messages/tdeartwork/kxsconfig.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" -"POT-Creation-Date: 2019-07-25 03:21+0200\n" +"POT-Creation-Date: 2019-07-25 01:54+0200\n" "PO-Revision-Date: 2007-02-03 19:14+0200\n" "Last-Translator: Darafei Praliaskouski <komzpa@licei2.com>\n" "Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n" @@ -9026,561 +9026,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі " -#~ "Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Набор вялікіх і малых акружнасцяў, якія дэманструюць тэарэму акружнасцяў " -#~ "Дэкарта. Аўтары Алан Вілкс (Allan R. Wilks) і Девід Бэглі (David Bagley)." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Вадаём з акуламі: анімацыя руху акул, дэльфінаў і кітоў з выкарыстаннем " -#~ "OpenGL.Пышная прамалёўка іх плавання. Аўтар арыгінальнай праграмы Марк " -#~ "Кілгард (Mark Kilgard)." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Таксама як і \"Жывыя лініі\", гэты захавальнік экрана выкарыстае простую " -#~ "мадэль руху для паказу розных фігур. Кантрольныя кропкі прыцягваюць адзін " -#~ "аднаго на вызначаную адлегласць, а затым пачынаюць адштурхвацца. Сіла " -#~ "прыцягнення і адштурхванні прапарцыйная адлегласці паміж часціцамі, як і " -#~ "адносіны паміж моцнымі і слабымі атамнымі зарадамі. Найболей цікавы эфект " -#~ "руху падобны на якія скачуць шарыкі, паколькі іх перамяшчэнне выпадкова. " -#~ "Часам два мяча пераходзяць на стабільную арбіту па дачыненні адзін да " -#~ "аднаго, аднак гэтая сітуацыя змяняецца пад дзеяннем трэцяга мяча або межы " -#~ "экрана. Гэты рух выглядае хаатычным. Захавальнік экрана напісаны Джемі " -#~ "Завінскі (Jamie Zawinski) і заснаваная на кодзе Lisp Джона Пезаріса (John " -#~ "Pezaris)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Сімуляцыя бітвы ў космасе паміж лятаючымі робатамі (майстэрска " -#~ "замаскіраванымі пад каляровыя шарыкі) на фоне якія рухаюцца зорак. Аўтар " -#~ "Джонатан Лін (Jonathan Lin)." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Гэты захавальнік экрана паказвае які круціцца, дэфармавальны шар і " -#~ "маленькія плямкі розных памераў, намаляваныя на яго нябачнай паверхні. " -#~ "Напісаны Джеремі Петытам (Jeremie Petit)." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Малюе полы куб, напоўнены якія скачуць шарыкамі, якія затым выбухаюць. " -#~ "Аўтар Сандер ван Грікен (Sander van Grieken)." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Малюе выпадковым чынам пераплятаючыяся і пераліўныя канцэнтрычныя " -#~ "акружнасці. Аўтар Джон Ніл (John Neil)." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"Сіні экран смерці\" - адна з найпрыгожых эмуляцый збояў персанальных " -#~ "кампутараў. Застаўка эмулюе экранныя паведамленні аб памылках некалькіх " -#~ "не вельмі надзейных аперацыйных сістэм. Напісаная Джемі Завінскі (Jamie " -#~ "Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Малюе якія паднімаюцца да верхняга боку экрана бурбалкі з прыгожай " -#~ "люстраной паверхняй. Захавальнік экрана напісаны Рычардам Джонсам " -#~ "(Richard Jones)." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "\"Неверагодная клетка\" Эшера, трохмерны аналог стужкі Мебіуса, круціцца " -#~ "ў трох кірунках. Аўтар Марчелло Віанна (Marcelo Vianna)." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Паказвае кручэнне трохмерных электронных кампанентаў. Аўтар Бэн Бакстон " -#~ "(Ben Buxton)." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Компас, стрэлкі якога круцяцца выпадковым чынам для таго, каб вы адчулі " -#~ "сябе заблудным. Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Перасякальныя кубы, па паверхні якіх перыядычна праходзяць хвалі, " -#~ "размаляваныя ў розныя колеры. Па матывах творчасці кубіста Лаваліта. " -#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Застаўка дэфармуе паказаны малюнак або здымак экрана. Вы, пэўна, бачылі " -#~ "такія застаўкі раней, без іх ні адна калекцыя не была бы поўнай. Асабліва " -#~ "добра змены бачныя на каляровых малюнках. Папярэджанне: калі гэты эфект " -#~ "працягнецца пасля выключэння захавальніка экрана, звернецеся да лекара. " -#~ "Напісаная Девідам Вальдом (David Wald) і Вівеком Кера (Vivek Khera)." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі " -#~ "Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Яшчэ адна порцыя абстракцый, уключальная новыя версіі \"Карункі\", \"Жюліа" -#~ "\" і некаторых іншых. Напісаная Тімом Оклендом (Tim Auckland)." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Акружнасць, якая круціцца вакол іншай акружнасці і гэтак далей некалькі " -#~ "раз. Гэтае предгеліоцентрычнае паданне аб руху планет. Аўтар Джэймс " -#~ "Янгмен (James Youngman)." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Малюе розныя якія верцяцца формы, якія пераплятаюцца, даўжэюць і " -#~ "выварочваюцца вонкі. Напісаная Девідом Конердінгом (David Konerding) на " -#~ "аснове ўзораў бібліятэкі GL Extrusion Лінаса Вепстаса (Linas Vepstas)." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Хвалістая стужка, якая перасоўваецца па сінусоідзе. Аўтар Бас ван Гаален " -#~ "(Bas van Gaalen) і Шарль Відаў (Charles Vidal)." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі " -#~ "Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Малюе хвалі на якая верціцца сетцы, выкарыстаючы OpenGL. Напісаны Джошіа " -#~ "Пізам (Josiah Pease)." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Лятаючая планета. Аўтар Девід Конердінг (David Konerding). Разам з " -#~ "праграмай ідзе малюнак зямлі, узяты з застаўкі \"Зямля\", але сферу можна " -#~ "\"абвінуць\" любым малюнкам (да прыкладу, з \"Сонечнай сістэмы\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Галаваломка-\"змейка\". Аўтары Джемі Вілкінсон (Jamie Wilkinson), Эндру " -#~ "Беннеттс (Andrew Bennetts) і Піцер Айлетт (Peter Aylett)." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Малюе якія рухаюцца амёбападобныя кроплі. Перасоўваючыся па экране, " -#~ "кроплі змяняюць форму, а бо яны напаўпразрыстыя, вы можаце бачыць ніжнія " -#~ "кроплі скрозь верхнія. Калі кроплі напоўзаюць сябар на сябра, іх колеру " -#~ "змешваюцца. Напісаны Джемі Завінскі (Jamie Zawinski). \"Гэтая ідэя " -#~ "прыйшла мне ў галаву, калі я глядзеў на кілімок для мышкі: у ім некалькі " -#~ "пластоў пластыка, а паміж імі плаваюць кроплі падфарбаванага алею\", - " -#~ "Джемі Завінскі." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Мадэляванне простых арбіт. Калі вы ўключыце паказ слядоў руху, малюнак " -#~ "будзе падобна на фатаграфію камеры Вільсона. Напісана Грегом Боуэрінгом " -#~ "(Greg Bowering)." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі " -#~ "Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Псіхадэлічныя ўзоры з акружнасцяў, на якія балюча глядзець. Яшчэ праграма " -#~ "можа аніміраваць кантрольныя кропкі, але гэта прывядзе да вялікай " -#~ "загрузкі працэсара. Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Карункавыя фрактальныя ўзоры, заснаваныя на паўторы крокаў ва ўяўнай " -#~ "плоскасці. Ідэя ўзятая з артыкула ў \"Scientific American\" 1986 г. " -#~ "Асноўная частка кода напісаная Патрыкам Нафтоном (Patrick Naughton)." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Стварэнне размытых узораў. Яны глядзяцца па-рознаму ў манахромным і " -#~ "каляровым рэжымах. Ідэя складаецца ў тым, каб узяць чатыры кропкі ў кутах " -#~ "малюнка і звязаць з кожнай выпадковае значэнне \"вышыня\". Потым бярэцца " -#~ "кропка паміж імі, яе вышынёй будзе сярэдняе арыфметычнае значэнняў " -#~ "чатырох кропак плюс невялікі выпадковы лік. Размалёўка залежыць ад " -#~ "вышыні. Выбар колеру складаецца ў тым, каб звязаць вышыню з адценнем, " -#~ "насычанасцю і асветленасцю і даць выпадковыя значэнні астатнім. У рэжыме " -#~ "\"яркасці\" малюнак атрымоўваецца больш выразным палітру, а ў астатніх " -#~ "генеруюцца малюнкі, вельмі падобныя на тэмпературныя карты або вынікі " -#~ "кампутарнай тамаграфіі. Аўтары Юрген Нікелсен (Juergen Nickelsen) і Джемі " -#~ "Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Малюе жанглявалага штукара. Напісаны Тімом Оклендом (Tim Auckland)." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Эмулюе скрыначку Лемаршана, якая адчыняе саму сябе. Патрабуе OpenGL і " -#~ "апаратнай падтрымкі текстуріравання. Перасцярога: часам адчыняе дзверы. " -#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Мадэляванне замкнёных калоній, чальцы якіх размножваюцца, старэюць і " -#~ "паміраюць. Аўтар Девідом Бэглі (David Bagley)." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Трохмерны варыянт кубічнага фрактала Менгера-Гаскета, аналагічнага " -#~ "тэтраэдру Серпінского. Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Мадэлі малекул. Па змаўчанні малююцца некаторыя найболей вядомыя " -#~ "малекулы, але праграма можа працаваць з файламі ў фармаце PDB (Protein " -#~ "Data Base, база дадзеных пратэінаў). Аўтар Джемі Завінскі (Jamie " -#~ "Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Якія развіваюцца ў шалі Петрі калоніі. Якія павялічваюцца каляровыя кругі " -#~ "накладваюцца сябар на сябра, калоніі часткова змешваюцца. Аўтар Ден " -#~ "Борнштейн (Dan Bornstein)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Эмулюе стары тэрмінал з вялікімі піксэламі і павольна потухаючай " -#~ "падсвятленнем. Дазваляе запускаць любую праграму і паказвае яе выснова. " -#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Захавальнік экрана малюе перасякальныя плоскасці, выкарыстаючы альфа-" -#~ "змешванне, затуманіванне, тэкстуры і MIP-адлюстраванні; акрамя таго, " -#~ "магчымасць вымераць колькасць кадраў у секунду дазволіць вам вызначыць, " -#~ "наколькі хуткая ваша відэакарта. Неабходная падтрымка OpenGL. Напісаны " -#~ "Девідам Конердінгам (David Konerding)." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Яшчэ адзін варыянт праграмы \"Бомба\". Захавальнік экрана малюе сетку з " -#~ "якія павялічваюцца фігур рознай формы, якія пры судотыку сябар з сябрам " -#~ "паводзяць сябе непрадказальна. \"РД\" - скарот ад \"рэакцыя/дыфузія\". " -#~ "Аўтар Скотт Дрейвз (Scott Draves)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Калаж з звернутых і маштабаваных частак экрана. Аўтар Клаудіо Матсуока " -#~ "(Claudio Matsuoka)." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Малюе які верціцца ў трох кірунках кубік Рубіка. Кубік стала " -#~ "перагортваецца і сам сябе збірае. Аўтар Марчелло Віанна (Marcelo Vianna)." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Захавальнік экрана малюе двухмерны варыянт рэкурсіўнага трохкутнага " -#~ "фрактала Серпінскага. Аўтар Десмонд Дэйгнэлт (Desmond Daignault)." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Малюе рыскаючы па працоўным стале пражэктар. Аўтар Рік Шульц (Rick " -#~ "Schultz)." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Малюе мноства квадратных спіраляў, якія ўзаемадзейнічаюць сябар з сябрам. " -#~ "Яны павялічваюцца ў памерах пакуль не натыкнуцца на які-небудзь аб'ект, " -#~ "пасля чаго пачынаюць круціцца вакол яго. Аўтар Джефф Эплер (Jeff Epler)." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Захавальнік экрана генеруе падобныя на зоркі фігуры, якія круцяцца і " -#~ "выварочваюцца навыварат. У адным з рэжымаў яны падаюць на каляровае поле. " -#~ "Напісаны Джемі Завінскі (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Малюе павольна які аддаляецца пад кутом тэкст на фоне зорнага неба. Зусім " -#~ "як у аднайменным фільме. Напісалі Джемі Завінскі (Jamie Zawinski) і " -#~ "Клаудіо Матауока (Claudio Matauoka)." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Дзіўныя атрактары: гэтае маляўнічае і непрадказальнае поле лятаючых і " -#~ "кружачых кропак. Вельмі любаснае дзейства. Аўтар Массіміно Паскаль " -#~ "(Massimino Pascal)." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Захавальнік экрана паказвае ўзоры Труше з адрэзкаў і дуг, якія запаўняюць " -#~ "экран. Аўтар Адрыян Лікінс (Adrian Likins)." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Малюе крывыя, якія часам падобныя на якія выгінаюцца чарвякоў. Аўтар " -#~ "Тайлер Пірс (Tyler Pierce)." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Гэта ўсяго толькі сцэнар, захапляльны кадры з сістэмнага відэаўваходу і " -#~ "выкарыстоўвалы PBM-фільтры (выбіраюцца выпадкова), каб змяніць гэтыя " -#~ "малюнкі рознымі спосабамі (выпростванне бакоў, выразанне часткі з " -#~ "звернутага малюнка і т. д.). Затым сцэнар паказвае малюначак на некалькі " -#~ "секунд, пасля чаго ўсё пачынаецца з пачатку. Будзе цікавей, калі вы " -#~ "падлучыце тэлевізар." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Маршруты выпадковых шпацыраў. Аўтар Рік Кэмпбел (Rick Campbell)." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Лятаючыя зоркі, на якія дзейнічаюць простыя двухмерныя сілавыя палі. Сіла " -#~ "кожнага поля стала змяняецца, а ўключэнне/выключэнне поля выпадкова. " -#~ "Аўтар Пол Кларк (Paul 'Joey' Clark)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Малюе якое трапеча полымя. Можа падпаліць зададзены малюнак. Аўтар " -#~ "Карштен Хайцлер (Carsten Haitzler) і шматлікія іншыя." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Рой часціц, лятаючых па экране і пакідаючых сляды. Аўтар Крыс Леджер " -#~ "(Chris Leger)." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Павелічэнне часткі экрана. Калі паставіць сцяжок \"Лінзы\", ствараецца " -#~ "адчуванне, што глядзіш на экран праз мноства якія накладаюцца сябар на " -#~ "сябра лінз. Аўтар Джэймс Макнікол (James Macnicol)." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10950,6 +10395,561 @@ msgstr "" #~ "(Greg Knauss)." #, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі " +#~ "Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Набор вялікіх і малых акружнасцяў, якія дэманструюць тэарэму акружнасцяў " +#~ "Дэкарта. Аўтары Алан Вілкс (Allan R. Wilks) і Девід Бэглі (David Bagley)." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Вадаём з акуламі: анімацыя руху акул, дэльфінаў і кітоў з выкарыстаннем " +#~ "OpenGL.Пышная прамалёўка іх плавання. Аўтар арыгінальнай праграмы Марк " +#~ "Кілгард (Mark Kilgard)." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Таксама як і \"Жывыя лініі\", гэты захавальнік экрана выкарыстае простую " +#~ "мадэль руху для паказу розных фігур. Кантрольныя кропкі прыцягваюць адзін " +#~ "аднаго на вызначаную адлегласць, а затым пачынаюць адштурхвацца. Сіла " +#~ "прыцягнення і адштурхванні прапарцыйная адлегласці паміж часціцамі, як і " +#~ "адносіны паміж моцнымі і слабымі атамнымі зарадамі. Найболей цікавы эфект " +#~ "руху падобны на якія скачуць шарыкі, паколькі іх перамяшчэнне выпадкова. " +#~ "Часам два мяча пераходзяць на стабільную арбіту па дачыненні адзін да " +#~ "аднаго, аднак гэтая сітуацыя змяняецца пад дзеяннем трэцяга мяча або межы " +#~ "экрана. Гэты рух выглядае хаатычным. Захавальнік экрана напісаны Джемі " +#~ "Завінскі (Jamie Zawinski) і заснаваная на кодзе Lisp Джона Пезаріса (John " +#~ "Pezaris)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Сімуляцыя бітвы ў космасе паміж лятаючымі робатамі (майстэрска " +#~ "замаскіраванымі пад каляровыя шарыкі) на фоне якія рухаюцца зорак. Аўтар " +#~ "Джонатан Лін (Jonathan Lin)." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Гэты захавальнік экрана паказвае які круціцца, дэфармавальны шар і " +#~ "маленькія плямкі розных памераў, намаляваныя на яго нябачнай паверхні. " +#~ "Напісаны Джеремі Петытам (Jeremie Petit)." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Малюе полы куб, напоўнены якія скачуць шарыкамі, якія затым выбухаюць. " +#~ "Аўтар Сандер ван Грікен (Sander van Grieken)." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Малюе выпадковым чынам пераплятаючыяся і пераліўныя канцэнтрычныя " +#~ "акружнасці. Аўтар Джон Ніл (John Neil)." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"Сіні экран смерці\" - адна з найпрыгожых эмуляцый збояў персанальных " +#~ "кампутараў. Застаўка эмулюе экранныя паведамленні аб памылках некалькіх " +#~ "не вельмі надзейных аперацыйных сістэм. Напісаная Джемі Завінскі (Jamie " +#~ "Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Малюе якія паднімаюцца да верхняга боку экрана бурбалкі з прыгожай " +#~ "люстраной паверхняй. Захавальнік экрана напісаны Рычардам Джонсам " +#~ "(Richard Jones)." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "\"Неверагодная клетка\" Эшера, трохмерны аналог стужкі Мебіуса, круціцца " +#~ "ў трох кірунках. Аўтар Марчелло Віанна (Marcelo Vianna)." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Паказвае кручэнне трохмерных электронных кампанентаў. Аўтар Бэн Бакстон " +#~ "(Ben Buxton)." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Компас, стрэлкі якога круцяцца выпадковым чынам для таго, каб вы адчулі " +#~ "сябе заблудным. Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Перасякальныя кубы, па паверхні якіх перыядычна праходзяць хвалі, " +#~ "размаляваныя ў розныя колеры. Па матывах творчасці кубіста Лаваліта. " +#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Застаўка дэфармуе паказаны малюнак або здымак экрана. Вы, пэўна, бачылі " +#~ "такія застаўкі раней, без іх ні адна калекцыя не была бы поўнай. Асабліва " +#~ "добра змены бачныя на каляровых малюнках. Папярэджанне: калі гэты эфект " +#~ "працягнецца пасля выключэння захавальніка экрана, звернецеся да лекара. " +#~ "Напісаная Девідам Вальдом (David Wald) і Вівеком Кера (Vivek Khera)." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі " +#~ "Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Яшчэ адна порцыя абстракцый, уключальная новыя версіі \"Карункі\", \"Жюліа" +#~ "\" і некаторых іншых. Напісаная Тімом Оклендом (Tim Auckland)." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Акружнасць, якая круціцца вакол іншай акружнасці і гэтак далей некалькі " +#~ "раз. Гэтае предгеліоцентрычнае паданне аб руху планет. Аўтар Джэймс " +#~ "Янгмен (James Youngman)." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Малюе розныя якія верцяцца формы, якія пераплятаюцца, даўжэюць і " +#~ "выварочваюцца вонкі. Напісаная Девідом Конердінгом (David Konerding) на " +#~ "аснове ўзораў бібліятэкі GL Extrusion Лінаса Вепстаса (Linas Vepstas)." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Хвалістая стужка, якая перасоўваецца па сінусоідзе. Аўтар Бас ван Гаален " +#~ "(Bas van Gaalen) і Шарль Відаў (Charles Vidal)." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Якія верцяцца радкі тэксту, напісаныя трохмерным шрыфтам. Аўтар Джемі " +#~ "Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Малюе хвалі на якая верціцца сетцы, выкарыстаючы OpenGL. Напісаны Джошіа " +#~ "Пізам (Josiah Pease)." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Лятаючая планета. Аўтар Девід Конердінг (David Konerding). Разам з " +#~ "праграмай ідзе малюнак зямлі, узяты з застаўкі \"Зямля\", але сферу можна " +#~ "\"абвінуць\" любым малюнкам (да прыкладу, з \"Сонечнай сістэмы\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Галаваломка-\"змейка\". Аўтары Джемі Вілкінсон (Jamie Wilkinson), Эндру " +#~ "Беннеттс (Andrew Bennetts) і Піцер Айлетт (Peter Aylett)." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Малюе якія рухаюцца амёбападобныя кроплі. Перасоўваючыся па экране, " +#~ "кроплі змяняюць форму, а бо яны напаўпразрыстыя, вы можаце бачыць ніжнія " +#~ "кроплі скрозь верхнія. Калі кроплі напоўзаюць сябар на сябра, іх колеру " +#~ "змешваюцца. Напісаны Джемі Завінскі (Jamie Zawinski). \"Гэтая ідэя " +#~ "прыйшла мне ў галаву, калі я глядзеў на кілімок для мышкі: у ім некалькі " +#~ "пластоў пластыка, а паміж імі плаваюць кроплі падфарбаванага алею\", - " +#~ "Джемі Завінскі." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Мадэляванне простых арбіт. Калі вы ўключыце паказ слядоў руху, малюнак " +#~ "будзе падобна на фатаграфію камеры Вільсона. Напісана Грегом Боуэрінгом " +#~ "(Greg Bowering)." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Размалёўвае выпадковым чынам пункцірных прастакутнікаў. Аўтар Джемі " +#~ "Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Псіхадэлічныя ўзоры з акружнасцяў, на якія балюча глядзець. Яшчэ праграма " +#~ "можа аніміраваць кантрольныя кропкі, але гэта прывядзе да вялікай " +#~ "загрузкі працэсара. Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Карункавыя фрактальныя ўзоры, заснаваныя на паўторы крокаў ва ўяўнай " +#~ "плоскасці. Ідэя ўзятая з артыкула ў \"Scientific American\" 1986 г. " +#~ "Асноўная частка кода напісаная Патрыкам Нафтоном (Patrick Naughton)." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Стварэнне размытых узораў. Яны глядзяцца па-рознаму ў манахромным і " +#~ "каляровым рэжымах. Ідэя складаецца ў тым, каб узяць чатыры кропкі ў кутах " +#~ "малюнка і звязаць з кожнай выпадковае значэнне \"вышыня\". Потым бярэцца " +#~ "кропка паміж імі, яе вышынёй будзе сярэдняе арыфметычнае значэнняў " +#~ "чатырох кропак плюс невялікі выпадковы лік. Размалёўка залежыць ад " +#~ "вышыні. Выбар колеру складаецца ў тым, каб звязаць вышыню з адценнем, " +#~ "насычанасцю і асветленасцю і даць выпадковыя значэнні астатнім. У рэжыме " +#~ "\"яркасці\" малюнак атрымоўваецца больш выразным палітру, а ў астатніх " +#~ "генеруюцца малюнкі, вельмі падобныя на тэмпературныя карты або вынікі " +#~ "кампутарнай тамаграфіі. Аўтары Юрген Нікелсен (Juergen Nickelsen) і Джемі " +#~ "Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Малюе жанглявалага штукара. Напісаны Тімом Оклендом (Tim Auckland)." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Эмулюе скрыначку Лемаршана, якая адчыняе саму сябе. Патрабуе OpenGL і " +#~ "апаратнай падтрымкі текстуріравання. Перасцярога: часам адчыняе дзверы. " +#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Мадэляванне замкнёных калоній, чальцы якіх размножваюцца, старэюць і " +#~ "паміраюць. Аўтар Девідом Бэглі (David Bagley)." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Трохмерны варыянт кубічнага фрактала Менгера-Гаскета, аналагічнага " +#~ "тэтраэдру Серпінского. Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Мадэлі малекул. Па змаўчанні малююцца некаторыя найболей вядомыя " +#~ "малекулы, але праграма можа працаваць з файламі ў фармаце PDB (Protein " +#~ "Data Base, база дадзеных пратэінаў). Аўтар Джемі Завінскі (Jamie " +#~ "Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Якія развіваюцца ў шалі Петрі калоніі. Якія павялічваюцца каляровыя кругі " +#~ "накладваюцца сябар на сябра, калоніі часткова змешваюцца. Аўтар Ден " +#~ "Борнштейн (Dan Bornstein)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Эмулюе стары тэрмінал з вялікімі піксэламі і павольна потухаючай " +#~ "падсвятленнем. Дазваляе запускаць любую праграму і паказвае яе выснова. " +#~ "Аўтар Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Захавальнік экрана малюе перасякальныя плоскасці, выкарыстаючы альфа-" +#~ "змешванне, затуманіванне, тэкстуры і MIP-адлюстраванні; акрамя таго, " +#~ "магчымасць вымераць колькасць кадраў у секунду дазволіць вам вызначыць, " +#~ "наколькі хуткая ваша відэакарта. Неабходная падтрымка OpenGL. Напісаны " +#~ "Девідам Конердінгам (David Konerding)." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Яшчэ адзін варыянт праграмы \"Бомба\". Захавальнік экрана малюе сетку з " +#~ "якія павялічваюцца фігур рознай формы, якія пры судотыку сябар з сябрам " +#~ "паводзяць сябе непрадказальна. \"РД\" - скарот ад \"рэакцыя/дыфузія\". " +#~ "Аўтар Скотт Дрейвз (Scott Draves)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Калаж з звернутых і маштабаваных частак экрана. Аўтар Клаудіо Матсуока " +#~ "(Claudio Matsuoka)." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Малюе які верціцца ў трох кірунках кубік Рубіка. Кубік стала " +#~ "перагортваецца і сам сябе збірае. Аўтар Марчелло Віанна (Marcelo Vianna)." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Захавальнік экрана малюе двухмерны варыянт рэкурсіўнага трохкутнага " +#~ "фрактала Серпінскага. Аўтар Десмонд Дэйгнэлт (Desmond Daignault)." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Малюе рыскаючы па працоўным стале пражэктар. Аўтар Рік Шульц (Rick " +#~ "Schultz)." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Малюе мноства квадратных спіраляў, якія ўзаемадзейнічаюць сябар з сябрам. " +#~ "Яны павялічваюцца ў памерах пакуль не натыкнуцца на які-небудзь аб'ект, " +#~ "пасля чаго пачынаюць круціцца вакол яго. Аўтар Джефф Эплер (Jeff Epler)." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Захавальнік экрана генеруе падобныя на зоркі фігуры, якія круцяцца і " +#~ "выварочваюцца навыварат. У адным з рэжымаў яны падаюць на каляровае поле. " +#~ "Напісаны Джемі Завінскі (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Малюе павольна які аддаляецца пад кутом тэкст на фоне зорнага неба. Зусім " +#~ "як у аднайменным фільме. Напісалі Джемі Завінскі (Jamie Zawinski) і " +#~ "Клаудіо Матауока (Claudio Matauoka)." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Дзіўныя атрактары: гэтае маляўнічае і непрадказальнае поле лятаючых і " +#~ "кружачых кропак. Вельмі любаснае дзейства. Аўтар Массіміно Паскаль " +#~ "(Massimino Pascal)." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Захавальнік экрана паказвае ўзоры Труше з адрэзкаў і дуг, якія запаўняюць " +#~ "экран. Аўтар Адрыян Лікінс (Adrian Likins)." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Малюе крывыя, якія часам падобныя на якія выгінаюцца чарвякоў. Аўтар " +#~ "Тайлер Пірс (Tyler Pierce)." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Гэта ўсяго толькі сцэнар, захапляльны кадры з сістэмнага відэаўваходу і " +#~ "выкарыстоўвалы PBM-фільтры (выбіраюцца выпадкова), каб змяніць гэтыя " +#~ "малюнкі рознымі спосабамі (выпростванне бакоў, выразанне часткі з " +#~ "звернутага малюнка і т. д.). Затым сцэнар паказвае малюначак на некалькі " +#~ "секунд, пасля чаго ўсё пачынаецца з пачатку. Будзе цікавей, калі вы " +#~ "падлучыце тэлевізар." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Маршруты выпадковых шпацыраў. Аўтар Рік Кэмпбел (Rick Campbell)." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Лятаючыя зоркі, на якія дзейнічаюць простыя двухмерныя сілавыя палі. Сіла " +#~ "кожнага поля стала змяняецца, а ўключэнне/выключэнне поля выпадкова. " +#~ "Аўтар Пол Кларк (Paul 'Joey' Clark)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Малюе якое трапеча полымя. Можа падпаліць зададзены малюнак. Аўтар " +#~ "Карштен Хайцлер (Carsten Haitzler) і шматлікія іншыя." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Рой часціц, лятаючых па экране і пакідаючых сляды. Аўтар Крыс Леджер " +#~ "(Chris Leger)." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Павелічэнне часткі экрана. Калі паставіць сцяжок \"Лінзы\", ствараецца " +#~ "адчуванне, што глядзіш на экран праз мноства якія накладаюцца сябар на " +#~ "сябра лінз. Аўтар Джэймс Макнікол (James Macnicol)." + +#, fuzzy #~ msgid "Random Cell Shape" #~ msgstr "Выпадковая форма вочак" diff --git a/tde-i18n-be/messages/tdebase/kcmkicker.po b/tde-i18n-be/messages/tdebase/kcmkicker.po index 1244c86e815..865dfdff454 100644 --- a/tde-i18n-be/messages/tdebase/kcmkicker.po +++ b/tde-i18n-be/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-08-20 16:27+0300\n" "Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n" "Language-Team: Belarusian <i18n@mova.org>\n" @@ -226,72 +226,72 @@ msgstr "Усе экраны" msgid "Custom" msgstr "Асаблівы" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Кнопка TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Блакітнае дрэва" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Зялёнае дрэва" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Светла-шэры" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Светла-зялёны" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Светлая пастэль" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Светла-пурпурны" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Балты і гайкі" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Чырвонае дрэва" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Блакітны" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Шэры" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Зялёны" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Аранжавы" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Пастэль" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Пурпурны" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Чырвоны" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Вока тыгра" diff --git a/tde-i18n-be/messages/tdebase/knetattach.po b/tde-i18n-be/messages/tdebase/knetattach.po index 32e46ee37d5..f9de697c051 100644 --- a/tde-i18n-be/messages/tdebase/knetattach.po +++ b/tde-i18n-be/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-08-12 17:10+0300\n" "Last-Translator: Darafei Praliaskouski <symbol@akeeri.tk>\n" "Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n" @@ -73,7 +73,7 @@ msgstr "" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Аўтар і адказны" diff --git a/tde-i18n-be/messages/tdebase/kpager.po b/tde-i18n-be/messages/tdebase/kpager.po index d6fa38762c7..f37ad0ae18f 100644 --- a/tde-i18n-be/messages/tdebase/kpager.po +++ b/tde-i18n-be/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-17 11:54+0300\n" "Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n" "Language-Team: Belarusian <kde-i18n-doc@kde.org>\n" @@ -96,14 +96,14 @@ msgstr "Стварыць пэйджар, але пакінуць акно сха msgid "Desktop Overview" msgstr "Прагляд працоўнага стала" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Асноўны распрацоўшчык/Адказны за выпуск" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Распрацоўшчык" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Пэйджар для працоўнага стала" diff --git a/tde-i18n-be/messages/tdebase/ksplash.po b/tde-i18n-be/messages/tdebase/ksplash.po index 230f8b3362b..c58cb21c695 100644 --- a/tde-i18n-be/messages/tdebase/ksplash.po +++ b/tde-i18n-be/messages/tdebase/ksplash.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-08-20 16:10+0300\n" "Last-Translator: Ihar Hrachyshka <ihar.hrachyshka@gmail.com>\n" "Language-Team: Belarusian <i18n@mova.org>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Распрацоўшчыкі TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Аўтар і адказны за выпуск" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Аўтар ідэі" diff --git a/tde-i18n-be/messages/tdebase/kthememanager.po b/tde-i18n-be/messages/tdebase/kthememanager.po index d1b265a035b..a26c2a4ef40 100644 --- a/tde-i18n-be/messages/tdebase/kthememanager.po +++ b/tde-i18n-be/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-08-13 16:41+0300\n" "Last-Translator: Darafei Praliaskouski <symbol@akeeri.tk>\n" "Language-Team: Belarusian (Official spelling) <i18n@mova.org>\n" @@ -37,59 +37,59 @@ msgstr "Новая тэма" msgid "TDE Theme Manager" msgstr "Кіраванне тэмамі TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Гэты элемент кіравання дапамагае ўстанаўліваць, выдаляць і ствараць тэмы TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Файлы тэмаў" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Выбраць файл тэмы" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Вы сапраўды жадаеце выдаліць тэму <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Выдаліць тэму" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Мая тэма" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Тэма %1 ужо існуе." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Вашая тэма паспяхова створана ў %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Тэма створана" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Немагчыма стварыць Вашу тэму." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Тэма не створаная" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Гэтая тэма не змяшчае прагляду." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "" "Стварэнне: %1<br>Электронная пошта: %2<br>Версія: %3<br>Хатняя старонка: %4" diff --git a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po index b625c8747c4..c336b6e1f75 100644 --- a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po @@ -8576,449 +8576,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за " -#~ "окръжностите. Автори Allan R. Wilks и David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален " -#~ "автор Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Системата използва опростен модел за движение, за да генерира различни " -#~ "режими на изображение. Контролните точки се привличат една с друга до " -#~ "дадено разстояние и след това започват да се отблъскват. Привличането и " -#~ "отблъскването е пропорционално на разстоянието между две частици, подобно " -#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно " -#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, " -#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на " -#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp " -#~ "от John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Симулация на летящи роботи, които се сражават един с друг на фона на " -#~ "звездното небе. Автор Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie " -#~ "Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van " -#~ "Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият " -#~ "екран на смъртта и е добре познат на потребителите на една доста " -#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-" -#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като " -#~ "бълбукане. Автор Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "Компас. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите " -#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако " -#~ "продължавате да виждате размиващи се изображения след като предпазителя " -#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek " -#~ "Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "Автор Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "Симулиране на движението на планета. Автор James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David " -#~ "Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "Вълнички в мрежа. Автор Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и " -#~ "Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "Фрактали. Автор Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Жонгльор. Автор Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "Циклични колонии. Автор David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат " -#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се " -#~ "подрежда. Автор Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Спирали. Автор Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "Привличащи се обекти. Автор Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Гърчещ се червей. Автор Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "Имитация на телевизионен приемник." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Изчертаване на следи. Автор Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "Симулация на огън. Автор Carsten Haitzler." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Увеличаване на част от екрана и движение насам-натам. Автор James " -#~ "Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "Подскачаща топка, която пресова остри шипове. Автор Jamie Zawinski." @@ -9998,6 +9555,449 @@ msgstr "" #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "Симулиране на различни проблеми на телевизора. Автор Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за " +#~ "окръжностите. Автори Allan R. Wilks и David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален " +#~ "автор Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Системата използва опростен модел за движение, за да генерира различни " +#~ "режими на изображение. Контролните точки се привличат една с друга до " +#~ "дадено разстояние и след това започват да се отблъскват. Привличането и " +#~ "отблъскването е пропорционално на разстоянието между две частици, подобно " +#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно " +#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, " +#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на " +#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp " +#~ "от John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Симулация на летящи роботи, които се сражават един с друг на фона на " +#~ "звездното небе. Автор Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van " +#~ "Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият " +#~ "екран на смъртта и е добре познат на потребителите на една доста " +#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-" +#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като " +#~ "бълбукане. Автор Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "Компас. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите " +#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако " +#~ "продължавате да виждате размиващи се изображения след като предпазителя " +#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek " +#~ "Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "Автор Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "Симулиране на движението на планета. Автор James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David " +#~ "Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "Вълнички в мрежа. Автор Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и " +#~ "Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "Фрактали. Автор Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Жонгльор. Автор Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "Циклични колонии. Автор David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат " +#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се " +#~ "подрежда. Автор Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Спирали. Автор Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "Привличащи се обекти. Автор Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Гърчещ се червей. Автор Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "Имитация на телевизионен приемник." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Изчертаване на следи. Автор Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "Симулация на огън. Автор Carsten Haitzler." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Увеличаване на част от екрана и движение насам-натам. Автор James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Клетка със случайна форма" diff --git a/tde-i18n-bg/messages/tdebase/kcmkicker.po b/tde-i18n-bg/messages/tdebase/kcmkicker.po index 41ce6c1d6c6..af7f97403b2 100644 --- a/tde-i18n-bg/messages/tdebase/kcmkicker.po +++ b/tde-i18n-bg/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-09-25 09:22+0000\n" "Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n" "Language-Team: Bulgarian <dict@linux.zonebg.com>\n" @@ -253,72 +253,72 @@ msgstr "Всички екрани" msgid "Custom" msgstr "Потребителски" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Стандартен бутон" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Дървено синьо" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Дървено зелено" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Светло сиво" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Светло зелено" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Светло пастелно" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Светло пурпурно" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Метално сиво" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Дървено червено" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Плътно синьо" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Плътно сиво" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Плътно зелено" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Плътно оранжево" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Плътно пастелно" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Плътно пурпурно" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Плътно червено" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Плътно кафяво" diff --git a/tde-i18n-bg/messages/tdebase/knetattach.po b/tde-i18n-bg/messages/tdebase/knetattach.po index 1d44504b891..b1ef167ee69 100644 --- a/tde-i18n-bg/messages/tdebase/knetattach.po +++ b/tde-i18n-bg/messages/tdebase/knetattach.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-04-04 23:35+0000\n" "Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n" "Language-Team: Bulgarian <dict@linux.zonebg.com>\n" @@ -87,7 +87,7 @@ msgstr "Помощник за мрежата" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primary author and maintainer" diff --git a/tde-i18n-bg/messages/tdebase/kpager.po b/tde-i18n-bg/messages/tdebase/kpager.po index b0af119e41b..7fdeb9b2746 100644 --- a/tde-i18n-bg/messages/tdebase/kpager.po +++ b/tde-i18n-bg/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-05-19 21:33+0300\n" "Last-Translator: Radostin Radnev <radnev@yahoo.com>\n" "Language-Team: Bulgarian <dict@linux.zonebg.com>\n" @@ -96,14 +96,14 @@ msgstr "Създаване на пейджър без активиране на msgid "Desktop Overview" msgstr "Преглед на работните плотове" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Original Developer/Maintainer" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Developer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Пейджър" diff --git a/tde-i18n-bg/messages/tdebase/ksplash.po b/tde-i18n-bg/messages/tdebase/ksplash.po index 2ad70ae5d5a..82cfc3830e3 100644 --- a/tde-i18n-bg/messages/tdebase/ksplash.po +++ b/tde-i18n-bg/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-02-09 12:14+0000\n" "Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n" "Language-Team: Bulgarian <dict@fsa-bg.org>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003, екипът на TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Author and maintainer" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Original author" diff --git a/tde-i18n-bg/messages/tdebase/kthememanager.po b/tde-i18n-bg/messages/tdebase/kthememanager.po index 1c803ad8a7f..6914a7d2017 100644 --- a/tde-i18n-bg/messages/tdebase/kthememanager.po +++ b/tde-i18n-bg/messages/tdebase/kthememanager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-04-15 08:59+0000\n" "Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n" "Language-Team: Bulgarian <dict@linux.zonebg.com>\n" @@ -38,58 +38,58 @@ msgstr "Нова тема" msgid "TDE Theme Manager" msgstr "Управление на темите" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "От тук може да инсталирате, премахвате и създавате теми за TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Файлове за теми" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Избор на файл за тема" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Сигурни ли сте, че искате темата <b>%1</b> да бъде премахната?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Премахване на тема" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "my_theme" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Вече има тема \"%1\"." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Успешно е създадена нова тема в \"%1\"." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Създадена е нова тема" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Грешка при създаване на нова тема." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Грешка при създаване на тема" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Темата не съдържа предварителен преглед." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Автор: %1<br>Е-поща: %2<br>Версия: %3<br>Сайт: %4" diff --git a/tde-i18n-bn/messages/tdebase/kcmkicker.po b/tde-i18n-bn/messages/tdebase/kcmkicker.po index f183294e127..fdf8f5e89e6 100644 --- a/tde-i18n-bn/messages/tdebase/kcmkicker.po +++ b/tde-i18n-bn/messages/tdebase/kcmkicker.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-11-27 22:06-0600\n" "Last-Translator: Deepayan Sarkar <deepayan@bengalinux.org>\n" "Language-Team: Bengali <kde-translation@bengalinux.org>\n" @@ -238,72 +238,72 @@ msgstr "সব স্ক্রীণ" msgid "Custom" msgstr "স্বনির্বাচিত" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "কে.ডি.ই. বাটন" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "ট" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "" diff --git a/tde-i18n-bn/messages/tdebase/ksplash.po b/tde-i18n-bn/messages/tdebase/ksplash.po index bb4dd89f798..b39a907e0fc 100644 --- a/tde-i18n-bn/messages/tdebase/ksplash.po +++ b/tde-i18n-bn/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-01-04 14:22-0600\n" "Last-Translator: Deepayan Sarkar <deepayan@bengalinux.org>\n" "Language-Team: Bengali <kde-translation@bengalinux.org>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 কে.ডি.ই ডেভেলপারবৃন্দ" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "লেখক এবং রক্ষণাবেক্ষণকারী" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "মূল লেখক" diff --git a/tde-i18n-br/messages/tdebase/kcmkicker.po b/tde-i18n-br/messages/tdebase/kcmkicker.po index 7bf7428e693..924ec87deba 100644 --- a/tde-i18n-br/messages/tdebase/kcmkicker.po +++ b/tde-i18n-br/messages/tdebase/kcmkicker.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-09-19 18:16+0200\n" "Last-Translator: Thierry Vignaud <tvignaud.com>\n" "Language-Team: Brezhoneg <Suav.Icb.fr>\n" @@ -218,72 +218,72 @@ msgstr "An holl skrammoù" msgid "Custom" msgstr "Diouzhoc'h" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Nozel TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Koad glas" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Koad glas (gwer)" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris sklaer" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Gwer sklaer" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Glizin sklaer" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Limestra sklaer" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Koad ruz" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Glas leuniet" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris leuniet" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Gwer leuniet" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Orañjez leuniet" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Glizin leuniet" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Limestra leuniet" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Ruz leuniet" -#: tiles:17 +#: ../../kicker/data/tiles:17 #, fuzzy msgid "Solid Tigereye" msgstr "Gwer leuniet" diff --git a/tde-i18n-br/messages/tdebase/knetattach.po b/tde-i18n-br/messages/tdebase/knetattach.po index 2800e69de04..5835f565ee1 100644 --- a/tde-i18n-br/messages/tdebase/knetattach.po +++ b/tde-i18n-br/messages/tdebase/knetattach.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: tdebase/knetattach.po\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-09-20 15:44+0200\n" "Last-Translator: Thierry Vignaud <tvignaud@mandriva.com>\n" "Language-Team: br <LL@li.org>\n" @@ -73,7 +73,7 @@ msgstr "Skoazeller rouedad evit TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Oberour kentañ ha ratreer" diff --git a/tde-i18n-br/messages/tdebase/kpager.po b/tde-i18n-br/messages/tdebase/kpager.po index 03d62299dcf..08e53a3eb92 100644 --- a/tde-i18n-br/messages/tdebase/kpager.po +++ b/tde-i18n-br/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager-1.1\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 1999-02-02 17:47+0100\n" "Last-Translator: Jañ-Mai Drapier <jdrapier@club-internet.fr>\n" "Language-Team: Brezhoneg <Suav.Icb@wanadoo.fr>\n" @@ -94,15 +94,15 @@ msgstr "" msgid "Desktop Overview" msgstr "Hollgwel ar vurev" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Oberour kentañ ha diorrer kentañ" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Diorrer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pajenner ar Burev" diff --git a/tde-i18n-br/messages/tdebase/ksplash.po b/tde-i18n-br/messages/tdebase/ksplash.po index f4417b8cb8b..ecc867b112c 100644 --- a/tde-i18n-br/messages/tdebase/ksplash.po +++ b/tde-i18n-br/messages/tdebase/ksplash.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-08 17:18+0200\n" "Last-Translator: Thierry Vignaud <tvignaud.com>\n" "Language-Team: Brezhoneg <Suav.Icb.fr>\n" @@ -66,11 +66,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Diorroerien TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Oberour ha ratreer" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Oberour kentañ" diff --git a/tde-i18n-br/messages/tdebase/kthememanager.po b/tde-i18n-br/messages/tdebase/kthememanager.po index 16ffff1f64c..a086066facb 100644 --- a/tde-i18n-br/messages/tdebase/kthememanager.po +++ b/tde-i18n-br/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2004-07-08 17:18+0200\n" "Last-Translator: Thierry Vignaud <tvignaud.com>\n" "Language-Team: Brezhoneg <Suav.Icb.fr>\n" @@ -32,58 +32,58 @@ msgstr "Giz nevez" msgid "TDE Theme Manager" msgstr "Merour gwiskadoù TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Restroù ar c'hiz" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Dibab restr ar c'hiz" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "C'hoant ho peus da zilemel ar c'hiz <b>%1</b> ?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Lemel ar c'hiz" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Ma giz" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Endeo eo ar c'hiz %1 c'hoazh." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Krouet eo ar c'hiz" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Degouezhet ez eus ar fazi en ur c'hrouiñ ho kiz." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "N'eo ket krouet ar c'hiz" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "N'eus rakwell ebet gant ar c'hiz-se." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Aozer : %1<br>Postel : %2<br>Stumm : %3<br>Pajenn Er-Gêr : %4" diff --git a/tde-i18n-bs/messages/tdeartwork/kxsconfig.po b/tde-i18n-bs/messages/tdeartwork/kxsconfig.po index a87fa4217a5..1293aa199d7 100644 --- a/tde-i18n-bs/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-bs/messages/tdeartwork/kxsconfig.po @@ -8701,535 +8701,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " -#~ "Napisali Allan R. Wilks i David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " -#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " -#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " -#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " -#~ "odbijanje je proporcionalno razdaljini između dva djelića, slično kao kod " -#~ "nuklearnih sila. Jedan od interesantnih načina za gledanje jesu " -#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " -#~ "međusobna interakcija jako čudni. Ponekad će dvije lopte jako blizu " -#~ "kružiti jedna oko druge, sve dok ih ne prekine neka treća lopta ili ivica " -#~ "ekrana. Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na " -#~ "osnovu Lisp koda John-a Pezaris-a." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " -#~ "obojene kružnice) koji se bore na frontu pokretnog zvjezdanog polja. " -#~ "Napisao Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon sa tačkama " -#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " -#~ "Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " -#~ "Napisao John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD znači 'plavi ekran smrti' na engleskom 'Blue Screen of Death'. " -#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " -#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lijepim " -#~ "refleksijama. Napisao Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ovo iscrtava Ešerov 'nemogući kavez', 3D analoguju mobnih traka i rotira " -#~ "ga u tri dimenzije. Napisao Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Bijen Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " -#~ "osjećaja 'izgubljenosti i morske bolesti'. Napisao Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Crta pulsirajući skup preklapajućih kutija sa vječitim nestišljivim " -#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" -#~ "a. Napisao Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste vidjeli ovaj efekat " -#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " -#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENjE, ako se efekat " -#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " -#~ "Napisali David Wald i Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Više sistema 'diskretnih mapa', uključeno je u novim varijantama Hopalong-" -#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " -#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " -#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " -#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " -#~ "biblioteke Linas Vepstas-a." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " -#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " -#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " -#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " -#~ "`ssystem' programom." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " -#~ "Wilkinson, Andrew Bennetts i Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " -#~ "lutaju po ekranu i one su prozirne, pa možete vidjeti donje kroz gornje, " -#~ "a kad jedna prođe preko druge boje im se pomiješaju. Napisao: Jamie " -#~ "Zawinski. Ideju sam dobio kad sam imao finu podlogu za miša koja je imala " -#~ "isti efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " -#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " -#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " -#~ "resursa. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " -#~ "American 1986. Većim dijelom napisao: Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " -#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " -#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " -#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " -#~ "vrijednost koja je prosijek ostale četiri plus neki mali slučajni pomak. " -#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " -#~ "boje, ili zasićenja ili osvjetljaja, a za ostale dvije vrijednosti se " -#~ "određuje slučajno. Režim \"osvjetljaja\" pravi oblakolike uzorke dok " -#~ "ostali prave slike koje liče na snimke sa magnetne razonance (pu pu " -#~ "dalekobilo. prim.prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animira simulaciju Lemarkandove kutije, stalno je rješavajući. Zahtijeva " -#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " -#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " -#~ "David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " -#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " -#~ "ugrađeni, a može da čita i PDB datoteke(Proteinska baza podataka). " -#~ "Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " -#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " -#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " -#~ "prikazuje. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Iscrtava presjeke ravni, koristeći alfa pretapanje, maglu, teksture i mip " -#~ "mape, a ima i mjerač slika u sekundi pa možete vidjeti koliko je brza " -#~ "vaša grafička kartica... Zahteva OpenGL. Napisao: David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " -#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " -#~ "stoji za reakcionu difuziju." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Pravi kolaž rotiranih i skaliranih dijelova ekrana Napisao: Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, miješa se i " -#~ "razrješava. Napisao: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " -#~ "Napisao: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Iscrtava reflektorsko svjetlo koje kruži po ekranu i osvjetljava sadržaj " -#~ "radne površine. Napisao: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " -#~ "isoimenog filma. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " -#~ "i izvrću se okolo. Napisao: Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " -#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Plutajuće zvjezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " -#~ "njih se stalno mijenja i takođe se uključuju i isključuju povremeno. " -#~ "Napisao: Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " -#~ "slici. Napisao: Carsten Haitzler" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " -#~ "za sobom. Napisao: Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Uvećava dio ekrana i kreće se po njemu. Možete koristiti i razne efekte " -#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10469,6 +9940,535 @@ msgstr "" #~ msgid "Value" #~ msgstr "Vrijednost" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " +#~ "Napisali Allan R. Wilks i David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " +#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " +#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " +#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " +#~ "odbijanje je proporcionalno razdaljini između dva djelića, slično kao kod " +#~ "nuklearnih sila. Jedan od interesantnih načina za gledanje jesu " +#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " +#~ "međusobna interakcija jako čudni. Ponekad će dvije lopte jako blizu " +#~ "kružiti jedna oko druge, sve dok ih ne prekine neka treća lopta ili ivica " +#~ "ekrana. Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na " +#~ "osnovu Lisp koda John-a Pezaris-a." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " +#~ "obojene kružnice) koji se bore na frontu pokretnog zvjezdanog polja. " +#~ "Napisao Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon sa tačkama " +#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " +#~ "Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " +#~ "Napisao John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD znači 'plavi ekran smrti' na engleskom 'Blue Screen of Death'. " +#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " +#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lijepim " +#~ "refleksijama. Napisao Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ovo iscrtava Ešerov 'nemogući kavez', 3D analoguju mobnih traka i rotira " +#~ "ga u tri dimenzije. Napisao Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Bijen Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " +#~ "osjećaja 'izgubljenosti i morske bolesti'. Napisao Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Crta pulsirajući skup preklapajućih kutija sa vječitim nestišljivim " +#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" +#~ "a. Napisao Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste vidjeli ovaj efekat " +#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " +#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENjE, ako se efekat " +#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " +#~ "Napisali David Wald i Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Više sistema 'diskretnih mapa', uključeno je u novim varijantama Hopalong-" +#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " +#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " +#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " +#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " +#~ "biblioteke Linas Vepstas-a." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " +#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " +#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " +#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " +#~ "`ssystem' programom." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " +#~ "Wilkinson, Andrew Bennetts i Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " +#~ "lutaju po ekranu i one su prozirne, pa možete vidjeti donje kroz gornje, " +#~ "a kad jedna prođe preko druge boje im se pomiješaju. Napisao: Jamie " +#~ "Zawinski. Ideju sam dobio kad sam imao finu podlogu za miša koja je imala " +#~ "isti efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " +#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " +#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " +#~ "resursa. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " +#~ "American 1986. Većim dijelom napisao: Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " +#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " +#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " +#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " +#~ "vrijednost koja je prosijek ostale četiri plus neki mali slučajni pomak. " +#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " +#~ "boje, ili zasićenja ili osvjetljaja, a za ostale dvije vrijednosti se " +#~ "određuje slučajno. Režim \"osvjetljaja\" pravi oblakolike uzorke dok " +#~ "ostali prave slike koje liče na snimke sa magnetne razonance (pu pu " +#~ "dalekobilo. prim.prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animira simulaciju Lemarkandove kutije, stalno je rješavajući. Zahtijeva " +#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " +#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " +#~ "David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " +#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " +#~ "ugrađeni, a može da čita i PDB datoteke(Proteinska baza podataka). " +#~ "Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " +#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " +#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " +#~ "prikazuje. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Iscrtava presjeke ravni, koristeći alfa pretapanje, maglu, teksture i mip " +#~ "mape, a ima i mjerač slika u sekundi pa možete vidjeti koliko je brza " +#~ "vaša grafička kartica... Zahteva OpenGL. Napisao: David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " +#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " +#~ "stoji za reakcionu difuziju." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Pravi kolaž rotiranih i skaliranih dijelova ekrana Napisao: Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, miješa se i " +#~ "razrješava. Napisao: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " +#~ "Napisao: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Iscrtava reflektorsko svjetlo koje kruži po ekranu i osvjetljava sadržaj " +#~ "radne površine. Napisao: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " +#~ "isoimenog filma. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " +#~ "i izvrću se okolo. Napisao: Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " +#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Plutajuće zvjezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " +#~ "njih se stalno mijenja i takođe se uključuju i isključuju povremeno. " +#~ "Napisao: Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " +#~ "slici. Napisao: Carsten Haitzler" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " +#~ "za sobom. Napisao: Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Uvećava dio ekrana i kreće se po njemu. Možete koristiti i razne efekte " +#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Slučajan oblik ćelije" diff --git a/tde-i18n-bs/messages/tdebase/kcmkicker.po b/tde-i18n-bs/messages/tdebase/kcmkicker.po index 1105e73948b..3ff381a178d 100644 --- a/tde-i18n-bs/messages/tdebase/kcmkicker.po +++ b/tde-i18n-bs/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-02-11 19:24+0100\n" "Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n" "Language-Team: Bosnian <lokal@linux.org.ba>\n" @@ -257,72 +257,72 @@ msgstr "Svi ekrani" msgid "Custom" msgstr "Po izboru" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE dugme" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Plavo drvo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zeleno drvo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svijetlo siva" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svijetlo zelena" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svijetlo pastelna" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svijetlo ljubičasta" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nuts And Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Crveno drvo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Plava" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Siva" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Zelena" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Narandžasta" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastelna" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Ljubičasta" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Crvena" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Solid Tigereye" diff --git a/tde-i18n-bs/messages/tdebase/knetattach.po b/tde-i18n-bs/messages/tdebase/knetattach.po index a508be02ce4..1c8267995d5 100644 --- a/tde-i18n-bs/messages/tdebase/knetattach.po +++ b/tde-i18n-bs/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-21 16:39+0100\n" "Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n" "Language-Team: Bosanski <lokal@lugbih.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE mrežni čarobnjak" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Prvobitni autor i održavatelj" diff --git a/tde-i18n-bs/messages/tdebase/kpager.po b/tde-i18n-bs/messages/tdebase/kpager.po index 2dcddc3383d..969f1f5bd1e 100644 --- a/tde-i18n-bs/messages/tdebase/kpager.po +++ b/tde-i18n-bs/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: tdebase\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2002-07-30 10:50+0200\n" "Last-Translator: Amila Akagić <bono@linux.org.ba>\n" "Language-Team: Bosnian <lokal@lugbih.org>\n" @@ -95,15 +95,15 @@ msgstr "Napravi pager ali neka prozor bude skriven" msgid "Desktop Overview" msgstr "Pregled desktopa" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Prvobitni autor/održavatelj" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Programer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Desktop pager" diff --git a/tde-i18n-bs/messages/tdebase/ksplash.po b/tde-i18n-bs/messages/tdebase/ksplash.po index 6cdb52bd8b5..318d9b1503a 100644 --- a/tde-i18n-bs/messages/tdebase/ksplash.po +++ b/tde-i18n-bs/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2002-07-30 10:53+0200\n" "Last-Translator: Amila Akagić <bono@linux.org.ba>\n" "Language-Team: Bosnian <lokal@lugbih.org>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE programeri" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i održavač" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Originalni autor" diff --git a/tde-i18n-bs/messages/tdebase/kthememanager.po b/tde-i18n-bs/messages/tdebase/kthememanager.po index c45302bc37e..01115a5a09c 100644 --- a/tde-i18n-bs/messages/tdebase/kthememanager.po +++ b/tde-i18n-bs/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-02-11 20:07+0100\n" "Last-Translator: Vedran Ljubovic <vljubovic@smartnet.ba>\n" "Language-Team: Bosnian <lokal@linux.org.ba>\n" @@ -34,7 +34,7 @@ msgstr "Nova tema" msgid "TDE Theme Manager" msgstr "TDE menadžer tema" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -42,52 +42,52 @@ msgstr "" "Ovaj kontrolni modul rukuje instalacijom, uklanjanjem i stvaranjem vizuelnih " "TDE tema." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Datoteke tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Izaberite datoteku teme" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Želite li zaista ukloniti temu <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Ukloni temu" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Moja tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 već postoji." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Vaša tema je uspješno napravljena u %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Napravljena tema" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Došlo je do greške prilikom pravljenja teme." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema nije napravljena" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ova tema ne sadrži pregled." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Verzija: %3<br>Web stranica: %4" diff --git a/tde-i18n-ca/messages/tdeartwork/kxsconfig.po b/tde-i18n-ca/messages/tdeartwork/kxsconfig.po index 9cd79cc2e8b..344912a8df6 100644 --- a/tde-i18n-ca/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ca/messages/tdeartwork/kxsconfig.po @@ -8775,561 +8775,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en " -#~ "3D. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Omple un cercle amb d'altres més petits, demostrant el Teorema del cercle " -#~ "de Descartes. Escrit per Allan R. Wilks i David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Una gran peixera: una animació GL amb taurons, dofins i balenes. " -#~ "L'animació del moviment és molt bona. Escrit originalment per Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Com en qix, s'usa un model simple de moviment per a generar diferents " -#~ "modes de representació visual. El control fa que l'atracció es manifesti " -#~ "a una certa distància i llavors comencin a repel·lir-se. L'acció de " -#~ "repel·lir/atraure és proporcional a la distància entre dues partícules, " -#~ "similar a les forces intenses i dèbils del nucli atòmic. Una de les " -#~ "maneres més interessants de veure aquesta millora és simplement com a " -#~ "pilotes que reboten, perquè les seves interaccions i moviments són molt " -#~ "singulars. A vegades dues boles orbiten una sobre l'altra, per a després " -#~ "ser interrompudes per una tercera, o per la vora de la pantalla. Sembla " -#~ "un xic caòtic. Escrit per Jamie Zawinski, basat en el codi Lisp de John " -#~ "Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Dibuixa una simulació de robots de combat espacial (hàbilment disfressats " -#~ "de cercles de color) volant en una batalla sobre un camp d'estels en " -#~ "moviment. Escrit per Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Dibuixa el que sembla una bola que gira i es deforma amb taques de mida " -#~ "variable en la seva superfície invisible. Escrit per Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Dibuixa una caixa que en explotar llança rebotant les pilotes 3D que " -#~ "conté. Escrit per Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Dibuixa cercles concèntrics d'un color cíclic entrellaçats entre si. " -#~ "Escrit per John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Mostra BSOD per a \"Blue Screen of Death.\" (\"La pantalla blava de la " -#~ "mort\"). La més elegant de les emulacions entre ordinadors personals, " -#~ "aquesta millora simula el popular salvapantalles de sistemes operatius " -#~ "menys robustos. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Mostra un flux continu d'ondulants bombolles 3D, pujant cap a la part " -#~ "superior de la pantalla, amb espectaculars reflexes. Escrit per Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Mostra una \"Gàbia impossible\" de Escher, una analogia de la cinta de " -#~ "Moebius i la gira en tres dimensions. Escrit per Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animació d'un nombre de components electrònics en 3D. Escrit per Ben " -#~ "Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Mostra una bombolla, amb tots els elements girant a l'atzar, per a fer-" -#~ "vos un efecte de \"pèrdua i marejador\". Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Dibuixa caixes polsants que s'encavalquen amb patrons de taques ondulants " -#~ "sempre canviants. Una espècie de Lavalite cubista. Escrit per Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Pren una imatge i la fon. Segur que l'heu vist anteriorment, però cap " -#~ "salvapantalles no estaria realment complet sense ell. Funciona millor si " -#~ "està visible quelcom amb molt de colorit. Perill, si l'efecte continua " -#~ "després d'apagar el salvapantalles, cerqueu atenció mèdica. Escrit per " -#~ "David Wald i Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Més sistemes de \"mapes discrets\", incloguen les noves variants de " -#~ "Hopalong i Julia, i alguns altres. Escrit per Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Aquest programa dibuixa la ruta traçada per un punt en la vora d'un " -#~ "cercle. Aquest cercle gira al voltant de la vora d'un altre cercle i així " -#~ "vàries vegades. Aquestes eren les bases del model de moviment planetari " -#~ "pre-heliocèntric. Escrit per James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Dibuixa diverses formes extrusionades que es retorcen, allarguen i giren " -#~ "sobre si mateixes. Escrit per David Konerding amb els exemples que venen " -#~ "en la biblioteca GL d'extrusions de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Dibuixa el que sembla una cinta ondulada seguint un trenat sinodal. " -#~ "Escrit per Bas van Gaakeb i Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en " -#~ "3D. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Dibuixa onades trenades sobre una carcassa de filferro, usant GL. Escrit " -#~ "per Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Dibuixa un planeta girant per l'espai. Escrit per David Konerding. La " -#~ "imatge inclosa és el mapa de la terra (extreta de \"xearth\"), però per a " -#~ "embolcallar l'esfera es pot usar qualsevol textura, per exemple les " -#~ "textures planetàries que venen amb \"ssystem\"." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Dibuixa una simulació del trencaclosques de la Serp de Rubik. Escrit per " -#~ "Jamie Wilkinson, Andrew Bennetts i Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dibuixa un conjunt de gotes transparents en moviment amb forma d'ameba. " -#~ "Les gotes canvien de forma segons es mouen per la pantalla, són " -#~ "translúcides, pel que es poden veure les del darrere a través de les que " -#~ "estan en primer pla i quan això succeeix els seus colors es fusionen. " -#~ "Escrit per Jamie Zawinski. Vaig prendre la idea d'una catifa de ratolí " -#~ "que tenia, aconseguia el mateix efecte amb diverses capes de plàstic amb " -#~ "oli de colores entre elles." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Aquest programa dibuixa una simple simulació orbital. Si activeu \"rastres" -#~ "\", semblarà com si fos una fotografia capturada amb una càmera de boira. " -#~ "Escrit per Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dibuixa motius psicodèlics de plantilles circulars que fan mal a la " -#~ "vista. També poden animar-se els punts de control, però manté molt " -#~ "ocupada la CPU i l'ample de banda. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dibuixa motius fractals d'encaix, basat en iteracions en el pla " -#~ "imaginari, d'un article de 1986 a Scientific American. Escrit en la seva " -#~ "majoria per Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Genera motius a l'atzar en forma de núvol. Es veu diferent en mode " -#~ "monocrom o en color. L'idea bàsica és prendre quatre punts de la vora de " -#~ "la imatge i assignar a cadascun una \"elevació\" a l'atzar. Després se " -#~ "cerca el punt entre ells i se li assigna la mitjana dels altres quatre, " -#~ "amb una lleugera tolerància. La coloració està en base a l'elevació. La " -#~ "selecció de color es fa igualant l'elevació al seu matís, saturació o " -#~ "brillantor, i assignant valors a l'atzar als demés. El mode \"brillantor" -#~ "\" tendeix a formar motius de núvols i els altres tendeixen a generar " -#~ "imatges que s'assemblen més a mapes de calor o exploracions-CAT. Escrit " -#~ "per Juergen Nickelsen i Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Dibuixa un malabarista fet amb línies. Escrit per Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Anima una simulació de la Caixa de Lemarchand, que es resol repetidament " -#~ "a si mateixa. Necessita OpenGL i un maquinari ràpid per a crear els mapes " -#~ "de les textures. Perillós: ocasionalment s'obre la porta. Escrit per " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Produeix colònies en un cercle tancat que neixen, creixen i eventualment " -#~ "moren. Escrit per David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dibuixa una variant tridimensional del recursiu Menger Gasket, un objecte " -#~ "fractal basat en el cub, anàleg al Tetraedre de Sierpinski. Escrit per " -#~ "Jamie Zawinsky." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dibuixa diverses representacions diferents de molècules. Algunes " -#~ "molècules comuns estan incloses, però també es poden llegir fitxers PDB " -#~ "(Portein Data Base). Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simula colònies de florit creixent en un plat. Creixen cercles de colors " -#~ "que s'encavalquen i deixen una interferència en espiral al morir. Escrit " -#~ "per Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuixa una simulació d'un antic terminal, amb grans píxels i fòsfors de " -#~ "llarga duració. Pot executar qualsevol programa com a font del text que " -#~ "mostra. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Dibuixa la intersecció d'alguns plans, fent ús de la mescla alfa, boira, " -#~ "textures i «mipmaps», a més d'un mesurador d'\"imatges per segon\" que " -#~ "pot dir-vos el ràpid que és la vostra targeta de vídeo... Requereix " -#~ "OpenGL. Escrit per David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Una altra variació del programa \"Bomb\" de Scott Draves. Dibuixa una " -#~ "quadrícula de formes creixents que, una vegada superposades, reaccionen " -#~ "de manera impredictible. \"RD\" significa difusió de la reacció." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Crea un collage de porcions de la pantalla girades i escalades. Escrit " -#~ "per Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Dibuixa un cub de Rubik que gira en tres dimensions i es resol i desfà " -#~ "repetidament. Una altra millora GL de les bones per Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dibuixa una variant bidimensional del recursiu triangle fractal de " -#~ "Sierpinski. Escrit per Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuixa un focus movent-se per una pantalla negra, il·luminant " -#~ "l'escriptori a mesura que va passant. Escrit per Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Dibuixa un conjunt d'autòmats interactius creadors d'espirals quadrades. " -#~ "Les espirals creixen fins que topen, llavors el rodegen. Escrit per Jeff " -#~ "Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Genera una seqüència de motius en forma d'estrelles palpitants i " -#~ "ondulants, que bateguen, giren i es capgiren sobre si mateixes. Un altre " -#~ "mode de vista usa aquestes formes per a crear una gama de colors, que " -#~ "després canvia. El moviment es molt orgànic. Escrit per Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Dibuixa un text continu que transcorre suaument en un angle des de la " -#~ "distància, sobre un camp estelat, com al començament de la pel·lícula del " -#~ "mateix nom. Escrit per Jamie Zawinski i Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Dibuixa inesperats atractors: és un colorit camp de punts, animats de " -#~ "manera impredictible que cauen i giren pel voltant. El moviment és molt " -#~ "bo. Escrit per Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dibuixa línies i arcs basats en patrons Truchet que omplen la pantalla. " -#~ "Escrit per Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Mostra embulls camins de cucs. Escrit per Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "De moment tan sols és un script que copia una imatge de vídeo des de " -#~ "l'entrada de vídeo del sistema, i aplica a sobre seu alguns filtres PBM " -#~ "(escollits a l'atzar) per a manipular i recombinar la imatge de diverses " -#~ "maneres. Després mostra la imatge durant uns segons i la canvia altra " -#~ "vegada. Funciona realment bé si tan sols hi veieu cadenes de televisió." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Mostra un colorit recorregut aleatori, de diverses maneres. Escrit per " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Estrelles flotants que actuen mogudes per simples camps de força 2D. La " -#~ "intensitat de cadascun canvia contínuament i també desapareixen a " -#~ "l'atzar. Per Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Mostra una simulació de foc polsant. També pot prendre una imatge " -#~ "arbitrària i posar-la en el foc. Escrit per Carsten Haitzler, millorat " -#~ "per molts altres." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Dibuixa eixams d'abelles volant al voltant de la pantalla, deixant bonics " -#~ "rastres darrere seu. Escrit per Chirs Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Fa una aproximació sobre una part de la pantalla i es va moguen. Amb " -#~ "l'opció \"lents\" el resultat és com mirar a través de moltes lents " -#~ "superposades, més que un simple augment. Escrit per James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10496,6 +9941,561 @@ msgstr "" #~ "XTeeVee simula diversos problemes de televisió, entre d'altres, estàtica, " #~ "pèrdua del sincronisme i cartes d'ajust. Escrit per Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en " +#~ "3D. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Omple un cercle amb d'altres més petits, demostrant el Teorema del cercle " +#~ "de Descartes. Escrit per Allan R. Wilks i David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Una gran peixera: una animació GL amb taurons, dofins i balenes. " +#~ "L'animació del moviment és molt bona. Escrit originalment per Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Com en qix, s'usa un model simple de moviment per a generar diferents " +#~ "modes de representació visual. El control fa que l'atracció es manifesti " +#~ "a una certa distància i llavors comencin a repel·lir-se. L'acció de " +#~ "repel·lir/atraure és proporcional a la distància entre dues partícules, " +#~ "similar a les forces intenses i dèbils del nucli atòmic. Una de les " +#~ "maneres més interessants de veure aquesta millora és simplement com a " +#~ "pilotes que reboten, perquè les seves interaccions i moviments són molt " +#~ "singulars. A vegades dues boles orbiten una sobre l'altra, per a després " +#~ "ser interrompudes per una tercera, o per la vora de la pantalla. Sembla " +#~ "un xic caòtic. Escrit per Jamie Zawinski, basat en el codi Lisp de John " +#~ "Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Dibuixa una simulació de robots de combat espacial (hàbilment disfressats " +#~ "de cercles de color) volant en una batalla sobre un camp d'estels en " +#~ "moviment. Escrit per Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Dibuixa el que sembla una bola que gira i es deforma amb taques de mida " +#~ "variable en la seva superfície invisible. Escrit per Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Dibuixa una caixa que en explotar llança rebotant les pilotes 3D que " +#~ "conté. Escrit per Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Dibuixa cercles concèntrics d'un color cíclic entrellaçats entre si. " +#~ "Escrit per John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Mostra BSOD per a \"Blue Screen of Death.\" (\"La pantalla blava de la " +#~ "mort\"). La més elegant de les emulacions entre ordinadors personals, " +#~ "aquesta millora simula el popular salvapantalles de sistemes operatius " +#~ "menys robustos. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Mostra un flux continu d'ondulants bombolles 3D, pujant cap a la part " +#~ "superior de la pantalla, amb espectaculars reflexes. Escrit per Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Mostra una \"Gàbia impossible\" de Escher, una analogia de la cinta de " +#~ "Moebius i la gira en tres dimensions. Escrit per Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animació d'un nombre de components electrònics en 3D. Escrit per Ben " +#~ "Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Mostra una bombolla, amb tots els elements girant a l'atzar, per a fer-" +#~ "vos un efecte de \"pèrdua i marejador\". Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Dibuixa caixes polsants que s'encavalquen amb patrons de taques ondulants " +#~ "sempre canviants. Una espècie de Lavalite cubista. Escrit per Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Pren una imatge i la fon. Segur que l'heu vist anteriorment, però cap " +#~ "salvapantalles no estaria realment complet sense ell. Funciona millor si " +#~ "està visible quelcom amb molt de colorit. Perill, si l'efecte continua " +#~ "després d'apagar el salvapantalles, cerqueu atenció mèdica. Escrit per " +#~ "David Wald i Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Més sistemes de \"mapes discrets\", incloguen les noves variants de " +#~ "Hopalong i Julia, i alguns altres. Escrit per Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Aquest programa dibuixa la ruta traçada per un punt en la vora d'un " +#~ "cercle. Aquest cercle gira al voltant de la vora d'un altre cercle i així " +#~ "vàries vegades. Aquestes eren les bases del model de moviment planetari " +#~ "pre-heliocèntric. Escrit per James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Dibuixa diverses formes extrusionades que es retorcen, allarguen i giren " +#~ "sobre si mateixes. Escrit per David Konerding amb els exemples que venen " +#~ "en la biblioteca GL d'extrusions de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Dibuixa el que sembla una cinta ondulada seguint un trenat sinodal. " +#~ "Escrit per Bas van Gaakeb i Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Mostra diverses línies de text voltant en torn a una tipografia sòlida en " +#~ "3D. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Dibuixa onades trenades sobre una carcassa de filferro, usant GL. Escrit " +#~ "per Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Dibuixa un planeta girant per l'espai. Escrit per David Konerding. La " +#~ "imatge inclosa és el mapa de la terra (extreta de \"xearth\"), però per a " +#~ "embolcallar l'esfera es pot usar qualsevol textura, per exemple les " +#~ "textures planetàries que venen amb \"ssystem\"." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Dibuixa una simulació del trencaclosques de la Serp de Rubik. Escrit per " +#~ "Jamie Wilkinson, Andrew Bennetts i Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dibuixa un conjunt de gotes transparents en moviment amb forma d'ameba. " +#~ "Les gotes canvien de forma segons es mouen per la pantalla, són " +#~ "translúcides, pel que es poden veure les del darrere a través de les que " +#~ "estan en primer pla i quan això succeeix els seus colors es fusionen. " +#~ "Escrit per Jamie Zawinski. Vaig prendre la idea d'una catifa de ratolí " +#~ "que tenia, aconseguia el mateix efecte amb diverses capes de plàstic amb " +#~ "oli de colores entre elles." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Aquest programa dibuixa una simple simulació orbital. Si activeu \"rastres" +#~ "\", semblarà com si fos una fotografia capturada amb una càmera de boira. " +#~ "Escrit per Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dibuixa a l'atzar rectangles puntejats i de colors. Escrit per Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dibuixa motius psicodèlics de plantilles circulars que fan mal a la " +#~ "vista. També poden animar-se els punts de control, però manté molt " +#~ "ocupada la CPU i l'ample de banda. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dibuixa motius fractals d'encaix, basat en iteracions en el pla " +#~ "imaginari, d'un article de 1986 a Scientific American. Escrit en la seva " +#~ "majoria per Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Genera motius a l'atzar en forma de núvol. Es veu diferent en mode " +#~ "monocrom o en color. L'idea bàsica és prendre quatre punts de la vora de " +#~ "la imatge i assignar a cadascun una \"elevació\" a l'atzar. Després se " +#~ "cerca el punt entre ells i se li assigna la mitjana dels altres quatre, " +#~ "amb una lleugera tolerància. La coloració està en base a l'elevació. La " +#~ "selecció de color es fa igualant l'elevació al seu matís, saturació o " +#~ "brillantor, i assignant valors a l'atzar als demés. El mode \"brillantor" +#~ "\" tendeix a formar motius de núvols i els altres tendeixen a generar " +#~ "imatges que s'assemblen més a mapes de calor o exploracions-CAT. Escrit " +#~ "per Juergen Nickelsen i Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Dibuixa un malabarista fet amb línies. Escrit per Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Anima una simulació de la Caixa de Lemarchand, que es resol repetidament " +#~ "a si mateixa. Necessita OpenGL i un maquinari ràpid per a crear els mapes " +#~ "de les textures. Perillós: ocasionalment s'obre la porta. Escrit per " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Produeix colònies en un cercle tancat que neixen, creixen i eventualment " +#~ "moren. Escrit per David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dibuixa una variant tridimensional del recursiu Menger Gasket, un objecte " +#~ "fractal basat en el cub, anàleg al Tetraedre de Sierpinski. Escrit per " +#~ "Jamie Zawinsky." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dibuixa diverses representacions diferents de molècules. Algunes " +#~ "molècules comuns estan incloses, però també es poden llegir fitxers PDB " +#~ "(Portein Data Base). Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simula colònies de florit creixent en un plat. Creixen cercles de colors " +#~ "que s'encavalquen i deixen una interferència en espiral al morir. Escrit " +#~ "per Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuixa una simulació d'un antic terminal, amb grans píxels i fòsfors de " +#~ "llarga duració. Pot executar qualsevol programa com a font del text que " +#~ "mostra. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Dibuixa la intersecció d'alguns plans, fent ús de la mescla alfa, boira, " +#~ "textures i «mipmaps», a més d'un mesurador d'\"imatges per segon\" que " +#~ "pot dir-vos el ràpid que és la vostra targeta de vídeo... Requereix " +#~ "OpenGL. Escrit per David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Una altra variació del programa \"Bomb\" de Scott Draves. Dibuixa una " +#~ "quadrícula de formes creixents que, una vegada superposades, reaccionen " +#~ "de manera impredictible. \"RD\" significa difusió de la reacció." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Crea un collage de porcions de la pantalla girades i escalades. Escrit " +#~ "per Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Dibuixa un cub de Rubik que gira en tres dimensions i es resol i desfà " +#~ "repetidament. Una altra millora GL de les bones per Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dibuixa una variant bidimensional del recursiu triangle fractal de " +#~ "Sierpinski. Escrit per Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuixa un focus movent-se per una pantalla negra, il·luminant " +#~ "l'escriptori a mesura que va passant. Escrit per Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Dibuixa un conjunt d'autòmats interactius creadors d'espirals quadrades. " +#~ "Les espirals creixen fins que topen, llavors el rodegen. Escrit per Jeff " +#~ "Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Genera una seqüència de motius en forma d'estrelles palpitants i " +#~ "ondulants, que bateguen, giren i es capgiren sobre si mateixes. Un altre " +#~ "mode de vista usa aquestes formes per a crear una gama de colors, que " +#~ "després canvia. El moviment es molt orgànic. Escrit per Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Dibuixa un text continu que transcorre suaument en un angle des de la " +#~ "distància, sobre un camp estelat, com al començament de la pel·lícula del " +#~ "mateix nom. Escrit per Jamie Zawinski i Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Dibuixa inesperats atractors: és un colorit camp de punts, animats de " +#~ "manera impredictible que cauen i giren pel voltant. El moviment és molt " +#~ "bo. Escrit per Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dibuixa línies i arcs basats en patrons Truchet que omplen la pantalla. " +#~ "Escrit per Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Mostra embulls camins de cucs. Escrit per Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "De moment tan sols és un script que copia una imatge de vídeo des de " +#~ "l'entrada de vídeo del sistema, i aplica a sobre seu alguns filtres PBM " +#~ "(escollits a l'atzar) per a manipular i recombinar la imatge de diverses " +#~ "maneres. Després mostra la imatge durant uns segons i la canvia altra " +#~ "vegada. Funciona realment bé si tan sols hi veieu cadenes de televisió." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Mostra un colorit recorregut aleatori, de diverses maneres. Escrit per " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Estrelles flotants que actuen mogudes per simples camps de força 2D. La " +#~ "intensitat de cadascun canvia contínuament i també desapareixen a " +#~ "l'atzar. Per Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Mostra una simulació de foc polsant. També pot prendre una imatge " +#~ "arbitrària i posar-la en el foc. Escrit per Carsten Haitzler, millorat " +#~ "per molts altres." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Dibuixa eixams d'abelles volant al voltant de la pantalla, deixant bonics " +#~ "rastres darrere seu. Escrit per Chirs Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Fa una aproximació sobre una part de la pantalla i es va moguen. Amb " +#~ "l'opció \"lents\" el resultat és com mirar a través de moltes lents " +#~ "superposades, més que un simple augment. Escrit per James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Forma de la cel·la a l'atzar" diff --git a/tde-i18n-ca/messages/tdebase/kcmkicker.po b/tde-i18n-ca/messages/tdebase/kcmkicker.po index c0f7d13c326..ea29cef1979 100644 --- a/tde-i18n-ca/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ca/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-10 13:46+0200\n" "Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n" "Language-Team: Catalan <kde-i18n-ca@kde.org>\n" @@ -258,72 +258,72 @@ msgstr "Totes les pantalles" msgid "Custom" msgstr "A mida" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botó TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blau arboreda" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Verd arboreda" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris clar" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verd clar" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastís clar" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Púrpura clar" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Marc intern" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Vermell arboreda" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blau sòlid" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris sòlid" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verd sòlid" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Carbassa sòlid" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastís sòlid" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Púrpura sòlid" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Vermell sòlid" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Ull de tigre sòlid" diff --git a/tde-i18n-ca/messages/tdebase/knetattach.po b/tde-i18n-ca/messages/tdebase/knetattach.po index 87d1316d3c1..db1ee4794cd 100644 --- a/tde-i18n-ca/messages/tdebase/knetattach.po +++ b/tde-i18n-ca/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-13 20:33+0100\n" "Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n" "Language-Team: CATALAN <kde-i18n-ca@mail.kde.org>\n" @@ -89,7 +89,7 @@ msgstr "Assistent de xarxa pel TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autor principal i mantenidor" diff --git a/tde-i18n-ca/messages/tdebase/kpager.po b/tde-i18n-ca/messages/tdebase/kpager.po index 2efe790b673..b6b492ce117 100644 --- a/tde-i18n-ca/messages/tdebase/kpager.po +++ b/tde-i18n-ca/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-11-24 23:55+0100\n" "Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n" "Language-Team: Catalan <kde-i18n-ca@kde.org>\n" @@ -97,14 +97,14 @@ msgstr "Crea el paginador però conserva la finestra oculta" msgid "Desktop Overview" msgstr "Visió general de l'escriptori" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Desenvolupador/mantenidor original" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Desenvolupador" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paginador d'escriptori" diff --git a/tde-i18n-ca/messages/tdebase/ksplash.po b/tde-i18n-ca/messages/tdebase/ksplash.po index 973651eb74a..ab9a0950ffe 100644 --- a/tde-i18n-ca/messages/tdebase/ksplash.po +++ b/tde-i18n-ca/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-18 12:31+0200\n" "Last-Translator: Sebastià Pla i Sanz <sps@sastia.com>\n" "Language-Team: CATALAN <kde-i18n-ca@mail.kde.org>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Desenvolupadors TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i mantenidor" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor original" diff --git a/tde-i18n-ca/messages/tdebase/kthememanager.po b/tde-i18n-ca/messages/tdebase/kthememanager.po index 2d5bda41396..9fbb18c0a49 100644 --- a/tde-i18n-ca/messages/tdebase/kthememanager.po +++ b/tde-i18n-ca/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-04-30 21:50+0200\n" "Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n" "Language-Team: Catalan <kde-i18n-ca@kde.org>\n" @@ -37,7 +37,7 @@ msgstr "Tema nou" msgid "TDE Theme Manager" msgstr "Gestor de temes TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Aquest mòdul de control gestiona la instal·lació, eliminació i creació de " "temes visuals TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fitxers de tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Seleccioneu un fitxer de tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "De veres voleu eliminar el tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Elimina tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "El meu tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "El tema %1 ja existeix." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "El vostre tema ha estat creat amb èxit a %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "S'ha creat el tema" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Hi ha hagut un error en crear el vostre tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "No s'ha creat el tema" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Aquest tema no conté una vista prèvia." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>Correu: %2<br>Versió: %3<br>Pàgina inici: %4" diff --git a/tde-i18n-cs/messages/tdebase/kcmkicker.po b/tde-i18n-cs/messages/tdebase/kcmkicker.po index e471a6c032d..02ec70c7b2d 100644 --- a/tde-i18n-cs/messages/tdebase/kcmkicker.po +++ b/tde-i18n-cs/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-30 14:31+0200\n" "Last-Translator: Lukáš Tinkl <lukas@kde.org>\n" "Language-Team: Czech <cs@li.org>\n" @@ -255,72 +255,72 @@ msgstr "Všechny obrazovky" msgid "Custom" msgstr "Vlastní" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE tlačítko" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Modré dřevo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zelené dřevo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Světle šedá" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Světle zelená" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Světlý pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Světle fialová" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Terč" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Červené dřevo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Modrá" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Šedá" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Zelená" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oranžová" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastelová" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Fialová" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Červená" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tygří oko" diff --git a/tde-i18n-cs/messages/tdebase/knetattach.po b/tde-i18n-cs/messages/tdebase/knetattach.po index 0f48d8a0262..21c8fa96c36 100644 --- a/tde-i18n-cs/messages/tdebase/knetattach.po +++ b/tde-i18n-cs/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-15 18:46+0100\n" "Last-Translator: Lukáš Tinkl <lukas@kde.org>\n" "Language-Team: Czech <cs@li.org>\n" @@ -83,7 +83,7 @@ msgstr "Průvodce sítí pro TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primární autor a správce" diff --git a/tde-i18n-cs/messages/tdebase/kpager.po b/tde-i18n-cs/messages/tdebase/kpager.po index 6d87ec20f89..46243b28f90 100644 --- a/tde-i18n-cs/messages/tdebase/kpager.po +++ b/tde-i18n-cs/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-03-14 15:14+0100\n" "Last-Translator: Lukáš Tinkl <lukas@kde.org>\n" "Language-Team: Czech <kde-czech-apps@lists.sf.net>\n" @@ -96,15 +96,15 @@ msgstr "Vytvořit přepínač, ale ponechat okno skryté" msgid "Desktop Overview" msgstr "Náhled pracovní plochy" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Původní autor/správce" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Vývojář" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Přepínač pracovní plochy" diff --git a/tde-i18n-cs/messages/tdebase/ksplash.po b/tde-i18n-cs/messages/tdebase/ksplash.po index 99a48db443c..9c1ad5a8d8d 100644 --- a/tde-i18n-cs/messages/tdebase/ksplash.po +++ b/tde-i18n-cs/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-03 17:15+0200\n" "Last-Translator: Lukáš Tinkl <lukas@kde.org>\n" "Language-Team: Czech <kde-czech-apps@lists.sf.net>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" "(c) 2003 vývojáři TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor a správce" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Původní autor" diff --git a/tde-i18n-cs/messages/tdebase/kthememanager.po b/tde-i18n-cs/messages/tdebase/kthememanager.po index e1e19417759..fe78b51bda1 100644 --- a/tde-i18n-cs/messages/tdebase/kthememanager.po +++ b/tde-i18n-cs/messages/tdebase/kthememanager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-18 14:45+0200\n" "Last-Translator: Lukáš Tinkl <lukas@kde.org>\n" "Language-Team: Czech <cs@li.org>\n" @@ -40,59 +40,59 @@ msgstr "Nový motiv" msgid "TDE Theme Manager" msgstr "Správce motivů TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Tento modul umí instalovat, odstraňovat a vytvářet vizuální motivy TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Soubory s motivy" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Zvolte soubor s motivem" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Opravdu chcete odstranit motiv <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Odstranit motiv" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Můj motiv" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Motiv %1 již existuje." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Váš motiv byl úspěšně vytvořen v %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Motiv vytvořen" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Nastala chyba při vytváření nového motivu." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Motiv nebyl vytvořen" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Tento motiv neobsahuje náhled." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>Email: %2<br>Verze: %3<br>Domovská stránka: %4" diff --git a/tde-i18n-cs/messages/tdelibs/tdelibs.po b/tde-i18n-cs/messages/tdelibs/tdelibs.po index 3216fbb9815..49ec5fb3d77 100644 --- a/tde-i18n-cs/messages/tdelibs/tdelibs.po +++ b/tde-i18n-cs/messages/tdelibs/tdelibs.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: tdelibs\n" "POT-Creation-Date: 2019-07-13 18:58+0200\n" -"PO-Revision-Date: 2019-07-25 00:13+0000\n" +"PO-Revision-Date: 2019-07-27 00:33+0000\n" "Last-Translator: Slávek Banko <slavek.banko@axis.cz>\n" "Language-Team: Czech <https://mirror.git.trinitydesktop.org/weblate/projects/" "tdelibs/tdelibs/cs/>\n" @@ -1301,7 +1301,7 @@ msgstr "Skripty TDE" #: interfaces/tdescript/scriptmanager.cpp:106 msgid "Unable to get KScript Runner for type \"%1\"." -msgstr "Není možné obdržet vykonavatele KScriptu pro typ \"%1\"." +msgstr "Není možné získat vykonavatele KScriptu pro typ „%1“." #: interfaces/tdescript/scriptmanager.cpp:106 #: interfaces/tdescript/scriptmanager.cpp:129 @@ -1310,7 +1310,7 @@ msgstr "Chyba KScript" #: interfaces/tdescript/scriptmanager.cpp:129 msgid "Unable find script \"%1\"." -msgstr "Nelze najít skript \"%1\"." +msgstr "Nelze najít skript „%1“." #: interfaces/tdetexteditor/editorchooser.cpp:60 msgid "System Default (%1)" @@ -1340,7 +1340,7 @@ msgstr "Pododdělení" #: kab/addressbook.cc:188 tdeabc/address.cpp:271 msgid "Delivery Label" -msgstr "Štítek" +msgstr "Dodací štítek" #: kab/addressbook.cc:192 tdeabc/field.cpp:215 tdeabc/scripts/field.src.cpp:102 msgid "" @@ -1424,7 +1424,7 @@ msgstr "Telefonní číslo" #: kab/addressbook.cc:315 msgid "URLs" -msgstr "URL" +msgstr "Adresy URL" #: kab/addressbook.cc:319 msgid "User Field 1" @@ -1453,7 +1453,7 @@ msgstr "Kategorie" #: kab/addressbook.cc:419 kab/addressbook.cc:1067 msgid "Cannot initialize local variables." -msgstr "Není možné zinicializovat lokální proměnné." +msgstr "Není možné inicializovat lokální proměnné." #: kab/addressbook.cc:420 kab/addressbook.cc:1068 msgid "Out of Memory" @@ -1466,10 +1466,10 @@ msgid "" "Make sure you have not removed write permission from your local TDE " "directory (usually ~/.trinity)." msgstr "" -"Váš lokální konfigurační soubor programu kab \"%1\" nebylo možné vytvořit. " -"kab bez něj nebude možná pracovat korektně.\n" -"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu TDE " -"adresáři (obvykle ~/.trinity)." +"Váš lokální konfigurační soubor programu kab „%1“ nebylo možné vytvořit. kab " +"bez něj nebude možná pracovat korektně.\n" +"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu adresáři " +"TDE (obvykle ~/.trinity)." #: kab/addressbook.cc:461 msgid "" @@ -1479,9 +1479,9 @@ msgid "" "directory (usually ~/.trinity)." msgstr "" "Váš standardní databázový soubor programu kab „%1“ nebylo možné vytvořit. " -"Kab bez něj nebude možná pracovat korektně.\n" -"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu TDE " -"adresáři (obvykle ~/.trinity)." +"kab bez něj nebude možná pracovat korektně.\n" +"Ujistěte se, že jste neodstranili práva k zápisu ke svému lokálnímu adresáři " +"TDE (obvykle ~/.trinity)." #: kab/addressbook.cc:471 msgid "" @@ -1489,7 +1489,7 @@ msgid "" "\"%1\"" msgstr "" "kab vytvořil vaši standardní knihu adres v\n" -"\"%1\"" +"„%1“" #: kab/addressbook.cc:492 msgid "Cannot create backup file (permission denied)." @@ -1502,7 +1502,7 @@ msgstr "Není možné vytvořit záložní soubor (odmítnut přístup)." #: kab/addressbook.cc:1662 kab/addressbook.cc:1671 kab/addressbook.cc:1680 #: kab/addressbook.cc:1703 kab/addressbook.cc:1710 msgid "File Error" -msgstr "Souborová chyba" +msgstr "Chyba souboru" #: kab/addressbook.cc:498 msgid "Cannot open backup file for writing (permission denied)." @@ -1528,7 +1528,7 @@ msgid "" "Close it if you intended to do so.\n" "Your file will be closed by default." msgstr "" -"Současně nahraný soubor \"%1\" není možné opět nahrát. Kab jej může uzavřít " +"Aktuálně nahraný soubor „%1“ není možné opět nahrát. kab jej může uzavřít " "nebo uložit.\n" "Uložte jej, pokud jste náhodou smazali svůj datový soubor.\n" "Zavřete jej, pokud jste tak zamýšleli.\n" @@ -1536,11 +1536,11 @@ msgstr "" #: kab/addressbook.cc:583 msgid "(Safety copy on file error)" -msgstr "(Bezpečnostní kopie při souborové chybě)" +msgstr "(Bezpečnostní kopie při chybě souboru)" #: kab/addressbook.cc:586 msgid "Cannot save the file; will close it now." -msgstr "Není možné uložit soubor. Soubor bude nyní zavřen." +msgstr "Není možné soubor uložit. Soubor bude nyní zavřen." #: kab/addressbook.cc:609 msgid "File opened." @@ -1548,7 +1548,7 @@ msgstr "Soubor otevřen." #: kab/addressbook.cc:613 msgid "Could not load the file." -msgstr "Není možné načíst soubor." +msgstr "Není možné soubor načíst." #: kab/addressbook.cc:616 msgid "No such file." @@ -1556,7 +1556,7 @@ msgstr "Takový soubor neexistuje." #: kab/addressbook.cc:622 msgid "The file \"%1\" cannot be found. Create a new one?" -msgstr "Soubor \"%1\" není možné nalézt. Má se vytvořit nový?" +msgstr "Soubor „%1“ není možné nalézt. Má se vytvořit nový?" #: kab/addressbook.cc:624 msgid "No Such File" @@ -1576,7 +1576,7 @@ msgstr "Zrušeno." #: kab/addressbook.cc:665 msgid "(Internal error in kab)" -msgstr "(Vnitřní chyba v kabu)" +msgstr "(Vnitřní chyba v kab)" #: kab/addressbook.cc:670 kab/addressbook.cc:1314 msgid "(empty entry)" @@ -1734,7 +1734,7 @@ msgstr "TDE démon" #: kded/kded.cpp:883 msgid "TDE Daemon - triggers Sycoca database updates when needed" -msgstr "TDE démon - spouští v případě potřeby aktualizaci Sycoca databáze" +msgstr "TDE démon – spouští v případě potřeby aktualizaci Sycoca databáze" #: kded/khostname.cpp:41 msgid "Old hostname" @@ -1799,7 +1799,7 @@ msgstr "ID položky nabídky k nalezení" #: kded/tde-menu.cpp:99 msgid "Menu item '%1' could not be highlighted." -msgstr "Nelze zvýraznit položku nabídky '%1'." +msgstr "Nelze zvýraznit položku nabídky ‚%1‘." #: kded/tde-menu.cpp:111 msgid "" @@ -1817,11 +1817,11 @@ msgstr "" #: kded/tde-menu.cpp:116 msgid "tde-menu" -msgstr "TDE menu" +msgstr "TDE nabídka" #: kded/tde-menu.cpp:133 msgid "You must specify an application-id such as 'tde-konsole.desktop'" -msgstr "Musíte zadat ID aplikaci, jako např. 'tde-konsole.desktop'" +msgstr "Musíte zadat ID aplikace, jako například ‚tde-konsole.desktop‘" #: kded/tde-menu.cpp:142 msgid "" @@ -1832,11 +1832,11 @@ msgstr "" #: kded/tde-menu.cpp:164 msgid "No menu item '%1'." -msgstr "Položka nabídky '%1' neexistuje." +msgstr "Položka nabídky ‚%1‘ neexistuje." #: kded/tde-menu.cpp:168 msgid "Menu item '%1' not found in menu." -msgstr "Položka nabídky '%1' nebyla nalezena." +msgstr "Položka nabídky ‚%1‘ nebyla nalezena." #: kded/tdebuildsycoca.cpp:483 msgid "" @@ -1844,7 +1844,7 @@ msgid "" "Check that the permissions are correct on the directory and the disk is not " "full.\n" msgstr "" -"Chyba při vytváření databáze '%1'\n" +"Chyba při vytváření databáze ‚%1‘.\n" "Zkontrolujte, zda jsou správně nastavená oprávnění k adresáři a zda není " "disk zaplněn.\n" @@ -1859,7 +1859,7 @@ msgid "" "Check that the permissions are correct on the directory and the disk is not " "full.\n" msgstr "" -"[tdebuildsycoca] Chyba při zápisu do databáze ‚%1‘\n" +"[tdebuildsycoca] Chyba při zápisu do databáze ‚%1‘.\n" "Zkontrolujte, zda jsou správně nastavená oprávnění k adresáři a zda není " "disk zaplněn.\n" @@ -1893,11 +1893,11 @@ msgstr "Sledovat ID nabídky kvůli ladění" #: kded/tdebuildsycoca.cpp:703 msgid "Silent - work without windows and stderr" -msgstr "Tichý provoz - bez oken a stderr" +msgstr "Tichý provoz – bez oken a stderr" #: kded/tdebuildsycoca.cpp:704 msgid "Show progress information (even if 'silent' mode is on)" -msgstr "Zobrazovat informace o průběhu (i s tichým režimem)" +msgstr "Zobrazovat informace o průběhu (i při tichém režimu)" #: kded/tdebuildsycoca.cpp:722 msgid "Rebuilds the system configuration cache." @@ -1905,7 +1905,7 @@ msgstr "Vytvořit vyrovnávací paměť konfigurace systému." #: kded/tdebuildsycoca.cpp:750 msgid "Reloading TDE configuration, please wait..." -msgstr "Znovu načítám nastavení TDE, prosím vyčkejte..." +msgstr "Znovu načítám nastavení TDE, prosím vyčkejte…" #: kded/tdebuildsycoca.cpp:751 msgid "TDE Configuration Manager" @@ -1941,7 +1941,7 @@ msgstr "Žádná výchozí hodnota" #: kjs/object.cpp:494 msgid "Evaluation error" -msgstr "Vyhodnocovací chyba" +msgstr "Chyba vyhodnocení" #: kjs/object.cpp:495 msgid "Range error" @@ -2361,11 +2361,11 @@ msgstr "Vybrat emailovou adresu" #: tdeabc/distributionlistdialog.cpp:152 msgid "New List..." -msgstr "Nový seznam..." +msgstr "Nový seznam…" #: tdeabc/distributionlistdialog.cpp:156 msgid "Rename List..." -msgstr "Přejmenovat seznam..." +msgstr "Přejmenovat seznam…" #: tdeabc/distributionlistdialog.cpp:160 tdeabc/distributionlisteditor.cpp:137 msgid "Remove List" @@ -2389,7 +2389,7 @@ msgstr "Používat preferovaný" #: tdeabc/distributionlistdialog.cpp:198 msgid "Change Email..." -msgstr "Změnit email..." +msgstr "Změnit email…" #: tdeabc/distributionlistdialog.cpp:202 tdeabc/distributionlisteditor.cpp:152 msgid "Remove Entry" @@ -2413,7 +2413,7 @@ msgstr "Prosím změňte &název:" #: tdeabc/distributionlistdialog.cpp:273 msgid "Delete distribution list '%1'?" -msgstr "Smazat distribuční seznam '%1'?" +msgstr "Smazat distribuční seznam ‚%1‘?" #: tdeabc/distributionlistdialog.cpp:339 msgid "Selected addressees:" @@ -2421,7 +2421,7 @@ msgstr "Zvolení adresáti:" #: tdeabc/distributionlistdialog.cpp:341 msgid "Selected addresses in '%1':" -msgstr "Zvolení adresáti v '%1':" +msgstr "Zvolení adresáti v ‚%1‘:" #: tdeabc/distributionlisteditor.cpp:133 msgid "New List" @@ -2586,8 +2586,8 @@ msgid "" "The address book '%1' is locked by application '%2'.\n" "If you believe this is incorrect, just remove the lock file from '%3'" msgstr "" -"Adresář '%1' je uzamčen aplikací '%2'.\n" -"Pokud se domníváte, že to není v pořádku, odstraňte soubor zámku z '%3'" +"Adresář ‚%1‘ je uzamčen aplikací ‚%2‘.\n" +"Pokud se domníváte, že to není v pořádku, odstraňte soubor zámku z ‚%3-" #: tdeabc/lock.cpp:146 msgid "Unlock failed. Lock file is owned by other process: %1 (%2)" @@ -2669,11 +2669,11 @@ msgstr "Fax do práce" #: tdeabc/resource.cpp:332 msgid "Loading resource '%1' failed!" -msgstr "Načtení zdroje '%1' selhalo!" +msgstr "Načtení zdroje ‚%1‘ selhalo!" #: tdeabc/resource.cpp:343 msgid "Saving resource '%1' failed!" -msgstr "Uložení zdroje '%1' selhalo!" +msgstr "Uložení zdroje ‚%1‘ selhalo!" #: tdeabc/resourceselectdialog.cpp:39 tderesources/selectdialog.cpp:42 msgid "Resource Selection" @@ -2694,7 +2694,7 @@ msgstr "Důvěrný" #: tdeabc/stdaddressbook.cpp:148 msgid "Unable to save to resource '%1'. It is locked." -msgstr "Nelze uložit zdroj %1, protože je uzamčen." +msgstr "Nelze uložit zdroj ‚%1‘, protože je uzamčený." #: tdeabc/tdeab2tdeabc.cpp:42 msgid "Disable automatic startup on login" @@ -2718,7 +2718,7 @@ msgstr "Převod z Kab do Kabc" #: tdeabc/vcard/testwrite.cpp:11 msgid "TestWritevCard" -msgstr "TestWritevCard" +msgstr "Testování zápisu vCard" #: tdeabc/vcardparser/testread.cpp:38 msgid "vCard 2.1" @@ -2815,7 +2815,7 @@ msgstr "Veřejný klíč" #: tdecert/tdecertpart.cc:368 msgid "&Crypto Manager..." -msgstr "Správce &kryptografie..." +msgstr "Správce &kryptografie…" #: tdecert/tdecertpart.cc:369 msgid "&Import" @@ -2823,7 +2823,7 @@ msgstr "&Importovat" #: tdecert/tdecertpart.cc:370 msgid "&Save..." -msgstr "&Uložit..." +msgstr "&Uložit…" #: tdecert/tdecertpart.cc:371 msgid "&Done" diff --git a/tde-i18n-csb/messages/tdebase/knetattach.po b/tde-i18n-csb/messages/tdebase/knetattach.po index 285598c785e..bdf9240fe86 100644 --- a/tde-i18n-csb/messages/tdebase/knetattach.po +++ b/tde-i18n-csb/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-02-18 20:13+0100\n" "Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n" "Language-Team: Kashubian\n" @@ -86,7 +86,7 @@ msgstr "Sécowi przëdón TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Przédny ùsôdzca ë òpiekùn" diff --git a/tde-i18n-csb/messages/tdebase/kpager.po b/tde-i18n-csb/messages/tdebase/kpager.po index 67bb331a6f1..c996a95372d 100644 --- a/tde-i18n-csb/messages/tdebase/kpager.po +++ b/tde-i18n-csb/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-10-18 13:44+0200\n" "Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n" "Language-Team: Kashubian\n" @@ -96,14 +96,14 @@ msgstr "Ùsadzë pòdzérk pùltu, le zatacë òkno" msgid "Desktop Overview" msgstr "Pòdzérk pùltów" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Òryginalny ùsôdzca/òpiekùn" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Ùsôdzca" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pòdzérk pùltu" diff --git a/tde-i18n-csb/messages/tdebase/ksplash.po b/tde-i18n-csb/messages/tdebase/ksplash.po index 5becd4a1980..9427d32e207 100644 --- a/tde-i18n-csb/messages/tdebase/ksplash.po +++ b/tde-i18n-csb/messages/tdebase/ksplash.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-09-21 19:47+0200\n" "Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n" "Language-Team: Kashubian\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 ùsôdzcë TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Ùsôdzca ë òpiekùn" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Ùsôdzca pierszi wersëji" diff --git a/tde-i18n-csb/messages/tdebase/kthememanager.po b/tde-i18n-csb/messages/tdebase/kthememanager.po index e356db188b6..b4f93f4ede0 100644 --- a/tde-i18n-csb/messages/tdebase/kthememanager.po +++ b/tde-i18n-csb/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-11-22 10:31+0100\n" "Last-Translator: Michôł Òstrowsczi <michol@linuxcsb.org>\n" "Language-Team: Kashubian\n" @@ -36,7 +36,7 @@ msgstr "Nowô téma" msgid "TDE Theme Manager" msgstr "Menadżera témów dlô TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Nen mòduł Centróm kòntrolë ùmòżebnia instalowanié, rëmanié ë robienié témów " "wëzdrzatkù dlô TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Lopczi témów" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Wëbiérzë lopk témë" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Czë na gwës chcesz rëmnąc ną témã <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Rëmanié témë" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mòjô téma" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Téma %1 ju òbstoji." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Twòjô téma òsta ùdało ùsôdzonô w %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Téma ùsôdzonô" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Wëstãpiła fela òbczas ùsôdzaniô Twòji témë." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Téma nie òsta ùsôdzonô" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Na téma nie zamëkô w se pòdzérkù." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Ùsôdzca: %1<br>E-maila: %2<br>Wersëjô: %3<br>Domôcô starna: %4" diff --git a/tde-i18n-cy/messages/tdebase/kcmkicker.po b/tde-i18n-cy/messages/tdebase/kcmkicker.po index 58bc0f2cc82..154ce5a69af 100644 --- a/tde-i18n-cy/messages/tdebase/kcmkicker.po +++ b/tde-i18n-cy/messages/tdebase/kcmkicker.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-07-03 07:22+0100\n" "Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n" "Language-Team: Cymraeg <cy@li.org>\n" @@ -263,72 +263,72 @@ msgstr "Pob Sgrîn" msgid "Custom" msgstr "Addasiedig" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botwm TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Pren Glas" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Pren Gwyrdd" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Llwyd Golau" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Gwyrdd Golau" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel Golau" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Porffor Golau" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nytiau a Bolltiau" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Pren Coch" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Glas Solet" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Llwyd Solet" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Gwyrdd Solet" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oren Solet" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel Solet" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Porffor Solet" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Coch Solet" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Llygad-teigr Solet" diff --git a/tde-i18n-cy/messages/tdebase/knetattach.po b/tde-i18n-cy/messages/tdebase/knetattach.po index 531b1e1f260..5e659422905 100644 --- a/tde-i18n-cy/messages/tdebase/knetattach.po +++ b/tde-i18n-cy/messages/tdebase/knetattach.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: ../cy/messages//tdebase/knetattach.po\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-09-20 15:44+0200\n" "Last-Translator: Thierry Vignaud <tvignaud@mandrakesoft.com>\n" "Language-Team: cy <LL@li.org>\n" @@ -69,7 +69,7 @@ msgstr "" msgid "(c) 2004 George Staikos" msgstr "" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "" diff --git a/tde-i18n-cy/messages/tdebase/kpager.po b/tde-i18n-cy/messages/tdebase/kpager.po index bfbb430aab1..a22422400c6 100644 --- a/tde-i18n-cy/messages/tdebase/kpager.po +++ b/tde-i18n-cy/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-07-22 15:49+0100\n" "Last-Translator: KGyfieithu <kyfieithu@dotmon.com>\n" "Language-Team: Cymraeg <cy@li.org>\n" @@ -95,15 +95,15 @@ msgstr "Creu'r swnyn ond cadw'r ffenestr yn gudd" msgid "Desktop Overview" msgstr "Trosolwg Penbwrdd" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Datblygwr/Cynhaliwr Gwreiddiol" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Datblygwr" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Swnyn Penbwrdd" diff --git a/tde-i18n-cy/messages/tdebase/ksplash.po b/tde-i18n-cy/messages/tdebase/ksplash.po index 7863ed61821..78ace3212a6 100644 --- a/tde-i18n-cy/messages/tdebase/ksplash.po +++ b/tde-i18n-cy/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-27 12:16+0000\n" "Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n" "Language-Team: Cymraeg <cy@li.org>\n" @@ -76,11 +76,11 @@ msgstr "" "(h) 2001 - 2003, Cynyrchiadau Flaming Sword\n" "(h) 2003 Datblygwyr TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Awdur a chynhaliwr" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Awdur gwreiddiol" diff --git a/tde-i18n-cy/messages/tdebase/kthememanager.po b/tde-i18n-cy/messages/tdebase/kthememanager.po index e829538dec7..8a50b7c4dbb 100644 --- a/tde-i18n-cy/messages/tdebase/kthememanager.po +++ b/tde-i18n-cy/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2004-07-04 12:10+0100\n" "Last-Translator: KD at KGyfieithu <kyfieithu@dotmon.com>\n" "Language-Team: Cymraeg <cy@li.org>\n" @@ -33,7 +33,7 @@ msgstr "Thema Newydd" msgid "TDE Theme Manager" msgstr "Rheolydd Thema TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Mae'r modiwl rheoli yma yn trin arsefydlu, gwaredu a chreu themau TDE " "gweledol." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Ffeiliau Thema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Dewis Ffeil Thema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ydych wir eisiau gwaredu'r thema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Gwaredu Thema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Fy Thema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Mae thema %1 mewn bod eisoes." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Creuwyd eich thema yn lwyddiannus yn %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Creuwyd Thema" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Digwyddodd gwall wrth greu eich thema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Ni Chreuwyd Thema" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Nid yw'r thema yma yn cynnwys rhagolwg." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Awdur: %1<br>Ebost: %2<br>Fersiwn: %3<br>Tudalen Gartref: %4" diff --git a/tde-i18n-da/messages/tdeartwork/kxsconfig.po b/tde-i18n-da/messages/tdeartwork/kxsconfig.po index 2a27b0e07d4..476e4fa9961 100644 --- a/tde-i18n-da/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-da/messages/tdeartwork/kxsconfig.po @@ -8770,557 +8770,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. " -#~ "Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Pakker en storcirkel med mindre cirkler, og demonstrerer Descartes Cirkel-" -#~ "sætning. Skrevet af Allan R. Wilks og David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Denne er xfishtank gjort stor: en GL animering af et antal hajer, " -#~ "delfiner og hvaler. Svømmebevægelserne er flotte. Oprindeligt skrevet af " -#~ "Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Ligesom qix, bruger denne en simpel simpel bevægelsesmodel til at " -#~ "generere mange forskellige visningstilstande. Kontrolpunkterne tiltrækker " -#~ "hinanden op til en vis afstand, og begynder så at frastøde hinanden. " -#~ "Tiltrækningen/frastødningen er proportional med afstanden mellem to " -#~ "vilkårlige partikler, ligesom stærke og svage nukleare kræfter. En af de " -#~ "mest interessante måder at se dette på er som hoppende bolde, fordi deres " -#~ "bevægelser og interaktioner med hinanden er så mærkelige. Sommetider vil " -#~ "to bolde komme ind i en tæt bane omkring hinanden, for senere at blive " -#~ "afbrudt af en tredje, eller af kanten af skærmen. Det ser ganske kaotisk " -#~ "ud. Skrevet af Jamie Zawinski, baseret på Lisp kode af John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Tegner en simulering af flyvende rum-kæmpende robotter (smart forklædt " -#~ "som farvede cirkler) der slås foran et stjernefelt i bevægelse. Skrevet " -#~ "af Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Denne tegner noget der ser ud som en spinnende, deform ballon med pletter " -#~ "i variabel størrelse malet på dens usynlige overflade. Skrevet af Jeremie " -#~ "Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Tegner en kasse fuld af 3D hoppende bolde der eksploderer. Skrevet af " -#~ "Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tegner tilfældig farve-skiftende inter-flettede koncentriske cirkler. " -#~ "Skrevet af John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD står for ``Dødens blå skærm.'' Det fineste i personlig computer " -#~ "emulering, denne simulerer populære pauseskærme fra et antal mindre " -#~ "robuste operativsystemer. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Tegner en strøm af rejsende, ondulerende 3D bobler, der stiger mod toppen " -#~ "af skærmen, med pæne spekulære refleksioner. Skrevet af Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Denne tegner Escher's ``Umulige bur,'' en 3d analog til et möbius bånd, " -#~ "og roterer det i tre dimensioner. Skrevet af Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animerer et antal 3D elektroniske komponenter. Skrevet af Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Denne tegner et kompas, med alle elementer spinnende tilfældigt rundt, " -#~ "for den ``fortabte og kvalmende'' følelse. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Tegner et pulserende sæt af overlappende felter med hele tiden ændrende " -#~ "blob-mønstre ondulerende henover deres overflader. Det er en slags " -#~ "kubistisk Lavalite. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Denne tager et billede og får det til at smelte. Du har utvivlsomt set " -#~ "denne effekt før, men ingen pauseskærm ville være fuldstændig uden den. " -#~ "Det virker bedst hvis der er noget farverigt der er synligt. Advarsel, " -#~ "hvis effekten fortsætter efter at pauseskærmen er fra, bør man søge " -#~ "medicinsk behandling. Skrevet af David Wald og Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Flere ``diskret afbildning'' systemer, inkluderende nye varianter af " -#~ "Hopalong og Julia og nogle få andre. Skrevet af Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Dette program tegner stien der laves af et punkt på kanten af en cirkel. " -#~ "Denne cirkel roterer rundt på et punkt på kanten af en anden cirkel, og " -#~ "så videre, adskillige gange. Disse var basen for den præ-heliocentriske " -#~ "model for planetbevægelse. Skrevet af James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Tegner forskellige roterende udstikkende former der twister rundt, bliver " -#~ "længere, og vender indersiden ud af. Lavet af David Konerding fra de " -#~ "eksempler der kommer med GL Extrusion biblioteket af Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Tegner noget der ser ud som en bølgende sløjfe der følger en sinus-kurve. " -#~ "Skrevet af Bas van Gaalen og Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. " -#~ "Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Tegner bevægende bølger på et roterende ståltrådsgitter ved brug af GL. " -#~ "Skrevet af Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Tegner en planet der hopper rundt i rummet. Skrevet af David Konerding. " -#~ "Det indbyggede billede er et kort af jorden (trukket ud af `xearth'), men " -#~ "du kan trække et vilkårligt teksturbillede rundt om kuglen, f.eks. planet-" -#~ "tekstures der kommer med `ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Tegner en simulering af Rubik's slangepuslespil. Skrevet af Jamie " -#~ "Wilkinson, Andrew Bennetts, og Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Denne tegner et sæt animerede, gennemsigtige amøbe-lignende blobber. " -#~ "Blobberne ændrer form mens de vandre rundt på skærmen, og lys går gennem " -#~ "dem, så du kan se de nedre blobber gennem de øvre, og når en går hen over " -#~ "en anden, flettes farverne sammen. Skrevet af Jamie Zawinski. Jeg fik " -#~ "idéen til denne fra en lækker musepad jeg har, som opnår samme slags " -#~ "effekt i det virkelige liv, ved at have adskillige lag plastik med farvet " -#~ "olie imellem." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dette program tegner en simpel orbital simulering. Hvis du slår trails " -#~ "til, ser det som en slags tågekammerfotografi. Skrevet af Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Denne tegner flippede psykedeliske cirkulære mønstre som det gør ondt at " -#~ "se på. Den kan også animere kontrol-punkterne, men det forbruger en masse " -#~ "CPU og båndbredde. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Denne tegner fraktale mønstre, baseret på iteration i den komplekse plan, " -#~ "fra en 1986 Scientific American artikel. Størstedelen skrevet Patrick " -#~ "Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Denne genererer tilfældige sky-lignende mønstre. Den ser helt forskelligt " -#~ "ud i monokrom og farve. Den basale idé er at tage fire punkter på kanten " -#~ "af billedet, og tilknytte hver en tilfældig ``højde''. Find så punktet " -#~ "mellem dem, og giv det en værdi som er gennemsnittet af de andre fire, " -#~ "plus en lille tilfældig forskydning. Farvningen gøres baseret på højden. " -#~ "Farvevalget gøres bed at binde højden enten til tone, mætning eller " -#~ "lysstyrke, og tilknytte tilfældige værdier til de andre. ``lysstyrke'' " -#~ "tilstanden tenderer til at give skylignende mønstre, og de andre tenderer " -#~ "til at generere billeder der ser ud som varme-billeder eller CAT-scan. " -#~ "Skrevet af Juergen Nickelsen og Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Tegner en jonglerende tændstikmand. Skrevet af Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animerer en simulering af Lemarchand's Boks, der hele tiden løser sig " -#~ "selv. Kræver OpenGL, og en maskine med hurtig hardware-støtte for tekstur-" -#~ "billeder. Advarsel: åbner af og til døre. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Denne producerer løkke-formede kolonier der udvikler sig, bliver gamle og " -#~ "omsider dør. Skrevet af David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Denne tegner den tre-dimensionale variant af den rekursive Menger Gasket, " -#~ "et kube-baseret fraktalt objekt analagt til Sierpinski Tetrahedron. " -#~ "Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tegner adskillige forskellige repræsentationer af molekyler. Nogle " -#~ "almindelige molekyler er indbyggede, og den kan også læse PDB (Protein " -#~ "Data Base) filer som inddata. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Denne simulerer kolonier af mug der vokser i en petri-tallerken. Farvede " -#~ "cirkler der vokser overlapper og efterlader spiral interferens efter sig. " -#~ "Skrevet af Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tegner en simulering af en gammel terminal, med store pixels og langt-" -#~ "hængende fosfor. Den kan køre et vilkårligt program som kilde for den " -#~ "tekst den viser. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Tegner nogle skærende planer, ved brug af alfa blanding, tåge, teksturer, " -#~ "og mipmaps, plus en ``rammer pr sekund'' måler så du kan se hvor hurtigt " -#~ "dit grafikkort er... Kræver OpenGL. Skrevet af David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Endnu en variation af `Bombe'-programmet af Scott Draves. Denne tegner et " -#~ "gitter af voksende firkant-lignende former der, når de overhaler " -#~ "hinanden, reagerer på uforudsigelige måder. ``RD'' står for reaktion-" -#~ "diffusion." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Laver en kollage af roterede og skalerede dele af skærmen. Skrevet af " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Tegner en Rubik's kube der roterer i tre dimensioner og gentagent blandes " -#~ "og løser sig selv. Endnu et fint GL-produkt af Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Denne tegner den to-dimensionale variant af den rekursive Sierpinski " -#~ "trekant fraktal. Skrevet af Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tegner et spotlys der skanner henover en sort skærm, og oplyser den " -#~ "underliggende desktop når den kommer forbi. Skrevet af Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Tegner et sæt interagerende, firkant-spiral-producerende automata. " -#~ "Spiralerne vokser udad indtil de rammer noget, så går de rundt om det. " -#~ "Skrevet af Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Denne genererer en sekvens af ondulerende, bankende, stjerne-lignende " -#~ "mønstre som pulserer, roterer, og vender indersiden udad. En anden " -#~ "visningstilstand bruger disse former til at lægge et felt af farver, som " -#~ "så genbruges. Bevægelsen er meget organisk. Skrevet af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Tegner en tekststrøm der langsomt ruller væk i det fjerne i en vinkel, " -#~ "over et stjernefelt, ligesom i begyndelsen af filmen med samme navn. " -#~ "Skrevet af Jamie Zawinski og Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Denne tegner mærkelige attraktorer: det er et farverigt, uforudsigeligt-" -#~ "animerende felt af prikker der svinger og twister rundt. Bevægelsen er " -#~ "meget dejlig. Skrevet af Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Denne tegner linje- og bue-baserede Truchet-mønstre der fliselægger " -#~ "skærmen. Skrevet af Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tegner kruseduller af orm-lignende stier. Skrevet af Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dette er rent faktisk blot et skal-script der griber en video-ramme fra " -#~ "systemets video-input, og så bruger nogle PBM-filtre (valgt tilfældigt) " -#~ "til at manipulere og rekombinere video-rammen på forskellige måder (kant-" -#~ "detektion, subtraktion af billedet fra en roteret udgave af sigselv, " -#~ "osv.) Så viser billedet i nogle få sekunder, og gør det igen. Dette " -#~ "virker rigtigt godt hvis du føder den med en fjernsynsudsendelse." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Tegner en farverig tilfældig spadseretur, i forskellige former. Skrevet " -#~ "af Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Flydende stjerner der påvirkes af en blanding af simple 2D kraftfelter. " -#~ "Styrken af hvert kraftfelt ændres kontinuert, og bliver også tilfældigt " -#~ "slået til og fra. Af Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Tegner en simulering af pulserende ild. Den kan også tage et vilkårligt " -#~ "billede og sætte ild til det. Skrevet af Carsten Haitzler, men mange " -#~ "andre har arbejdet på den." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Tegner nogle få sværme af skabninger der flyver rundt på skærmen, med " -#~ "pænt svindende farvespor efter sig. Skrevet af Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomer ind på en del af skærmen og bevæger sig så rundt. Med -lenses " -#~ "flaget er resultatet som at kigge gennem mange overlappende linser " -#~ "snarere end blot en simpel forstørrelse. Skrevet af James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10481,6 +9930,557 @@ msgstr "" #~ "XTeeVee simulerer forskellige tv-problemer, inkluderende støj, tab af " #~ "lodret hold, og et testmønster. Af Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. " +#~ "Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Pakker en storcirkel med mindre cirkler, og demonstrerer Descartes Cirkel-" +#~ "sætning. Skrevet af Allan R. Wilks og David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Denne er xfishtank gjort stor: en GL animering af et antal hajer, " +#~ "delfiner og hvaler. Svømmebevægelserne er flotte. Oprindeligt skrevet af " +#~ "Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Ligesom qix, bruger denne en simpel simpel bevægelsesmodel til at " +#~ "generere mange forskellige visningstilstande. Kontrolpunkterne tiltrækker " +#~ "hinanden op til en vis afstand, og begynder så at frastøde hinanden. " +#~ "Tiltrækningen/frastødningen er proportional med afstanden mellem to " +#~ "vilkårlige partikler, ligesom stærke og svage nukleare kræfter. En af de " +#~ "mest interessante måder at se dette på er som hoppende bolde, fordi deres " +#~ "bevægelser og interaktioner med hinanden er så mærkelige. Sommetider vil " +#~ "to bolde komme ind i en tæt bane omkring hinanden, for senere at blive " +#~ "afbrudt af en tredje, eller af kanten af skærmen. Det ser ganske kaotisk " +#~ "ud. Skrevet af Jamie Zawinski, baseret på Lisp kode af John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Tegner en simulering af flyvende rum-kæmpende robotter (smart forklædt " +#~ "som farvede cirkler) der slås foran et stjernefelt i bevægelse. Skrevet " +#~ "af Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Denne tegner noget der ser ud som en spinnende, deform ballon med pletter " +#~ "i variabel størrelse malet på dens usynlige overflade. Skrevet af Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Tegner en kasse fuld af 3D hoppende bolde der eksploderer. Skrevet af " +#~ "Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tegner tilfældig farve-skiftende inter-flettede koncentriske cirkler. " +#~ "Skrevet af John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD står for ``Dødens blå skærm.'' Det fineste i personlig computer " +#~ "emulering, denne simulerer populære pauseskærme fra et antal mindre " +#~ "robuste operativsystemer. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Tegner en strøm af rejsende, ondulerende 3D bobler, der stiger mod toppen " +#~ "af skærmen, med pæne spekulære refleksioner. Skrevet af Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Denne tegner Escher's ``Umulige bur,'' en 3d analog til et möbius bånd, " +#~ "og roterer det i tre dimensioner. Skrevet af Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animerer et antal 3D elektroniske komponenter. Skrevet af Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Denne tegner et kompas, med alle elementer spinnende tilfældigt rundt, " +#~ "for den ``fortabte og kvalmende'' følelse. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tegner et pulserende sæt af overlappende felter med hele tiden ændrende " +#~ "blob-mønstre ondulerende henover deres overflader. Det er en slags " +#~ "kubistisk Lavalite. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Denne tager et billede og får det til at smelte. Du har utvivlsomt set " +#~ "denne effekt før, men ingen pauseskærm ville være fuldstændig uden den. " +#~ "Det virker bedst hvis der er noget farverigt der er synligt. Advarsel, " +#~ "hvis effekten fortsætter efter at pauseskærmen er fra, bør man søge " +#~ "medicinsk behandling. Skrevet af David Wald og Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Flere ``diskret afbildning'' systemer, inkluderende nye varianter af " +#~ "Hopalong og Julia og nogle få andre. Skrevet af Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Dette program tegner stien der laves af et punkt på kanten af en cirkel. " +#~ "Denne cirkel roterer rundt på et punkt på kanten af en anden cirkel, og " +#~ "så videre, adskillige gange. Disse var basen for den præ-heliocentriske " +#~ "model for planetbevægelse. Skrevet af James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Tegner forskellige roterende udstikkende former der twister rundt, bliver " +#~ "længere, og vender indersiden ud af. Lavet af David Konerding fra de " +#~ "eksempler der kommer med GL Extrusion biblioteket af Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Tegner noget der ser ud som en bølgende sløjfe der følger en sinus-kurve. " +#~ "Skrevet af Bas van Gaalen og Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Viser nogle få linjer tekst der drejer rundt i solid 3D-skrifttype. " +#~ "Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Tegner bevægende bølger på et roterende ståltrådsgitter ved brug af GL. " +#~ "Skrevet af Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Tegner en planet der hopper rundt i rummet. Skrevet af David Konerding. " +#~ "Det indbyggede billede er et kort af jorden (trukket ud af `xearth'), men " +#~ "du kan trække et vilkårligt teksturbillede rundt om kuglen, f.eks. planet-" +#~ "tekstures der kommer med `ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Tegner en simulering af Rubik's slangepuslespil. Skrevet af Jamie " +#~ "Wilkinson, Andrew Bennetts, og Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Denne tegner et sæt animerede, gennemsigtige amøbe-lignende blobber. " +#~ "Blobberne ændrer form mens de vandre rundt på skærmen, og lys går gennem " +#~ "dem, så du kan se de nedre blobber gennem de øvre, og når en går hen over " +#~ "en anden, flettes farverne sammen. Skrevet af Jamie Zawinski. Jeg fik " +#~ "idéen til denne fra en lækker musepad jeg har, som opnår samme slags " +#~ "effekt i det virkelige liv, ved at have adskillige lag plastik med farvet " +#~ "olie imellem." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dette program tegner en simpel orbital simulering. Hvis du slår trails " +#~ "til, ser det som en slags tågekammerfotografi. Skrevet af Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Denne tegner tilfældigt farvede og stribede rektangler. Skrevet af Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Denne tegner flippede psykedeliske cirkulære mønstre som det gør ondt at " +#~ "se på. Den kan også animere kontrol-punkterne, men det forbruger en masse " +#~ "CPU og båndbredde. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Denne tegner fraktale mønstre, baseret på iteration i den komplekse plan, " +#~ "fra en 1986 Scientific American artikel. Størstedelen skrevet Patrick " +#~ "Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Denne genererer tilfældige sky-lignende mønstre. Den ser helt forskelligt " +#~ "ud i monokrom og farve. Den basale idé er at tage fire punkter på kanten " +#~ "af billedet, og tilknytte hver en tilfældig ``højde''. Find så punktet " +#~ "mellem dem, og giv det en værdi som er gennemsnittet af de andre fire, " +#~ "plus en lille tilfældig forskydning. Farvningen gøres baseret på højden. " +#~ "Farvevalget gøres bed at binde højden enten til tone, mætning eller " +#~ "lysstyrke, og tilknytte tilfældige værdier til de andre. ``lysstyrke'' " +#~ "tilstanden tenderer til at give skylignende mønstre, og de andre tenderer " +#~ "til at generere billeder der ser ud som varme-billeder eller CAT-scan. " +#~ "Skrevet af Juergen Nickelsen og Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Tegner en jonglerende tændstikmand. Skrevet af Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animerer en simulering af Lemarchand's Boks, der hele tiden løser sig " +#~ "selv. Kræver OpenGL, og en maskine med hurtig hardware-støtte for tekstur-" +#~ "billeder. Advarsel: åbner af og til døre. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Denne producerer løkke-formede kolonier der udvikler sig, bliver gamle og " +#~ "omsider dør. Skrevet af David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Denne tegner den tre-dimensionale variant af den rekursive Menger Gasket, " +#~ "et kube-baseret fraktalt objekt analagt til Sierpinski Tetrahedron. " +#~ "Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tegner adskillige forskellige repræsentationer af molekyler. Nogle " +#~ "almindelige molekyler er indbyggede, og den kan også læse PDB (Protein " +#~ "Data Base) filer som inddata. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Denne simulerer kolonier af mug der vokser i en petri-tallerken. Farvede " +#~ "cirkler der vokser overlapper og efterlader spiral interferens efter sig. " +#~ "Skrevet af Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tegner en simulering af en gammel terminal, med store pixels og langt-" +#~ "hængende fosfor. Den kan køre et vilkårligt program som kilde for den " +#~ "tekst den viser. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Tegner nogle skærende planer, ved brug af alfa blanding, tåge, teksturer, " +#~ "og mipmaps, plus en ``rammer pr sekund'' måler så du kan se hvor hurtigt " +#~ "dit grafikkort er... Kræver OpenGL. Skrevet af David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Endnu en variation af `Bombe'-programmet af Scott Draves. Denne tegner et " +#~ "gitter af voksende firkant-lignende former der, når de overhaler " +#~ "hinanden, reagerer på uforudsigelige måder. ``RD'' står for reaktion-" +#~ "diffusion." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Laver en kollage af roterede og skalerede dele af skærmen. Skrevet af " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Tegner en Rubik's kube der roterer i tre dimensioner og gentagent blandes " +#~ "og løser sig selv. Endnu et fint GL-produkt af Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Denne tegner den to-dimensionale variant af den rekursive Sierpinski " +#~ "trekant fraktal. Skrevet af Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tegner et spotlys der skanner henover en sort skærm, og oplyser den " +#~ "underliggende desktop når den kommer forbi. Skrevet af Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Tegner et sæt interagerende, firkant-spiral-producerende automata. " +#~ "Spiralerne vokser udad indtil de rammer noget, så går de rundt om det. " +#~ "Skrevet af Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Denne genererer en sekvens af ondulerende, bankende, stjerne-lignende " +#~ "mønstre som pulserer, roterer, og vender indersiden udad. En anden " +#~ "visningstilstand bruger disse former til at lægge et felt af farver, som " +#~ "så genbruges. Bevægelsen er meget organisk. Skrevet af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Tegner en tekststrøm der langsomt ruller væk i det fjerne i en vinkel, " +#~ "over et stjernefelt, ligesom i begyndelsen af filmen med samme navn. " +#~ "Skrevet af Jamie Zawinski og Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Denne tegner mærkelige attraktorer: det er et farverigt, uforudsigeligt-" +#~ "animerende felt af prikker der svinger og twister rundt. Bevægelsen er " +#~ "meget dejlig. Skrevet af Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Denne tegner linje- og bue-baserede Truchet-mønstre der fliselægger " +#~ "skærmen. Skrevet af Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tegner kruseduller af orm-lignende stier. Skrevet af Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dette er rent faktisk blot et skal-script der griber en video-ramme fra " +#~ "systemets video-input, og så bruger nogle PBM-filtre (valgt tilfældigt) " +#~ "til at manipulere og rekombinere video-rammen på forskellige måder (kant-" +#~ "detektion, subtraktion af billedet fra en roteret udgave af sigselv, " +#~ "osv.) Så viser billedet i nogle få sekunder, og gør det igen. Dette " +#~ "virker rigtigt godt hvis du føder den med en fjernsynsudsendelse." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Tegner en farverig tilfældig spadseretur, i forskellige former. Skrevet " +#~ "af Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Flydende stjerner der påvirkes af en blanding af simple 2D kraftfelter. " +#~ "Styrken af hvert kraftfelt ændres kontinuert, og bliver også tilfældigt " +#~ "slået til og fra. Af Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Tegner en simulering af pulserende ild. Den kan også tage et vilkårligt " +#~ "billede og sætte ild til det. Skrevet af Carsten Haitzler, men mange " +#~ "andre har arbejdet på den." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Tegner nogle få sværme af skabninger der flyver rundt på skærmen, med " +#~ "pænt svindende farvespor efter sig. Skrevet af Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomer ind på en del af skærmen og bevæger sig så rundt. Med -lenses " +#~ "flaget er resultatet som at kigge gennem mange overlappende linser " +#~ "snarere end blot en simpel forstørrelse. Skrevet af James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Tilfældig celleform" diff --git a/tde-i18n-da/messages/tdebase/kcmkicker.po b/tde-i18n-da/messages/tdebase/kcmkicker.po index 3dd28e058ca..e5cc87e6bcd 100644 --- a/tde-i18n-da/messages/tdebase/kcmkicker.po +++ b/tde-i18n-da/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-08 21:58-0500\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: Danish <dansk@klid.dk>\n" @@ -259,72 +259,72 @@ msgstr "Alle skærme" msgid "Custom" msgstr "Brugerdefineret" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knap" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blåt træ" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grønt træ" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Lysegrå" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Lysegrøn" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Lys pastelfarvet" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Lyslilla" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Skruer og møtrikker" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rødt træ" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Solid blå" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Solid grå" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Solid grøn" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Solid orange" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Solid pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Solid lilla" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Solid rød" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Solid tigerøje" diff --git a/tde-i18n-da/messages/tdebase/knetattach.po b/tde-i18n-da/messages/tdebase/knetattach.po index 489f9fb20e4..e5e4be4d000 100644 --- a/tde-i18n-da/messages/tdebase/knetattach.po +++ b/tde-i18n-da/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-09 20:42-0500\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: <dansk@klid.dk>\n" @@ -84,7 +84,7 @@ msgstr "TDE's netværksguide" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primær forfatter og vedligeholder" diff --git a/tde-i18n-da/messages/tdebase/kpager.po b/tde-i18n-da/messages/tdebase/kpager.po index 960ff479c87..65966ec397d 100644 --- a/tde-i18n-da/messages/tdebase/kpager.po +++ b/tde-i18n-da/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-11 18:01-0400\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: Danish <dansk@klid.dk>\n" @@ -95,14 +95,14 @@ msgstr "Opret pager men hold vinduet skjult" msgid "Desktop Overview" msgstr "Desktop-overblik" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Oprindelig udvikler/vedligeholder" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Udvikler" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Desktop-pager" diff --git a/tde-i18n-da/messages/tdebase/ksplash.po b/tde-i18n-da/messages/tdebase/ksplash.po index 76f250b8ad2..089e72691fc 100644 --- a/tde-i18n-da/messages/tdebase/ksplash.po +++ b/tde-i18n-da/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-11 18:02-0400\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: Danish <dansk@klid.dk>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE udviklerne" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Forfatter og vedligeholder" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Oprindelig forfatter" diff --git a/tde-i18n-da/messages/tdebase/kthememanager.po b/tde-i18n-da/messages/tdebase/kthememanager.po index 21b2b40b415..bcd4ce856a5 100644 --- a/tde-i18n-da/messages/tdebase/kthememanager.po +++ b/tde-i18n-da/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-09 11:07-0400\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: Danish <dansk@klid.dk>\n" @@ -36,7 +36,7 @@ msgstr "Nyt tema" msgid "TDE Theme Manager" msgstr "TDE Temahåndtering" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Dette kontrolmodul håndtere installering, fjernelse og oprettelse af " "visuelle TDE temaer." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tema-filer" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Vælg temafil" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ønsker du virkelig at fjerne temaet <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Fjern tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mit tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Temaet %1 eksisterer allerede." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Det er lykkedes at oprette dit tema i %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema oprettet" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "En fejl opstod mens dit tema blev oprettet." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema ikke oprettet" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dette tema indeholder ikke en forhåndsvisning." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Forfatter: %1<br>E-mail: %2<br>Version: %3<br>Hjemmeside: %4" diff --git a/tde-i18n-de/messages/tdeartwork/kxsconfig.po b/tde-i18n-de/messages/tdeartwork/kxsconfig.po index b08a594441d..fc9e4822bbf 100644 --- a/tde-i18n-de/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-de/messages/tdeartwork/kxsconfig.po @@ -8766,563 +8766,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben " -#~ "von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Füllt einen großen Kreis mit kleineren Kreisen und demonstriert " -#~ "Descartes' Kreistheorem. Geschrieben von Allan R. Wilks und David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "XFishTank ist eine GL-Animation mit Haien, Delphinen und Walen. " -#~ "Ursprünglich geschrieben von Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Ähnlich wie Qix wird hier ein einfaches Bewegungsmodell benutzt, um viele " -#~ "verschiedene Darstellungen zu erzeugen. Die Kontrollpunkte ziehen " -#~ "einander bis zu einer gewissen Distanz an, dann aber stoßen sie einander " -#~ "ab. Die Anziehung bzw. Abstoßung ist proportional zur Entfernung zwischen " -#~ "zwei Teilchen, analog zu den starken und schwachen Kernkräften. Am " -#~ "interessantesten ist es, das Programm als \"abprallende Bälle\" zu sehen, " -#~ "da ihre Bewegungen so willkürlich erscheinen. Manchmal umkreisen sich " -#~ "zwei Bälle, nur um dann von einem dritten Ball oder vom Bildschirmrand " -#~ "gestört zu werden. Sehr chaotisch. Geschrieben von Jamie Zawinski, " -#~ "basierend auf einem Lisp-Programm von John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Zeichnet eine Simulation von fliegenden Raumkampf-Robotern (verdeckt " -#~ "durch bunte Kreise), die in einem bewegten Sternenfeld kämpfen. " -#~ "Geschrieben von Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Diese Zeichnung sieht aus wie ein drehender, sich verformender Ballon mit " -#~ "verschieden großen Flecken auf seiner unsichtbaren Oberfläche. " -#~ "Geschrieben von Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Zeichnet einen Rahmen mit dreidimensionalen abprallenden Bällen, die " -#~ "explodieren. Geschrieben von Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Zeichnet zufällige, die Farben wechselnde, ineinander versponnene " -#~ "konzentrische Kreise. Geschrieben von John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"BSOD\" steht für \"Blue Screen of Death\". Dieser moderne PC-Emulator " -#~ "simuliert berühmte Bildschirmschoner von weniger stabilen " -#~ "Betriebssystemen ;) Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Zeichnet einen Strom von aufsteigenden, gewellten Blasen, die zum oberen " -#~ "Bildschirmrand aufsteigen. Schöne Reflexionen. Geschrieben von Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Zeichnet Eschers \"Unmöglichen Würfel\", eine dreidimensionale Analogie " -#~ "zum Möbius-Band, und rotiert ihn in drei Dimensionen. Geschrieben von " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animiert eine Reihe von dreidimensionalen elektronischen Komponenten. " -#~ "Geschrieben von Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Zeichnet einen Kompass, auf dem alle Teile wild rotieren. Erzeugt ein " -#~ "\"Vergessen und Verloren\"-Gefühl. Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Zeichnet eine pulsierende Menge von überlappenden Schachteln mit dauernd " -#~ "wechselnden Mustern, die sich wellenförmig über die Oberfläche " -#~ "ausbreiten. Eine Art kubistische Lavalampe. Geschrieben von Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Nimmt ein Bild und schmilzt es. Der Effekt sieht am besten aus, wenn Sie " -#~ "eine bunte Vorlage benutzen. Geschrieben von David Wald und Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Zeichnet eine diskrete fraktale Karte, u.a. mit den Varianten Hopalong " -#~ "und Julia. Geschrieben von Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Zeichnet den Weg, der durch einen Punkt auf einem Kreis gezeichnet wird. " -#~ "Dieser Kreis selbst rotiert um einen Punkt auf einem anderen Kreis. Setzt " -#~ "sich über mehrere Schritte hinweg weiter. Dieses Modell wurde zur " -#~ "Beschreibung der Plantenbahnen vor dem heliozentrischen Modell benutzt. " -#~ "Geschrieben von James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Zeichnet verschiedene rotierende, gespritzte Formen, die sich drehen, " -#~ "strecken und ihr Inneres nach Außen drehen. Geschrieben von David " -#~ "Konerding mit Hilfe der Beispiele aus der GL-Extrusion-Bibliothek von " -#~ "Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Sieht aus wie ein schwenkendes Band, das einem sinusförmigen Weg folgt. " -#~ "Geschrieben von Bas van Gaalen und Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben " -#~ "von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Zeichnet kräuselnde Wellen auf einem drehenden Drahtgitter. Geschrieben " -#~ "von Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Zeichnet einen umherziehenden Planeten im Weltraum. Geschrieben von David " -#~ "Konerding. Als Standard wird das Bild der Erde (von \"xearth\") " -#~ "verwendet, aber jedes Bild kann als Textur benutzt werden (z. B. von " -#~ "\"ssystem\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Zeichnet eine Simulation von Rubiks Schlangenpuzzle. Geschrieben von " -#~ "Jamie Wilkinson, Andrew Bennetts und Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Zeichnet eine Menge bewegender, transparenter, amöbenförmiger Kleckse. " -#~ "Die Kleckse ändern die Form, während sie über den Bildschirm wandern. Da " -#~ "sie durchsichtig sind, kann man die darunterliegenden Kleckse wie durch " -#~ "einen Farbfilter sehen. Die Idee kommt von einer Mausunterlage, die den " -#~ "selben Effekt mit mehreren Plastikschichten und farbigem Öl erzeugt. " -#~ "Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dieses Programm zeichnet eine einfache Orbitalsimulation. Wenn Sie " -#~ "\"Spuren\" aktivieren, sieht es aus wie ein Bild einer Nebelkammer " -#~ "(Teilchenphysik). Geschrieben von Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Zeichnet psychedelische, kreisförmige Muster, deren Anblick schmerzt. Die " -#~ "Kontrollpunkte können auch verschoben werden, aber das kostet viel " -#~ "Rechenzeit und Netzwerkkapazität. Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Zeichnet ein interessantes Fraktalmuster mit Iterationen auf der " -#~ "imaginären Ebene. Basiert auf einem Artikel aus \"Scientific American" -#~ "\" (1986). Größtenteils geschrieben von Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Zeichnet ein zufälliges wolkenförmiges Muster. Sieht unterschiedlich in " -#~ "Graustufen- oder Farbdarstellung aus. Die Idee ist, an den Kanten eines " -#~ "Bildes vier Punkte zu nehmen und jedem eine zufällige \"Erhöhung\" zu " -#~ "geben. Dann wird der Punkt zwischen ihnen genommen und ihm der " -#~ "Durchschnittswert plus einer kleinen Verschiebung zugewiesen. Die Färbung " -#~ "benutzt dann die Erhöhung. Dazu wird die Erhöhung auf einen Farbwert, die " -#~ "Sättigung oder die Helligkeit abgebildet, wobei die jeweils anderen Werte " -#~ "zufällig besetzt werden. Im \"Helligkeitsmodus\" sehen die Ergebisse wie " -#~ "Wolken aus, in den anderen Modi wie Hitzebilder oder CAT-Bilder. " -#~ "Geschrieben von Juergen Nickelsen und Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Zeichnet ein jonglierendes Strichmännchen. Geschrieben von Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Simuliert LeMarchands Schachtel, die sich immer wieder selbst löst. " -#~ "Benötigt OpenGL-Unterstützung und einen Computer mit schneller " -#~ "Graphikhardware. Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Zeichnet schleifenförmige Kolonien, die sich ausbreiten, altern und " -#~ "vielleicht auch aussterben. Geschrieben von David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Zeichnet eine dreidimensionale Variante des rekursiven \"Menger-Schwamms" -#~ "\", ein würfelförmiges Fraktal ähnlich wie das Sierpinski-Tetrahedron. " -#~ "Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Zeichnet verschiedene Darstellungen von Molekülen. Einige bekannte " -#~ "Moleküle sind bereits eingebaut und die PDB (Proteindatenbank) kann als " -#~ "zusätzliche Informationsquelle benutzt werden. Geschrieben von Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simuliert Kolonien von Schimmel, die in einer Petrischale wachsen. " -#~ "Wachsende, bunte Kreise überlappen sich und hinterlassen spiralförmige " -#~ "Inferenzen in der Wirbelzone. Geschrieben von Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Zeichnet eine Simulation von einem alten Terminal mit großen Punkten und " -#~ "nachleutendem Phosphor. Es kann die Textausgabe von jedem Programm " -#~ "anzeigen. Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Zeichnet sich überschneidende Ebenen unter Verwendung von Alpha-" -#~ "Überblendung, Nebel, Texturen, Mipmaps. Die Anzahl der Bilder pro Sekunde " -#~ "wird zu Messung der Graphikkartengeschwindigkeit angezeigt. Benötigt " -#~ "OpenGL. Geschrieben von David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Eine weitere Variation des \"Bomben\"-Programms von Scott Draves. " -#~ "Zeichnet ein Gitter von wachsenden, quadratischen Formen, die bei " -#~ "Berührung auf nicht vorhersagbare Weise miteinander reagieren. \"RD\" " -#~ "bedeutet Reaktion-Diffusion." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Zeichnet eine Collage von rotierten und skalierten Ausschnitten des " -#~ "Bildschirms. Geschrieben von Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Zeichnet einen \"Rubik-Würfel\", der sich in drei Dimensionen dreht und " -#~ "sich dabei mischt und selbst löst. Geschrieben von Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Zeichnet eine zweidimensionale Variante des rekursiven Sierpinski-" -#~ "Dreieckfraktals. Geschrieben von Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Zeichnet ein Scheinwerferlicht, das über einen schwarzen Bildschirm fährt " -#~ "und die darunterliegende Arbeitsfläche erleuchtet. Geschrieben von Rick " -#~ "Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Zeichnet eine Menge von interagierenden Automaten, die quadratische " -#~ "Spiralen produzieren. Die Spiralen wachsen nach außen, bis sie auf etwas " -#~ "stoßen, das sie umgehen. Geschrieben von Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Zeichnet eine Sequenz von gewellten, pochenden, sternähnlichen Mustern, " -#~ "die pulsieren, rotieren und ihr Inneres nach Außen drehen. In einem " -#~ "anderen Modus werden diese Muster zu Farbfeldern, deren Farben sich " -#~ "zyklisch ändern. Sieht sehr organisch aus. Geschrieben von Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Zeichnet vor einem Sternenhintergrund einen Blocktext, der sich langsam " -#~ "auf einen entfernten Punkt zu bewegt. Sieht aus wie in dem Film \"Krieg " -#~ "der Sterne\". Geschrieben von Jamie Zawinski und Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Zeichnet \"Seltsame Attraktoren\" (Chaos-Theorie) in einem farbenreichen, " -#~ "chaotisch bewegenden Feld von Punkten, die sich hin- und herwinden. " -#~ "Geschrieben von Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Zeichnet ein linien- und kurvenbasiertes Truchet-Muster, das den " -#~ "Bildschirm mustert. Geschrieben von Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Zeichnet verschnörkelte, wurmähnliche Fäden. Geschrieben von Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dieses Programm lädt ein Bild vom Video-Eingang des Computers und filtert " -#~ "es durch zufällig gewählte PBM-Filter (z. B. Kantenerkennung, Rotation). " -#~ "Das fertige Bild wird ein paar Sekunden angezeigt und dann durch das " -#~ "nächste ersetzt. Sieht gut aus, wenn man den Fernseheingang benutzt." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Zeichnet einen farbenfrohen, zufälligen Spaziergang in verschiedenen " -#~ "Formen. Geschrieben von Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Fließende Sterne werden durch eine Mischung von einfachen " -#~ "zweidimensionalen Kraftfeldern bewegt. Die Stärke jedes Kraftfeldes " -#~ "ändert sich ständig bzw. wird an- und ausgeschaltet. Geschrieben von Paul " -#~ "\"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Zeichnet die Simulation eines pulsierenden Feuers. Ein beliebiges Bild " -#~ "kann auch unter Feuer gesetzt werden. Geschrieben von Carsten Haitzler, " -#~ "erweitert von vielen anderen." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Zeichnet einen Schwarm Kriechtiere, die über den Bildschirm fliegen und " -#~ "verblassenden Farbspuren hinterlassen. Geschrieben von Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Vergrößert einen Teil des Bildschirms und bewegt sich dann umher. Mit der " -#~ "Linsen-Option sieht das Ergebnis aus, als ob man durch viele überlappende " -#~ "Lisen sieht. Geschrieben von James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10453,6 +9896,563 @@ msgstr "" #~ "statisches Rauschen, vertikale Verschiebung oder ein Testbild. " #~ "Geschrieben von Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben " +#~ "von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Füllt einen großen Kreis mit kleineren Kreisen und demonstriert " +#~ "Descartes' Kreistheorem. Geschrieben von Allan R. Wilks und David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "XFishTank ist eine GL-Animation mit Haien, Delphinen und Walen. " +#~ "Ursprünglich geschrieben von Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Ähnlich wie Qix wird hier ein einfaches Bewegungsmodell benutzt, um viele " +#~ "verschiedene Darstellungen zu erzeugen. Die Kontrollpunkte ziehen " +#~ "einander bis zu einer gewissen Distanz an, dann aber stoßen sie einander " +#~ "ab. Die Anziehung bzw. Abstoßung ist proportional zur Entfernung zwischen " +#~ "zwei Teilchen, analog zu den starken und schwachen Kernkräften. Am " +#~ "interessantesten ist es, das Programm als \"abprallende Bälle\" zu sehen, " +#~ "da ihre Bewegungen so willkürlich erscheinen. Manchmal umkreisen sich " +#~ "zwei Bälle, nur um dann von einem dritten Ball oder vom Bildschirmrand " +#~ "gestört zu werden. Sehr chaotisch. Geschrieben von Jamie Zawinski, " +#~ "basierend auf einem Lisp-Programm von John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Zeichnet eine Simulation von fliegenden Raumkampf-Robotern (verdeckt " +#~ "durch bunte Kreise), die in einem bewegten Sternenfeld kämpfen. " +#~ "Geschrieben von Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Diese Zeichnung sieht aus wie ein drehender, sich verformender Ballon mit " +#~ "verschieden großen Flecken auf seiner unsichtbaren Oberfläche. " +#~ "Geschrieben von Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Zeichnet einen Rahmen mit dreidimensionalen abprallenden Bällen, die " +#~ "explodieren. Geschrieben von Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Zeichnet zufällige, die Farben wechselnde, ineinander versponnene " +#~ "konzentrische Kreise. Geschrieben von John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"BSOD\" steht für \"Blue Screen of Death\". Dieser moderne PC-Emulator " +#~ "simuliert berühmte Bildschirmschoner von weniger stabilen " +#~ "Betriebssystemen ;) Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Zeichnet einen Strom von aufsteigenden, gewellten Blasen, die zum oberen " +#~ "Bildschirmrand aufsteigen. Schöne Reflexionen. Geschrieben von Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Zeichnet Eschers \"Unmöglichen Würfel\", eine dreidimensionale Analogie " +#~ "zum Möbius-Band, und rotiert ihn in drei Dimensionen. Geschrieben von " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animiert eine Reihe von dreidimensionalen elektronischen Komponenten. " +#~ "Geschrieben von Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Zeichnet einen Kompass, auf dem alle Teile wild rotieren. Erzeugt ein " +#~ "\"Vergessen und Verloren\"-Gefühl. Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Zeichnet eine pulsierende Menge von überlappenden Schachteln mit dauernd " +#~ "wechselnden Mustern, die sich wellenförmig über die Oberfläche " +#~ "ausbreiten. Eine Art kubistische Lavalampe. Geschrieben von Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Nimmt ein Bild und schmilzt es. Der Effekt sieht am besten aus, wenn Sie " +#~ "eine bunte Vorlage benutzen. Geschrieben von David Wald und Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Zeichnet eine diskrete fraktale Karte, u.a. mit den Varianten Hopalong " +#~ "und Julia. Geschrieben von Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Zeichnet den Weg, der durch einen Punkt auf einem Kreis gezeichnet wird. " +#~ "Dieser Kreis selbst rotiert um einen Punkt auf einem anderen Kreis. Setzt " +#~ "sich über mehrere Schritte hinweg weiter. Dieses Modell wurde zur " +#~ "Beschreibung der Plantenbahnen vor dem heliozentrischen Modell benutzt. " +#~ "Geschrieben von James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Zeichnet verschiedene rotierende, gespritzte Formen, die sich drehen, " +#~ "strecken und ihr Inneres nach Außen drehen. Geschrieben von David " +#~ "Konerding mit Hilfe der Beispiele aus der GL-Extrusion-Bibliothek von " +#~ "Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Sieht aus wie ein schwenkendes Band, das einem sinusförmigen Weg folgt. " +#~ "Geschrieben von Bas van Gaalen und Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Zeight einige dreidimensionale Textzeilen, die sich drehen. Geschrieben " +#~ "von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Zeichnet kräuselnde Wellen auf einem drehenden Drahtgitter. Geschrieben " +#~ "von Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Zeichnet einen umherziehenden Planeten im Weltraum. Geschrieben von David " +#~ "Konerding. Als Standard wird das Bild der Erde (von \"xearth\") " +#~ "verwendet, aber jedes Bild kann als Textur benutzt werden (z. B. von " +#~ "\"ssystem\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Zeichnet eine Simulation von Rubiks Schlangenpuzzle. Geschrieben von " +#~ "Jamie Wilkinson, Andrew Bennetts und Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Zeichnet eine Menge bewegender, transparenter, amöbenförmiger Kleckse. " +#~ "Die Kleckse ändern die Form, während sie über den Bildschirm wandern. Da " +#~ "sie durchsichtig sind, kann man die darunterliegenden Kleckse wie durch " +#~ "einen Farbfilter sehen. Die Idee kommt von einer Mausunterlage, die den " +#~ "selben Effekt mit mehreren Plastikschichten und farbigem Öl erzeugt. " +#~ "Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dieses Programm zeichnet eine einfache Orbitalsimulation. Wenn Sie " +#~ "\"Spuren\" aktivieren, sieht es aus wie ein Bild einer Nebelkammer " +#~ "(Teilchenphysik). Geschrieben von Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Zeichnet zufällig gefärbte und getüpfelte Rechtecke. Geschrieben von " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Zeichnet psychedelische, kreisförmige Muster, deren Anblick schmerzt. Die " +#~ "Kontrollpunkte können auch verschoben werden, aber das kostet viel " +#~ "Rechenzeit und Netzwerkkapazität. Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Zeichnet ein interessantes Fraktalmuster mit Iterationen auf der " +#~ "imaginären Ebene. Basiert auf einem Artikel aus \"Scientific American" +#~ "\" (1986). Größtenteils geschrieben von Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Zeichnet ein zufälliges wolkenförmiges Muster. Sieht unterschiedlich in " +#~ "Graustufen- oder Farbdarstellung aus. Die Idee ist, an den Kanten eines " +#~ "Bildes vier Punkte zu nehmen und jedem eine zufällige \"Erhöhung\" zu " +#~ "geben. Dann wird der Punkt zwischen ihnen genommen und ihm der " +#~ "Durchschnittswert plus einer kleinen Verschiebung zugewiesen. Die Färbung " +#~ "benutzt dann die Erhöhung. Dazu wird die Erhöhung auf einen Farbwert, die " +#~ "Sättigung oder die Helligkeit abgebildet, wobei die jeweils anderen Werte " +#~ "zufällig besetzt werden. Im \"Helligkeitsmodus\" sehen die Ergebisse wie " +#~ "Wolken aus, in den anderen Modi wie Hitzebilder oder CAT-Bilder. " +#~ "Geschrieben von Juergen Nickelsen und Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Zeichnet ein jonglierendes Strichmännchen. Geschrieben von Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Simuliert LeMarchands Schachtel, die sich immer wieder selbst löst. " +#~ "Benötigt OpenGL-Unterstützung und einen Computer mit schneller " +#~ "Graphikhardware. Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Zeichnet schleifenförmige Kolonien, die sich ausbreiten, altern und " +#~ "vielleicht auch aussterben. Geschrieben von David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Zeichnet eine dreidimensionale Variante des rekursiven \"Menger-Schwamms" +#~ "\", ein würfelförmiges Fraktal ähnlich wie das Sierpinski-Tetrahedron. " +#~ "Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Zeichnet verschiedene Darstellungen von Molekülen. Einige bekannte " +#~ "Moleküle sind bereits eingebaut und die PDB (Proteindatenbank) kann als " +#~ "zusätzliche Informationsquelle benutzt werden. Geschrieben von Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simuliert Kolonien von Schimmel, die in einer Petrischale wachsen. " +#~ "Wachsende, bunte Kreise überlappen sich und hinterlassen spiralförmige " +#~ "Inferenzen in der Wirbelzone. Geschrieben von Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Zeichnet eine Simulation von einem alten Terminal mit großen Punkten und " +#~ "nachleutendem Phosphor. Es kann die Textausgabe von jedem Programm " +#~ "anzeigen. Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Zeichnet sich überschneidende Ebenen unter Verwendung von Alpha-" +#~ "Überblendung, Nebel, Texturen, Mipmaps. Die Anzahl der Bilder pro Sekunde " +#~ "wird zu Messung der Graphikkartengeschwindigkeit angezeigt. Benötigt " +#~ "OpenGL. Geschrieben von David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Eine weitere Variation des \"Bomben\"-Programms von Scott Draves. " +#~ "Zeichnet ein Gitter von wachsenden, quadratischen Formen, die bei " +#~ "Berührung auf nicht vorhersagbare Weise miteinander reagieren. \"RD\" " +#~ "bedeutet Reaktion-Diffusion." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Zeichnet eine Collage von rotierten und skalierten Ausschnitten des " +#~ "Bildschirms. Geschrieben von Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Zeichnet einen \"Rubik-Würfel\", der sich in drei Dimensionen dreht und " +#~ "sich dabei mischt und selbst löst. Geschrieben von Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Zeichnet eine zweidimensionale Variante des rekursiven Sierpinski-" +#~ "Dreieckfraktals. Geschrieben von Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Zeichnet ein Scheinwerferlicht, das über einen schwarzen Bildschirm fährt " +#~ "und die darunterliegende Arbeitsfläche erleuchtet. Geschrieben von Rick " +#~ "Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Zeichnet eine Menge von interagierenden Automaten, die quadratische " +#~ "Spiralen produzieren. Die Spiralen wachsen nach außen, bis sie auf etwas " +#~ "stoßen, das sie umgehen. Geschrieben von Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Zeichnet eine Sequenz von gewellten, pochenden, sternähnlichen Mustern, " +#~ "die pulsieren, rotieren und ihr Inneres nach Außen drehen. In einem " +#~ "anderen Modus werden diese Muster zu Farbfeldern, deren Farben sich " +#~ "zyklisch ändern. Sieht sehr organisch aus. Geschrieben von Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Zeichnet vor einem Sternenhintergrund einen Blocktext, der sich langsam " +#~ "auf einen entfernten Punkt zu bewegt. Sieht aus wie in dem Film \"Krieg " +#~ "der Sterne\". Geschrieben von Jamie Zawinski und Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Zeichnet \"Seltsame Attraktoren\" (Chaos-Theorie) in einem farbenreichen, " +#~ "chaotisch bewegenden Feld von Punkten, die sich hin- und herwinden. " +#~ "Geschrieben von Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Zeichnet ein linien- und kurvenbasiertes Truchet-Muster, das den " +#~ "Bildschirm mustert. Geschrieben von Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Zeichnet verschnörkelte, wurmähnliche Fäden. Geschrieben von Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dieses Programm lädt ein Bild vom Video-Eingang des Computers und filtert " +#~ "es durch zufällig gewählte PBM-Filter (z. B. Kantenerkennung, Rotation). " +#~ "Das fertige Bild wird ein paar Sekunden angezeigt und dann durch das " +#~ "nächste ersetzt. Sieht gut aus, wenn man den Fernseheingang benutzt." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Zeichnet einen farbenfrohen, zufälligen Spaziergang in verschiedenen " +#~ "Formen. Geschrieben von Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Fließende Sterne werden durch eine Mischung von einfachen " +#~ "zweidimensionalen Kraftfeldern bewegt. Die Stärke jedes Kraftfeldes " +#~ "ändert sich ständig bzw. wird an- und ausgeschaltet. Geschrieben von Paul " +#~ "\"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Zeichnet die Simulation eines pulsierenden Feuers. Ein beliebiges Bild " +#~ "kann auch unter Feuer gesetzt werden. Geschrieben von Carsten Haitzler, " +#~ "erweitert von vielen anderen." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Zeichnet einen Schwarm Kriechtiere, die über den Bildschirm fliegen und " +#~ "verblassenden Farbspuren hinterlassen. Geschrieben von Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Vergrößert einen Teil des Bildschirms und bewegt sich dann umher. Mit der " +#~ "Linsen-Option sieht das Ergebnis aus, als ob man durch viele überlappende " +#~ "Lisen sieht. Geschrieben von James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Zufällige Zellenform" diff --git a/tde-i18n-de/messages/tdebase/kcmkicker.po b/tde-i18n-de/messages/tdebase/kcmkicker.po index de4c22eaa37..879caff6ea1 100644 --- a/tde-i18n-de/messages/tdebase/kcmkicker.po +++ b/tde-i18n-de/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-07 18:55+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2019-07-14 21:57+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -264,71 +264,71 @@ msgstr "Alle Bildschirme" msgid "Custom" msgstr "Benutzerdefiniert" -#: tiles:1 +#: ../../kicker/data/tiles:1 msgid "KDE Button" msgstr "TDE-Knopf" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blaues Holz" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grünes Holz" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Hellgrau" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Hellgrün" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Helles Pastell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Helles Purpur" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Schrauben und Bolzen" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rotes Holz" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Durchgehendes Blau" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Durchgehendes Grau" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Durchgehendes Grün" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Durchgehendes Orange" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Durchgehendes Pastell" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Durchgehendes Purpur" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Durchgehendes Rot" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Einfaches Tigerauge" diff --git a/tde-i18n-de/messages/tdebase/knetattach.po b/tde-i18n-de/messages/tdebase/knetattach.po index 241976c4b96..e1b5df8c605 100644 --- a/tde-i18n-de/messages/tdebase/knetattach.po +++ b/tde-i18n-de/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-12-07 22:42+0100\n" "Last-Translator: Thomas Reitelbach <tr@erdfunkstelle.de>\n" "Language-Team: German <kde-i18n-de@kde.org>\n" @@ -85,7 +85,7 @@ msgstr "TDE-Netzwerk-Assistent" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hauptautor und Betreuer" diff --git a/tde-i18n-de/messages/tdebase/kpager.po b/tde-i18n-de/messages/tdebase/kpager.po index 6938da1b930..7ab638cf7ab 100644 --- a/tde-i18n-de/messages/tdebase/kpager.po +++ b/tde-i18n-de/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2019-07-14 21:57+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -97,14 +97,14 @@ msgstr "Umschalter starten, aber Fenster ausgeblendet lassen" msgid "Desktop Overview" msgstr "Arbeitsflächen-Überblick" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Ursprünglicher Entwickler und Betreuer des Programms" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Entwickler" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Arbeitsflächen-Umschalter" diff --git a/tde-i18n-de/messages/tdebase/ksplash.po b/tde-i18n-de/messages/tdebase/ksplash.po index 51c3c8f3686..cda99d69b6f 100644 --- a/tde-i18n-de/messages/tdebase/ksplash.po +++ b/tde-i18n-de/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2019-07-13 22:53+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" "(c) 2003 KDE-Entwickler" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor und Betreuer" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Ursprünglicher Autor" diff --git a/tde-i18n-de/messages/tdebase/kthememanager.po b/tde-i18n-de/messages/tdebase/kthememanager.po index c9809f428cd..0258e716a95 100644 --- a/tde-i18n-de/messages/tdebase/kthememanager.po +++ b/tde-i18n-de/messages/tdebase/kthememanager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2019-07-09 17:04+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -41,7 +41,7 @@ msgstr "Neues Design" msgid "TDE Theme Manager" msgstr "TDE-Designverwaltung" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -49,52 +49,52 @@ msgstr "" "Dieses Kontrollmodul verwaltet die Erstellung, Installation und das " "Entfernen von visuellen TDE-Designs." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Designdateien" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Designdatei auswählen" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Möchten Sie das Design <b>%1</b> wirklich entfernen?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Design entfernen" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mein Design" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Das Design %1 existiert bereits." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ihr Design wurde erfolgreich in %1 erstellt." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Design erstellt" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Bei der Erstellung Ihres Designs ist ein Fehler aufgetreten." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Design nicht erstellt" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dieses Design enthält keine Vorschau." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-Mail: %2<br>Version: %3<br>Homepage: %4" diff --git a/tde-i18n-de/messages/tdebase/libkicker.po b/tde-i18n-de/messages/tdebase/libkicker.po index 811ba93d991..4d1c82c2f0c 100644 --- a/tde-i18n-de/messages/tdebase/libkicker.po +++ b/tde-i18n-de/messages/tdebase/libkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: libkicker\n" "POT-Creation-Date: 2018-12-08 19:27+0100\n" -"PO-Revision-Date: 2019-07-17 14:51+0000\n" +"PO-Revision-Date: 2019-07-27 00:33+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" "projects/tdebase/libkicker/de/>\n" @@ -473,12 +473,12 @@ msgstr "Hintergrundkachel für Fensterlisten-Knopf anzeigen" #: kickerSettings.kcfg:309 #, no-c-format msgid "Image tile for Kmenu button background" -msgstr "Hintergrundkachel für K-Menü-Knopf" +msgstr "Hintergrundkachel für TDE-Menü-Knopf" #: kickerSettings.kcfg:313 kickerSettings.kcfg:322 #, no-c-format msgid "Color to use for Kmenu button background" -msgstr "Hintergrundfarbe für K-Menü-Knopf" +msgstr "Hintergrundfarbe für TDE-Menü-Knopf" #: kickerSettings.kcfg:318 #, no-c-format @@ -553,12 +553,12 @@ msgstr "" #: kickerSettings.kcfg:403 #, no-c-format msgid "Show text on the TDE Menu button" -msgstr "Text auf dem K-Knopf anzeigen" +msgstr "Text auf dem TDE-Knopf anzeigen" #: kickerSettings.kcfg:408 #, no-c-format msgid "Text to be shown on TDE Menu Button" -msgstr "Der anzuzeigende Text auf dem K-Knopf" +msgstr "Der anzuzeigende Text auf dem TDE-Knopf" #: kickerSettings.kcfg:413 #, no-c-format diff --git a/tde-i18n-el/messages/tdeartwork/kxsconfig.po b/tde-i18n-el/messages/tdeartwork/kxsconfig.po index 306ad692d1e..db716ca82ff 100644 --- a/tde-i18n-el/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-el/messages/tdeartwork/kxsconfig.po @@ -8811,582 +8811,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D " -#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Γεμίζει έναν μεγάλο κύκλο με μικρότερους κύκλους επιδεικνύοντας το " -#~ "Θεώρημα Κύκλων του Καρτέσιου. Γράφτηκε από τους Allan R. Wilks και David " -#~ "Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Αυτό είναι το xfishtank ενισχυμένο: ένα εφέ κίνησης της GL με ένα αριθμό " -#~ "καρχαριών, δελφινιών και φαλαινών. Οι κινήσεις της κολύμβησης είναι " -#~ "φοβερές. Γράφτηκε από τον Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Όπως το qix, αυτό χρησιμοποιεί ένα απλό μοντέλο κίνησης για τη δημιουργία " -#~ "πολλών διαφορετικών τύπων. Τα σημεία ελέγχου ελκύουν το ένα το άλλο έως " -#~ "μια συγκεκριμένη απόσταση, και έπειτα ξεκινούν να απωθούν το ένα το άλλο. " -#~ "Η έλκυση/απώθηση είναι ανάλογη της απόστασης ανάμεσα σε οποιαδήποτε δύο " -#~ "σωματίδια, παρόμοια με τις ισχυρές και ασθενείς πυρηνικές δυνάμεις. Ένας " -#~ "από τους πιο ενδιαφέροντες τρόπους παρακολούθησης αυτού του εφέ είναι " -#~ "απλά ως αναπηδούμενες σφαίρες, επειδή οι κινήσεις και αλληλεπιδράσεις " -#~ "τους του ενός με το άλλο είναι πολύ περίεργες. Μερικές φορές δύο σφαίρες " -#~ "θα ακολουθήσουν μία ισχυρή τροχιά το ένα γύρω από το άλλο, η οποία θα " -#~ "διακόπτεται αργότερα από κάποια τρίτη, ή από το άκρο της οθόνης. Φαίνεται " -#~ "αρκετά χαοτικό. Γραμμένο από τον Jamie Zawinski, βασισμένο στον κώδικα " -#~ "Lisp του John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Σχεδιάζει μία προσομοίωση μάχης μεταξύ ιπτάμενων διαστημικών ρομπότ " -#~ "(μεταμφιεσμένων σε χρωματιστούς κύκλους) μπροστά από ένα κινούμενο " -#~ "αστρικό πεδίο." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Σχεδιάζει κάτι που φαίνεται σαν ένα μπαλόνι που στροβιλίζεται και " -#~ "παραμορφώνεται, με κουκκίδες διαφόρων μεγεθών πάνω στην αόρατη επιφάνειά " -#~ "τους. Γράφτηκε από τον Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Σχεδιάζει ένα πλαίσιο που περιέχει 3D μπάλες, οι οποίες ανακλώνται και " -#~ "εκρήγνυνται. Γράφτηκε από τον Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Σχεδιάζει τυχαίους πλεγμένους ομόκεντρους κύκλους με χρώματα " -#~ "ανακυκλούμενα. Γραμμένο από τον John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Το BSOD σημαίνει ``Blue Screen of Death'' ή ``Μπλε οθόνη θανάτου.'' Το " -#~ "καλύτερο στην προσομοίωση σε προσωπικούς υπολογιστές, αυτό το " -#~ "προγραμματάκι προσομοιώνει προγράμματα προστασίας οθόνης από μερικά " -#~ "λιγότερο σταθερά λειτουργικά συστήματα. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Σχεδιάζει μία ροή από αναδυόμενες, κυματιστές τρισδιάστατες φυσαλίδες που " -#~ "ανεβαίνουν προς την κορυφή της οθόνης με όμορφες κατοπτρικές ανακλάσεις. " -#~ "Γράφτηκε από τον Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Σχεδιάζει το ``Αδύνατο κλουβί'' του Escher, ένα τρισδιάστατο ανάλογο της " -#~ "λωρίδας Moebius και το περιστρέφει σε τρεις διαστάσεις. Γράφτηκε από τον " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Θέτει σε κίνηση μερικά 3D ηλεκτρονικά στοιχεία. Γράφτηκε από τον Ben " -#~ "Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Σχεδιάζει μία πυξίδα με όλα τα στοιχεία της να στροβιλίζονται τυχαία, για " -#~ "μία αίσθηση ``αποπροσανατολισμού και ναυτίας.'' Γράφτηκε από τον Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Σχεδιάζει ένα παλλόμενο πλήθος κουτιών με συνεχή μεταβαλλόμενα ρευστά " -#~ "μοτίβων που κινούνται πάνω κάτω κατά μήκος των επιφανειών τους. Είναι " -#~ "κάποιου είδους κυβικό λάβαλαμπ. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Αυτό δέχεται μία εικόνα και τη λιώνει. Σίγουρα έχετε δει αυτό το εφέ " -#~ "προηγούμενα, αλλά καμία προφύλαξη οθόνης δε θα ήταν πραγματικά πλήρης " -#~ "χωρίς αυτό. Δουλεύει καλύτερα όταν υπάρχει κάτι πολύχρωμο να λιώσει. " -#~ "Προσοχή, αν το εφέ συνεχίζει μετά το τέλος της προφύλαξης οθόνης, " -#~ "αναζητήστε ιατρική βοήθεια. Γραμμένο από τους David Wald και Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Περισσότερο διακριτά συστήματα αντιστοιχιών, που περιλαμβάνουν παραλλαγές " -#~ "του Hopalong και Julia, και κάποια άλλα. Γραμμένο από τον Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Αυτό το πρόγραμμα σχεδιάζει την τροχιά που διαγράφει ένα σημείο στην " -#~ "άκρη ενός κύκλου. Ο κύκλος αυτός περιφέρεται γύρω από έναν άλλο κύκλω και " -#~ "ούτω καθ' εξής, αρκετές φορές. Αυτή είναι η βάση για την περιγραφή των " -#~ "πλανητικών κινήσεων πριν το ηλιοκεντρικό μοντέλο. Γράφτηκε από τον James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Σχεδιάζει διάφορα περιστρεφόμενα εξωθούμενα σχήματα που συστρέφονται, " -#~ "επιμηκύνονται, και γυρνάνε μέσα έξω. Δημιουργία από David Konerding από " -#~ "τα παραδείγματα που υπάρχουν στη βιβλιοθήκη εξώθησης GL του Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Σχεδιάζει μια κυματιστή ταινία που ακολουθεί ημιτονοειδή διαδρομή. " -#~ "Γραμμένο από Bas van Gaalen and Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D " -#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Σχεδιάζει κινούμενα κύματα πάνω σε έναν περιστρεφόμενο κάνναβο, " -#~ "χρησιμοποιώντας το GL. Γραμμένο από τον Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Σχεδιάζει έναν πλανήτη που αναπηδά στο διάστημα. Γραμμένο από τον David " -#~ "Konerding. Η ενσωματωμένη εικόνα είναι μια υφή της γης (με λήψη από το " -#~ "xearth), αλλά μπορείτε να χρησιμοποιήσετε οποιαδήποτε υφή για τη σφαίρα. " -#~ "π.χ. υφές από πλανήτες που έρχονται από το ssystem." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Σχεδιάζει μία προσομοίωση του παιχνιδιού \"φίδι του Rubik\". Γραμμένο από " -#~ "τους Jamie Wilkinson, Andrew Bennetts, και Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Αυτό σχεδιάζει ένα σύνολο από κινούμενες, διαφανείς, φούσκες. Οι φούσκες " -#~ "αλλάζουν σχήμα καθώς περιφέρονται στην οθόνη, και είναι διαφανείς έτσι " -#~ "ώστε να μπορεί κανείς να δει τις κατώτερες φούσκες πίσω από τις " -#~ "μπροστινές, και όταν κάποια περνά πάνω από μία άλλη, τα χρώματά τους " -#~ "αναμειγνύονται. Γραμμένο από τον Jamie Zawinski. Η ιδέα προήλθε από ένα " -#~ "όμορφο pad ποντικιού, που καταφέρνει το ίδιο εφέ έχοντας πολλαπλά " -#~ "πλαστικά επίπεδα με χρωματισμένα έλαια ανάμεσά τους." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Αυτό το πρόγραμμα σχεδιάζει μία απλή τροχιακή προσομοίωση. Αν " -#~ "ενεργοποιήσετε τα ίχνη. μοιάζει με μία φωτογραφία θαλάμου φυσαλίδων. " -#~ "Γράφτηκε από τον Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Αυτό σχεδιάζει ψυχεδελικά κυκλικά μοτίβα πολύ έντονα να τα κοιτάξεις. " -#~ "Μπορεί επίσης να κινήσει τα σημεία ελέγχου, αλλά αυτό απαιτεί μεγάλο " -#~ "μέρος του επεξεργαστή και του εύρους. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Αυτό σχεδιάζει δαντελωτά συμπλεγμένα μοτίβα φράκταλ, βασισμένα σε " -#~ "επαναλήψεις στο φανταστικό επίπεδο, από ένα άρθρο του 1986 στο Scientific " -#~ "American. Κυρίως γραμμένο από τον Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Αυτό δημιουργεί τυχαία μοτίβα που μοιάζουν με σύννεφα. Μοιάζει αρκετά " -#~ "διαφορετικό τόσο στο μονόχρωμο όσο και στο χρώμα. Η βασική ιδέα είναι " -#~ "θεώρηση τεσσάρων σημείων στο άκρο της εικόνας, και ο ορισμός σε καθένα " -#~ "από αυτά ενός τυχαίου υψομέτρου. Έπειτα βρίσκεται το σημείο ανάμεσά τους, " -#~ "και αποδίδεται μια τιμή η οποία είναι το μέσο των άλλων τεσσάρων, με " -#~ "προσθήκη μιας μικρής τυχαίας μετατόπισης. Έπειτα ο χρωματισμός γίνεται με " -#~ "βάση το υψόμετρο. Η επιλογή χρώματος γίνεται με τη σύνδεση του υψομέτρου " -#~ "με είτε την απόχρωση, τον κορεσμό, είτε τη φωτεινότητα, και ορισμός " -#~ "τυχαίων τιμών στα υπόλοιπα. Η λειτουργία \"φωτεινότητας\" αποδίδει " -#~ "συνήθως μοτίβα που μοιάζουν με σύννεφα, και οι άλλες δημιουργούν εικόνες " -#~ "που μοιάζουν με χάρτες θερμότητας ή μαγνητικές τομογραφίες. Γραμμένο από " -#~ "τους Juergen Nickelsen και Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Σχεδιάζει μια μαριονέτα ταχυδακτυλουργό. Γραμμένο από τον Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Κινεί μία προσομοίωση του κουτιού Lemarchand, επαναλαμβανόμενα επιλύει " -#~ "τον εαυτό του. Απαιτεί το OpenGL, και ένα μηχάνημα με γρήγορη υποστήριξη " -#~ "υλικού για τις υφές. Προειδοποίηση: περιστασιακά ανοίγει πόρτες. Γραμμένο " -#~ "από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Αυτό παράγει αποικίες σχήματος βρόγχου που γεννούνται, γερνάνε, και " -#~ "τελικά πεθαίνουν. Γραμμένο από τον David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Αυτό σχεδιάζει μία τρισδιάστατη παραλλαγή του ανάδρομου στεγανού Menger, " -#~ "ένα φράκταλ αντικείμενο βασισμένο σε κύβο, ανάλογο με το τετράεδρο του " -#~ "Sierpinski. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Σχεδιάζει αρκετές διαφορετικές αναπαραστάσεις μορίων. Μερικά συνηθισμένα " -#~ "μόρια είναι ενσωματωμένα και το πρόγραμμα μπορεί επίσης να δεχθεί αρχεία " -#~ "τύπου PDB (Protein Data Base) σαν αρχεία εισόδου. Γράφτηκε από τον Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Προσομοιώνει αποικίες μούχλας σε ένα δίσκο Petri. Αυξανόμενοι χρωματιστοί " -#~ "κύκλοι επικαλύπτονται και αφήνουν σπειροειδή σχήματα συμβολής. Γράφτηκε " -#~ "από τον Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Σχεδιάζει μια προσομοίωση ενός παλιού τερματικού, με μεγάλα " -#~ "εικονοστοιχεία και μακρύ χρόνο διατήρησης της φωτεινότητας του φωσφόρου. " -#~ "Μπορεί να χρησιμοποιήσει οποιοδήποτε πρόγραμμα για το κείμενο που " -#~ "εμφανίζει. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Σχεδιάζει κάποια αλληλοτεμνόμενα επίπεδα, κάνοντας χρήση της μίξης alpha, " -#~ "ομίχλης, υφών, και mipmaps, με επιπλέον ένα μετρητή \"καρέ το δευτερόλεπτο" -#~ "\" έτσι ώστε να μπορέσετε να εκτιμήσετε πόσο γρήγορη είναι η κάρτα " -#~ "γραφικών σας... Απαιτεί το OpenGL. Γραμμένο από τον David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Ακόμη μια παραλλαγή του προγράμματος Bomb από τον Scott Draves. Αυτό " -#~ "σχεδιάζει ένα κάνναβο με αναπτυσσόμενα τετράγωνα σχήματα τα οποία, όταν " -#~ "καλύψουν το ένα το άλλο, αντιδρούν με απροσδιόριστους τρόπους. To RD " -#~ "σημαίνει Αντίδραση-Διάχυση." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Δημιουργεί ένα κολάζ περιστρεφόμενων και μεγεθυμένων τμημάτων της οθόνης. " -#~ "Γραμμένο από τον Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Σχεδιάζει έναν κύβο του Ρούμπικ που περιστρέφεται σε τρεις διαστάσεις και " -#~ "συνεχώς ανακατεύεται και λύνεται. Ακόμα ένα καλό GL hack από τον Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Σχεδιάζει μία μορφή του φράκταλ \"επαναληπτικό τρίγωνο του Sierpinski.\" " -#~ "Γράφτηκε από τον Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Σχεδιάζει ένα σημείο φωτισμού που σαρώνει μια μαύρη οθόνη, φωτίζοντας την " -#~ "υποκείμενη επιφάνεια εργασίας από το σημείο που περνά. Γραμμένο από τον " -#~ "Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Αυτό σχεδιάζει ένα σύνολο αλληλοεπιδρόμενων, παραγωγών τετράγωνων " -#~ "σπειροειδών αυτομάτων. Τα σπειροειδή αναπτύσσονται προς τα έξω έως να " -#~ "συναντήσουν κάποιο εμπόδιο, έπειτα κινούνται γύρω από αυτό. Γραμμένο από " -#~ "τον Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Αυτό σχεδιάζει μια ακολουθία κυματιζόμενων, παλλόμενων μοτίβων που " -#~ "μοιάζουν με αστέρες οι οποίοι πάλλονται, στρέφονται, και γυρίζουν μέσα " -#~ "έξω. Σε άλλη κατάσταση λειτουργίας γίνεται χρήση αυτών των σχημάτων για " -#~ "τη δημιουργία ενός πεδίου χρωμάτων, που έπειτα ανακυκλώνεται. Η κίνηση " -#~ "είναι πολύ οργανική. Γραμμένο από τον Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Σχεδιάζει μια ροή κειμένου που αργά κινείται στο βάθος της απόστασης με " -#~ "μια γωνία, σε ένα αστρικό πεδίο, όπως στην αρχή της ταινίας με το ίδιο " -#~ "όνομα. Γραμμένο από τους Jamie Zawinski και Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Αυτό σχεδιάζει παράξενους ελκυστήρες: είναι ένα χρωματισμένο, ακαθόριστα " -#~ "κινούμενο πεδίο που σαρώνεται και περιστρέφεται τριγύρω. Η κίνηση είναι " -#~ "πολύ όμορφη. Γραμμένο από τον Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Αυτό σχεδιάζει μοτίβα Truchet βασισμένα σε γραμμές και τόξα που γεμίζουν " -#~ "την οθόνη. Γραμμένο από τον Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Σχεδιάζει παλλόμενες υγρές διαδρομές όπως ενός σκουληκιού. Γραμμένο από " -#~ "τον Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Αυτό στη πραγματικότητα είναι απλά ένα σενάριο κελύφους που αρπάζει ένα " -#~ "καρέ βίντεο από την είσοδο βίντεο του συστήματος, και έπειτα χρησιμοποιεί " -#~ "κάποια φίλτρα PBM (επιλεγμένα τυχαία) για τη ανασύνθεση του καρέ με " -#~ "διάφορους τρόπους (εύρεση άκρων, αφαίρεση της εικόνας από μία στραμμένη " -#~ "έκδοση αυτής, κτλ.). Έπειτα εμφανίζει την εικόνα για λίγα δευτερόλεπτα, " -#~ "και επαναλαμβάνει τη διαδικασία. Αυτό λειτουργεί πολύ όμορφα αν " -#~ "τροφοδοτηθεί με ζωντανή λήψη τηλεόρασης." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Σχεδιάζει μία πολύχρωμη τυχαία διαδρομή, με διάφορες μορφές. Γραμμένο από " -#~ "τον Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Επιπλέοντα αστέρια ενεργούν πάνω σε μία μίξη απλών 2D πεδίων δυνάμεων. Η " -#~ "δύναμη κάθε πεδίου αλλάζει συνεχώς, και απενεργοποιείται και " -#~ "ενεργοποιείται τυχαία. Από τον Paul Joey Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Σχεδιάζει μια προσομοίωση μιας ενεργού φωτιάς. Μπορεί ακόμα να πάρει σαν " -#~ "είσοδο οποιαδήποτε εικόνα και να ξεκινήσει να την καίει. Γραμμένο από τον " -#~ "Carsten Haitzler, προγραμματισμένο από πολλούς άλλους." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Σχεδιάζει μερικά σμήνη με πλασματάκια που πετούν πάνω στην οθόνη, " -#~ "αφήνοντας όμορφα χρωματικά ίχνη πίσω τους. Γραμμένο από τον Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Μεγεθύνει ένα τμήμα της οθόνης και έπειτα κινείται τριγύρω. Με την " -#~ "επιλογή -lenses το αποτέλεσμα μοιάζει σαν να κοιτά κανείς μέσα από " -#~ "πολλούς αλληλοκαλυπτόμενους φακούς αντί για μια απλή μεγέθυνση. Γραμμένο " -#~ "από τον James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10567,6 +9991,582 @@ msgstr "" #~ "συμπεριλαμβανομένων των στατικού θορύβου, αδυναμία κατακόρυφης " #~ "σταθεροποίησης, και ένα χρωματικό μοτίβο ελέγχου. Από Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D " +#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Γεμίζει έναν μεγάλο κύκλο με μικρότερους κύκλους επιδεικνύοντας το " +#~ "Θεώρημα Κύκλων του Καρτέσιου. Γράφτηκε από τους Allan R. Wilks και David " +#~ "Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Αυτό είναι το xfishtank ενισχυμένο: ένα εφέ κίνησης της GL με ένα αριθμό " +#~ "καρχαριών, δελφινιών και φαλαινών. Οι κινήσεις της κολύμβησης είναι " +#~ "φοβερές. Γράφτηκε από τον Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Όπως το qix, αυτό χρησιμοποιεί ένα απλό μοντέλο κίνησης για τη δημιουργία " +#~ "πολλών διαφορετικών τύπων. Τα σημεία ελέγχου ελκύουν το ένα το άλλο έως " +#~ "μια συγκεκριμένη απόσταση, και έπειτα ξεκινούν να απωθούν το ένα το άλλο. " +#~ "Η έλκυση/απώθηση είναι ανάλογη της απόστασης ανάμεσα σε οποιαδήποτε δύο " +#~ "σωματίδια, παρόμοια με τις ισχυρές και ασθενείς πυρηνικές δυνάμεις. Ένας " +#~ "από τους πιο ενδιαφέροντες τρόπους παρακολούθησης αυτού του εφέ είναι " +#~ "απλά ως αναπηδούμενες σφαίρες, επειδή οι κινήσεις και αλληλεπιδράσεις " +#~ "τους του ενός με το άλλο είναι πολύ περίεργες. Μερικές φορές δύο σφαίρες " +#~ "θα ακολουθήσουν μία ισχυρή τροχιά το ένα γύρω από το άλλο, η οποία θα " +#~ "διακόπτεται αργότερα από κάποια τρίτη, ή από το άκρο της οθόνης. Φαίνεται " +#~ "αρκετά χαοτικό. Γραμμένο από τον Jamie Zawinski, βασισμένο στον κώδικα " +#~ "Lisp του John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Σχεδιάζει μία προσομοίωση μάχης μεταξύ ιπτάμενων διαστημικών ρομπότ " +#~ "(μεταμφιεσμένων σε χρωματιστούς κύκλους) μπροστά από ένα κινούμενο " +#~ "αστρικό πεδίο." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Σχεδιάζει κάτι που φαίνεται σαν ένα μπαλόνι που στροβιλίζεται και " +#~ "παραμορφώνεται, με κουκκίδες διαφόρων μεγεθών πάνω στην αόρατη επιφάνειά " +#~ "τους. Γράφτηκε από τον Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Σχεδιάζει ένα πλαίσιο που περιέχει 3D μπάλες, οι οποίες ανακλώνται και " +#~ "εκρήγνυνται. Γράφτηκε από τον Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Σχεδιάζει τυχαίους πλεγμένους ομόκεντρους κύκλους με χρώματα " +#~ "ανακυκλούμενα. Γραμμένο από τον John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Το BSOD σημαίνει ``Blue Screen of Death'' ή ``Μπλε οθόνη θανάτου.'' Το " +#~ "καλύτερο στην προσομοίωση σε προσωπικούς υπολογιστές, αυτό το " +#~ "προγραμματάκι προσομοιώνει προγράμματα προστασίας οθόνης από μερικά " +#~ "λιγότερο σταθερά λειτουργικά συστήματα. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Σχεδιάζει μία ροή από αναδυόμενες, κυματιστές τρισδιάστατες φυσαλίδες που " +#~ "ανεβαίνουν προς την κορυφή της οθόνης με όμορφες κατοπτρικές ανακλάσεις. " +#~ "Γράφτηκε από τον Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Σχεδιάζει το ``Αδύνατο κλουβί'' του Escher, ένα τρισδιάστατο ανάλογο της " +#~ "λωρίδας Moebius και το περιστρέφει σε τρεις διαστάσεις. Γράφτηκε από τον " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Θέτει σε κίνηση μερικά 3D ηλεκτρονικά στοιχεία. Γράφτηκε από τον Ben " +#~ "Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Σχεδιάζει μία πυξίδα με όλα τα στοιχεία της να στροβιλίζονται τυχαία, για " +#~ "μία αίσθηση ``αποπροσανατολισμού και ναυτίας.'' Γράφτηκε από τον Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Σχεδιάζει ένα παλλόμενο πλήθος κουτιών με συνεχή μεταβαλλόμενα ρευστά " +#~ "μοτίβων που κινούνται πάνω κάτω κατά μήκος των επιφανειών τους. Είναι " +#~ "κάποιου είδους κυβικό λάβαλαμπ. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Αυτό δέχεται μία εικόνα και τη λιώνει. Σίγουρα έχετε δει αυτό το εφέ " +#~ "προηγούμενα, αλλά καμία προφύλαξη οθόνης δε θα ήταν πραγματικά πλήρης " +#~ "χωρίς αυτό. Δουλεύει καλύτερα όταν υπάρχει κάτι πολύχρωμο να λιώσει. " +#~ "Προσοχή, αν το εφέ συνεχίζει μετά το τέλος της προφύλαξης οθόνης, " +#~ "αναζητήστε ιατρική βοήθεια. Γραμμένο από τους David Wald και Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Περισσότερο διακριτά συστήματα αντιστοιχιών, που περιλαμβάνουν παραλλαγές " +#~ "του Hopalong και Julia, και κάποια άλλα. Γραμμένο από τον Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Αυτό το πρόγραμμα σχεδιάζει την τροχιά που διαγράφει ένα σημείο στην " +#~ "άκρη ενός κύκλου. Ο κύκλος αυτός περιφέρεται γύρω από έναν άλλο κύκλω και " +#~ "ούτω καθ' εξής, αρκετές φορές. Αυτή είναι η βάση για την περιγραφή των " +#~ "πλανητικών κινήσεων πριν το ηλιοκεντρικό μοντέλο. Γράφτηκε από τον James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Σχεδιάζει διάφορα περιστρεφόμενα εξωθούμενα σχήματα που συστρέφονται, " +#~ "επιμηκύνονται, και γυρνάνε μέσα έξω. Δημιουργία από David Konerding από " +#~ "τα παραδείγματα που υπάρχουν στη βιβλιοθήκη εξώθησης GL του Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Σχεδιάζει μια κυματιστή ταινία που ακολουθεί ημιτονοειδή διαδρομή. " +#~ "Γραμμένο από Bas van Gaalen and Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Προβάλλει μερικές γραμμές κειμένου που περιστρέφονται με μία συμπαγής 3D " +#~ "γραμματοσειρά. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Σχεδιάζει κινούμενα κύματα πάνω σε έναν περιστρεφόμενο κάνναβο, " +#~ "χρησιμοποιώντας το GL. Γραμμένο από τον Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Σχεδιάζει έναν πλανήτη που αναπηδά στο διάστημα. Γραμμένο από τον David " +#~ "Konerding. Η ενσωματωμένη εικόνα είναι μια υφή της γης (με λήψη από το " +#~ "xearth), αλλά μπορείτε να χρησιμοποιήσετε οποιαδήποτε υφή για τη σφαίρα. " +#~ "π.χ. υφές από πλανήτες που έρχονται από το ssystem." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Σχεδιάζει μία προσομοίωση του παιχνιδιού \"φίδι του Rubik\". Γραμμένο από " +#~ "τους Jamie Wilkinson, Andrew Bennetts, και Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Αυτό σχεδιάζει ένα σύνολο από κινούμενες, διαφανείς, φούσκες. Οι φούσκες " +#~ "αλλάζουν σχήμα καθώς περιφέρονται στην οθόνη, και είναι διαφανείς έτσι " +#~ "ώστε να μπορεί κανείς να δει τις κατώτερες φούσκες πίσω από τις " +#~ "μπροστινές, και όταν κάποια περνά πάνω από μία άλλη, τα χρώματά τους " +#~ "αναμειγνύονται. Γραμμένο από τον Jamie Zawinski. Η ιδέα προήλθε από ένα " +#~ "όμορφο pad ποντικιού, που καταφέρνει το ίδιο εφέ έχοντας πολλαπλά " +#~ "πλαστικά επίπεδα με χρωματισμένα έλαια ανάμεσά τους." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Αυτό το πρόγραμμα σχεδιάζει μία απλή τροχιακή προσομοίωση. Αν " +#~ "ενεργοποιήσετε τα ίχνη. μοιάζει με μία φωτογραφία θαλάμου φυσαλίδων. " +#~ "Γράφτηκε από τον Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Αυτό σχεδιάζει τυχαία τετράγωνα με στίγματα. Γραμμένο από τον Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Αυτό σχεδιάζει ψυχεδελικά κυκλικά μοτίβα πολύ έντονα να τα κοιτάξεις. " +#~ "Μπορεί επίσης να κινήσει τα σημεία ελέγχου, αλλά αυτό απαιτεί μεγάλο " +#~ "μέρος του επεξεργαστή και του εύρους. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Αυτό σχεδιάζει δαντελωτά συμπλεγμένα μοτίβα φράκταλ, βασισμένα σε " +#~ "επαναλήψεις στο φανταστικό επίπεδο, από ένα άρθρο του 1986 στο Scientific " +#~ "American. Κυρίως γραμμένο από τον Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Αυτό δημιουργεί τυχαία μοτίβα που μοιάζουν με σύννεφα. Μοιάζει αρκετά " +#~ "διαφορετικό τόσο στο μονόχρωμο όσο και στο χρώμα. Η βασική ιδέα είναι " +#~ "θεώρηση τεσσάρων σημείων στο άκρο της εικόνας, και ο ορισμός σε καθένα " +#~ "από αυτά ενός τυχαίου υψομέτρου. Έπειτα βρίσκεται το σημείο ανάμεσά τους, " +#~ "και αποδίδεται μια τιμή η οποία είναι το μέσο των άλλων τεσσάρων, με " +#~ "προσθήκη μιας μικρής τυχαίας μετατόπισης. Έπειτα ο χρωματισμός γίνεται με " +#~ "βάση το υψόμετρο. Η επιλογή χρώματος γίνεται με τη σύνδεση του υψομέτρου " +#~ "με είτε την απόχρωση, τον κορεσμό, είτε τη φωτεινότητα, και ορισμός " +#~ "τυχαίων τιμών στα υπόλοιπα. Η λειτουργία \"φωτεινότητας\" αποδίδει " +#~ "συνήθως μοτίβα που μοιάζουν με σύννεφα, και οι άλλες δημιουργούν εικόνες " +#~ "που μοιάζουν με χάρτες θερμότητας ή μαγνητικές τομογραφίες. Γραμμένο από " +#~ "τους Juergen Nickelsen και Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Σχεδιάζει μια μαριονέτα ταχυδακτυλουργό. Γραμμένο από τον Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Κινεί μία προσομοίωση του κουτιού Lemarchand, επαναλαμβανόμενα επιλύει " +#~ "τον εαυτό του. Απαιτεί το OpenGL, και ένα μηχάνημα με γρήγορη υποστήριξη " +#~ "υλικού για τις υφές. Προειδοποίηση: περιστασιακά ανοίγει πόρτες. Γραμμένο " +#~ "από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Αυτό παράγει αποικίες σχήματος βρόγχου που γεννούνται, γερνάνε, και " +#~ "τελικά πεθαίνουν. Γραμμένο από τον David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Αυτό σχεδιάζει μία τρισδιάστατη παραλλαγή του ανάδρομου στεγανού Menger, " +#~ "ένα φράκταλ αντικείμενο βασισμένο σε κύβο, ανάλογο με το τετράεδρο του " +#~ "Sierpinski. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Σχεδιάζει αρκετές διαφορετικές αναπαραστάσεις μορίων. Μερικά συνηθισμένα " +#~ "μόρια είναι ενσωματωμένα και το πρόγραμμα μπορεί επίσης να δεχθεί αρχεία " +#~ "τύπου PDB (Protein Data Base) σαν αρχεία εισόδου. Γράφτηκε από τον Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Προσομοιώνει αποικίες μούχλας σε ένα δίσκο Petri. Αυξανόμενοι χρωματιστοί " +#~ "κύκλοι επικαλύπτονται και αφήνουν σπειροειδή σχήματα συμβολής. Γράφτηκε " +#~ "από τον Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Σχεδιάζει μια προσομοίωση ενός παλιού τερματικού, με μεγάλα " +#~ "εικονοστοιχεία και μακρύ χρόνο διατήρησης της φωτεινότητας του φωσφόρου. " +#~ "Μπορεί να χρησιμοποιήσει οποιοδήποτε πρόγραμμα για το κείμενο που " +#~ "εμφανίζει. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Σχεδιάζει κάποια αλληλοτεμνόμενα επίπεδα, κάνοντας χρήση της μίξης alpha, " +#~ "ομίχλης, υφών, και mipmaps, με επιπλέον ένα μετρητή \"καρέ το δευτερόλεπτο" +#~ "\" έτσι ώστε να μπορέσετε να εκτιμήσετε πόσο γρήγορη είναι η κάρτα " +#~ "γραφικών σας... Απαιτεί το OpenGL. Γραμμένο από τον David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Ακόμη μια παραλλαγή του προγράμματος Bomb από τον Scott Draves. Αυτό " +#~ "σχεδιάζει ένα κάνναβο με αναπτυσσόμενα τετράγωνα σχήματα τα οποία, όταν " +#~ "καλύψουν το ένα το άλλο, αντιδρούν με απροσδιόριστους τρόπους. To RD " +#~ "σημαίνει Αντίδραση-Διάχυση." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Δημιουργεί ένα κολάζ περιστρεφόμενων και μεγεθυμένων τμημάτων της οθόνης. " +#~ "Γραμμένο από τον Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Σχεδιάζει έναν κύβο του Ρούμπικ που περιστρέφεται σε τρεις διαστάσεις και " +#~ "συνεχώς ανακατεύεται και λύνεται. Ακόμα ένα καλό GL hack από τον Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Σχεδιάζει μία μορφή του φράκταλ \"επαναληπτικό τρίγωνο του Sierpinski.\" " +#~ "Γράφτηκε από τον Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Σχεδιάζει ένα σημείο φωτισμού που σαρώνει μια μαύρη οθόνη, φωτίζοντας την " +#~ "υποκείμενη επιφάνεια εργασίας από το σημείο που περνά. Γραμμένο από τον " +#~ "Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Αυτό σχεδιάζει ένα σύνολο αλληλοεπιδρόμενων, παραγωγών τετράγωνων " +#~ "σπειροειδών αυτομάτων. Τα σπειροειδή αναπτύσσονται προς τα έξω έως να " +#~ "συναντήσουν κάποιο εμπόδιο, έπειτα κινούνται γύρω από αυτό. Γραμμένο από " +#~ "τον Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Αυτό σχεδιάζει μια ακολουθία κυματιζόμενων, παλλόμενων μοτίβων που " +#~ "μοιάζουν με αστέρες οι οποίοι πάλλονται, στρέφονται, και γυρίζουν μέσα " +#~ "έξω. Σε άλλη κατάσταση λειτουργίας γίνεται χρήση αυτών των σχημάτων για " +#~ "τη δημιουργία ενός πεδίου χρωμάτων, που έπειτα ανακυκλώνεται. Η κίνηση " +#~ "είναι πολύ οργανική. Γραμμένο από τον Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Σχεδιάζει μια ροή κειμένου που αργά κινείται στο βάθος της απόστασης με " +#~ "μια γωνία, σε ένα αστρικό πεδίο, όπως στην αρχή της ταινίας με το ίδιο " +#~ "όνομα. Γραμμένο από τους Jamie Zawinski και Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Αυτό σχεδιάζει παράξενους ελκυστήρες: είναι ένα χρωματισμένο, ακαθόριστα " +#~ "κινούμενο πεδίο που σαρώνεται και περιστρέφεται τριγύρω. Η κίνηση είναι " +#~ "πολύ όμορφη. Γραμμένο από τον Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Αυτό σχεδιάζει μοτίβα Truchet βασισμένα σε γραμμές και τόξα που γεμίζουν " +#~ "την οθόνη. Γραμμένο από τον Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Σχεδιάζει παλλόμενες υγρές διαδρομές όπως ενός σκουληκιού. Γραμμένο από " +#~ "τον Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Αυτό στη πραγματικότητα είναι απλά ένα σενάριο κελύφους που αρπάζει ένα " +#~ "καρέ βίντεο από την είσοδο βίντεο του συστήματος, και έπειτα χρησιμοποιεί " +#~ "κάποια φίλτρα PBM (επιλεγμένα τυχαία) για τη ανασύνθεση του καρέ με " +#~ "διάφορους τρόπους (εύρεση άκρων, αφαίρεση της εικόνας από μία στραμμένη " +#~ "έκδοση αυτής, κτλ.). Έπειτα εμφανίζει την εικόνα για λίγα δευτερόλεπτα, " +#~ "και επαναλαμβάνει τη διαδικασία. Αυτό λειτουργεί πολύ όμορφα αν " +#~ "τροφοδοτηθεί με ζωντανή λήψη τηλεόρασης." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Σχεδιάζει μία πολύχρωμη τυχαία διαδρομή, με διάφορες μορφές. Γραμμένο από " +#~ "τον Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Επιπλέοντα αστέρια ενεργούν πάνω σε μία μίξη απλών 2D πεδίων δυνάμεων. Η " +#~ "δύναμη κάθε πεδίου αλλάζει συνεχώς, και απενεργοποιείται και " +#~ "ενεργοποιείται τυχαία. Από τον Paul Joey Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Σχεδιάζει μια προσομοίωση μιας ενεργού φωτιάς. Μπορεί ακόμα να πάρει σαν " +#~ "είσοδο οποιαδήποτε εικόνα και να ξεκινήσει να την καίει. Γραμμένο από τον " +#~ "Carsten Haitzler, προγραμματισμένο από πολλούς άλλους." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Σχεδιάζει μερικά σμήνη με πλασματάκια που πετούν πάνω στην οθόνη, " +#~ "αφήνοντας όμορφα χρωματικά ίχνη πίσω τους. Γραμμένο από τον Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Μεγεθύνει ένα τμήμα της οθόνης και έπειτα κινείται τριγύρω. Με την " +#~ "επιλογή -lenses το αποτέλεσμα μοιάζει σαν να κοιτά κανείς μέσα από " +#~ "πολλούς αλληλοκαλυπτόμενους φακούς αντί για μια απλή μεγέθυνση. Γραμμένο " +#~ "από τον James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Τυχαίο σχήμα κελιού" diff --git a/tde-i18n-el/messages/tdebase/kcmkicker.po b/tde-i18n-el/messages/tdebase/kcmkicker.po index 5cade84935e..cb9a2e55201 100644 --- a/tde-i18n-el/messages/tdebase/kcmkicker.po +++ b/tde-i18n-el/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-10-18 19:35+0300\n" "Last-Translator: Spiros Georgaras <sng@hellug.gr>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -269,72 +269,72 @@ msgstr "Όλες οι οθόνες" msgid "Custom" msgstr "Προσαρμοσμένο" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Κουμπί TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Μπλε ξύλο" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Πράσινο ξύλο" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ανοικτό γκρι" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ανοικτό πράσινο" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ανοικτό παστέλ" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ανοικτό μοβ" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Βίδες και Παξιμάδια" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Κόκκινο ξύλο" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Συμπαγές μπλε" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Συμπαγές γκρι" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Συμπαγές πράσινο" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Συμπαγές πορτοκαλί" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Συμπαγές παστέλ" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Συμπαγές μοβ" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Συμπαγές κόκκινο" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Συμπαγές Μάτι Τίγρης" diff --git a/tde-i18n-el/messages/tdebase/knetattach.po b/tde-i18n-el/messages/tdebase/knetattach.po index a3db4f75d67..28fd3fbcdca 100644 --- a/tde-i18n-el/messages/tdebase/knetattach.po +++ b/tde-i18n-el/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-01-09 18:52+0200\n" "Last-Translator: Spiros Georgaras <sng@hellug.gr>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -89,7 +89,7 @@ msgstr "Μάγος δικτύου του TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Κυρίως δημιουργός και συντονιστής" diff --git a/tde-i18n-el/messages/tdebase/kpager.po b/tde-i18n-el/messages/tdebase/kpager.po index 684708dbb0b..b4ec49ecb34 100644 --- a/tde-i18n-el/messages/tdebase/kpager.po +++ b/tde-i18n-el/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-09-30 04:42+0300\n" "Last-Translator: Stergios Dramis <sdramis@egnatia.ee.auth.gr>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -96,15 +96,15 @@ msgstr "Δημιουργία pager αλλά το παράθυρο να παρα msgid "Desktop Overview" msgstr "Επισκόπηση επιφάνειας εργασίας" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Αρχικός προγραμματιστής/συντηρητής" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Προγραμματιστής" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pager επιφάνειας εργασίας" diff --git a/tde-i18n-el/messages/tdebase/ksplash.po b/tde-i18n-el/messages/tdebase/ksplash.po index c5c3d23f714..2474504164e 100644 --- a/tde-i18n-el/messages/tdebase/ksplash.po +++ b/tde-i18n-el/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-05-15 11:31+0300\n" "Last-Translator: Toussis Manolis <koppermind@yahoo.com>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -76,11 +76,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 οι προγραμματιστές του TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Συγγραφέας και συντηρητής" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Αρχικός συγγραφέας" diff --git a/tde-i18n-el/messages/tdebase/kthememanager.po b/tde-i18n-el/messages/tdebase/kthememanager.po index e4fb812e979..f3f7ee118f2 100644 --- a/tde-i18n-el/messages/tdebase/kthememanager.po +++ b/tde-i18n-el/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-09-29 00:21+0300\n" "Last-Translator: Spiros Georgaras <sng@hellug.gr>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -35,7 +35,7 @@ msgstr "Νέο θέμα" msgid "TDE Theme Manager" msgstr "Διαχειριστής θεμάτων του TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -43,52 +43,52 @@ msgstr "" "Αυτό το άρθρωμα διαχειρίζεται την εγκατάσταση, απεγκατάσταση και δημιουργία " "οπτικών θεμάτων του TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Αρχεία θεμάτων" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Επιλογή αρχείου θέματος" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Θέλετε πραγματικά να αφαιρέσετε το θέμα <b>%1</b>;" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Αφαίρεση θέματος" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Το Theme" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Το θέμα %1υπάρχει ήδη." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Το θέμα σας δημιουργήθηκε με επιτυχία στο %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Το θέμα δημιουργήθηκε" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Παρουσιάστηκε ένα σφάλμα κατά τη δημιουργία του θέματός σας." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Το θέμα δε δημιουργήθηκε" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Αυτό το θέμα δεν περιέχει προεπισκόπηση." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Συγγραφέας: %1<br>Email: %2<br>Έκδοση: %3<br>Προσωπική σελίδα: %4" diff --git a/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po b/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po index 47a27d4ce8b..8a84908b2c3 100644 --- a/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-en_GB/messages/tdeartwork/kxsconfig.po @@ -8768,555 +8768,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Displays a few lines of text spinning around in a solid 3D font. Written " -#~ "by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Packs a large circle with smaller circles, demonstrating the Descartes " -#~ "Circle Theorem. Written by Allan R. Wilks and David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "This is xfishtank writ large: a GL animation of a number of sharks, " -#~ "dolphins, and whales. The swimming motions are great. Originally written " -#~ "by Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Like qix, this uses a simple simple motion model to generate many " -#~ "different display modes. The control points attract each other up to a " -#~ "certain distance, and then begin to repel each other. The attraction/" -#~ "repulsion is proportional to the distance between any two particles, " -#~ "similar to the strong and weak nuclear forces. One of the most " -#~ "interesting ways to watch this hack is simply as bouncing balls, because " -#~ "their motions and interactions with each other are so odd. Sometimes two " -#~ "balls will get into a tight orbit around each other, to be interrupted " -#~ "later by a third, or by the edge of the screen. It looks quite chaotic. " -#~ "Written by Jamie Zawinski, based on Lisp code by John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "coloured circles) doing battle in front of a moving star field. Written " -#~ "by Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "This draws what looks like a spinning, deforming baloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Draws random colour-cycling inter-braided concentric circles. Written by " -#~ "John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " -#~ "emulation, this hack simulates popular screen savers from a number of " -#~ "less robust operating systems. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising towards the top " -#~ "of the screen, with nice specular reflections. Written by Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. Written by Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "``lost and nauseous'' feeling. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colourful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald and Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "This draws random coloured and stippled rectangles. Written by Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "More ``discrete map'' systems, including new variants of Hopalong and " -#~ "Julia, and a few others. Written by Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "This program draws the path traced out by a point on the edge of a " -#~ "circle. That circle rotates around a point on the rim of another circle, " -#~ "and so on, several times. These were the basis for the pre-heliocentric " -#~ "model of planetary motion. Written by James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Created by David Konerding from the samples that come " -#~ "with the GL Extrusion library by Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Displays a few lines of text spinning around in a solid 3D font. Written " -#~ "by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Draws a rippling waves on a rotating wireframe grid, using GL. Written by " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Draws a planet bouncing around in space. Written by David Konerding. The " -#~ "built-in image is a map of the earth (extracted from `xearth'), but you " -#~ "can wrap any texture around the sphere, e.g., the planetary textures that " -#~ "come with `ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie " -#~ "Wilkinson, Andrew Bennetts, and Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colours merge. Written by Jamie Zawinski. I " -#~ "got the idea for this from a cool mouse pad I have, which achieves the " -#~ "same kind of effect in real life by having several layers plastic with " -#~ "coloured oil between them. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "This program draws a simple orbital simulation. If you turn on trails, it " -#~ "looks kind of like a cloud-chamber photograph. Written by Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "This draws random coloured and stippled rectangles. Written by Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "This draws trippy psychedelic circular patterns that hurt to look at. It " -#~ "can also animate the control-points, but that takes a lot of CPU and " -#~ "bandwidth. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "This draws lacy fractal patterns, based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. Mostly written by Patrick " -#~ "Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "This generates random cloud-like patterns. It looks quite different in " -#~ "monochrome and colour. The basic idea is to take four points on the edge " -#~ "of the image, and assign each a random ``elevation''. Then find the point " -#~ "between them, and give it a value which is the average of the other four, " -#~ "plus some small random offset. Then colouration is done based on " -#~ "elevation. The colour selection is done by binding the elevation to " -#~ "either hue, saturation, or brightness, and assigning random values to the " -#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and " -#~ "the others tend to generate images that look like heat-maps or CAT-scans. " -#~ "Written by Juergen Nickelsen and Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Draws a juggling stick-man. Written by Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animates a simulation of Lemarchand's Box, repeatedly solving itself. " -#~ "Requires OpenGL, and a machine with fast hardware support for texture " -#~ "maps. Warning: occasionally opens doors. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "This one produces loop-shaped colonies that spawn, age, and eventually " -#~ "die. Written by David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Base) " -#~ "files as input. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "This simulates colonies of mold growing in a petri dish. Growing coloured " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. It can run any program as a source of the text it displays. " -#~ "Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can " -#~ "tell how fast your graphics card is... Requires OpenGL. Written by David " -#~ "Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Another variation of the `Bomb' program by Scott Draves. This draws a " -#~ "grid of growing square-like shapes that, once they overtake each other, " -#~ "react in unpredictable ways. ``RD'' stands for reaction-diffusion." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. Another fine GL hack by Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. Written by Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Draws a spotlight scanning across a black screen, illumnating the " -#~ "underlying desktop when it passes. Written by Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colours, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "Written by Jamie Zawinski and Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "This draws strange attractors: it's a colourful, unpredictably-animating " -#~ "field of dots that swoops and twists around. The motion is very nice. " -#~ "Written by Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "This draws line- and arc-based Truchet patterns that tile the screen. " -#~ "Written by Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Draws squiggly worm-like paths. Written by Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "This is actually just a shell script that grabs a frame of video from the " -#~ "system's video input, and then uses some PBM filters (chosen at random) " -#~ "to manipulate and recombine the video frame in various ways (edge " -#~ "detection, subtracting the image from a rotated version of itself, etc.) " -#~ "Then it displays that image for a few seconds, and does it again. This " -#~ "works really well if you just feed broadcast television into it." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Draws a colourful random-walk, in various forms. Written by Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. By Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many " -#~ "others." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Draws a few swarms of critters flying around the screen, with nicely " -#~ "faded colour trails behind them. Written by Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zooms in on a part of the screen and then moves around. With the -lenses " -#~ "option the result is like looking through many overlapping lenses rather " -#~ "than just a simple zoom. Written by James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10468,6 +9919,555 @@ msgstr "" #~ "XTeeVee simulates various television problems, including static, loss of " #~ "vertical hold, and a test pattern. By Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Displays a few lines of text spinning around in a solid 3D font. Written " +#~ "by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Packs a large circle with smaller circles, demonstrating the Descartes " +#~ "Circle Theorem. Written by Allan R. Wilks and David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "This is xfishtank writ large: a GL animation of a number of sharks, " +#~ "dolphins, and whales. The swimming motions are great. Originally written " +#~ "by Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Like qix, this uses a simple simple motion model to generate many " +#~ "different display modes. The control points attract each other up to a " +#~ "certain distance, and then begin to repel each other. The attraction/" +#~ "repulsion is proportional to the distance between any two particles, " +#~ "similar to the strong and weak nuclear forces. One of the most " +#~ "interesting ways to watch this hack is simply as bouncing balls, because " +#~ "their motions and interactions with each other are so odd. Sometimes two " +#~ "balls will get into a tight orbit around each other, to be interrupted " +#~ "later by a third, or by the edge of the screen. It looks quite chaotic. " +#~ "Written by Jamie Zawinski, based on Lisp code by John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "coloured circles) doing battle in front of a moving star field. Written " +#~ "by Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "This draws what looks like a spinning, deforming baloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Draws random colour-cycling inter-braided concentric circles. Written by " +#~ "John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " +#~ "emulation, this hack simulates popular screen savers from a number of " +#~ "less robust operating systems. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising towards the top " +#~ "of the screen, with nice specular reflections. Written by Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. Written by Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "``lost and nauseous'' feeling. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colourful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald and Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "This draws random coloured and stippled rectangles. Written by Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "More ``discrete map'' systems, including new variants of Hopalong and " +#~ "Julia, and a few others. Written by Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "This program draws the path traced out by a point on the edge of a " +#~ "circle. That circle rotates around a point on the rim of another circle, " +#~ "and so on, several times. These were the basis for the pre-heliocentric " +#~ "model of planetary motion. Written by James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Created by David Konerding from the samples that come " +#~ "with the GL Extrusion library by Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Displays a few lines of text spinning around in a solid 3D font. Written " +#~ "by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Draws a rippling waves on a rotating wireframe grid, using GL. Written by " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Draws a planet bouncing around in space. Written by David Konerding. The " +#~ "built-in image is a map of the earth (extracted from `xearth'), but you " +#~ "can wrap any texture around the sphere, e.g., the planetary textures that " +#~ "come with `ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie " +#~ "Wilkinson, Andrew Bennetts, and Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colours merge. Written by Jamie Zawinski. I " +#~ "got the idea for this from a cool mouse pad I have, which achieves the " +#~ "same kind of effect in real life by having several layers plastic with " +#~ "coloured oil between them. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "This program draws a simple orbital simulation. If you turn on trails, it " +#~ "looks kind of like a cloud-chamber photograph. Written by Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "This draws random coloured and stippled rectangles. Written by Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "This draws trippy psychedelic circular patterns that hurt to look at. It " +#~ "can also animate the control-points, but that takes a lot of CPU and " +#~ "bandwidth. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "This draws lacy fractal patterns, based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. Mostly written by Patrick " +#~ "Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "This generates random cloud-like patterns. It looks quite different in " +#~ "monochrome and colour. The basic idea is to take four points on the edge " +#~ "of the image, and assign each a random ``elevation''. Then find the point " +#~ "between them, and give it a value which is the average of the other four, " +#~ "plus some small random offset. Then colouration is done based on " +#~ "elevation. The colour selection is done by binding the elevation to " +#~ "either hue, saturation, or brightness, and assigning random values to the " +#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and " +#~ "the others tend to generate images that look like heat-maps or CAT-scans. " +#~ "Written by Juergen Nickelsen and Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Draws a juggling stick-man. Written by Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animates a simulation of Lemarchand's Box, repeatedly solving itself. " +#~ "Requires OpenGL, and a machine with fast hardware support for texture " +#~ "maps. Warning: occasionally opens doors. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "This one produces loop-shaped colonies that spawn, age, and eventually " +#~ "die. Written by David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Base) " +#~ "files as input. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "This simulates colonies of mold growing in a petri dish. Growing coloured " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. It can run any program as a source of the text it displays. " +#~ "Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can " +#~ "tell how fast your graphics card is... Requires OpenGL. Written by David " +#~ "Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Another variation of the `Bomb' program by Scott Draves. This draws a " +#~ "grid of growing square-like shapes that, once they overtake each other, " +#~ "react in unpredictable ways. ``RD'' stands for reaction-diffusion." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. Another fine GL hack by Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. Written by Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Draws a spotlight scanning across a black screen, illumnating the " +#~ "underlying desktop when it passes. Written by Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colours, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "Written by Jamie Zawinski and Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "This draws strange attractors: it's a colourful, unpredictably-animating " +#~ "field of dots that swoops and twists around. The motion is very nice. " +#~ "Written by Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "This draws line- and arc-based Truchet patterns that tile the screen. " +#~ "Written by Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Draws squiggly worm-like paths. Written by Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "This is actually just a shell script that grabs a frame of video from the " +#~ "system's video input, and then uses some PBM filters (chosen at random) " +#~ "to manipulate and recombine the video frame in various ways (edge " +#~ "detection, subtracting the image from a rotated version of itself, etc.) " +#~ "Then it displays that image for a few seconds, and does it again. This " +#~ "works really well if you just feed broadcast television into it." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Draws a colourful random-walk, in various forms. Written by Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. By Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many " +#~ "others." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Draws a few swarms of critters flying around the screen, with nicely " +#~ "faded colour trails behind them. Written by Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zooms in on a part of the screen and then moves around. With the -lenses " +#~ "option the result is like looking through many overlapping lenses rather " +#~ "than just a simple zoom. Written by James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Random Cell Shape" diff --git a/tde-i18n-en_GB/messages/tdebase/kcmkicker.po b/tde-i18n-en_GB/messages/tdebase/kcmkicker.po index a3b04c64e3f..cc377e054f1 100644 --- a/tde-i18n-en_GB/messages/tdebase/kcmkicker.po +++ b/tde-i18n-en_GB/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-06-01 14:00+0100\n" "Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -256,72 +256,72 @@ msgstr "All Screens" msgid "Custom" msgstr "Custom" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE Button" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blue Wood" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Green Wood" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Light Grey" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Light Green" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Light Pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Light Purple" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nuts And Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Red Wood" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Solid Blue" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Solid Grey" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Solid Green" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Solid Orange" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Solid Pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Solid Purple" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Solid Red" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Solid Tigereye" diff --git a/tde-i18n-en_GB/messages/tdebase/knetattach.po b/tde-i18n-en_GB/messages/tdebase/knetattach.po index b576fbe2b4f..7a4f13a27eb 100644 --- a/tde-i18n-en_GB/messages/tdebase/knetattach.po +++ b/tde-i18n-en_GB/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-07 14:35+0000\n" "Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -86,7 +86,7 @@ msgstr "TDE Network Wizard" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primary author and maintainer" diff --git a/tde-i18n-en_GB/messages/tdebase/kpager.po b/tde-i18n-en_GB/messages/tdebase/kpager.po index ff9c2429744..3900244b706 100644 --- a/tde-i18n-en_GB/messages/tdebase/kpager.po +++ b/tde-i18n-en_GB/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-05-06 23:31GMT\n" "Last-Translator: Malcolm Hunter <malcolm.hunter@gmx.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -95,15 +95,15 @@ msgstr "Create pager but keep the window hidden" msgid "Desktop Overview" msgstr "Desktop Overview" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Original Developer/Maintainer" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Developer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Desktop Pager" diff --git a/tde-i18n-en_GB/messages/tdebase/ksplash.po b/tde-i18n-en_GB/messages/tdebase/ksplash.po index 4ed57be5b2b..008f4bcd09f 100644 --- a/tde-i18n-en_GB/messages/tdebase/ksplash.po +++ b/tde-i18n-en_GB/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-24 11:04+0100\n" "Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE developers" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Author and maintainer" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Original author" diff --git a/tde-i18n-en_GB/messages/tdebase/kthememanager.po b/tde-i18n-en_GB/messages/tdebase/kthememanager.po index a9da6a2a8cc..b1e9c15c512 100644 --- a/tde-i18n-en_GB/messages/tdebase/kthememanager.po +++ b/tde-i18n-en_GB/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-11-04 14:34+0000\n" "Last-Translator: Malcolm Hunter <malcolm.hunter@gmx.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -34,7 +34,7 @@ msgstr "New Theme" msgid "TDE Theme Manager" msgstr "TDE Theme Manager" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -42,52 +42,52 @@ msgstr "" "This control module handles installing, removing and creating visual TDE " "themes." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Theme Files" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Select Theme File" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Do you really want to remove the theme <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Remove Theme" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "My Theme" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Theme %1 already exists." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Your theme has been successfully created in %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Theme Created" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "An error occurred while creating your theme." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Theme Not Created" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "This theme does not contain a preview." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" diff --git a/tde-i18n-eo/messages/tdebase/kcmkicker.po b/tde-i18n-eo/messages/tdebase/kcmkicker.po index b68445ac74d..160a602c7bf 100644 --- a/tde-i18n-eo/messages/tdebase/kcmkicker.po +++ b/tde-i18n-eo/messages/tdebase/kcmkicker.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-16 09:57+0100\n" "Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n" "Language-Team: Esperanto <kde-i18n-eo@kde.org>\n" @@ -232,72 +232,72 @@ msgstr "Ĉiuj ekranoj" msgid "Custom" msgstr "&Propra" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE butono" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blua ligno" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Verda ligno" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Helgriza" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Helverda" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Helflava" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Helverda" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Ruĝa ligno" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Plenblua" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Plengriza" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Plenverda" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Plenoranĝa" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Plenflava" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Plenblua" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Plenruĝa" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Plenverda" diff --git a/tde-i18n-eo/messages/tdebase/knetattach.po b/tde-i18n-eo/messages/tdebase/knetattach.po index 241dfb7ff25..c5ec2e7a028 100644 --- a/tde-i18n-eo/messages/tdebase/knetattach.po +++ b/tde-i18n-eo/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-03-14 15:29+0100\n" "Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n" "Language-Team: Esperanto <kde-i18n-eo@kde.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE Reta Asistilo" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Ĉefa aŭtoro kaj prizorganto" diff --git a/tde-i18n-eo/messages/tdebase/kpager.po b/tde-i18n-eo/messages/tdebase/kpager.po index 551770c3cdd..1991bbee0d9 100644 --- a/tde-i18n-eo/messages/tdebase/kpager.po +++ b/tde-i18n-eo/messages/tdebase/kpager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-10 22:35+0200\n" "Last-Translator: Matthias Peick <matthias@peick.de>\n" "Language-Team: Esperanto <kde-i18n-eo@kde.org>\n" @@ -99,15 +99,15 @@ msgstr "Kreu paĝilon sed lasu la fenestron kaŝite" msgid "Desktop Overview" msgstr "Tabulosuperrigardo" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Origina kreinto/fleganto" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Kreinto" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Tabulpaĝilo" diff --git a/tde-i18n-eo/messages/tdebase/ksplash.po b/tde-i18n-eo/messages/tdebase/ksplash.po index 4284062affe..c2d9e5f6b77 100644 --- a/tde-i18n-eo/messages/tdebase/ksplash.po +++ b/tde-i18n-eo/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-03-01 11:31+0100\n" "Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n" "Language-Team: Esperanto <kde-i18n-eo@kde.org>\n" @@ -71,11 +71,11 @@ msgstr "" "© 2001 - 2003, Flaming Sword Productions\n" " © 2003 TDE programistoj" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Kreinto kaj zorganto" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Origina kreinto" diff --git a/tde-i18n-eo/messages/tdebase/kthememanager.po b/tde-i18n-eo/messages/tdebase/kthememanager.po index 5fec6f4d44f..2c5c95c9bd5 100644 --- a/tde-i18n-eo/messages/tdebase/kthememanager.po +++ b/tde-i18n-eo/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-03-07 15:27+0100\n" "Last-Translator: Axel Rousseau <axel@esperanto-jeunes.org>\n" "Language-Team: Esperanto <kde-i18n-eo@kde.org>\n" @@ -36,58 +36,58 @@ msgstr "Nova etoso" msgid "TDE Theme Manager" msgstr "TDEa etosadministrilo" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "Tiu stirmodulo organizas instalon, forigon kaj kreon de TDEaj etosoj." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Etosodosieroj" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Elektu etosodosieron" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ĉu vi vere volas forigi la etoson <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Forigu etoson" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mia etoso" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Etoso %1 jam ekzistas." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Via etoso sukcese estas kreita en %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Etoso kreita" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Etoskreo fiaskis." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Etoso ne kreita" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Tiu etoso ne enhavas antaŭrigardaĵon." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Aŭtoto: %1<br>Retpoŝto: %2<br>Versio: %3<br>TTT-Hejmpaĝo: %4" diff --git a/tde-i18n-es/messages/tdeartwork/kxsconfig.po b/tde-i18n-es/messages/tdeartwork/kxsconfig.po index 4bb643d0c8f..fa0b63efa98 100644 --- a/tde-i18n-es/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-es/messages/tdeartwork/kxsconfig.po @@ -8770,558 +8770,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía " -#~ "sólida en 3D. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Rellena un círculo con otros más pequeños, demostrando el teorema del " -#~ "círculo de Descartes. Escrito por Allan R. Wilks y David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Una gran pecera: animaciones GL con tiburones, delfines, y ballenas. La " -#~ "animación del movimiento es muy buena. Creado originalmente por Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Como en qix, se usa un modelo simple de movimiento para generar " -#~ "diferentes modos de representación visual. El control hace que la " -#~ "atracción se manifieste a una cierta distancia, y entonces comience la " -#~ "repulsión. La atracción/repulsión es proporcional a la distancia entre " -#~ "dos partículas, similar a las fuerzas intensas y débiles del núcleo " -#~ "atómico. Una de las maneras más interesantes de ver este hack es " -#~ "simplemente como bolas que rebotan, porque sus interacciones y " -#~ "movimientos son muy singulares. A veces dos bolas orbitan una sobre otra, " -#~ "para luego ser interrumpidas por una tercera, o por el borde de la " -#~ "pantalla. Parece un poco caótico. Escrito por Jamie Zawinski, basado en " -#~ "código Lisp de John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Dibuja una simulación de robots de combate espacial (hábilmente " -#~ "disfrazados de círculos de color) volando en una batalla sobre un campo " -#~ "de estrellas en movimiento. Escrito por Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Dibuja lo que parece un balón que gira y se deforma con manchas de tamaño " -#~ "variable en su superficie invisible. Creado por Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Dibuja una caja que al explotar lanza rebotando las bolas 3D que " -#~ "contiene. Escrito por Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Dibuja círculos concéntricos de color cíclico trenzados entre sí . " -#~ "Escrito por John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD iniciales de ``Blue Screen of Death.'' (La pantalla azul de la " -#~ "muerte) La más elegane emulación entre los ordenadores personales, este " -#~ "hack simula el popular salvapantallas de sistemas operativos menos " -#~ "robustos. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Muestra un flujo continuo de ondulantes burbujas 3D, subiendo hasta la " -#~ "parte superior de la pantalla, con espectaculares reflejos. Creado por " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Muestra una ``jaula imposible'' de Escher, una analogía del la cinta de " -#~ "Moebius, y la gira en tres dimensiones. Creado por Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animación de varios componente electrónicos en 3D. Creado por Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Muestra una brújula, con todos los elementos girando al azar, para dar un " -#~ "efecto ''perdido y mareante''. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Muestra cajas pulsantes que se superponen, con motivos de manchas " -#~ "ondulantes siempre cambiantes. Una especie de Lavalite cubista. Escrito " -#~ "por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Toma una imagen y la funde. Seguro que lo has visto antes, pero ningún " -#~ "salvapantallas estaría completo sin él. Funciona mejor si está visible " -#~ "algo muy colorido. Peligro, si el efecto continua después de apagar el " -#~ "salvapantallas, busque atención médica.- Creado por David Wald y Vivek " -#~ "Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Más sistemas de ``mapas discretos'', entre otros, nuevas variantes de " -#~ "Hopalong, Julia y más. Escrito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Este programa dibuja el camino trazado por un punto en el borde de un " -#~ "círculo. Este círculo gira alrededor del borde de otro círculo, y así " -#~ "varias veces. Estas eran las bases del modelo de movimiento planetario " -#~ "pre-heliocéntrico. Escrito por James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Muestra rotando varias formas extrusionadas que se retuercen, alargan y " -#~ "giran sobre sí. Creado por David Konerding con los ejemplos que vienen en " -#~ "la biblioteca de extrusiones GL de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Muestra lo que parece una cinta ondulada siguiendo un trazado Sinusoide. " -#~ "Creado por Bas van Gaakeb y Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía " -#~ "sólida en 3D. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Dibuja olas rizadas sobre una rejilla de alambre, usando GL. Escrito por " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Muestra un planeta girando por el espacio. Creado por David Konerding. La " -#~ "imagen incluida es el mapa de la tierra (Extraida de `xearth'), se puede " -#~ "utilizar cualquier textura para envolver la esfera, por ejemplo las " -#~ "texturas planetarias que vienen con `ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Dibuja una simulación del puzzle la Serpiente de Rubik. Escrito por Jamie " -#~ "Wilkinson, Andrew Bennetts y Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dibuja un conjunto de gotas transparentes en movimiento con forma de " -#~ "ameba. Las gotas cambian de forma según se mueven por la pantalla, son " -#~ "translúcidas, por lo que se pueden ver las inferiores a través de las " -#~ "superiores y cuando esto sucede sus colores se mezclan. Creado por Jamie " -#~ "Zawinski. Tomé la idea de una alfombrilla de ratón que tuve, que " -#~ "conseguía el mismo efecto con varias capas de plástico con aceite de " -#~ "colores entre ellas. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Este programa dibuja una simple simulación orbital. Si seleccionas " -#~ "`rastros' parece como si fuera una fotografía tomada con una cámara de " -#~ "niebla. Creado por Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dibuja motivos psicodélicos circulares que hacen daño a la vista. También " -#~ "pueden animar los puntos de control, pero mantiene muy ocupada la CPU y " -#~ "el ancho de banda. Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dibuja motivos fractales de encaje, basado en iteraciones del plano " -#~ "imaginario, de un artículo de Scientific American de 1986. Creado " -#~ "principalmente por Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Genera motivos en forma de nube. Se muestra diferente en monocromo o en " -#~ "color. La idea básica es tomar cuatro puntos en el borde de la imagen y " -#~ "asignar a cada uno una ``elevación'' al azar. Luego se busca el punto " -#~ "entre ellos, y se le da el valor medio de los otros cuatro, con una " -#~ "ligera tolerancia. La coloración está en base a la elevación. La " -#~ "selección de color se hace igualando la elevación a su matiz, saturación " -#~ "o brillo, y asignando valores al azar a los otros. El modo ``brillo'' " -#~ "tiende a formar patrones de nubes y los otros tienden a generar imágenes " -#~ "que se parecen más a mapas de calor o exploraciones-CAT. Creado por " -#~ "Juergen Nickelsen y Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Dibuja un malabarista hecho con líneas. Creado por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animación de una simulación de la Caja de Lemarchand, que repetidamente " -#~ "se resuelve. Necesita OpenGL, y una hardware rápido para crear los mapas " -#~ "de texturas. Peligro: A veces se abre la puerta. Creado por Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Produce colonias en círculo cerrado que se desarrollan, crecen y " -#~ "eventualmete, mueren. Escrito por David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dibuja una variante tridimensional de la recursiva Empaquetadura Menger, " -#~ "un objeto fractal basado en el cubo, análogo al Tetraedro de Sierpinski. " -#~ "Creado por Jamie Zawinsky." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dibuja varias representaciones diferentes de moléculas. Algunas moléculas " -#~ "comunes están incluidas, pero también puede leer archivos PDB (Protein " -#~ "Data Base). Creado por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simula colonias de moho creciendo en un plato. Crecen círculos coloreados " -#~ "se sobreponen y dejan una interferencia espiral al morir. Escrito por Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuja una simulación de un viejo terminal, con grandes pixels y fósforos " -#~ "de larga duración. Puede hacer funcionar cualquier programa, como el " -#~ "texto que muestra. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Dibuja la intersección de algunos planos, haciendo uso de mezcla-alfa, " -#~ "niebla, texturas y ``mipmaps'', además, un medidor de ``imágenes por " -#~ "segundo'' puede decirte lo rápida que es tu tarjeta de vídeo...Necesitas " -#~ "OpenGL. Creado por David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Otra variación del programa ``Bomb'' de Scott Draves. Dibuja una " -#~ "cuadricula de formas crecientes que, una vez se superponen, reaccionan de " -#~ "manera impredecible. ``RD'' quiere decir reacción-difusión." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Crea un collage de porciones de la pantalla giradas y escaladas. Creado " -#~ "por Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Muestra un cubo de Rubik que gira en tres dimensiones y repetidamente se " -#~ "descoloca y resuelve solo. Otro hack GL de los buenos, de Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dibuja una variante bidimensional del recursivo triángulo fractal de " -#~ "Sierpinski. Creado por Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dibuja un foco moviéndose por una pantalla negra, iluminando el " -#~ "escritorio subyacente conforme pasa. Escrito por Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Dibuja un conjunto de interactivos automatas creadores de espirales " -#~ "cuadradas. Las espirales crecen hasta que chocan con algo, entonces lo " -#~ "rodean. Escrito por Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Genera una secuencia de motivos en forma de estrellas palpitantes y " -#~ "ondulantes, que rotan y giran sobre sí. Otro modo de vista usa estas " -#~ "formas para crear una gama de colores, que luego cambia. El movimiento es " -#~ "muy orgánico. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Muestra una texto continuo que suavemente discurre en ángulo desde la " -#~ "distancia, sobre un campo estrellado, como al comienzo de la película del " -#~ "mismo nombre. Escrito por Jamie Zawinski y Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Muestra inesperados atractores: es un colorido campo de puntos, animados " -#~ "de manera impredecible que caen y giran alrededor. El movimiento es muy " -#~ "bueno. Escrito por Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dibuja líneas y arcos basados en patrones Truchet que rellenan la " -#~ "pantalla. Escrito por Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Muestra liosas sendas de gusanos. Escrito por Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "De momento es solo un archivo de órdenes que copia una imagen de vídeo de " -#~ "la salida del sistema, y sobre ella usa algunos filtros PBM (elegidos al " -#~ "azar) para manipular y recombinar la imagen de varias maneras. Después " -#~ "muestra la imagen durante unos segundos y la cambia de nuevo. Funciona " -#~ "realmente bien si solo ves cadenas de televisión." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Muestra un colorido recorrido aleatorio, de varias maneras. Creado pro " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Estrellas flotantes actúan movidas por simples campos de fuerza 2D. La " -#~ "intensidad de cada campo de fuerza cambia continuamente, y también " -#~ "desaparece al azar. Por Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Muestra una simulación de fuego pulsante. También puede tomar una imagen " -#~ "arbitraria y ponerla en el fuego. Escrito por Carsten Haitzler, mejorado " -#~ "por muchos otros." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Dibuja enjambres de bichos volando alrededor de la pantalla, dejando " -#~ "bonitos rastros detrás de ellos. Creado por Chirs Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Hace un zoom sobre una parte de la pantalla y se va moviendo. Con la " -#~ "opción lentes el resultado es como mirar a través de muchas lentes " -#~ "superpuestas, más que solo un simple zoom. Escrito por James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10489,6 +9937,558 @@ msgstr "" #~ "XTeeVee simula varios problemas de televisión, entre otros, estática, " #~ "pérdida de sincronismo y cartas de ajuste. Creado por Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía " +#~ "sólida en 3D. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Rellena un círculo con otros más pequeños, demostrando el teorema del " +#~ "círculo de Descartes. Escrito por Allan R. Wilks y David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Una gran pecera: animaciones GL con tiburones, delfines, y ballenas. La " +#~ "animación del movimiento es muy buena. Creado originalmente por Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Como en qix, se usa un modelo simple de movimiento para generar " +#~ "diferentes modos de representación visual. El control hace que la " +#~ "atracción se manifieste a una cierta distancia, y entonces comience la " +#~ "repulsión. La atracción/repulsión es proporcional a la distancia entre " +#~ "dos partículas, similar a las fuerzas intensas y débiles del núcleo " +#~ "atómico. Una de las maneras más interesantes de ver este hack es " +#~ "simplemente como bolas que rebotan, porque sus interacciones y " +#~ "movimientos son muy singulares. A veces dos bolas orbitan una sobre otra, " +#~ "para luego ser interrumpidas por una tercera, o por el borde de la " +#~ "pantalla. Parece un poco caótico. Escrito por Jamie Zawinski, basado en " +#~ "código Lisp de John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Dibuja una simulación de robots de combate espacial (hábilmente " +#~ "disfrazados de círculos de color) volando en una batalla sobre un campo " +#~ "de estrellas en movimiento. Escrito por Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Dibuja lo que parece un balón que gira y se deforma con manchas de tamaño " +#~ "variable en su superficie invisible. Creado por Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Dibuja una caja que al explotar lanza rebotando las bolas 3D que " +#~ "contiene. Escrito por Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Dibuja círculos concéntricos de color cíclico trenzados entre sí . " +#~ "Escrito por John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD iniciales de ``Blue Screen of Death.'' (La pantalla azul de la " +#~ "muerte) La más elegane emulación entre los ordenadores personales, este " +#~ "hack simula el popular salvapantallas de sistemas operativos menos " +#~ "robustos. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Muestra un flujo continuo de ondulantes burbujas 3D, subiendo hasta la " +#~ "parte superior de la pantalla, con espectaculares reflejos. Creado por " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Muestra una ``jaula imposible'' de Escher, una analogía del la cinta de " +#~ "Moebius, y la gira en tres dimensiones. Creado por Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animación de varios componente electrónicos en 3D. Creado por Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Muestra una brújula, con todos los elementos girando al azar, para dar un " +#~ "efecto ''perdido y mareante''. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Muestra cajas pulsantes que se superponen, con motivos de manchas " +#~ "ondulantes siempre cambiantes. Una especie de Lavalite cubista. Escrito " +#~ "por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Toma una imagen y la funde. Seguro que lo has visto antes, pero ningún " +#~ "salvapantallas estaría completo sin él. Funciona mejor si está visible " +#~ "algo muy colorido. Peligro, si el efecto continua después de apagar el " +#~ "salvapantallas, busque atención médica.- Creado por David Wald y Vivek " +#~ "Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Más sistemas de ``mapas discretos'', entre otros, nuevas variantes de " +#~ "Hopalong, Julia y más. Escrito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Este programa dibuja el camino trazado por un punto en el borde de un " +#~ "círculo. Este círculo gira alrededor del borde de otro círculo, y así " +#~ "varias veces. Estas eran las bases del modelo de movimiento planetario " +#~ "pre-heliocéntrico. Escrito por James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Muestra rotando varias formas extrusionadas que se retuercen, alargan y " +#~ "giran sobre sí. Creado por David Konerding con los ejemplos que vienen en " +#~ "la biblioteca de extrusiones GL de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Muestra lo que parece una cinta ondulada siguiendo un trazado Sinusoide. " +#~ "Creado por Bas van Gaakeb y Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Muestra varias líneas de texto dando vueltas alrededor de una tipografía " +#~ "sólida en 3D. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Dibuja olas rizadas sobre una rejilla de alambre, usando GL. Escrito por " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Muestra un planeta girando por el espacio. Creado por David Konerding. La " +#~ "imagen incluida es el mapa de la tierra (Extraida de `xearth'), se puede " +#~ "utilizar cualquier textura para envolver la esfera, por ejemplo las " +#~ "texturas planetarias que vienen con `ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Dibuja una simulación del puzzle la Serpiente de Rubik. Escrito por Jamie " +#~ "Wilkinson, Andrew Bennetts y Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dibuja un conjunto de gotas transparentes en movimiento con forma de " +#~ "ameba. Las gotas cambian de forma según se mueven por la pantalla, son " +#~ "translúcidas, por lo que se pueden ver las inferiores a través de las " +#~ "superiores y cuando esto sucede sus colores se mezclan. Creado por Jamie " +#~ "Zawinski. Tomé la idea de una alfombrilla de ratón que tuve, que " +#~ "conseguía el mismo efecto con varias capas de plástico con aceite de " +#~ "colores entre ellas. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Este programa dibuja una simple simulación orbital. Si seleccionas " +#~ "`rastros' parece como si fuera una fotografía tomada con una cámara de " +#~ "niebla. Creado por Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dibuja al azar cuadros de colores y punteados. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dibuja motivos psicodélicos circulares que hacen daño a la vista. También " +#~ "pueden animar los puntos de control, pero mantiene muy ocupada la CPU y " +#~ "el ancho de banda. Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dibuja motivos fractales de encaje, basado en iteraciones del plano " +#~ "imaginario, de un artículo de Scientific American de 1986. Creado " +#~ "principalmente por Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Genera motivos en forma de nube. Se muestra diferente en monocromo o en " +#~ "color. La idea básica es tomar cuatro puntos en el borde de la imagen y " +#~ "asignar a cada uno una ``elevación'' al azar. Luego se busca el punto " +#~ "entre ellos, y se le da el valor medio de los otros cuatro, con una " +#~ "ligera tolerancia. La coloración está en base a la elevación. La " +#~ "selección de color se hace igualando la elevación a su matiz, saturación " +#~ "o brillo, y asignando valores al azar a los otros. El modo ``brillo'' " +#~ "tiende a formar patrones de nubes y los otros tienden a generar imágenes " +#~ "que se parecen más a mapas de calor o exploraciones-CAT. Creado por " +#~ "Juergen Nickelsen y Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Dibuja un malabarista hecho con líneas. Creado por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animación de una simulación de la Caja de Lemarchand, que repetidamente " +#~ "se resuelve. Necesita OpenGL, y una hardware rápido para crear los mapas " +#~ "de texturas. Peligro: A veces se abre la puerta. Creado por Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Produce colonias en círculo cerrado que se desarrollan, crecen y " +#~ "eventualmete, mueren. Escrito por David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dibuja una variante tridimensional de la recursiva Empaquetadura Menger, " +#~ "un objeto fractal basado en el cubo, análogo al Tetraedro de Sierpinski. " +#~ "Creado por Jamie Zawinsky." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dibuja varias representaciones diferentes de moléculas. Algunas moléculas " +#~ "comunes están incluidas, pero también puede leer archivos PDB (Protein " +#~ "Data Base). Creado por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simula colonias de moho creciendo en un plato. Crecen círculos coloreados " +#~ "se sobreponen y dejan una interferencia espiral al morir. Escrito por Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuja una simulación de un viejo terminal, con grandes pixels y fósforos " +#~ "de larga duración. Puede hacer funcionar cualquier programa, como el " +#~ "texto que muestra. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Dibuja la intersección de algunos planos, haciendo uso de mezcla-alfa, " +#~ "niebla, texturas y ``mipmaps'', además, un medidor de ``imágenes por " +#~ "segundo'' puede decirte lo rápida que es tu tarjeta de vídeo...Necesitas " +#~ "OpenGL. Creado por David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Otra variación del programa ``Bomb'' de Scott Draves. Dibuja una " +#~ "cuadricula de formas crecientes que, una vez se superponen, reaccionan de " +#~ "manera impredecible. ``RD'' quiere decir reacción-difusión." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Crea un collage de porciones de la pantalla giradas y escaladas. Creado " +#~ "por Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Muestra un cubo de Rubik que gira en tres dimensiones y repetidamente se " +#~ "descoloca y resuelve solo. Otro hack GL de los buenos, de Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dibuja una variante bidimensional del recursivo triángulo fractal de " +#~ "Sierpinski. Creado por Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dibuja un foco moviéndose por una pantalla negra, iluminando el " +#~ "escritorio subyacente conforme pasa. Escrito por Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Dibuja un conjunto de interactivos automatas creadores de espirales " +#~ "cuadradas. Las espirales crecen hasta que chocan con algo, entonces lo " +#~ "rodean. Escrito por Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Genera una secuencia de motivos en forma de estrellas palpitantes y " +#~ "ondulantes, que rotan y giran sobre sí. Otro modo de vista usa estas " +#~ "formas para crear una gama de colores, que luego cambia. El movimiento es " +#~ "muy orgánico. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Muestra una texto continuo que suavemente discurre en ángulo desde la " +#~ "distancia, sobre un campo estrellado, como al comienzo de la película del " +#~ "mismo nombre. Escrito por Jamie Zawinski y Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Muestra inesperados atractores: es un colorido campo de puntos, animados " +#~ "de manera impredecible que caen y giran alrededor. El movimiento es muy " +#~ "bueno. Escrito por Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dibuja líneas y arcos basados en patrones Truchet que rellenan la " +#~ "pantalla. Escrito por Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Muestra liosas sendas de gusanos. Escrito por Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "De momento es solo un archivo de órdenes que copia una imagen de vídeo de " +#~ "la salida del sistema, y sobre ella usa algunos filtros PBM (elegidos al " +#~ "azar) para manipular y recombinar la imagen de varias maneras. Después " +#~ "muestra la imagen durante unos segundos y la cambia de nuevo. Funciona " +#~ "realmente bien si solo ves cadenas de televisión." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Muestra un colorido recorrido aleatorio, de varias maneras. Creado pro " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Estrellas flotantes actúan movidas por simples campos de fuerza 2D. La " +#~ "intensidad de cada campo de fuerza cambia continuamente, y también " +#~ "desaparece al azar. Por Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Muestra una simulación de fuego pulsante. También puede tomar una imagen " +#~ "arbitraria y ponerla en el fuego. Escrito por Carsten Haitzler, mejorado " +#~ "por muchos otros." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Dibuja enjambres de bichos volando alrededor de la pantalla, dejando " +#~ "bonitos rastros detrás de ellos. Creado por Chirs Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Hace un zoom sobre una parte de la pantalla y se va moviendo. Con la " +#~ "opción lentes el resultado es como mirar a través de muchas lentes " +#~ "superpuestas, más que solo un simple zoom. Escrito por James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Forma de la celda al azar" diff --git a/tde-i18n-es/messages/tdebase/kcmkicker.po b/tde-i18n-es/messages/tdebase/kcmkicker.po index 5e11edb254c..a9d4c53ce3c 100644 --- a/tde-i18n-es/messages/tdebase/kcmkicker.po +++ b/tde-i18n-es/messages/tdebase/kcmkicker.po @@ -23,7 +23,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-05-14 08:55+0200\n" "Last-Translator: Enrique Matias Sanchez (aka Quique) <cronopios@gmail.com>\n" "Language-Team: Spanish <es@li.org>\n" @@ -279,72 +279,72 @@ msgstr "Todas las pantallas" msgid "Custom" msgstr "Personalizar" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botón TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Azul bosque" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Verde bosque" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris suave" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde suave" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel suave" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Púrpura suave" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Funcionamiento interno" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rojo bosque" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Azul puro" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris puro" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde puro" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Naranja puro" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel puro" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Púrpura puro" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rojo puro" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Ojo de tigre puro" diff --git a/tde-i18n-es/messages/tdebase/knetattach.po b/tde-i18n-es/messages/tdebase/knetattach.po index 66c380f6c97..e42604ebce0 100644 --- a/tde-i18n-es/messages/tdebase/knetattach.po +++ b/tde-i18n-es/messages/tdebase/knetattach.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-16 19:47+0100\n" "Last-Translator: Santiago Fernandez Sancho <santi@kde-es.org>\n" "Language-Team: Español <kde-es@kybs.de>\n" @@ -90,7 +90,7 @@ msgstr "Asistente de red de TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autor principal y mantenimiento" diff --git a/tde-i18n-es/messages/tdebase/kpager.po b/tde-i18n-es/messages/tdebase/kpager.po index 75ee5622f64..72dc4a63c4e 100644 --- a/tde-i18n-es/messages/tdebase/kpager.po +++ b/tde-i18n-es/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-02-14 00:45+0100\n" "Last-Translator: Jaime Robles <jaime@kde.org>\n" "Language-Team: Español <kde-es@kyb.uni-sttugart.de>\n" @@ -98,15 +98,15 @@ msgstr "Crear paginador pero mantener la ventana oculta" msgid "Desktop Overview" msgstr "Resumen del escritorio" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Desarrolador original/encargado" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Desarrollador" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paginador del escritorio" diff --git a/tde-i18n-es/messages/tdebase/ksplash.po b/tde-i18n-es/messages/tdebase/ksplash.po index a140238c873..4406ce5c784 100644 --- a/tde-i18n-es/messages/tdebase/ksplash.po +++ b/tde-i18n-es/messages/tdebase/ksplash.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2019-07-25 00:13+0000\n" "Last-Translator: Matias Fonzo <selk@dragora.org>\n" "Language-Team: Spanish <https://mirror.git.trinitydesktop.org/weblate/" @@ -80,11 +80,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Los desarrolladores de KDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor y mantenedor" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor original" diff --git a/tde-i18n-es/messages/tdebase/kthememanager.po b/tde-i18n-es/messages/tdebase/kthememanager.po index 112c4d1ceb3..d734f5e7503 100644 --- a/tde-i18n-es/messages/tdebase/kthememanager.po +++ b/tde-i18n-es/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-23 22:36+0200\n" "Last-Translator: \n" "Language-Team: Spanish <es@li.org>\n" @@ -37,7 +37,7 @@ msgstr "Nuevo tema" msgid "TDE Theme Manager" msgstr "Gestor de temas TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Este módulo de control se encarga de instalar, quitar y crear temas visuales " "para TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Archivos de tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Seleccionar archivo de tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "¿Desea eliminar el tema <b>'%1'</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Eliminar tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mi tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "El tema %1 ya existe." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Su tema ha sido creado satisfactoriamente en %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema creado" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Se produjo un error al crear su tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema no creado" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Este tema no contiene una previsualización." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "" "Autor: %1<br>Correo electrónico: %2<br>Versión: %3<br>Página de inicio: %4" diff --git a/tde-i18n-et/messages/tdeartwork/kxsconfig.po b/tde-i18n-et/messages/tdeartwork/kxsconfig.po index a890f426827..a97ee727f25 100644 --- a/tde-i18n-et/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-et/messages/tdeartwork/kxsconfig.po @@ -8767,560 +8767,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Täidab suure ringi väiksemate ringidega, illustreerides sel moel " -#~ "Descartes'i ringiteoreemi. Kirjutanud Allan R. Wilks ja David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "See on suureks muudetud xfishtank: GL animatsioon paljude haide, " -#~ "delfiinide ja vaaladega. Ujumisliigutused on suurepärased. Algupärandi " -#~ "kirjutanud Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Nagu qix, kasutab ka see lihtsat liikumismudelit paljude erinevate " -#~ "kujutusviiside tekitamiseks. Kontrollpunktid tõmbavad üksteist ligi " -#~ "teatud kauguseni,seejärel hakkavad mõjuma tõukejõud. Külgetõmbe/tõukejõud " -#~ "on võrdeline iga kahe osakese vahemaaga, nagu nt tugeva ja nõrga " -#~ "tuumainteraktsiooni korral. Seda silmailu võib vaadata ka lihtsalt " -#~ "põrkavate pallide tegevusena, sest punktide liikumine ja vastastikmõju on " -#~ "igati veider. Vahel satuvad pallid ka väga lähedasele orbiidile ja alles " -#~ "hiljem sekkub nende liikumisse kolmas pall või segab nende liikumist " -#~ "ekraaniserv. Igal juhul paistab kõik üsna kaootilisena. Kirjutanud Jamie " -#~ "Zawinski, tuginedes John Pezarise Lisp koodile." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Kujutab kosmoses lendavate võitlusrobotite (kes on nutikalt kujutatud " -#~ "värviliste ringidena) lahingut liikuva tähekaardi taustal. Kirjutanud " -#~ "Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Näitab keerlevat ja vorme muutvat nähtamatut ballooni, mille kujutletaval " -#~ "pealispinnal liiguvad erineva suurusega mummud. Kirjutanud Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Kujutab kasti, mis on täis plahvatavaid kolmemõõtmelisi põrkuvaid palle. " -#~ "Kirjutanud Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Näitab juhuslikult vahelduvate värvidega läbipõimunud kontsentrilisi " -#~ "ringe. Kirjutanud John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD tähendab 'Sinist surmaekraani' (Blue Screen of Death). Vahva PC " -#~ "emuleerijana jäljendab see mitme vähem töökindla operatsioonisüsteemi " -#~ "populaarseid ekraanisäästjaid. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Näitab tõusvate ja vahvaid peegeldusi kujutavate 3D mullide voogu, mis " -#~ "kerkib vastu ekraani ülaserva. Kirjutanud Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Kujutab Escheri ``Võimatut puuri',' Möbiuse lehe 3D analoogi, ja keerutab " -#~ "seda kolmemõõtmelisena. Kirjutanud Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animeerib hulga kolmemõõtmelisi elektroonilisi komponente. Kirjutanud Ben " -#~ "Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Näitab kompassi, mille kõik elemendid keerlevad täiesti suvaliselt, et " -#~ "tekiks vastik täieliku peataoleku tunne. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Näitab pulseerivat kattuvate kastide kogumit, mille pinnal vibreerivad " -#~ "pidevalt muutuvad rõngjad kujundid. See on omamoodi kubistlik Lavalite. " -#~ "Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "See võtab pildi ja hakkab seda lagundama. Kahtlemata oled sa midagi " -#~ "sellist varemgi näinud, aga ega üks õige ekraanisäästja ilma selleta läbi " -#~ "saagi. Parima tulemuse saab siis, kui materjaliks on midag ilusat ja " -#~ "värvilist. Aga pane tähele: kui lagunemine jätkub ka pärast seda, kui " -#~ "ekraanisäästja on töö lõpetanud, pöördu kohe arsti poole. Kirjutanud " -#~ "David Wald ja Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Veel ``diskreetse kujutise'' süsteeme, sealhugas HüppaKaasa ja Julia uued " -#~ "variandid, ja veel ja veel... Kirjutanud Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Rakendus näitab ringjoone teekonda, mis algab ühest punktist. Ringjoon " -#~ "pöörleb seejärel ümber teise ringjoone punkti ja nii edasi ja mitu korda " -#~ "järjest. Iseenesest oli midagi sellist aluseks planeetide liikumise Maa-" -#~ "kesksele käsitlusele enne Kopernikut. Kirjutanud James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Näitab mitmesuguseid pöörlevaid kolmemõõtmeliseks venitatud kujundeid, " -#~ "mis väänduvad, pikenevad ja keeravad end pahupidi. Loonud David Konerding " -#~ "GLiga kaasas käinud näidiste põhjal. Venituse teegi autor: Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Näitab sinusoidset teekonda läbivat lehvivat riba. Kirjutanud Bas van " -#~ "Gaalen ja Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Näitab GL abi kasutades närvilisi lainetusi keerleval traatvõrgustikul. " -#~ "Kirjutanud Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Näitab kosmoses seilavat planeeti. Kirjutanud David Konerding. Vaikimisi " -#~ "kujutis on Maa (võetud rakendusest `xearth'), aga sa võid kera ümber " -#~ "asetada suvalise tekstuuri, nt mõne planeedi tekstuuri, mis on kaasa " -#~ "pandud `ssystem'-ile." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Jäljendab Rubiku Madu. Kirjutanud Jamie Wilkinson, Andrew Bennetts ja " -#~ "Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Näitab liikuvaid ja läbipaistvaid amööbilaadseid plekke. Plekid muudavad " -#~ "üle ekraani liikudes kuju ning nad on poolläbipaistvad, nii et pealmiste " -#~ "plekkide all näeb ka alumisi, ja kui üks plekk üle teise liigub, liituvad " -#~ "nende värvid. Kirjutanud Jamie Zawinski. Sain selle mõtte ühelt oma " -#~ "lahedalt hiirepadjalt, mis saavutas samasuguse efekti mitme plastikukihi " -#~ "abil, mille vahele oli pandud värvilist õli. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Rakendus näitab lihtsat orbitaalsimulatsiooni. Kui jäljed sisse lülitada, " -#~ "siis meenutab see udukambri fotot. Kirjutanud Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Näitab psühhedeelilisi ja hallutsioonilisi ringimustreid, mille " -#~ "vaataminegi ajab hulluks. Neid võib ka animeerida, aga see nõuab päris " -#~ "korralikku protsesorit. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Näitab pitsjaid fraktaalmustreid, mis kordub kujuteldaval tasapinnal. " -#~ "Tugineb ajakirja Scientific American artiklile 1986. aastast. Peamiselt " -#~ "kirjutanud Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Tekitab pilvelaadseid mustreid. Värvilise ja mustvalgena näeb see päris " -#~ "erinev välja. Esimese asjana võetakse kujutise servadelt neli punkti ja " -#~ "antakse igale neist juhuslik ``kõrgus''. Siis leitakse punkt nende vahel, " -#~ "millele antakse nelja punkti keskmine väärtus pluss väike juhuslik " -#~ "kõrvalekalle. Seejärel asutakse vastavalt kõrgusele värvima. Värvivalik " -#~ "tugineb kõrguse sidumisele tooni, värviküllastuse või heledusega, " -#~ "kusjuures iga valiku korral antakse teistele juhuslikud väärtused. " -#~ "``Heledusrežiimis'' tekivad enamasti pilvelaadsed mustrid, teiste puhul " -#~ "pigem kujutised, mis sarnanevad temperatuurikaardiga või " -#~ "tomograafipildiga. Kirjutanud Juergen Nickelsen and Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Näitab žongleerivat kriipsujukut. Kirjutanud Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "End pidevalt lahendava Lemarchand'i kasti animatsioon. Nõuab OpenGL ja " -#~ "piisavalt kiire riistvaratoetusega masinat tekstuurimiseks. Hoiatus: " -#~ "aegajalt avab uksi. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tekitab silmusekujulisi kolooniaid, mis sünnivad, vananevad ja lõpuks ka " -#~ "surevad. Kirjutanud David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Näitab rekursiivse Mengeri käsna kolmemõõtmelist varianti ehk siis " -#~ "kuubile tuginevat fraktaalset objekti, mis sarnaneb Sierpinski " -#~ "tetraeedrile. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Näitab erinevaid molekule. Mõned levinumad molekulid on eelnevalt " -#~ "määratud, rakendus võib sisendina kasutada ka PDB (proteiini-andmebaas) " -#~ "faile. Kirjutanud Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Jäljendab hallitusseente kolooniate kasvamist Petri tassis. Kasvavad " -#~ "värvilised ringid kattuvad ja tekitavad kasvades spiraalseid kujundeid. " -#~ "Kirjutanud Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Jäljendab vanaaegset terminali suurte tähtede ja pikalt püsiva " -#~ "järelhelendusega. Tekstiallikaks võib olla suvaline rakendus. Kirjutanud " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Näitab lõikuvaid tasapindu, kasutades alfa-blendingut, udustamist, " -#~ "tekstuure ja MIP-tekstuurimist, samuti arvestit ``pilte sekundis'', nii " -#~ "et selle põhjal saab ka öelda, kas graafikakaart ikka on piisavalt " -#~ "kiire... Nõudeks on OpenGL. Kirjutanud David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Veel üks rakenduse `Pomm' variant, autor Scott Draves. Näitab kasvavate " -#~ "ruudulaadsete kujundite võrgustikku, mis üksteisega kokku puutudes " -#~ "käituvad täiesti etteaimamatul moel. ``RD'' tähendab reaktsioon/difusioon." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Loob kollaaži ekraani pöörlevatest ja skaleeritud osadest. Kirjutanud " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Näitab Rubiku kuubikut, mis keerleb kolmemõõtmelisena ning aina segab ja " -#~ "lahendab end. Veel üks vahva GL nikerdis Marcelo Viannalt." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Näitab rekursiivse Sierpinski kolmnurga (fraktaali) kahemõõtmelist " -#~ "varianti. Kirjutanud Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Näitab üle musta ekraani kulgevat valgusvihku, mis näitab ühtlasi kiire " -#~ "alla sattuva töölaua osa sisu. Kirjutanud Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Näitab mitmeid interaktiivseid ruute-spiraale valmistavaid automaate. " -#~ "Spiraalid kasvavad väljapoole, kuni puutuvad millegi vastu ja lähevad " -#~ "seejärel sellest mööda. Kirjutanud Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Tekitab rea lainetavaid ja tukslevaid tähelaadseid mustreid, mis " -#~ "pulseerivad, pöörlevad ja pöörduvad pahupidi. Teine esitusviis kasutab " -#~ "samu kujundeid värvivälja loomiseks ja seejärel hakkavad värvid " -#~ "tsükliliselt vahetuma. Liikumine on väga loomutruu. Kirjutanud Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Näitab tekstivoogu aeglaselt kulgemas teatud nurga all kaugusse tähevälja " -#~ "taustal, täpselt nagu samanimelise filmi alguses. Kirjutanud Jamie " -#~ "Zawinski ja Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Näitab kummastavaid atraktoreid, on värviline ja kujutab etteaimamatult " -#~ "toimivaid punkte ja punktikogumeid, mis võtavad ette äkksööste ja " -#~ "keerutavad aina ringi. Liikumine on väga kena. Kirjutanud Massimino " -#~ "Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Näitab joonele ja kaarele tuginevaid Truchet' mustreid, mis muudavad " -#~ "ekraani parketiks. Kirjutanud Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Näitab vonklevaid ussikeselaadseid kõveraid. Kirjutanud Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Tegelikult on see vaid kooriku skript, mis haarab süsteemi videosisendist " -#~ "video ning kasutab seejärel mõningaid juhuslikult valitud PBM filtreid " -#~ "sellega manipuleerimiseks ja mitmel moel taaskombineerimiseks " -#~ "(servatuvastus, pildi eraldamine selle pööratud versioonist jne). Siis " -#~ "näidatakse mõni hetk tekitatud kujundit ja läheb jälle algusest peale. " -#~ "See töötab eriti hästi, kui sa suudad tagada korraliku telepildi." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Näitab värvilist juhuslikku rännakut mitmesugusel kujul. Kirjutanud Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Lendlevad tähed toimivad vastavalt lihtsate 2D jõuväljade segapudrule. " -#~ "Iga jõuvälja tugevus muutub pidevalt ning aegajalt, täiesti juhuslikult, " -#~ "kaob see üldse või ilmub sama äkitselt tagasi. Autor Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Näitab pulseerivaid leeke. See võib haarata ka suvalise pildi ja sellegi " -#~ "põlema süüdata. Kirjutanud Carsten Haitzler, nikerdanud veel paljud " -#~ "teised." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Näitab mingite olendite sülemeid ekraanil lendlemas ja endast kenasti " -#~ "varjutatud jälgi maha jätmas. Kirjutanud Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Suurendab osa ekraanist ja liigub siis edasi. Võtmega -lenses (Läätsed) " -#~ "saab näha otsekui läbi mitme kattuva läätse, mitte ainult tavasuurendust. " -#~ "Kirjutanud James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10609,6 +10055,560 @@ msgstr "" #~ msgid "Value" #~ msgstr "Väärtus" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Täidab suure ringi väiksemate ringidega, illustreerides sel moel " +#~ "Descartes'i ringiteoreemi. Kirjutanud Allan R. Wilks ja David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "See on suureks muudetud xfishtank: GL animatsioon paljude haide, " +#~ "delfiinide ja vaaladega. Ujumisliigutused on suurepärased. Algupärandi " +#~ "kirjutanud Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Nagu qix, kasutab ka see lihtsat liikumismudelit paljude erinevate " +#~ "kujutusviiside tekitamiseks. Kontrollpunktid tõmbavad üksteist ligi " +#~ "teatud kauguseni,seejärel hakkavad mõjuma tõukejõud. Külgetõmbe/tõukejõud " +#~ "on võrdeline iga kahe osakese vahemaaga, nagu nt tugeva ja nõrga " +#~ "tuumainteraktsiooni korral. Seda silmailu võib vaadata ka lihtsalt " +#~ "põrkavate pallide tegevusena, sest punktide liikumine ja vastastikmõju on " +#~ "igati veider. Vahel satuvad pallid ka väga lähedasele orbiidile ja alles " +#~ "hiljem sekkub nende liikumisse kolmas pall või segab nende liikumist " +#~ "ekraaniserv. Igal juhul paistab kõik üsna kaootilisena. Kirjutanud Jamie " +#~ "Zawinski, tuginedes John Pezarise Lisp koodile." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Kujutab kosmoses lendavate võitlusrobotite (kes on nutikalt kujutatud " +#~ "värviliste ringidena) lahingut liikuva tähekaardi taustal. Kirjutanud " +#~ "Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Näitab keerlevat ja vorme muutvat nähtamatut ballooni, mille kujutletaval " +#~ "pealispinnal liiguvad erineva suurusega mummud. Kirjutanud Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Kujutab kasti, mis on täis plahvatavaid kolmemõõtmelisi põrkuvaid palle. " +#~ "Kirjutanud Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Näitab juhuslikult vahelduvate värvidega läbipõimunud kontsentrilisi " +#~ "ringe. Kirjutanud John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD tähendab 'Sinist surmaekraani' (Blue Screen of Death). Vahva PC " +#~ "emuleerijana jäljendab see mitme vähem töökindla operatsioonisüsteemi " +#~ "populaarseid ekraanisäästjaid. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Näitab tõusvate ja vahvaid peegeldusi kujutavate 3D mullide voogu, mis " +#~ "kerkib vastu ekraani ülaserva. Kirjutanud Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Kujutab Escheri ``Võimatut puuri',' Möbiuse lehe 3D analoogi, ja keerutab " +#~ "seda kolmemõõtmelisena. Kirjutanud Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animeerib hulga kolmemõõtmelisi elektroonilisi komponente. Kirjutanud Ben " +#~ "Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Näitab kompassi, mille kõik elemendid keerlevad täiesti suvaliselt, et " +#~ "tekiks vastik täieliku peataoleku tunne. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Näitab pulseerivat kattuvate kastide kogumit, mille pinnal vibreerivad " +#~ "pidevalt muutuvad rõngjad kujundid. See on omamoodi kubistlik Lavalite. " +#~ "Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "See võtab pildi ja hakkab seda lagundama. Kahtlemata oled sa midagi " +#~ "sellist varemgi näinud, aga ega üks õige ekraanisäästja ilma selleta läbi " +#~ "saagi. Parima tulemuse saab siis, kui materjaliks on midag ilusat ja " +#~ "värvilist. Aga pane tähele: kui lagunemine jätkub ka pärast seda, kui " +#~ "ekraanisäästja on töö lõpetanud, pöördu kohe arsti poole. Kirjutanud " +#~ "David Wald ja Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Veel ``diskreetse kujutise'' süsteeme, sealhugas HüppaKaasa ja Julia uued " +#~ "variandid, ja veel ja veel... Kirjutanud Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Rakendus näitab ringjoone teekonda, mis algab ühest punktist. Ringjoon " +#~ "pöörleb seejärel ümber teise ringjoone punkti ja nii edasi ja mitu korda " +#~ "järjest. Iseenesest oli midagi sellist aluseks planeetide liikumise Maa-" +#~ "kesksele käsitlusele enne Kopernikut. Kirjutanud James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Näitab mitmesuguseid pöörlevaid kolmemõõtmeliseks venitatud kujundeid, " +#~ "mis väänduvad, pikenevad ja keeravad end pahupidi. Loonud David Konerding " +#~ "GLiga kaasas käinud näidiste põhjal. Venituse teegi autor: Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Näitab sinusoidset teekonda läbivat lehvivat riba. Kirjutanud Bas van " +#~ "Gaalen ja Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Näitab mõnd rida ekraanil lendlevat kolmemõõtmelist teksti. Kirjutanud " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Näitab GL abi kasutades närvilisi lainetusi keerleval traatvõrgustikul. " +#~ "Kirjutanud Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Näitab kosmoses seilavat planeeti. Kirjutanud David Konerding. Vaikimisi " +#~ "kujutis on Maa (võetud rakendusest `xearth'), aga sa võid kera ümber " +#~ "asetada suvalise tekstuuri, nt mõne planeedi tekstuuri, mis on kaasa " +#~ "pandud `ssystem'-ile." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Jäljendab Rubiku Madu. Kirjutanud Jamie Wilkinson, Andrew Bennetts ja " +#~ "Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Näitab liikuvaid ja läbipaistvaid amööbilaadseid plekke. Plekid muudavad " +#~ "üle ekraani liikudes kuju ning nad on poolläbipaistvad, nii et pealmiste " +#~ "plekkide all näeb ka alumisi, ja kui üks plekk üle teise liigub, liituvad " +#~ "nende värvid. Kirjutanud Jamie Zawinski. Sain selle mõtte ühelt oma " +#~ "lahedalt hiirepadjalt, mis saavutas samasuguse efekti mitme plastikukihi " +#~ "abil, mille vahele oli pandud värvilist õli. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Rakendus näitab lihtsat orbitaalsimulatsiooni. Kui jäljed sisse lülitada, " +#~ "siis meenutab see udukambri fotot. Kirjutanud Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Näitab juhuslikke värvilisi ja punkteeritud ristkülikuid. Kirjutanud " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Näitab psühhedeelilisi ja hallutsioonilisi ringimustreid, mille " +#~ "vaataminegi ajab hulluks. Neid võib ka animeerida, aga see nõuab päris " +#~ "korralikku protsesorit. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Näitab pitsjaid fraktaalmustreid, mis kordub kujuteldaval tasapinnal. " +#~ "Tugineb ajakirja Scientific American artiklile 1986. aastast. Peamiselt " +#~ "kirjutanud Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Tekitab pilvelaadseid mustreid. Värvilise ja mustvalgena näeb see päris " +#~ "erinev välja. Esimese asjana võetakse kujutise servadelt neli punkti ja " +#~ "antakse igale neist juhuslik ``kõrgus''. Siis leitakse punkt nende vahel, " +#~ "millele antakse nelja punkti keskmine väärtus pluss väike juhuslik " +#~ "kõrvalekalle. Seejärel asutakse vastavalt kõrgusele värvima. Värvivalik " +#~ "tugineb kõrguse sidumisele tooni, värviküllastuse või heledusega, " +#~ "kusjuures iga valiku korral antakse teistele juhuslikud väärtused. " +#~ "``Heledusrežiimis'' tekivad enamasti pilvelaadsed mustrid, teiste puhul " +#~ "pigem kujutised, mis sarnanevad temperatuurikaardiga või " +#~ "tomograafipildiga. Kirjutanud Juergen Nickelsen and Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Näitab žongleerivat kriipsujukut. Kirjutanud Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "End pidevalt lahendava Lemarchand'i kasti animatsioon. Nõuab OpenGL ja " +#~ "piisavalt kiire riistvaratoetusega masinat tekstuurimiseks. Hoiatus: " +#~ "aegajalt avab uksi. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tekitab silmusekujulisi kolooniaid, mis sünnivad, vananevad ja lõpuks ka " +#~ "surevad. Kirjutanud David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Näitab rekursiivse Mengeri käsna kolmemõõtmelist varianti ehk siis " +#~ "kuubile tuginevat fraktaalset objekti, mis sarnaneb Sierpinski " +#~ "tetraeedrile. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Näitab erinevaid molekule. Mõned levinumad molekulid on eelnevalt " +#~ "määratud, rakendus võib sisendina kasutada ka PDB (proteiini-andmebaas) " +#~ "faile. Kirjutanud Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Jäljendab hallitusseente kolooniate kasvamist Petri tassis. Kasvavad " +#~ "värvilised ringid kattuvad ja tekitavad kasvades spiraalseid kujundeid. " +#~ "Kirjutanud Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Jäljendab vanaaegset terminali suurte tähtede ja pikalt püsiva " +#~ "järelhelendusega. Tekstiallikaks võib olla suvaline rakendus. Kirjutanud " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Näitab lõikuvaid tasapindu, kasutades alfa-blendingut, udustamist, " +#~ "tekstuure ja MIP-tekstuurimist, samuti arvestit ``pilte sekundis'', nii " +#~ "et selle põhjal saab ka öelda, kas graafikakaart ikka on piisavalt " +#~ "kiire... Nõudeks on OpenGL. Kirjutanud David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Veel üks rakenduse `Pomm' variant, autor Scott Draves. Näitab kasvavate " +#~ "ruudulaadsete kujundite võrgustikku, mis üksteisega kokku puutudes " +#~ "käituvad täiesti etteaimamatul moel. ``RD'' tähendab reaktsioon/difusioon." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Loob kollaaži ekraani pöörlevatest ja skaleeritud osadest. Kirjutanud " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Näitab Rubiku kuubikut, mis keerleb kolmemõõtmelisena ning aina segab ja " +#~ "lahendab end. Veel üks vahva GL nikerdis Marcelo Viannalt." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Näitab rekursiivse Sierpinski kolmnurga (fraktaali) kahemõõtmelist " +#~ "varianti. Kirjutanud Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Näitab üle musta ekraani kulgevat valgusvihku, mis näitab ühtlasi kiire " +#~ "alla sattuva töölaua osa sisu. Kirjutanud Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Näitab mitmeid interaktiivseid ruute-spiraale valmistavaid automaate. " +#~ "Spiraalid kasvavad väljapoole, kuni puutuvad millegi vastu ja lähevad " +#~ "seejärel sellest mööda. Kirjutanud Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Tekitab rea lainetavaid ja tukslevaid tähelaadseid mustreid, mis " +#~ "pulseerivad, pöörlevad ja pöörduvad pahupidi. Teine esitusviis kasutab " +#~ "samu kujundeid värvivälja loomiseks ja seejärel hakkavad värvid " +#~ "tsükliliselt vahetuma. Liikumine on väga loomutruu. Kirjutanud Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Näitab tekstivoogu aeglaselt kulgemas teatud nurga all kaugusse tähevälja " +#~ "taustal, täpselt nagu samanimelise filmi alguses. Kirjutanud Jamie " +#~ "Zawinski ja Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Näitab kummastavaid atraktoreid, on värviline ja kujutab etteaimamatult " +#~ "toimivaid punkte ja punktikogumeid, mis võtavad ette äkksööste ja " +#~ "keerutavad aina ringi. Liikumine on väga kena. Kirjutanud Massimino " +#~ "Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Näitab joonele ja kaarele tuginevaid Truchet' mustreid, mis muudavad " +#~ "ekraani parketiks. Kirjutanud Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Näitab vonklevaid ussikeselaadseid kõveraid. Kirjutanud Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Tegelikult on see vaid kooriku skript, mis haarab süsteemi videosisendist " +#~ "video ning kasutab seejärel mõningaid juhuslikult valitud PBM filtreid " +#~ "sellega manipuleerimiseks ja mitmel moel taaskombineerimiseks " +#~ "(servatuvastus, pildi eraldamine selle pööratud versioonist jne). Siis " +#~ "näidatakse mõni hetk tekitatud kujundit ja läheb jälle algusest peale. " +#~ "See töötab eriti hästi, kui sa suudad tagada korraliku telepildi." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Näitab värvilist juhuslikku rännakut mitmesugusel kujul. Kirjutanud Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Lendlevad tähed toimivad vastavalt lihtsate 2D jõuväljade segapudrule. " +#~ "Iga jõuvälja tugevus muutub pidevalt ning aegajalt, täiesti juhuslikult, " +#~ "kaob see üldse või ilmub sama äkitselt tagasi. Autor Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Näitab pulseerivaid leeke. See võib haarata ka suvalise pildi ja sellegi " +#~ "põlema süüdata. Kirjutanud Carsten Haitzler, nikerdanud veel paljud " +#~ "teised." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Näitab mingite olendite sülemeid ekraanil lendlemas ja endast kenasti " +#~ "varjutatud jälgi maha jätmas. Kirjutanud Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Suurendab osa ekraanist ja liigub siis edasi. Võtmega -lenses (Läätsed) " +#~ "saab näha otsekui läbi mitme kattuva läätse, mitte ainult tavasuurendust. " +#~ "Kirjutanud James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Juhusliku kujuga kärjed" diff --git a/tde-i18n-et/messages/tdebase/kcmkicker.po b/tde-i18n-et/messages/tdebase/kcmkicker.po index 3a9604f5de6..a7cb0f969f9 100644 --- a/tde-i18n-et/messages/tdebase/kcmkicker.po +++ b/tde-i18n-et/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-18 15:17+0200\n" "Last-Translator: Marek Laane <bald@starman.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -258,72 +258,72 @@ msgstr "Kõigil ekraanidel" msgid "Custom" msgstr "Kohandatud" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE nupp" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Sinine puit" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Roheline puit" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Helehall" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Heleroheline" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Hele pastell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Hele purpur" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Mutrid ja poldid" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Punane puit" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Sinine" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Hall" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Roheline" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oranž" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastell" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Purpur" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Punane" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tiigrisilm" diff --git a/tde-i18n-et/messages/tdebase/knetattach.po b/tde-i18n-et/messages/tdebase/knetattach.po index 8ec532c1c08..35a05339b0a 100644 --- a/tde-i18n-et/messages/tdebase/knetattach.po +++ b/tde-i18n-et/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-10 14:00+0200\n" "Last-Translator: Marek Laane <bald@starman.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -83,7 +83,7 @@ msgstr "TDE võrguhaldur" msgid "(c) 2004 George Staikos" msgstr "(c) 2004: George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Esmaautor ja hooldaja" diff --git a/tde-i18n-et/messages/tdebase/kpager.po b/tde-i18n-et/messages/tdebase/kpager.po index e4531d656d4..c268785ca18 100644 --- a/tde-i18n-et/messages/tdebase/kpager.po +++ b/tde-i18n-et/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-09-20 20:12+0300\n" "Last-Translator: Marek Laane <bald@online.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -96,14 +96,14 @@ msgstr "Peiler luuakse, kuid hoitakse peidetuna" msgid "Desktop Overview" msgstr "Töölaua ülevaade" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Originaali autor/hooldaja" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Arendaja" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Töölaua peiler" diff --git a/tde-i18n-et/messages/tdebase/ksplash.po b/tde-i18n-et/messages/tdebase/ksplash.po index 1783650d477..c878227ce20 100644 --- a/tde-i18n-et/messages/tdebase/ksplash.po +++ b/tde-i18n-et/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-09-20 21:57+0300\n" "Last-Translator: Marek Laane <bald@online.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003: Flaming Sword Productions\n" " (c) 2003: TDE arendajad" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor ja hooldaja" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Algne autor" diff --git a/tde-i18n-et/messages/tdebase/kthememanager.po b/tde-i18n-et/messages/tdebase/kthememanager.po index 36b64c5e23a..8379454b7b6 100644 --- a/tde-i18n-et/messages/tdebase/kthememanager.po +++ b/tde-i18n-et/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-07-31 12:25+0300\n" "Last-Translator: Marek Laane <bald@starman.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -35,7 +35,7 @@ msgstr "Uus teema" msgid "TDE Theme Manager" msgstr "TDE teemade haldur" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -43,52 +43,52 @@ msgstr "" "See juhtimiskeskuse moodul tegeleb TDE visuaalsete teemade paigaldamise, " "eemaldamise ja loomisega." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Teemafailid" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Teemafaili valik" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Kas tõesti eemaldada teema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Eemalda teema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Minu teema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Teema %1 on juba olemas." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Teema edukalt loodud asukohas %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Teema loodud" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Teema loomisel tekkis viga." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Teema jäi loomata" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "See teema ei sisalda eelvaatlust." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-post: %2<br>Versioon: %3<br>Kodulehekülg: %4" diff --git a/tde-i18n-eu/messages/tdeartwork/kxsconfig.po b/tde-i18n-eu/messages/tdeartwork/kxsconfig.po index 177459f0429..b87b3205b4c 100644 --- a/tde-i18n-eu/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-eu/messages/tdeartwork/kxsconfig.po @@ -8769,561 +8769,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk " -#~ "bistaratzen ditu. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Zirkulu handi bat zirkulu txikiagoekin betetzen du, Descartes-en " -#~ "zirkuluaren teorema frogatuz. Egileak: Allan R. Wilks and David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Hau xfishtank arrain-ontzia da: marrazo, izurde eta baleen GL animazio " -#~ "bat. Igeriketa mugimenduak apartak dira. Jatorrizko egilea: Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Qix-en modura, honek eredu sinple bat erabiltzen du bistaratze-modu " -#~ "ezberdin asko sortzeko. Kontrol puntu batek beste puntuak erakartzen ditu " -#~ "distantzia jakin bateraino, eta orduan bata bestea alderatzen du. " -#~ "Erakarpena/alderapena distantziarekiko proportzionala da bi partikulen " -#~ "artean, indar nuklear indartsu eta ahulen antzera. Hau ikusteko modu " -#~ "interesgarrienetako bat errebotatzen duten pilotak bezala ikustea da, " -#~ "beren mugimenduak eta elkareraginak oso arraroak direlako. Batzutan bi " -#~ "pilotek bata bestearen orbitan geldituko dira, geroago hirrugarren pilota " -#~ "batek edo pantailaren ertzak etenda. Nahiko kaotikoa dirudi. Egilea: " -#~ "Jamie Zawinski, John Pezaris-en Liso kodean oinarrituta." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Espazio-borroka roboten (koloredun zirkulu bezala mozorruta) gidatze-" -#~ "simulazio bat marrazten du, izar mugikor baten inguruan borrokatzen ari " -#~ "direlarik. Egilea: Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Honek biratzen ari den eta bere azalera gardenean tamaina aldakorreko " -#~ "puntuak margotuta dituen globo deformatu bat marrazten du. Egilea: " -#~ "Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Eztanda egiten eta errebotatzen ari den 3D pilota bat marrazten du. " -#~ "Egilea: Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Ausazko kolore zikloa duen kordatutako zirkulu konzentrikoak marrazten " -#~ "ditu. Egilea: John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD-ek Blue Screen of Death (heriotzaren pantaila urdina) esan nahi du. " -#~ "Ordenagailu emulazioetan apartena, honek sendotasun gutxiago duten beste " -#~ "sistemen \"pantaila babesle\" ezagunak simulatzen ditu. Egilea: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Pantailaren goiko aldera igotzen den 3D burbuila jario bat marrazten du, " -#~ "erreflexu efektu apartekin. Egilea: Richard Jones" - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Honek Escher-en \"Ezinezko kaiola\" marrazten du 3 dimentsiodun moebious-" -#~ "en zinta bat, eta 3 dimentsiotan biratzen du. Egilea: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "3 dimentsiodun osagai elektronikoak animatzen ditu. Egilea: Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Honek iparorratz bat marrazten du, bere elementu guztiak ausaz biraka ari " -#~ "direla, \"galduta eta zorabiatuta\" sentsazioa adieraziz. Egilea: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Gainezartzen diren pultsudun kaxa sorta bat marrazten du, eta hauen " -#~ "gainazalean burbuila eredu aldakorrak marrazten ditu. Lavelite kubista " -#~ "baten antzekoa. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Honek irudi bat hartu eta urtu egiten du. Seguruenik efektu hau lehenago " -#~ "ikusi duzu, baina pantaila babesle bat ez dago osatuta honelako efekturik " -#~ "gabe. Koloredun zerbait ikusgai badago hobe funtzionatuko du. Abisua, " -#~ "pantaila babeslea kentzen duzunean, efektuek jarraitzen badute, bilatu " -#~ "ezazu mediku bat. Egilea:David Wald eta Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "\"Mapa diskretuko\" sistema gehiago, Hopalong eta Julia-aren aldaera " -#~ "berriak eta beste batzuk barne. Egilea: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Programa honek zirkulu baten ertzean puntu batek trazatzen duen bidea " -#~ "marrazten du. Zirkulu honek beste zirkulu baten inguruan egingo du bira " -#~ "eta horrela, hainbat aldiz. Planeta mugimenduen eredu aurre-" -#~ "heliozentrikoen oinarria izan ziren. Egilea: James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Biratzen estrusionatutako forma batzuk marrazten ditu. Formak " -#~ "estrusionatu eta luzatu egiten dira. Egilea: David Konerding, Linas " -#~ "Vepstas-en GL Extrusion liburutegiarekin zetozen adibideetan oinarrituta." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Marraztu bide sinusoidal bat jarraitzen duen bandera uhindu bat " -#~ "dirudiena. Egilea: as van Gaalen eta Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk " -#~ "bistaratzen ditu. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "GL erabiliz, burdin-hari sareta birakor batean olatuak marrazten ditu. " -#~ "Egilea: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Espazioan errebotatzen duen planeta bat marrazten du. Egilea: vid " -#~ "Konerding. Berezko irudia lurraren mapa bat da (\"xearth\"-etik " -#~ "ateratakoa), baina edozein testura jar diezaiokezu esferari, adib, " -#~ "\"ssytem\"-ekin datozen testura planetarioak." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Rubik-en Suge puzzlearen simulazio bat marrazten du. Egileak: Jamie " -#~ "Wilkinson, Andrew Bennetts, eta Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Honek amoeba motako tanta garden eta mugikor sorta bat marrazten du. " -#~ "Tantek formaz aldatzen dute pantailan zehar mugitzen direnean eta " -#~ "transluzidoak direnez tanta batzuren gorputzen zehar atzeko beste tanta " -#~ "batzuk ikus ditzakezu, koloreen konbinaketa ikusiz. Ideia daukadan sagu " -#~ "polit batetik atera nuen, plastiko geruzak eta hauen artean olioa " -#~ "dituenez kolore konbinaketa efektuak lortzen zituen. egilea: Written by " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Programa honek orbita sinple bat simulatzen du. Aztarnak gaitzen " -#~ "badituzu, hodei-ganbera fotografia bat dirudi. Egilea: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Honek begiratzean begietan mina ematen duten eredu zirkular psikotikoak " -#~ "margotuko ditu. Kontrol puntuak ere anima ditzake, baina CPU eta banda-" -#~ "zabalera handia eraltzen ditu. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Honek plano imaginarioaren iterazioetan oinarritutako fraktal eredu " -#~ "nagiak marraztuko ditu, 1986-ko Scientific American artikulu batean " -#~ "oinarrituz. Egilea: Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Honek laino moduko ausazko ereduak sortzen ditu. Monokromoan eta " -#~ "koloreztatuta itxura ezberdina du. Oinarrizko ideia irudiaren lau ertzak " -#~ "hartzea eta bakoitzari ausazko goratpen bat ematea da. Orduan hauen " -#~ "arteko erdiko puntu bat aurkitzen dan ea lauen batez-bestekoa den balio " -#~ "bat ematen zaio, ausazko balio txiki bat gehituz. Kolorazioa gorapenean " -#~ "oinarritzen da. Koloreen hautapena goratzea ñabardurara, saturaziora edo " -#~ "distirara lotuz eta besteen ausazko balioak emanez egiten da. \"Distira\" " -#~ "moduak hodei-moduko ereduak sortzen ditu eta besteek berotasun-mapek " -#~ "sortutako irudien antzekoak sortzen dituzte. Egileak: Juergen Nickelsen " -#~ "eta Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Honek lerroz egindako malabarista bat marrazten du. Egilea: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Lemarchand-en kaxa baten simulazioa animatzen du, behin eta berriro bere " -#~ "burua ebatziz. OpenGL behar du eta testura-mapentzako euskarri azkarra " -#~ "duen hardware-a duen makina bat. Abisua: Batzutan ateak irekitzen ditu. " -#~ "Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Honek begizta moduko koloniak marrazten ditu. Hauek jaio, zahartu eta hil " -#~ "egiten dira. Egilea: David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Honek hiru dimentsioako Menger paketaketa errekurtsibo mota bat marrazten " -#~ "du, Sierpinskiren tetraedroaren parekoa den kuboan oinarritutako fraktal " -#~ "objektu bat. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Molekulen errepresentazio ezberdinak marrazten ditu. Molekula komun " -#~ "batzuk barnean ditu eta PDB (Proteina datu-basea) fitxategiak irakurri " -#~ "ditzake sarrera gixa. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Honek petri platera batean lizun kolonia baten hazkundea simulatzen du. " -#~ "Hazten diren koloredun zirkuluak bata bestearen gainean jartzen dira eta " -#~ "espiral interferentziak uzten dituzte hiltzean. Egilea: Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Honek terminal zahar baten simulazioa marrazten du, pixel handi eta " -#~ "iraupen handiko fosforoekin. Edozein programa izan daiteke testuaren " -#~ "iturri. Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Elkar mozten diren plano batzuk marrazten ditu alfa-nahasketa, lanbro, " -#~ "testura eta testura-irudiak erabiliz, baita \"marko-abiadura\" markagailu " -#~ "bat ere. Honela, zure txartel-grafikoaren abiadura jakin dezakezu. OpenGL " -#~ "behar du. Egilea: David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Scott Draves-en \"Lehergailua\" programaren beste bertsio bat. Honek " -#~ "karratu motako hazten doazen formen sare bat marrazten du. Bata " -#~ "bestearekin gainjartzen denean era asmaezin batean erreakzionatzen dute. " -#~ "\"RD\"hitzak erreakzioa-difusioa (reaction-diffusion) esan nahi du." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Biratutako eta eskalatutako pantaila-zatien collage bat sortzen du. " -#~ "Egilea: Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "3 dimentsiotan biratu eta behin eta berriro bere burua nahastu eta " -#~ "ebazten duen Rubik-en kubo bat marrazten du. Marcelo Vianna-ren beste GL " -#~ "programa polit bat." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Honek bi dimentsioko Sierpinskiren triangelu fraktalaren bertsio bat " -#~ "marrazten du. Egilea: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Pantaila beltz baten zehar foku baten mugimendua marrazten du, pasatzean " -#~ "azpian duen mahaigaina argiztatuz. Egilea: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Elkar-interakzionatzen duten karratu-espiralak sortzen dituen automata " -#~ "bat marrazten du. Espiralak zerbait topatzen duten arte hazten dira, eta " -#~ "gero inguratu egiten dute. Egilea: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Honek izar antzeko ondulazio ereduak sortuko ditu, pulsuak egin, biratu " -#~ "eta bere burua biratzen dutenak. Beste bistaratze moduak eredu hauek " -#~ "kolore eremuak sortzeko erabiltzen ditu. Mugimendua oso organikoa da. " -#~ "Egilea: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Poliki mugitzen den testu jario bat marrazten du, angelu batean, izar " -#~ "eremu batean, pelikula famatuan bezala. Egileak: Jamie Zawinski eta " -#~ "Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Honek erakarle arraroak marrazten ditu: kololredun aurrez-asmaezina den " -#~ "animazioak dituzten puntu eremuak dira. Mugimendua aparta da. Egilea: " -#~ "Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Honek lerro eta arkutan oinarritutako Truchet ereduak marrazten ditu " -#~ "pantailan mosaiko gisa. Egilea: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Har-formako bideak marrazten ditu. Egilea: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Hau sistemaren bideo sarreratik bideo marko bat hartzen duen shell script " -#~ "bat da, eta ausaz hautatutako PBM iragazki batzuk erabiltzen ditu eta " -#~ "bideo markoa hainbat eratan birkonbinatzen ditu (ertz detekzioa, bere " -#~ "burua biratuta sortutako irudiarekin kenketa egin, etb...). Orduan irudi " -#~ "hori segundu batzuetan bistaratu eta berriro egiten du. Telebista " -#~ "irudiekin elikatzen baduzu oso ongi funtzionatzen du." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Era askotan, kolorez betetako desplazamendu bat sortzen du. Egilea: Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Izarrak 2D indar-eremu sinpleen nahasketen bidez mugitzen dira. Eremu " -#~ "bakoitzari indar-eremua aldakorra da eta guztiz ezgaitu daiteke. Egilea: " -#~ "Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Su baten simulazio bat marrazten du. Irudi arbitrario bat hartu eta sutan " -#~ "jarri dezake. Egilea: Carsten Haitzler, beste askok hobetuta." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Pantailan zehar egan dabiltzan eta arrastoak uzten dituzten insektuak " -#~ "marrazten ditu. Egilea: Chirs Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Pantailaren zati bat hurbildu eta handik mugitzen da. \"-lenses\" " -#~ "aukerarekin, lente simple baten ordez gainjartzen diren lenteen bidez " -#~ "ikusteko aukera izango duzu." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10473,6 +9918,561 @@ msgstr "" #~ "sinkronizazio bertikalaren galera eta proba eredua barne. Egilea: Greg " #~ "Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk " +#~ "bistaratzen ditu. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Zirkulu handi bat zirkulu txikiagoekin betetzen du, Descartes-en " +#~ "zirkuluaren teorema frogatuz. Egileak: Allan R. Wilks and David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Hau xfishtank arrain-ontzia da: marrazo, izurde eta baleen GL animazio " +#~ "bat. Igeriketa mugimenduak apartak dira. Jatorrizko egilea: Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Qix-en modura, honek eredu sinple bat erabiltzen du bistaratze-modu " +#~ "ezberdin asko sortzeko. Kontrol puntu batek beste puntuak erakartzen ditu " +#~ "distantzia jakin bateraino, eta orduan bata bestea alderatzen du. " +#~ "Erakarpena/alderapena distantziarekiko proportzionala da bi partikulen " +#~ "artean, indar nuklear indartsu eta ahulen antzera. Hau ikusteko modu " +#~ "interesgarrienetako bat errebotatzen duten pilotak bezala ikustea da, " +#~ "beren mugimenduak eta elkareraginak oso arraroak direlako. Batzutan bi " +#~ "pilotek bata bestearen orbitan geldituko dira, geroago hirrugarren pilota " +#~ "batek edo pantailaren ertzak etenda. Nahiko kaotikoa dirudi. Egilea: " +#~ "Jamie Zawinski, John Pezaris-en Liso kodean oinarrituta." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Espazio-borroka roboten (koloredun zirkulu bezala mozorruta) gidatze-" +#~ "simulazio bat marrazten du, izar mugikor baten inguruan borrokatzen ari " +#~ "direlarik. Egilea: Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Honek biratzen ari den eta bere azalera gardenean tamaina aldakorreko " +#~ "puntuak margotuta dituen globo deformatu bat marrazten du. Egilea: " +#~ "Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Eztanda egiten eta errebotatzen ari den 3D pilota bat marrazten du. " +#~ "Egilea: Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Ausazko kolore zikloa duen kordatutako zirkulu konzentrikoak marrazten " +#~ "ditu. Egilea: John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD-ek Blue Screen of Death (heriotzaren pantaila urdina) esan nahi du. " +#~ "Ordenagailu emulazioetan apartena, honek sendotasun gutxiago duten beste " +#~ "sistemen \"pantaila babesle\" ezagunak simulatzen ditu. Egilea: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Pantailaren goiko aldera igotzen den 3D burbuila jario bat marrazten du, " +#~ "erreflexu efektu apartekin. Egilea: Richard Jones" + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Honek Escher-en \"Ezinezko kaiola\" marrazten du 3 dimentsiodun moebious-" +#~ "en zinta bat, eta 3 dimentsiotan biratzen du. Egilea: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "3 dimentsiodun osagai elektronikoak animatzen ditu. Egilea: Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Honek iparorratz bat marrazten du, bere elementu guztiak ausaz biraka ari " +#~ "direla, \"galduta eta zorabiatuta\" sentsazioa adieraziz. Egilea: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Gainezartzen diren pultsudun kaxa sorta bat marrazten du, eta hauen " +#~ "gainazalean burbuila eredu aldakorrak marrazten ditu. Lavelite kubista " +#~ "baten antzekoa. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Honek irudi bat hartu eta urtu egiten du. Seguruenik efektu hau lehenago " +#~ "ikusi duzu, baina pantaila babesle bat ez dago osatuta honelako efekturik " +#~ "gabe. Koloredun zerbait ikusgai badago hobe funtzionatuko du. Abisua, " +#~ "pantaila babeslea kentzen duzunean, efektuek jarraitzen badute, bilatu " +#~ "ezazu mediku bat. Egilea:David Wald eta Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "\"Mapa diskretuko\" sistema gehiago, Hopalong eta Julia-aren aldaera " +#~ "berriak eta beste batzuk barne. Egilea: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Programa honek zirkulu baten ertzean puntu batek trazatzen duen bidea " +#~ "marrazten du. Zirkulu honek beste zirkulu baten inguruan egingo du bira " +#~ "eta horrela, hainbat aldiz. Planeta mugimenduen eredu aurre-" +#~ "heliozentrikoen oinarria izan ziren. Egilea: James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Biratzen estrusionatutako forma batzuk marrazten ditu. Formak " +#~ "estrusionatu eta luzatu egiten dira. Egilea: David Konerding, Linas " +#~ "Vepstas-en GL Extrusion liburutegiarekin zetozen adibideetan oinarrituta." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Marraztu bide sinusoidal bat jarraitzen duen bandera uhindu bat " +#~ "dirudiena. Egilea: as van Gaalen eta Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "3D letra-tipo solido batean idatzitako testu lerro birakor batzuk " +#~ "bistaratzen ditu. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "GL erabiliz, burdin-hari sareta birakor batean olatuak marrazten ditu. " +#~ "Egilea: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Espazioan errebotatzen duen planeta bat marrazten du. Egilea: vid " +#~ "Konerding. Berezko irudia lurraren mapa bat da (\"xearth\"-etik " +#~ "ateratakoa), baina edozein testura jar diezaiokezu esferari, adib, " +#~ "\"ssytem\"-ekin datozen testura planetarioak." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Rubik-en Suge puzzlearen simulazio bat marrazten du. Egileak: Jamie " +#~ "Wilkinson, Andrew Bennetts, eta Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Honek amoeba motako tanta garden eta mugikor sorta bat marrazten du. " +#~ "Tantek formaz aldatzen dute pantailan zehar mugitzen direnean eta " +#~ "transluzidoak direnez tanta batzuren gorputzen zehar atzeko beste tanta " +#~ "batzuk ikus ditzakezu, koloreen konbinaketa ikusiz. Ideia daukadan sagu " +#~ "polit batetik atera nuen, plastiko geruzak eta hauen artean olioa " +#~ "dituenez kolore konbinaketa efektuak lortzen zituen. egilea: Written by " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Programa honek orbita sinple bat simulatzen du. Aztarnak gaitzen " +#~ "badituzu, hodei-ganbera fotografia bat dirudi. Egilea: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Honek ausazko kolorez eta marrez errektangeluak margotuko ditu. Egilea: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Honek begiratzean begietan mina ematen duten eredu zirkular psikotikoak " +#~ "margotuko ditu. Kontrol puntuak ere anima ditzake, baina CPU eta banda-" +#~ "zabalera handia eraltzen ditu. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Honek plano imaginarioaren iterazioetan oinarritutako fraktal eredu " +#~ "nagiak marraztuko ditu, 1986-ko Scientific American artikulu batean " +#~ "oinarrituz. Egilea: Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Honek laino moduko ausazko ereduak sortzen ditu. Monokromoan eta " +#~ "koloreztatuta itxura ezberdina du. Oinarrizko ideia irudiaren lau ertzak " +#~ "hartzea eta bakoitzari ausazko goratpen bat ematea da. Orduan hauen " +#~ "arteko erdiko puntu bat aurkitzen dan ea lauen batez-bestekoa den balio " +#~ "bat ematen zaio, ausazko balio txiki bat gehituz. Kolorazioa gorapenean " +#~ "oinarritzen da. Koloreen hautapena goratzea ñabardurara, saturaziora edo " +#~ "distirara lotuz eta besteen ausazko balioak emanez egiten da. \"Distira\" " +#~ "moduak hodei-moduko ereduak sortzen ditu eta besteek berotasun-mapek " +#~ "sortutako irudien antzekoak sortzen dituzte. Egileak: Juergen Nickelsen " +#~ "eta Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Honek lerroz egindako malabarista bat marrazten du. Egilea: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Lemarchand-en kaxa baten simulazioa animatzen du, behin eta berriro bere " +#~ "burua ebatziz. OpenGL behar du eta testura-mapentzako euskarri azkarra " +#~ "duen hardware-a duen makina bat. Abisua: Batzutan ateak irekitzen ditu. " +#~ "Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Honek begizta moduko koloniak marrazten ditu. Hauek jaio, zahartu eta hil " +#~ "egiten dira. Egilea: David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Honek hiru dimentsioako Menger paketaketa errekurtsibo mota bat marrazten " +#~ "du, Sierpinskiren tetraedroaren parekoa den kuboan oinarritutako fraktal " +#~ "objektu bat. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Molekulen errepresentazio ezberdinak marrazten ditu. Molekula komun " +#~ "batzuk barnean ditu eta PDB (Proteina datu-basea) fitxategiak irakurri " +#~ "ditzake sarrera gixa. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Honek petri platera batean lizun kolonia baten hazkundea simulatzen du. " +#~ "Hazten diren koloredun zirkuluak bata bestearen gainean jartzen dira eta " +#~ "espiral interferentziak uzten dituzte hiltzean. Egilea: Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Honek terminal zahar baten simulazioa marrazten du, pixel handi eta " +#~ "iraupen handiko fosforoekin. Edozein programa izan daiteke testuaren " +#~ "iturri. Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Elkar mozten diren plano batzuk marrazten ditu alfa-nahasketa, lanbro, " +#~ "testura eta testura-irudiak erabiliz, baita \"marko-abiadura\" markagailu " +#~ "bat ere. Honela, zure txartel-grafikoaren abiadura jakin dezakezu. OpenGL " +#~ "behar du. Egilea: David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Scott Draves-en \"Lehergailua\" programaren beste bertsio bat. Honek " +#~ "karratu motako hazten doazen formen sare bat marrazten du. Bata " +#~ "bestearekin gainjartzen denean era asmaezin batean erreakzionatzen dute. " +#~ "\"RD\"hitzak erreakzioa-difusioa (reaction-diffusion) esan nahi du." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Biratutako eta eskalatutako pantaila-zatien collage bat sortzen du. " +#~ "Egilea: Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "3 dimentsiotan biratu eta behin eta berriro bere burua nahastu eta " +#~ "ebazten duen Rubik-en kubo bat marrazten du. Marcelo Vianna-ren beste GL " +#~ "programa polit bat." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Honek bi dimentsioko Sierpinskiren triangelu fraktalaren bertsio bat " +#~ "marrazten du. Egilea: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Pantaila beltz baten zehar foku baten mugimendua marrazten du, pasatzean " +#~ "azpian duen mahaigaina argiztatuz. Egilea: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Elkar-interakzionatzen duten karratu-espiralak sortzen dituen automata " +#~ "bat marrazten du. Espiralak zerbait topatzen duten arte hazten dira, eta " +#~ "gero inguratu egiten dute. Egilea: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Honek izar antzeko ondulazio ereduak sortuko ditu, pulsuak egin, biratu " +#~ "eta bere burua biratzen dutenak. Beste bistaratze moduak eredu hauek " +#~ "kolore eremuak sortzeko erabiltzen ditu. Mugimendua oso organikoa da. " +#~ "Egilea: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Poliki mugitzen den testu jario bat marrazten du, angelu batean, izar " +#~ "eremu batean, pelikula famatuan bezala. Egileak: Jamie Zawinski eta " +#~ "Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Honek erakarle arraroak marrazten ditu: kololredun aurrez-asmaezina den " +#~ "animazioak dituzten puntu eremuak dira. Mugimendua aparta da. Egilea: " +#~ "Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Honek lerro eta arkutan oinarritutako Truchet ereduak marrazten ditu " +#~ "pantailan mosaiko gisa. Egilea: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Har-formako bideak marrazten ditu. Egilea: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Hau sistemaren bideo sarreratik bideo marko bat hartzen duen shell script " +#~ "bat da, eta ausaz hautatutako PBM iragazki batzuk erabiltzen ditu eta " +#~ "bideo markoa hainbat eratan birkonbinatzen ditu (ertz detekzioa, bere " +#~ "burua biratuta sortutako irudiarekin kenketa egin, etb...). Orduan irudi " +#~ "hori segundu batzuetan bistaratu eta berriro egiten du. Telebista " +#~ "irudiekin elikatzen baduzu oso ongi funtzionatzen du." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Era askotan, kolorez betetako desplazamendu bat sortzen du. Egilea: Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Izarrak 2D indar-eremu sinpleen nahasketen bidez mugitzen dira. Eremu " +#~ "bakoitzari indar-eremua aldakorra da eta guztiz ezgaitu daiteke. Egilea: " +#~ "Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Su baten simulazio bat marrazten du. Irudi arbitrario bat hartu eta sutan " +#~ "jarri dezake. Egilea: Carsten Haitzler, beste askok hobetuta." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Pantailan zehar egan dabiltzan eta arrastoak uzten dituzten insektuak " +#~ "marrazten ditu. Egilea: Chirs Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Pantailaren zati bat hurbildu eta handik mugitzen da. \"-lenses\" " +#~ "aukerarekin, lente simple baten ordez gainjartzen diren lenteen bidez " +#~ "ikusteko aukera izango duzu." + #~ msgid "Random Cell Shape" #~ msgstr "Ausazko itxuradun gelaxkak" diff --git a/tde-i18n-eu/messages/tdebase/kcmkicker.po b/tde-i18n-eu/messages/tdebase/kcmkicker.po index 58b47980026..8a465ed0933 100644 --- a/tde-i18n-eu/messages/tdebase/kcmkicker.po +++ b/tde-i18n-eu/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-02-09 12:45+0100\n" "Last-Translator: marcos <marcos@euskalgnu.org>\n" "Language-Team: Basque <itzulpena@euskalgnu.org>\n" @@ -262,72 +262,72 @@ msgstr "Pantaila guztiak" msgid "Custom" msgstr "Pertsonalizatua" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE botoia" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Baso urdina" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Baso berdea" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris argia" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Berde argia" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel arina" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Purpura argia" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nuts And Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Baso gorria" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Urdin hutsa" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris hutsa" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Berde hutsa" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Laranja hutsa" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel hutsa" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Purpura hutsa" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Gorri hutsa" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigre-begi hutsa" diff --git a/tde-i18n-eu/messages/tdebase/knetattach.po b/tde-i18n-eu/messages/tdebase/knetattach.po index c3a656985e2..31c40fa34ba 100644 --- a/tde-i18n-eu/messages/tdebase/knetattach.po +++ b/tde-i18n-eu/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-08 11:38+0100\n" "Last-Translator: marcos <marcos@euskalgnu.org>\n" "Language-Team: Basque <itzulpena@euskalgnu.org>\n" @@ -89,7 +89,7 @@ msgstr "TDE sare morroia" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Egile nagusia eta mantentzailea" diff --git a/tde-i18n-eu/messages/tdebase/kpager.po b/tde-i18n-eu/messages/tdebase/kpager.po index 1839e3c81e8..80b8c8d9ab1 100644 --- a/tde-i18n-eu/messages/tdebase/kpager.po +++ b/tde-i18n-eu/messages/tdebase/kpager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-08 16:19+0100\n" "Last-Translator: marcos <marcos@euskalgnu.org>\n" "Language-Team: Basque <itzulpena@euskalgnu.org>\n" @@ -98,14 +98,14 @@ msgstr "Sortu orrialdekatzailea baina leihoa ezkutatua mantentzen du" msgid "Desktop Overview" msgstr "Mahaigainaren aurrebista" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Jatorrizko garatzailea/mantentzailea" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Garatzailea" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Mahaigaineko orrialdekatzailea" diff --git a/tde-i18n-eu/messages/tdebase/ksplash.po b/tde-i18n-eu/messages/tdebase/ksplash.po index 2d5d16d724d..176b383944a 100644 --- a/tde-i18n-eu/messages/tdebase/ksplash.po +++ b/tde-i18n-eu/messages/tdebase/ksplash.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-01-30 13:17+0100\n" "Last-Translator: marcos <marcos@euskalgnu.org>\n" "Language-Team: <en@li.org>\n" @@ -74,11 +74,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE garatzaileak" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Egilea eta mantentzailea" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Jatorrizko egilea" diff --git a/tde-i18n-eu/messages/tdebase/kthememanager.po b/tde-i18n-eu/messages/tdebase/kthememanager.po index 245f13da60d..765449ba1b5 100644 --- a/tde-i18n-eu/messages/tdebase/kthememanager.po +++ b/tde-i18n-eu/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-02-08 18:29+0100\n" "Last-Translator: marcos <marcos@euskalgnu.org>\n" "Language-Team: Basque <itzulpena@euskalgnu.org>\n" @@ -36,7 +36,7 @@ msgstr "Gai berria" msgid "TDE Theme Manager" msgstr "TDEren gai-kudeatzailea" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Kontrol modulu honek TDEren gai bisualak instalatu, kendu eta sortu egiten " "ditu." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Gai-fitxategiak" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Hauta ezazu gai-fitxategia" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Benetan kendu nahi duzu <b>%1</b> gaia?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Kendu gaia" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Nire gaia" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "%1 gaia lehendik dago." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Zure gaia ongi sortu da %1(e)n." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Gaia sorturik" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Errorea gertatu da zure gaia sortzean" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Ez da gaia sortu" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Gai honek ez dauka aurrebistarik" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "egilea: %1<br>Posta elektronikoa: %2<br>Bertsioa: %3<br>Web gunea: %4" diff --git a/tde-i18n-fa/messages/tdeartwork/kxsconfig.po b/tde-i18n-fa/messages/tdeartwork/kxsconfig.po index e797f250548..e85a5425135 100644 --- a/tde-i18n-fa/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-fa/messages/tdeartwork/kxsconfig.po @@ -8743,558 +8743,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "تعدادی خطوط متن را نمایش میدهد که در قلم توپر سه بعدی میچرخند. نوشتۀ جامی " -#~ "زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "دایرۀ بزرگی را با دایرههای کوچکتر فشرده میکند، که قضیۀ دایرۀ Descartes را " -#~ "نشان میدهد. نوشتۀ آلان آر.ویلکز و دیوید باگلی." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "xfishtank میباشد، که به طور مبالغهآمیزی بزرگ است. یک پویانمایی GL از " -#~ "تعدادی کوسه ماهی، دلفین، و نهنگ. حرکتهای شنا متعدد هستند. در اصل توسط " -#~ "مارک کیلگارد نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "نظیرqix، از یک مدل حرکتی سادۀ ساده برای تولید حالتهای متفاوت نمایش " -#~ "استفاده میکند. نقطههای کنترل از یک فاصلۀ معین همدیگر را جذب میکنند، و بعد " -#~ "شروع به دفع همدیگر میکنند. جذب/دفع، نظیر نیروهای نامعین قوی و ضعیف، نسبت " -#~ "به فاصلۀ بین هر دو ذره نسبی است. یکی از جالبترین روشها برای مشاهدۀ رخنه، " -#~ "درست مانند گویهای پرشکننده است، زیرا حرکتها و فعل و انفعالهایشان با " -#~ "یکدیگر بسیار عجیب است. گاهی اوقات دو گوی در مدار محکم پیرامونشان به " -#~ "همدیگر میرسند، که بعد با سومین گوی یا با لبۀ پرده وقفه ایجاد میشود. کاملاً " -#~ "بینظم به نظر میرسد. نوشتۀ جامی زاوینسکی، بر اساس کد Lisp نوشتۀ جان پزاریس " -#~ "است." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "شبیهسازی از نبرد فضایی رباتهای پرندهای را ترسیم میکند، که )ماهرانه به " -#~ "صورت دایرههای رنگی تغییر شکل میدهند( جنگی را در جلوی میدان ستارۀ در حال " -#~ "حرکت انجام میدهند. نوشتۀ جاناتان لین." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "چیزی شبیه یک بالون چر دوار شکل با خالهایی دارای اندازۀ متغیر ترسیم میکند، " -#~ "که بر روی سطح نامرئیاش نقاشی شده است. نوشتۀ جرمی پتیت." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "جعبهای پر از گویهای پرشکننده ترسیم میکند، که منفجر میشود. نوشتۀ ساندرون " -#~ "گریکن." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "دایرههای هممرکز از درون به هم بافتهشدۀ دارای چرخۀ رنگ تصادفی را ترسیم " -#~ "میکند. نوشتۀ جان نیل." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD مخفف »پردۀ آبی مرگ« است. عالیترین تقلید در رایانۀ شخصی میباشد. این " -#~ "رخنه، ، محافظ صفحه نمایشهای عام را طبق تعدادی از سیستمهای عامل بسیار بزرگ " -#~ "شبیهسازی میکند. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "جریانی از حبابهای سه بعدی در حال صعود و موجدار را ترسیم میکند، که با " -#~ "بازتابهای اسپکولومی به سمت بالای پرده صعود میکنند. نوشتۀ ریچارد جونز." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "»قفس غیرممکن« Escher، قیاسی سه بعدی از یک moebius strip را ترسیم میکند، " -#~ "و آن را در سه بعد میچرخاند. نوشتۀ مارسلو ویانا." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "تعدادی از مؤلفههای سه بعدی الکترونیکی را پویا میکند. نوشتۀ بن بوکستون." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "دایرهای با تمام عناصر، که به طور تصادفی دورش میچرخند را برای حس »تهوع آور " -#~ "و مفقودی« ترسیم میکند. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "مجموعهای از جعبههای روی هم قرارگرفته را ترسیم میکند، که دارای الگوهای " -#~ "blobby پیوسته در حال تغییر است، که در سرتاسر سطوحشان نوسان ایجاد میکنند. " -#~ "نوعی از یک Lavalite کوبیسمی است. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "تصویری میگیرد و باعث ذوب شدن آن میشود. بدون شک این اثر را قبلاً دیدهاید، " -#~ "اما در واقع هیچ محافظ صفحه نمایشی بدون آن کامل نمیشود. اگر چیز رنگی مرئی " -#~ "وجود داشته باشد، به بهترین نحو کار میکند. اخطار؛ اگر بعد از این که محافظ " -#~ "صفحه نمایش خاموش است اثر ادامه یابد، در جستجوی راه چاره باشید. نوشتۀ " -#~ "دیوید والدوویوک کرا." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم میکند. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "بیشتر سیستمهای »نگاشت مجزا« شامل متغیرهای جدیدی از هوپالونگ و جولیا و " -#~ "افراد دیگری است. نوشتۀ تیم آکلند." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ " این برنامه مسیری را ترسیم میکند که توسط نقطهای روی لبۀ یک دایره طرح " -#~ "میشود. آن دایره دور نقطهای روی لبۀ دایرۀ دیگر میچرخد، و چندین دفعه به " -#~ "همین منوال تکرار میشود. اینها پایهای از حرکت سیارهای برای مدل چرخش پیشین " -#~ "به دور خورشید بودند. نوشتۀ جیمز یانگ من." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "شکلهای چرخندۀ بیرون آمدۀ مختلفی را ترسیم میکند، که تاب میخورند، طویل " -#~ "میشوند و زیرو رو میکنند. توسط دیوید کونردینگ از نمونههایی ایجاد شده، که " -#~ "توسط لیناس وپستاز از کتابخانۀ GL Extrusion گرفته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "آنچه را که شبیه یک روبان موجدار است، و مسیری سینوسی دنبال میکند را ترسیم " -#~ "میکند. نوشتۀ باس ون گالن و چارلز ویدال." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "تعدادی خطوط متن را نمایش میدهد که در قلم توپر سه بعدی میچرخند. نوشتۀ جامی " -#~ "زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "امواج ناهمواری را بر روی توری قابک سیمی چرخنده ترسیم میکند که از GL " -#~ "استفاده میکند. نوشتۀ جوسیا پیز." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "سیارهای ترسیم میکند که در فضا بالا پایین میرود. نوشتۀ دیوید کونردینگ. " -#~ "تصویر درونی، نگاشتی از زمین است )که از »xearthL« اقتباس شده است(، اما " -#~ "میتوانید هر بافت اطراف کره را پنهان کنید، برای مثال بافتهای سیارهای که با " -#~ "»ssystem« میآیند." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "یک شبیهسازی از معمای Rubik's Snake ترسیم میکند. نوشتۀ جامی ویلکینسون، " -#~ "اندرو بنتزو پیترآیلت." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "مجموعهای از بلابهای پویاکننده، شفاف و شبهآمیبی را ترسیم میکند. وقتی که " -#~ "بلابها اطراف پرده سرگردانند، تغییر شکل میدهند و نیمه شفاف هستند، بنابراین " -#~ "میتوانید بلابهای پایینی را از طریق بلابهای بالایی ببینید، و زمانی که یک " -#~ "بلاب از روی بلاب دیگر گذر میکند، رنگهایشان ادغام میشوند. نوشتۀ جامی " -#~ "زاوینسکی. در این مورد از لایی خنک موشی، عقیدهای داشتم، که در زندگی واقعی " -#~ "هم با داشتن چندین لایه پلاستیک با روغن رنگی بین آنها همین نتیجه به دست " -#~ "میآید. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "این برنامه، یک شبیهسازی سادۀ مداری را ترسیم میکند. اگر دنبالهها را فعال " -#~ "کنید، شبیه عکس حجرهای ابری میباشد. نوشتۀ گِرِگ باورینگ." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم میکند. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "الگوهای مدور سرسامآور لغزشی را ترسیم میکند، که نگاه کردن به آنها باعث " -#~ "اذیت میشود. آن میتواند نقاط کنترل را هم پویاسازی کند، اما مقدار زیادی از " -#~ "واحد پردازش مرکزی و عرض باند را اشغال میکند. نوشتۀ جامی زاوینسکی." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "الگوهای فراکتال شبکه مانند را ترسیم میکند که مبنی بر تکرار در سطح تراز " -#~ "تصوری، در نتیجۀ مقالۀ علمی آمریکایی ۱۹۸۶ است. عمدتاً توسط پاتریک ناگتون " -#~ "نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "این، الگوهای تصادفی ابر مانند تولید میکند. از نظر تک رنگی و رنگ کاملاً " -#~ "متفاوت به نظر میرسد. عقیدۀ اساسی این است که چهار نقطه روی لبۀ تصویر تصرف " -#~ "شود، و به هر کدام به صورت تصادفی یک »ارتقا« اختصاص داده شود. بعد نقطۀ بین " -#~ "آنها را پیدا کنید و مقداری را به آن دهید که میانگین چهارتای دیگر به علاوۀ " -#~ "مقدار کم انحراف تصادفی باشد. سپس رنگآمیزی بر اساس ارتقاء انجام میشود. " -#~ "گزینش رنگ یا با پیوند ارتقاء به اشباع تهرنگ، یا با پیوند آن با درخشندگی " -#~ "انجام میشود و مقادیر تصادفی به بقیه اختصاص داده میشود. حالت درخشندگی " -#~ "تمایل به نشان دادن الگوهای ابر مانند دارد، و بقیه تمایل به تولید تصاویری " -#~ "دارند که شبیه نگاشتهای گرمایی یا پویشهایCAT میباشند. توسط جورگن نیکلسن و " -#~ "جامی زاوینسکی نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "یک مرد عصا به دست در حال تردستی را ترسیم میکند. توسط تیم آکلند نوشته شده " -#~ "است." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "شبیهسازی از جعبۀ Lemarchand را که مکرراً مسائل خودش را حل میکند، پویاسازی " -#~ "میکند. به OpenGL و ماشینی با پشتیبانی سختافزاری سریع، برای نگاشتهای بافت " -#~ "نیاز دارد. اخطار: گهگاه درها را باز میکند. توسط جامی زاوینسکی نوشته شده " -#~ "است." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "این یکی، گروههای )کولونیهای( حلقه مانندی تولید میکند، که تولید مثل " -#~ "میکنند، پیر میشوند و سرانجام میمیرند. توسط دیوید باگلی نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "این، متغیر سه بعدی Menger Gasket برگشتی یک شیء فراکتال، بر مبنای مکعب " -#~ "قابل مقایسه با Sierpinski Tetrahedron را ترسیم میکند. توسط جامی زاوینسکی " -#~ "نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "چندین بازنمایی متفاوت مولکولها را ترسیم میکند. برخی از مولکولهای مشترک " -#~ "توکار هستند، و همچنین میتواند پروندههای PDB )دادگان پروتلین( را به عنوان " -#~ "ورودی بخواند. توسط جامی زاوینسکی نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "کلونیهای رشد کپک را در یک ظرف پتری شبیهسازی میکند. دایرههای رنگی در حال " -#~ "رشد روی هم میافتند، و در احیاشان اختلال مارپیچی باقی میگذارند. توسط دن " -#~ "بورن استین نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "شبیهسازی از یک پایانۀ قدیمی همراه با تصویردانههای بزرگ و فسفر دارای دوام " -#~ "طولانی را ترسیم میکند. میتواند هر برنامهای را به عنوان منبع متنی که آن " -#~ "نمایش میدهد را اجرا کند. توسط جامی زاوینسکی نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "برخی سطوح تقسیمکننده را ترسیم میکند، باعث استفاده از ترکیب آلفا، fog، " -#~ "بافتها، و فنون نگارهسازی رایانهای )mipmaps( به علاوۀ یک مقیاس »قابک در " -#~ "ثانیه« میشود، به طوری که میتوانید بگویید، که کارت نگارهسازیتان به چه " -#~ "سرعتی برای OpenGL نیاز دارد. توسط دیوید کونردینگ نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "تغییر دیگر برنامۀ »بمب« توسط اسکات دراوز. این، توری شکلهای در حال افزایش " -#~ "شبیه مربع، که یک مرتبه از کنار هم دیگر رد شدهاند را ترسیم میکند، که به " -#~ "روشهای غیرقابل پیشبینی واکنش نشان میدهند. »RD« مخفف انتشار واکنش است." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "مجموعهای از بخشهای چرخیدهشده و مقیاسبندیشدۀ پرده را ایجاد میکند. توسط " -#~ "کلائودیو ماتسوکا نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "یک مکعب Rubik ترسیم میکند، که در سه بعد میچرخد و مکرراً به این سو و آن سو " -#~ "حرکت میکند و خودش را حل میکند. رخنۀ GL خوب دیگر توسط مارسلو ویانا است." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "این، متغیر دو بعدی فراکتال مثلث بازگشتی Sierpinski را ترسیم میکند. توسط " -#~ "دسموند دایگنالت نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "نورافکن در حال پویشی را در سراسر پردۀ سیاه ترسیم میکند، که زمانی که گذر " -#~ "میکند، رومیزی اصلی را روشن میکند. توسط ریک اسچالتز نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "مجموعهای از ماشینهای خودکار تولیدکننده -مربع-مارپیچ و دارای فعل و انفعال " -#~ "داخلی را ترسیم میکند. مارپیچها به سمت بیرون افزایش مییابند، تا وقتی که به " -#~ "چیزی اصابت میکنند و بعد پیرامون آن چیز میروند. توسط جف اپلر نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "دنبالهای از الگوهای ستاره مانند، ضرباندار و موجدار تولید میکند که ضربان " -#~ "دارند، میچرخند و از درون به بیرون منحرف میشوند. حالت دیگر نمایش، از این " -#~ "شکلها برای درست کردن حوزهای از رنگها استفاده میکند که بعد میچرخند. حرکت " -#~ "بسیار اساسی است. توسط جامی زاوینسکی نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "جریانی از متن را ترسیم میکند که به طور آهسته برحسب زاویهای در فاصلهای، " -#~ "سراسر حوزۀ ستارهای، نظیر آغاز فیلمی با همین نام میلغزد. توسط جامی " -#~ "زاوینسکی و کلودیو ماتااوکا نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "ربایندهای عجیب ترسیم میکند: یک حوزۀ رنگی از نقطههاست، که به طور غیرقابل " -#~ "پیشگویی پویا نمایی میکند، که دارای حرکت سریع نزولی است و به اطراف میچرخد. " -#~ "حرکت بسیار خوب است. توسط ماسیمینو پاسکال نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "الگوهای Truchet مبنی بر خط و کمان ترسیم میکند که پرده را کاشی میکنند. " -#~ "توسط آدریان لیکینز نوشته شده است." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "مسیرهای کرمی کج و معوج را ترسیم میکند. توسط تایلر پیرس نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "در واقع این فقط دستنوشتۀ پوسته است که قابک ویدیو را از ورودی ویدیوی سیستم " -#~ "به چنگ میآورد، و سپس برخی از پالایههای PBM )که به طور تصادفی انتخاب " -#~ "شدهاند( را برای دستکاری کردن و ترکیب مجدد قابک ویدیو به روشهای " -#~ "مختلف )آشکارسازی لبه، کاستن تصویر از نسخۀ چرخیدهشدۀ خودش و غیره( استفاده " -#~ "میکند. سپس آن تصویر را برای چندین ثانیه نمایش میدهد، و دوباره آن را انجام " -#~ "میدهد. اگر فقط پخش تلویزیون را در آن بخورانید، واقعاً به خوبی کار میکند." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "راهرویی تصادفی و رنگی به شکلهای مختلف ترسیم میکند. توسط ریک کمپ بل نوشته " -#~ "شده است." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "ستارههای شناور توسط مخلوطی از حوزههای نیروی دو بعدی ساده تحت تأثیر واقع " -#~ "میشوند. توان هر حوزۀ نیرو به طور مداوم تغییر میکند، و همچنین به طور " -#~ "تصادفی وصل و قطع میشود. توسط پل »جوی« کلارک." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "شبیهسازی آتش ضرباندار را ترسیم میکند. همچنین میتواند تصویری اختیاری " -#~ "بردارد و آن را هم روی آتش بگذارد. توسط کارستن هایتزلر نوشته شده است، و " -#~ "توسط افراد بسیار دیگر سرقت شده است." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "چندین مجموعه از critters که پیرامون پرده پرواز میکنند را همراه با " -#~ "دنبالههای پشت آنها که رنگشان به خوبی محو شده را ترسیم میکند. توسط کریس " -#~ "لگر نوشته شده است." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "روی بخشی از پرده بزرگنمایی کرده و سپس در اطراف حرکت میکند. با گزینۀ " -#~ "lenses-، نتیجه بیشتر شبیه بسیاری از عدسیهای همپوشانیکننده است، تا فقط " -#~ "شبیه یک بزرگنمایی ساده. توسط جیمز ماکنیکول نوشته شده است." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10387,6 +9835,558 @@ msgstr "" #~ "XTeeVee ،مسائل مختلف تلویزیون شامل ایستایی، فقدان نگه داشتن عمودی، و " #~ "الگوی آزمون را شبیهسازی میکند. توسط گرگ کنائوس." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "تعدادی خطوط متن را نمایش میدهد که در قلم توپر سه بعدی میچرخند. نوشتۀ جامی " +#~ "زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "دایرۀ بزرگی را با دایرههای کوچکتر فشرده میکند، که قضیۀ دایرۀ Descartes را " +#~ "نشان میدهد. نوشتۀ آلان آر.ویلکز و دیوید باگلی." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "xfishtank میباشد، که به طور مبالغهآمیزی بزرگ است. یک پویانمایی GL از " +#~ "تعدادی کوسه ماهی، دلفین، و نهنگ. حرکتهای شنا متعدد هستند. در اصل توسط " +#~ "مارک کیلگارد نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "نظیرqix، از یک مدل حرکتی سادۀ ساده برای تولید حالتهای متفاوت نمایش " +#~ "استفاده میکند. نقطههای کنترل از یک فاصلۀ معین همدیگر را جذب میکنند، و بعد " +#~ "شروع به دفع همدیگر میکنند. جذب/دفع، نظیر نیروهای نامعین قوی و ضعیف، نسبت " +#~ "به فاصلۀ بین هر دو ذره نسبی است. یکی از جالبترین روشها برای مشاهدۀ رخنه، " +#~ "درست مانند گویهای پرشکننده است، زیرا حرکتها و فعل و انفعالهایشان با " +#~ "یکدیگر بسیار عجیب است. گاهی اوقات دو گوی در مدار محکم پیرامونشان به " +#~ "همدیگر میرسند، که بعد با سومین گوی یا با لبۀ پرده وقفه ایجاد میشود. کاملاً " +#~ "بینظم به نظر میرسد. نوشتۀ جامی زاوینسکی، بر اساس کد Lisp نوشتۀ جان پزاریس " +#~ "است." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "شبیهسازی از نبرد فضایی رباتهای پرندهای را ترسیم میکند، که )ماهرانه به " +#~ "صورت دایرههای رنگی تغییر شکل میدهند( جنگی را در جلوی میدان ستارۀ در حال " +#~ "حرکت انجام میدهند. نوشتۀ جاناتان لین." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "چیزی شبیه یک بالون چر دوار شکل با خالهایی دارای اندازۀ متغیر ترسیم میکند، " +#~ "که بر روی سطح نامرئیاش نقاشی شده است. نوشتۀ جرمی پتیت." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "جعبهای پر از گویهای پرشکننده ترسیم میکند، که منفجر میشود. نوشتۀ ساندرون " +#~ "گریکن." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "دایرههای هممرکز از درون به هم بافتهشدۀ دارای چرخۀ رنگ تصادفی را ترسیم " +#~ "میکند. نوشتۀ جان نیل." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD مخفف »پردۀ آبی مرگ« است. عالیترین تقلید در رایانۀ شخصی میباشد. این " +#~ "رخنه، ، محافظ صفحه نمایشهای عام را طبق تعدادی از سیستمهای عامل بسیار بزرگ " +#~ "شبیهسازی میکند. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "جریانی از حبابهای سه بعدی در حال صعود و موجدار را ترسیم میکند، که با " +#~ "بازتابهای اسپکولومی به سمت بالای پرده صعود میکنند. نوشتۀ ریچارد جونز." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "»قفس غیرممکن« Escher، قیاسی سه بعدی از یک moebius strip را ترسیم میکند، " +#~ "و آن را در سه بعد میچرخاند. نوشتۀ مارسلو ویانا." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "تعدادی از مؤلفههای سه بعدی الکترونیکی را پویا میکند. نوشتۀ بن بوکستون." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "دایرهای با تمام عناصر، که به طور تصادفی دورش میچرخند را برای حس »تهوع آور " +#~ "و مفقودی« ترسیم میکند. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "مجموعهای از جعبههای روی هم قرارگرفته را ترسیم میکند، که دارای الگوهای " +#~ "blobby پیوسته در حال تغییر است، که در سرتاسر سطوحشان نوسان ایجاد میکنند. " +#~ "نوعی از یک Lavalite کوبیسمی است. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "تصویری میگیرد و باعث ذوب شدن آن میشود. بدون شک این اثر را قبلاً دیدهاید، " +#~ "اما در واقع هیچ محافظ صفحه نمایشی بدون آن کامل نمیشود. اگر چیز رنگی مرئی " +#~ "وجود داشته باشد، به بهترین نحو کار میکند. اخطار؛ اگر بعد از این که محافظ " +#~ "صفحه نمایش خاموش است اثر ادامه یابد، در جستجوی راه چاره باشید. نوشتۀ " +#~ "دیوید والدوویوک کرا." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم میکند. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "بیشتر سیستمهای »نگاشت مجزا« شامل متغیرهای جدیدی از هوپالونگ و جولیا و " +#~ "افراد دیگری است. نوشتۀ تیم آکلند." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ " این برنامه مسیری را ترسیم میکند که توسط نقطهای روی لبۀ یک دایره طرح " +#~ "میشود. آن دایره دور نقطهای روی لبۀ دایرۀ دیگر میچرخد، و چندین دفعه به " +#~ "همین منوال تکرار میشود. اینها پایهای از حرکت سیارهای برای مدل چرخش پیشین " +#~ "به دور خورشید بودند. نوشتۀ جیمز یانگ من." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "شکلهای چرخندۀ بیرون آمدۀ مختلفی را ترسیم میکند، که تاب میخورند، طویل " +#~ "میشوند و زیرو رو میکنند. توسط دیوید کونردینگ از نمونههایی ایجاد شده، که " +#~ "توسط لیناس وپستاز از کتابخانۀ GL Extrusion گرفته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "آنچه را که شبیه یک روبان موجدار است، و مسیری سینوسی دنبال میکند را ترسیم " +#~ "میکند. نوشتۀ باس ون گالن و چارلز ویدال." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "تعدادی خطوط متن را نمایش میدهد که در قلم توپر سه بعدی میچرخند. نوشتۀ جامی " +#~ "زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "امواج ناهمواری را بر روی توری قابک سیمی چرخنده ترسیم میکند که از GL " +#~ "استفاده میکند. نوشتۀ جوسیا پیز." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "سیارهای ترسیم میکند که در فضا بالا پایین میرود. نوشتۀ دیوید کونردینگ. " +#~ "تصویر درونی، نگاشتی از زمین است )که از »xearthL« اقتباس شده است(، اما " +#~ "میتوانید هر بافت اطراف کره را پنهان کنید، برای مثال بافتهای سیارهای که با " +#~ "»ssystem« میآیند." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "یک شبیهسازی از معمای Rubik's Snake ترسیم میکند. نوشتۀ جامی ویلکینسون، " +#~ "اندرو بنتزو پیترآیلت." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "مجموعهای از بلابهای پویاکننده، شفاف و شبهآمیبی را ترسیم میکند. وقتی که " +#~ "بلابها اطراف پرده سرگردانند، تغییر شکل میدهند و نیمه شفاف هستند، بنابراین " +#~ "میتوانید بلابهای پایینی را از طریق بلابهای بالایی ببینید، و زمانی که یک " +#~ "بلاب از روی بلاب دیگر گذر میکند، رنگهایشان ادغام میشوند. نوشتۀ جامی " +#~ "زاوینسکی. در این مورد از لایی خنک موشی، عقیدهای داشتم، که در زندگی واقعی " +#~ "هم با داشتن چندین لایه پلاستیک با روغن رنگی بین آنها همین نتیجه به دست " +#~ "میآید. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "این برنامه، یک شبیهسازی سادۀ مداری را ترسیم میکند. اگر دنبالهها را فعال " +#~ "کنید، شبیه عکس حجرهای ابری میباشد. نوشتۀ گِرِگ باورینگ." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "مستطیلهای نقطه نشان و رنگی تصادفی را ترسیم میکند. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "الگوهای مدور سرسامآور لغزشی را ترسیم میکند، که نگاه کردن به آنها باعث " +#~ "اذیت میشود. آن میتواند نقاط کنترل را هم پویاسازی کند، اما مقدار زیادی از " +#~ "واحد پردازش مرکزی و عرض باند را اشغال میکند. نوشتۀ جامی زاوینسکی." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "الگوهای فراکتال شبکه مانند را ترسیم میکند که مبنی بر تکرار در سطح تراز " +#~ "تصوری، در نتیجۀ مقالۀ علمی آمریکایی ۱۹۸۶ است. عمدتاً توسط پاتریک ناگتون " +#~ "نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "این، الگوهای تصادفی ابر مانند تولید میکند. از نظر تک رنگی و رنگ کاملاً " +#~ "متفاوت به نظر میرسد. عقیدۀ اساسی این است که چهار نقطه روی لبۀ تصویر تصرف " +#~ "شود، و به هر کدام به صورت تصادفی یک »ارتقا« اختصاص داده شود. بعد نقطۀ بین " +#~ "آنها را پیدا کنید و مقداری را به آن دهید که میانگین چهارتای دیگر به علاوۀ " +#~ "مقدار کم انحراف تصادفی باشد. سپس رنگآمیزی بر اساس ارتقاء انجام میشود. " +#~ "گزینش رنگ یا با پیوند ارتقاء به اشباع تهرنگ، یا با پیوند آن با درخشندگی " +#~ "انجام میشود و مقادیر تصادفی به بقیه اختصاص داده میشود. حالت درخشندگی " +#~ "تمایل به نشان دادن الگوهای ابر مانند دارد، و بقیه تمایل به تولید تصاویری " +#~ "دارند که شبیه نگاشتهای گرمایی یا پویشهایCAT میباشند. توسط جورگن نیکلسن و " +#~ "جامی زاوینسکی نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "یک مرد عصا به دست در حال تردستی را ترسیم میکند. توسط تیم آکلند نوشته شده " +#~ "است." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "شبیهسازی از جعبۀ Lemarchand را که مکرراً مسائل خودش را حل میکند، پویاسازی " +#~ "میکند. به OpenGL و ماشینی با پشتیبانی سختافزاری سریع، برای نگاشتهای بافت " +#~ "نیاز دارد. اخطار: گهگاه درها را باز میکند. توسط جامی زاوینسکی نوشته شده " +#~ "است." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "این یکی، گروههای )کولونیهای( حلقه مانندی تولید میکند، که تولید مثل " +#~ "میکنند، پیر میشوند و سرانجام میمیرند. توسط دیوید باگلی نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "این، متغیر سه بعدی Menger Gasket برگشتی یک شیء فراکتال، بر مبنای مکعب " +#~ "قابل مقایسه با Sierpinski Tetrahedron را ترسیم میکند. توسط جامی زاوینسکی " +#~ "نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "چندین بازنمایی متفاوت مولکولها را ترسیم میکند. برخی از مولکولهای مشترک " +#~ "توکار هستند، و همچنین میتواند پروندههای PDB )دادگان پروتلین( را به عنوان " +#~ "ورودی بخواند. توسط جامی زاوینسکی نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "کلونیهای رشد کپک را در یک ظرف پتری شبیهسازی میکند. دایرههای رنگی در حال " +#~ "رشد روی هم میافتند، و در احیاشان اختلال مارپیچی باقی میگذارند. توسط دن " +#~ "بورن استین نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "شبیهسازی از یک پایانۀ قدیمی همراه با تصویردانههای بزرگ و فسفر دارای دوام " +#~ "طولانی را ترسیم میکند. میتواند هر برنامهای را به عنوان منبع متنی که آن " +#~ "نمایش میدهد را اجرا کند. توسط جامی زاوینسکی نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "برخی سطوح تقسیمکننده را ترسیم میکند، باعث استفاده از ترکیب آلفا، fog، " +#~ "بافتها، و فنون نگارهسازی رایانهای )mipmaps( به علاوۀ یک مقیاس »قابک در " +#~ "ثانیه« میشود، به طوری که میتوانید بگویید، که کارت نگارهسازیتان به چه " +#~ "سرعتی برای OpenGL نیاز دارد. توسط دیوید کونردینگ نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "تغییر دیگر برنامۀ »بمب« توسط اسکات دراوز. این، توری شکلهای در حال افزایش " +#~ "شبیه مربع، که یک مرتبه از کنار هم دیگر رد شدهاند را ترسیم میکند، که به " +#~ "روشهای غیرقابل پیشبینی واکنش نشان میدهند. »RD« مخفف انتشار واکنش است." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "مجموعهای از بخشهای چرخیدهشده و مقیاسبندیشدۀ پرده را ایجاد میکند. توسط " +#~ "کلائودیو ماتسوکا نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "یک مکعب Rubik ترسیم میکند، که در سه بعد میچرخد و مکرراً به این سو و آن سو " +#~ "حرکت میکند و خودش را حل میکند. رخنۀ GL خوب دیگر توسط مارسلو ویانا است." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "این، متغیر دو بعدی فراکتال مثلث بازگشتی Sierpinski را ترسیم میکند. توسط " +#~ "دسموند دایگنالت نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "نورافکن در حال پویشی را در سراسر پردۀ سیاه ترسیم میکند، که زمانی که گذر " +#~ "میکند، رومیزی اصلی را روشن میکند. توسط ریک اسچالتز نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "مجموعهای از ماشینهای خودکار تولیدکننده -مربع-مارپیچ و دارای فعل و انفعال " +#~ "داخلی را ترسیم میکند. مارپیچها به سمت بیرون افزایش مییابند، تا وقتی که به " +#~ "چیزی اصابت میکنند و بعد پیرامون آن چیز میروند. توسط جف اپلر نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "دنبالهای از الگوهای ستاره مانند، ضرباندار و موجدار تولید میکند که ضربان " +#~ "دارند، میچرخند و از درون به بیرون منحرف میشوند. حالت دیگر نمایش، از این " +#~ "شکلها برای درست کردن حوزهای از رنگها استفاده میکند که بعد میچرخند. حرکت " +#~ "بسیار اساسی است. توسط جامی زاوینسکی نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "جریانی از متن را ترسیم میکند که به طور آهسته برحسب زاویهای در فاصلهای، " +#~ "سراسر حوزۀ ستارهای، نظیر آغاز فیلمی با همین نام میلغزد. توسط جامی " +#~ "زاوینسکی و کلودیو ماتااوکا نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "ربایندهای عجیب ترسیم میکند: یک حوزۀ رنگی از نقطههاست، که به طور غیرقابل " +#~ "پیشگویی پویا نمایی میکند، که دارای حرکت سریع نزولی است و به اطراف میچرخد. " +#~ "حرکت بسیار خوب است. توسط ماسیمینو پاسکال نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "الگوهای Truchet مبنی بر خط و کمان ترسیم میکند که پرده را کاشی میکنند. " +#~ "توسط آدریان لیکینز نوشته شده است." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "مسیرهای کرمی کج و معوج را ترسیم میکند. توسط تایلر پیرس نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "در واقع این فقط دستنوشتۀ پوسته است که قابک ویدیو را از ورودی ویدیوی سیستم " +#~ "به چنگ میآورد، و سپس برخی از پالایههای PBM )که به طور تصادفی انتخاب " +#~ "شدهاند( را برای دستکاری کردن و ترکیب مجدد قابک ویدیو به روشهای " +#~ "مختلف )آشکارسازی لبه، کاستن تصویر از نسخۀ چرخیدهشدۀ خودش و غیره( استفاده " +#~ "میکند. سپس آن تصویر را برای چندین ثانیه نمایش میدهد، و دوباره آن را انجام " +#~ "میدهد. اگر فقط پخش تلویزیون را در آن بخورانید، واقعاً به خوبی کار میکند." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "راهرویی تصادفی و رنگی به شکلهای مختلف ترسیم میکند. توسط ریک کمپ بل نوشته " +#~ "شده است." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "ستارههای شناور توسط مخلوطی از حوزههای نیروی دو بعدی ساده تحت تأثیر واقع " +#~ "میشوند. توان هر حوزۀ نیرو به طور مداوم تغییر میکند، و همچنین به طور " +#~ "تصادفی وصل و قطع میشود. توسط پل »جوی« کلارک." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "شبیهسازی آتش ضرباندار را ترسیم میکند. همچنین میتواند تصویری اختیاری " +#~ "بردارد و آن را هم روی آتش بگذارد. توسط کارستن هایتزلر نوشته شده است، و " +#~ "توسط افراد بسیار دیگر سرقت شده است." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "چندین مجموعه از critters که پیرامون پرده پرواز میکنند را همراه با " +#~ "دنبالههای پشت آنها که رنگشان به خوبی محو شده را ترسیم میکند. توسط کریس " +#~ "لگر نوشته شده است." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "روی بخشی از پرده بزرگنمایی کرده و سپس در اطراف حرکت میکند. با گزینۀ " +#~ "lenses-، نتیجه بیشتر شبیه بسیاری از عدسیهای همپوشانیکننده است، تا فقط " +#~ "شبیه یک بزرگنمایی ساده. توسط جیمز ماکنیکول نوشته شده است." + #~ msgid "Random Cell Shape" #~ msgstr "شکل تصادفی سلول" diff --git a/tde-i18n-fa/messages/tdebase/kcmkicker.po b/tde-i18n-fa/messages/tdebase/kcmkicker.po index 6326166ebc1..2f30cd5ba4a 100644 --- a/tde-i18n-fa/messages/tdebase/kcmkicker.po +++ b/tde-i18n-fa/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-01-28 14:35+0330\n" "Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -251,72 +251,72 @@ msgstr "همۀ پردهها" msgid "Custom" msgstr "سفارشی" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "دکمۀ TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "چوبی آبی" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "چوبی سبز" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "خاکستری روشن" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "سبز روشن" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "رنگ روشن" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "بنفش روشن" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "پیچ و مهره" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "چوبی قرمز" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "آبی یکدست" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "خاکستری یکدست" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "سبز یکدست" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "نارنجی یکدست" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "کمرنگ یکدست" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "بنفش یکدست" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "قرمز یکدست" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "چشم ببری یکدست" diff --git a/tde-i18n-fa/messages/tdebase/knetattach.po b/tde-i18n-fa/messages/tdebase/knetattach.po index fc44f4a7e9d..fd68ba42365 100644 --- a/tde-i18n-fa/messages/tdebase/knetattach.po +++ b/tde-i18n-fa/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-02-04 12:01+0330\n" "Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -86,7 +86,7 @@ msgstr "جادوگر شبکۀ TDE" msgid "(c) 2004 George Staikos" msgstr "" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "نویسنده و نگهدارندۀ اصلی" diff --git a/tde-i18n-fa/messages/tdebase/kpager.po b/tde-i18n-fa/messages/tdebase/kpager.po index a0494663188..0c26708bd8c 100644 --- a/tde-i18n-fa/messages/tdebase/kpager.po +++ b/tde-i18n-fa/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-12-10 12:09+0330\n" "Last-Translator: Nasim Daniarzadeh <daniarzadeh@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -97,14 +97,14 @@ msgstr "پیجو ایجاد شود، ولی پنجره مخفی باشد" msgid "Desktop Overview" msgstr "نمای کلی رومیزی" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "توسعهدهنده/نگهدارندۀ اصلی" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "توسعهدهنده" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "پیجوی رومیزی" diff --git a/tde-i18n-fa/messages/tdebase/ksplash.po b/tde-i18n-fa/messages/tdebase/ksplash.po index 7109a1d3488..a682e246251 100644 --- a/tde-i18n-fa/messages/tdebase/ksplash.po +++ b/tde-i18n-fa/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-12-10 13:19+0330\n" "Last-Translator: Nasim Daniarzadeh <daniarzadeh@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -67,11 +67,11 @@ msgid "" " (c) 2003 KDE developers" msgstr "" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "نویسنده و نگهدارنده" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "نویسندۀ اصلی" diff --git a/tde-i18n-fa/messages/tdebase/kthememanager.po b/tde-i18n-fa/messages/tdebase/kthememanager.po index d2e7ec23c2f..5a01fbfbf66 100644 --- a/tde-i18n-fa/messages/tdebase/kthememanager.po +++ b/tde-i18n-fa/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-02-05 11:59+0330\n" "Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -37,58 +37,58 @@ msgstr "چهرۀ جدید" msgid "TDE Theme Manager" msgstr "مدیر چهرۀ TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "این پیمانۀ کنترل نصب، حذف و ایجاد چهرههای TDE مرئی را اداره میکند." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "پروندههای چهره" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "برگزیدن پروندۀ چهره" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "واقعاً میخواهید چهرۀ <b>%1</b> را حذف کنید؟" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "حذف چهره" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "چهرۀ من" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "چهرۀ %1 در حال حاضر وجود دارد." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "چهرۀ شما با موفقیت در %1 ایجاد شده است." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "چهره ایجاد شد" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "هنگام ایجاد چهرۀ شما، خطایی رخ داد." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "چهره ایجاد نشد" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "این چهره دارای پیشنمایش نیست." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "نویسنده: %1<br>رایانامه: %2<br>نسخه: %3<br>آغازه: %4" diff --git a/tde-i18n-fi/messages/tdeartwork/kxsconfig.po b/tde-i18n-fi/messages/tdeartwork/kxsconfig.po index 821b227119d..db8f8579120 100644 --- a/tde-i18n-fi/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-fi/messages/tdeartwork/kxsconfig.po @@ -8652,421 +8652,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella " -#~ "kirjasintyypillä. Tekijä: Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Täyttää suuren ympyrän pienemmillä ympyröillä. Havainnollistaa " -#~ "Descartesin ympyräteoreeman. Tekijät: Allan R. Wilks ja David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Tämä on Xfishtank -tyyppinen ohjelma. Selkokielellä sanottuna ohjelma on " -#~ "kolmiulotteinen GL-animaatio, jossa kuvataan useita haita, delfiinejä ja " -#~ "valaita. Uintiliikkeet ovat upean näköisiä. Alkuperäinen tekijä: Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Qix -nimisen ohjelman tavoin tämä näytönsäästäjä luo useita erilaisia " -#~ "näyttötiloja yksinkertaista liikkeen mallinnusta hyödyntäen. " -#~ "Ohjauspisteet vetävät toisiaan puoleensa kunnes ne tietyn välimatkan " -#~ "saavutettuaan alkavat hylkiä toisiaan. Vetovoima tai hylkimisvoima " -#~ "määräytyy kahden kappaleen välisen etäisyyden mukaan samalla tavoin kuin " -#~ "vahva ja heikko ydinvoima. Ponnahtelevia palloja on ehkä " -#~ "mielenkiintoisinta seurata, koska ne liikkuvat ja reagoivat toisiinsa " -#~ "niin oudolla tavalla. Kaksi palloa saattavat alkaa pyöriä toistensa " -#~ "ympäri kuin kiertoradalla kunnes kolmas pallo tai törmäys ruudun reunaan " -#~ "keskeyttää sen. Näky on kaaosmainen. Tekijä: Jamie Zawinski Perustuu John " -#~ "Pezarisin luomaan Lisp-koodiin" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Simulaatio, joka kuvaa lentäviä avaruustaistelurobotteja ( jotka on " -#~ "nerokkaasti naamioitu värikkäiksi ympyröiksi). Robottien taistelun " -#~ "taustalla on liikkuva tähtitaivas. Tekijä: Jonathan Lin" - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ruudulla näkyy pyörivä, muotoaan muuttava pallo, jonka läpinäkyvällä " -#~ "pinnalla on erikokoisia pienempiä palloja. Tekijä: Jeremie Petit" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Laatikon sisällä on pomppivia kolmiulotteisia palloja, jotka räjähtävät. " -#~ "Tekijä: Sander van Grieken" - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Väriään satunnaisesti vaihtelevia samankeskisiä ympyröitä, jotka " -#~ "punoutuvat toisiinsa. Tekijä: John Neil" - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD eli ``Blue Screen of Death.'' (Sininen kuolemanruutu) Upea esimerkki " -#~ "PC-emulaatiosta: tämä jäljittelee useiden heikohkojen käyttöjärjestelmien " -#~ "suosittuja näytönsäästäjiä. Tehnyt Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Ruudun alareunasta nousee kolmiulotteisia, joustavia kuplia, jotka " -#~ "nousevat kohti ruudun yläreunaa. Valo heijastuu kuplista kauniisti. " -#~ "Tekijä: Richard Jones" - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Näytöllä näkyy Escherin luoma 'mahdoton häkki', jota voidaan verrata " -#~ "kolmiulotteiseen Möbiuksen nauhaan. Pyörivä häkki on kolmiulotteinen. " -#~ "Tekijä: Marcelo Vianna" - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animaatio kolmiulotteisista elektroniikkakomponenteista Tekijä: Ben Buxton" - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Kompassi, jonka osat pyörivät satunnaisesti ympäri saaden aikaan " -#~ "huonovointisen olon. Tekijä: Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Jännittäviä limittäisiä laatikkoja, joiden pintoja peittävät liikkuvat, " -#~ "läikikkäät kuviot. Näytönsäästäjä muistuttaa kubistista Lavalitea. " -#~ "Tekijä: Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Näytönsäästäjä saa kuvat sulamaan. Et ole voinut nähdä mitään tällaista " -#~ "aikaisemmin, ja ilman tätä näytönsäästäjää valikoimasi on epätäydellinen. " -#~ "Värikkäät kuvat näyttävät parhaimmalta. Varoitus: jos kuvat sulavat " -#~ "näytönsäästäjän ollessa poissa päältä, hakeudu lääkäriin. Tekijät: David " -#~ "Wald ja Vivek Khera" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: " -#~ "Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Jälleen uusia diskreettikartta-järjestelmiä, mm. Hopalongin ja Julian " -#~ "uudet muunnelmat. Tekijä: Tim Auckland" - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ruudulle piirtyy reitti, joka määräytyy ympyrän reunalla olevasta " -#~ "pisteestä. Ympyrä kiertyy toisen ympyrän reunalla olevan pisteen " -#~ "ympärille, ja tämä toistuu useita kertoja. Näin kuvattiin planeettojen " -#~ "liikeitä ennen aurinkokeskeisen näkemyksen syntymistä. Tekijä: James " -#~ "Youngman" - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Erilaiset kierteiset kuviot pyörivät ympäri, pitenevät ja kääntyvät " -#~ "nurinpäin. Tekijä: David Konerding, tehty Linas Vepstasin luoman GL " -#~ "Extrusion -krijaston mukana tulleiden näytteiden perusteella." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Kuvio näyttää aaltoilevalta nauhalta, joka noudattaa sinikäyrää. Tekijä: " -#~ "Bas van Gaalen ja Charles Vidal" - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella " -#~ "kirjasintyypillä. Tekijä: Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Piirtää avaruudessa kimpoilevan planeetan. Tekijä David Konerding. " -#~ "Sisäänrakennettu kuva on kartta maasta (saatu ohjelmasta `xearth'), mutta " -#~ "voit laittaa pallon päälle minkä tahansa kuvan, esim. planeettakuvia " -#~ "jotka tulevat `ssystem' paketissa." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Piirtää simulaation Rubikin käärmeestä. Tekijät Jamie Wilkinson, Andrew " -#~ "Bennetts ja Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Näytölle piirtyy yksinkertainen orbitaalisimulaatio. Jos lisäät jälkeen " -#~ "jäävät vanat, tulos muistuttaa valokuvaa sumukammiosta. Tekijä: Greg " -#~ "Bowering" - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: " -#~ "Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Näytölle piirtyy sekavia, psykedeelisiä ympyräkuvioita, joiden katsominen " -#~ "tekee pahaa. Valvontapisteiden animointikin on mahdollista, mutta se " -#~ "vaatii tehokasta keskusyksikköä ja laajakaistaa. Tekijä: Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Luo näytön kuvasta kollaasin, joka koostuu käännetyistä ja päällekkäin " -#~ "asetelluista kuvan osista. Tekijä: Claudio Matsuoka" - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Pyörivä, kolmiulotteinen Rubikin kuutio, joka uudelleen ja uudelleen " -#~ "sekoittuu ja järjestäytyy. Jälleen hieno Marcelo Viannan tekemä GL-" -#~ "näytönsäästäjä." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Kaksiulotteinen versio rekursiivisesta Sierpinskin kolmiofraktaalista. " -#~ "Tekijä: Desmond Daignault" - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Valonheittimen kiila kiertää mustaa näyttöä ja valaisee alla olevaa " -#~ "työpöytää sitä pyyhkäistessään. Tekijä: Rick Schultz" - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Squiral tekee näytölle toisiensa kanssa vuorovaikutuksessa olevia, " -#~ "neliöspiraaleja tuottavia automaatteja. Spiraalit laajenevat, kunnes ne " -#~ "osuvat johonkin ja alkavat kiertyä osumansa kohteen ympärille. Tekijä: " -#~ "Jeff Epler" - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Sarja aaltoilevia, sykkiviä, tähtimäisiä kuvioita, jotka pyörivät ja " -#~ "kääntyvät nurinpäin. Toista esitystapaa käytettäessä kiertyvät kuviot " -#~ "täyttävät näytön eri väreillä. Liike on hyvin sulavaa. Tekijä: Jamie " -#~ "Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Ruudussa näkyy tekstiä, joka vierii hitaasti ja viistosti kaukaisuuteen " -#~ "tähtitaivas taustallaan, aivan kuten samannimisen elokuvan alussa. " -#~ "Tekijät: Jamie Zawinski ja Claudio Matauoka" - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Näytönsäästäjä koostuu oudoista attraktoreista. Värikäs, liikkeiltään " -#~ "ennustamaton pistekenttä kieppuu ja pyörii ympäriinsä. Liikkeet ovat " -#~ "kauniita. Tekijä: Massimino Pascal" - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Viivoihin ja kaariin perustuvat Truchet-kuviot peittävät näytön. Tekijä: " -#~ "Adrian Likins" - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Matomaisesti kiemurtelevia ratoja. Tekijä: Tyler Pierce" - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Komentotiedosto, joka nappaa yhden ruudun järjestelmän käytettävissä " -#~ "olevasta videokuvalähteestä ja sitten muokkaa ja yhdistelee valittua " -#~ "ruutukuvaa monin tavoin sattumanvaraisesti valittuja PBM-suodattimia " -#~ "käyttäen (ilmaisee reunan, kääntää kuvaa, jne.) Tämän jälkeen kuva näkyy " -#~ "näytöllä muutaman sekunnin ajan, sitten ohjelma aloittaa alusta. Toimii " -#~ "todella hyvin, jos vain syötät koneeseen televisiolähetyksen." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Näytölle ilmestyy satunnaisesti mutkitteleva värikäs polku. Tekijä: Rick " -#~ "Campbell" - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Näytöllä lipuviin tähtiin vaikuttaa joukkko yksinkertaisia 2D-" -#~ "voimakenttiä. Kunkin voimakentän voimakkuus vaihtelee toistuvasti ja ne " -#~ "myös kytkeytyvät päälle ja pois päältä satunnaisesti. Tekijä: Paul 'Joey' " -#~ "Clark" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Mallintaa leimahtavia liekkejä. Näytönsäästäjä voi myös sytyttää " -#~ "satunnaisen kuvan liekkeihin. Tekijä: Carsten Haitzler, moni on muokannut " -#~ "näytönsäästäjää edelleen" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Hyönteisparvia lentää ympäri näyttöä ja ne jättävät jälkeensä kauniisti " -#~ "hiipuvia värivanoja. Tekijä: Chris Leger" - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Tarkentaa yhteen näytön kohtaan ja liikkuu sitä pitkin. Linssit-" -#~ "valinnalla lopputulos näyttää siltä, kuin linssejä olisi useita eikä vain " -#~ "yksi. Tekijä: James Macnicol" - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -9935,6 +9520,421 @@ msgstr "" #~ "XTeeVee mallintaa erilaisia televisiokuvan häiriöitä, kuten kohinaa, " #~ "rullaamista ja testikuvaa. Tekijä: Greg Knauss" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella " +#~ "kirjasintyypillä. Tekijä: Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Täyttää suuren ympyrän pienemmillä ympyröillä. Havainnollistaa " +#~ "Descartesin ympyräteoreeman. Tekijät: Allan R. Wilks ja David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Tämä on Xfishtank -tyyppinen ohjelma. Selkokielellä sanottuna ohjelma on " +#~ "kolmiulotteinen GL-animaatio, jossa kuvataan useita haita, delfiinejä ja " +#~ "valaita. Uintiliikkeet ovat upean näköisiä. Alkuperäinen tekijä: Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Qix -nimisen ohjelman tavoin tämä näytönsäästäjä luo useita erilaisia " +#~ "näyttötiloja yksinkertaista liikkeen mallinnusta hyödyntäen. " +#~ "Ohjauspisteet vetävät toisiaan puoleensa kunnes ne tietyn välimatkan " +#~ "saavutettuaan alkavat hylkiä toisiaan. Vetovoima tai hylkimisvoima " +#~ "määräytyy kahden kappaleen välisen etäisyyden mukaan samalla tavoin kuin " +#~ "vahva ja heikko ydinvoima. Ponnahtelevia palloja on ehkä " +#~ "mielenkiintoisinta seurata, koska ne liikkuvat ja reagoivat toisiinsa " +#~ "niin oudolla tavalla. Kaksi palloa saattavat alkaa pyöriä toistensa " +#~ "ympäri kuin kiertoradalla kunnes kolmas pallo tai törmäys ruudun reunaan " +#~ "keskeyttää sen. Näky on kaaosmainen. Tekijä: Jamie Zawinski Perustuu John " +#~ "Pezarisin luomaan Lisp-koodiin" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Simulaatio, joka kuvaa lentäviä avaruustaistelurobotteja ( jotka on " +#~ "nerokkaasti naamioitu värikkäiksi ympyröiksi). Robottien taistelun " +#~ "taustalla on liikkuva tähtitaivas. Tekijä: Jonathan Lin" + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ruudulla näkyy pyörivä, muotoaan muuttava pallo, jonka läpinäkyvällä " +#~ "pinnalla on erikokoisia pienempiä palloja. Tekijä: Jeremie Petit" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Laatikon sisällä on pomppivia kolmiulotteisia palloja, jotka räjähtävät. " +#~ "Tekijä: Sander van Grieken" + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Väriään satunnaisesti vaihtelevia samankeskisiä ympyröitä, jotka " +#~ "punoutuvat toisiinsa. Tekijä: John Neil" + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD eli ``Blue Screen of Death.'' (Sininen kuolemanruutu) Upea esimerkki " +#~ "PC-emulaatiosta: tämä jäljittelee useiden heikohkojen käyttöjärjestelmien " +#~ "suosittuja näytönsäästäjiä. Tehnyt Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Ruudun alareunasta nousee kolmiulotteisia, joustavia kuplia, jotka " +#~ "nousevat kohti ruudun yläreunaa. Valo heijastuu kuplista kauniisti. " +#~ "Tekijä: Richard Jones" + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Näytöllä näkyy Escherin luoma 'mahdoton häkki', jota voidaan verrata " +#~ "kolmiulotteiseen Möbiuksen nauhaan. Pyörivä häkki on kolmiulotteinen. " +#~ "Tekijä: Marcelo Vianna" + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animaatio kolmiulotteisista elektroniikkakomponenteista Tekijä: Ben Buxton" + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Kompassi, jonka osat pyörivät satunnaisesti ympäri saaden aikaan " +#~ "huonovointisen olon. Tekijä: Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Jännittäviä limittäisiä laatikkoja, joiden pintoja peittävät liikkuvat, " +#~ "läikikkäät kuviot. Näytönsäästäjä muistuttaa kubistista Lavalitea. " +#~ "Tekijä: Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Näytönsäästäjä saa kuvat sulamaan. Et ole voinut nähdä mitään tällaista " +#~ "aikaisemmin, ja ilman tätä näytönsäästäjää valikoimasi on epätäydellinen. " +#~ "Värikkäät kuvat näyttävät parhaimmalta. Varoitus: jos kuvat sulavat " +#~ "näytönsäästäjän ollessa poissa päältä, hakeudu lääkäriin. Tekijät: David " +#~ "Wald ja Vivek Khera" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: " +#~ "Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Jälleen uusia diskreettikartta-järjestelmiä, mm. Hopalongin ja Julian " +#~ "uudet muunnelmat. Tekijä: Tim Auckland" + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ruudulle piirtyy reitti, joka määräytyy ympyrän reunalla olevasta " +#~ "pisteestä. Ympyrä kiertyy toisen ympyrän reunalla olevan pisteen " +#~ "ympärille, ja tämä toistuu useita kertoja. Näin kuvattiin planeettojen " +#~ "liikeitä ennen aurinkokeskeisen näkemyksen syntymistä. Tekijä: James " +#~ "Youngman" + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Erilaiset kierteiset kuviot pyörivät ympäri, pitenevät ja kääntyvät " +#~ "nurinpäin. Tekijä: David Konerding, tehty Linas Vepstasin luoman GL " +#~ "Extrusion -krijaston mukana tulleiden näytteiden perusteella." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Kuvio näyttää aaltoilevalta nauhalta, joka noudattaa sinikäyrää. Tekijä: " +#~ "Bas van Gaalen ja Charles Vidal" + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Ympäri näyttöä pyörii muutama rivi tekstiä kolmiulotteisella " +#~ "kirjasintyypillä. Tekijä: Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Piirtää avaruudessa kimpoilevan planeetan. Tekijä David Konerding. " +#~ "Sisäänrakennettu kuva on kartta maasta (saatu ohjelmasta `xearth'), mutta " +#~ "voit laittaa pallon päälle minkä tahansa kuvan, esim. planeettakuvia " +#~ "jotka tulevat `ssystem' paketissa." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Piirtää simulaation Rubikin käärmeestä. Tekijät Jamie Wilkinson, Andrew " +#~ "Bennetts ja Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Näytölle piirtyy yksinkertainen orbitaalisimulaatio. Jos lisäät jälkeen " +#~ "jäävät vanat, tulos muistuttaa valokuvaa sumukammiosta. Tekijä: Greg " +#~ "Bowering" + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Näytölle piirtyy väriä vaihtavia, täplikkäitä monikulmioita. Tekijä: " +#~ "Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Näytölle piirtyy sekavia, psykedeelisiä ympyräkuvioita, joiden katsominen " +#~ "tekee pahaa. Valvontapisteiden animointikin on mahdollista, mutta se " +#~ "vaatii tehokasta keskusyksikköä ja laajakaistaa. Tekijä: Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Luo näytön kuvasta kollaasin, joka koostuu käännetyistä ja päällekkäin " +#~ "asetelluista kuvan osista. Tekijä: Claudio Matsuoka" + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Pyörivä, kolmiulotteinen Rubikin kuutio, joka uudelleen ja uudelleen " +#~ "sekoittuu ja järjestäytyy. Jälleen hieno Marcelo Viannan tekemä GL-" +#~ "näytönsäästäjä." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Kaksiulotteinen versio rekursiivisesta Sierpinskin kolmiofraktaalista. " +#~ "Tekijä: Desmond Daignault" + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Valonheittimen kiila kiertää mustaa näyttöä ja valaisee alla olevaa " +#~ "työpöytää sitä pyyhkäistessään. Tekijä: Rick Schultz" + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Squiral tekee näytölle toisiensa kanssa vuorovaikutuksessa olevia, " +#~ "neliöspiraaleja tuottavia automaatteja. Spiraalit laajenevat, kunnes ne " +#~ "osuvat johonkin ja alkavat kiertyä osumansa kohteen ympärille. Tekijä: " +#~ "Jeff Epler" + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Sarja aaltoilevia, sykkiviä, tähtimäisiä kuvioita, jotka pyörivät ja " +#~ "kääntyvät nurinpäin. Toista esitystapaa käytettäessä kiertyvät kuviot " +#~ "täyttävät näytön eri väreillä. Liike on hyvin sulavaa. Tekijä: Jamie " +#~ "Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Ruudussa näkyy tekstiä, joka vierii hitaasti ja viistosti kaukaisuuteen " +#~ "tähtitaivas taustallaan, aivan kuten samannimisen elokuvan alussa. " +#~ "Tekijät: Jamie Zawinski ja Claudio Matauoka" + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Näytönsäästäjä koostuu oudoista attraktoreista. Värikäs, liikkeiltään " +#~ "ennustamaton pistekenttä kieppuu ja pyörii ympäriinsä. Liikkeet ovat " +#~ "kauniita. Tekijä: Massimino Pascal" + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Viivoihin ja kaariin perustuvat Truchet-kuviot peittävät näytön. Tekijä: " +#~ "Adrian Likins" + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Matomaisesti kiemurtelevia ratoja. Tekijä: Tyler Pierce" + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Komentotiedosto, joka nappaa yhden ruudun järjestelmän käytettävissä " +#~ "olevasta videokuvalähteestä ja sitten muokkaa ja yhdistelee valittua " +#~ "ruutukuvaa monin tavoin sattumanvaraisesti valittuja PBM-suodattimia " +#~ "käyttäen (ilmaisee reunan, kääntää kuvaa, jne.) Tämän jälkeen kuva näkyy " +#~ "näytöllä muutaman sekunnin ajan, sitten ohjelma aloittaa alusta. Toimii " +#~ "todella hyvin, jos vain syötät koneeseen televisiolähetyksen." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Näytölle ilmestyy satunnaisesti mutkitteleva värikäs polku. Tekijä: Rick " +#~ "Campbell" + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Näytöllä lipuviin tähtiin vaikuttaa joukkko yksinkertaisia 2D-" +#~ "voimakenttiä. Kunkin voimakentän voimakkuus vaihtelee toistuvasti ja ne " +#~ "myös kytkeytyvät päälle ja pois päältä satunnaisesti. Tekijä: Paul 'Joey' " +#~ "Clark" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Mallintaa leimahtavia liekkejä. Näytönsäästäjä voi myös sytyttää " +#~ "satunnaisen kuvan liekkeihin. Tekijä: Carsten Haitzler, moni on muokannut " +#~ "näytönsäästäjää edelleen" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Hyönteisparvia lentää ympäri näyttöä ja ne jättävät jälkeensä kauniisti " +#~ "hiipuvia värivanoja. Tekijä: Chris Leger" + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Tarkentaa yhteen näytön kohtaan ja liikkuu sitä pitkin. Linssit-" +#~ "valinnalla lopputulos näyttää siltä, kuin linssejä olisi useita eikä vain " +#~ "yksi. Tekijä: James Macnicol" + #~ msgid "Random Cell Shape" #~ msgstr "Solun satunnainen koko" diff --git a/tde-i18n-fi/messages/tdebase/kcmkicker.po b/tde-i18n-fi/messages/tdebase/kcmkicker.po index 85c9c426807..f59e8dbb826 100644 --- a/tde-i18n-fi/messages/tdebase/kcmkicker.po +++ b/tde-i18n-fi/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-05-18 14:55+0300\n" "Last-Translator: Kim Enkovaara <kim.enkovaara@iki.fi>\n" "Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n" @@ -257,72 +257,72 @@ msgstr "Kaikki ruudut" msgid "Custom" msgstr "Oma" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-painike" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Sininen puu" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Vihreä puu" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Vaalea harmaa" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Vaalea vihreä" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Vaalea pastelli" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Vaalea purppura" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Pultit ja mutterit" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Punainen puu" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Sininen" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Harmaa" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Vihreä" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oranssi" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastelli" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Purppura" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Punainen" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tiikerinsilmä" diff --git a/tde-i18n-fi/messages/tdebase/knetattach.po b/tde-i18n-fi/messages/tdebase/knetattach.po index f6b90352459..97c259179d5 100644 --- a/tde-i18n-fi/messages/tdebase/knetattach.po +++ b/tde-i18n-fi/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-11-11 11:37+0200\n" "Last-Translator: Mikko Piippo <piippo@cc.helsinki.fi>\n" "Language-Team: <fi@li.org>\n" @@ -84,7 +84,7 @@ msgstr "TDE-verkkovelho" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Päätekijä ja ylläpitäjä" diff --git a/tde-i18n-fi/messages/tdebase/kpager.po b/tde-i18n-fi/messages/tdebase/kpager.po index 77cb8dcbcf9..5751082eea6 100644 --- a/tde-i18n-fi/messages/tdebase/kpager.po +++ b/tde-i18n-fi/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-09-27 01:38+0300\n" "Last-Translator: Teemu Rytilahti <teemu.rytilahti@kde-fi.org>\n" "Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n" @@ -94,15 +94,15 @@ msgstr "Luo sivuttaja, mutta piilota ikkuna" msgid "Desktop Overview" msgstr "Työpöydän esikatselu" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Alkuperäinen kehittäjä/ylläpitäjä" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Kehittäjä" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Työpöydän sivuttaja" diff --git a/tde-i18n-fi/messages/tdebase/ksplash.po b/tde-i18n-fi/messages/tdebase/ksplash.po index cf90a855d60..f5a0d679e3f 100644 --- a/tde-i18n-fi/messages/tdebase/ksplash.po +++ b/tde-i18n-fi/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-09-19 23:31+0300\n" "Last-Translator: Teemu Rytilahti <teemu.rytilahti@kde-fi.org>\n" "Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE-kehittäjät" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Tekijä ja ylläpitäjä" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Alkuperäinen tekijä" diff --git a/tde-i18n-fi/messages/tdebase/kthememanager.po b/tde-i18n-fi/messages/tdebase/kthememanager.po index 4ea5ca006bb..9b72c21842d 100644 --- a/tde-i18n-fi/messages/tdebase/kthememanager.po +++ b/tde-i18n-fi/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-05 00:34+0300\n" "Last-Translator: Ilpo Kantonen <ilpo@iki.fi>\n" "Language-Team: finnish <Finnish <kde-i18n-fi-discussion@lists.sourceforge." @@ -37,7 +37,7 @@ msgstr "Uusi teema" msgid "TDE Theme Manager" msgstr "Teemanhallinta" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Tämä moduuli on tarkoitettu TDE-teemojen asentamiseen, poistamiseen ja " "luomiseen." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Teematiedostot" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Valitse teema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Haluatko varmasti poistaa teeman <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Poista teema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Oma teema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Teema \"%1\" on jo olemassa." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Teema luotiin onnistuneesti tiedostoon \"%1\"." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Teema luotu" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Virhe luotaessa teemaa." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Teema ei luotu" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Tälle teemalle ei ole esikatselukuvaa." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Tekijä: %1<br>Sähköposti: %2<br>Versio: %3<br>Kotisivu: %4" diff --git a/tde-i18n-fr/messages/tdeartwork/kxsconfig.po b/tde-i18n-fr/messages/tdeartwork/kxsconfig.po index 23573d15b17..55e41280b71 100644 --- a/tde-i18n-fr/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-fr/messages/tdeartwork/kxsconfig.po @@ -8779,563 +8779,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit " -#~ "par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Entoure un cercle avec de plus petits cercles, démonstration du théorème " -#~ "du Cercle de René Descartes. Écrit par Allan R. Wilks et David Bagley" - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ceci est xfishtank, une animation OpenGL de nombreux requins, dauphins et " -#~ "baleines. Les mouvements de nage sont formidables. Originellement écrit " -#~ "par Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Comme qlx, une modélisation de mouvement très simple est utilisée pour " -#~ "créer les différents modes. Les points de contrôles s'attirent entre eux " -#~ "au-delà d'une certaine distance puis ensuite se repoussent. L'attraction " -#~ "et la répulsion sont proportionnelles à la distance entre les particules, " -#~ "comme dans une interaction nucléaire. Il est très curieux d'observer le " -#~ "résultat de ce programme simplement avec des balles rebondissantes. " -#~ "Parfois, deux balles rentrent en orbite entre elles pour être ensuite " -#~ "interrompues par une troisième ou un des bords de l'écran. Cela donne un " -#~ "effet très chaotique. Écrit par Jamie Zawinski à partir d'un code Lisp de " -#~ "John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Dessine une simulation de combat spatial de robots (astucieusement " -#~ "déguisés en cercles de couleurs) devant un champ de météorites. Écrit par " -#~ "Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Cela dessine un ballon tournant qui se déforme et composé de points de " -#~ "tailles différentes peints sur sa surface invisible. Écrit par Jeremie " -#~ "Petit" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Dessine une boîte en 3D qui envoie des boules explosives. Écrit par " -#~ "Sander Van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Dessine une tresse de couleur aléatoire formée de cercles concentriques. " -#~ "Écrit par John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD signifie « Blue Screen Of Death » (l'écran bleu de la mort). Cet " -#~ "écran de veille simule les écrans de veille populaires de certains " -#~ "systèmes d'exploitation peu robustes. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Dessine un ensemble de bulles ondulantes en 3D qui proviennent du haut de " -#~ "l'écran avec de beaux effets de réflexion. Écrit par Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ceci dessine la « Cage impossible » d'Escher, une analogie en 3D du " -#~ "chemin de Moebius qui se tourne dans les trois dimensions. Écrit par " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Anime en 3D des composants électroniques. Écrit par Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ceci dessine une boussole dont les éléments tournent dans tous les sens " -#~ "pour donner cet aspect « perdu et nauséeux ». Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Dessine un ensemble de boîtes vibrantes dont les motifs ondulent sur " -#~ "leurs surfaces. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ceci prend une image et la fait couler. Vous avez déjà sans doute vu " -#~ "cette effet ailleurs, mais aucun écran de veille n'existerait sinon. Cela " -#~ "marche mieux avec une image très colorée. Attention, si l'effet continu " -#~ "une fois l'écran de veille désactivé, consultez au plus vite un médecin. " -#~ "Écrit par David Wald Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "Encore des variantes de Hopalong et Julia. Écrit par Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Cette écran de veille dessine le chemin tracé par un point sur le rebord " -#~ "d'un cercle. Ce cercle tourne autour d'un point au centre d'un autre " -#~ "cercle et ainsi de suite plusieurs fois. Ceci était la base des modèles " -#~ "préhéliocentriques de mouvement des astres. Écrit par James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Dessine différentes formes tournantes qui se tordent, s'allongent et se " -#~ "retournent comme des chaussettes. Écrit par David Konerding d'après les " -#~ "exemples fournis avec la bibliothèque GL Extrusion de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Dessine ce pourrait ressembler à un ruban ondulant suivant une courbe " -#~ "sinusoïdale. Écrit par Bas van Gaalen et Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit " -#~ "par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Dessine des ondulations sur une grille tournante de fil de fer, en " -#~ "utilisant OpenGL. Écrit par Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Dessine une planète rebondissant dans l'espace. Écrit par David " -#~ "Konerding. L'image intégrée est une carte de la terre (extraite de " -#~ "« xearth »), mais vous pouvez enrouler n'importe quelle texture autour de " -#~ "la sphère, par exemple, les textures planétaires qui viennent avec " -#~ "« ssystem »." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Dessine une simulation du puzzle Snake de Rubik. Écrit par Jamis " -#~ "Wilkinson, Andrew Bennetts et Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ceci dessine un ensemble de bulles animées, transparentes, comme des " -#~ "amibes. Les gouttes se déforment lorsqu'elles errent autour de l'écran et " -#~ "sont transparentes ; vous pouvez donc voir celles du dessous à travers " -#~ "celles du dessus, et, lorsqu'une passe sur l'autre, leur couleur " -#~ "fusionne. Écrit par Jamie Zawinski. J'ai eu cette idée grâce à un tapis " -#~ "de souris que j'avais, qui réalise le même genre d'effet dans la réalité " -#~ "en ayant plusieurs couches en plastique avec de l'huile colorée entre " -#~ "elles. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ce programme dessine une simple simulation orbitale. Si vous activez les " -#~ "traînées, cela ressemble à une chambre à nuages de photographe. Écrit par " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ceci dessine des motifs psychédéliques circulaires qui font mal si on les " -#~ "regarde trop longtemps. Il est aussi possible d'animer les points de " -#~ "contrôle mais cela consomme beaucoup de temps processeur et de bande " -#~ "passante. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dessine des motifs fractales à partir d'itérations sur un plan " -#~ "imaginaire. Basé sur un article du « Scientific American » de 1986. " -#~ "Principalement écrit par Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ceci génère des motifs aléatoires qui ressembles à des nuages. L'aspect " -#~ "est assez différent en couleur ou monochrome. L'idée de base est de " -#~ "choisir quatre points au sommet de l'image et donner à chacun une " -#~ "« hauteur » aléatoire. Il faut alors trouver un point entre eux et lui " -#~ "donner la valeur moyenne des quatre points plus un léger décalage " -#~ "aléatoire. La coloration est réalisée à partir de cette « hauteur » en " -#~ "l'assignant soit à la teinte, la saturation ou la luminosité et en " -#~ "donnant une valeur aléatoire aux deux autres. Le mode « luminosité » tend " -#~ "à faire des motifs nuageux, alors que les autres génèrent plutôt des " -#~ "diagrammes de chaleur. Écrit par Juergen Nickelsen et Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Dessine un bonhomme fil de fer qui jongle. Écrit par Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Anime une simulation de la boîte de Lemarchand, qui se résout elle-même à " -#~ "plusieurs reprises. Nécessite OpenGL, et une machine avec une gestion " -#~ "matérielle rapide des cartes de texture. Attention : ouvre " -#~ "occasionnellement des portes. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Celui-ci produit des colonies qui se forment en boucle et qui donnent " -#~ "naissance, vieillissent, et éventuellement meurent. Écrit par David " -#~ "Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dessine une variante tridimensionnelle de la boucle récursive de Menger. " -#~ "C'est une fractale cubique analogue au tetahédron de Sierpinski. Écrit " -#~ "par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dessine plusieurs représentations de molécules. Quelques molécules de " -#~ "bases sont présentes et d'autres peuvent être ajoutées avec des fichiers " -#~ "au format PDB (Protein Data Base). Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Ceci simule la formation de colonies dans une boîte de Pétri. Les cercles " -#~ "de la croissance créent des interférences sur leur sillage. Écrit par Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Simule un vieux terminal avec de grands pixels et un effet de rémanence " -#~ "Fluorescente. N'importe quel programme peut fournir le texte à afficher. " -#~ "Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Dessine quelques plans sécants, en utilisant l'alpha blending, le " -#~ "brouillard, des textures, des « mipmaps », ainsi qu'une mesure du nombre " -#~ "d'images par seconde, afin que vous puissiez dire si votre carte " -#~ "graphique est rapide. Nécessite OpenGL. Écrit par David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Encore une variation du programme « Bombe » de Scott Draves. Celui-ci " -#~ "dessine une grille de formes carrées grandissantes qui une fois qu'elles " -#~ "se rencontrent réagissent de manière imprévisible. « RD » signifie " -#~ "Réactions Diffusions." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Crée un collage de morceaux de l'écran qui tournent et changent de " -#~ "taille. Écrit par Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Dessine un Rubik's cube qui tourne en trois dimensions et sans arrêt se " -#~ "mélange et se résout tout seul. Encore un joli programme en OpenGL de " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Ceci dessine une variante en deux dimensions de la fractale récursive " -#~ "triangulaire de Sierpinski. Écrit par Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dessine un balayage de projecteur à travers un écran noir, qui illumine " -#~ "le bureau sous-jacent quand il passe. Écrit par Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Dessine un ensemble d'automates agissant l'un sur l'autre et produisant " -#~ "des spirales en carré. Ces spirales grandissent jusqu'à ce qu'elles " -#~ "heurtent quelque chose, puis elles circulent autour. Écrit par Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ceci génère une séquence de motifs ondulants et ressemblants à des " -#~ "étoiles qui vibrent, pivotent, et revirent. Un autre mode d'affichage " -#~ "utilise ces formes pour fixer un champ de couleurs, qui deviennent ainsi " -#~ "cycliques. Le mouvement est très organique. Écrit par Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Dessine un flux de texte qui défile lentement à un angle donné, au-dessus " -#~ "d'un champ d'étoiles, comme au début du film du même nom. Écrit par Jamie " -#~ "Zawinski et Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Ceci dessine d'étranges attracteurs : il s'agit d'un champ de points " -#~ "animé et imprévisible qui pique du nez et se tord. Le mouvement est très " -#~ "joli. Écrit par Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Ceci dessine des pavages de Truchet droits et courbés qui « tuilent » " -#~ "l'écran. Écrit par Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Dessine des chemins gribouillis. Écrit par Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Il s'agit en fait juste d'un script shell qui capture une image depuis la " -#~ "source vidéo du système, puis utilise des filtres PBM (choisis " -#~ "aléatoirement) pour manipuler et recombiner l'image vidéo de différentes " -#~ "façons (détection des bords, soustraction de l'image à une version " -#~ "pivotée d'elle-même, etc.). Puis il affiche cette image pendant quelques " -#~ "secondes et recommence. Cela fonctionne vraiment bien si vous utilisez " -#~ "les images de la télévision." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Dessine un déplacement colorisé aléatoire, de formes variées. Écrit par " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Des étoiles flottantes sont déplacées par un mélange de champs de force " -#~ "2D simples. La force de chaque champ de force change continuellement et " -#~ "est aussi activée ou désactivée au hasard. Écrit par Paul « Joey » Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Dessine une simulation de flammes vibrantes. Il peut également prendre " -#~ "une image arbitraire et la faire brûler. Écrit par Carsten Haitzler, " -#~ "utilisé par beaucoup d'autres." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Dessine quelques essaims de critters qui volent autour de l'écran, avec " -#~ "des traînées colorées joliment fanées derrière eux. Écrit par Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Grossit une partie de l'écran puis bouge autour. Avec l'option -lenses, " -#~ "le résultat est plus une vue à travers des objectifs qui se chevauchent " -#~ "qu'un simple grossissement. Écrit par James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10507,6 +9950,563 @@ msgstr "" #~ "statique, la perte de l'alignement vertical, et une mire de test. Par " #~ "Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit " +#~ "par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Entoure un cercle avec de plus petits cercles, démonstration du théorème " +#~ "du Cercle de René Descartes. Écrit par Allan R. Wilks et David Bagley" + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ceci est xfishtank, une animation OpenGL de nombreux requins, dauphins et " +#~ "baleines. Les mouvements de nage sont formidables. Originellement écrit " +#~ "par Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Comme qlx, une modélisation de mouvement très simple est utilisée pour " +#~ "créer les différents modes. Les points de contrôles s'attirent entre eux " +#~ "au-delà d'une certaine distance puis ensuite se repoussent. L'attraction " +#~ "et la répulsion sont proportionnelles à la distance entre les particules, " +#~ "comme dans une interaction nucléaire. Il est très curieux d'observer le " +#~ "résultat de ce programme simplement avec des balles rebondissantes. " +#~ "Parfois, deux balles rentrent en orbite entre elles pour être ensuite " +#~ "interrompues par une troisième ou un des bords de l'écran. Cela donne un " +#~ "effet très chaotique. Écrit par Jamie Zawinski à partir d'un code Lisp de " +#~ "John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Dessine une simulation de combat spatial de robots (astucieusement " +#~ "déguisés en cercles de couleurs) devant un champ de météorites. Écrit par " +#~ "Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Cela dessine un ballon tournant qui se déforme et composé de points de " +#~ "tailles différentes peints sur sa surface invisible. Écrit par Jeremie " +#~ "Petit" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Dessine une boîte en 3D qui envoie des boules explosives. Écrit par " +#~ "Sander Van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Dessine une tresse de couleur aléatoire formée de cercles concentriques. " +#~ "Écrit par John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD signifie « Blue Screen Of Death » (l'écran bleu de la mort). Cet " +#~ "écran de veille simule les écrans de veille populaires de certains " +#~ "systèmes d'exploitation peu robustes. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Dessine un ensemble de bulles ondulantes en 3D qui proviennent du haut de " +#~ "l'écran avec de beaux effets de réflexion. Écrit par Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ceci dessine la « Cage impossible » d'Escher, une analogie en 3D du " +#~ "chemin de Moebius qui se tourne dans les trois dimensions. Écrit par " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Anime en 3D des composants électroniques. Écrit par Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ceci dessine une boussole dont les éléments tournent dans tous les sens " +#~ "pour donner cet aspect « perdu et nauséeux ». Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Dessine un ensemble de boîtes vibrantes dont les motifs ondulent sur " +#~ "leurs surfaces. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ceci prend une image et la fait couler. Vous avez déjà sans doute vu " +#~ "cette effet ailleurs, mais aucun écran de veille n'existerait sinon. Cela " +#~ "marche mieux avec une image très colorée. Attention, si l'effet continu " +#~ "une fois l'écran de veille désactivé, consultez au plus vite un médecin. " +#~ "Écrit par David Wald Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "Encore des variantes de Hopalong et Julia. Écrit par Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Cette écran de veille dessine le chemin tracé par un point sur le rebord " +#~ "d'un cercle. Ce cercle tourne autour d'un point au centre d'un autre " +#~ "cercle et ainsi de suite plusieurs fois. Ceci était la base des modèles " +#~ "préhéliocentriques de mouvement des astres. Écrit par James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Dessine différentes formes tournantes qui se tordent, s'allongent et se " +#~ "retournent comme des chaussettes. Écrit par David Konerding d'après les " +#~ "exemples fournis avec la bibliothèque GL Extrusion de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Dessine ce pourrait ressembler à un ruban ondulant suivant une courbe " +#~ "sinusoïdale. Écrit par Bas van Gaalen et Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit " +#~ "par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Dessine des ondulations sur une grille tournante de fil de fer, en " +#~ "utilisant OpenGL. Écrit par Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Dessine une planète rebondissant dans l'espace. Écrit par David " +#~ "Konerding. L'image intégrée est une carte de la terre (extraite de " +#~ "« xearth »), mais vous pouvez enrouler n'importe quelle texture autour de " +#~ "la sphère, par exemple, les textures planétaires qui viennent avec " +#~ "« ssystem »." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Dessine une simulation du puzzle Snake de Rubik. Écrit par Jamis " +#~ "Wilkinson, Andrew Bennetts et Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ceci dessine un ensemble de bulles animées, transparentes, comme des " +#~ "amibes. Les gouttes se déforment lorsqu'elles errent autour de l'écran et " +#~ "sont transparentes ; vous pouvez donc voir celles du dessous à travers " +#~ "celles du dessus, et, lorsqu'une passe sur l'autre, leur couleur " +#~ "fusionne. Écrit par Jamie Zawinski. J'ai eu cette idée grâce à un tapis " +#~ "de souris que j'avais, qui réalise le même genre d'effet dans la réalité " +#~ "en ayant plusieurs couches en plastique avec de l'huile colorée entre " +#~ "elles. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ce programme dessine une simple simulation orbitale. Si vous activez les " +#~ "traînées, cela ressemble à une chambre à nuages de photographe. Écrit par " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ceci dessine des motifs psychédéliques circulaires qui font mal si on les " +#~ "regarde trop longtemps. Il est aussi possible d'animer les points de " +#~ "contrôle mais cela consomme beaucoup de temps processeur et de bande " +#~ "passante. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dessine des motifs fractales à partir d'itérations sur un plan " +#~ "imaginaire. Basé sur un article du « Scientific American » de 1986. " +#~ "Principalement écrit par Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ceci génère des motifs aléatoires qui ressembles à des nuages. L'aspect " +#~ "est assez différent en couleur ou monochrome. L'idée de base est de " +#~ "choisir quatre points au sommet de l'image et donner à chacun une " +#~ "« hauteur » aléatoire. Il faut alors trouver un point entre eux et lui " +#~ "donner la valeur moyenne des quatre points plus un léger décalage " +#~ "aléatoire. La coloration est réalisée à partir de cette « hauteur » en " +#~ "l'assignant soit à la teinte, la saturation ou la luminosité et en " +#~ "donnant une valeur aléatoire aux deux autres. Le mode « luminosité » tend " +#~ "à faire des motifs nuageux, alors que les autres génèrent plutôt des " +#~ "diagrammes de chaleur. Écrit par Juergen Nickelsen et Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Dessine un bonhomme fil de fer qui jongle. Écrit par Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Anime une simulation de la boîte de Lemarchand, qui se résout elle-même à " +#~ "plusieurs reprises. Nécessite OpenGL, et une machine avec une gestion " +#~ "matérielle rapide des cartes de texture. Attention : ouvre " +#~ "occasionnellement des portes. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Celui-ci produit des colonies qui se forment en boucle et qui donnent " +#~ "naissance, vieillissent, et éventuellement meurent. Écrit par David " +#~ "Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dessine une variante tridimensionnelle de la boucle récursive de Menger. " +#~ "C'est une fractale cubique analogue au tetahédron de Sierpinski. Écrit " +#~ "par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dessine plusieurs représentations de molécules. Quelques molécules de " +#~ "bases sont présentes et d'autres peuvent être ajoutées avec des fichiers " +#~ "au format PDB (Protein Data Base). Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Ceci simule la formation de colonies dans une boîte de Pétri. Les cercles " +#~ "de la croissance créent des interférences sur leur sillage. Écrit par Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Simule un vieux terminal avec de grands pixels et un effet de rémanence " +#~ "Fluorescente. N'importe quel programme peut fournir le texte à afficher. " +#~ "Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Dessine quelques plans sécants, en utilisant l'alpha blending, le " +#~ "brouillard, des textures, des « mipmaps », ainsi qu'une mesure du nombre " +#~ "d'images par seconde, afin que vous puissiez dire si votre carte " +#~ "graphique est rapide. Nécessite OpenGL. Écrit par David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Encore une variation du programme « Bombe » de Scott Draves. Celui-ci " +#~ "dessine une grille de formes carrées grandissantes qui une fois qu'elles " +#~ "se rencontrent réagissent de manière imprévisible. « RD » signifie " +#~ "Réactions Diffusions." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Crée un collage de morceaux de l'écran qui tournent et changent de " +#~ "taille. Écrit par Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Dessine un Rubik's cube qui tourne en trois dimensions et sans arrêt se " +#~ "mélange et se résout tout seul. Encore un joli programme en OpenGL de " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Ceci dessine une variante en deux dimensions de la fractale récursive " +#~ "triangulaire de Sierpinski. Écrit par Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dessine un balayage de projecteur à travers un écran noir, qui illumine " +#~ "le bureau sous-jacent quand il passe. Écrit par Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Dessine un ensemble d'automates agissant l'un sur l'autre et produisant " +#~ "des spirales en carré. Ces spirales grandissent jusqu'à ce qu'elles " +#~ "heurtent quelque chose, puis elles circulent autour. Écrit par Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ceci génère une séquence de motifs ondulants et ressemblants à des " +#~ "étoiles qui vibrent, pivotent, et revirent. Un autre mode d'affichage " +#~ "utilise ces formes pour fixer un champ de couleurs, qui deviennent ainsi " +#~ "cycliques. Le mouvement est très organique. Écrit par Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Dessine un flux de texte qui défile lentement à un angle donné, au-dessus " +#~ "d'un champ d'étoiles, comme au début du film du même nom. Écrit par Jamie " +#~ "Zawinski et Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Ceci dessine d'étranges attracteurs : il s'agit d'un champ de points " +#~ "animé et imprévisible qui pique du nez et se tord. Le mouvement est très " +#~ "joli. Écrit par Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Ceci dessine des pavages de Truchet droits et courbés qui « tuilent » " +#~ "l'écran. Écrit par Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Dessine des chemins gribouillis. Écrit par Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Il s'agit en fait juste d'un script shell qui capture une image depuis la " +#~ "source vidéo du système, puis utilise des filtres PBM (choisis " +#~ "aléatoirement) pour manipuler et recombiner l'image vidéo de différentes " +#~ "façons (détection des bords, soustraction de l'image à une version " +#~ "pivotée d'elle-même, etc.). Puis il affiche cette image pendant quelques " +#~ "secondes et recommence. Cela fonctionne vraiment bien si vous utilisez " +#~ "les images de la télévision." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Dessine un déplacement colorisé aléatoire, de formes variées. Écrit par " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Des étoiles flottantes sont déplacées par un mélange de champs de force " +#~ "2D simples. La force de chaque champ de force change continuellement et " +#~ "est aussi activée ou désactivée au hasard. Écrit par Paul « Joey » Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Dessine une simulation de flammes vibrantes. Il peut également prendre " +#~ "une image arbitraire et la faire brûler. Écrit par Carsten Haitzler, " +#~ "utilisé par beaucoup d'autres." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Dessine quelques essaims de critters qui volent autour de l'écran, avec " +#~ "des traînées colorées joliment fanées derrière eux. Écrit par Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Grossit une partie de l'écran puis bouge autour. Avec l'option -lenses, " +#~ "le résultat est plus une vue à travers des objectifs qui se chevauchent " +#~ "qu'un simple grossissement. Écrit par James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Forme de cellule aléatoire" diff --git a/tde-i18n-fr/messages/tdebase/kcmkicker.po b/tde-i18n-fr/messages/tdebase/kcmkicker.po index 1cd029dbf90..c190597546d 100644 --- a/tde-i18n-fr/messages/tdebase/kcmkicker.po +++ b/tde-i18n-fr/messages/tdebase/kcmkicker.po @@ -17,7 +17,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-29 06:38+0200\n" "PO-Revision-Date: 2008-08-04 22:50+0200\n" "Last-Translator: Pierre Buard <pierre.buard@gmail.com>\n" "Language-Team: Français <kde-francophone@kde.org>\n" @@ -276,72 +276,72 @@ msgstr "Tous les écrans" msgid "Custom" msgstr "Personnalisée" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Bouton TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Bois bleu" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Bois vert" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris clair" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Vert clair" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel clair" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Violet clair" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Boulons" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Bois rouge" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Bleu uni" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris uni" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Vert uni" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Orange uni" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel uni" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Violet uni" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rouge uni" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Oeil de tigre" diff --git a/tde-i18n-fr/messages/tdebase/knetattach.po b/tde-i18n-fr/messages/tdebase/knetattach.po index dc1ab2823fd..74860555103 100644 --- a/tde-i18n-fr/messages/tdebase/knetattach.po +++ b/tde-i18n-fr/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-08-05 17:01+0200\n" "Last-Translator: Pierre Buard <pierre.buard@gmail.com>\n" "Language-Team: Français <kde-francophone@kde.org>\n" @@ -90,7 +90,7 @@ msgstr "Assistant de réseau TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Auteur original et mainteneur" diff --git a/tde-i18n-fr/messages/tdebase/kpager.po b/tde-i18n-fr/messages/tdebase/kpager.po index cf32c852abe..6dda02533fd 100644 --- a/tde-i18n-fr/messages/tdebase/kpager.po +++ b/tde-i18n-fr/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-05-22 14:19+0200\n" "Last-Translator: Gilles CAULIER <caulier.gilles@free.fr>\n" "Language-Team: Française <fr@li.org>\n" @@ -95,15 +95,15 @@ msgstr "Créer l'aperçu des bureaux mais masquer sa fenêtre" msgid "Desktop Overview" msgstr "Aperçu des bureaux" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Développeur originel / mainteneur" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Développeur" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Mini-bureaux" diff --git a/tde-i18n-fr/messages/tdebase/ksplash.po b/tde-i18n-fr/messages/tdebase/ksplash.po index 54cfeaef002..3b3b5132335 100644 --- a/tde-i18n-fr/messages/tdebase/ksplash.po +++ b/tde-i18n-fr/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-25 10:33+0200\n" "Last-Translator: Delafond <gerard@delafond.org>\n" "Language-Team: Français <kde-francophone@kde.org>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Les développeurs de TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Auteur et mainteneur" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Auteur initial" diff --git a/tde-i18n-fr/messages/tdebase/kthememanager.po b/tde-i18n-fr/messages/tdebase/kthememanager.po index 9d3c5edbc6b..1940bc183a3 100644 --- a/tde-i18n-fr/messages/tdebase/kthememanager.po +++ b/tde-i18n-fr/messages/tdebase/kthememanager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-05 11:31+0200\n" "Last-Translator: Nicolas Ternisien <nicolas.ternisien@gmail.com>\n" "Language-Team: <kde-francophone@kde.org>\n" @@ -38,7 +38,7 @@ msgstr "Nouveau thème" msgid "TDE Theme Manager" msgstr "Gestionnaire de thèmes de TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -46,52 +46,52 @@ msgstr "" "Ce module permet d'installer, supprimer, et créer des thèmes graphiques pour " "TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fichiers du thème" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Sélectionner un fichier de thème" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Voulez-vous vraiment supprimer le thème <b>%1</b> ?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Supprimer le thème" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mon thème" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Le thème %1 existe déjà." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Votre thème a été créé avec succès dans « %1 »." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Thème créé" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Une erreur s'est produite lors de la création de votre thème." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Thème non créé" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ce thème ne contient pas d'aperçu." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "" "Auteur : %1<br>Adresse électronique : %2<br>Version : %3<br>Page internet : " diff --git a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po index 0342786bd5f..2391a7bdc43 100644 --- a/tde-i18n-fy/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-fy/messages/tdeartwork/kxsconfig.po @@ -8784,569 +8784,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' " -#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De " -#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate " -#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in " -#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/" -#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige " -#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de " -#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende " -#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa " -#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om " -#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. " -#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op " -#~ "Lisp-code fan John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure " -#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. " -#~ "Skreaun troch Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende " -#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte " -#~ "tekene binne. Skreaun troch Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun " -#~ "troch Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide " -#~ "konsintryske sirkels. Skreaun troch John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te " -#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in " -#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei " -#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in " -#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun " -#~ "troch Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit " -#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd " -#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn " -#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, " -#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it " -#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt " -#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. " -#~ "Skreaun troch David Wald en Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en " -#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de " -#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne " -#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel " -#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre " -#~ "bewegingen. Skreaun troch James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer " -#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch " -#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas " -#~ "Vepstas" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. " -#~ "Skreaun troch Bas van Gaalen en Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. " -#~ "Skreaun troch Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David " -#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út " -#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de " -#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch " -#~ "Wilkinson, Andrew Bennetts, en Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders " -#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend " -#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje " -#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it " -#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei " -#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei " -#~ "dêrtusken kleurde inkt." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen " -#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad " -#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it " -#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American" -#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út " -#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer " -#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei " -#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse " -#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. " -#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid " -#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de " -#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody " -#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. " -#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa " -#~ "no en dan doarren. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en " -#~ "mooglik ek útstjerre. Skreaun troch David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in " -#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. " -#~ "Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is " -#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra " -#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. " -#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn " -#~ "harren kylwetter. Skreaun troch Dan Bornstein." - -# wartaal.. -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang " -#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst " -#~ "dy't it werjout. Skreaun troch Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, " -#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems " -#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber " -#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent " -#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar " -#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar " -#~ "\"Reactie-Diffussie\"" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. " -#~ "Skreaun troch Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld " -#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende" -#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it " -#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch " -#~ "Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. " -#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se " -#~ "der omhinne gean sille. Skreaun troch Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, " -#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare " -#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen " -#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de " -#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars" -#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber " -#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige " -#~ "aardich. Skreaun troch Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm " -#~ "betegelje. Skreaun troch Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem " -#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich " -#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te " -#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan " -#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan " -#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings " -#~ "jouwe. " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun " -#~ "troch Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De " -#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek " -#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich " -#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten " -#~ "Haitzler, oan meiwurke troch party oaren." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie " -#~ "ferdizenjende kleurspoaren efterlitte." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de " -#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte " -#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James " -#~ "Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10514,6 +9951,569 @@ msgstr "" #~ "XTeevee simulearret ferskate televyzjesteuringen, ynklusyf statyske rûs, " #~ "fertikale ferskowingen en in testbyld. Skreaun troch Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Folt in grutte sirkel mei lytsere sirkels en demonstrearret Descartes' " +#~ "Sirkeltheorem. Skreaun troch Allan R. Wilks en David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "XFishtank is in GL-animaasje mei haaien, dolfinen en walfisken. De " +#~ "swimbewegingen binne bjusterbaarlik. Oarspronklik skreaun troch Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Krektas by Qix wurdt hjir in ienfâldich bewegingsmodel brûkt, om ferskate " +#~ "werjeftemetoaden te toanen. De kontrolepunten lûke inoar oan ta in " +#~ "bepaalde ôfstân, en begjinne inoar dan ôf te stjitten. De oanlûking/" +#~ "ôfstjitting is proporsjoneel oan de ôfstân tusken twa willekeurige " +#~ "dieltsjes, fergelykber mei de sterke en swakke atoomkrêften. Ien fan de " +#~ "meast nijsgjirrige manieren om dit te besjen is mei de stuitsjende " +#~ "ballen, omdat harren bewegingen en ynteraksjes mei ielkoar sa " +#~ "willekeurich lykje. Bytiden draaie twa ballen strak om elkoar hinne, om " +#~ "dan wer steurd te wurden troch in tredde bal, of de râne fan it skerm. " +#~ "Sjocht der tige gaotysk út. Skreaun troch Jamie Zawinski, basearre op " +#~ "Lisp-code fan John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan fleanende romterobots (snoad fermomme as kleure " +#~ "sirkels) dy't mei inoar fjochtsje foar in beweegjend stjerrefjild. " +#~ "Skreaun troch Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Dizze skermbefeiliging liket op in draaiende, himsels ferfoarmjende " +#~ "ballon mei plakken fan ferskate grutte dy't op syn ûnsichtbere oerflakte " +#~ "tekene binne. Skreaun troch Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Tekent in doaze fold mei stuitsjende 3D-ballen dy't eksplodearje. Skreaun " +#~ "troch Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tekent willekeurige, fan kleuren wikseljende, yn elkoar draaide " +#~ "konsintryske sirkels. Skreaun troch John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD stiet foar \"Blue Screen Of Death\". It bêste wat pc-emulaasje te " +#~ "bieden hat, dit programma simulearret in oantal skermbefeiligingen fan in " +#~ "oantal minder robúste bestjoeringssystemen. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Tekent in stream fan opgeande en weagjende 3D-sjipbûlen dy't opstige nei " +#~ "de boppekant fan it byldskerm. Mei moaie wjerspegelingen. Skreaun troch " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Dit tekent \"Impossible Cage\" fan Escher', in 3D-analooch foar in " +#~ "moebius-bân, en draait it yn trije diminsjes. Skreaun troch Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Makket in animaasje fan in oantal 3D elektronyske komponinten. Skreaun " +#~ "troch Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent in kompas dêr't alle ûnderdielen willekeurich fan draaie. Dit " +#~ "jout in 'ferjitten en ferlern' gefoel. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tekent in pulsearjende set fan oerlaapjende bussen met hieltyd " +#~ "feroarjende, klodderige patroanen, dy't harren baarjend oer de grûn " +#~ "útwreidzje. It liket op in saneamde lavalampe. Skreaun troch Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Dit nimt in ôfbyld en lit it rane. Jo hawwe dit effekt grif earder sjoen, " +#~ "en gjin skermbefeiliging soe kompleet wêze sûnder dizze. It wurket it " +#~ "beste as der wat kleurryks te sjen is. Tink derom: at it effekt oanhâldt " +#~ "neidat de skermbefeiliging útsetten is, sykje dan daliks medyske help. " +#~ "Skreaun troch David Wald en Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mear \"disrete map\" systemen, ynklusyf nije farianten fan Hopalong en " +#~ "Julia en noch in pear oaren. Skreaun troch Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Dit programma tekent in paad dat útstippele wurdt troch in punt op de " +#~ "râne fan in sirkel. Dizze sirkel rotearret dêrnei om in punt op de râne " +#~ "fan in oare sirkel. Dizze sirkel rotearret op de râne fan in oare sirkel " +#~ "ensfh. Dit wie de basis foar de pre-helosintrysk model fan planetêre " +#~ "bewegingen. Skreaun troch James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Tekent ferskate rotearjende útknipende foarmen dy't rûndraaie, langer " +#~ "wurde en binnenstbûtenst keare. Makke troch David Konerding troch " +#~ "foarbylden dy't meilevere wurde mei de \"GL Extrusion Libray\" fan Linas " +#~ "Vepstas" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Tekent wat liket op in baarjend lint dat in kronkelich paad folget. " +#~ "Skreaun troch Bas van Gaalen en Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Toant in oantal 3D tekstrigels dy't draaiende bewegingen meitsje. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Tekent dynjende weagen op in rotearjend triedfreemraster, GL brûkende. " +#~ "Skreaun troch Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Tekent in planeet dy't yn'e romte omstuitert. Skreaun troch David " +#~ "Konerding. It ynboude ôfbyld is in kaart fan de ierde (oernommen út " +#~ "\"xearth\") mar jo kinne elke tekstuer op de bol tapasse (bygelyks: de " +#~ "planetêre tekstueren dy't meilevere wurde mei it programma\"ssystem\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Tekent in simulaasje fan de puzel \"Rubik's Snake\" Skreaun troch " +#~ "Wilkinson, Andrew Bennetts, en Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit tekent in set fan bewegende trochskinende klodders. De klodders " +#~ "feroarje fan foarm as se oer it skerm swalkje. Se binne trochskinend " +#~ "sadat jo de klodders derûnder noch sjen kinne. At se inoar oerlaapje " +#~ "sille harren kleuren gearrane. Skreaun troch Jamie Zawinski. 'k Haw it " +#~ "idee foar dit foarwerp krigen, trochdat ik in mûsmatte seach mei " +#~ "soksoarte effekt troch it brûken fan ferskillende lagen plestyk mei " +#~ "dêrtusken kleurde inkt." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dit programma tekent in ienfâldige orbitale simulaasje. Skreaun troch " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dit tekent willekeurich kleure en stippele rjochthoeken. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dit tekent psychedelysk sirkelfoarmige patroanen, dy't sear oan'e eagen " +#~ "dogge. It kin kontrole-punten bewege litte, mar dan wurdt der in soad " +#~ "prosessorkrêft en bânbreedte brûkt. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dit tekent in nijsgjirrich fractalpatroan mei werhellingen op it " +#~ "tinkbyldige flak. Basearre op in artikel út it blêd \"Scientific American" +#~ "\" (1986). Foar it grutste part skreaun troch Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Dit makket willekeurige wolkeftige patroanen oan. It sjocht der oars út " +#~ "yn monogroom en kleur. It idee is om oan de rânen fan in ôfbyld fjouwer " +#~ "punten te nimmen en elk punt in tafallige \"ferheging\" te jaan. Dêrnei " +#~ "wurdt it middelpunt nommen wêroan't de gemiddelde wearde plus in lytse " +#~ "ferskowing tawiisd wurdt. De ynkleuring brûkt dan dizze ferheging. " +#~ "Dêrfoar wurdt dy ferheging op in kleurwearde, de sêding, of de helderheid " +#~ "basearre, wêrby't de oare wearden willekeurich brûkt wurde. Yn de " +#~ "\"helderheidmodus\" sjoge de patroanen der wolkeftich út, yn de oare mody " +#~ "lykje se op Cat-scans. Skreaun troch Juergen Nickelsen en Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Tekent in jonglearjend stokmantsje. Skreaun troch Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Simulearret \"Lemarchand's Box\" wêrby't it hieltyd himsels oplost. " +#~ "Ferget OpenGL en in kompjûter foar tekstuermappen. Tink derom: iepent sa " +#~ "no en dan doarren. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tekent ludsfoarmige koloanjes, dy't harren útwreidzje, feroarje en " +#~ "mooglik ek útstjerre. Skreaun troch David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dit tekent in 3D-fariant fan de rekursive \"Menger Gasket\", in " +#~ "kubusfoarmich fractalobjekt, analooch oan dy fan Sierpinski Tetrahedron. " +#~ "Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tekent ferskate werjeften fan molekulen. In oantal algemiene molekulen is " +#~ "ynboud yn PDB (Proteïnedatabank) en kin brûkt wurde as ekstra " +#~ "ynformaasjeboarne. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Dit simulearret in koloanje fan skimmel dy't groeit yn in petriskaal. " +#~ "Groeiende sirkels oerlaapje en litte spiraalfoarmige steuringen efter yn " +#~ "harren kylwetter. Skreaun troch Dan Bornstein." + +# wartaal.. +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan in âlde terminal mei grutte piksels en lang " +#~ "oanhâldend fosfor. It kin elk programma draaie as boarne fan de tekst " +#~ "dy't it werjout. Skreaun troch Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Tekent in oantal krusende flakten, wêrby't alfatransparânsje, mist, " +#~ "tekstueren en mipmaps brûkt wurde. Plus ek noch ris in \"it oantal freems " +#~ "per sekonde\"-meter sadat de snelheid fan de grafyske kaart sichtber " +#~ "wurdt. Fereasket OpenGL. Skreaun troch David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "In oare fariaasje fan it programma \"Bomb\" fan Scott Draves. Dit tekent " +#~ "in roaster fan groeiende rjochthoekeftige foarmen dy't at se inoar " +#~ "oerlaapje op in ûnferwachte wize reageare kinne. \"RD\" stiet foar " +#~ "\"Reactie-Diffussie\"" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Makket in kollaazje fan draaide en skealde dielen fan it byldskerm. " +#~ "Skreaun troch Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Tekent in \"Rubiks Kubus\" dy't rotearret yn 3D en dy't him geregeld " +#~ "mingt en himsels dan wer oplost. Wer in GL-programma fan Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dit tekent in twadiminsjonale fariant fan de himsels werheljende" +#~ "\"Sierpinski\" fractaltrijehoek. Skreaun troch Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent in bondelljocht dat it swarte skerm ôfsiket, wêrby't it it " +#~ "ûnderlizzende buroblêd ferljochtet as it dit foarby giet. Skreaun troch " +#~ "Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Tekent in set fan [interacting], fjouwerkant-spiraalfoarmige [automata]. " +#~ "De spiraalfoarmen groeie nei bûten ta oant se wat reitsje, wêrnei't se " +#~ "der omhinne gean sille. Skreaun troch Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit genereart in searje fan dinende, bûnzjende, stjerfoarmige patroanen, " +#~ "dy't klopje, draaie en binnenstbûten draaid wurde. Wer in oare " +#~ "werjeftemodus brûkt dizze foarmen om in fjild fan kleuren del te lizzen " +#~ "dy't dan rûndraaie. De beweging is tige organysk fan aard. Skreaun troch " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Tekent in stream fan tekst wat stadich fuortskoot ûnder in hoeke yn de " +#~ "fierte, oer in stjerrefjild hinne, lykas it begjin fan de film \"StarWars" +#~ "\" Skreaun troch Jamie Zawinski en Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Dit tekent frjemde \"attractors\" it is in kleurryk, ûnfoarspelber " +#~ "animearre fjild fan punten dy't rûnfeie en rûndraaie. De beweging is tige " +#~ "aardich. Skreaun troch Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dit tekent in line en bôge basearre op Truchet-patroanen dy't it skerm " +#~ "betegelje. Skreaun troch Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tekent [squiggly] wjirmeftige paden. Skreaun troch Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dit is eigentlik in shellscript wat in videofreem \"pakt\" op in systeem " +#~ "mei in fideoyngong, wêrnei't it in pear PBM-filters brûkt (willekeurich " +#~ "keazen) om it fideofreem op ferskate wizen te manipulearjen en opnij te " +#~ "kombinearjen (rânedeteksje, it ôfbyld ûntlûke fan in draaide ferzje fan " +#~ "himsels, ensfh ...) Dêrnei wurdt it ôfbyld in pear tellen toand en dan " +#~ "begint it wer fannijs. Dit wurket goed as jo it televyzjeútstjoerings " +#~ "jouwe. " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Tekent in kleurrike willekeurige kuier, yn ferskate foarmen. Skreaun " +#~ "troch Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Driuwende stjerren boppe-op in griemmank fan simpele 2D krêftfjilden. De " +#~ "krêft fan elk krêftfjild feroaret oan ien trie wei en wurdt ek " +#~ "willekeurig oan- of útsetten. Fan 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Tekent in simulaasje fan pulsearjend fjoer. It kin ek in willekeurich " +#~ "ôfbyld nimme en dizze yn ljochte lôge sette. Skreaun troch Carsten " +#~ "Haitzler, oan meiwurke troch party oaren." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Tekent in swaarm fan oer it skerm fleanende skepsels, dy't moaie " +#~ "ferdizenjende kleurspoaren efterlitte." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomt yn op in bepaald diel fan it skerm en beweecht dan rûn. Mei de " +#~ "linzen-opsje is it resultaat krekt oft jo sjogge troch in protte " +#~ "oerlaapjende linzen ynstee fan in gewoane zoom.. Skreaun troch James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Willekeurige selfoarm" diff --git a/tde-i18n-fy/messages/tdebase/kcmkicker.po b/tde-i18n-fy/messages/tdebase/kcmkicker.po index 51d70a53604..d019624e040 100644 --- a/tde-i18n-fy/messages/tdebase/kcmkicker.po +++ b/tde-i18n-fy/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-18 13:57+0100\n" "Last-Translator: Berend Ytsma <berendy@bigfoot.com>\n" "Language-Team: <nl@li.org>\n" @@ -256,72 +256,72 @@ msgstr "Alle skermen" msgid "Custom" msgstr "Oanpast" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knop" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blau hout" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grien hout" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ljocht griis" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ljocht grien" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ljocht pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ljocht pears" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Knopen" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Read hout" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Effen blau" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Effen griis" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Effen grien" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Effen oranje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Effen pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Effen pears" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Effen read" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Effen tigereach" diff --git a/tde-i18n-fy/messages/tdebase/knetattach.po b/tde-i18n-fy/messages/tdebase/knetattach.po index d115d36d6d7..92cc709ca05 100644 --- a/tde-i18n-fy/messages/tdebase/knetattach.po +++ b/tde-i18n-fy/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-07 10:17+0200\n" "Last-Translator: Rinse de Vries <RinseDeVries@home.nl>\n" "Language-Team: <nl@li.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE Netwurk tsjoender" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Haad skriuwer en ûnderhâlder" diff --git a/tde-i18n-fy/messages/tdebase/kpager.po b/tde-i18n-fy/messages/tdebase/kpager.po index ada1c9e9c81..ce5a766e150 100644 --- a/tde-i18n-fy/messages/tdebase/kpager.po +++ b/tde-i18n-fy/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-07 10:21+0200\n" "Last-Translator: Rinse de Vries <RinseDeVries@home.nl>\n" "Language-Team: <nl@li.org>\n" @@ -95,14 +95,14 @@ msgstr "Meitsje pager oan, maar hâld it finster ferstoppe" msgid "Desktop Overview" msgstr "Buroblêd oersicht" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "oarspronklike ûntwikkelaar/ûnderhâlder" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Untwikkelder" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Buroblêd pager" diff --git a/tde-i18n-fy/messages/tdebase/ksplash.po b/tde-i18n-fy/messages/tdebase/ksplash.po index 5de9049657d..fc3cf0c0484 100644 --- a/tde-i18n-fy/messages/tdebase/ksplash.po +++ b/tde-i18n-fy/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-01 22:35+0100\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: <nl@li.org>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" "(c) 2003 TDE ûntjouwers" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Skriuwer en ûnderhâlder" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Oarspronklike skriuwer" diff --git a/tde-i18n-fy/messages/tdebase/kthememanager.po b/tde-i18n-fy/messages/tdebase/kthememanager.po index 446787c8051..60644c2887d 100644 --- a/tde-i18n-fy/messages/tdebase/kthememanager.po +++ b/tde-i18n-fy/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-03-18 23:07+0100\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" @@ -37,7 +37,7 @@ msgstr "Nij tema" msgid "TDE Theme Manager" msgstr "TDE Temabehearder" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Dizze konfiguraasjemodule docht it ynstallearjen, fuortsmiten en meitsjen " "fan fisuele TDE-tema's." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tematriemmen" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Tematriem selektearje" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Bist wis datst it tema <b>%1</b> fuortsmite wolst?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Tema fuortsmite" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Myn tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 bestiet al." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Dyn tema is mei sukses makke yn %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema makke" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Der barde in flater tidens it meitsjen fan dyn tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema net makke" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dit tema befet gjin foarbyld." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Skriuwer: %1<br>E-post: %2<br>Ferzje: %3<br>Webside: %4" diff --git a/tde-i18n-ga/messages/tdebase/kcmkicker.po b/tde-i18n-ga/messages/tdebase/kcmkicker.po index 9805b8a213c..52f316386c6 100644 --- a/tde-i18n-ga/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ga/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-12-03 14:52-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: Irish <gaeilge-gnulinux@lists.sourceforge.net>\n" @@ -219,72 +219,72 @@ msgstr "Gach Scáileán" msgid "Custom" msgstr "Saincheaptha" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Cnaipe TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Adhmad Gorm" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Adhmad Glas" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Fionnliath" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Bánghlas" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Bánphastal" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Bánchorcra" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Adhmad Dearg" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Gorm Soladach" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Liath Soladach" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Uaine Sholadach" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oráiste Soladach" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastal Soladach" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Corcra Soladach" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Dearg Soladach" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Súil Chait Soladach" diff --git a/tde-i18n-ga/messages/tdebase/knetattach.po b/tde-i18n-ga/messages/tdebase/knetattach.po index 51f909070fc..5aad6c3ff4c 100644 --- a/tde-i18n-ga/messages/tdebase/knetattach.po +++ b/tde-i18n-ga/messages/tdebase/knetattach.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: tdebase/knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-12-11 21:17-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: Irish <ga@li.org>\n" @@ -71,7 +71,7 @@ msgstr "Treoraí Líonra TDE" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Príomhúdar agus cothaitheoir" diff --git a/tde-i18n-ga/messages/tdebase/kpager.po b/tde-i18n-ga/messages/tdebase/kpager.po index a575a7c60a4..5cde44b3ec6 100644 --- a/tde-i18n-ga/messages/tdebase/kpager.po +++ b/tde-i18n-ga/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-12-03 14:52-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: Irish\n" @@ -97,14 +97,14 @@ msgstr "Cruthaigh brabhsálaí na ndeasc ach coinnigh an fhuinneog i bhfolach" msgid "Desktop Overview" msgstr "Forbhreathnú ar an Deasc" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "An Chéad Fhorbróir/Chothaitheoir" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Forbróir" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Brabhsálaí na nDeasc" diff --git a/tde-i18n-ga/messages/tdebase/ksplash.po b/tde-i18n-ga/messages/tdebase/ksplash.po index 55b26712d37..8e1086f6988 100644 --- a/tde-i18n-ga/messages/tdebase/ksplash.po +++ b/tde-i18n-ga/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-12-03 14:52-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: Irish\n" @@ -69,11 +69,11 @@ msgstr "" "© 2001 - 2003, Flaming Sword Productions\n" " © 2003 Forbróirí TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Údar agus cothaitheoir" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "An chéad údar" diff --git a/tde-i18n-ga/messages/tdebase/kthememanager.po b/tde-i18n-ga/messages/tdebase/kthememanager.po index db497d849d4..71df23a496c 100644 --- a/tde-i18n-ga/messages/tdebase/kthememanager.po +++ b/tde-i18n-ga/messages/tdebase/kthememanager.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: tdebase/kthememanager.po\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2004-12-03 14:52-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: ga <LL@li.org>\n" @@ -30,58 +30,58 @@ msgstr "Téama Nua" msgid "TDE Theme Manager" msgstr "Bainisteoir Téama TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Comhaid Téama" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Roghnaigh Comhad Téama" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "An bhfuil tú cinnte gur mhaith leat an téama <b>%1</b> a bhaint?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Bain Téama" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mo Théama" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tá an téama %1 ann cheana." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Tharla earráid agus do théama á chruthú." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Údar: %1<br>R-phost: %2<br>Leagan: %3<br>Leathanach Baile: %4" diff --git a/tde-i18n-gl/messages/tdeartwork/kxsconfig.po b/tde-i18n-gl/messages/tdeartwork/kxsconfig.po index 2673528fa29..b5afdd18e0a 100644 --- a/tde-i18n-gl/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-gl/messages/tdeartwork/kxsconfig.po @@ -8771,569 +8771,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Engloba un círculo grande en círculos mais pequenos, demonstrando o " -#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David " -#~ "Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Este é xfishtank en grande: unha animación en GL con tabeiróns, golfiños " -#~ "e baleas. Os movementos natatórios son impecábeis. Feito orixinalmente " -#~ "por Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Como qix, este usa un modelo simples de movemento para xerar vários tipos " -#~ "de visualización diferentes. Os pontos de controlo atraen-se uns aos " -#~ "outros até unha certa distáncia, repelindo-se a continuación. A atracción/" -#~ "repulsón é proporcional á distáncia entre caisquer duas partículas, dunha " -#~ "forma semellante ás forzas nucleares fortes e febles. Unha das formas " -#~ "mais interesantes de ollar para este xoguete é como bolas a chocar, dado " -#~ "que os seus movementos e interaccións cos outros son estraños. Nalguns " -#~ "casos, duas bolas ficarán nunha órbita próxima unha da outra até seren " -#~ "interrompidas por unha terceira ou polo extremo da pantalla. Isto parece " -#~ "moi caótico. Feito por Jamie Zawinski, basea-se no código en Lisp de John " -#~ "Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Fai unha simulación de robots a voar nun combate espacial (disfarzados " -#~ "brillantemente de círculos coloridos), participando nunha batalla en " -#~ "frente dun campo de estrelas en movemento. Feito por Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Isto debuxa algo de parecido a unha pelota a rodar e deformar-se con " -#~ "pontos de tamaño variábel debuxados na sua superfície invisíbel. Feito " -#~ "por Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Debuxa unha caixa chea de bolas en 3D saltarinas a explodir. Feito por " -#~ "Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Debuxa un conxunto de círculos concéntricos con cores en rotación. Feito " -#~ "por John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD significa \"Blue Screen of Death.\". O mellor na emulación de " -#~ "computadores persoais, este xoguete simula coñecidos protectores de " -#~ "pantalla de certos sistemas operativos pouco robustos. Feito por Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Debuxa unha cadea de borbullas 3D ondulantes que se elevan en dirección á " -#~ "cima da pantalla, con alguns bonitos reflexos especulares. Feito por " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Isto debuxa a \"Cadea Imposíbel\" de Escher, unha analoxia 3D dunha cinta " -#~ "de Mobius, e roda-a en tres dimensións. Feito por Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Anima un conxunto de componentes electrónicos en 3D. Feito por Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto debuxa un compás, con todos os elementos a rodar aleatoriamente " -#~ "arredor del, para aquela sensación de \"perdido e mareado\". Feito por " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Debuxa un conxunto pulsante de caixas sobrepostas con patróns de " -#~ "aborbullas a ondular ao longo da sua superfície. É un tipo de Lavalite " -#~ "cubista. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Este toma nunha imaxe e derrete-a. Sen dúvida que o usuário xa ten visto " -#~ "este efeito anteriormente, pero nengun protector de pantalla estaria " -#~ "completo sen el. Funciona mellor se hai algo de colorido visíbel. " -#~ "Atención, se o efeito continua despois de apagar o protector de pantalla, " -#~ "procure un médico. Feito por David Wald e Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns " -#~ "aleatórios. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do " -#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Este programa debuxa o camiño trazado por un ponto no extremo dun " -#~ "círculo. Este círculo roda arredor dun ponto no extremo de outro círculo, " -#~ "e asin sucesivamente, várias veces. Esta era a base para o modelo pré-" -#~ "heliocéntrico do movemento dos planetas. Feito por James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Debuxa várias formas estruidas que van rodando, e virando-se do revés. " -#~ "Criado por David Konerding a partir dos exemplos que veñen na biblioteca " -#~ "de Extrusión de GL de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Debuxa algo que se parece a unha tira ondulante que segue un camiño " -#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Debuxa un conxunto de ondas nunha grella de modelo de arames a rodar, " -#~ "usando GL. Feito por Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Debuxa un planeta a saltar polo espazo. Feito por David Konerding. A " -#~ "imaxe incorporada é un mapa da Terra (extraído de xearth), pero poderá " -#~ "envolver a esfera con calquer textura, como p.ex. as texturas planetárias " -#~ "que veñen con ssystem." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Debuxa unha simulación da Cobra de Rubik. Feito por Jamie Wilkinson, " -#~ "Andrew Bennets e Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Isto debuxa un conxunto de gotas transparentes e animadas, semellantes a " -#~ "amebas. As gotas van cambiando de forma á medida que percorren a pantalla " -#~ "e son translúcidas, de modo que pode ver as gotas mais por detrás através " -#~ "das que están por diante, e sempre que unha pasa por cima de outra, as " -#~ "suas cores funden-se. Feito por Jamie Zawinski. Tiven a idea para isto a " -#~ "partir dun tapete de rato que teño, o cal consegue o mesmo efeito na vida " -#~ "real tendo várias capas de plástico cun líquido colorido entre elas." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Este programa debuxa unha simulación orbital simples. Se activa os " -#~ "rastos, o efeito é semellante a unha fotografia dunha cámara de nubes. " -#~ "Feito por Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns " -#~ "aleatórios. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Isto debuxa vários patróns circulares psicodélicos que mancan a vista. " -#~ "Tamén pode animar os pontos de controlo, pero consume moita CPU e ancho " -#~ "de banda. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Isto debuxa patróns fractais en lazo, baseando-se en iteracións no plano " -#~ "imaxinário, a partir dun artigo de 1986 da Scientific American. Feito en " -#~ "grande parte por Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Isto xera alguns patróns aleatórios semellantes a nubes. O efeito é " -#~ "bastante diferente en branco e negro que a cores. A idea de base é ter " -#~ "catro pontos nos extremos da imaxe e atribuir a cada un unha \"elevación" -#~ "\" aleatória. A partir dai, encontre o ponto entre eles e dé-lle un valor " -#~ "que sexa a média dos outros catro, engadindo-lle un valor aleatório. A " -#~ "coloración é entón feita con base na elevación. A selección de cores é " -#~ "feita asociando a elevación á tonalidade, á saturación ou ao brillo, " -#~ "atribuindo valores aleatórios aos outros. O modo de \"brillo\" tende a " -#~ "criar patróns de nubes, encanto que os outros crian imaxes semellantes a " -#~ "mapas de calor ou de análises de TACs. Feito por Juergen Nickelsen e " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Debuxa un home de pau malabarista. Feito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Anima unha simulación da Caixa de Lemarchand, resolvendo-se a si mesma " -#~ "repetidamente. Necesita de OpenGL e dunha máquina cun soporte rápido de " -#~ "hardware para os mapas de texturas. Atención: abre portas ocasionalmente. " -#~ "Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Isto produz várias colónias en círculo que renacen, crecen e, " -#~ "eventualmente, morren. Feito por David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Este debuxa a variante tridimensional do Menger Gasket recursivo, un " -#~ "obxecto fractal baseado nun cubo e que é semellante ao Tetraedro de " -#~ "Sierpinski. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Debuxa várias representacións diferentes das moléculas. Algunhas " -#~ "moléculas coñecidas están incorporadas e tamén pode ler ficheiros PDB " -#~ "(Protein Data Base). Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simulación de colónias de bactérias a crecer nun prato de Petri. Os " -#~ "círculos coloridos en crecemento sobrepoñen-se e deixan unha " -#~ "interferéncia espiral. Feito por Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Debuxa unha simulación dun terminal antigo, con pixels grandes e con " -#~ "fósforo de persisténcia longa. Pode correr calquer programa como fonte do " -#~ "texto que mostra. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Debuxa alguns planos intersectantes, aproveitando o alpha blending, o " -#~ "nevoeiro, as texturas e mipmaps, mais un medidor de \"imaxes por segundo" -#~ "\", para que lle poda dicer canto de rápida é a sua placa gráfica. Feito " -#~ "por David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Outra variación do programa Bomb de Scott Draves. Este debuxa unha grella " -#~ "de formas cuadrangulares en crecemento que, ao se sobrepor, reaccionan de " -#~ "formas imprevisíbeis. \"RD\" significa \"reaction-diffusion\" (reacción-" -#~ "difusión)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Criar un collage de anacos da pantalla rodados e escalados. Feito por " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Mostra un Cubo de Rubik que roda en tres dimensións e que se baralla e " -#~ "resolve a si mesmo repetidamente. Outro truco de GL de Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Isto debuxa a variante bidimensional do fractal triangular recursivo de " -#~ "Sierpinski. Feito por Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Debuxa unha luz pontual que percorre un pantalla preto, iluminando a " -#~ "pantalla por baixo á medida que pasa. Feito por Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Debuxa un conxunto de autómatas interactivos que producen cadrados e " -#~ "espirais. As espirais crecen para fora até que atinxen algo, e entón " -#~ "rodean-no. Feito por Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Este xera unha secuéncia de patróns ondulatórios en estrela, os cais " -#~ "latexan, rodan e voltan-se do revés. Outro modo de apresentación utiliza " -#~ "estas formas para colocá-las nun campo de cores, as cais van circulando. " -#~ "O movemento é moi orgánico. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Debuxa unha secuéncia de texto que se despraza a un lugar distante cun " -#~ "determinado ángulo, como no início do filme co mesmo nome. Feito por " -#~ "Jamie Zawinski e por Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Este debuxa uns atractores estraños: é un campo colorido e cunha " -#~ "animación imprevisíbel de pontos que remoiñan e anda ás voltas. O " -#~ "movemento é moi bonito. Feito por Masimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Este debuxa patróns de Truchet en liñas e arcos, os cais van preenchendo " -#~ "a pantalla. Feito por Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Debuxa vários camiños ondulatórios a imitar os dos vermes. Feito por " -#~ "Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Isto é un simples guión de shell que captura unha imaxe de vídeo da " -#~ "entrada de vídeo do sistema e que utiliza alguns filtros de PBM " -#~ "(escollidos aleatoriamente) para manipular e voltar a combinar a imaxe de " -#~ "várias formas (detección de contornos, subtraindo a imaxe dunha versión " -#~ "rodada da mesma, etc). Entón mostra esa imaxe durante alguns segundos, e " -#~ "repete o procedemento. Isto funciona especialmente ben se usa imaxes de " -#~ "televisión como entrada." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Debuxa un camiño aleatório colorido de várias formas. Feito por Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "As estrelas flutuantes son animadas por unha mistura de campos de forzas " -#~ "simples en 2D. A forza de cada campo cámbia continuamente e tamén é acesa " -#~ "e apagada aleatoriamente. Por Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Debuxa unha simulación de fogo pulsante. Tamén pode tomar nunha imaxe " -#~ "calquer e plantar-lle lume. Feito por Carsten Haitzler e hackeado por " -#~ "moitos outros." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Debuxa alguns enxames de criaturas a voar pola pantalla, deixando alguns " -#~ "rastos coloridos por tras. Feito por Chris Lexer." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Amplia unha zona da pantalla e vai movendo-a. Coa opción -lenses o " -#~ "resultado é semellante ao de ollar através de várias lentes sobrepostas " -#~ "en vez de ser unha ampliación normal. Feito por James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10495,6 +9932,569 @@ msgstr "" #~ "perda de sincronismo vertical, asi como un patrón de probas. Feito por " #~ "Greg Knaus." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Engloba un círculo grande en círculos mais pequenos, demonstrando o " +#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David " +#~ "Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Este é xfishtank en grande: unha animación en GL con tabeiróns, golfiños " +#~ "e baleas. Os movementos natatórios son impecábeis. Feito orixinalmente " +#~ "por Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Como qix, este usa un modelo simples de movemento para xerar vários tipos " +#~ "de visualización diferentes. Os pontos de controlo atraen-se uns aos " +#~ "outros até unha certa distáncia, repelindo-se a continuación. A atracción/" +#~ "repulsón é proporcional á distáncia entre caisquer duas partículas, dunha " +#~ "forma semellante ás forzas nucleares fortes e febles. Unha das formas " +#~ "mais interesantes de ollar para este xoguete é como bolas a chocar, dado " +#~ "que os seus movementos e interaccións cos outros son estraños. Nalguns " +#~ "casos, duas bolas ficarán nunha órbita próxima unha da outra até seren " +#~ "interrompidas por unha terceira ou polo extremo da pantalla. Isto parece " +#~ "moi caótico. Feito por Jamie Zawinski, basea-se no código en Lisp de John " +#~ "Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Fai unha simulación de robots a voar nun combate espacial (disfarzados " +#~ "brillantemente de círculos coloridos), participando nunha batalla en " +#~ "frente dun campo de estrelas en movemento. Feito por Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Isto debuxa algo de parecido a unha pelota a rodar e deformar-se con " +#~ "pontos de tamaño variábel debuxados na sua superfície invisíbel. Feito " +#~ "por Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Debuxa unha caixa chea de bolas en 3D saltarinas a explodir. Feito por " +#~ "Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Debuxa un conxunto de círculos concéntricos con cores en rotación. Feito " +#~ "por John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD significa \"Blue Screen of Death.\". O mellor na emulación de " +#~ "computadores persoais, este xoguete simula coñecidos protectores de " +#~ "pantalla de certos sistemas operativos pouco robustos. Feito por Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Debuxa unha cadea de borbullas 3D ondulantes que se elevan en dirección á " +#~ "cima da pantalla, con alguns bonitos reflexos especulares. Feito por " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Isto debuxa a \"Cadea Imposíbel\" de Escher, unha analoxia 3D dunha cinta " +#~ "de Mobius, e roda-a en tres dimensións. Feito por Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Anima un conxunto de componentes electrónicos en 3D. Feito por Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto debuxa un compás, con todos os elementos a rodar aleatoriamente " +#~ "arredor del, para aquela sensación de \"perdido e mareado\". Feito por " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Debuxa un conxunto pulsante de caixas sobrepostas con patróns de " +#~ "aborbullas a ondular ao longo da sua superfície. É un tipo de Lavalite " +#~ "cubista. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Este toma nunha imaxe e derrete-a. Sen dúvida que o usuário xa ten visto " +#~ "este efeito anteriormente, pero nengun protector de pantalla estaria " +#~ "completo sen el. Funciona mellor se hai algo de colorido visíbel. " +#~ "Atención, se o efeito continua despois de apagar o protector de pantalla, " +#~ "procure un médico. Feito por David Wald e Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns " +#~ "aleatórios. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do " +#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Este programa debuxa o camiño trazado por un ponto no extremo dun " +#~ "círculo. Este círculo roda arredor dun ponto no extremo de outro círculo, " +#~ "e asin sucesivamente, várias veces. Esta era a base para o modelo pré-" +#~ "heliocéntrico do movemento dos planetas. Feito por James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Debuxa várias formas estruidas que van rodando, e virando-se do revés. " +#~ "Criado por David Konerding a partir dos exemplos que veñen na biblioteca " +#~ "de Extrusión de GL de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Debuxa algo que se parece a unha tira ondulante que segue un camiño " +#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Debuxa algunhas liñas de texto a xirar cun tipo de letra 3D. Feito por " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Debuxa un conxunto de ondas nunha grella de modelo de arames a rodar, " +#~ "usando GL. Feito por Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Debuxa un planeta a saltar polo espazo. Feito por David Konerding. A " +#~ "imaxe incorporada é un mapa da Terra (extraído de xearth), pero poderá " +#~ "envolver a esfera con calquer textura, como p.ex. as texturas planetárias " +#~ "que veñen con ssystem." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Debuxa unha simulación da Cobra de Rubik. Feito por Jamie Wilkinson, " +#~ "Andrew Bennets e Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Isto debuxa un conxunto de gotas transparentes e animadas, semellantes a " +#~ "amebas. As gotas van cambiando de forma á medida que percorren a pantalla " +#~ "e son translúcidas, de modo que pode ver as gotas mais por detrás através " +#~ "das que están por diante, e sempre que unha pasa por cima de outra, as " +#~ "suas cores funden-se. Feito por Jamie Zawinski. Tiven a idea para isto a " +#~ "partir dun tapete de rato que teño, o cal consegue o mesmo efeito na vida " +#~ "real tendo várias capas de plástico cun líquido colorido entre elas." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Este programa debuxa unha simulación orbital simples. Se activa os " +#~ "rastos, o efeito é semellante a unha fotografia dunha cámara de nubes. " +#~ "Feito por Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Isto debuxa un conxunto de rectángulos coloridos e con patróns " +#~ "aleatórios. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Isto debuxa vários patróns circulares psicodélicos que mancan a vista. " +#~ "Tamén pode animar os pontos de controlo, pero consume moita CPU e ancho " +#~ "de banda. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Isto debuxa patróns fractais en lazo, baseando-se en iteracións no plano " +#~ "imaxinário, a partir dun artigo de 1986 da Scientific American. Feito en " +#~ "grande parte por Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Isto xera alguns patróns aleatórios semellantes a nubes. O efeito é " +#~ "bastante diferente en branco e negro que a cores. A idea de base é ter " +#~ "catro pontos nos extremos da imaxe e atribuir a cada un unha \"elevación" +#~ "\" aleatória. A partir dai, encontre o ponto entre eles e dé-lle un valor " +#~ "que sexa a média dos outros catro, engadindo-lle un valor aleatório. A " +#~ "coloración é entón feita con base na elevación. A selección de cores é " +#~ "feita asociando a elevación á tonalidade, á saturación ou ao brillo, " +#~ "atribuindo valores aleatórios aos outros. O modo de \"brillo\" tende a " +#~ "criar patróns de nubes, encanto que os outros crian imaxes semellantes a " +#~ "mapas de calor ou de análises de TACs. Feito por Juergen Nickelsen e " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Debuxa un home de pau malabarista. Feito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Anima unha simulación da Caixa de Lemarchand, resolvendo-se a si mesma " +#~ "repetidamente. Necesita de OpenGL e dunha máquina cun soporte rápido de " +#~ "hardware para os mapas de texturas. Atención: abre portas ocasionalmente. " +#~ "Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Isto produz várias colónias en círculo que renacen, crecen e, " +#~ "eventualmente, morren. Feito por David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Este debuxa a variante tridimensional do Menger Gasket recursivo, un " +#~ "obxecto fractal baseado nun cubo e que é semellante ao Tetraedro de " +#~ "Sierpinski. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Debuxa várias representacións diferentes das moléculas. Algunhas " +#~ "moléculas coñecidas están incorporadas e tamén pode ler ficheiros PDB " +#~ "(Protein Data Base). Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simulación de colónias de bactérias a crecer nun prato de Petri. Os " +#~ "círculos coloridos en crecemento sobrepoñen-se e deixan unha " +#~ "interferéncia espiral. Feito por Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Debuxa unha simulación dun terminal antigo, con pixels grandes e con " +#~ "fósforo de persisténcia longa. Pode correr calquer programa como fonte do " +#~ "texto que mostra. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Debuxa alguns planos intersectantes, aproveitando o alpha blending, o " +#~ "nevoeiro, as texturas e mipmaps, mais un medidor de \"imaxes por segundo" +#~ "\", para que lle poda dicer canto de rápida é a sua placa gráfica. Feito " +#~ "por David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Outra variación do programa Bomb de Scott Draves. Este debuxa unha grella " +#~ "de formas cuadrangulares en crecemento que, ao se sobrepor, reaccionan de " +#~ "formas imprevisíbeis. \"RD\" significa \"reaction-diffusion\" (reacción-" +#~ "difusión)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Criar un collage de anacos da pantalla rodados e escalados. Feito por " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Mostra un Cubo de Rubik que roda en tres dimensións e que se baralla e " +#~ "resolve a si mesmo repetidamente. Outro truco de GL de Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Isto debuxa a variante bidimensional do fractal triangular recursivo de " +#~ "Sierpinski. Feito por Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Debuxa unha luz pontual que percorre un pantalla preto, iluminando a " +#~ "pantalla por baixo á medida que pasa. Feito por Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Debuxa un conxunto de autómatas interactivos que producen cadrados e " +#~ "espirais. As espirais crecen para fora até que atinxen algo, e entón " +#~ "rodean-no. Feito por Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Este xera unha secuéncia de patróns ondulatórios en estrela, os cais " +#~ "latexan, rodan e voltan-se do revés. Outro modo de apresentación utiliza " +#~ "estas formas para colocá-las nun campo de cores, as cais van circulando. " +#~ "O movemento é moi orgánico. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Debuxa unha secuéncia de texto que se despraza a un lugar distante cun " +#~ "determinado ángulo, como no início do filme co mesmo nome. Feito por " +#~ "Jamie Zawinski e por Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Este debuxa uns atractores estraños: é un campo colorido e cunha " +#~ "animación imprevisíbel de pontos que remoiñan e anda ás voltas. O " +#~ "movemento é moi bonito. Feito por Masimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Este debuxa patróns de Truchet en liñas e arcos, os cais van preenchendo " +#~ "a pantalla. Feito por Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Debuxa vários camiños ondulatórios a imitar os dos vermes. Feito por " +#~ "Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Isto é un simples guión de shell que captura unha imaxe de vídeo da " +#~ "entrada de vídeo do sistema e que utiliza alguns filtros de PBM " +#~ "(escollidos aleatoriamente) para manipular e voltar a combinar a imaxe de " +#~ "várias formas (detección de contornos, subtraindo a imaxe dunha versión " +#~ "rodada da mesma, etc). Entón mostra esa imaxe durante alguns segundos, e " +#~ "repete o procedemento. Isto funciona especialmente ben se usa imaxes de " +#~ "televisión como entrada." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Debuxa un camiño aleatório colorido de várias formas. Feito por Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "As estrelas flutuantes son animadas por unha mistura de campos de forzas " +#~ "simples en 2D. A forza de cada campo cámbia continuamente e tamén é acesa " +#~ "e apagada aleatoriamente. Por Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Debuxa unha simulación de fogo pulsante. Tamén pode tomar nunha imaxe " +#~ "calquer e plantar-lle lume. Feito por Carsten Haitzler e hackeado por " +#~ "moitos outros." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Debuxa alguns enxames de criaturas a voar pola pantalla, deixando alguns " +#~ "rastos coloridos por tras. Feito por Chris Lexer." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Amplia unha zona da pantalla e vai movendo-a. Coa opción -lenses o " +#~ "resultado é semellante ao de ollar através de várias lentes sobrepostas " +#~ "en vez de ser unha ampliación normal. Feito por James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Formato da Cela Aleatório" diff --git a/tde-i18n-gl/messages/tdebase/kcmkicker.po b/tde-i18n-gl/messages/tdebase/kcmkicker.po index 368f9c03b58..3ff9aeaf1c6 100644 --- a/tde-i18n-gl/messages/tdebase/kcmkicker.po +++ b/tde-i18n-gl/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-06-02 13:54+0200\n" "Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -263,72 +263,72 @@ msgstr "Tódalas Pantallas" msgid "Custom" msgstr "Personalizado" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botón TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Madeira Azul" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Madeira Verde" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gris Craro" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde Craro" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel Craro" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Púrpura Craro" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nuts e Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Madeira Vermella" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Azul Sólido" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gris Sólido" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde Sólido" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Naranxa Sólido" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel Sólido" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Púrpura Sólido" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Vermello Sólido" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Sólido Atigrado" diff --git a/tde-i18n-gl/messages/tdebase/knetattach.po b/tde-i18n-gl/messages/tdebase/knetattach.po index 5aa77a4f286..9853cb67f7b 100644 --- a/tde-i18n-gl/messages/tdebase/knetattach.po +++ b/tde-i18n-gl/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-06-02 14:08+0200\n" "Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -87,7 +87,7 @@ msgstr "Asistente de rede de TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autor principal e mantedor" diff --git a/tde-i18n-gl/messages/tdebase/kpager.po b/tde-i18n-gl/messages/tdebase/kpager.po index cdcd31d4213..25ee36e7fa9 100644 --- a/tde-i18n-gl/messages/tdebase/kpager.po +++ b/tde-i18n-gl/messages/tdebase/kpager.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-11-02 16:47+0100\n" "Last-Translator: Xabi García <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -106,15 +106,15 @@ msgstr "Crear paxinador pero manter a fiestra oculta" msgid "Desktop Overview" msgstr "Visualizar Escritorio" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Desenvolvedor/Mantedor Orixinal" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Desenvolvedor" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paxinador do Escritorio" diff --git a/tde-i18n-gl/messages/tdebase/ksplash.po b/tde-i18n-gl/messages/tdebase/ksplash.po index 6dffc3687b1..2e07d26dec3 100644 --- a/tde-i18n-gl/messages/tdebase/ksplash.po +++ b/tde-i18n-gl/messages/tdebase/ksplash.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-22 17:36+0200\n" "Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -77,11 +77,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Os desenvolvedores de TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor e mantedor" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor orixinal" diff --git a/tde-i18n-gl/messages/tdebase/kthememanager.po b/tde-i18n-gl/messages/tdebase/kthememanager.po index a22257cdb1d..7929454f41c 100644 --- a/tde-i18n-gl/messages/tdebase/kthememanager.po +++ b/tde-i18n-gl/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-04-24 19:53+0200\n" "Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -35,7 +35,7 @@ msgstr "Tema Novo" msgid "TDE Theme Manager" msgstr "Xestor de temas de TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -43,52 +43,52 @@ msgstr "" "Este módulo de control encárgase de instalar, quitar e crear temas visuais " "para TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Arquivos de tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Seleccionar arquivo de tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "¿Desexa borrar o tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Eliminar Tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "O Meu Tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "O tema %1 xa existe." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "O seu tema foi creado correctamente en %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema creado" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Produciuse un erro ó crear o seu tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema non creado" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Este tema non contén unha previsualización." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>Correo-e: %2<br>Versión: %3<br>Páxina Persoal: %4" diff --git a/tde-i18n-he/messages/tdeartwork/kxsconfig.po b/tde-i18n-he/messages/tdeartwork/kxsconfig.po index 46e9a5113a7..adaed23169a 100644 --- a/tde-i18n-he/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-he/messages/tdeartwork/kxsconfig.po @@ -8434,97 +8434,6 @@ msgstr "" "להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי " "ג'יימס מקניקול." -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "שומר מסך זה מצייר זרקור שעובר על פני מסך שחור, תוך שהוא מאיר את החלק של " -#~ "שולחן העבודה שהוא עובר מעליו. נכתב על ידי ריק שולץ." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "שומר מסך זה מצייר שורה של אוטומטים שפועלים זה על זה ויוצרים ספירלות " -#~ "ריבועיות. הספירלות גדלות כלפי חוץ עד שהן פוגעות במשהו, ואז הן הולכות " -#~ "מסביב. נכתב על ידי ג'ף אפלר." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "שומר מסך זה יוצר סידרה של תבניות דמויות־כוכב שפועמות ונעות כגל, תוך שהן " -#~ "מסתובבות ומתהפכות. מצב תצוגה אחר משתמש בצורות האלה כבסיס לשדה של צבעים " -#~ "מתחלפים. התנועה מאוד אורגנית. נכתב על ידי ג'יימי זווינסקי." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "שומר מסך זה מצייר תבניות ריצוף מבוססות קווים וקשתות שממלאות את המסך. נכתב " -#~ "על ידי אדריאן ליקינס." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "למעשה, זהו רק תסריט מעטפת שלוכד מסגרת וידאו מתוך קלט הווידאו של המערכת, " -#~ "ואז משתמש במסנני PBM (אשר נבחרים באופן אקראי) כדי לשנות ולשלב מחדש את " -#~ "מסגרת הווידאו במגוון דרכים (זיהוי קצוות, חיסור התמונה מגרסה מסובבת שלה " -#~ "וכו'). לאחר מכן הוא מציג את התמונה למשך מספר שניות, וחוזר חלילה. דבר זה " -#~ "עובד ממש טוב אם אתה מזין לתוכו שידור טלוויזיה." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "כוכבים מרחפים שפועל עליהם שילוב של שדות כוח דו־מימדיים פשוטים. העוצמה של " -#~ "כל שדה כוח משתנה כל הזמן, והשדות גם מופעלים או נכבים באופן אקראי. מאת " -#~ "פאול \"ג'ואי\" קלארק." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "שומר מסך זה מצייר הדמיה של אש בוערת. הוא יכול גם לקחת תמונה שרירותית " -#~ "ולהצית גם אותה. נכתב על ידי קארסטן הייצלר, כאשר רבים אחרים ביצעו לכך " -#~ "hacking." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "שומר מסך זה מצייר מספר נחילים של יצורים שמתעופפים ברחבי המסך, כשמאחוריהם " -#~ "עקבות צבעוניות שנמוגות בצורה יפה. נכתב על ידי כריס לגר." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "שומר מסך זה מתקרב לחלק מהמסך ונע משם. האפשרות lenses-, נותנת תוצאה הדומה " -#~ "להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי " -#~ "ג'יימס מקניקול." - #~ msgid "Spacing" #~ msgstr "מרווח" @@ -9113,6 +9022,97 @@ msgstr "" #~ msgid "XTeeVee" #~ msgstr "מסך טלוויזיה" +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "שומר מסך זה מצייר זרקור שעובר על פני מסך שחור, תוך שהוא מאיר את החלק של " +#~ "שולחן העבודה שהוא עובר מעליו. נכתב על ידי ריק שולץ." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "שומר מסך זה מצייר שורה של אוטומטים שפועלים זה על זה ויוצרים ספירלות " +#~ "ריבועיות. הספירלות גדלות כלפי חוץ עד שהן פוגעות במשהו, ואז הן הולכות " +#~ "מסביב. נכתב על ידי ג'ף אפלר." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "שומר מסך זה יוצר סידרה של תבניות דמויות־כוכב שפועמות ונעות כגל, תוך שהן " +#~ "מסתובבות ומתהפכות. מצב תצוגה אחר משתמש בצורות האלה כבסיס לשדה של צבעים " +#~ "מתחלפים. התנועה מאוד אורגנית. נכתב על ידי ג'יימי זווינסקי." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "שומר מסך זה מצייר תבניות ריצוף מבוססות קווים וקשתות שממלאות את המסך. נכתב " +#~ "על ידי אדריאן ליקינס." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "למעשה, זהו רק תסריט מעטפת שלוכד מסגרת וידאו מתוך קלט הווידאו של המערכת, " +#~ "ואז משתמש במסנני PBM (אשר נבחרים באופן אקראי) כדי לשנות ולשלב מחדש את " +#~ "מסגרת הווידאו במגוון דרכים (זיהוי קצוות, חיסור התמונה מגרסה מסובבת שלה " +#~ "וכו'). לאחר מכן הוא מציג את התמונה למשך מספר שניות, וחוזר חלילה. דבר זה " +#~ "עובד ממש טוב אם אתה מזין לתוכו שידור טלוויזיה." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "כוכבים מרחפים שפועל עליהם שילוב של שדות כוח דו־מימדיים פשוטים. העוצמה של " +#~ "כל שדה כוח משתנה כל הזמן, והשדות גם מופעלים או נכבים באופן אקראי. מאת " +#~ "פאול \"ג'ואי\" קלארק." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "שומר מסך זה מצייר הדמיה של אש בוערת. הוא יכול גם לקחת תמונה שרירותית " +#~ "ולהצית גם אותה. נכתב על ידי קארסטן הייצלר, כאשר רבים אחרים ביצעו לכך " +#~ "hacking." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "שומר מסך זה מצייר מספר נחילים של יצורים שמתעופפים ברחבי המסך, כשמאחוריהם " +#~ "עקבות צבעוניות שנמוגות בצורה יפה. נכתב על ידי כריס לגר." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "שומר מסך זה מתקרב לחלק מהמסך ונע משם. האפשרות lenses-, נותנת תוצאה הדומה " +#~ "להסתכלות דרך מספר עדשות חופפות, וזאת במקום סתם התקרבות פשוטה. נכתב על ידי " +#~ "ג'יימס מקניקול." + #~ msgid "Random Cell Shape" #~ msgstr "צורת תא אקראית" diff --git a/tde-i18n-he/messages/tdebase/kcmkicker.po b/tde-i18n-he/messages/tdebase/kcmkicker.po index 33f0b5ee986..5ff3f2f31c5 100644 --- a/tde-i18n-he/messages/tdebase/kcmkicker.po +++ b/tde-i18n-he/messages/tdebase/kcmkicker.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-01-24 19:11+0200\n" "Last-Translator: Diego Iastrubni <elcuco@kde.org>\n" "Language-Team: Hebrew <he@li.org>\n" @@ -261,72 +261,72 @@ msgstr "כל המסכים" msgid "Custom" msgstr "מותאם אישית" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "כפתור של TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "עץ כחול" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "עץ ירוק" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "אפור בהיר" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "ירוק בהיר" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "פסטל בהיר" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "סגול בהיר" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "אומים וברגים" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "עץ אדום" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "כחול אחיד" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "אפור אחיד" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "ירוק אחיד" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "כתום אחיד" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "פסטל אחיד" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "סגול אחיד" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "אדום אחיד" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "עין הנמר" diff --git a/tde-i18n-he/messages/tdebase/knetattach.po b/tde-i18n-he/messages/tdebase/knetattach.po index 63cd403bac2..178927b55bd 100644 --- a/tde-i18n-he/messages/tdebase/knetattach.po +++ b/tde-i18n-he/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-08-18 16:18+0300\n" "Last-Translator: Israel Berger <israelb@gmail.com>\n" "Language-Team: hebrew <kde-il@yahoogroups.com>\n" @@ -81,7 +81,7 @@ msgstr "אשף הרשת של TDE" msgid "(c) 2004 George Staikos" msgstr "" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "מתחזק וכותב ראשי" diff --git a/tde-i18n-he/messages/tdebase/kpager.po b/tde-i18n-he/messages/tdebase/kpager.po index 90654a5c234..d04203b6dfe 100644 --- a/tde-i18n-he/messages/tdebase/kpager.po +++ b/tde-i18n-he/messages/tdebase/kpager.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-02-06 00:54+0200\n" "Last-Translator: Diego Iastrubni <elcuco@kde.org>\n" "Language-Team: hebrew <kde-il@yahoogroups.com>\n" @@ -104,14 +104,14 @@ msgstr "צור את מנהל חלונות, אך השאר את החלון מוס msgid "Desktop Overview" msgstr "סקירה של שולחן העבודה" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "מפתח\\מתחזק מקורי" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "מפתח" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "מנהל החלונות" diff --git a/tde-i18n-he/messages/tdebase/ksplash.po b/tde-i18n-he/messages/tdebase/ksplash.po index f5cac2e9f7d..9e7749e9b0c 100644 --- a/tde-i18n-he/messages/tdebase/ksplash.po +++ b/tde-i18n-he/messages/tdebase/ksplash.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-08-01 22:28+0300\n" "Last-Translator: Diego Iastrubni <elcuco@kde.org>\n" "Language-Team: Hebrew <kde-il@yahoogroups.com>\n" @@ -79,11 +79,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 מפתחים של TDE " -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "כותב ומתחזק" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "כותב מקורי" diff --git a/tde-i18n-he/messages/tdebase/kthememanager.po b/tde-i18n-he/messages/tdebase/kthememanager.po index fb8e2664abc..1378aeb25b9 100644 --- a/tde-i18n-he/messages/tdebase/kthememanager.po +++ b/tde-i18n-he/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-08-01 21:31+0300\n" "Last-Translator: Diego Iastrubni <elcuco@kde.org>\n" "Language-Team: Hebrew <kde-il@yahoogroups.com>\n" @@ -37,58 +37,58 @@ msgstr "ערכת נושא חדשה" msgid "TDE Theme Manager" msgstr "מנהל ערכות נושא של TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "מודול זה מנהל התקנה הסרה ויצירה של ערכות נושא ויזואליות עבוד TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "קבצי ערכת נושא" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "בחר ערכת נושא" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "האם באמת ברצונך להסיר את הערכה <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "הסר ערכת נושא" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "ערכת נושא שלי" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "ערכה \"%1\" כבר קיימת." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "הערכה שלך נוצרה בהצלחה תחת %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "הערכה נוצרה" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "ארעה שגיאה בעת יצירת הערכה שלך." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "הערכה לא נוצרה" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "הערכה לא כוללת תצוגה מקדימה." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "כותב: %1 <br>דוא\"ל: %2<br>גרסה: %3 <br>דף בית: %4" diff --git a/tde-i18n-hi/messages/tdeartwork/kxsconfig.po b/tde-i18n-hi/messages/tdeartwork/kxsconfig.po index 69cde7034cf..9071adc5c56 100644 --- a/tde-i18n-hi/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-hi/messages/tdeartwork/kxsconfig.po @@ -8478,189 +8478,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी " -#~ "जाविंस्की द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "एक बड़े वृत्त को छोटे वृत्तों से भरता है, डेस्कार्ट वृत्त प्रमेय को प्रदर्शित करता है. एलन " -#~ "आर. विल्क्स तथा डेविड बागले द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "यह एक्स-फ़िशटैंक व्रिट लार्ज हैः बहुत से शॉर्क, डॉल्फिन तथा व्हेल मछलियों का एक जीएल " -#~ "एनिमेशन. तैरने की चालें महान हैं. मूल रूप से लिखा गया - मार्क क्लिगार्ड द्वारा." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "उड़ते हुए स्पेस-कॉम्बेट रोबॉट्स आरेखित करता है (चालाकी से रंगीन वृत्त का रूप धरे) जो चलते " -#~ "तारों के फील्ड में युद्ध करते हैं. जोनाथन लिन द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "यह एक घूमते हुए, विकृत फुग्गों को जिसमें इसके अदृश्य सतह पर भिन्न आकारों के दाग पेंट किया " -#~ "हुआ होता है, आरेखित करता है. जेरेमी पेटिट द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "3डी उछलती गेंदों के बक्से को बनाता है जो विस्फोटित होती हैं. सांदर वान ग्रिकेन द्वारा " -#~ "लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "बेतरतीब रंगों के साइकल करते हूए इंटर-ब्रेडेड एक-के-भीतर एक वृत्तों को आरेखित करता है. जॉन " -#~ "नील द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "बीएसओडी का अर्थ है ब्लू स्क्रीन ऑफ डेथ. कम्प्यूटर एमुलेशन में सर्वोत्तम, यह हैक सिमुलेट करता " -#~ "है कुछ कम मजबूत आपरेटिंग सिस्टम्स के प्रसिद्ध स्क्रीन सेवर. जेमी जाविंस्की द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "तरंगित 3डी बुलबुलों की धारा आरेकित करता है जो स्क्रीन के ऊपर की ओर बढ़ते हैं, सुंदर, " -#~ "दर्शनीय परावर्तनों के साथ. रिचार्ड ज़ोन्स द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "बहुत से 3डी इलेक्ट्रॉनिक अवयव एनिमेट करता है. बेन बक्सटन द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी " -#~ "जाविंस्की द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "यह रूबिक के सांप पहेली का प्रतिरूप बनाता है. जेमी विल्किंसन, एन्ड्रयू बेनेट्स तथा पीटर " -#~ "आएलेट द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "छड़ी बाजीगरी करता आदमी आरेखित करता है. टिम ऑकलैंड द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "स्क्रीन के स्केल्ड तथा घुमाए गए हिस्सों से कोलॉज बनाता है. क्लाउडियो मात्सुका द्वारा " -#~ "लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "यह रूबिक क्यूब को बनाता है जो कि तीनों आयामों में घूमता है तथा बार-बार शफल होता है " -#~ "तथा स्वयं ही हल हो जाता है. मार्सेलो विएना द्वारा एक और बढ़िया जीएल हैक." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "यह रिकर्सिव सेइरपिंस्की त्रिभुज फ़्रेक्टल के द्विआयामी किस्मों को बनाता है. डेसमण्ड डेगनॉल्ट " -#~ "द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "यह पंक्ति तथा चाप आधारित ट्रूचे आकृतियों को बनाता है जो स्क्रीन पर टाइल बनाते हैं. " -#~ "एड्रियन लिकिन्स द्वारा लिखा गया." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "स्क्विग्ली इल्ली जैसे पथ आरेखित करता है. टायलर पिएर्स द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "बहुत से फॉर्म्स में रंगीन बेतरतीब चाल को बनाता है. रिक केम्पबेल द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "स्क्रीन पर चारों ओर कुछ उड़ते हुए कीट-पतंगों के झुण्ड बनाता है जिसमें सुंदर, फ़ीके होते रंगों के " -#~ "पुछल्ले होते हैं. क्रिस लेगर द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "स्क्रीन के किसी भाग में ज़ूम करता है तथा आसपास घूमता है. लेंस विकल्प के द्वारा परिणाम यह " -#~ "प्राप्त होता है कि जैसे एक लेंस से नहीं बल्कि बहुत सारे एक के ऊपर एक रखे गए लेंसों के पार से " -#~ "देख रहे हैं. जेम्स मेकनिकॉल द्वारा लिखा गया." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -9245,6 +9062,189 @@ msgstr "" #~ "एक्स-टी-वी बहुत से टीवी समस्याओं की नकल करता है जिनमें शामिल हैं- स्थिर, वर्टिकल होल्ड " #~ "की अनुपलब्धता, तथा एक जाँच पैटर्न. ग्रेग क्नॉस द्वारा लिखा गया." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी " +#~ "जाविंस्की द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "एक बड़े वृत्त को छोटे वृत्तों से भरता है, डेस्कार्ट वृत्त प्रमेय को प्रदर्शित करता है. एलन " +#~ "आर. विल्क्स तथा डेविड बागले द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "यह एक्स-फ़िशटैंक व्रिट लार्ज हैः बहुत से शॉर्क, डॉल्फिन तथा व्हेल मछलियों का एक जीएल " +#~ "एनिमेशन. तैरने की चालें महान हैं. मूल रूप से लिखा गया - मार्क क्लिगार्ड द्वारा." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "उड़ते हुए स्पेस-कॉम्बेट रोबॉट्स आरेखित करता है (चालाकी से रंगीन वृत्त का रूप धरे) जो चलते " +#~ "तारों के फील्ड में युद्ध करते हैं. जोनाथन लिन द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "यह एक घूमते हुए, विकृत फुग्गों को जिसमें इसके अदृश्य सतह पर भिन्न आकारों के दाग पेंट किया " +#~ "हुआ होता है, आरेखित करता है. जेरेमी पेटिट द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "3डी उछलती गेंदों के बक्से को बनाता है जो विस्फोटित होती हैं. सांदर वान ग्रिकेन द्वारा " +#~ "लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "बेतरतीब रंगों के साइकल करते हूए इंटर-ब्रेडेड एक-के-भीतर एक वृत्तों को आरेखित करता है. जॉन " +#~ "नील द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "बीएसओडी का अर्थ है ब्लू स्क्रीन ऑफ डेथ. कम्प्यूटर एमुलेशन में सर्वोत्तम, यह हैक सिमुलेट करता " +#~ "है कुछ कम मजबूत आपरेटिंग सिस्टम्स के प्रसिद्ध स्क्रीन सेवर. जेमी जाविंस्की द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "तरंगित 3डी बुलबुलों की धारा आरेकित करता है जो स्क्रीन के ऊपर की ओर बढ़ते हैं, सुंदर, " +#~ "दर्शनीय परावर्तनों के साथ. रिचार्ड ज़ोन्स द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "बहुत से 3डी इलेक्ट्रॉनिक अवयव एनिमेट करता है. बेन बक्सटन द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "ठोस 3डी फ़ॉन्ट के उपयोग से घूमते हुए पाठ के कुछ लाइनों को प्रदर्शित करता है. जेमी " +#~ "जाविंस्की द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "यह रूबिक के सांप पहेली का प्रतिरूप बनाता है. जेमी विल्किंसन, एन्ड्रयू बेनेट्स तथा पीटर " +#~ "आएलेट द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "यह बेतरतीब रंगों के स्टिपल्ड आयतों को बनाता है. जेमी जाविंस्की द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "छड़ी बाजीगरी करता आदमी आरेखित करता है. टिम ऑकलैंड द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "स्क्रीन के स्केल्ड तथा घुमाए गए हिस्सों से कोलॉज बनाता है. क्लाउडियो मात्सुका द्वारा " +#~ "लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "यह रूबिक क्यूब को बनाता है जो कि तीनों आयामों में घूमता है तथा बार-बार शफल होता है " +#~ "तथा स्वयं ही हल हो जाता है. मार्सेलो विएना द्वारा एक और बढ़िया जीएल हैक." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "यह रिकर्सिव सेइरपिंस्की त्रिभुज फ़्रेक्टल के द्विआयामी किस्मों को बनाता है. डेसमण्ड डेगनॉल्ट " +#~ "द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "यह पंक्ति तथा चाप आधारित ट्रूचे आकृतियों को बनाता है जो स्क्रीन पर टाइल बनाते हैं. " +#~ "एड्रियन लिकिन्स द्वारा लिखा गया." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "स्क्विग्ली इल्ली जैसे पथ आरेखित करता है. टायलर पिएर्स द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "बहुत से फॉर्म्स में रंगीन बेतरतीब चाल को बनाता है. रिक केम्पबेल द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "स्क्रीन पर चारों ओर कुछ उड़ते हुए कीट-पतंगों के झुण्ड बनाता है जिसमें सुंदर, फ़ीके होते रंगों के " +#~ "पुछल्ले होते हैं. क्रिस लेगर द्वारा लिखा गया." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "स्क्रीन के किसी भाग में ज़ूम करता है तथा आसपास घूमता है. लेंस विकल्प के द्वारा परिणाम यह " +#~ "प्राप्त होता है कि जैसे एक लेंस से नहीं बल्कि बहुत सारे एक के ऊपर एक रखे गए लेंसों के पार से " +#~ "देख रहे हैं. जेम्स मेकनिकॉल द्वारा लिखा गया." + #~ msgid "Random Cell Shape" #~ msgstr "बेतरतीब कक्ष आकार" diff --git a/tde-i18n-hi/messages/tdebase/kcmkicker.po b/tde-i18n-hi/messages/tdebase/kcmkicker.po index 1bf50cce4eb..a02710197e5 100644 --- a/tde-i18n-hi/messages/tdebase/kcmkicker.po +++ b/tde-i18n-hi/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-12-31 15:32+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n" @@ -227,72 +227,72 @@ msgstr "सभी स्क्रीन्स" msgid "Custom" msgstr "मनपसंद" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "केडीई बटन" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "नीला जंगल" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "हरा जंगल" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "हल्का धूसर" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "हल्का हरा" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "हल्का पेस्टल" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "हल्का बैंगनी" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "नट तथा बोल्ट" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "लाल जंगल" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "ठोस नीला" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "ठोस धूसर" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "ठोस हरा" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "ठोस नारंगी" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "ठोस पेस्टल" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "ठोस बैंगनी" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "ठोस लाल" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "ठोस शेर-आँख" diff --git a/tde-i18n-hi/messages/tdebase/knetattach.po b/tde-i18n-hi/messages/tdebase/knetattach.po index 31b2d03e9b6..c87fcb22c41 100644 --- a/tde-i18n-hi/messages/tdebase/knetattach.po +++ b/tde-i18n-hi/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-01-03 15:50+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: indlinux-hindi <indlinux-hindi@sourceforge.net>\n" @@ -85,7 +85,7 @@ msgstr "केडीई नेटवर्क विजार्ड" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 जॉर्ज स्टायकॉस" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "प्राथमिक लेखक तथा मेंटेनर" diff --git a/tde-i18n-hi/messages/tdebase/kpager.po b/tde-i18n-hi/messages/tdebase/kpager.po index 43508846b69..95b87a10f3d 100644 --- a/tde-i18n-hi/messages/tdebase/kpager.po +++ b/tde-i18n-hi/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-21 18:40+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n" @@ -97,14 +97,14 @@ msgstr "पेजर बनाएँ पर विंडो को छुपा msgid "Desktop Overview" msgstr "डेस्कटॉप ओवरव्यू" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "मूल डेवलपर/ मेंटेनर" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "डेवलपर" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "डेस्कटॉप पेजर" diff --git a/tde-i18n-hi/messages/tdebase/ksplash.po b/tde-i18n-hi/messages/tdebase/ksplash.po index 8cb6a7a0506..a70f4ef6f88 100644 --- a/tde-i18n-hi/messages/tdebase/ksplash.po +++ b/tde-i18n-hi/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-01-03 18:22+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, फ्लेमिंग स्वार्ड प्रॉडक्शन्स\n" " (c) 2003 केडीई डेवलपर्स" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "लेखक तथा मेंटेनर" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "मूल लेखक" diff --git a/tde-i18n-hi/messages/tdebase/kthememanager.po b/tde-i18n-hi/messages/tdebase/kthememanager.po index 3a70a65d0b4..d4c51d7a38d 100644 --- a/tde-i18n-hi/messages/tdebase/kthememanager.po +++ b/tde-i18n-hi/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-01-03 18:56+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: indlinux-hindi <indlinux-hindi@lists.sourceforge.net>\n" @@ -34,7 +34,7 @@ msgstr "नया प्रसंग" msgid "TDE Theme Manager" msgstr "केडीई प्रसंग प्रबंधक" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -42,52 +42,52 @@ msgstr "" "यह नियंत्रण मॉड्यूल विज़ुअल केडीई प्रसंगों को संस्थापित करने में, मिटाने में तथा उन्हें बनाने में " "काम आता है." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "प्रसंग फ़ाइलें" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "प्रसंग फ़ाइल चुनें" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "क्या आप वाकई प्रसंग <b>%1</b> को मिटाना चाहते हैं?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "प्रसंग हटाएँ" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "मेरे प्रसंग" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "प्रसंग %1 पहले से ही मौज़ूद है." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "आपका प्रसंग सफलता पूर्वक %1 में बनाया गया." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "प्रसंग बनाया गया" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "प्रसंग बनाने के दौरान त्रुटि हुई." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "प्रसंग बनाया नहीं गया" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "इस प्रसंग में पूर्वावलोकन नहीं है." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "लेखक: %1<br>ईमेल: %2<br>संस्करण: %3<br>मुखपृष्ठ: %4" diff --git a/tde-i18n-hr/messages/tdebase/kcmkicker.po b/tde-i18n-hr/messages/tdebase/kcmkicker.po index 4a7edc07963..bf15127e904 100644 --- a/tde-i18n-hr/messages/tdebase/kcmkicker.po +++ b/tde-i18n-hr/messages/tdebase/kcmkicker.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker 0\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-06-14 02:34+0100\n" "Last-Translator: Renato Pavicic <renato@translator-shop.org>\n" "Language-Team: Croatian <http://www.translator-shop.org>\n" @@ -237,72 +237,72 @@ msgstr "Svi zasloni" msgid "Custom" msgstr "Prilagođeno" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE gumb" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Plavo drvo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zeleno drvo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svijetlo sivo" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svijetlo zeleno" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svijetla pastela" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svijetlo ljubičasta" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nuts And Bolts" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Crveno drvo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Jednolika plava" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Jednolika siva" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Jednolika zelena" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Jednolika narančasta" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Jednoliko pastelna" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Jednolika ljubičasta" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Jednolika crvena" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Jednoliko tigrovo oko" diff --git a/tde-i18n-hr/messages/tdebase/kpager.po b/tde-i18n-hr/messages/tdebase/kpager.po index dfd59f4178b..1ef6f00693b 100644 --- a/tde-i18n-hr/messages/tdebase/kpager.po +++ b/tde-i18n-hr/messages/tdebase/kpager.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-11 15:27+0100\n" "Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n" "Language-Team: Croatian <lokalizacija@linux.hr>\n" @@ -91,14 +91,14 @@ msgstr "Izradi pager, ali prozor zadrži skrivenim" msgid "Desktop Overview" msgstr "Pregled radne površine" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Izvorni autor/održavatelj" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Programer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pager radne površine" diff --git a/tde-i18n-hr/messages/tdebase/ksplash.po b/tde-i18n-hr/messages/tdebase/ksplash.po index 34ac39e0c3e..c916dd74715 100644 --- a/tde-i18n-hr/messages/tdebase/ksplash.po +++ b/tde-i18n-hr/messages/tdebase/ksplash.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash 0\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-01-20 05:33+0100\n" "Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n" "Language-Team: Croatian <lokalizacija@linux.hr>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE razvojni tim" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i održavatelj" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Izvorni autor" diff --git a/tde-i18n-hu/messages/tdeartwork/kxsconfig.po b/tde-i18n-hu/messages/tdeartwork/kxsconfig.po index e3a6b351b7d..6d6e77a2dc9 100644 --- a/tde-i18n-hu/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-hu/messages/tdeartwork/kxsconfig.po @@ -8757,557 +8757,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Egy nagy kör feltöltése kisebb körökkel, mint a Descartes-tétel egyik " -#~ "demonstrálása. Készítette: Allan R. Wilks és David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Az xfishtank program egyik variánsa: OpenGL-alapú animáció cápákkal, " -#~ "delfinekkel, bálnkkal. Az úszási effektusok csodálatosak! Az eredeti " -#~ "változat Mark Kilgard munkája." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "A qix-hez hasonlóan, egy közös mozgatási algoritmust használ fel többféle " -#~ "megjelenítési móddal. A vezérlési pontok vonzzák egymást egy bizonyos " -#~ "távolságig, majd taszítani kezdik egymást. A vonzási/taszítási távolság " -#~ "arányos a részecskék közötti távolsággal, hasonlóan a gyenge és erős " -#~ "atomi erőkhöz. Lehet a récseszkéket egyszerűen csak pattogó labdáknak " -#~ "tekinteni, mert mozgásukban és egymással való kölcsönhatásukban nincs " -#~ "semmi szokatlan. Előfordulhat, hogy két labda egymás körül kezd " -#~ "keringeni, melyet megszakít egy harmadik labda megjelenése, vagy a " -#~ "képernyő széle. Az egész nagyon kaotikusan néz ki. Készítette: Jamie " -#~ "Zawinski, John Pezaris Lisp kódjára támaszkodva." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Robotok űrháborújának szimulációja (a robotok a színes körök...), a " -#~ "háttérben egy folyamatosan mozgó csillagmezővel. Készítette: Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Egy forgó, alakváltoztató léggömböt rajzol, melynek láthatatlan felületén " -#~ "változó méretű foltok jelennek meg. Készítette: Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "3D-s pattogó, szétpukkanó labdák egy dobozban. Készítette: Sander van " -#~ "Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Színváltó, összekötött koncentrikus köröket rajzol. Készítette: John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "A BSOD a 'Blue Screen of Death' néven ismert windowsos hibaüzenet " -#~ "rövidítése. A program az egyes (kevésbé stabil) operációs rendszerek " -#~ "végzetes hiba utáni üzeneteit próbálja emulálni. Készítette: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Mozgó, alakváltoztató 3D-s buborékokat rajzol. A buborékok a képernyőn " -#~ "felfelé haladnak, szép fényvisszaverődési effektusokat produkálva. " -#~ "Készítette: Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Escher-féle 'lehetetlen kalitkát' jelenít meg, mely a Möbius-csík 3D-s " -#~ "megfelelője. Az alakzat folyamatosan forog. Készítette: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "3D-s elektronikai komponensek rajzolása. Készítette: Ben Buxton" - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Iránytűt rajzol ki, melynek tűje folyamatosan ingadozik, egyfajta " -#~ "'imbolygó' hatást kiváltva. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Pulzáló dobozokat jelenít meg, melyek felületén különféle változó minták " -#~ "jelennek meg. Leginkább egy kubista műalkotásra hasonlít. Készítette: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "A program egy kép 'megolvasztását' jeleníti meg. Ezzel az effektussal " -#~ "bizonyára már Ön is találkozott, de egy képernyővédő-csomag nem lehet " -#~ "nélküle teljes. Akkor legnagyobb a hatás, ha élénk színeket használnak a " -#~ "képen. Ha a képernyővédő kikapcsolása után is látja az effektust, " -#~ "forduljon orvoshoz... Készítette: David Wald és Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "További 'diszkrét térkép'-alapú ábrák, kiegészítve újabb Hopalong- és " -#~ "Julia-féle variánsokkal. Készítette: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "A program egy kör kerületén rögzített pont mozgását ábrázolja. A kör egy " -#~ "másik kör peremén gördül végig, méghozzá többszörösen. Ez felel meg " -#~ "egyébként a heliocentrikus világkép előtti gondolkodásnak megfelelő " -#~ "bolygómozgásnak. Készítette: James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Különféle alakzatok forgását ábrázolja. Az alakzatok elcsavarodnak, " -#~ "megnyúlnak, kifordulnak mozgás közben. Készítette: David Konerding - azon " -#~ "mintaprogramok alapján, melyek Linas Vepstas GL Extrusion " -#~ "programkönyvtárához tartoznak." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Szinuszgörbén mozgó hullámzó szalagot jelenít meg. Készítette: Bas van " -#~ "Gaalen és Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Lökéshullámokat jelenít meg egy forgó drótvázas alakzaton az OpenGL " -#~ "segítségével. Készítette: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Egy bolygó mozgását jeleníti meg. Készítette: David Konerding. A kép a " -#~ "Föld valós felszínét ábrázolja (az 'xearth' programból származik), de " -#~ "tetszőleges textúra ráhúzható a gömbre, pl. az 'ssystem' képernyővédőhöz " -#~ "tartozó bolygók felülete." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "A Rubik-féle kígyós kirakós játékot szimulálja. Készítette: Jamie " -#~ "Wilkinson, Andrew Bennetts és Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Egy csoport animált, átlátszó, amőba-szerű alakzatot jelenít meg. Az " -#~ "alakzatok mozgás közben átalakulnak, és minthogy átlátszóak, a mögöttük " -#~ "levő alakzatokat nem takarják el teljesen. Amikor két alakzat egymás fölé " -#~ "kerül, a színeik összeolvadnak. Készítette: Jamie Zawinski. Az " -#~ "alapötletet az egyik egéralátétem adta, mely ugyanezt a hatást éri el " -#~ "valós fényviszonyok között, ugyanis több rétegnyi műanyag közé zárt " -#~ "színezett olajat tartalmaz. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Egyszerű pályavonal-szimulációt valósít meg. Ha bekapcsolja a nyomhúzást, " -#~ "olyan, mint egy ködkamrában készített felvétel. Készítette: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Pszichadelikus hatású körkörös mintákat jelenít meg, melyektől szinte " -#~ "szédülést kap az ember. A vezérlőpontok animálhatók, de ez gyors CPU-t és " -#~ "sávszélességet igényel. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Láncszerű fraktálos mintákat ábrázol, mely egy a képzetes számsíkon való " -#~ "iteráció eredménye. Az algoritmus egy 1986-os Scientific American cikkből " -#~ "származik. A program nagyrészt Patrick Naughton munkája." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "A program véletlenszerű, felhőhöz hasonlító mintákat rajzol ki. Az " -#~ "eredmény meglehetősen eltérő fekete-fehér és színes megjelenítésnél. Az " -#~ "alapötlet az, hogy venni kell egy kép szélén négy pontot, mindegyikhez " -#~ "egy véletlenszerű 'elevációt' rendelve. Ezután meg kell keresni ezek " -#~ "középpontját, melyhez hozzá kell rendelni a négy pont átlagát, némi " -#~ "véletlenszerű módosítással. A színezést az eleváció alapján kell " -#~ "elvégezni; a színkiválasztás során az elevációt az árnyalathoz, a " -#~ "telítettséghez vagy a fényességhez kell rendelni, a többinek pedig " -#~ "véletlenszerű értéket kell adni. A 'fényesség' mód felhőszerű ábrákat ad " -#~ "eredményül, a többi esetén a kapott kép pedig leginkább valamilyen " -#~ "infravörös felvételhez hasonlít. Készítette: Juergen Nickelsen és Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Zsonglőrködő pálcikaembert jelenít meg. Készítette: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "A program egy Lemarchand-dobozt szimulál, a feladatot újra és újra " -#~ "megoldva. OpenGL-t és olyan videokártyát igényel, mely gyors " -#~ "textúrakezelést tud megvalósítani. Figyelem: néha az ajtókat is kinyitja. " -#~ "Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Hurok alakú populációkat jelenít meg, melyek sokasodnak, megöregszenek, " -#~ "és végül elpusztulnak. Készítette: David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "A rekurzív Menger-féle alakzat egy háromdimenziós variánsát rajzolja ki, " -#~ "lényegében egy kockán alapuló fraktálos alakzat, hasonlóan a Sierpinski-" -#~ "féle tetraéderhez. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "A program különféle molekulákat tud megjeleníteni. Néhány gyakori " -#~ "molekula adatai be vannak építve, de a program képes PDB (Protein Data " -#~ "Base) fájlok feldolgozására is. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Egy petri-csészében szaporodó egysejtűkolóniát ábrázol. A növekvő színes " -#~ "körök átfedik egymást, spirális interferenciát keltve. Készítette: Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Egy hagyományos terminál működését szimulálja, nagy képpontokkal, lassan " -#~ "elhalványuló foszforeszkáló kijelzővel. A megjelenített szöveg bármilyen " -#~ "programból származhat. Készítette: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Egymást metsző síkokat jelenít meg alpha-blending, köd, textúrák, " -#~ "mipmapek használatával, továbba a 'képkocka per másodperc' kijelzőn " -#~ "lemérhető, milyen gyors a videokártya... OpenGL-t igényel. Készítette: " -#~ "David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Egy újabb variáció Scott Draves 'Bomb' programjára. Folyamatosan növekvő " -#~ "négyzetekből álló rácsokat ábrázol, melyek egymásba nyúlva " -#~ "kiszámíthatatlan módon hatnak egymásra. Az 'RD' jelentése: reakció-" -#~ "diffúzió." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "A munkaasztali kép egyes darabjait elforgatva, alakváltoztatva jeleníti " -#~ "meg. Készítette: Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Három dimenzióban forgó bűvös kockát jelenít meg, mely folyamatosan " -#~ "változva mintegy kirakja saját magát. Egy újabb OpenGL-es ötlet Marcelo " -#~ "Viannától." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "A rekurzív Sierpinski-féle háromszög-fraktál egy kétdimenziós variánsát " -#~ "jeleníti meg. Készítette: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "A fekete képernyőt végigpásztázó reflektort ábrázol, melynek fénye " -#~ "megvilágítja a munkaasztal egyes részleteit. Készítette: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Négyzetekből komponált spirálokat jelenít meg a program. A spirálok " -#~ "kifelé nőnek egészen addig, amíg valamibe bele nem ütköznek - ekkor az " -#~ "objektumot megkerülik. Készítette: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Alakváltozó, táguló csillagszerű mintákat jelenít meg a program, melyek " -#~ "pulzálnak, forognak, kifordulnak. Egy másik módban az alakzatok rotálódó " -#~ "színmezőkre kerülnek. A mozgás nagyon organikus. Készítette: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Folyamatosan elgördülő, távolodó szöveget jelenít meg csillagmező fölött, " -#~ "hasonlóan a híres film nyitóképsorához. Készítette: Jamie Zawinski és " -#~ "Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Érdekes attraktorokat rajzol a program: színes, változatosan animált " -#~ "ponthalmazokat rajzol ki, melyek folyamatosan mozognak és csavarodnak. A " -#~ "mozgás nagyon látványos. Készítette: Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Vonalakból és ívekből álló Truchet-mintákat rajzol, melyek betöltik az " -#~ "egész képernyőt. Készítette: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tekergőző vonalakat rajzol. Készítette: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ez lényegében csak egy parancsértelmező-szkript, mely először elment a " -#~ "videóbemenetről egy képet, néhány PBM szűrőt alkalmaz rá véletlenszerűen, " -#~ "majd az eredményt kombinálja az eredeti képpel például éldetektálással, " -#~ "vagy kivonja a képből a saját elforgatott verzióját stb.). A kapott képet " -#~ "néhány másodpercig megmutatja, majd minden kezdődik elölről. Igen érdekes " -#~ "effektusokat tud generálni televíziós sugárzásból." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Színes, véletlenszerű útvonalat rajzol, különféle alakzatokkal. " -#~ "Készítette: Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "2D-s változó erőtérbe helyezett csillagok mozgását ábrázolja. Az erőterek " -#~ "erőssége folyamatosan változik, véletlenszerűen ki-be kapcsolódik. " -#~ "Készítette: Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Realisztikus lángot szimulál. Megadható egy tetszőleges kép, melynek az " -#~ "'elégését' képes megjeleníteni. Készítette: Carsten Haitzler, sokak " -#~ "segítségével." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Rajokban áramló részecskéket jelenít meg, melyek elhalványuló színes " -#~ "csíkot húznak maguk után. Készítette: Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Kinagyítja a képernyő egy részét, majd elkezdi mozgatni. A 'Lencsék' " -#~ "opcióval az eredmény több, egymást átfedő lencse hatásához hasonlít az " -#~ "alapértelmezett egyszeres nagyítás helyett. Készítette: James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10590,6 +10039,557 @@ msgstr "" #~ msgid "Value" #~ msgstr "Érték" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Egy nagy kör feltöltése kisebb körökkel, mint a Descartes-tétel egyik " +#~ "demonstrálása. Készítette: Allan R. Wilks és David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Az xfishtank program egyik variánsa: OpenGL-alapú animáció cápákkal, " +#~ "delfinekkel, bálnkkal. Az úszási effektusok csodálatosak! Az eredeti " +#~ "változat Mark Kilgard munkája." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "A qix-hez hasonlóan, egy közös mozgatási algoritmust használ fel többféle " +#~ "megjelenítési móddal. A vezérlési pontok vonzzák egymást egy bizonyos " +#~ "távolságig, majd taszítani kezdik egymást. A vonzási/taszítási távolság " +#~ "arányos a részecskék közötti távolsággal, hasonlóan a gyenge és erős " +#~ "atomi erőkhöz. Lehet a récseszkéket egyszerűen csak pattogó labdáknak " +#~ "tekinteni, mert mozgásukban és egymással való kölcsönhatásukban nincs " +#~ "semmi szokatlan. Előfordulhat, hogy két labda egymás körül kezd " +#~ "keringeni, melyet megszakít egy harmadik labda megjelenése, vagy a " +#~ "képernyő széle. Az egész nagyon kaotikusan néz ki. Készítette: Jamie " +#~ "Zawinski, John Pezaris Lisp kódjára támaszkodva." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Robotok űrháborújának szimulációja (a robotok a színes körök...), a " +#~ "háttérben egy folyamatosan mozgó csillagmezővel. Készítette: Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Egy forgó, alakváltoztató léggömböt rajzol, melynek láthatatlan felületén " +#~ "változó méretű foltok jelennek meg. Készítette: Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "3D-s pattogó, szétpukkanó labdák egy dobozban. Készítette: Sander van " +#~ "Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Színváltó, összekötött koncentrikus köröket rajzol. Készítette: John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "A BSOD a 'Blue Screen of Death' néven ismert windowsos hibaüzenet " +#~ "rövidítése. A program az egyes (kevésbé stabil) operációs rendszerek " +#~ "végzetes hiba utáni üzeneteit próbálja emulálni. Készítette: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Mozgó, alakváltoztató 3D-s buborékokat rajzol. A buborékok a képernyőn " +#~ "felfelé haladnak, szép fényvisszaverődési effektusokat produkálva. " +#~ "Készítette: Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Escher-féle 'lehetetlen kalitkát' jelenít meg, mely a Möbius-csík 3D-s " +#~ "megfelelője. Az alakzat folyamatosan forog. Készítette: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "3D-s elektronikai komponensek rajzolása. Készítette: Ben Buxton" + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Iránytűt rajzol ki, melynek tűje folyamatosan ingadozik, egyfajta " +#~ "'imbolygó' hatást kiváltva. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Pulzáló dobozokat jelenít meg, melyek felületén különféle változó minták " +#~ "jelennek meg. Leginkább egy kubista műalkotásra hasonlít. Készítette: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "A program egy kép 'megolvasztását' jeleníti meg. Ezzel az effektussal " +#~ "bizonyára már Ön is találkozott, de egy képernyővédő-csomag nem lehet " +#~ "nélküle teljes. Akkor legnagyobb a hatás, ha élénk színeket használnak a " +#~ "képen. Ha a képernyővédő kikapcsolása után is látja az effektust, " +#~ "forduljon orvoshoz... Készítette: David Wald és Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "További 'diszkrét térkép'-alapú ábrák, kiegészítve újabb Hopalong- és " +#~ "Julia-féle variánsokkal. Készítette: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "A program egy kör kerületén rögzített pont mozgását ábrázolja. A kör egy " +#~ "másik kör peremén gördül végig, méghozzá többszörösen. Ez felel meg " +#~ "egyébként a heliocentrikus világkép előtti gondolkodásnak megfelelő " +#~ "bolygómozgásnak. Készítette: James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Különféle alakzatok forgását ábrázolja. Az alakzatok elcsavarodnak, " +#~ "megnyúlnak, kifordulnak mozgás közben. Készítette: David Konerding - azon " +#~ "mintaprogramok alapján, melyek Linas Vepstas GL Extrusion " +#~ "programkönyvtárához tartoznak." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Szinuszgörbén mozgó hullámzó szalagot jelenít meg. Készítette: Bas van " +#~ "Gaalen és Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "3D-s betűtípussal megjelenő forgó szövegek. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Lökéshullámokat jelenít meg egy forgó drótvázas alakzaton az OpenGL " +#~ "segítségével. Készítette: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Egy bolygó mozgását jeleníti meg. Készítette: David Konerding. A kép a " +#~ "Föld valós felszínét ábrázolja (az 'xearth' programból származik), de " +#~ "tetszőleges textúra ráhúzható a gömbre, pl. az 'ssystem' képernyővédőhöz " +#~ "tartozó bolygók felülete." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "A Rubik-féle kígyós kirakós játékot szimulálja. Készítette: Jamie " +#~ "Wilkinson, Andrew Bennetts és Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Egy csoport animált, átlátszó, amőba-szerű alakzatot jelenít meg. Az " +#~ "alakzatok mozgás közben átalakulnak, és minthogy átlátszóak, a mögöttük " +#~ "levő alakzatokat nem takarják el teljesen. Amikor két alakzat egymás fölé " +#~ "kerül, a színeik összeolvadnak. Készítette: Jamie Zawinski. Az " +#~ "alapötletet az egyik egéralátétem adta, mely ugyanezt a hatást éri el " +#~ "valós fényviszonyok között, ugyanis több rétegnyi műanyag közé zárt " +#~ "színezett olajat tartalmaz. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Egyszerű pályavonal-szimulációt valósít meg. Ha bekapcsolja a nyomhúzást, " +#~ "olyan, mint egy ködkamrában készített felvétel. Készítette: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Véletlenszerű színes háromszögeket ábrázol. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Pszichadelikus hatású körkörös mintákat jelenít meg, melyektől szinte " +#~ "szédülést kap az ember. A vezérlőpontok animálhatók, de ez gyors CPU-t és " +#~ "sávszélességet igényel. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Láncszerű fraktálos mintákat ábrázol, mely egy a képzetes számsíkon való " +#~ "iteráció eredménye. Az algoritmus egy 1986-os Scientific American cikkből " +#~ "származik. A program nagyrészt Patrick Naughton munkája." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "A program véletlenszerű, felhőhöz hasonlító mintákat rajzol ki. Az " +#~ "eredmény meglehetősen eltérő fekete-fehér és színes megjelenítésnél. Az " +#~ "alapötlet az, hogy venni kell egy kép szélén négy pontot, mindegyikhez " +#~ "egy véletlenszerű 'elevációt' rendelve. Ezután meg kell keresni ezek " +#~ "középpontját, melyhez hozzá kell rendelni a négy pont átlagát, némi " +#~ "véletlenszerű módosítással. A színezést az eleváció alapján kell " +#~ "elvégezni; a színkiválasztás során az elevációt az árnyalathoz, a " +#~ "telítettséghez vagy a fényességhez kell rendelni, a többinek pedig " +#~ "véletlenszerű értéket kell adni. A 'fényesség' mód felhőszerű ábrákat ad " +#~ "eredményül, a többi esetén a kapott kép pedig leginkább valamilyen " +#~ "infravörös felvételhez hasonlít. Készítette: Juergen Nickelsen és Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Zsonglőrködő pálcikaembert jelenít meg. Készítette: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "A program egy Lemarchand-dobozt szimulál, a feladatot újra és újra " +#~ "megoldva. OpenGL-t és olyan videokártyát igényel, mely gyors " +#~ "textúrakezelést tud megvalósítani. Figyelem: néha az ajtókat is kinyitja. " +#~ "Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Hurok alakú populációkat jelenít meg, melyek sokasodnak, megöregszenek, " +#~ "és végül elpusztulnak. Készítette: David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "A rekurzív Menger-féle alakzat egy háromdimenziós variánsát rajzolja ki, " +#~ "lényegében egy kockán alapuló fraktálos alakzat, hasonlóan a Sierpinski-" +#~ "féle tetraéderhez. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "A program különféle molekulákat tud megjeleníteni. Néhány gyakori " +#~ "molekula adatai be vannak építve, de a program képes PDB (Protein Data " +#~ "Base) fájlok feldolgozására is. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Egy petri-csészében szaporodó egysejtűkolóniát ábrázol. A növekvő színes " +#~ "körök átfedik egymást, spirális interferenciát keltve. Készítette: Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Egy hagyományos terminál működését szimulálja, nagy képpontokkal, lassan " +#~ "elhalványuló foszforeszkáló kijelzővel. A megjelenített szöveg bármilyen " +#~ "programból származhat. Készítette: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Egymást metsző síkokat jelenít meg alpha-blending, köd, textúrák, " +#~ "mipmapek használatával, továbba a 'képkocka per másodperc' kijelzőn " +#~ "lemérhető, milyen gyors a videokártya... OpenGL-t igényel. Készítette: " +#~ "David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Egy újabb variáció Scott Draves 'Bomb' programjára. Folyamatosan növekvő " +#~ "négyzetekből álló rácsokat ábrázol, melyek egymásba nyúlva " +#~ "kiszámíthatatlan módon hatnak egymásra. Az 'RD' jelentése: reakció-" +#~ "diffúzió." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "A munkaasztali kép egyes darabjait elforgatva, alakváltoztatva jeleníti " +#~ "meg. Készítette: Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Három dimenzióban forgó bűvös kockát jelenít meg, mely folyamatosan " +#~ "változva mintegy kirakja saját magát. Egy újabb OpenGL-es ötlet Marcelo " +#~ "Viannától." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "A rekurzív Sierpinski-féle háromszög-fraktál egy kétdimenziós variánsát " +#~ "jeleníti meg. Készítette: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "A fekete képernyőt végigpásztázó reflektort ábrázol, melynek fénye " +#~ "megvilágítja a munkaasztal egyes részleteit. Készítette: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Négyzetekből komponált spirálokat jelenít meg a program. A spirálok " +#~ "kifelé nőnek egészen addig, amíg valamibe bele nem ütköznek - ekkor az " +#~ "objektumot megkerülik. Készítette: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Alakváltozó, táguló csillagszerű mintákat jelenít meg a program, melyek " +#~ "pulzálnak, forognak, kifordulnak. Egy másik módban az alakzatok rotálódó " +#~ "színmezőkre kerülnek. A mozgás nagyon organikus. Készítette: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Folyamatosan elgördülő, távolodó szöveget jelenít meg csillagmező fölött, " +#~ "hasonlóan a híres film nyitóképsorához. Készítette: Jamie Zawinski és " +#~ "Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Érdekes attraktorokat rajzol a program: színes, változatosan animált " +#~ "ponthalmazokat rajzol ki, melyek folyamatosan mozognak és csavarodnak. A " +#~ "mozgás nagyon látványos. Készítette: Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Vonalakból és ívekből álló Truchet-mintákat rajzol, melyek betöltik az " +#~ "egész képernyőt. Készítette: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tekergőző vonalakat rajzol. Készítette: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ez lényegében csak egy parancsértelmező-szkript, mely először elment a " +#~ "videóbemenetről egy képet, néhány PBM szűrőt alkalmaz rá véletlenszerűen, " +#~ "majd az eredményt kombinálja az eredeti képpel például éldetektálással, " +#~ "vagy kivonja a képből a saját elforgatott verzióját stb.). A kapott képet " +#~ "néhány másodpercig megmutatja, majd minden kezdődik elölről. Igen érdekes " +#~ "effektusokat tud generálni televíziós sugárzásból." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Színes, véletlenszerű útvonalat rajzol, különféle alakzatokkal. " +#~ "Készítette: Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "2D-s változó erőtérbe helyezett csillagok mozgását ábrázolja. Az erőterek " +#~ "erőssége folyamatosan változik, véletlenszerűen ki-be kapcsolódik. " +#~ "Készítette: Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Realisztikus lángot szimulál. Megadható egy tetszőleges kép, melynek az " +#~ "'elégését' képes megjeleníteni. Készítette: Carsten Haitzler, sokak " +#~ "segítségével." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Rajokban áramló részecskéket jelenít meg, melyek elhalványuló színes " +#~ "csíkot húznak maguk után. Készítette: Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Kinagyítja a képernyő egy részét, majd elkezdi mozgatni. A 'Lencsék' " +#~ "opcióval az eredmény több, egymást átfedő lencse hatásához hasonlít az " +#~ "alapértelmezett egyszeres nagyítás helyett. Készítette: James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Véletlenszerű cellaalak" diff --git a/tde-i18n-hu/messages/tdebase/kcmkicker.po b/tde-i18n-hu/messages/tdebase/kcmkicker.po index 45487c5d68a..a2d2ca1d0ca 100644 --- a/tde-i18n-hu/messages/tdebase/kcmkicker.po +++ b/tde-i18n-hu/messages/tdebase/kcmkicker.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.5\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-05-10 12:12+0100\n" "Last-Translator: Tamas Szanto <tszanto@interware.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -253,72 +253,72 @@ msgstr "Minden képernyőn" msgid "Custom" msgstr "Egyéni" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE nyomógomb" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Kék fa" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zöld fa" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Halványszürke" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Halványzöld" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Halvány pasztell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Halványlila" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Fa" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Vörös" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Kék" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Szürke" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Zöld" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Narancssárga" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pasztell" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Lila" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Piros" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigrisszem" diff --git a/tde-i18n-hu/messages/tdebase/knetattach.po b/tde-i18n-hu/messages/tdebase/knetattach.po index 0bc39188aa2..03b163b49db 100644 --- a/tde-i18n-hu/messages/tdebase/knetattach.po +++ b/tde-i18n-hu/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.4\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-04-13 11:11+0100\n" "Last-Translator: Tamas Szanto <tszanto@mol.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -86,7 +86,7 @@ msgstr "TDE hálózatvarázsló" msgid "(c) 2004 George Staikos" msgstr "(C) George Staikos, 2004." -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Elsődleges szerző és karbantartó" diff --git a/tde-i18n-hu/messages/tdebase/kpager.po b/tde-i18n-hu/messages/tdebase/kpager.po index 87a39e66fd2..8cf610214f4 100644 --- a/tde-i18n-hu/messages/tdebase/kpager.po +++ b/tde-i18n-hu/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.2\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-01-21 11:11+0100\n" "Last-Translator: Tamas Szanto <tszanto@mol.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -94,14 +94,14 @@ msgstr "A lapozó létrehozása úgy, hogy az ablak rejtve maradjon" msgid "Desktop Overview" msgstr "Asztali lapozó" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Az eredeti fejlesztő és karbantartó" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Fejlesztő" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Asztali lapozó" diff --git a/tde-i18n-hu/messages/tdebase/ksplash.po b/tde-i18n-hu/messages/tdebase/ksplash.po index 44b4185817c..bdb15f47ec3 100644 --- a/tde-i18n-hu/messages/tdebase/ksplash.po +++ b/tde-i18n-hu/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.3\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-24 22:22+0100\n" "Last-Translator: Tamas Szanto <tszanto@mol.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -68,11 +68,11 @@ msgstr "" "(c) Flaming Sword Productions, 2001-2003.\n" " (c) A TDE fejlesztői, 2003." -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Szerző és karbantartó" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Az eredeti szerző" diff --git a/tde-i18n-hu/messages/tdebase/kthememanager.po b/tde-i18n-hu/messages/tdebase/kthememanager.po index 7854a128db5..66d12b747fc 100644 --- a/tde-i18n-hu/messages/tdebase/kthememanager.po +++ b/tde-i18n-hu/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.5\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-12-17 14:14+0100\n" "Last-Translator: Tamas Szanto <tszanto@mol.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -32,7 +32,7 @@ msgstr "Új téma" msgid "TDE Theme Manager" msgstr "TDE témakezelő" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -40,52 +40,52 @@ msgstr "" "Ebben a modulban témák telepítését, eltávolítását ill. új témák létrehozását " "lehet elvégezni." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Témafájlok" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Témafájl kiválasztása" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Biztosan el szeretné távolítani ezt a témát: <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Téma eltávolítása" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Saját téma" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Már létezik %1 nevű téma." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "A témát sikerült létrehozni itt: %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "A téma létrejött" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Hiba történt a téma létrehozása közben." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "A téma nem jött létre" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "A téma nem tartalmaz előnézeti képet." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Szerző: %1<br>E-mail: %2<br>Verzió: %3<br>Honlap: %4" diff --git a/tde-i18n-is/messages/tdeartwork/kxsconfig.po b/tde-i18n-is/messages/tdeartwork/kxsconfig.po index c5f5da626ef..499afed32c2 100644 --- a/tde-i18n-is/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-is/messages/tdeartwork/kxsconfig.po @@ -8756,553 +8756,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Fyllir stóran hring með minni hringjum, sýnir Descartes hring-" -#~ "frumsegðina. Skrifað af Allan R. Wilks og David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Þetta er X-fiskabúrið: GL myndlífgun á hákörlum, höfrungum og hvölum. " -#~ "Sundhreyfingar eru frábærar. Upphaflega skrifað af Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Eins og qix, notar þetta einfalt hreyfilíkan til að búa til marga " -#~ "sýningahami. Stjórnpunktarnir draga hver aðra að sér upp að vissri " -#~ "fjarlægð og byrja þá að hrinda hver öðrum frá sér. Aðdrátturinn/" -#~ "fráhrindingin er í hlutfalli við fjarlægðina á milli þeirra, svipað " -#~ "sterkum og veikum kjarnakröftum. Ein áhugaverðasta leiðin að skoða þetta " -#~ "hakk eru skoppandi boltar, vegna þess að hreyfingar þeirra og gangvirkni " -#~ "þeirra á milli er svo furðuleg. Stundum fara tveir boltar á sporbaug um " -#~ "hvern annan en eru svo truflaðir af þeim þriðja eða skjákantinum. Þetta " -#~ "virðist þokkalega óreiðukennt. Skrifað af Jamie Zawinski, byggt á Lisp-" -#~ "kóða frá John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Teiknar hermi af fljúgandi geimvélmennum (dulbúnir sem litaðir hringir) " -#~ "sem eru í bardaga framan við hreyfanlegt stjörnukort. Skrifað af Jonathan " -#~ "Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Þessi teiknar nokkuð sem lítur út eins og blaðra sem snýst og afmyndast " -#~ "með ámáluðum doppum í ýmsum stærðum á ósýnilegu yfirborði. Skrifað af " -#~ "Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Teiknar kassa funnall af þrívíðum boltum sem springa. Skrifað af Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Teiknar slembna, samanfléttaða, sammiðja litahringi. Skrifað af John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD Stendur fyrir \"Blue Screen of Death.\" Það besta í " -#~ "einmenningstölvuhermum, þetta hakk hermir eftir vinsælum skjásvæfum úr " -#~ "öðrum minna áreiðanlegum stýrikerfum." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Teiknar straum af rísandi 3D loftbólum sem bylgjast og fljóta upp til " -#~ "móts við efri brún skjásins með fínu spegilendurkasti. Skrifað af Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Þetta teiknar ''ómögulega búr'' Eschers, þrívíddarhliðstæðu við " -#~ "möbiusræmu og snýr því á þrjá vegu. Skrifað af Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Hreyfir fjöldan allan af þrívíðum rafeindaíhlutum. Skrifað af Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Þetta teiknar kompás, með öllum smáatriðum, sem snýst um af hendingu til " -#~ "að gefa manni þessa ''týndu ógleðis'' tilfinningu. Skrifað af Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Teiknar púlserandi sett af kössum sem skarast með síbreytilegum " -#~ "blettamunstrum sem bylgjast um yfirborð þeirra. Eins konar kúbískt " -#~ "Lavalite. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Þetta tekur mynd og lætur hana bráðna. Þú hefur eflaust séð þessi áhrif " -#~ "áður en engin skjásvæfa væri fullbúin án þessa. Það virkar best ef " -#~ "eitthvað litríkt er sýnilegt. Viðvörun, ef áhrifin halda áfram eftir að " -#~ "slökkt hefur verið á skjásvæfunni, leitið læknishjálpar. Skrifað af David " -#~ "Wald og Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Fleiri ''strjál sett'' kerfi, þar á meðal nýtt tilbrigði við Hopalong og " -#~ "Júlía og nokkur önnur. Skrifað af Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Þetta forrit teiknar slóð, lagða út af punkti á brún hrings. Sá hringur " -#~ "snýst um punkt á kanti annars hrings og þannig áfram nokkur skipti. Þetta " -#~ "lá til grundvallar for-hringmiðju líkaninu fyrir hreifingu himintunglana. " -#~ "Skrifað af James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Teiknar ýmis útstæð form sem snúast um, lengjast og ranghverfast. Búið " -#~ "til af David Konerding upp úr dæmunum sem koma með GL Extrusion library " -#~ "eftir Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Teiknar nokkuð sem líkist blaktandi borMða sem fer eftir sínusferli. " -#~ "Skrifað af Bas van Gaalen og Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Teiknar gáraðar bylgjur á rúðustrikaðan flöt sem snýst og notar til þess " -#~ "GL. Skrifað af Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Teiknar reikistjörnu sem skoppar um geiminn. Skrifað af David Konerding. " -#~ "Innbyggða myndin er af jörðinni (tekin úr 'xearth') en þú getur sett " -#~ "hvaða áferð sem er umhverfis hnöttinn, t.d. plánetuáferðir sem koma með " -#~ "'ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Teiknar eftirlíkingu af snákaþraut Rubiks. Skrifað af Jamie Wilkinson, " -#~ "Andrew Bennetts og Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Þetta teiknar hreyfimyndasett af gegnsæjum, amöbulíkum dropum. Droparnir " -#~ "breyta um lögum þar sem þeir fara um skjáinn og eru hálfgagnsæir þannig " -#~ "að þú sérð þá sem eru fyrir neðan í gegnum þá fyrir ofan og þegar þeir " -#~ "fara yfir hver annan, blandast litir þeirra. Skrifað af Jamie Zawinski. " -#~ "Ég fékk hugmyndina frá svalri músamottu sem ég er með en hún nær fram " -#~ "sömu áhrifum með því að vera með nokkur plastlög með litaðri olíu á milli " -#~ "þeirra." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Þetta forrit teiknar einfaldan sporbaugshermi. Ef þú setur slóðir á, " -#~ "lítur það út svolítið eins og ljósmynd af ''cloud chamber''. Skrifað af " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Þetta teiknar trippað sækadelísk hringmynstur sem er sárt að horfa á. Það " -#~ "getur einnig sett hreifingu á stjórnpunktana, en það tekur mikið af " -#~ "örgjörvanum og brautunum. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Þetta teiknar blúnduleg brotamyndamunstur, byggð á ítrun á ímyndaða " -#~ "planinu í grein í Scientific American 1986. Mestmegnis skrifað af Patrick " -#~ "Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Þetta býr til slembin skýjalík munstur. Það er mjög ólíkt í svarthvítu og " -#~ "lit. Grunnhugmyndin er að taka fjóra punkta á kanti myndarinnar gefa " -#~ "hverjum þeirra slembi''mögnun''. Finna síðan punktinn á milli þeirra og " -#~ "gefa honum meðalgildi hinna fjögurra plús einhverja slembihliðrun. " -#~ "Litunin er gerð á grundvelli mögnunarinnar á annað hvort blæ, styrk eða " -#~ "lýsingu og hinum gefin slembigildi. ''Lýsing'' hamur hefur tilhneigingu " -#~ "til að gefa skýjalík munstur en hinir hamirnir búa gjarna til myndir sem " -#~ "líkjast hitakortum eða CAT-skönnun. Skrifað af Juergen Nickelsen and " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Teiknar spítukarl að djöggla. Skrifað af Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Gerir hreyfimynd af kubbi Lemarchands sem leysir sig sjálfur í sífellu. " -#~ "Þarfnast OpenGL og hraðvirks vélbúnaðar með stuðningi fyrir áferðarkort. " -#~ "Varúð: opnar stundum dyr. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Þessi framleiðir lyggjulagaðar þyrpingar sem verða til, eldast og að " -#~ "lokum deyja. Skrifað af David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Þetta teiknar þrívíddarútgáfu af Menger Gasket ítrun, brotamyndun, byggð " -#~ "á teningi, hliðstætt Sierpinski fjölflötungi. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Teiknar nokkrar ólíkar sýningar á sameindum. Sumt algeng efnasambönd eru " -#~ "innbyggð og það getur líka lesið PDB (Protein Data Base) skrár sem " -#~ "inntak. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Þetta hermir eftir mygluvexti á petrískál. Litaðir fletir sem vaxa, " -#~ "skarast og skilja eftir víxlmunstur í kjölfarið. Skrifað af Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Teiknar hermi af gamalli útstöð með stórum dílum og fosfór sem dofnar " -#~ "hægt. Það getur keyrt hvaða forrit sem er til að fá texta til að prenta " -#~ "út á skjáinn. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Teiknar einhverja samliggjandi fleti, notar Alfa-blöndun, þoku, áferðir " -#~ "og mipmaps, plús ''rammar á sekúndu'' mælingu svo það geti sagt til um " -#~ "hve hraðvirkt skjákortið þitt er... Krefst OpenGL. Skrifað af David " -#~ "Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Annað tilbrigði við ''Bomb'' forritið eftir Scott Draves. Þetta teiknar. " -#~ "Þetta teiknar net af ferningslaga myndum sem vaxa og þegar þær fara yfir " -#~ "hver aðra, verða viðbrögðin ófyrisjáanleg. ''RD'' stendur fyrir reaction-" -#~ "diffusion (hvörf-dreifni)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Býr til klippimynd af umsnúnum hlutum skjásins í breyttri stærð. Skrifað " -#~ "af Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Teiknar tening Rubiks sem snýst í þrívídd, stokkar sig upp og raðar sér " -#~ "rétt hvað eftir annað. Annað fínt GL hakk eftir Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Þetta teiknar tvívítt tilbrigði við endurkvæma Sierpinski " -#~ "þríhyrningsbrotamynd. Skrifað af Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Teiknar kastljós sem færist yfir svartan skjá og lýsir upp skjáborðið " -#~ "undir þegar það fer hjá. Skrifað af Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Teiknar myndir af fernings-spíralframleiðandir vél. Spíralarnir vaxa út á " -#~ "við þangað til þeir rekast á eitthvað, þá fara þeir fram hjá því. Skrifað " -#~ "af Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Þetta býr til röð af stjörnumunstrum sem bylgjast púlserandi um og snúast " -#~ "og ranghverfast. Annar sýningarhamur notar form til að leggja niður " -#~ "litasvið sem síðan eru notuð hvert af öðru. Skrifað af Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Streymir hallandi texta hægt yfir stjörnur og út í buskann eins og í " -#~ "byrjun kvikmyndar með sama nafni. Skrifað af Jamie Zawinski og Claudio " -#~ "Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Þetta teiknar undarlega aðdráttarpunkta: ófyrirsjáanlegar hreyfingar " -#~ "punktasvæða sem sveipast og snúast um. Hreifingarnar eru mjög fínar. " -#~ "Skrifað af Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Þetta teiknar línur og boga, byggt á Truchet-munstrum, sem raða sér niður " -#~ "á skjáinn. Skrifað af Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Teiknar ormaslóðir sem liðast um. Skrifað af Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Þetta er reyndar skeljaskripta sem tekur ramma frá video-inntaki " -#~ "kerfisins og nota síða nokkrar PBM síur (valdar af handahófi) til að " -#~ "vinna á og setja aftur saman rammann á ýmsa vegu (kantskynjun, draga " -#~ "myndina frá umsnúinni útgáfu af sjálfri sér o.s.frv.) Síðan sýnir það " -#~ "myndina í nokkrar sekúndur og gerir þetta síðan aftur. Þetta snarvirkar " -#~ "ef þú bara dælir sjónvarpsútsendingu inn í það." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Teiknar litríka slembi-göngu, í ýmsu formi. Skrifað af Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Höfð eru áhrif á fljótandi störnur með blöndu af einföldum 2D orkusviðum. " -#~ "Styrkur hvers kraftsviðs breytist í sífellu og einnig er slökkt og kveikt " -#~ "á þeim af hendingu. Eftir Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Teiknar eftirmynd af logandi eldi. Getur líka tekið einhverja mynd og " -#~ "kveikt í henni líka. Skrifað af Carsten Haitzler, hakkað af mörgum öðrum." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Teiknar nokkur skepnuger fljúgandi um skjáinn með fallega dofnandi " -#~ "litaslóðir á eftir sér. Skrifað af Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Dregur að hluta af skjánum og færist síðan um. Með linsuvalkostinum " -#~ "verður útkoman líkust því að horfa í gegn um margar linsur sem skarast " -#~ "frekar en bara einfalda aðdráttarlinsu. Skrifað af James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10450,6 +9903,553 @@ msgstr "" #~ "XTeeVee hermir eftir ýmsum sjónvarpstruflunum, m.a. snjókomu, rúllandi " #~ "skjá og stillimynd. Frá Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Fyllir stóran hring með minni hringjum, sýnir Descartes hring-" +#~ "frumsegðina. Skrifað af Allan R. Wilks og David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Þetta er X-fiskabúrið: GL myndlífgun á hákörlum, höfrungum og hvölum. " +#~ "Sundhreyfingar eru frábærar. Upphaflega skrifað af Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Eins og qix, notar þetta einfalt hreyfilíkan til að búa til marga " +#~ "sýningahami. Stjórnpunktarnir draga hver aðra að sér upp að vissri " +#~ "fjarlægð og byrja þá að hrinda hver öðrum frá sér. Aðdrátturinn/" +#~ "fráhrindingin er í hlutfalli við fjarlægðina á milli þeirra, svipað " +#~ "sterkum og veikum kjarnakröftum. Ein áhugaverðasta leiðin að skoða þetta " +#~ "hakk eru skoppandi boltar, vegna þess að hreyfingar þeirra og gangvirkni " +#~ "þeirra á milli er svo furðuleg. Stundum fara tveir boltar á sporbaug um " +#~ "hvern annan en eru svo truflaðir af þeim þriðja eða skjákantinum. Þetta " +#~ "virðist þokkalega óreiðukennt. Skrifað af Jamie Zawinski, byggt á Lisp-" +#~ "kóða frá John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Teiknar hermi af fljúgandi geimvélmennum (dulbúnir sem litaðir hringir) " +#~ "sem eru í bardaga framan við hreyfanlegt stjörnukort. Skrifað af Jonathan " +#~ "Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Þessi teiknar nokkuð sem lítur út eins og blaðra sem snýst og afmyndast " +#~ "með ámáluðum doppum í ýmsum stærðum á ósýnilegu yfirborði. Skrifað af " +#~ "Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Teiknar kassa funnall af þrívíðum boltum sem springa. Skrifað af Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Teiknar slembna, samanfléttaða, sammiðja litahringi. Skrifað af John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD Stendur fyrir \"Blue Screen of Death.\" Það besta í " +#~ "einmenningstölvuhermum, þetta hakk hermir eftir vinsælum skjásvæfum úr " +#~ "öðrum minna áreiðanlegum stýrikerfum." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Teiknar straum af rísandi 3D loftbólum sem bylgjast og fljóta upp til " +#~ "móts við efri brún skjásins með fínu spegilendurkasti. Skrifað af Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Þetta teiknar ''ómögulega búr'' Eschers, þrívíddarhliðstæðu við " +#~ "möbiusræmu og snýr því á þrjá vegu. Skrifað af Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Hreyfir fjöldan allan af þrívíðum rafeindaíhlutum. Skrifað af Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Þetta teiknar kompás, með öllum smáatriðum, sem snýst um af hendingu til " +#~ "að gefa manni þessa ''týndu ógleðis'' tilfinningu. Skrifað af Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Teiknar púlserandi sett af kössum sem skarast með síbreytilegum " +#~ "blettamunstrum sem bylgjast um yfirborð þeirra. Eins konar kúbískt " +#~ "Lavalite. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Þetta tekur mynd og lætur hana bráðna. Þú hefur eflaust séð þessi áhrif " +#~ "áður en engin skjásvæfa væri fullbúin án þessa. Það virkar best ef " +#~ "eitthvað litríkt er sýnilegt. Viðvörun, ef áhrifin halda áfram eftir að " +#~ "slökkt hefur verið á skjásvæfunni, leitið læknishjálpar. Skrifað af David " +#~ "Wald og Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Fleiri ''strjál sett'' kerfi, þar á meðal nýtt tilbrigði við Hopalong og " +#~ "Júlía og nokkur önnur. Skrifað af Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Þetta forrit teiknar slóð, lagða út af punkti á brún hrings. Sá hringur " +#~ "snýst um punkt á kanti annars hrings og þannig áfram nokkur skipti. Þetta " +#~ "lá til grundvallar for-hringmiðju líkaninu fyrir hreifingu himintunglana. " +#~ "Skrifað af James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Teiknar ýmis útstæð form sem snúast um, lengjast og ranghverfast. Búið " +#~ "til af David Konerding upp úr dæmunum sem koma með GL Extrusion library " +#~ "eftir Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Teiknar nokkuð sem líkist blaktandi borMða sem fer eftir sínusferli. " +#~ "Skrifað af Bas van Gaalen og Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Sýnir nokkrar textalínur í 3D leturgerð sem snúast um. Skrifað af Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Teiknar gáraðar bylgjur á rúðustrikaðan flöt sem snýst og notar til þess " +#~ "GL. Skrifað af Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Teiknar reikistjörnu sem skoppar um geiminn. Skrifað af David Konerding. " +#~ "Innbyggða myndin er af jörðinni (tekin úr 'xearth') en þú getur sett " +#~ "hvaða áferð sem er umhverfis hnöttinn, t.d. plánetuáferðir sem koma með " +#~ "'ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Teiknar eftirlíkingu af snákaþraut Rubiks. Skrifað af Jamie Wilkinson, " +#~ "Andrew Bennetts og Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Þetta teiknar hreyfimyndasett af gegnsæjum, amöbulíkum dropum. Droparnir " +#~ "breyta um lögum þar sem þeir fara um skjáinn og eru hálfgagnsæir þannig " +#~ "að þú sérð þá sem eru fyrir neðan í gegnum þá fyrir ofan og þegar þeir " +#~ "fara yfir hver annan, blandast litir þeirra. Skrifað af Jamie Zawinski. " +#~ "Ég fékk hugmyndina frá svalri músamottu sem ég er með en hún nær fram " +#~ "sömu áhrifum með því að vera með nokkur plastlög með litaðri olíu á milli " +#~ "þeirra." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Þetta forrit teiknar einfaldan sporbaugshermi. Ef þú setur slóðir á, " +#~ "lítur það út svolítið eins og ljósmynd af ''cloud chamber''. Skrifað af " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Þetta teiknar slembilitaða ferhyrninga með ýmsum áferðum. Skrifað af " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Þetta teiknar trippað sækadelísk hringmynstur sem er sárt að horfa á. Það " +#~ "getur einnig sett hreifingu á stjórnpunktana, en það tekur mikið af " +#~ "örgjörvanum og brautunum. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Þetta teiknar blúnduleg brotamyndamunstur, byggð á ítrun á ímyndaða " +#~ "planinu í grein í Scientific American 1986. Mestmegnis skrifað af Patrick " +#~ "Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Þetta býr til slembin skýjalík munstur. Það er mjög ólíkt í svarthvítu og " +#~ "lit. Grunnhugmyndin er að taka fjóra punkta á kanti myndarinnar gefa " +#~ "hverjum þeirra slembi''mögnun''. Finna síðan punktinn á milli þeirra og " +#~ "gefa honum meðalgildi hinna fjögurra plús einhverja slembihliðrun. " +#~ "Litunin er gerð á grundvelli mögnunarinnar á annað hvort blæ, styrk eða " +#~ "lýsingu og hinum gefin slembigildi. ''Lýsing'' hamur hefur tilhneigingu " +#~ "til að gefa skýjalík munstur en hinir hamirnir búa gjarna til myndir sem " +#~ "líkjast hitakortum eða CAT-skönnun. Skrifað af Juergen Nickelsen and " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Teiknar spítukarl að djöggla. Skrifað af Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Gerir hreyfimynd af kubbi Lemarchands sem leysir sig sjálfur í sífellu. " +#~ "Þarfnast OpenGL og hraðvirks vélbúnaðar með stuðningi fyrir áferðarkort. " +#~ "Varúð: opnar stundum dyr. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Þessi framleiðir lyggjulagaðar þyrpingar sem verða til, eldast og að " +#~ "lokum deyja. Skrifað af David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Þetta teiknar þrívíddarútgáfu af Menger Gasket ítrun, brotamyndun, byggð " +#~ "á teningi, hliðstætt Sierpinski fjölflötungi. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Teiknar nokkrar ólíkar sýningar á sameindum. Sumt algeng efnasambönd eru " +#~ "innbyggð og það getur líka lesið PDB (Protein Data Base) skrár sem " +#~ "inntak. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Þetta hermir eftir mygluvexti á petrískál. Litaðir fletir sem vaxa, " +#~ "skarast og skilja eftir víxlmunstur í kjölfarið. Skrifað af Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Teiknar hermi af gamalli útstöð með stórum dílum og fosfór sem dofnar " +#~ "hægt. Það getur keyrt hvaða forrit sem er til að fá texta til að prenta " +#~ "út á skjáinn. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Teiknar einhverja samliggjandi fleti, notar Alfa-blöndun, þoku, áferðir " +#~ "og mipmaps, plús ''rammar á sekúndu'' mælingu svo það geti sagt til um " +#~ "hve hraðvirkt skjákortið þitt er... Krefst OpenGL. Skrifað af David " +#~ "Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Annað tilbrigði við ''Bomb'' forritið eftir Scott Draves. Þetta teiknar. " +#~ "Þetta teiknar net af ferningslaga myndum sem vaxa og þegar þær fara yfir " +#~ "hver aðra, verða viðbrögðin ófyrisjáanleg. ''RD'' stendur fyrir reaction-" +#~ "diffusion (hvörf-dreifni)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Býr til klippimynd af umsnúnum hlutum skjásins í breyttri stærð. Skrifað " +#~ "af Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Teiknar tening Rubiks sem snýst í þrívídd, stokkar sig upp og raðar sér " +#~ "rétt hvað eftir annað. Annað fínt GL hakk eftir Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Þetta teiknar tvívítt tilbrigði við endurkvæma Sierpinski " +#~ "þríhyrningsbrotamynd. Skrifað af Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Teiknar kastljós sem færist yfir svartan skjá og lýsir upp skjáborðið " +#~ "undir þegar það fer hjá. Skrifað af Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Teiknar myndir af fernings-spíralframleiðandir vél. Spíralarnir vaxa út á " +#~ "við þangað til þeir rekast á eitthvað, þá fara þeir fram hjá því. Skrifað " +#~ "af Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Þetta býr til röð af stjörnumunstrum sem bylgjast púlserandi um og snúast " +#~ "og ranghverfast. Annar sýningarhamur notar form til að leggja niður " +#~ "litasvið sem síðan eru notuð hvert af öðru. Skrifað af Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Streymir hallandi texta hægt yfir stjörnur og út í buskann eins og í " +#~ "byrjun kvikmyndar með sama nafni. Skrifað af Jamie Zawinski og Claudio " +#~ "Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Þetta teiknar undarlega aðdráttarpunkta: ófyrirsjáanlegar hreyfingar " +#~ "punktasvæða sem sveipast og snúast um. Hreifingarnar eru mjög fínar. " +#~ "Skrifað af Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Þetta teiknar línur og boga, byggt á Truchet-munstrum, sem raða sér niður " +#~ "á skjáinn. Skrifað af Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Teiknar ormaslóðir sem liðast um. Skrifað af Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Þetta er reyndar skeljaskripta sem tekur ramma frá video-inntaki " +#~ "kerfisins og nota síða nokkrar PBM síur (valdar af handahófi) til að " +#~ "vinna á og setja aftur saman rammann á ýmsa vegu (kantskynjun, draga " +#~ "myndina frá umsnúinni útgáfu af sjálfri sér o.s.frv.) Síðan sýnir það " +#~ "myndina í nokkrar sekúndur og gerir þetta síðan aftur. Þetta snarvirkar " +#~ "ef þú bara dælir sjónvarpsútsendingu inn í það." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Teiknar litríka slembi-göngu, í ýmsu formi. Skrifað af Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Höfð eru áhrif á fljótandi störnur með blöndu af einföldum 2D orkusviðum. " +#~ "Styrkur hvers kraftsviðs breytist í sífellu og einnig er slökkt og kveikt " +#~ "á þeim af hendingu. Eftir Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Teiknar eftirmynd af logandi eldi. Getur líka tekið einhverja mynd og " +#~ "kveikt í henni líka. Skrifað af Carsten Haitzler, hakkað af mörgum öðrum." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Teiknar nokkur skepnuger fljúgandi um skjáinn með fallega dofnandi " +#~ "litaslóðir á eftir sér. Skrifað af Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Dregur að hluta af skjánum og færist síðan um. Með linsuvalkostinum " +#~ "verður útkoman líkust því að horfa í gegn um margar linsur sem skarast " +#~ "frekar en bara einfalda aðdráttarlinsu. Skrifað af James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Slembið útlit frumna" diff --git a/tde-i18n-is/messages/tdebase/kcmkicker.po b/tde-i18n-is/messages/tdebase/kcmkicker.po index f6248fb356e..b972ea84974 100644 --- a/tde-i18n-is/messages/tdebase/kcmkicker.po +++ b/tde-i18n-is/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-22 19:40+0100\n" "Last-Translator: Arnar Leósson <leosson@frisurf.no>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -261,72 +261,72 @@ msgstr "Allir skjáir" msgid "Custom" msgstr "Sérsniðið" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE hnappur" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blár viður" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grænn viður" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ljósgrátt" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ljósgrænt" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ljóst pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ljósfjólublátt" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Boltar ogr rær" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rauður viður" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blátt" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Grátt" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Grænt" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Appelsínugult" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Fjólublátt" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rautt" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tígurmunstur" diff --git a/tde-i18n-is/messages/tdebase/knetattach.po b/tde-i18n-is/messages/tdebase/knetattach.po index b2f50ccf335..2d7a4a52b1a 100644 --- a/tde-i18n-is/messages/tdebase/knetattach.po +++ b/tde-i18n-is/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-08 00:41+0000\n" "Last-Translator: Arnar Leosson <leosson@frisurf.no>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -85,7 +85,7 @@ msgstr "TDE netálfur" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Aðalhöfundur og umsjónarmaður" diff --git a/tde-i18n-is/messages/tdebase/kpager.po b/tde-i18n-is/messages/tdebase/kpager.po index f9f4d768a64..0e8792cfb84 100644 --- a/tde-i18n-is/messages/tdebase/kpager.po +++ b/tde-i18n-is/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-01-12 12:12+0000\n" "Last-Translator: Richard Allen <ra@ra.is>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -95,14 +95,14 @@ msgstr "Búa til skjáborðsflettir en fela glugga" msgid "Desktop Overview" msgstr "Skjáborðsyfirlit" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Upprunalegur höfundur/umsjónarmaður" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Forritari" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Skjáborðflettir" diff --git a/tde-i18n-is/messages/tdebase/ksplash.po b/tde-i18n-is/messages/tdebase/ksplash.po index 730578884db..40db891b2ba 100644 --- a/tde-i18n-is/messages/tdebase/ksplash.po +++ b/tde-i18n-is/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash 2.0\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-22 19:38+0000\n" "Last-Translator: Richard Allen <ra@ra.is>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -68,11 +68,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE þróunarhópurinn" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Höfundur og umsjónaraðili" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Upprunalegur höfundur" diff --git a/tde-i18n-is/messages/tdebase/kthememanager.po b/tde-i18n-is/messages/tdebase/kthememanager.po index 40ac4969697..2f50346d45b 100644 --- a/tde-i18n-is/messages/tdebase/kthememanager.po +++ b/tde-i18n-is/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-12-05 13:09+0100\n" "Last-Translator: Arnar Leosson <leosson@frisurf.no>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -37,59 +37,59 @@ msgstr "Ný þema" msgid "TDE Theme Manager" msgstr "TDE þemustjórinn" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Þessi stjórneining sér um að setja upp, fjarlægja og búa til TDE þemur." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Þemuskrár" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Veldu þemuskrá" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Viltu virkilega fjarlægja þemuna <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Fjarlægja þemu" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mín þema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Þeman %1 er þegar til." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Þeman þín hefur verið búin til í %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Þema tilbúin" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Villa kom upp við að búa til þemuna." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Þeman ekki búin til" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Þessi þema inniheldur ekki forsýn." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Höfundur: %1<br>Póstfang: %2<br>Útgáfa: %3<br>Síða: %4" diff --git a/tde-i18n-it/messages/tdeartwork/kxsconfig.po b/tde-i18n-it/messages/tdeartwork/kxsconfig.po index b328bf59af5..057718cfc22 100644 --- a/tde-i18n-it/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-it/messages/tdeartwork/kxsconfig.po @@ -8765,562 +8765,6 @@ msgstr "" "guardare attraverso molte lenti sovrapposte anziché solamente ad un singolo " "ingrandimento. Scritto da James Macnicol." -#, fuzzy -#~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere " -#~ "3D. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Combina un grande cerchio con dei cerchi più piccoli, dimostrando il " -#~ "teorema dei cerchi di Cartesio. Scritto da Allan R. Wilks e David Bagley" - -# XXX xfishtank writ large -> xfishtank più in grande... ad esempio. -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Questo è xfishtank writ large: una animazione GL di una serie di squali, " -#~ "delfini e balene. L'animazione dei pesci che nuotano è grandiosa. Scritto " -#~ "originalmente da Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Come qix, questo usa un modello di movimento molto semplice per generare " -#~ "situazioni sempre diverse. Le particelle si attraggono fino ad una certa " -#~ "distanza per poi iniziare a respingersi. L'attrazione/repulsione è " -#~ "proporzionale alla distanza tra le particelle, simile a forze nucleari " -#~ "deboli e forti. Uno dei modi migliori di osservare questo programmino è " -#~ "semplicemente considerando le palle che rimbalzano visto che le " -#~ "iterazioni tra una e l'altra sono così strane. A volte due palle si " -#~ "uniscono in un'orbita stretta per essere poi divise da una terza che " -#~ "passa nei dintorni. Il tutto è molto caotico. Scritto da Jamie Zawinski, " -#~ "basato su codice Lisp di John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Disegna una simulazione di robot spaziali da combattimento (rappresentati " -#~ "come dei cerchi colorati) che combattono in un campo stellato in " -#~ "movimento. Scritto da Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Disegna quello che sembra un pallone che ruota e si deforma con dei " -#~ "cerchi di varie dimensioni disegnate sulla sua superficie invisibile. " -#~ "Scritto da Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Disegna una scatola piena di palline 3D che rimbalzano ed esplodono. " -#~ "Scritto da Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Disegna dei cerchi concentrici che variano di colore. Scritto da John " -#~ "Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD significa \"Blu Screen of Death\" (schermata blu della morte). Il " -#~ "più carino tra i simulatori di PC, questo programmino simula popolari " -#~ "\"salvaschermo\" di diversi sistemi operativi meno robusti. Scritto da " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Disegna un flusso di bolle 3D che ondulano innalzandosi verso la parte " -#~ "alta dello schermo, con dei simpatici effetti a specchio. Scritto da " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Disegna la gabbia impossibile di Escher, una forma a tre dimensioni " -#~ "analoga alla striscia di Moebius, e ruota in tre dimensioni. Scritto da " -#~ "Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Anima un numero di componenti elettronici 3D. Scritto da Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Disegna una bussola, con tutti gli elementi che ruotano casualmente, " -#~ "dando una sensazione di nausea. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Disegna un insieme lampeggiante di scatole che si sovrappongono con " -#~ "motivi che cambiano in continuazione attraverso le facce. Scritto da " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Prende un'immagine e la scioglie. Avrai sicuramente già visto questo " -#~ "effetto ma nessun salvaschermo è davvero completo senza! Funziona meglio " -#~ "se l'immagine è molto colorata. Se l'effetto dovesse durare anche dopo " -#~ "aver fermato il salvaschermo rivolgiti al tuo medico. Scritto da David " -#~ "Wald e Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Altri sistemi a \"mappa discreta\" tra cui la nuova variante di Hopalong " -#~ "e Julia e altre ancora. Scritto da Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Questo programma disegna la traiettoria che fa un punto sul bordo di una " -#~ "circonferenza. Questa circonferenza ruota intorno ad un'altra " -#~ "circonferenza e così si ripete più volte. Queste sono le basi per il " -#~ "modello di moto planetario pre-eliocentrico. Scritto da James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Disegna varie forme ruotanti che si arrotolano, si allungano e implodono " -#~ "o esplodono. Creato da David Konerding dagli esempi inclusi nella " -#~ "libreria di Linas Vepstas \"GL Extrusion\"." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Disegna quello che sembra un nastro ondulato che segue una traiettoria " -#~ "sinusoidale. Scritto da Bas van Gaalen e Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere " -#~ "3D. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Disegna un'onda su una griglia di filo di ferro utilizzando le GL. " -#~ "Scritto da Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Disegna un pianeta che rimbalza in giro per lo spazio. Scritto da David " -#~ "Konerding. L'immagine è una mappa della terra (presa da \"xearth\") ma " -#~ "puoi mettere qualunque texture sulla sfera, ad esempio le texture dei " -#~ "pianeti di \"ssystem\"." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Disegna una simulazione del serpente di Rubik. Scritto da Jamie " -#~ "Wilkinson, Andrew Bennetts, e Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Questo disegna un insieme di blob trasparenti in stile ameba. I blob " -#~ "cambiano forma mentre vanno in giro per lo schermo e sono trasparenti " -#~ "così puoi vedere i blob che stanno sotto gli altri: se un blob passa su " -#~ "un altro si vede l'unione dei due colori. Scritto da Jamie Zawinski. " -#~ "L'idea di questo viene da un tappetino del mouse che otteneva questo " -#~ "effetto con più strati di plastica contenenti gocce d'olio colorate." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Questo programma disegna una semplice simulazione di orbite. Se accendi " -#~ "le scie avrai un effetto tipo fotografia in una cloud-chamber. Scritto da " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Questo disegna una serie di motivi circolari psichedelici che danno " -#~ "fastidio se li guardi. Si possono anche animare i punti di controllo ma " -#~ "questo utilizza un sacco di CPU e di banda. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Questo disegna motivi frattali, è basato sull'iterazione sul piano " -#~ "immaginario, tratto da un articolo del 1986 uscito su Scientific " -#~ "American. Scritto quasi tutto da Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Questo genera casualmente delle nuvole come motivo. Appare differente se " -#~ "in modalità monocromatica o a colori. L'idea base è di prendere quattro " -#~ "punti sul bordo dell'immagine e assegnare ad ognuno una \"elevazione\". " -#~ "Poi trova il punto tra di loro e assegna un valore il quale è la media " -#~ "degli altri quattro, più alcuni valori aggiuntivi. La colorazione è " -#~ "eseguita in base all'elevazione. La selezione del colore è compiuta " -#~ "collegando l'elevazione sia della soglia, sia della saturazione o " -#~ "brillantezza e assegnando valori casuali agli altri. La \"brillantezza\" " -#~ "tende a creare motivi simili alle nuvole e gli altri generano immagini " -#~ "che sembrano mappe o scansioni CAT. Sviluppato da Juergen Nickelsen e " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Disegna un prestigiatore. Scritto da Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animazione di una simulazione della scatola di Lemarchand che risolve il " -#~ "problema ripetutamente. Attenzione: ogni tanto apre delle porte. Scritto " -#~ "da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Questo produce colonie circolari che crescono, invecchiano e muoiono. " -#~ "Scritto da David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Questo disegna una variante tridimensionale del Menger Gasket un oggetto " -#~ "frattale basato sul cubo analogo al tetraedro di Sierpinski. Scritto da " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Disegna diverse rappresentazioni di molecole. Alcune molecole comuni sono " -#~ "memorizzate nel programma, e possono anche essere lette da un file PDB " -#~ "(DataBase Protein/Banca dati delle proteine). Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Questo simula un modello di crescita di una coltura in una capsula petri. " -#~ "I cerchi colorati crescono si sovrappongono e lasciano un'interferenza a " -#~ "spirale alla loro morte. Scritto da Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Disegna una simulazione di un vecchio terminale con pixel larghi e " -#~ "fosfori. Può essere eseguito un qualunque programma come sorgente del " -#~ "testo che mostra. Scritto da Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Disegna dei piani che si intersezionano facendo uso dell'alpha blending, " -#~ "della nebbia, delle texture e mipmap più un visualizzatore di \"frame per " -#~ "secondo\" per capire quanto è veloce la tua scheda grafica. Richiede " -#~ "l'OpenGL. Scritto da David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Altra variante del programma \"Bomb\" di Scott Draves. Questo disegna una " -#~ "griglia di forme quadrate che crescono e quando si sovrappongono " -#~ "reagiscono in modo imprevedibile. \"RD\" significa \"reaction-diffusion\"." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Crea un collage di porzioni di schermo ruotate e ridimensionate. Scritto " -#~ "da Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Disegna il cubo di Rubik che ruota in tre dimensioni e ripetutamente si " -#~ "mescola e si risolve da solo. Un'altra simpatica applicazione GL di " -#~ "Marcelo Vianna. " - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Questo disegna una variante bidimensionale del triangolo frattale di " -#~ "Sierpinski. Scritto da Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Disegna un riflettore che illumina uno schermo nero che rivela l'immagine " -#~ "del desktop sottostante quando ci passa sopra. Scritto da Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Disegna un insieme di automi che producono spirali quadrate. Le spirali " -#~ "crescono fino a colpire qualcosa e poi ci girano intorno. Scritto da " -#~ "Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Questo genera una sequenza di motivi stellati ondulati e pulsanti che si " -#~ "rigirano. Un'altra modalità di visualizzazione utilizza queste forme per " -#~ "disporre un campo di colore che sono utilizzati in modo ciclico. Il " -#~ "movimento è molto organico. Scritto da Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Disegna un flusso di testo che scorre lentamente con un certo angolo su " -#~ "uno sfondo di stella, come l'inizio dell'omonimo file. Scritto da Jamie " -#~ "Zawinski e Claudio Matauoka." - -# (Per una definizione di attrattore strano, vedi http://it.wikipedia.org/wiki/Attrattore_strano) -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Disegna degli attrattori strani: è un campo colorato di punti animati che " -#~ "si muove imprevedibilmente per lo schermo. Il movimento è davvero carino. " -#~ "Scritto da Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Questo disegna motivi di Truchet basati su linee o archi che piastrellano " -#~ "lo schermo. Scritto da Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Disegna percorsi di vermi volanti. Scritto da Tyler Pierce" - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Questo attualmente è solo uno script shell che prende un frame video dal " -#~ "sistema di input video e che utilizza alcuni filtri PBM (scelto a caso) " -#~ "per manipolare e ricombinare i frame video in vari modi (ricerca bordi, " -#~ "sottrazioni dell'immagine da una versione ruotata di se stessa ecc...) " -#~ "Poi mostra l'immagine per qualche secondo e ricomincia. Questo funziona " -#~ "molto bene se semplicemente utilizzi la televisione come sorgente." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Disegna un percorso casuale pieno di colori in vari forme. Scritto da " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Stelle fluttuanti mosse da semplici campi di forza 2D. La resistenza di " -#~ "ogni campo di forza cambia continuamente e sono spese/accese casualmente. " -#~ "Di Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Disegna la simulazione di un fuoco pulsante. Può anche prendere " -#~ "un'immagine e darle fuoco. Scritto da Carsten Haitzler, modificato poi da " -#~ "molti altri." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Disegna uno sciame di creature che svolazzano in giro per lo schermo con " -#~ "delle bellissime scie al loro seguito. Scritto da Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Ingrandisce una parte dello schermo e la muove. Con l'opzione -lenses è " -#~ "come guardare attraverso molte lenti sovrapposte anziché solamente ad un " -#~ "singolo ingrandimento. Scritto da James Macnicol." - # XXX spike -> chiodi, spuntoni... #, fuzzy #~ msgid "" @@ -10476,6 +9920,562 @@ msgstr "" #~ "XTeeVee simula veri problemi televisivi, tra cui le immagini statiche, " #~ "perdita di staticità verticale, e schemi di prova. By Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere " +#~ "3D. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Combina un grande cerchio con dei cerchi più piccoli, dimostrando il " +#~ "teorema dei cerchi di Cartesio. Scritto da Allan R. Wilks e David Bagley" + +# XXX xfishtank writ large -> xfishtank più in grande... ad esempio. +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Questo è xfishtank writ large: una animazione GL di una serie di squali, " +#~ "delfini e balene. L'animazione dei pesci che nuotano è grandiosa. Scritto " +#~ "originalmente da Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Come qix, questo usa un modello di movimento molto semplice per generare " +#~ "situazioni sempre diverse. Le particelle si attraggono fino ad una certa " +#~ "distanza per poi iniziare a respingersi. L'attrazione/repulsione è " +#~ "proporzionale alla distanza tra le particelle, simile a forze nucleari " +#~ "deboli e forti. Uno dei modi migliori di osservare questo programmino è " +#~ "semplicemente considerando le palle che rimbalzano visto che le " +#~ "iterazioni tra una e l'altra sono così strane. A volte due palle si " +#~ "uniscono in un'orbita stretta per essere poi divise da una terza che " +#~ "passa nei dintorni. Il tutto è molto caotico. Scritto da Jamie Zawinski, " +#~ "basato su codice Lisp di John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Disegna una simulazione di robot spaziali da combattimento (rappresentati " +#~ "come dei cerchi colorati) che combattono in un campo stellato in " +#~ "movimento. Scritto da Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Disegna quello che sembra un pallone che ruota e si deforma con dei " +#~ "cerchi di varie dimensioni disegnate sulla sua superficie invisibile. " +#~ "Scritto da Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Disegna una scatola piena di palline 3D che rimbalzano ed esplodono. " +#~ "Scritto da Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Disegna dei cerchi concentrici che variano di colore. Scritto da John " +#~ "Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD significa \"Blu Screen of Death\" (schermata blu della morte). Il " +#~ "più carino tra i simulatori di PC, questo programmino simula popolari " +#~ "\"salvaschermo\" di diversi sistemi operativi meno robusti. Scritto da " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Disegna un flusso di bolle 3D che ondulano innalzandosi verso la parte " +#~ "alta dello schermo, con dei simpatici effetti a specchio. Scritto da " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Disegna la gabbia impossibile di Escher, una forma a tre dimensioni " +#~ "analoga alla striscia di Moebius, e ruota in tre dimensioni. Scritto da " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Anima un numero di componenti elettronici 3D. Scritto da Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Disegna una bussola, con tutti gli elementi che ruotano casualmente, " +#~ "dando una sensazione di nausea. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Disegna un insieme lampeggiante di scatole che si sovrappongono con " +#~ "motivi che cambiano in continuazione attraverso le facce. Scritto da " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Prende un'immagine e la scioglie. Avrai sicuramente già visto questo " +#~ "effetto ma nessun salvaschermo è davvero completo senza! Funziona meglio " +#~ "se l'immagine è molto colorata. Se l'effetto dovesse durare anche dopo " +#~ "aver fermato il salvaschermo rivolgiti al tuo medico. Scritto da David " +#~ "Wald e Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Altri sistemi a \"mappa discreta\" tra cui la nuova variante di Hopalong " +#~ "e Julia e altre ancora. Scritto da Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Questo programma disegna la traiettoria che fa un punto sul bordo di una " +#~ "circonferenza. Questa circonferenza ruota intorno ad un'altra " +#~ "circonferenza e così si ripete più volte. Queste sono le basi per il " +#~ "modello di moto planetario pre-eliocentrico. Scritto da James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Disegna varie forme ruotanti che si arrotolano, si allungano e implodono " +#~ "o esplodono. Creato da David Konerding dagli esempi inclusi nella " +#~ "libreria di Linas Vepstas \"GL Extrusion\"." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Disegna quello che sembra un nastro ondulato che segue una traiettoria " +#~ "sinusoidale. Scritto da Bas van Gaalen e Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Mostra delle linee di testo che ruotano utilizzando un tipo di carattere " +#~ "3D. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Disegna un'onda su una griglia di filo di ferro utilizzando le GL. " +#~ "Scritto da Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Disegna un pianeta che rimbalza in giro per lo spazio. Scritto da David " +#~ "Konerding. L'immagine è una mappa della terra (presa da \"xearth\") ma " +#~ "puoi mettere qualunque texture sulla sfera, ad esempio le texture dei " +#~ "pianeti di \"ssystem\"." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Disegna una simulazione del serpente di Rubik. Scritto da Jamie " +#~ "Wilkinson, Andrew Bennetts, e Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Questo disegna un insieme di blob trasparenti in stile ameba. I blob " +#~ "cambiano forma mentre vanno in giro per lo schermo e sono trasparenti " +#~ "così puoi vedere i blob che stanno sotto gli altri: se un blob passa su " +#~ "un altro si vede l'unione dei due colori. Scritto da Jamie Zawinski. " +#~ "L'idea di questo viene da un tappetino del mouse che otteneva questo " +#~ "effetto con più strati di plastica contenenti gocce d'olio colorate." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Questo programma disegna una semplice simulazione di orbite. Se accendi " +#~ "le scie avrai un effetto tipo fotografia in una cloud-chamber. Scritto da " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Questo disegna rettangoli colorati a caso. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Questo disegna una serie di motivi circolari psichedelici che danno " +#~ "fastidio se li guardi. Si possono anche animare i punti di controllo ma " +#~ "questo utilizza un sacco di CPU e di banda. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Questo disegna motivi frattali, è basato sull'iterazione sul piano " +#~ "immaginario, tratto da un articolo del 1986 uscito su Scientific " +#~ "American. Scritto quasi tutto da Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Questo genera casualmente delle nuvole come motivo. Appare differente se " +#~ "in modalità monocromatica o a colori. L'idea base è di prendere quattro " +#~ "punti sul bordo dell'immagine e assegnare ad ognuno una \"elevazione\". " +#~ "Poi trova il punto tra di loro e assegna un valore il quale è la media " +#~ "degli altri quattro, più alcuni valori aggiuntivi. La colorazione è " +#~ "eseguita in base all'elevazione. La selezione del colore è compiuta " +#~ "collegando l'elevazione sia della soglia, sia della saturazione o " +#~ "brillantezza e assegnando valori casuali agli altri. La \"brillantezza\" " +#~ "tende a creare motivi simili alle nuvole e gli altri generano immagini " +#~ "che sembrano mappe o scansioni CAT. Sviluppato da Juergen Nickelsen e " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Disegna un prestigiatore. Scritto da Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animazione di una simulazione della scatola di Lemarchand che risolve il " +#~ "problema ripetutamente. Attenzione: ogni tanto apre delle porte. Scritto " +#~ "da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Questo produce colonie circolari che crescono, invecchiano e muoiono. " +#~ "Scritto da David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Questo disegna una variante tridimensionale del Menger Gasket un oggetto " +#~ "frattale basato sul cubo analogo al tetraedro di Sierpinski. Scritto da " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Disegna diverse rappresentazioni di molecole. Alcune molecole comuni sono " +#~ "memorizzate nel programma, e possono anche essere lette da un file PDB " +#~ "(DataBase Protein/Banca dati delle proteine). Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Questo simula un modello di crescita di una coltura in una capsula petri. " +#~ "I cerchi colorati crescono si sovrappongono e lasciano un'interferenza a " +#~ "spirale alla loro morte. Scritto da Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Disegna una simulazione di un vecchio terminale con pixel larghi e " +#~ "fosfori. Può essere eseguito un qualunque programma come sorgente del " +#~ "testo che mostra. Scritto da Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Disegna dei piani che si intersezionano facendo uso dell'alpha blending, " +#~ "della nebbia, delle texture e mipmap più un visualizzatore di \"frame per " +#~ "secondo\" per capire quanto è veloce la tua scheda grafica. Richiede " +#~ "l'OpenGL. Scritto da David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Altra variante del programma \"Bomb\" di Scott Draves. Questo disegna una " +#~ "griglia di forme quadrate che crescono e quando si sovrappongono " +#~ "reagiscono in modo imprevedibile. \"RD\" significa \"reaction-diffusion\"." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Crea un collage di porzioni di schermo ruotate e ridimensionate. Scritto " +#~ "da Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Disegna il cubo di Rubik che ruota in tre dimensioni e ripetutamente si " +#~ "mescola e si risolve da solo. Un'altra simpatica applicazione GL di " +#~ "Marcelo Vianna. " + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Questo disegna una variante bidimensionale del triangolo frattale di " +#~ "Sierpinski. Scritto da Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Disegna un riflettore che illumina uno schermo nero che rivela l'immagine " +#~ "del desktop sottostante quando ci passa sopra. Scritto da Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Disegna un insieme di automi che producono spirali quadrate. Le spirali " +#~ "crescono fino a colpire qualcosa e poi ci girano intorno. Scritto da " +#~ "Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Questo genera una sequenza di motivi stellati ondulati e pulsanti che si " +#~ "rigirano. Un'altra modalità di visualizzazione utilizza queste forme per " +#~ "disporre un campo di colore che sono utilizzati in modo ciclico. Il " +#~ "movimento è molto organico. Scritto da Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Disegna un flusso di testo che scorre lentamente con un certo angolo su " +#~ "uno sfondo di stella, come l'inizio dell'omonimo file. Scritto da Jamie " +#~ "Zawinski e Claudio Matauoka." + +# (Per una definizione di attrattore strano, vedi http://it.wikipedia.org/wiki/Attrattore_strano) +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Disegna degli attrattori strani: è un campo colorato di punti animati che " +#~ "si muove imprevedibilmente per lo schermo. Il movimento è davvero carino. " +#~ "Scritto da Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Questo disegna motivi di Truchet basati su linee o archi che piastrellano " +#~ "lo schermo. Scritto da Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Disegna percorsi di vermi volanti. Scritto da Tyler Pierce" + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Questo attualmente è solo uno script shell che prende un frame video dal " +#~ "sistema di input video e che utilizza alcuni filtri PBM (scelto a caso) " +#~ "per manipolare e ricombinare i frame video in vari modi (ricerca bordi, " +#~ "sottrazioni dell'immagine da una versione ruotata di se stessa ecc...) " +#~ "Poi mostra l'immagine per qualche secondo e ricomincia. Questo funziona " +#~ "molto bene se semplicemente utilizzi la televisione come sorgente." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Disegna un percorso casuale pieno di colori in vari forme. Scritto da " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Stelle fluttuanti mosse da semplici campi di forza 2D. La resistenza di " +#~ "ogni campo di forza cambia continuamente e sono spese/accese casualmente. " +#~ "Di Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Disegna la simulazione di un fuoco pulsante. Può anche prendere " +#~ "un'immagine e darle fuoco. Scritto da Carsten Haitzler, modificato poi da " +#~ "molti altri." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Disegna uno sciame di creature che svolazzano in giro per lo schermo con " +#~ "delle bellissime scie al loro seguito. Scritto da Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Ingrandisce una parte dello schermo e la muove. Con l'opzione -lenses è " +#~ "come guardare attraverso molte lenti sovrapposte anziché solamente ad un " +#~ "singolo ingrandimento. Scritto da James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Celle di forma casuale" diff --git a/tde-i18n-it/messages/tdebase/kcmkicker.po b/tde-i18n-it/messages/tdebase/kcmkicker.po index d8356ce63c7..203e323a9c0 100644 --- a/tde-i18n-it/messages/tdebase/kcmkicker.po +++ b/tde-i18n-it/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-09-24 11:48+0200\n" "Last-Translator: Andrea Celli <celli@iac.rm.cnr.it>\n" "Language-Team: <it@li.org>\n" @@ -262,73 +262,73 @@ msgstr "Tutti gli schermi" msgid "Custom" msgstr "Personalizzato" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Pulsante TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Legno blu" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Legno verde" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Grigio chiaro" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde chiaro" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastello chiaro" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Porpora chiaro" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Dadi e bulloni" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Legno rosso" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blu tinta unita" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Grigio tinta unita" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde tinta unita" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Arancione tinta unita" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastello tinta unita" # XXX Viola? -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Porpora tinta unita" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rosso tinta unita" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Occhio di tigre tinta unita" diff --git a/tde-i18n-it/messages/tdebase/knetattach.po b/tde-i18n-it/messages/tdebase/knetattach.po index 20681a9c757..04087a1ed6c 100644 --- a/tde-i18n-it/messages/tdebase/knetattach.po +++ b/tde-i18n-it/messages/tdebase/knetattach.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-01-04 21:40+0100\n" "Last-Translator: Federico Zenith <federico.zenith@member.fsf.org>\n" "Language-Team: Italian <kde-i18n-it@kde.org>\n" @@ -92,7 +92,7 @@ msgstr "Assistente di rete di TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autore principale e responsabile" diff --git a/tde-i18n-it/messages/tdebase/kpager.po b/tde-i18n-it/messages/tdebase/kpager.po index 7afa01a56c2..a94c68abc49 100644 --- a/tde-i18n-it/messages/tdebase/kpager.po +++ b/tde-i18n-it/messages/tdebase/kpager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-23 12:30+0100\n" "Last-Translator: Andrea Rizzi <rizzi@kde.org>\n" "Language-Team: Italiano <kde-i18n-it@kde.org>\n" @@ -93,15 +93,15 @@ msgstr "Crea un pager ma tiene la finestra nascosta" msgid "Desktop Overview" msgstr "Panoramica del desktop" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Sviluppatore originale/responsabile" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Sviluppatore" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pager del desktop" diff --git a/tde-i18n-it/messages/tdebase/ksplash.po b/tde-i18n-it/messages/tdebase/ksplash.po index a087ad1fb54..fcb54356154 100644 --- a/tde-i18n-it/messages/tdebase/ksplash.po +++ b/tde-i18n-it/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-27 17:39+0200\n" "Last-Translator: Andrea RIZZI <rizzi@kde.org>\n" "Language-Team: <it@li.org>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Gli sviluppatori di TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autore e responsabile" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autore originale" diff --git a/tde-i18n-it/messages/tdebase/kthememanager.po b/tde-i18n-it/messages/tdebase/kthememanager.po index 2d95ea31a1f..743097b9317 100644 --- a/tde-i18n-it/messages/tdebase/kthememanager.po +++ b/tde-i18n-it/messages/tdebase/kthememanager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-01 12:54+0200\n" "Last-Translator: Andrea Rizzi <rizzi@kde.org>\n" "Language-Team: <kde-i18n-it@kde.org>\n" @@ -38,7 +38,7 @@ msgstr "Nuovo tema" msgid "TDE Theme Manager" msgstr "Gestore dei temi di TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -46,52 +46,52 @@ msgstr "" "Questo modulo di controllo gestisce l'installazione, la rimozione e la " "creazione dei temi di visualizzazione di TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "File del tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Scegli file tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Vuoi davvero rimuovere il tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Rimuovi tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mio tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Il tema %1 esiste già." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Il tuo tema è stato creato correttamente in %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema creato" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Si è verificato un errore nella creazione del tuo tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema non creato" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Il tema non contiene un'anteprima." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autore: %1<br>Email: %2<br>Versione: %3<br>Pagina web: %4" diff --git a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po index f485d9271b9..086224c0353 100644 --- a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po @@ -8712,536 +8712,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション" -#~ "です。Allan R. Wilks および David Bagley 作。" - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメー" -#~ "ションです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発さ" -#~ "れました。" - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモ" -#~ "デルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに" -#~ "引き合います。そしてそれより近くなると今度は反発し合います。引き合い/反発" -#~ "する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例し" -#~ "ています。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。と" -#~ "いうのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばし" -#~ "ば二つのボールは互いの周囲を衛星のように回り合う状態になります。これは三つ" -#~ "目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとても" -#~ "カオス的に見えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が" -#~ "書きました。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されて" -#~ "います) のシミュレーションです。Jonathan Lin によって書かれました。" - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風" -#~ "船を描画します。Jeremie Petit 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken " -#~ "作。" - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。" - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン" -#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング" -#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie " -#~ "Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながら" -#~ "スクリーンの前面に向かって浮かび上がってきます。" - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ" -#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。" - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した" -#~ "嫌な感じ」を再現しています。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描" -#~ "画します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスク" -#~ "リーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、" -#~ "この効果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフに" -#~ "もかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。" -#~ "David Wald および Vivek Khera 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を" -#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-" -#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする" -#~ "様子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、" -#~ "David Konerding が作りました。" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen " -#~ "と Charles Vidal の作。" - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地" -#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク" -#~ "スチャを張り付けることができます。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " -#~ "Bennetts, および Peter Aylett の作。" - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はス" -#~ "クリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった" -#~ "下の斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされま" -#~ "す。Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウス" -#~ "パッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟" -#~ "み込んだもので、ここに見られる効果を現実に再現しています。Jamie Zawinski " -#~ "作。" - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効に" -#~ "していると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg " -#~ "Bowering 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" -#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " -#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の " -#~ "Scientific American 誌の記事による。大部分は Patrick Naughton が書きまし" -#~ "た。" - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとで" -#~ "は全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の" -#~ "縁の 4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点" -#~ "の中点と取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたも" -#~ "のをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を" -#~ "色相、彩度、輝度のいずれかに「角度」を割り当て、それ以外の値にランダムな値" -#~ "を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。" -#~ "その他の場合には、画像は熱写像、または CAT スキャンのようなパターンを生成" -#~ "しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "手品をする stick-man。Tim Auckland 作。" - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い" -#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な" -#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie " -#~ "Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取" -#~ "り、死んでいきます。David Bagley 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" -#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " -#~ "Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています" -#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 " -#~ "Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の" -#~ "付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で" -#~ "す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski " -#~ "作。" - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス" -#~ "チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」" -#~ "メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必" -#~ "要です。David Konerding 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角" -#~ "形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は" -#~ "「反応の拡散 (reaction-diffusion)」の略です。" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。" -#~ "Claudio Matsuoka 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー" -#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " -#~ "Daignault 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出" -#~ "します。Rick Schultz 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるま" -#~ "で、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。" -#~ "Jeff Epler 作。" - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の" -#~ "表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動" -#~ "きがとても有機的です。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ" -#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie " -#~ "Zawinski と Claudio Matauoka の作。" - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット" -#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino " -#~ "Pascal 作。" - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" -#~ "Adrian Likins 作。" - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。" - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された " -#~ "PBM フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイ" -#~ "メージから元のイメージを再抽出するなど) 操作するスクリプトです。そして作成" -#~ "された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されま" -#~ "す。これはテレビ放送をつないでいる環境で役に立ちます。" - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の" -#~ "強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul " -#~ "'Joey' Clark 作。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上が" -#~ "らせることもできます。Carsten Haitzler 他多くの人々による。" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたか" -#~ "わいい尻尾があります。Chris Leger 作。" - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "スクリーンの一部をズームインして、動かします。 -lenses オプションを使え" -#~ "ば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。" -#~ "James Macnicol が書きました。" - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。" @@ -10364,6 +9834,536 @@ msgstr "" #~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、" #~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション" +#~ "です。Allan R. Wilks および David Bagley 作。" + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "これは xfishtank writ large です.: たくさん鮫、イルカ、鯨などのGLアニメー" +#~ "ションです。泳ぐ動きが素晴らしい。オリジナルは Mark Kilgard によって開発さ" +#~ "れました。" + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "qix と同様に、これはさまざまな表示モードを生み出すのに、とてもシンプルなモ" +#~ "デルを採用しています。制御される点は、ある範囲の距離に近付くまでは、互いに" +#~ "引き合います。そしてそれより近くなると今度は反発し合います。引き合い/反発" +#~ "する力は、核の強い力と弱い力の場合と同様に、どちらも粒子同士の距離に比例し" +#~ "ています。この仕掛けを見るための面白い方法の一つは、跳ね返るボールです。と" +#~ "いうのも、それらボールの動きや相互作用はとても奇妙に見えるからです。しばし" +#~ "ば二つのボールは互いの周囲を衛星のように回り合う状態になります。これは三つ" +#~ "目のボールに邪魔されるかスクリーンの端にぶつかるまで続きます。これはとても" +#~ "カオス的に見えます。John Pezaris の Lisp コードに基づき、Jamie Zawinski が" +#~ "書きました。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "宇宙空間を移動しながら、戦っている宇宙戦闘ロボット (色の付いた円で表されて" +#~ "います) のシミュレーションです。Jonathan Lin によって書かれました。" + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "これは回転しながら変形する、透明な表面の上にさまざまなサイズの斑点がある風" +#~ "船を描画します。Jeremie Petit 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "箱いっぱいに詰められた 3D の弾む爆発するボールを描画。Sander van Grieken " +#~ "作。" + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "ランダムに色が変化し続ける、組み合わされた同心円を描きます。John Neil 作。" + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン" +#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング" +#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie " +#~ "Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "浮かび上がりうねる 3D の泡の流れを描画します。泡は、鏡面の反射を伴いながら" +#~ "スクリーンの前面に向かって浮かび上がってきます。" + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ" +#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。" + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "これは、すべての要素がランダムにスピンするコンパスを描画します。「遭難した" +#~ "嫌な感じ」を再現しています。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描" +#~ "画します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "画像を取り込んで溶かします。この効果を見たことがあるはずです。どんなスク" +#~ "リーンセーバーもこの効果なしには済ませられません。カラフルなものであれば、" +#~ "この効果がもっとも発揮されるでしょう。警告: もしスクリーンセーバーがオフに" +#~ "もかかわらず、この効果が残って見えるなら医者に行った方がいいでしょう。" +#~ "David Wald および Vivek Khera 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "Hopalog や Julia などの離散写像システム。Tim Auckland 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を" +#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-" +#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "さまざまな回転する突起をもった図形が、ねじれたり、伸びたり、裏返ったりする" +#~ "様子を描画します。Linas Vepstas の GL Extrusion library のサンプルを基に、" +#~ "David Konerding が作りました。" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "正弦波カーブに従って波打つリボンのように見えるものを描画。Bas van Gaalen " +#~ "と Charles Vidal の作。" + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地" +#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク" +#~ "スチャを張り付けることができます。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " +#~ "Bennetts, および Peter Aylett の作。" + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "これは半透明な、アメーバのような斑点のアニメーションを描画します。斑点はス" +#~ "クリーン上を移動しながら形を変えていきます。それらは半透明なので、重なった" +#~ "下の斑点が上の斑点を通して見えます。折り重なった部分の色は混ぜ合わされま" +#~ "す。Jamie Zawinski 作。このアイディアは、私の持っているあるクールなマウス" +#~ "パッドから得ました。これは何枚のプラスチックの層の間に色の付いたオイルを挟" +#~ "み込んだもので、ここに見られる効果を現実に再現しています。Jamie Zawinski " +#~ "作。" + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "これはシンプルな回転軌道のシミュレーションです。オブジェクトの軌跡を有効に" +#~ "していると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg " +#~ "Bowering 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "仮想的な平面上の繰り返しによるレース状のフラクタルパターンです。1986年の " +#~ "Scientific American 誌の記事による。大部分は Patrick Naughton が書きまし" +#~ "た。" + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "これはランダムな雲のようなパターンを描画します。モノクロの場合とカラーとで" +#~ "は全く見え方が異なります。処理の基本的アイディアは次の通りです。まず画像の" +#~ "縁の 4 点を取り、各々にランダムな「角度」を与えます。それから、それらの点" +#~ "の中点と取り、その点に 4 点の平均値に小さなランダムのオフセットを加えたも" +#~ "のをセットします。それから「角度」に応じて色を塗ります。色の選択は、角度を" +#~ "色相、彩度、輝度のいずれかに「角度」を割り当て、それ以外の値にランダムな値" +#~ "を割り振ります。「輝度」モードは、雲のようなパターンを産みやすいようです。" +#~ "その他の場合には、画像は熱写像、または CAT スキャンのようなパターンを生成" +#~ "しやすいようです。Juergen Nickelsen と Jamie Zawinski の作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "手品をする stick-man。Tim Auckland 作。" + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い" +#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な" +#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie " +#~ "Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取" +#~ "り、死んでいきます。David Bagley 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +#~ "Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています" +#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 " +#~ "Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "これはペトリ皿の中でのカビのコロニーの様をシミュレートします。成長する色の" +#~ "付いた円は、重なり合い、螺旋の干渉縞を跡に残します。Dan Bornstein 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "古いターミナルのシミュレーション。大きなピクセルと蛍光色の長い残像が特徴で" +#~ "す。表示するテキストには、任意のプログラムを実行できます。Jamie Zawinski " +#~ "作。" + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "交差するいくつかの平面を書きます。アルファブレンディング、フォグ、テクス" +#~ "チャ、MipMaps など (の GL の手法) を使用します。また「秒あたりフレーム」" +#~ "メーターにより、あなたのグラフィックカードの速さも分かります。OpenGL が必" +#~ "要です。David Konerding 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Scott Draves によるもう一つの「ボム」プログラムの変種。これは成長する四角" +#~ "形の格子を描きます。四角形が互いに接すると、予想外の反応をします。「RD」は" +#~ "「反応の拡散 (reaction-diffusion)」の略です。" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。" +#~ "Claudio Matsuoka 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー" +#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " +#~ "Daignault 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "黒いスクリーンの上を走るスポットライト。その下にあるデスクトップを照らし出" +#~ "します。Rick Schultz 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "一連の、相互作用する、正方形の螺旋生成オートマトンです。何かにぶつかるま" +#~ "で、螺旋状に外側に向かって成長していき、ぶつかったものを回り込みます。" +#~ "Jeff Epler 作。" + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "波打ち、震える星のようなパターン。きらめき、回転し、裏返しになります。他の" +#~ "表示モードでは、これらの図形を色の付いたフィールドに置き、回転させます。動" +#~ "きがとても有機的です。Jamie Zawinski 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ" +#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie " +#~ "Zawinski と Claudio Matauoka の作。" + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット" +#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino " +#~ "Pascal 作。" + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" +#~ "Adrian Likins 作。" + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。" + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "これは、システムのビデオ入力からフレームを取り込み、ランダムに選択された " +#~ "PBM フィルタを使って、ビデオフレームをさまざまに (輪郭の検出や回転されたイ" +#~ "メージから元のイメージを再抽出するなど) 操作するスクリプトです。そして作成" +#~ "された画像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されま" +#~ "す。これはテレビ放送をつないでいる環境で役に立ちます。" + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "浮動する星が、シンプルな二次元の力場の組合せによって動かされます。各力場の" +#~ "強さは連続的に変化します。またランダムにオン/オフが切り替わります。Paul " +#~ "'Joey' Clark 作。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "ゆらめく炎のシミュレーション。また任意の画像を取り込み、炎の上に浮かび上が" +#~ "らせることもできます。Carsten Haitzler 他多くの人々による。" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "いくつかの生き物の群れがスクリーン中を飛び回ります。生き物には色の付いたか" +#~ "わいい尻尾があります。Chris Leger 作。" + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "スクリーンの一部をズームインして、動かします。 -lenses オプションを使え" +#~ "ば、純なズーム以外のにも、さまざまなレンズの重ね合わせの効果が見れます。" +#~ "James Macnicol が書きました。" + #~ msgid "Random Cell Shape" #~ msgstr "ランダムなセルの形状" diff --git a/tde-i18n-ja/messages/tdebase/kcmkicker.po b/tde-i18n-ja/messages/tdebase/kcmkicker.po index deb1a9e24fd..9f6ea4d8f4f 100644 --- a/tde-i18n-ja/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ja/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-21 23:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -259,72 +259,72 @@ msgstr "すべてのスクリーン" msgid "Custom" msgstr "カスタム" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE ボタン" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "ブルーウッド" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "グリーンウッド" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "ライトグレー" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "ライトグリーン" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "ライトパステル" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "ライトパープル" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "ナッツアンドボルト" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "レッドウッド" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "ソリッドブルー" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "ソリッドグレー" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "ソリッドグリーン" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "ソリッドオレンジ" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "ソリッドパステル" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "ソリッドパープル" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "ソリッドレッド" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "ソリッドタイガーアイ" diff --git a/tde-i18n-ja/messages/tdebase/knetattach.po b/tde-i18n-ja/messages/tdebase/knetattach.po index 8869a1e465f..fcc6f5d5ae2 100644 --- a/tde-i18n-ja/messages/tdebase/knetattach.po +++ b/tde-i18n-ja/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-06-10 14:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -81,7 +81,7 @@ msgstr "TDE ネットワークウィザード" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "主作者とメンテナ" diff --git a/tde-i18n-ja/messages/tdebase/kpager.po b/tde-i18n-ja/messages/tdebase/kpager.po index e527eb388fa..878476c8a22 100644 --- a/tde-i18n-ja/messages/tdebase/kpager.po +++ b/tde-i18n-ja/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-05-02 22:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -96,14 +96,14 @@ msgstr "ページャを作成するがウィンドウは表示しない" msgid "Desktop Overview" msgstr "デスクトップの概観" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "オリジナル開発者/保守担当者" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "開発者" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "デスクトップページャ" diff --git a/tde-i18n-ja/messages/tdebase/ksplash.po b/tde-i18n-ja/messages/tdebase/ksplash.po index fb326c203e2..1093ccbf0cc 100644 --- a/tde-i18n-ja/messages/tdebase/ksplash.po +++ b/tde-i18n-ja/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-11-07 22:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE 開発チーム" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "作者およびメンテナ" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "オリジナルの作者" diff --git a/tde-i18n-ja/messages/tdebase/kthememanager.po b/tde-i18n-ja/messages/tdebase/kthememanager.po index b02c7cbbcb0..6ea23712237 100644 --- a/tde-i18n-ja/messages/tdebase/kthememanager.po +++ b/tde-i18n-ja/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-06-25 21:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n" @@ -36,7 +36,7 @@ msgstr "新規テーマ" msgid "TDE Theme Manager" msgstr "TDE テーママネージャ" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "このコントロールモジュールでは TDE の外観テーマのインストール、削除、作成を行" "います。" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "テーマファイル" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "テーマファイルを選択" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "本当にテーマ <b>%1</b> を削除しますか?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "テーマを削除" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "マイテーマ" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "テーマ %1 は既に存在します。" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "テーマを %1 に作成しました。" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "テーマを作成しました" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "テーマの作成中にエラーが発生しました。" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "テーマを作成できませんでした" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "このテーマにはプレビューが含まれていません。" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "作者: %1<br>Eメール: %2<br>バージョン: %3<br>ホームページ: %4" diff --git a/tde-i18n-kk/messages/tdebase/kcmkicker.po b/tde-i18n-kk/messages/tdebase/kcmkicker.po index e40c4fb8373..23fe64ad665 100644 --- a/tde-i18n-kk/messages/tdebase/kcmkicker.po +++ b/tde-i18n-kk/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-23 14:50+0600\n" "Last-Translator: Sairan Kikkarin <sairan@computer.org>\n" "Language-Team: Kazakh\n" @@ -256,72 +256,72 @@ msgstr "Барлық экрандар" msgid "Custom" msgstr "Қалау бойынша" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE батырмасы" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Көк ағаш" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Жасыл ағаш " -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ашық сұрғылт" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ашық жасыл" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ашық пастель" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ашық қызыл" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Тетік" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Қызыл ағаш" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Көгілдір" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Сұр" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Жасыл" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Қызғылт сары" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Пастель" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Ашық қызғылт" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Қызыл" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Барыс көзі" diff --git a/tde-i18n-kk/messages/tdebase/knetattach.po b/tde-i18n-kk/messages/tdebase/knetattach.po index 20bc4e9c101..e07229b9046 100644 --- a/tde-i18n-kk/messages/tdebase/knetattach.po +++ b/tde-i18n-kk/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-27 12:55+0000\n" "Last-Translator: Sairan Kikkarin <sairan@computer.org>\n" "Language-Team: Kazakh\n" @@ -83,7 +83,7 @@ msgstr "TDE желі шебері" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Бастапқы авторы және жетілдірушісі" diff --git a/tde-i18n-kk/messages/tdebase/kpager.po b/tde-i18n-kk/messages/tdebase/kpager.po index 400c8acaeb0..3f3c39ab655 100644 --- a/tde-i18n-kk/messages/tdebase/kpager.po +++ b/tde-i18n-kk/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-03 20:29+0600\n" "Last-Translator: Sairan Kikkarin <sairan@computer.org>\n" "Language-Team: Kazakh\n" @@ -95,14 +95,14 @@ msgstr "Ақтарғышты құру, бірақ терезені жасыры msgid "Desktop Overview" msgstr "Үстедерді шолу" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Бастапқы жасаушы/жетілдіруші" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Жасаушы" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Үстел ақтарғышы" diff --git a/tde-i18n-kk/messages/tdebase/ksplash.po b/tde-i18n-kk/messages/tdebase/ksplash.po index 017143b345b..586f1807611 100644 --- a/tde-i18n-kk/messages/tdebase/ksplash.po +++ b/tde-i18n-kk/messages/tdebase/ksplash.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-04-23 15:15+0600\n" "Last-Translator: Sairan Kikkarin <sairan@computer.org>\n" "Language-Team: Kazakh\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE жасаушылары" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Авторы мен жетілдірушісі" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Бастапқы автор" diff --git a/tde-i18n-kk/messages/tdebase/kthememanager.po b/tde-i18n-kk/messages/tdebase/kthememanager.po index 85c314c1cbe..4a0764f39ff 100644 --- a/tde-i18n-kk/messages/tdebase/kthememanager.po +++ b/tde-i18n-kk/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-04-23 15:30+0600\n" "Last-Translator: Sairan Kikkarin <sairan@computer.org>\n" "Language-Team: Kazakh\n" @@ -35,7 +35,7 @@ msgstr "Жаңа нақыш" msgid "TDE Theme Manager" msgstr "TDE нақыштар менеджері" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -43,52 +43,52 @@ msgstr "" "Бұл басқару модулі TDE-нің көрнекті нақыштарды орнату, өшіру және " "құрастырумен айналысады." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Нақыш файлдары" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Нақыш файлын таңдаңыз" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "<b>%1</b> деген нақышын өшіргіңіз келгені рас па?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Нақышты өшіру" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Менің нақышым" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "%1 деген нақыш бар ғой." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Нақышыңыз %1 деген орында сәтті түрде құрылды." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Нақыш құрылды" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Нақышыңызды құру кезде қате пайда болды." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Нақыш құрылған жоқ" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Бұл нақыштың алдын-ала қарауы жоқ." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Авторы: %1<br>Эл.пошта: %2<br>Нұсқасы: %3<br>Мекен парағы: %4" diff --git a/tde-i18n-km/messages/tdebase/kcmkicker.po b/tde-i18n-km/messages/tdebase/kcmkicker.po index 7d5aa199a10..b3a64b203fe 100644 --- a/tde-i18n-km/messages/tdebase/kcmkicker.po +++ b/tde-i18n-km/messages/tdebase/kcmkicker.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2008-07-15 14:53+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -251,72 +251,72 @@ msgstr "អេក្រង់ទាំងអស់" msgid "Custom" msgstr "ផ្ទាល់ខ្លួន" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "ប៊ូតុង TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "ឈើ ខៀវ" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "ឈើ បៃតង" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "ប្រផេះ ស្រាល" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "បៃតង ស្រាល" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "ប៉ាស្តែល ស្រាល" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "ស្វាយ ស្រាល" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "ខ្ចៅ និងឡោស៊ី" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "ឈើ ក្រហម" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "ខៀវ តាន់" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "ប្រផេះ តាន់" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "បៃតង តាន់" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "ទឹកក្រូច តាន់" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "ប៉ាស្តែល តាន់" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "ស្វាយ តាន់" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "ក្រហម តាន់" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "ភ្នែកខ្លា តាន់" diff --git a/tde-i18n-km/messages/tdebase/knetattach.po b/tde-i18n-km/messages/tdebase/knetattach.po index 101f99cf91a..cc6de719958 100644 --- a/tde-i18n-km/messages/tdebase/knetattach.po +++ b/tde-i18n-km/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-07-15 15:05+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -83,7 +83,7 @@ msgstr "អ្នកជំនួយការបណ្ដាញ TDE" msgid "(c) 2004 George Staikos" msgstr "រក្សាសិទ្ធិឆ្នាំ ២០០៤ ដោយ George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "អ្នកនិពន្ធដំបូង និងអ្នកថែទាំ " diff --git a/tde-i18n-km/messages/tdebase/kpager.po b/tde-i18n-km/messages/tdebase/kpager.po index 97a06801272..bb863ecf260 100644 --- a/tde-i18n-km/messages/tdebase/kpager.po +++ b/tde-i18n-km/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-07-15 15:06+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -96,14 +96,14 @@ msgstr "បង្កើតភេកយ័រ ប៉ុន្តែធ្ msgid "Desktop Overview" msgstr "ទិដ្ឋភាពទូទៅរបស់ផ្ទៃតុ" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "អ្នកអភិវឌ្ឍន៍/អ្នកថែទាំដើម" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "អ្នកអភិវឌ្ឍន៍" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "កម្មវិធីរៀបចំផ្ទៃតុជាទំព័រ" diff --git a/tde-i18n-km/messages/tdebase/ksplash.po b/tde-i18n-km/messages/tdebase/ksplash.po index cecf71ccd57..d54231111e6 100644 --- a/tde-i18n-km/messages/tdebase/ksplash.po +++ b/tde-i18n-km/messages/tdebase/ksplash.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-07-15 15:07+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -70,11 +70,11 @@ msgstr "" "រក្សាសិទ្ធិឆ្នាំ ២០០១ - ២០០៣ ដោយ Flaming Sword Productions\n" " រក្សាសិទ្ធិឆ្នាំ ២០០៣ ដោយអ្នកបង្កើត TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "អ្នកនិពន្ធ និងអ្នកថែទាំ" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "អ្នកនិពន្ធដើម" diff --git a/tde-i18n-km/messages/tdebase/kthememanager.po b/tde-i18n-km/messages/tdebase/kthememanager.po index 24b715ee0a2..5a85f578eb1 100644 --- a/tde-i18n-km/messages/tdebase/kthememanager.po +++ b/tde-i18n-km/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2008-07-15 15:16+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -36,58 +36,58 @@ msgstr "ស្បែកថ្មី" msgid "TDE Theme Manager" msgstr "កម្មវិធីគ្រប់គ្រងស្បែក TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "ម៉ូឌុលបញ្ជានេះដោះស្រាយរាល់ការដំឡើង, យកចេញ និងបង្កើតស្បែក TDE ដែលមើលឃើញ ។" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "ឯកសារស្បែក" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "ជ្រើសឯកសារស្បែក" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "តើអ្នកពិតជាចង់យកស្បែក <b>%1</b> ចេញឬ ?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "យកស្បែកចេញ" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "ស្បែករបស់ខ្ញុំ" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "ស្បែក %1 មានរួចហើយ ។" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "ស្បែករបស់អ្នកបានបង្កើតដោយជោគជ័យក្នុង %1 ។" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "ស្បែកត្រូវបានបង្កើត" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "កំហុសមួយបានកើតឡើង ខណៈពេលបង្កើតស្បែករបស់អ្នក ។" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "មិនបានបង្កើតស្បែកឡើយ" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "ស្បែកនេះមិនមានទិដ្ឋភាពសម្រាប់មើលជាមុនឡើយ ។" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "អ្នកនិពន្ធ ៖ %1<br>អ៊ីមែល ៖ %2<br>កំណែ ៖ %3<br>គេហទំព័រ ៖ %4" diff --git a/tde-i18n-ko/messages/tdeartwork/kxsconfig.po b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po index 8db7f7875c6..a8ab296afd4 100644 --- a/tde-i18n-ko/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po @@ -8632,504 +8632,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL " -#~ "애니메이션 입니다. 수영하는 동작이 일품입니다. Originally written by Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제" -#~ "어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 서로 멀어지" -#~ "게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. " -#~ "Written by Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니" -#~ "다. Written by Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니" -#~ "다. 운영체제의 여러 오류 메시지들을 시뮬레이트합니다. Written by Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼" -#~ "차워으로 회전시킵니다. Written by Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 " -#~ "움직입니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. " -#~ "Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나" -#~ "입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. Written by David " -#~ "Wald and Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 " -#~ "추가했습니다. Written by Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나" -#~ "의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. pre-" -#~ "heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니" -#~ "다. Linas Vepstas의 GL 확장 라이브러리에서 따와 David Konerding가 만들었습" -#~ "니다." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van " -#~ "Gaalen and Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. " -#~ "Written by Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미" -#~ "지는 지구의 지도입니다(xearth에서 가져옴). 하지만 원한다면 구형의 텍스쳐" -#~ "를 사용할 수도 있습니다." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew " -#~ "Bennetts, and Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하" -#~ "며, 두 물방울이 만나면 색이 합쳐집니니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. " -#~ "Written by Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인" -#~ "트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written by Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기" -#~ "본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 네 모서" -#~ "리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 " -#~ "또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 선택됩니다. 올리는 효과" -#~ "에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양" -#~ "을, 다른 모드들은 heat-maps나 CAT 스캔 이미지와 비슷한 모습을 보여줍니다. " -#~ "Written by Juergen Nickelsen and Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 " -#~ "사양의 하드웨어를 필요로 합니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객" -#~ "체입니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수" -#~ "도 있습니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오" -#~ "버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. Written by Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트" -#~ "의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written by Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체" -#~ "를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 성능을 가늠해볼 " -#~ "수 있습니다. OpenGL이 필요합니다. Written by David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그" -#~ "리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. 'RD'는 reaction-" -#~ "diffusion의 약자입니다." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. " -#~ "Another fine GL hack by Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by " -#~ "Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나" -#~ "갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다" -#~ "가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. Written by Jeff " -#~ "Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모" -#~ "드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 위해 사용하" -#~ "기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski " -#~ "and Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이" -#~ "는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. Written by " -#~ "Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. " -#~ "Written by Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하" -#~ "여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 보였다가, 다" -#~ "시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 " -#~ "변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 " -#~ "가능합니다. Written by Carsten Haitzler, hacked on by many others." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순" -#~ "한 확대가 아니라 여러 가지 효과가 가능합니다.Written by James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10142,6 +9644,504 @@ msgstr "" #~ "XTeeVee는 TV의 여러가지 오류들을 보여줍니다. 정지 상태나, 세로 화면 놓치" #~ "는 문제, 시험 화면 등을 보여줍니다. By Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL " +#~ "애니메이션 입니다. 수영하는 동작이 일품입니다. Originally written by Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제" +#~ "어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 서로 멀어지" +#~ "게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. " +#~ "Written by Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니" +#~ "다. Written by Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니" +#~ "다. 운영체제의 여러 오류 메시지들을 시뮬레이트합니다. Written by Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼" +#~ "차워으로 회전시킵니다. Written by Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 " +#~ "움직입니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. " +#~ "Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나" +#~ "입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. Written by David " +#~ "Wald and Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 " +#~ "추가했습니다. Written by Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나" +#~ "의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. pre-" +#~ "heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니" +#~ "다. Linas Vepstas의 GL 확장 라이브러리에서 따와 David Konerding가 만들었습" +#~ "니다." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van " +#~ "Gaalen and Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. " +#~ "Written by Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미" +#~ "지는 지구의 지도입니다(xearth에서 가져옴). 하지만 원한다면 구형의 텍스쳐" +#~ "를 사용할 수도 있습니다." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew " +#~ "Bennetts, and Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하" +#~ "며, 두 물방울이 만나면 색이 합쳐집니니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. " +#~ "Written by Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인" +#~ "트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written by Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기" +#~ "본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 네 모서" +#~ "리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 " +#~ "또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 선택됩니다. 올리는 효과" +#~ "에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양" +#~ "을, 다른 모드들은 heat-maps나 CAT 스캔 이미지와 비슷한 모습을 보여줍니다. " +#~ "Written by Juergen Nickelsen and Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 " +#~ "사양의 하드웨어를 필요로 합니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객" +#~ "체입니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수" +#~ "도 있습니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오" +#~ "버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. Written by Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트" +#~ "의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written by Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체" +#~ "를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 성능을 가늠해볼 " +#~ "수 있습니다. OpenGL이 필요합니다. Written by David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그" +#~ "리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. 'RD'는 reaction-" +#~ "diffusion의 약자입니다." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. " +#~ "Another fine GL hack by Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by " +#~ "Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나" +#~ "갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다" +#~ "가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. Written by Jeff " +#~ "Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모" +#~ "드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 위해 사용하" +#~ "기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski " +#~ "and Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이" +#~ "는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. Written by " +#~ "Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. " +#~ "Written by Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하" +#~ "여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 보였다가, 다" +#~ "시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 " +#~ "변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 " +#~ "가능합니다. Written by Carsten Haitzler, hacked on by many others." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순" +#~ "한 확대가 아니라 여러 가지 효과가 가능합니다.Written by James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "랜덤 칸 모양" diff --git a/tde-i18n-ko/messages/tdebase/kcmkicker.po b/tde-i18n-ko/messages/tdebase/kcmkicker.po index c7ad5a22174..a248f989eeb 100644 --- a/tde-i18n-ko/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ko/messages/tdebase/kcmkicker.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2008-01-29 23:41+0900\n" "Last-Translator: Park Shinjo <peremen@gmail.com>\n" "Language-Team: Korean <jachin@hanafos.com>\n" @@ -257,72 +257,72 @@ msgstr "모든 화면" msgid "Custom" msgstr "사용자 정의" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE 버튼" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "파란색 나무" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "녹색 나무" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "밝은 회색" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "밝은 녹색" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "연한 파스텔톤" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "연보라색" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "너트와 볼트" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "붉은 나무" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "진한 파란색" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "진한 회색" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "진한 녹색" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "진한 오렌지색" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "진한 파스텔톤" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "진한 보라색" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "진한 빨강색" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "진한 황갈색" diff --git a/tde-i18n-ko/messages/tdebase/knetattach.po b/tde-i18n-ko/messages/tdebase/knetattach.po index 7ff92080758..97c3e1bef6f 100644 --- a/tde-i18n-ko/messages/tdebase/knetattach.po +++ b/tde-i18n-ko/messages/tdebase/knetattach.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" "Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-01-30 20:49+0900\n" "Last-Translator: Park Shinjo <peremen@gmail.com>\n" "Language-Team: Korean <cho.sungjae@gmail.com>\n" @@ -84,7 +84,7 @@ msgstr "TDE 네트워크 마법사" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "주 작성자와 관리자" diff --git a/tde-i18n-ko/messages/tdebase/kpager.po b/tde-i18n-ko/messages/tdebase/kpager.po index f9928e9616f..edadb7503bf 100644 --- a/tde-i18n-ko/messages/tdebase/kpager.po +++ b/tde-i18n-ko/messages/tdebase/kpager.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-12-04 19:40+0900\n" "Last-Translator: Sung-Jae, Cho <jachin@hanafos.com>\n" "Language-Team: Korean <jachin@hanafos.com>\n" @@ -100,14 +100,14 @@ msgstr "페이저를 생성하나 창을 숨긴채로 유지" msgid "Desktop Overview" msgstr "데스크톱 개요" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "처음 개발자/관리자" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "개발자" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "데스크톱 페이저" diff --git a/tde-i18n-ko/messages/tdebase/ksplash.po b/tde-i18n-ko/messages/tdebase/ksplash.po index a9acca9562f..b1babb3b351 100644 --- a/tde-i18n-ko/messages/tdebase/ksplash.po +++ b/tde-i18n-ko/messages/tdebase/ksplash.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-01-29 23:39+0900\n" "Last-Translator: Park Shinjo <peremen@gmail.com>\n" "Language-Team: Korean <jachin@hanafos.com>\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE 개발자" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "작성자와 관리자" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "처음 작성자" diff --git a/tde-i18n-ko/messages/tdebase/kthememanager.po b/tde-i18n-ko/messages/tdebase/kthememanager.po index 187d17e9793..ad36f114b53 100644 --- a/tde-i18n-ko/messages/tdebase/kthememanager.po +++ b/tde-i18n-ko/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2008-01-30 21:06+0900\n" "Last-Translator: Park Shinjo <peremen@gmail.com>\n" "Language-Team: Korean <cho.sungjae@gmail.com>\n" @@ -37,58 +37,58 @@ msgstr "새 테마" msgid "TDE Theme Manager" msgstr "TDE 테마 관리자" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "이 제어 모듈에서는 TDE 시각 테마를 설치하고 삭제하고 만듭니다." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "테마 파일" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "테마 파일 선택" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "테마 <b>%1</b>을(를) 삭제하시겠습니까?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "테마 삭제" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "내 테마" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "테마 %1이(가) 이미 존재합니다." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "테마가 %1에 성공적으로 만들어졌습니다." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "테마 생성됨" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "테마를 생성하는 중 오류가 발생했습니다." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "테마 생성되지 않음" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "이 테마에는 미리 보기가 없습니다." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "작성자: %1<br>전자 우편: %2<br>버전: %3<br>홈페이지: %4" diff --git a/tde-i18n-lt/messages/tdebase/kcmkicker.po b/tde-i18n-lt/messages/tdebase/kcmkicker.po index e519601624c..11f563b47fd 100644 --- a/tde-i18n-lt/messages/tdebase/kcmkicker.po +++ b/tde-i18n-lt/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-12-05 06:33+0200\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -264,72 +264,72 @@ msgstr "Visi ekranai" msgid "Custom" msgstr "Pasirinktas" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE mygtukas" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Mėlynas medis" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Žalias medis" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Šviesiai pilkas" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Šviesiai žalias" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Šviesiai pastelinis" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Šviesiai purpurinis" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Veržlės ir varžtai" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Raudonas medis" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Vientisas mėlynas" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Vientisas pilkas" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Vientisas žalias" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Vientisas oranžinis" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Vientisas pastelinis" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Vientisas purpurinis" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Vientisas raudonas" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Vientisas tigro akių" diff --git a/tde-i18n-lt/messages/tdebase/knetattach.po b/tde-i18n-lt/messages/tdebase/knetattach.po index 1b2bfb27221..164272a3f3e 100644 --- a/tde-i18n-lt/messages/tdebase/knetattach.po +++ b/tde-i18n-lt/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-09 08:43+0200\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -90,7 +90,7 @@ msgstr "TDE tinklo vedlys" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autorius ir palaikytojas" diff --git a/tde-i18n-lt/messages/tdebase/kpager.po b/tde-i18n-lt/messages/tdebase/kpager.po index d827425b00c..d360d4fc707 100644 --- a/tde-i18n-lt/messages/tdebase/kpager.po +++ b/tde-i18n-lt/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-08-27 17:37+0300\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -98,14 +98,14 @@ msgstr "Sukurti puslapiuotoją, bet palikti langą paslėptą" msgid "Desktop Overview" msgstr "Darbastalio peržiūra" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Pirmasis programuotojas/palaikytojas" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Programuotojas" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Darbastalio puslapiuotojas" diff --git a/tde-i18n-lt/messages/tdebase/ksplash.po b/tde-i18n-lt/messages/tdebase/ksplash.po index 8d8a9d56301..142ce7407eb 100644 --- a/tde-i18n-lt/messages/tdebase/ksplash.po +++ b/tde-i18n-lt/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-08-27 17:34+0300\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE programuotojai" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autorius ir palaikytojas" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Orginalo autorius" diff --git a/tde-i18n-lt/messages/tdebase/kthememanager.po b/tde-i18n-lt/messages/tdebase/kthememanager.po index 2ba25da4463..1da9c21672e 100644 --- a/tde-i18n-lt/messages/tdebase/kthememanager.po +++ b/tde-i18n-lt/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-11 08:49+0300\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -36,7 +36,7 @@ msgstr "Nauja tema" msgid "TDE Theme Manager" msgstr "TDE temų tvarkyklė" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Šis valdymo modulis suteikia galimybę įdiegti, pašalinti ir sukurti TDE " "temas." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Temos bylos" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Pažymėti temos bylą" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ar tikrai norite pašalinti temą <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Pašalinti temą" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mano tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 jau egzistuoja." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Jūsų tema buvo sėkmingai sukurta ir patalpinta: %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema sukurta" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Kuriant temą įvyko klaida." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema nesukurta" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ši tema neturi peržiūros." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autorius: %1<br>E. paštas: %2<br>Versija: %3<br>Namų puslapis: %4" diff --git a/tde-i18n-lv/messages/tdebase/kcmkicker.po b/tde-i18n-lv/messages/tdebase/kcmkicker.po index fa508b78204..f2c19193906 100644 --- a/tde-i18n-lv/messages/tdebase/kcmkicker.po +++ b/tde-i18n-lv/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2002-03-23 19:36EEST\n" "Last-Translator: Andris Maziks <andzha@latnet.lv>\n" "Language-Team: Latvian\n" @@ -230,78 +230,78 @@ msgstr "" msgid "Custom" msgstr "Izvēles" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "&Slēpšanas Pogu Izmērs" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "" -#: tiles:4 +#: ../../kicker/data/tiles:4 #, fuzzy msgid "Light Gray" msgstr "&Labais" -#: tiles:5 +#: ../../kicker/data/tiles:5 #, fuzzy msgid "Light Green" msgstr "&Labais" -#: tiles:6 +#: ../../kicker/data/tiles:6 #, fuzzy msgid "Light Pastel" msgstr "&Labais" -#: tiles:7 +#: ../../kicker/data/tiles:7 #, fuzzy msgid "Light Purple" msgstr "&Labais" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "" -#: tiles:11 +#: ../../kicker/data/tiles:11 #, fuzzy msgid "Solid Gray" msgstr "&Labais" -#: tiles:12 +#: ../../kicker/data/tiles:12 #, fuzzy msgid "Solid Green" msgstr "&Labais" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "" diff --git a/tde-i18n-lv/messages/tdebase/kpager.po b/tde-i18n-lv/messages/tdebase/kpager.po index 9fa1aff2042..4dda3812be8 100644 --- a/tde-i18n-lv/messages/tdebase/kpager.po +++ b/tde-i18n-lv/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-07-11 17:34+0300\n" "Last-Translator: Maris Nartiss <maris.kde@gmail.com>\n" "Language-Team: Latvian <locale@laka.lv>\n" @@ -98,15 +98,15 @@ msgstr "Veido peidžeri bet logu atstāj slēptu" msgid "Desktop Overview" msgstr "Darbvirsmas apskats" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Oriģināla izstrādātājs/uzturētājs" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Izstrādātājs" -#: main.cpp:95 +#: main.cpp:94 #, fuzzy msgid "Desktop Pager" msgstr "Darbvirsmas Peidžers" diff --git a/tde-i18n-lv/messages/tdebase/ksplash.po b/tde-i18n-lv/messages/tdebase/ksplash.po index 7aea56e663b..19410080d94 100644 --- a/tde-i18n-lv/messages/tdebase/ksplash.po +++ b/tde-i18n-lv/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2001-06-04 22:02EET\n" "Last-Translator: Andris Maziks <andris.m@delfi.lv>\n" "Language-Team: Latvian\n" @@ -66,11 +66,11 @@ msgid "" " (c) 2003 KDE developers" msgstr "" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "" diff --git a/tde-i18n-mk/messages/tdeartwork/kxsconfig.po b/tde-i18n-mk/messages/tdeartwork/kxsconfig.po index be0dc3604e3..d1853390b54 100644 --- a/tde-i18n-mk/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-mk/messages/tdeartwork/kxsconfig.po @@ -8799,562 +8799,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. " -#~ "Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Пакува голем круг со мали кругови, прикажувајќи ја теоремата за кругови " -#~ "на Декарт. Напишано од Allan R. Wilks и David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ова е голем налог на xfishtank: GL-анимација на одреден број ајкули, " -#~ "делфини и китови. Движењата при пливање се одлични. Оригинално напишана " -#~ "од Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Како и „кикс“, и ова користи едноставен модел на движење за да генерира " -#~ "најразлични режими на прикажување. Контролните точки меѓусебно се " -#~ "привлекуваат до одредено растојание, а потоа почнуваат да се одбиваат. " -#~ "Привлекувањето/одбивањето е пропорционално со растојанието меѓу кои било " -#~ "две честици, слично на јаките и слабите нуклеарни сили. Еден од " -#~ "најинтересните начини да го следите ова е со топчињата што скокаат, " -#~ "бидејќи нивните движења и меѓусебните влијанија се многу чудни. Понекогаш " -#~ "две топчиња ќе влезат во блиска орбита една околу друга, за подоцна да " -#~ "бидат прекинати од трета, или од работ на екранот. Изгледа прилично " -#~ "хаотично. Напишано од Jamie Zawinski , базирано на код во Lisp од John " -#~ "Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Црта симулација на летечки вселенски борбени роботи (лукаво маскирани " -#~ "како обоени кругови) кои војуваат пред подвижно ѕвездено поле. Напишано " -#~ "од Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ова црта нешто што изгледа како вртлив, деформиран балон со дамки со " -#~ "променлива големина, насликани на навидлива површина. Напишано од Jeremie " -#~ "Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Црта кутија полна со тродимензионални топчиња што скокаат и експлодираат. " -#~ "Напишано од Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Црта произволно испреплетени концентрични кругови во бои што кружат. " -#~ "Напишано од John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD означува „Blue Screen of Death“ (Син екран на смртта). Најдоброто од " -#~ "емулациите на персоналните компјутери, овој хак симулира популарни " -#~ "екрански чувари од бројни, помалку робусни оперативни системи. Напишано " -#~ "од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Црта поток од лелеави 3Д-меурчиња што се издигаат кон врвот на екранот, " -#~ "со пријатни отсјаи. Напишано од Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ова го црта Ешеровиот „Невозможен кафез“, 3д-аналогија на моебиусова " -#~ "лента што ротира во трите димензии. Напишано од Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Придвижува одреден број 3Д електронски компоненти. Напишано од Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ова црта компас, со елементи што се вртат произволно, за да се добие " -#~ "чувството на „изгубеност и вртоглавица“. Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Црта пулсирачко множество преклопувачки кутии со постојано променливи " -#~ "дамчести шаблони што се лелеат преку нивните површини. Нешто како " -#~ "кубистичка Лава-ламба. Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ова ја зема сликата и прави таа да се топи. Без сомневање овој ефект веќе " -#~ "сте го виделе претходно, но ниту еден екрански чувар не би бил комплетен " -#~ "без него. Најдобро работи ако е видливо нешто колоритно. Внимание, ако " -#~ "ефектот продолжи откако е исклучен екранскиот чувар, побарајте медицинска " -#~ "помош. Напишано од David Wald и Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Повеќе системи на „дискретни мапи“, вклучувајќи нови варијанти на " -#~ "„Фрактална чипка“, „Јулија“ и некои други. Напишано од Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Оваа програма ја црта патеката следена од точка на работ на круг. Кругот " -#~ "ротира околу точка на работ на друг круг итн., неколку пати. Ова е " -#~ "основата за моделот на планетарното движење пред хелиоцентричниот . " -#~ "Напишано од James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Црта разновидни ротирачки издолжени облици што се вртат, се издолжуваат и " -#~ "се превртуваат одвнатре-нанадвор. Креирано од David Konerding, од " -#~ "примерите што доаѓаат со библиотеката GL Extrusion од Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Црта нешто што изгледа како брановидна лента што оди по синусоидална " -#~ "патека. Напишано од Bas van Gaalen и Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. " -#~ "Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Црта бранови што се шират на ротирачка жичена мрежа, со користење на GL. " -#~ "Напишано од Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Црта планета што скока низ вселената. Напишано од David Konerding. " -#~ "Вградената слика е карта на земјата (извлечена од „xearth“), но можете да " -#~ "ставите било каква текстура околу сферата како на пример текстурите на " -#~ "планети што доаѓаат со „ssystem“." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Црта симулација на сложувалката Рубикова змија. Напишано од Jamie " -#~ "Wilkinson, Andrew Bennetts и Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ова црта множество подвижни проѕирни дамки слични на амеба. Дамките " -#~ "менуваат облик додека се движат по екранот. Проѕирни се, така што може да " -#~ "ги видите подолните дамки низ погорните, и кога едни минуваат над други " -#~ "нивните бои се спојуваат. Ја добив идејата за ова од интересната подлога " -#~ "за глушец што ја имав, која го добиваше истиот ефект во реалноста од " -#~ "неколкуте слоеви пластика со обоено масло меѓу нив. Напишано од Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Оваа програма црта едноставна симулација на орбита. Ако ги вклучите " -#~ "трагите, изгледа слично на фотографија од замаглена соба. Напишано од " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ова црта психоделични кружни шеми од кои болат очи. Може да се анимираат " -#~ "контролните точки, но тоа бара голема процесорска моќ и проток. Напишано " -#~ "од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Ова црта чипкести шеми од фрактали, базирани врз итерации на имагинарната " -#~ "површина, од статија од Scientific American од 1986 г. Воглавно напишано " -#~ "од Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ова генерира случајни шеми слични на облаци. Изгледа сосема поинаку во " -#~ "повеќе бои отколку во една. Основната идеја е да се изберат четири точки " -#~ "на работ на сликата, и на сите да им се додели случајно „издигање“. Потоа " -#~ "се избира точка меѓу нив и ѝ се доделува вредност што е просек од " -#~ "останатите четири, како и дополнително мало произволно надополнување. " -#~ "Обојувањето е направено врз основа на издигањето. Изборот на боја е " -#~ "направен со поврзување на издигањето со нијансирањето, заситувањето или " -#~ "осветлувањето, и со доделување произволни вредности на останатите. " -#~ "Режимот „осветлување“ тежнее да создаде шаблони што личат на облаци, а " -#~ "другите тежнеат да генерираат слики што личат на срца или CAT-скенирања. " -#~ "Напишано од Juergen Nickelsen и Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Црта стапчест човек што жонглира. Напишано од Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Анимира симулација на коцката на Лемаршан што постојано се решава самата " -#~ "себе. Бара OpenGL и машина со добра хардверска поддршка за текстури. " -#~ "Внимание; повремено отвора врати. Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ова дава колонии во облик на јамка што се размножуваат, стареат и на " -#~ "крајот умираат. Напишано од David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ова црта тродимензионална варијанта на рекурзивниот Менгеров сунѓер, " -#~ "коцкест фрактален објект аналоген на Тетраедарот на Сиерпински. Напишано " -#~ "од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Црта неколку различни прикази на молекули. Вградени се некои вообичаени " -#~ "молекули, а може да чита и PDB-датотеки (Protein Data Base). Напишано од " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Ова симулира колонии на мувла што растат во петриева чинија. Растечките " -#~ "обоени кругови се препокриваат и оставаат спирална интерференција зад " -#~ "себе. Напишано од Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Црта симулација на стар терминал, со големи пиксели и долгосветлечки " -#~ "фосфор. Може да ја извршува секоја програма како извор за текстот што го " -#~ "прикажува. Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Црта пресек на неколку рамнини, со користење на алфа-мешање, магла, " -#~ "текстури и мипмапи, како и мерач на „рамки во секунда“, така што можете " -#~ "да кажете колку ви е брза графичката картичка... Бара OpenGL. Напишано од " -#~ "David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Уште една варијација на програмата „Бомба“ од Scott Draves. Ова црта " -#~ "мрежа од растечки квадратести облици кои, штом еднаш меѓусебно ќе се " -#~ "надвладеат, реагираат на непредвидлив начин. „РД“ означува реакција-" -#~ "дифузија." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Креира колаж од ротирани и зголемени делови од екранот. Напишано од " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Црта Рубикова коцка што ротира во три димензии и постојано се промешува и " -#~ "се решава самата себе. Уште еден добар GL-хак од Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Ова ја црта дводимензионалната варијанта на рекурзивниот триаголен " -#~ "фрактал на Сиерпински. Напишано од Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Црта рефлектор што скенира по црн екран, осветлувајќи ја работната " -#~ "површина по која поминува. Напишано од Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Црта множество интерактивни, квадратно-спирални автомати. Спиралите " -#~ "растат нанадвор додека не удрат во нешто што потоа го заобиколуваат. " -#~ "Напишано од Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ова генерира низа брановидни, пулсирачки, ѕвездести шеми што пулсираат, " -#~ "се вртат и се превртуваат. Друг режим на прикажување ги користи тие " -#~ "облици за да постави поле од бои што потоа се вртат. Движењето е многу " -#~ "природно. Напишано од Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Црта текст што полека се движи во далечината под даден агол, преку " -#~ "ѕвездено поле, како почетокот на филмот со истото име. Напишано од Jamie " -#~ "Zawinski и Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Ова црта чудни атрактори: тоа е живописно, непредвидливо подвижно поле " -#~ "точки што се спушта и се врти наоколу. Движењата се многу пријатни. " -#~ "Напишано од Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Ова црта Трушеови шеми од прави и лакови што го поплочуваат екранот. " -#~ "Напишано од Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Црта кривулести црволики патеки. Напишано од Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ова е всушност скрипта за школка што зема видеорамка од видеовлезот на " -#~ "системот, и потоа користи некои PBM-филтри (избрани случајно) за да ги " -#~ "манипулира и рекомбинира видеорамките на различни начини (детектирање " -#~ "рабови, одземање на сликата од нејзина ротирана верзија, итн.) Потоа ја " -#~ "прикажува таа слика неколку секунди, и повторно го прави истото. Ова " -#~ "работи навистина добро ако само доведете телевизиско емитување." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Црта живописна случајна прошетка, во најразлични облици. Напишано од Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Врз ѕвезди што лебдат се влијае со мешавина од едноставни 2Д-гравитациони " -#~ "полиња. Силата на секое гравитационо поле постојано се менува, и исто " -#~ "така произволно се вклучува и исклучува. Од Paul „Joey“ Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Црта симулација на пулсирачки оган. Исто така, може да преземе произволна " -#~ "слика и да ја постави да гори. Напишано од Carsten Haitzler, хакувано од " -#~ "многу други." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Црта неколку роеви суштества што летаат по екранот, со траги во боја кои " -#~ "пријатно исчезнуваат зад нив. Напишано од Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Зумира дел од екранот и потоа го движи наоколу. Со опцијата -lenses " -#~ "резултатот е како да гледате низ многу леќи што се преклопуваат, наместо " -#~ "едноставно зумирање. Напишано од James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10516,6 +9960,562 @@ msgstr "" #~ "X-ТеВе симулира разновидни проблеми со телевизорот, вклучувајќи снег, " #~ "губење на вертикалното задржување, и шемата за тестирање. Од Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. " +#~ "Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Пакува голем круг со мали кругови, прикажувајќи ја теоремата за кругови " +#~ "на Декарт. Напишано од Allan R. Wilks и David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ова е голем налог на xfishtank: GL-анимација на одреден број ајкули, " +#~ "делфини и китови. Движењата при пливање се одлични. Оригинално напишана " +#~ "од Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Како и „кикс“, и ова користи едноставен модел на движење за да генерира " +#~ "најразлични режими на прикажување. Контролните точки меѓусебно се " +#~ "привлекуваат до одредено растојание, а потоа почнуваат да се одбиваат. " +#~ "Привлекувањето/одбивањето е пропорционално со растојанието меѓу кои било " +#~ "две честици, слично на јаките и слабите нуклеарни сили. Еден од " +#~ "најинтересните начини да го следите ова е со топчињата што скокаат, " +#~ "бидејќи нивните движења и меѓусебните влијанија се многу чудни. Понекогаш " +#~ "две топчиња ќе влезат во блиска орбита една околу друга, за подоцна да " +#~ "бидат прекинати од трета, или од работ на екранот. Изгледа прилично " +#~ "хаотично. Напишано од Jamie Zawinski , базирано на код во Lisp од John " +#~ "Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Црта симулација на летечки вселенски борбени роботи (лукаво маскирани " +#~ "како обоени кругови) кои војуваат пред подвижно ѕвездено поле. Напишано " +#~ "од Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ова црта нешто што изгледа како вртлив, деформиран балон со дамки со " +#~ "променлива големина, насликани на навидлива површина. Напишано од Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Црта кутија полна со тродимензионални топчиња што скокаат и експлодираат. " +#~ "Напишано од Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Црта произволно испреплетени концентрични кругови во бои што кружат. " +#~ "Напишано од John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD означува „Blue Screen of Death“ (Син екран на смртта). Најдоброто од " +#~ "емулациите на персоналните компјутери, овој хак симулира популарни " +#~ "екрански чувари од бројни, помалку робусни оперативни системи. Напишано " +#~ "од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Црта поток од лелеави 3Д-меурчиња што се издигаат кон врвот на екранот, " +#~ "со пријатни отсјаи. Напишано од Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ова го црта Ешеровиот „Невозможен кафез“, 3д-аналогија на моебиусова " +#~ "лента што ротира во трите димензии. Напишано од Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Придвижува одреден број 3Д електронски компоненти. Напишано од Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ова црта компас, со елементи што се вртат произволно, за да се добие " +#~ "чувството на „изгубеност и вртоглавица“. Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Црта пулсирачко множество преклопувачки кутии со постојано променливи " +#~ "дамчести шаблони што се лелеат преку нивните површини. Нешто како " +#~ "кубистичка Лава-ламба. Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ова ја зема сликата и прави таа да се топи. Без сомневање овој ефект веќе " +#~ "сте го виделе претходно, но ниту еден екрански чувар не би бил комплетен " +#~ "без него. Најдобро работи ако е видливо нешто колоритно. Внимание, ако " +#~ "ефектот продолжи откако е исклучен екранскиот чувар, побарајте медицинска " +#~ "помош. Напишано од David Wald и Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Повеќе системи на „дискретни мапи“, вклучувајќи нови варијанти на " +#~ "„Фрактална чипка“, „Јулија“ и некои други. Напишано од Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Оваа програма ја црта патеката следена од точка на работ на круг. Кругот " +#~ "ротира околу точка на работ на друг круг итн., неколку пати. Ова е " +#~ "основата за моделот на планетарното движење пред хелиоцентричниот . " +#~ "Напишано од James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Црта разновидни ротирачки издолжени облици што се вртат, се издолжуваат и " +#~ "се превртуваат одвнатре-нанадвор. Креирано од David Konerding, од " +#~ "примерите што доаѓаат со библиотеката GL Extrusion од Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Црта нешто што изгледа како брановидна лента што оди по синусоидална " +#~ "патека. Напишано од Bas van Gaalen и Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Прикажува неколку линии текст што се вртат наоколу, напишани со 3Д-фонт. " +#~ "Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Црта бранови што се шират на ротирачка жичена мрежа, со користење на GL. " +#~ "Напишано од Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Црта планета што скока низ вселената. Напишано од David Konerding. " +#~ "Вградената слика е карта на земјата (извлечена од „xearth“), но можете да " +#~ "ставите било каква текстура околу сферата како на пример текстурите на " +#~ "планети што доаѓаат со „ssystem“." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Црта симулација на сложувалката Рубикова змија. Напишано од Jamie " +#~ "Wilkinson, Andrew Bennetts и Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ова црта множество подвижни проѕирни дамки слични на амеба. Дамките " +#~ "менуваат облик додека се движат по екранот. Проѕирни се, така што може да " +#~ "ги видите подолните дамки низ погорните, и кога едни минуваат над други " +#~ "нивните бои се спојуваат. Ја добив идејата за ова од интересната подлога " +#~ "за глушец што ја имав, која го добиваше истиот ефект во реалноста од " +#~ "неколкуте слоеви пластика со обоено масло меѓу нив. Напишано од Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Оваа програма црта едноставна симулација на орбита. Ако ги вклучите " +#~ "трагите, изгледа слично на фотографија од замаглена соба. Напишано од " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Ова црта произволни обоени и ишарани правоаголници. Напишано од Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ова црта психоделични кружни шеми од кои болат очи. Може да се анимираат " +#~ "контролните точки, но тоа бара голема процесорска моќ и проток. Напишано " +#~ "од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Ова црта чипкести шеми од фрактали, базирани врз итерации на имагинарната " +#~ "површина, од статија од Scientific American од 1986 г. Воглавно напишано " +#~ "од Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ова генерира случајни шеми слични на облаци. Изгледа сосема поинаку во " +#~ "повеќе бои отколку во една. Основната идеја е да се изберат четири точки " +#~ "на работ на сликата, и на сите да им се додели случајно „издигање“. Потоа " +#~ "се избира точка меѓу нив и ѝ се доделува вредност што е просек од " +#~ "останатите четири, како и дополнително мало произволно надополнување. " +#~ "Обојувањето е направено врз основа на издигањето. Изборот на боја е " +#~ "направен со поврзување на издигањето со нијансирањето, заситувањето или " +#~ "осветлувањето, и со доделување произволни вредности на останатите. " +#~ "Режимот „осветлување“ тежнее да создаде шаблони што личат на облаци, а " +#~ "другите тежнеат да генерираат слики што личат на срца или CAT-скенирања. " +#~ "Напишано од Juergen Nickelsen и Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Црта стапчест човек што жонглира. Напишано од Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Анимира симулација на коцката на Лемаршан што постојано се решава самата " +#~ "себе. Бара OpenGL и машина со добра хардверска поддршка за текстури. " +#~ "Внимание; повремено отвора врати. Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ова дава колонии во облик на јамка што се размножуваат, стареат и на " +#~ "крајот умираат. Напишано од David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ова црта тродимензионална варијанта на рекурзивниот Менгеров сунѓер, " +#~ "коцкест фрактален објект аналоген на Тетраедарот на Сиерпински. Напишано " +#~ "од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Црта неколку различни прикази на молекули. Вградени се некои вообичаени " +#~ "молекули, а може да чита и PDB-датотеки (Protein Data Base). Напишано од " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Ова симулира колонии на мувла што растат во петриева чинија. Растечките " +#~ "обоени кругови се препокриваат и оставаат спирална интерференција зад " +#~ "себе. Напишано од Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Црта симулација на стар терминал, со големи пиксели и долгосветлечки " +#~ "фосфор. Може да ја извршува секоја програма како извор за текстот што го " +#~ "прикажува. Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Црта пресек на неколку рамнини, со користење на алфа-мешање, магла, " +#~ "текстури и мипмапи, како и мерач на „рамки во секунда“, така што можете " +#~ "да кажете колку ви е брза графичката картичка... Бара OpenGL. Напишано од " +#~ "David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Уште една варијација на програмата „Бомба“ од Scott Draves. Ова црта " +#~ "мрежа од растечки квадратести облици кои, штом еднаш меѓусебно ќе се " +#~ "надвладеат, реагираат на непредвидлив начин. „РД“ означува реакција-" +#~ "дифузија." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Креира колаж од ротирани и зголемени делови од екранот. Напишано од " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Црта Рубикова коцка што ротира во три димензии и постојано се промешува и " +#~ "се решава самата себе. Уште еден добар GL-хак од Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Ова ја црта дводимензионалната варијанта на рекурзивниот триаголен " +#~ "фрактал на Сиерпински. Напишано од Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Црта рефлектор што скенира по црн екран, осветлувајќи ја работната " +#~ "површина по која поминува. Напишано од Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Црта множество интерактивни, квадратно-спирални автомати. Спиралите " +#~ "растат нанадвор додека не удрат во нешто што потоа го заобиколуваат. " +#~ "Напишано од Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ова генерира низа брановидни, пулсирачки, ѕвездести шеми што пулсираат, " +#~ "се вртат и се превртуваат. Друг режим на прикажување ги користи тие " +#~ "облици за да постави поле од бои што потоа се вртат. Движењето е многу " +#~ "природно. Напишано од Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Црта текст што полека се движи во далечината под даден агол, преку " +#~ "ѕвездено поле, како почетокот на филмот со истото име. Напишано од Jamie " +#~ "Zawinski и Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Ова црта чудни атрактори: тоа е живописно, непредвидливо подвижно поле " +#~ "точки што се спушта и се врти наоколу. Движењата се многу пријатни. " +#~ "Напишано од Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Ова црта Трушеови шеми од прави и лакови што го поплочуваат екранот. " +#~ "Напишано од Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Црта кривулести црволики патеки. Напишано од Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ова е всушност скрипта за школка што зема видеорамка од видеовлезот на " +#~ "системот, и потоа користи некои PBM-филтри (избрани случајно) за да ги " +#~ "манипулира и рекомбинира видеорамките на различни начини (детектирање " +#~ "рабови, одземање на сликата од нејзина ротирана верзија, итн.) Потоа ја " +#~ "прикажува таа слика неколку секунди, и повторно го прави истото. Ова " +#~ "работи навистина добро ако само доведете телевизиско емитување." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Црта живописна случајна прошетка, во најразлични облици. Напишано од Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Врз ѕвезди што лебдат се влијае со мешавина од едноставни 2Д-гравитациони " +#~ "полиња. Силата на секое гравитационо поле постојано се менува, и исто " +#~ "така произволно се вклучува и исклучува. Од Paul „Joey“ Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Црта симулација на пулсирачки оган. Исто така, може да преземе произволна " +#~ "слика и да ја постави да гори. Напишано од Carsten Haitzler, хакувано од " +#~ "многу други." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Црта неколку роеви суштества што летаат по екранот, со траги во боја кои " +#~ "пријатно исчезнуваат зад нив. Напишано од Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Зумира дел од екранот и потоа го движи наоколу. Со опцијата -lenses " +#~ "резултатот е како да гледате низ многу леќи што се преклопуваат, наместо " +#~ "едноставно зумирање. Напишано од James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Произволен облик на ќелија" diff --git a/tde-i18n-mk/messages/tdebase/kcmkicker.po b/tde-i18n-mk/messages/tdebase/kcmkicker.po index 1050a1ab0e1..8e828b4404f 100644 --- a/tde-i18n-mk/messages/tdebase/kcmkicker.po +++ b/tde-i18n-mk/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-07-17 23:13+0200\n" "Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -259,72 +259,72 @@ msgstr "На сите екрани" msgid "Custom" msgstr "Сопствена" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-копче" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Сино дрво" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Зелено дрво" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Светло сиво" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Светло зелено" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Светло пастелно" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Светло пурпурно" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Штрафчиња" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Црвено дрво" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Сино" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Сиво" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Зелено" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Портокалово" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Пастелно" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Пурпурно" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Црвено" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Тигрово око" diff --git a/tde-i18n-mk/messages/tdebase/knetattach.po b/tde-i18n-mk/messages/tdebase/knetattach.po index 8b39b978c4d..870e553bcb1 100644 --- a/tde-i18n-mk/messages/tdebase/knetattach.po +++ b/tde-i18n-mk/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-05-17 13:55+0200\n" "Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -88,7 +88,7 @@ msgstr "Волшебник за мрежа во TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Примарен автор и одржувач" diff --git a/tde-i18n-mk/messages/tdebase/kpager.po b/tde-i18n-mk/messages/tdebase/kpager.po index 2f15e592c12..d1f73ef7c99 100644 --- a/tde-i18n-mk/messages/tdebase/kpager.po +++ b/tde-i18n-mk/messages/tdebase/kpager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-07-14 14:12+0200\n" "Last-Translator: Zaklina Gjalevska <gjalevska@yahoo.com>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -99,14 +99,14 @@ msgstr "Креирај пејџер но чувај го прозорецот с msgid "Desktop Overview" msgstr "Преглед на површината" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Оригинален развивач и одржувач" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Развивач" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Пејџер на работната површина" diff --git a/tde-i18n-mk/messages/tdebase/ksplash.po b/tde-i18n-mk/messages/tdebase/ksplash.po index a39b7f81a39..192a9a4754b 100644 --- a/tde-i18n-mk/messages/tdebase/ksplash.po +++ b/tde-i18n-mk/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-07-14 14:24+0200\n" "Last-Translator: Zaklina Gjalevska <gjalevska@yahoo.com>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -73,11 +73,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 развивачите на TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Автор и одржувач" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Оригинален автор" diff --git a/tde-i18n-mk/messages/tdebase/kthememanager.po b/tde-i18n-mk/messages/tdebase/kthememanager.po index a21368ae8dc..b2a404897b4 100644 --- a/tde-i18n-mk/messages/tdebase/kthememanager.po +++ b/tde-i18n-mk/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-12-16 12:11+0100\n" "Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -34,7 +34,7 @@ msgstr "Нова тема" msgid "TDE Theme Manager" msgstr "TDE Менаџер на теми" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -42,52 +42,52 @@ msgstr "" "Овој контролен модул ракува со инсталирање, отстранување и создавање на " "визуелни теми за TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Датотеки со теми" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Изберете датотека со тема" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Дали навистина сакате да ја отстраните темата <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Отстрани тема" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Моја тема" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Темата %1 веќе постои." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Вашата тема беше успешно создадена во %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Темата е создадена" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Се случи грешка при создавањето на вашата тема." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Темата не е создадена" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Оваа тема не содржи преглед." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Автор: %1<br>Е-пошта: %2<br>Верзија: %3<br>Домашна страница: %4" diff --git a/tde-i18n-mn/messages/tdebase/kcmkicker.po b/tde-i18n-mn/messages/tdebase/kcmkicker.po index 97c0cc31a9b..51b0f81447e 100644 --- a/tde-i18n-mn/messages/tdebase/kcmkicker.po +++ b/tde-i18n-mn/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-01-17 01:52+0100\n" "Last-Translator: Sanlig Badral <Badral@openmn.org>\n" "Language-Team: Mongolian <openmn-core@lists.sf.net>\n" @@ -217,75 +217,75 @@ msgstr "Бүх дэлгэц" msgid "Custom" msgstr "Хэрэглэгчийн тод." -#: tiles:1 +#: ../../kicker/data/tiles:1 msgid "KDE Button" msgstr "" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Цэнхэр мод" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Ногоон мод" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Цайвар саарал" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Цайвар ногоон" -#: tiles:6 +#: ../../kicker/data/tiles:6 #, fuzzy msgid "Light Pastel" msgstr "Цайвар саарал" -#: tiles:7 +#: ../../kicker/data/tiles:7 #, fuzzy msgid "Light Purple" msgstr "Цайвар ногоон" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Эрэг ба шураг" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Улаан мод" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "" -#: tiles:11 +#: ../../kicker/data/tiles:11 #, fuzzy msgid "Solid Gray" msgstr "Цайвар саарал" -#: tiles:12 +#: ../../kicker/data/tiles:12 #, fuzzy msgid "Solid Green" msgstr "Цайвар ногоон" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "" diff --git a/tde-i18n-mn/messages/tdebase/kpager.po b/tde-i18n-mn/messages/tdebase/kpager.po index d4c23a8bb1c..21f567d332e 100644 --- a/tde-i18n-mn/messages/tdebase/kpager.po +++ b/tde-i18n-mn/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-01-15 01:59+0100\n" "Last-Translator: Sanlig Badral <Badral@openmn.org>\n" "Language-Team: Mongolian <openmn-core@lists.sf.net>\n" @@ -95,15 +95,15 @@ msgstr "Сэлгүүр эхлүүлэх харин цонхыг далдлан msgid "Desktop Overview" msgstr "Ажлын талбар-Тойм" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Програмын анхны хөгжүүлэгч/Удирдагч" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Хөгжүүлэгч" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Ажлын талбар-Сэлгүүр" diff --git a/tde-i18n-mn/messages/tdebase/ksplash.po b/tde-i18n-mn/messages/tdebase/ksplash.po index 5263f70fab2..5c0d1bdc865 100644 --- a/tde-i18n-mn/messages/tdebase/ksplash.po +++ b/tde-i18n-mn/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-01-15 00:45+0100\n" "Last-Translator: Sanlig Badral <Badral@openmn.org>\n" "Language-Team: Mongolian <openmn-core@lists.sf.net>\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 КДЭ хөгжүүлэгчид" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Зохиогч ба удирдагч" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Жинхэнэ зохиогч" diff --git a/tde-i18n-ms/messages/tdeartwork/kxsconfig.po b/tde-i18n-ms/messages/tdeartwork/kxsconfig.po index d83f02046f9..7e140087259 100644 --- a/tde-i18n-ms/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ms/messages/tdeartwork/kxsconfig.po @@ -8773,559 +8773,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. " -#~ "Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Menghimpunkan bulatan besar dengan bulatan kecil, mendemontrasikan Teorem " -#~ "Bulatan Descartes. Ditulis oleh Allan R.Wilks dan Davis Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ini ialah xfishtank writ large: animasi GL bagi sebilangan jerung, ikan " -#~ "lumba-lumba dan paus. Gerakan renangnya hebat. Tulisan asal oleh Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Seperti qix, ini menggunakan model gerakan ringkas untuk menjana banyak " -#~ "mod paparan yang berbeza. Titik kawalan saling menarik satu sama lain " -#~ "sehingga jarak tertentu, dan kemudian mula saling menolak. Tarikan/" -#~ "tolakan adalah berkadaran dengan jarak antara mana-mana dua zarah, serupa " -#~ "dengan daya nuklear kuat dan lemah. Satu daripada cara paling menarik " -#~ "untuk melihat hack ini ialah seperti bola yang melantun kerana gerakan " -#~ "dan saling tindaknya pelik sangat. Kadang-kadang dua bola akan masuk ke " -#~ "dalam orbit sempit mengelilingi satu sama lain, kemudian akan diganggu " -#~ "oleh yang ketiga, atau oleh tepi skrin. Memang tampak bercelaru. Ditulis " -#~ "oleh Jamie Zawinski, berdasarkan kod Lisp oleh John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Melukis simulasi robot perang angkasa yang terbang (disamari dengan baik " -#~ "sebagai bulatan berwarna) sedang berperang di depan medan bintang yang " -#~ "bergerak. Ditulis oleh Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ini melukis sesuatu yang tampak seperti belon terubah bentuk yang " -#~ "berputar dengan pelbagai saiz tompok yang dilukis di atas permukaan " -#~ "halimunannya. Ditulis oleh Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Lukis kotak yang dipenuhi bola lantun yang meletup. Ditulis oleh Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Melukis bulatan memusat saling jalin dengan kitaran warna rawak. Ditulis " -#~ "oleh John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD bermakna ``Skrin Biru Maut.'' Yang terbaik dalam pelagak komputer " -#~ "peribadi, hack ini mensimulasi screen saver popular daripada sebilangan " -#~ "sistem operasi yang kurang teguh. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Melukis satu aliran bebuih 3D yang menaik dan beralun, naik ke bahagian " -#~ "atas skrin, dengan imej spekular yang cantik. Ditulis oleh Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ini melukis ``Sangkar Mustahil' Escher, jalur moebius 3d, dan " -#~ "memutarkannya dalam tiga dimensi. Ditulis oleh Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animasikan sebilangan komponen elektronik 3D. Ditulis oleh Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ini melukis kompas dengan semua elemen berputar dengan rawak, untuk rasa " -#~ "\"sesat dan loya\". Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Melukis set kotak bertindan yang berputar dengan corak tompok berantai " -#~ "yang beralun-alun merentasi permukaannya. Ia seperti ahli kiubisme " -#~ "Lavalite. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Imej diperlukan untuk meleburkannya. Pastinya anda telah melihat kesan " -#~ "ini, tetapi tiada screen saver yang benar-benar lengkap tanpanya. Ia " -#~ "berfungsi paling baik jika ada sesuatu yang berwarna-warni dapat dilihat. " -#~ "Amaran, jika kesan tersebut berlanjutan selepas screen saver ditutup, " -#~ "dapatkan rawatan perubatan. Ditulis oleh David Wald dan Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Lagi sistem \"peta diskret,\" termasuk varian Hopalong dan Julia yang " -#~ "baru, dan beberapa yang lain. Ditulis oleh Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Program ini melukis laluan yang disurih dengan titik di tepi bulatan. " -#~ "Bulatan itu berputar mengelilingi titik di atas bebibir bulatan lain, dan " -#~ "seterusnya, beberapa kali. Ini merupakan asas bagi model praheliosentrik " -#~ "gerakan planet. Ditulis oleh James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Melukis pelbagai bentuk terjojol yang berputar yang berpiuh, memanjang, " -#~ "dan menterbalikkannya. Dicipta oleh Davis Konerding daripada sampel yang " -#~ "mengiringi pustaka GL Extrusion oleh Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Melukis sesuatu yang tampak seperti lambaian reben mengikuti laluan " -#~ "sinusoidal. Ditulis oleh Bas van Gallen dan Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. " -#~ "Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Melukis gelombang beralun di atas grid bingkai kawat yang berputar, " -#~ "menggunakan GL. Ditulis oleh Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Melukis planet yang melantun-lantun dalam angkasa. Ditulis oleh David " -#~ "Konerding. Imej yang terbina dalam adalah peta bumi (diekstrak dari " -#~ "`xearth'), tetapi anda boleh balut mana-mana tekstur di bumi, misalnya " -#~ "tekstur planet yang mengiringi `ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Melukis teka-teki Ular Rubik. Ditulis oleh Jamie Wilkinson, Andrew " -#~ "Bennetts, dan Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ini melukis set tompok animasi, lutsinar macam ameba. Tompok berubah " -#~ "bentuk apabila ia merayau di skrin, dan ia menjadi lutcahaya, jadi anda " -#~ "boleh lihat tompok yang di bawah melalui tompok yang di atas, dan apabila " -#~ "satu tompok melintasi tompok lain, warnanya bercampur. Ditulis oleh Jamie " -#~ "Zawinski. Saya dapat idea untuk ini dari pad tetikus saya yang memberikan " -#~ "suatu kesan sebenar dengan menindihkan beberapa lapisan plastik dengan " -#~ "minyak berwarna di antaranya. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Program ini melukis simulasi orbit mudah. Jika anda buka jejak, ia " -#~ "kelihatan seperti gambar kebuk awan. Ditulis oleh Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ini melukis corak bulatan psikedelik yang menyakitkan mata. Ia juga " -#~ "menganimasi titik kawalan, tetapi ia menggunakan banyak CPU dan lebar " -#~ "jalur. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Ini melukis corak fraktal berenda, berdasarkan pelelaran dalam satah " -#~ "khayalan, daripada artikel Scientific American 1986. Kebanyakannya " -#~ "ditulis oleh Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ini menghasilkan corak bak awan yang rawak. Tampak agak berbeza dalam " -#~ "monokrom dan warna. Idea asasnya ialah mengambil empat titik di tepi " -#~ "imej, dan tetapkan \"penaikan\" rawak bagi setiap imej. Kemudian cari " -#~ "titik di antaranya, dan berikan nilai yang adalah purata keempat-empat " -#~ "titik lain tambah sedikit ofset rawak. Kemudian pewarnaan dilakukan " -#~ "berdasarkan penaikan. Pemilihan warna dilakukan dengan mengikat penaikan " -#~ "sama ada hiu, ketepuan, atau kecerahan, dan menetapkan nilai rawak kepada " -#~ "yang lain. Mod \"kecerahan\" cenderung menghasilkan corak bak awan, dan " -#~ "yang lain cenderung menghasilkan imej yang kelihatan seperti peta kawasan " -#~ "panas atau imbas CAT. Ditulis oleh Juergen Nickelsen dan Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Melukis lelaki menjuggel kayu. Ditulis oleh Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Menganimasi simulasi Kotak Lemarchand, berulang kali menyelesaikannya " -#~ "sendiri. Memerlukan OpenGL, dan mesin dengan sokongan perkakasan pantas " -#~ "untuk peta tekstur. Amaran: sesekali membuka pintu. Ditulis oleh Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Yang ini menghasilkan koloni berbentuk gelung yang bertelur, menjadi tua " -#~ "dan akhirnya mati. Ditulis oleh David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ini melukis varian tiga dimensi bagi Gasket Cantuman, objek fraktal " -#~ "berasaskan kiub yang sama dengan Sierpinski Tetrahedron. Ditulis oleh " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Melukis beberapa perwakilan molekul yang berbeza. Sesetengah molekul " -#~ "biasa adalah terbina dalam dan ia juga boleh membaca fail PDB (Pangkalan " -#~ "Data Protein) sebagai input. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Ini merangsang pembiakan koloni mold dalam piring petri. Bulatan berwarna " -#~ "yang membesar menindan dan menghasilkan gangguan bepilin. Ditulis oleh " -#~ "Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Melukis simulasi terminal lama, dengan piksel besar dan fosfor tahan " -#~ "lama. Ia boleh menjalankan sebarang program sebagai sumber teks yang " -#~ "dipaparnya. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Melukis beberapa satah silang-menyilang, memanfaatkan pengadunan alfa, " -#~ "kabus, tekstur, dan mipmaps, tambah meter \"bingkai per saat\" supaya " -#~ "anda boleh tahu berapa pantas kad grafik anda... Memerlukan OpenGL. " -#~ "Ditulis oleh David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Satu lagi variasi program 'Bomb' oleh Scott Draves. Ini melukis grid " -#~ "bentuk bak segi empat yang membesar, yang apabila ia saling mengatasi " -#~ "satu sama lain, bertindak dalam cara yang tidak dijangka. \"RD\" " -#~ "bermaksud tindak balas-serapan" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Menghasilkan kolaj bahagian skrin yang berputar dan berskala . Ditulis " -#~ "oleh Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Melukis Kiub Rubik yang berputar dalam tiga dimensi dan berulang kali " -#~ "mengocok dan selesai. Satu lagi hack yang bagus oleh Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Ini melukis varian dua dimensi bagi fraktal segi tiga Sierpinski yang " -#~ "rekursif. Ditulis oleh Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Melukis lampu sorot yang mengimbas merentasi skrin hitam, menerangi " -#~ "desktop dasar semasa ia melintasinya. Ditulis oleh Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Melukis satu set automata yang menghasilkan segi empat sama dan pilin " -#~ "yang berinteraksi. Pilin mengembang hingga terlanggar sesuatu, kemudian " -#~ "ia mengelilinginya. Ditulis oleh Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ini menjana jujukan corak seperti bintang yang beralun, berdenyut serta " -#~ "berpusar, berputar dan menerbalik. Satu lagi mod paparan menggunakan " -#~ "bentuk ini untuk membentangkan satu medan warna yang kemudian berkitar. " -#~ "Pergerakannya sangat organik. Ditulis oleh Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Melukis aliran teks yang perlahan-lahan menskrol ke dalam kejauhan pada " -#~ "satu sudut, di atas medan bintang, seperti di awal wayang yang sama nama. " -#~ "Ditulis oleh Jamie Zawinski dan Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Ini melukis daya penarik pelik: ia adalah medan animasi bintik berwarna-" -#~ "warni yang tak boleh jangka yang menyambar dan memiuh. Gerakannya sangat " -#~ "cantik. Ditulis oleh Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Ini melukis corak Truchet berasaskan garisan dan lengkuk yang menjubinkan " -#~ "skrin. Ditulis oleh Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Melukis laluan seperti cacing. Ditulis oleh Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ini sebenarnya hanyalah skrip shell yang mencakup bingkai video dari " -#~ "input video sistem, dan kemudian menggunakan beberapa penapis PBM " -#~ "(dipilih rawak) untuk memanipulasi dan menggabung semula bingkai video " -#~ "dalam pelbagai cara (kesan tepi, menolak imej daripada versi berputarnya " -#~ "sendiri, dsb.) Kemudian ia memaparkan imej tersebut selama beberapa saat, " -#~ "dan melakukan lagi. Semua ini akan berjalan lancar jika anda suapkan " -#~ "televisyen siaran ke dalamnya." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Melukis jalanan rawak yang berwarna-warni, dalam pelbagai bentuk. Ditulis " -#~ "oleh Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Bintang terapung ditindaki oleh campuran medan kuasa 2D yang ringkas. " -#~ "Kekuatan setiap perubahan medan kuasa adalah berterusan, dan ia juga " -#~ "dibuka dan ditutup secara rawak. Oleh Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Melukis simulasi api berpusar. Ia juga boleh mengambil imej arbitrari dan " -#~ "membakarnya. Ditulis oleh Carsten Haitzler, dihack oleh banyak pihak lain." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Melukis beberapa kumpulan critter terbang sekeliling skrin dengan warna " -#~ "pudar yang cantik mengekorinya. Ditulis oleh Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zum masuk pada satu bahagian skrin dan kemudian bergerak-gerak. Dengan " -#~ "opsyen kanta, hasilnya adalah seperti melihat melalui banyak kanta " -#~ "bertindan dan bukan sekadar zum ringkas. Ditulis oleh James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10494,6 +9941,559 @@ msgstr "" #~ "XTeeVee mensimulasi pelbagai masalah televisyen, termasuk statik, " #~ "kehilangan pegangan menegak, dan corak ujian. Oleh Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. " +#~ "Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Menghimpunkan bulatan besar dengan bulatan kecil, mendemontrasikan Teorem " +#~ "Bulatan Descartes. Ditulis oleh Allan R.Wilks dan Davis Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ini ialah xfishtank writ large: animasi GL bagi sebilangan jerung, ikan " +#~ "lumba-lumba dan paus. Gerakan renangnya hebat. Tulisan asal oleh Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Seperti qix, ini menggunakan model gerakan ringkas untuk menjana banyak " +#~ "mod paparan yang berbeza. Titik kawalan saling menarik satu sama lain " +#~ "sehingga jarak tertentu, dan kemudian mula saling menolak. Tarikan/" +#~ "tolakan adalah berkadaran dengan jarak antara mana-mana dua zarah, serupa " +#~ "dengan daya nuklear kuat dan lemah. Satu daripada cara paling menarik " +#~ "untuk melihat hack ini ialah seperti bola yang melantun kerana gerakan " +#~ "dan saling tindaknya pelik sangat. Kadang-kadang dua bola akan masuk ke " +#~ "dalam orbit sempit mengelilingi satu sama lain, kemudian akan diganggu " +#~ "oleh yang ketiga, atau oleh tepi skrin. Memang tampak bercelaru. Ditulis " +#~ "oleh Jamie Zawinski, berdasarkan kod Lisp oleh John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Melukis simulasi robot perang angkasa yang terbang (disamari dengan baik " +#~ "sebagai bulatan berwarna) sedang berperang di depan medan bintang yang " +#~ "bergerak. Ditulis oleh Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ini melukis sesuatu yang tampak seperti belon terubah bentuk yang " +#~ "berputar dengan pelbagai saiz tompok yang dilukis di atas permukaan " +#~ "halimunannya. Ditulis oleh Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Lukis kotak yang dipenuhi bola lantun yang meletup. Ditulis oleh Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Melukis bulatan memusat saling jalin dengan kitaran warna rawak. Ditulis " +#~ "oleh John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD bermakna ``Skrin Biru Maut.'' Yang terbaik dalam pelagak komputer " +#~ "peribadi, hack ini mensimulasi screen saver popular daripada sebilangan " +#~ "sistem operasi yang kurang teguh. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Melukis satu aliran bebuih 3D yang menaik dan beralun, naik ke bahagian " +#~ "atas skrin, dengan imej spekular yang cantik. Ditulis oleh Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ini melukis ``Sangkar Mustahil' Escher, jalur moebius 3d, dan " +#~ "memutarkannya dalam tiga dimensi. Ditulis oleh Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animasikan sebilangan komponen elektronik 3D. Ditulis oleh Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ini melukis kompas dengan semua elemen berputar dengan rawak, untuk rasa " +#~ "\"sesat dan loya\". Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Melukis set kotak bertindan yang berputar dengan corak tompok berantai " +#~ "yang beralun-alun merentasi permukaannya. Ia seperti ahli kiubisme " +#~ "Lavalite. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Imej diperlukan untuk meleburkannya. Pastinya anda telah melihat kesan " +#~ "ini, tetapi tiada screen saver yang benar-benar lengkap tanpanya. Ia " +#~ "berfungsi paling baik jika ada sesuatu yang berwarna-warni dapat dilihat. " +#~ "Amaran, jika kesan tersebut berlanjutan selepas screen saver ditutup, " +#~ "dapatkan rawatan perubatan. Ditulis oleh David Wald dan Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Lagi sistem \"peta diskret,\" termasuk varian Hopalong dan Julia yang " +#~ "baru, dan beberapa yang lain. Ditulis oleh Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Program ini melukis laluan yang disurih dengan titik di tepi bulatan. " +#~ "Bulatan itu berputar mengelilingi titik di atas bebibir bulatan lain, dan " +#~ "seterusnya, beberapa kali. Ini merupakan asas bagi model praheliosentrik " +#~ "gerakan planet. Ditulis oleh James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Melukis pelbagai bentuk terjojol yang berputar yang berpiuh, memanjang, " +#~ "dan menterbalikkannya. Dicipta oleh Davis Konerding daripada sampel yang " +#~ "mengiringi pustaka GL Extrusion oleh Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Melukis sesuatu yang tampak seperti lambaian reben mengikuti laluan " +#~ "sinusoidal. Ditulis oleh Bas van Gallen dan Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Memaparkan beberapa baris teks yang berputar sekeliling fon 3D padu. " +#~ "Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Melukis gelombang beralun di atas grid bingkai kawat yang berputar, " +#~ "menggunakan GL. Ditulis oleh Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Melukis planet yang melantun-lantun dalam angkasa. Ditulis oleh David " +#~ "Konerding. Imej yang terbina dalam adalah peta bumi (diekstrak dari " +#~ "`xearth'), tetapi anda boleh balut mana-mana tekstur di bumi, misalnya " +#~ "tekstur planet yang mengiringi `ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Melukis teka-teki Ular Rubik. Ditulis oleh Jamie Wilkinson, Andrew " +#~ "Bennetts, dan Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ini melukis set tompok animasi, lutsinar macam ameba. Tompok berubah " +#~ "bentuk apabila ia merayau di skrin, dan ia menjadi lutcahaya, jadi anda " +#~ "boleh lihat tompok yang di bawah melalui tompok yang di atas, dan apabila " +#~ "satu tompok melintasi tompok lain, warnanya bercampur. Ditulis oleh Jamie " +#~ "Zawinski. Saya dapat idea untuk ini dari pad tetikus saya yang memberikan " +#~ "suatu kesan sebenar dengan menindihkan beberapa lapisan plastik dengan " +#~ "minyak berwarna di antaranya. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Program ini melukis simulasi orbit mudah. Jika anda buka jejak, ia " +#~ "kelihatan seperti gambar kebuk awan. Ditulis oleh Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Ini melukis segi tiga berwarna dan berbintik yang rawak. Ditulis oleh " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ini melukis corak bulatan psikedelik yang menyakitkan mata. Ia juga " +#~ "menganimasi titik kawalan, tetapi ia menggunakan banyak CPU dan lebar " +#~ "jalur. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Ini melukis corak fraktal berenda, berdasarkan pelelaran dalam satah " +#~ "khayalan, daripada artikel Scientific American 1986. Kebanyakannya " +#~ "ditulis oleh Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ini menghasilkan corak bak awan yang rawak. Tampak agak berbeza dalam " +#~ "monokrom dan warna. Idea asasnya ialah mengambil empat titik di tepi " +#~ "imej, dan tetapkan \"penaikan\" rawak bagi setiap imej. Kemudian cari " +#~ "titik di antaranya, dan berikan nilai yang adalah purata keempat-empat " +#~ "titik lain tambah sedikit ofset rawak. Kemudian pewarnaan dilakukan " +#~ "berdasarkan penaikan. Pemilihan warna dilakukan dengan mengikat penaikan " +#~ "sama ada hiu, ketepuan, atau kecerahan, dan menetapkan nilai rawak kepada " +#~ "yang lain. Mod \"kecerahan\" cenderung menghasilkan corak bak awan, dan " +#~ "yang lain cenderung menghasilkan imej yang kelihatan seperti peta kawasan " +#~ "panas atau imbas CAT. Ditulis oleh Juergen Nickelsen dan Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Melukis lelaki menjuggel kayu. Ditulis oleh Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Menganimasi simulasi Kotak Lemarchand, berulang kali menyelesaikannya " +#~ "sendiri. Memerlukan OpenGL, dan mesin dengan sokongan perkakasan pantas " +#~ "untuk peta tekstur. Amaran: sesekali membuka pintu. Ditulis oleh Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Yang ini menghasilkan koloni berbentuk gelung yang bertelur, menjadi tua " +#~ "dan akhirnya mati. Ditulis oleh David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ini melukis varian tiga dimensi bagi Gasket Cantuman, objek fraktal " +#~ "berasaskan kiub yang sama dengan Sierpinski Tetrahedron. Ditulis oleh " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Melukis beberapa perwakilan molekul yang berbeza. Sesetengah molekul " +#~ "biasa adalah terbina dalam dan ia juga boleh membaca fail PDB (Pangkalan " +#~ "Data Protein) sebagai input. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Ini merangsang pembiakan koloni mold dalam piring petri. Bulatan berwarna " +#~ "yang membesar menindan dan menghasilkan gangguan bepilin. Ditulis oleh " +#~ "Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Melukis simulasi terminal lama, dengan piksel besar dan fosfor tahan " +#~ "lama. Ia boleh menjalankan sebarang program sebagai sumber teks yang " +#~ "dipaparnya. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Melukis beberapa satah silang-menyilang, memanfaatkan pengadunan alfa, " +#~ "kabus, tekstur, dan mipmaps, tambah meter \"bingkai per saat\" supaya " +#~ "anda boleh tahu berapa pantas kad grafik anda... Memerlukan OpenGL. " +#~ "Ditulis oleh David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Satu lagi variasi program 'Bomb' oleh Scott Draves. Ini melukis grid " +#~ "bentuk bak segi empat yang membesar, yang apabila ia saling mengatasi " +#~ "satu sama lain, bertindak dalam cara yang tidak dijangka. \"RD\" " +#~ "bermaksud tindak balas-serapan" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Menghasilkan kolaj bahagian skrin yang berputar dan berskala . Ditulis " +#~ "oleh Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Melukis Kiub Rubik yang berputar dalam tiga dimensi dan berulang kali " +#~ "mengocok dan selesai. Satu lagi hack yang bagus oleh Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Ini melukis varian dua dimensi bagi fraktal segi tiga Sierpinski yang " +#~ "rekursif. Ditulis oleh Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Melukis lampu sorot yang mengimbas merentasi skrin hitam, menerangi " +#~ "desktop dasar semasa ia melintasinya. Ditulis oleh Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Melukis satu set automata yang menghasilkan segi empat sama dan pilin " +#~ "yang berinteraksi. Pilin mengembang hingga terlanggar sesuatu, kemudian " +#~ "ia mengelilinginya. Ditulis oleh Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ini menjana jujukan corak seperti bintang yang beralun, berdenyut serta " +#~ "berpusar, berputar dan menerbalik. Satu lagi mod paparan menggunakan " +#~ "bentuk ini untuk membentangkan satu medan warna yang kemudian berkitar. " +#~ "Pergerakannya sangat organik. Ditulis oleh Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Melukis aliran teks yang perlahan-lahan menskrol ke dalam kejauhan pada " +#~ "satu sudut, di atas medan bintang, seperti di awal wayang yang sama nama. " +#~ "Ditulis oleh Jamie Zawinski dan Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Ini melukis daya penarik pelik: ia adalah medan animasi bintik berwarna-" +#~ "warni yang tak boleh jangka yang menyambar dan memiuh. Gerakannya sangat " +#~ "cantik. Ditulis oleh Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Ini melukis corak Truchet berasaskan garisan dan lengkuk yang menjubinkan " +#~ "skrin. Ditulis oleh Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Melukis laluan seperti cacing. Ditulis oleh Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ini sebenarnya hanyalah skrip shell yang mencakup bingkai video dari " +#~ "input video sistem, dan kemudian menggunakan beberapa penapis PBM " +#~ "(dipilih rawak) untuk memanipulasi dan menggabung semula bingkai video " +#~ "dalam pelbagai cara (kesan tepi, menolak imej daripada versi berputarnya " +#~ "sendiri, dsb.) Kemudian ia memaparkan imej tersebut selama beberapa saat, " +#~ "dan melakukan lagi. Semua ini akan berjalan lancar jika anda suapkan " +#~ "televisyen siaran ke dalamnya." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Melukis jalanan rawak yang berwarna-warni, dalam pelbagai bentuk. Ditulis " +#~ "oleh Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Bintang terapung ditindaki oleh campuran medan kuasa 2D yang ringkas. " +#~ "Kekuatan setiap perubahan medan kuasa adalah berterusan, dan ia juga " +#~ "dibuka dan ditutup secara rawak. Oleh Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Melukis simulasi api berpusar. Ia juga boleh mengambil imej arbitrari dan " +#~ "membakarnya. Ditulis oleh Carsten Haitzler, dihack oleh banyak pihak lain." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Melukis beberapa kumpulan critter terbang sekeliling skrin dengan warna " +#~ "pudar yang cantik mengekorinya. Ditulis oleh Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zum masuk pada satu bahagian skrin dan kemudian bergerak-gerak. Dengan " +#~ "opsyen kanta, hasilnya adalah seperti melihat melalui banyak kanta " +#~ "bertindan dan bukan sekadar zum ringkas. Ditulis oleh James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Bentuk Sel Rawak" diff --git a/tde-i18n-ms/messages/tdebase/kcmkicker.po b/tde-i18n-ms/messages/tdebase/kcmkicker.po index b501e52a416..c8287f96db8 100644 --- a/tde-i18n-ms/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ms/messages/tdebase/kcmkicker.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-10-14 12:17+0800\n" "Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n" "Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n" @@ -254,72 +254,72 @@ msgstr "Semua Skrin" msgid "Custom" msgstr "Tersendiri" -#: tiles:1 +#: ../../kicker/data/tiles:1 msgid "KDE Button" msgstr "" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "" -#: tiles:5 +#: ../../kicker/data/tiles:5 #, fuzzy msgid "Light Green" msgstr "Tengah kanan" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "" diff --git a/tde-i18n-ms/messages/tdebase/knetattach.po b/tde-i18n-ms/messages/tdebase/knetattach.po index 61e689741ce..5acbdcd29d7 100644 --- a/tde-i18n-ms/messages/tdebase/knetattach.po +++ b/tde-i18n-ms/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-09-16 17:48+0800\n" "Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n" "Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n" @@ -83,7 +83,7 @@ msgstr "Wizard Rangkaian TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Penulis utama dan penyelenggara" diff --git a/tde-i18n-ms/messages/tdebase/kpager.po b/tde-i18n-ms/messages/tdebase/kpager.po index 5b5e81118e7..541815a1002 100644 --- a/tde-i18n-ms/messages/tdebase/kpager.po +++ b/tde-i18n-ms/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: \n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-01-24 10:41+0800\n" "Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n" "Language-Team: Malay <kedidiemas@yahoogroups.com>\n" @@ -94,14 +94,14 @@ msgstr "Bina pengalih muka tetapi biarkan tetingkap tersorok" msgid "Desktop Overview" msgstr "Maklumat Umum Ruang Kerja" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Pemaju/Penyelenggara Asal" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Pemaju" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pengalih Muka Ruang Kerja" diff --git a/tde-i18n-ms/messages/tdebase/ksplash.po b/tde-i18n-ms/messages/tdebase/ksplash.po index 2d1c80f0d68..8a19245d495 100644 --- a/tde-i18n-ms/messages/tdebase/ksplash.po +++ b/tde-i18n-ms/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-09-09 20:30+0800\n" "Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n" "Language-Team: Malay <kedidiemas@yahoogroups.com>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Pemaju TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Penulis dan penyelenggara" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Penulis asal" diff --git a/tde-i18n-ms/messages/tdebase/kthememanager.po b/tde-i18n-ms/messages/tdebase/kthememanager.po index 5d84813fea0..bb241be9666 100644 --- a/tde-i18n-ms/messages/tdebase/kthememanager.po +++ b/tde-i18n-ms/messages/tdebase/kthememanager.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-03-18 12:45+0800\n" "Last-Translator: Sharuzzaman Ahmat Raslan <sharuzzaman@myrealbox.com>\n" "Language-Team: Malay <translation-team-ms@lists.sourceforge.net>\n" @@ -31,7 +31,7 @@ msgstr "Tema Baru" msgid "TDE Theme Manager" msgstr "Pengurus Tema TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -39,52 +39,52 @@ msgstr "" "Modul kawalan ini mengendalikan pemasangan, pembuangan dan penciptaan tema " "TDE maya." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fail Tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Pilih Fail Tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Adakah anda benar-benar ingin membuang tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Buang Tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Tema Saya" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 sudah wujud." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Tema anda berjaya dicipta dalam %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema Dicipta" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Ralat berlaku semasa mencipta tema anda." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema Tidak Dicipta" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Tema ini tidak mengandungi prapapar." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Pengarang: %1<br>E-mel: %2<br>Versi: %3<br>Laman utama: %4" diff --git a/tde-i18n-nb/messages/tdeartwork/kxsconfig.po b/tde-i18n-nb/messages/tdeartwork/kxsconfig.po index a91f427ce8c..7b2ccec7324 100644 --- a/tde-i18n-nb/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-nb/messages/tdeartwork/kxsconfig.po @@ -8768,556 +8768,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Lager en større sirkel med små sirkler. Demonstrerer Descartes " -#~ "sirkelteorem. Skrevet av Allan R. Wilks og David Bagley. " - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og " -#~ "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Som qix bruker dette en enkel bevegelsesmodell for å lage mange " -#~ "forskjellige visningsmodi. Kontrollpunktene tiltrekker hverandre frem til " -#~ "en viss avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og " -#~ "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat " -#~ "som sterke og svake atomkrefter. En interessant måte å se dette på er å " -#~ "se på det som to baller som spretter, fordi bevegelsene og samhandlinga " -#~ "mellom ballene er så rar. Noen ganger vil to baller gå sammen i tett " -#~ "bane, for senere å forstyrres av en tredje, eller av kanten på skjermen. " -#~ "Det ser kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av " -#~ "John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som " -#~ "fargede sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av " -#~ "Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Dette tegner noe som ligner en roterende ballong med deformering, med " -#~ "flekker av varierende størrelse tegnet på ballongens usynlige overflate. " -#~ "Skrevet av Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av " -#~ "Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet " -#~ "av John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste " -#~ "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke " -#~ "mindre robuste operativsystemer. Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av " -#~ "skjermen, med flotte speilinger. Skrevet av Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og " -#~ "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en " -#~ "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Tegner et pulserende sett overlappende bokser med et varierende " -#~ "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. " -#~ "Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten " -#~ "før, men ingen pauseskjerm er komplett uten den. Den virker best hvis det " -#~ "er noe fargerikt i syne. Advarsel – hvis virkningen forsetter etter at " -#~ "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og " -#~ "Julia, og noen andre. Skrevet av Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne " -#~ "sirkelen roterer rundt et punkt på omkretsen av en annen sirkel. og så " -#~ "videre flere ganger. Dette var grunnlaget for teorien for " -#~ "planetbevegelser før Kopernikus." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Tegner diverse roterende utpressede former som vrir seg, forlenges og " -#~ "vrenges. Laget av David Konerding fra prøvene som leveres med GL " -#~ "ekstrusjonsbiblioteket av Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. " -#~ "Skrevet av Bas van Gaalen og Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Tegner en planet som spretter omkring i rommet. Skrevet av David " -#~ "Konerding. Det inebygde bildet er et kart over Jorden (tatt fra " -#~ "«xearth»), men du kan pakke andre teksturer rundt kula, f.eks. " -#~ "planetoverflatene som følger med «ssystem»." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew " -#~ "Bennets og Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som " -#~ "beveger seg. Klumpene endrer form etterhvert som de vandrer rundt på " -#~ "skjermen, og klumper som ligger nederst synes gjennom de som ligger over, " -#~ "slik at fargene deres legges sammen når en klump passerer over en annen. " -#~ "Skrevet av Jamie Zawinski. Jeg fikk ideen fra en kul musematte jeg har, " -#~ "som har den samme effekten på et ekte skrivebord ved at den har flere lag " -#~ "gjennomsiktig plast med farget olje mellom lagene." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du " -#~ "slår på objektspor likner det et fotografi fra et tåkekammer. Skrevet av " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se " -#~ "på. Det kan også animere styrepunktene, men det krever mye datakraft og " -#~ "båndbredde. Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det " -#~ "komplekse planet, etter en artikkel i Scientific American fra 1986. For " -#~ "det meste skrevet av Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut " -#~ "med og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet " -#~ "og tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem " -#~ "og gi det en verdi som er gjennomsnittet av de andre fire, pluss en liten " -#~ "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget " -#~ "gjøres ved å koble høyden til enten fargetone, fargemetning eller " -#~ "lysstyrke, og gi de to andre variablene vilkårlige verdier. Med " -#~ "«lysstyrke» får man oftest sky-bilder, mens de andre lager bilder som " -#~ "likner på varmekart eller CAT-bilder. Skrevet av Jürgen Nickelsen og " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og " -#~ "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for " -#~ "teksturkart. Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert " -#~ "dør. Skrevet av David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et " -#~ "terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. " -#~ "Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, " -#~ "og det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet " -#~ "av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede " -#~ "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tegner en simulering av en gammeldags terminal, med store piksler og " -#~ "langt etterlys. Teksten det viser kan komme fra et vilkårlig program. " -#~ "Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, " -#~ "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se " -#~ "hvor raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner " -#~ "et rutenett av voksende kvadrat-aktige former som reagerer på " -#~ "uforutsigbare måter når de treffer hverandre. «RD» står for reaksjon-" -#~ "diffusjon." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger " -#~ "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dette tegner den todimensjonale varianten av den rekursive fraktalen " -#~ "Sierpinski-trekanten. Skrevet av Desmon Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tegner en lyskaster som søker over en svart skjerm, og lyser opp " -#~ "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. " -#~ "Spiralene vokser utover til de treffer noe, deretter går de rundt det. " -#~ "Skrevet av Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som " -#~ "roterer, pulserer og vris ut/inn. En annen visningsmodus bruker disse " -#~ "mønstrene til å lage et felt av farger, som så skifter syklisk. " -#~ "Bevegelsen er svært organisk. Skrevet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, " -#~ "over en stjernehimmel, som i begynnelsen av filmen med samme navn. " -#~ "Skrevet av Jamie Zawinski og Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som " -#~ "veiver og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino " -#~ "Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger " -#~ "skjermen. Skrevet av Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dette er egentlig bare et skallskript som fanger opp et videobilde fra " -#~ "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å " -#~ "manipulere og kombinere bildet på forskjellige måter (kant-finning, " -#~ "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises " -#~ "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig " -#~ "bra om du bare kobler til kringkastet TV." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. " -#~ "Feltstyrken i hvert felt varierer kontinuerllig, og slås også av og på " -#~ "helt tilfeldig. Av Paul Joey Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig " -#~ "bilde og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av " -#~ "mange andre." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint " -#~ "utviskende fargespor etter seg. Skrevet av Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det " -#~ "ut som å se gjennom linser som overlapper hverandre i stedet for bare en " -#~ "enkel forstørring. Skrevet av James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10470,6 +9920,556 @@ msgstr "" #~ "XTeVe simulerer diverse fjernsynsproblemer, bl.a. snø, rullende bilde og " #~ "et prøvebilde. Av Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Lager en større sirkel med små sirkler. Demonstrerer Descartes " +#~ "sirkelteorem. Skrevet av Allan R. Wilks og David Bagley. " + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Dette er stor xfishtank: en GL-animasjon av et antall haier, delfiner og " +#~ "hvaler. Svømmebevegelsene er flotte. Originalt skrevet av Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Som qix bruker dette en enkel bevegelsesmodell for å lage mange " +#~ "forskjellige visningsmodi. Kontrollpunktene tiltrekker hverandre frem til " +#~ "en viss avstand, og så begyner de å frastøte hverandre. Tiltrekkingen og " +#~ "frastøtingen er proporsjonal med avstanden mellom to partikler, akkurat " +#~ "som sterke og svake atomkrefter. En interessant måte å se dette på er å " +#~ "se på det som to baller som spretter, fordi bevegelsene og samhandlinga " +#~ "mellom ballene er så rar. Noen ganger vil to baller gå sammen i tett " +#~ "bane, for senere å forstyrres av en tredje, eller av kanten på skjermen. " +#~ "Det ser kaotisk ut. Skrevet av Jamie Zawinski, basert på Lisp-kode av " +#~ "John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Tegner en simulering av flyvende romkrigsroboter (listig utkledd som " +#~ "fargede sirkler) som slåss foran et bevegelig stjernefelt. Skrevet av " +#~ "Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Dette tegner noe som ligner en roterende ballong med deformering, med " +#~ "flekker av varierende størrelse tegnet på ballongens usynlige overflate. " +#~ "Skrevet av Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Tegner en boks full av 3D-baller som spretter og eksploderer. Skrevet av " +#~ "Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tegner konsentriske flettede sirkler med tilfeldig fargeveksling. Skrevet " +#~ "av John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD står for «Blue Screen of Death> -Dødens blå skjerm. Dette fineste " +#~ "eksempel på PC-emulering simulerer populære pauseskjerme fra en rekke " +#~ "mindre robuste operativsystemer. Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Tegner en strøm av stigende, bølgende 3D bobler, som stiger mot toppen av " +#~ "skjermen, med flotte speilinger. Skrevet av Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Dette tegner Eschers «Umulige bur», en 3d-analog til en Möbiussløyfe, og " +#~ "roterer den i tre dimensjoner. Skrevet av Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animasjon av en del elektroniske komponenter, i 3D. Skrevet av Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dette tegner et kompass, der alle elementer snurrer rundt på måfå, en " +#~ "skikkelig«sjøsykegenerator». Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tegner et pulserende sett overlappende bokser med et varierende " +#~ "kladdemønster som bølger over sideflatene. En slags kubistisk Lavalite. " +#~ "Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Dette tar et bilde og smelter det. Du har sikkert sett denne effekten " +#~ "før, men ingen pauseskjerm er komplett uten den. Den virker best hvis det " +#~ "er noe fargerikt i syne. Advarsel – hvis virkningen forsetter etter at " +#~ "pauseskjermen er slått av, søk lege. Skrevet av David Wald og Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Flere «diskrete kart»-systemer, deriblant nye varianter av Hopalong og " +#~ "Julia, og noen andre. Skrevet av Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Dette programmet tegner banen fulgt av et punkt på en sirkel. Denne " +#~ "sirkelen roterer rundt et punkt på omkretsen av en annen sirkel. og så " +#~ "videre flere ganger. Dette var grunnlaget for teorien for " +#~ "planetbevegelser før Kopernikus." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Tegner diverse roterende utpressede former som vrir seg, forlenges og " +#~ "vrenges. Laget av David Konerding fra prøvene som leveres med GL " +#~ "ekstrusjonsbiblioteket av Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Tegner noe som likner et bølgende bånd som følger en sinusoid linje. " +#~ "Skrevet av Bas van Gaalen og Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Viser noen linjer tekst med 3D-skrift som snurrer omkring. Skrevet av " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Tegner krusende bølger på et roterende trådnett, med GL. Skrevet av " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Tegner en planet som spretter omkring i rommet. Skrevet av David " +#~ "Konerding. Det inebygde bildet er et kart over Jorden (tatt fra " +#~ "«xearth»), men du kan pakke andre teksturer rundt kula, f.eks. " +#~ "planetoverflatene som følger med «ssystem»." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Tegner en simulering av Rubiks slange. Skrevet av Jamie Wilkinson, Andrew " +#~ "Bennets og Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dette tegner grupper av gjennomskinnelige, amøbeaktige klumper som " +#~ "beveger seg. Klumpene endrer form etterhvert som de vandrer rundt på " +#~ "skjermen, og klumper som ligger nederst synes gjennom de som ligger over, " +#~ "slik at fargene deres legges sammen når en klump passerer over en annen. " +#~ "Skrevet av Jamie Zawinski. Jeg fikk ideen fra en kul musematte jeg har, " +#~ "som har den samme effekten på et ekte skrivebord ved at den har flere lag " +#~ "gjennomsiktig plast med farget olje mellom lagene." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dette programmet tegner en enkel simulering av baner i rommet. Hvis du " +#~ "slår på objektspor likner det et fotografi fra et tåkekammer. Skrevet av " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dette tegner tilfeldige fargelagte og stiplede rektangler. Skrevet av " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dette tegner trippende psykedeliske sirkelmønstre som det gjør vondt å se " +#~ "på. Det kan også animere styrepunktene, men det krever mye datakraft og " +#~ "båndbredde. Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dette tegner fraktale kniplingsmønstre, basert på iterasjon i det " +#~ "komplekse planet, etter en artikkel i Scientific American fra 1986. For " +#~ "det meste skrevet av Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Dette lager tilfeldige sky-liknende mønstre. Det ser helt forskjellig ut " +#~ "med og uten farger. Grunnidéen er å ta fire punkter på kanten av bildet " +#~ "og tilordne hvert punkt en vilkårlig «høyde». Finn så punktet mellom dem " +#~ "og gi det en verdi som er gjennomsnittet av de andre fire, pluss en liten " +#~ "vilkårlig endring. Så fargelegges dette basert på høyden. Fargevalget " +#~ "gjøres ved å koble høyden til enten fargetone, fargemetning eller " +#~ "lysstyrke, og gi de to andre variablene vilkårlige verdier. Med " +#~ "«lysstyrke» får man oftest sky-bilder, mens de andre lager bilder som " +#~ "likner på varmekart eller CAT-bilder. Skrevet av Jürgen Nickelsen og " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Tegner en sjonglerende strekmann. Skrevet av Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animerer en simulering av Lemarchands eske, som løser seg selv igjen og " +#~ "igjen. Krever OpenGL og en maskin med rask maskinvarestøtte for " +#~ "teksturkart. Advarsel: Åpner av og til dører. Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Denne lager løkkeformede kolonier som formerer seg, aldres og etterhvert " +#~ "dør. Skrevet av David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dette tegner den tredimensjonale versjonen av Menger-pakningen, et " +#~ "terning-basert fraktalt objekt analogt med Sierpinski-tetraederet. " +#~ "Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tegner molekyler på flere forskjellige måter. Noen molekyler er innebygd, " +#~ "og det kan også lese PDB-filer (Protein Data Base) som inndata. Skrevet " +#~ "av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Dette simulerer muggkolonier som vokser i en petri-skål. Voksende fargede " +#~ "sirkler overlapper og etterlater seg interferensspiraler. Skrevet av Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tegner en simulering av en gammeldags terminal, med store piksler og " +#~ "langt etterlys. Teksten det viser kan komme fra et vilkårlig program. " +#~ "Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Tegner noen plan som skjærer hverandre, bruker alfa-overganger, tåke, " +#~ "tekstur og mipmaps, og et instrument som viser «rammer/s» så du kan se " +#~ "hvor raskt skjermkortet er … Krever OpenGL. Skrevet av David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Nok en variasjon over «Bombe»-programmet ved Scott Draves. Dette tegner " +#~ "et rutenett av voksende kvadrat-aktige former som reagerer på " +#~ "uforutsigbare måter når de treffer hverandre. «RD» står for reaksjon-" +#~ "diffusjon." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Lager en kollage av roterte og skalerte deler av skjermen. Skrevet av " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Tegner en Rubik-terning som roterer i tre dimensjoner og gjentatte ganger " +#~ "stokker og løser seg selv. Enda et fint GL-hack ved Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dette tegner den todimensjonale varianten av den rekursive fraktalen " +#~ "Sierpinski-trekanten. Skrevet av Desmon Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tegner en lyskaster som søker over en svart skjerm, og lyser opp " +#~ "skrivebordet der lysstrålen treffer. Skrevet av Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Tegner en gruppe vekselvirkente automater som produserer kvadratspiraler. " +#~ "Spiralene vokser utover til de treffer noe, deretter går de rundt det. " +#~ "Skrevet av Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dette lager en rekke bølgende, bankende stjerneaktige mønstre som " +#~ "roterer, pulserer og vris ut/inn. En annen visningsmodus bruker disse " +#~ "mønstrene til å lage et felt av farger, som så skifter syklisk. " +#~ "Bevegelsen er svært organisk. Skrevet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Tegner en strøm av tekst som langsomt rulles mot horisonten, på skrå, " +#~ "over en stjernehimmel, som i begynnelsen av filmen med samme navn. " +#~ "Skrevet av Jamie Zawinski og Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Dette tegner kaotiske attraktorer: et felt av fargerike prikker som " +#~ "veiver og vrir seg omkring. Svært fine bevegelser. Skrevet av Massimino " +#~ "Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dette tegner Truchet-mønstre basert på linjer og buer, som flislegger " +#~ "skjermen. Skrevet av Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tegner vrikkende mark.aktige stier. Skrevet av Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dette er egentlig bare et skallskript som fanger opp et videobilde fra " +#~ "systemets video-inngang, og så bruker PBM-filtre plukket på måfå til å " +#~ "manipulere og kombinere bildet på forskjellige måter (kant-finning, " +#~ "subtrahere bildet fra en rotert utgave av seg selv, osv.) Så vises " +#~ "resultatet noen sekunder før det gjlr det om igjen. Dette virker veldig " +#~ "bra om du bare kobler til kringkastet TV." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Tegner en fargerik tilfeldig vandring, på forskjellige måter. Skrevet av " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "En blanding av enkle 2D kraftfelter påvirker flytende stjerner. " +#~ "Feltstyrken i hvert felt varierer kontinuerllig, og slås også av og på " +#~ "helt tilfeldig. Av Paul Joey Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Tegner en simulering av pulserende ild. Det kan også ta et vilkårlig " +#~ "bilde og sette fyr på det også. Skrevet av Carsten Haitzler, hacket på av " +#~ "mange andre." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Tegner noen svermer av vesener som flyr omkring på skjermen, med fint " +#~ "utviskende fargespor etter seg. Skrevet av Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomer inn på en del av skjermen og flytter så rundt. Med -lenses ser det " +#~ "ut som å se gjennom linser som overlapper hverandre i stedet for bare en " +#~ "enkel forstørring. Skrevet av James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Tilfeldig celleform" diff --git a/tde-i18n-nb/messages/tdebase/kcmkicker.po b/tde-i18n-nb/messages/tdebase/kcmkicker.po index 58a74379835..8ff2abc860c 100644 --- a/tde-i18n-nb/messages/tdebase/kcmkicker.po +++ b/tde-i18n-nb/messages/tdebase/kcmkicker.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-17 10:58+0100\n" "Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n" "Language-Team: Norwegian Bokmål <i18n-nb@lister.ping.uio.no>\n" @@ -266,72 +266,72 @@ msgstr "Alle skjermer" msgid "Custom" msgstr "Tilpasset" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knapp" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blått treverk" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grønt treverk" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Lysegrå" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Lysegrønn" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Lys pastell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Lyselilla" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Muttere og skruer" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rødt treverk" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blå" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Grå" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Grønn" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oransje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastell" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Lilla" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rød" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigerøye" diff --git a/tde-i18n-nb/messages/tdebase/knetattach.po b/tde-i18n-nb/messages/tdebase/knetattach.po index 4baca213e46..f756c28a87f 100644 --- a/tde-i18n-nb/messages/tdebase/knetattach.po +++ b/tde-i18n-nb/messages/tdebase/knetattach.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-21 08:06+0100\n" "Last-Translator: Knut Yrvin <knuty@skolelinux.no>\n" "Language-Team: <i18n-nb@lister.ping.uio.no>\n" @@ -86,7 +86,7 @@ msgstr "TDE nettverksveiviser" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hovedutvikler og vedlikeholder" diff --git a/tde-i18n-nb/messages/tdebase/kpager.po b/tde-i18n-nb/messages/tdebase/kpager.po index c89bb56b8da..ac9cb88be66 100644 --- a/tde-i18n-nb/messages/tdebase/kpager.po +++ b/tde-i18n-nb/messages/tdebase/kpager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-11-18 11:16+0100\n" "Last-Translator: Knut Yrvin <knuty@skolelinux.no>\n" "Language-Team: <i18n-nb@lister.ping.uio.no>\n" @@ -100,15 +100,15 @@ msgstr "Opprett skrivebordsbytter, men hold vinduet skjult" msgid "Desktop Overview" msgstr "Skrivebordsoversikt" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Opprinnelig utvikler/vedlikeholder" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Utvikler" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "" "SkrivebordsbytterKPager SettingsKPager innstillingerConfigure Pager…Sett opp " diff --git a/tde-i18n-nb/messages/tdebase/ksplash.po b/tde-i18n-nb/messages/tdebase/ksplash.po index 76325cd03d4..31440be786f 100644 --- a/tde-i18n-nb/messages/tdebase/ksplash.po +++ b/tde-i18n-nb/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-17 20:22+0200\n" "Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n" "Language-Team: <i18n-nb@lister.ping.uio.no>\n" @@ -74,11 +74,11 @@ msgstr "" "(c) 2001 – 2003, Flaming Sword Productions\n" " (c) 2003 TDE developers" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Forfatter og vedlikeholder" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Opprinnelig forfatter" diff --git a/tde-i18n-nb/messages/tdebase/kthememanager.po b/tde-i18n-nb/messages/tdebase/kthememanager.po index 13a7280a1c5..0f90b794949 100644 --- a/tde-i18n-nb/messages/tdebase/kthememanager.po +++ b/tde-i18n-nb/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-03 15:25GMT+2\n" "Last-Translator: Axel Bojer <axelb@skolelinux.no>\n" "Language-Team: Norwegian bokmål <i18n-nb@lister.ping.uio.no>\n" @@ -37,7 +37,7 @@ msgstr "Nytt tema" msgid "TDE Theme Manager" msgstr "TDE Temabehandler" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Denne styringsmodulen tar seg av installering, fjerning og oppretting av " "visuelle TDE-temaer." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Temafiler" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Velg temafil" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Er du sikker på at du vil fjerne temaet <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Fjern tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mitt tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 finnes fra før." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ditt tema er blitt opprettet i %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema opprettet" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Det oppsto en feil mens ditt tema ble opprettet." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema ikke opprettet" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dette temaet inneholder ikke en forhåndsvisning." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Forfatter: %1<br>E-post: %2<br>Versjon: %3<br>Hjemmeside: %4" diff --git a/tde-i18n-nds/messages/tdeartwork/kxsconfig.po b/tde-i18n-nds/messages/tdeartwork/kxsconfig.po index 00d6f39c7d5..ae307621a91 100644 --- a/tde-i18n-nds/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-nds/messages/tdeartwork/kxsconfig.po @@ -8742,546 +8742,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun " -#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, " -#~ "Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de " -#~ "Orginaalautor." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg " -#~ "vun verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to " -#~ "en wiss Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten " -#~ "hangt proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de " -#~ "weke un starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, " -#~ "wiel se sik redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en " -#~ "Stoot lang de Een rund den Annern, un warrt later vun en Drüdden stöört. " -#~ "Süht recht wat wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun " -#~ "John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt " -#~ "as Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un " -#~ "verformt sik. Schreven vun Jeremie Pitt." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een " -#~ "explodeert. Schreven vun Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. " -#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken " -#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven " -#~ "vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit " -#~ "smucke glinstern Spegeleen. Schreven vun Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere" -#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl " -#~ "vun \"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de " -#~ "Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. " -#~ "Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man " -#~ "keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele " -#~ "Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de " -#~ "Pausschirm wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven " -#~ "vun David Wald un Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", " -#~ "\"Julia\" un en poor anner. Schreven vun Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien " -#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder " -#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer " -#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn " -#~ "in de Merrn steiht. Schreven vun James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na " -#~ "buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek " -#~ "vun GL vun Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van " -#~ "Gaalen un Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. " -#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du " -#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de " -#~ "Planetentexturen vun \"ssytem\"." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew " -#~ "Bennetts un Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form " -#~ "un sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. " -#~ "Wenn een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt " -#~ "vun en Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun " -#~ "dörsichtig Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en " -#~ "beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg " -#~ "Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De " -#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un " -#~ "Bandbreed. Schreven vun Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle " -#~ "binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick " -#~ "Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un " -#~ "Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer " -#~ "Pünkt an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na " -#~ "den Punkt twischen disse veer warrt de Dörsnitthööchde toornt, un ok en " -#~ "lütt tofällig Verscheel. Infarvt warrt na de Hööchde, de en Toon, de " -#~ "Sattheit oder de Helligkeit toornt warrt. De annern kriegt tofällig anner " -#~ "Weerten. Mit Helligkeit gifft dat faken Biller liek to Wulken, bi de " -#~ "annern Metoden seht de Biller mehr ut as Warms-Koorten oder Reeknerstütt " -#~ "Asstomografie. Schreven vun Juergen Nickelsen un Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor " -#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för " -#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. " -#~ "Schreven vun David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to " -#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd " -#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. " -#~ "Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken " -#~ "överlappt sik un laat spiraalsch formte Wesselwarken in ehr Kielwater " -#~ "över. Schreven vun Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen " -#~ "Phosphor. Kann jichtenseen Programm as Textborn bruken. Schreven vun " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps " -#~ "un en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. " -#~ "Schreven vun David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen " -#~ "Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik " -#~ "nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för " -#~ "Reakschoon/Diffuschoon." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst " -#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven " -#~ "vun Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien " -#~ "Schirmbild. Schreven vun Rick Schhulz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De " -#~ "Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor " -#~ "rund ümto. Schreven vun Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un " -#~ "de Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld " -#~ "vun Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. " -#~ "Schreven vun Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, " -#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie " -#~ "Zawinski un Claudio Matuoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den " -#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. " -#~ "Schreven vun Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien " -#~ "Video-Ingang griept un denn en poor PBM-Filters bruukt (tofällig " -#~ "utsöcht), so dat dat Bild ännert un nieg tosamensett warrt (Kanten " -#~ "opdecken, Bild vun en dreiht Verschoon vun sik sülven aftrecken, usw.). " -#~ "Denn warrt dat Resultaat en poor Sekunnen wiest, denn geiht dat vun vörn " -#~ "loos. Gifft gode Resultaten, wenn Du eenfach Feernsehbiller nimmst." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de " -#~ "Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven " -#~ "vun Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven " -#~ "vun Carsten Haitzler, vun vele Lüüd wiederföhrt." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke " -#~ "Klöörsterten achteran. Schreven vun Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-" -#~ "Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös " -#~ "kieken dee, un nich bloots dör een. Schreven vun James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10420,6 +9880,546 @@ msgstr "" #~ "Simuleert en Reeg Feernsehstören, t.B. statisch Rusen, pielliek " #~ "Afglitschen un en Testmuster. Vun Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Füllt en groot Krink mit lütter Krinken na de Krinkentheorie vun " +#~ "Descartes. Schreven vun Allan R. Wilks un David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Dit is \"xfishtank\" in groot: En GL-Animatschoon mit en Reeg Haien, " +#~ "Delfinen un Waal. De Bewegen sünd basig goot. Mark Kilgard is de " +#~ "Orginaalautor." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "As \"qix\" bruukt disse Pausschirm en eenfach Bewegenmodell för en Reeg " +#~ "vun verscheden Dorstellen. De Masspünkt treckt een den annern an, bet to " +#~ "en wiss Afstand, vun den af se enanner afstööt. Dat Antrecken/Afstöten " +#~ "hangt proportschonaal vun den Afstand twischen de Pünkt af, liek as bi de " +#~ "weke un starke Karnkräft. Intressant is de Dorstellen as eenfache Bäll, " +#~ "wiel se sik redig snaaksch bedreegt. Mennigmaal dreiht sik twee Bäll en " +#~ "Stoot lang de Een rund den Annern, un warrt later vun en Drüdden stöört. " +#~ "Süht recht wat wööst ut. Schreven vun Jamie Zawinski, na Lisp-Kode vun " +#~ "John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Simuleert den Striet twischen Weltruum-Roboters (plietscherwies verkleedt " +#~ "as Klöörkrinken) binnen en beweegt Steernfeld. Schreven vun Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "En Ballon mit dörsichtig Böversiet, man Plackens dor op, dreiht un " +#~ "verformt sik. Schreven vun Jeremie Pitt." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Teekt en Kasten vull vun afprallen 3D-Bäll, vun de af un an een " +#~ "explodeert. Schreven vun Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tofällig verflecht Krinken, de de Klöör wesselt. Schreven vun John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"BSOD\" steiht för \"Blue Screen of Death\", den Blagen Doodsschirm. " +#~ "Disse Pausschirm simuleert, as dat Beste vun de PC-Emulatschoon, faken " +#~ "bruukte Pausschirmen vun anner, weniger stevige Bedriefsystemen. Schreven " +#~ "vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "En Stroom vun sweven 3D-Blasen stiegt na de bövere Schirmkant op, mit " +#~ "smucke glinstern Spegeleen. Schreven vun Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Dreiht M. C. Escher sien snaaksche Lattenkist (ut dat Bild \"Belvedere" +#~ "\"), wat dat 3D-Gegenstück to en Möbiusband is. Schreven vun Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Beweegt en Reeg vun elektroonsche Buudelen. Schreven vun Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "All Buudelen vun en Kompass dreiht sik as dull, wat en wunnerbor Geföhl " +#~ "vun \"Verloren un Seesüük\" gifft. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "En Sett vun överlappen, pulseren Kastens mit snaaksche Mustern op de " +#~ "Böversieden buttjert över Dien Schirm. En Oort kubist'sch Lavalamp. " +#~ "Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Nimmt en Bild un smölt dat. Du hest den Effekt seker al vördem sehn, man " +#~ "keen Pausschirm weer ahn em kumplett. Op't Best gifft dat wat mit vele " +#~ "Klören to smölten. Wohrschoen: Höllt de Effekt nich op, wenn de " +#~ "Pausschirm wedder ut is, fraag Dien Dokter oder Afteker na Raad. Schreven " +#~ "vun David Wald un Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mehr diskreet Fraktaal-Biller, dorünner nieg Verschonen vun \"Hopalong\", " +#~ "\"Julia\" un en poor anner. Schreven vun Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Wiest de Bahn vun en Kantpunkt vun en sik dreihen Krink, de mit sien " +#~ "Merrn sülven an de Kant vun en anner sik dreihen Krink sitt, de ok wedder " +#~ "an de Kant vun en anner Schiev sitt, un so wieder, en poor maal. Dit weer " +#~ "dat Grundmodell för de Planetenbewegen, ehr se opdeckt hebbt, dat de Sünn " +#~ "in de Merrn steiht. Schreven vun James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Strangpresste Formen dreiht un streckt sik, un fooldt de Binnensiet na " +#~ "buten. Vun David Konerding, na Bispelen to de \"Extrusion\"-Bibliotheek " +#~ "vun GL vun Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Süht ut as en Band, dat op en Sinus-Padd flüggt. Schreven vun Bas van " +#~ "Gaalen un Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "En poor Regen fast 3D-Text dreiht sik. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Riffelbülgen op en Drahtrahmen-Gadder, bruukt GL. Schreven Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Planet, de sik in den Weltruum rümdrifft. Schreven vun David Konerding. " +#~ "Standardwies warrt dat Bild vun de Eer bruukt (ut \"xearth\"), man Du " +#~ "kannst jichtenseen Textuur rund de Kugel wickeln, as t.B. de " +#~ "Planetentexturen vun \"ssytem\"." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Simuleert Rubik sien Slangenpuzzle. Schreven vun Jamie Wilkinson, Andrew " +#~ "Bennetts un Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "En Sett vun dörschienen Amöben, de sik beweegt. De Amöben ännert ehr Form " +#~ "un sünd dörschienen, so dat Du de Amöben nerrn dör de baven sehn kannst. " +#~ "Wenn een över de anner vörbigeiht, verbindt sik ehr Klören. De Idee kummt " +#~ "vun en Muusküssen mit den sülven Effekt. Dat hett en Reeg Lagen vun " +#~ "dörsichtig Plastik mit infarvt Ööl dortwischen. Schreven vun Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "En eenfache Ümloopbahn-Simuleren. Wenn Du de Sporen anmaakst, lett dat en " +#~ "beten wat as binnen en physikaalsch Nevelkamer. Schreven vun Greg " +#~ "Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Rechtecken mit tofällig Klören un Placken. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Pyschedeelsch-törnig Ringmustern, de bi't Ankieken Wehdaag maakt. De " +#~ "Kuntrullpünkt laat sik ok animeren, man dat bruukt en Barg Rekentiet un " +#~ "Bandbreed. Schreven vun Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Fien Fraktaalmustern dör Wedderhalen op de Imagineerevene, na en Artikle " +#~ "binnen de \"Scientific American\". In de Hööftsaak schreven vun Patrick " +#~ "Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Stellt tofällige wulkenlieke Mustern op. Süht in Klöör- un " +#~ "Swattwittdorstellen recht wat anners ut. As Grundidee nimmt Een veer " +#~ "Pünkt an de Bildkant, de denn elk en tofällig Hööchde toornt kriegt. Na " +#~ "den Punkt twischen disse veer warrt de Dörsnitthööchde toornt, un ok en " +#~ "lütt tofällig Verscheel. Infarvt warrt na de Hööchde, de en Toon, de " +#~ "Sattheit oder de Helligkeit toornt warrt. De annern kriegt tofällig anner " +#~ "Weerten. Mit Helligkeit gifft dat faken Biller liek to Wulken, bi de " +#~ "annern Metoden seht de Biller mehr ut as Warms-Koorten oder Reeknerstütt " +#~ "Asstomografie. Schreven vun Juergen Nickelsen un Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "En jongleren Streekkeerl. Schreven vun Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Simuleert \"Lemarchand's Box\", de sik jümmers wedder sülvst oplööst. Dor " +#~ "deit OpenGL för noot, un en Reekner mit gau Hardware-Ünnerstütten för " +#~ "Textuurkoorten. Wohrschoen: Maakt af un an maal Dören op. Schreven vun " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Slööpformt Kolonien, de sik utbreedt, öller warrt un an't Enn dootblievt. " +#~ "Schreven vun David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dat 3D-Liek to de rekursive Sierpinski-Matt, en Wörpelfraktaal liek to " +#~ "dat Sierpinski-Veerflaag. Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Wiest verscheden Dorstellen vun Molekölen. En Reeg berapen Molekölen sünd " +#~ "inbuut, man PDB-Dateien (Protein-DatenBank) köönt ok leest warrn. " +#~ "Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simuleert Spaak-Kulturen in en Petrikumm. Wassen, infarvte Krinken " +#~ "överlappt sik un laat spiraalsch formte Wesselwarken in ehr Kielwater " +#~ "över. Schreven vun Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Simuleren vun en oolt Terminal, mit grote Pixels un lang naglöhen " +#~ "Phosphor. Kann jichtenseen Programm as Textborn bruken. Schreven vun " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "En Reeg översnieden Flääg mit Alpha-Överblennen, Daak, Texturen, Mipmaps " +#~ "un en Bildrate-Klock, mit de Du sehn kannst, wo gau Dien Grafikkoort is. " +#~ "Schreven vun David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "En anner Verschoon vun Scott Draves sien Programm \"Bomb\". Wassen " +#~ "Rechtecken in en Gadder reageert dat een mit dat anner op en Oort, de sik " +#~ "nich vörutseggen lett, wenn se an't Överlappen kummt. \"RD\" steiht för " +#~ "Reakschoon/Diffuschoon." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Stellt dreiht un grötter maakt Delen vun den Schirm tosamen. Schreven vun " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "En Rubik-Wörpel dreiht sik üm dree Assen, verdreiht sik sülven un lööst " +#~ "sik ok wedder op. Noch en smuck GL-Pausschirm vun Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "De 2D-Verschoon vun dat rekursive Sierpinski-Dre'eckfraktaal. Schreven " +#~ "vun Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "En Lichtrebeet buttjert över den swatten Schirm un wiest Placken vun Dien " +#~ "Schirmbild. Schreven vun Rick Schhulz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "En Reeg vun wesselwarken Automaten, de Quadraatspiralen opstellt. De " +#~ "Spiralen wasst na buten, bet se op wat anners draapt, denn geiht se dor " +#~ "rund ümto. Schreven vun Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Stellt en Reeg fleten, pulseren steernliek Mustern op, de sik dreiht un " +#~ "de Binnensiet na buten dreiht. In en tweet Dorstellbedrief warrt en Feld " +#~ "vun Klören opstellt, de sik denn ännert. De Bewegen is bannig orgaansch. " +#~ "Schreven vun Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "En Text gliedt vör en Steernfeld in den Achtergrund langsam na de Feern, " +#~ "as in den Film vun den sülven Naam sien Anfang. Schreven vun Jamie " +#~ "Zawinski un Claudio Matuoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Snaaksch Antreckers: En Feld vun Klöörpünkt feegt un dreiht sik över den " +#~ "Schirm. De Bewegen is bannig smuck. Schreven vun Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Truchetmustern, ut Lienen un Bagens opbuut, kachelt sik över den Schirm. " +#~ "Schreven vun Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Snörkelig Fadens, en beten as Wörms. Schreven vun Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dit is bloots en Konsoolskript, dat sik en Bild vun dat Systeem sien " +#~ "Video-Ingang griept un denn en poor PBM-Filters bruukt (tofällig " +#~ "utsöcht), so dat dat Bild ännert un nieg tosamensett warrt (Kanten " +#~ "opdecken, Bild vun en dreiht Verschoon vun sik sülven aftrecken, usw.). " +#~ "Denn warrt dat Resultaat en poor Sekunnen wiest, denn geiht dat vun vörn " +#~ "loos. Gifft gode Resultaten, wenn Du eenfach Feernsehbiller nimmst." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "En klöörriek, tofällig Spazeergang mit verscheden Formen. Schreven vun " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Sweven Steerns warrt verscheden 2D-Kraftfeller utsett. De Stärk vun de " +#~ "Feller ännert sik lopen, un se warrt ok tofällig an- un utmaakt. Schreven " +#~ "vun Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Simuleert en pulseren Füer. Kann ok jichtenseen Bild ansteken. Schreven " +#~ "vun Carsten Haitzler, vun vele Lüüd wiederföhrt." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "En poor Swärm vun Kruupdeerten fleegt op den Schirm rüm, mit smucke " +#~ "Klöörsterten achteran. Schreven vun Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Maakt en Deel vun den Schirm grötter un buttjert denn rüm. Mit de Glöös-" +#~ "Optschoon (-lenses) lett dat, as wenn Een dör vele överlappen Glöös " +#~ "kieken dee, un nich bloots dör een. Schreven vun James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Tofällig Zellform" diff --git a/tde-i18n-nds/messages/tdebase/kcmkicker.po b/tde-i18n-nds/messages/tdebase/kcmkicker.po index ec6c736deb1..7da34887ae3 100644 --- a/tde-i18n-nds/messages/tdebase/kcmkicker.po +++ b/tde-i18n-nds/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-21 10:53+0100\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -260,72 +260,72 @@ msgstr "All Schirmen" msgid "Custom" msgstr "Egen" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-Knoop" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blaag Holt" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Gröön Holt" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Hellgries" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Hellgröön" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Hellharvstbruun" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Hellvigelett" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Möder un Boltens" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Root Holt" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blaag" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gries" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Gröön" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Orange" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Harvstbruun" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Vigelett" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Root" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigeroog" diff --git a/tde-i18n-nds/messages/tdebase/knetattach.po b/tde-i18n-nds/messages/tdebase/knetattach.po index e96490b03fc..4c787718903 100644 --- a/tde-i18n-nds/messages/tdebase/knetattach.po +++ b/tde-i18n-nds/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-08-13 23:35+0200\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -83,7 +83,7 @@ msgstr "Nettwark-Hölper vun TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hööftautor un Pleger" diff --git a/tde-i18n-nds/messages/tdebase/kpager.po b/tde-i18n-nds/messages/tdebase/kpager.po index 9a07aab5742..19f4e5844a6 100644 --- a/tde-i18n-nds/messages/tdebase/kpager.po +++ b/tde-i18n-nds/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-04 22:43+0100\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -96,14 +96,14 @@ msgstr "Ümschalter starten un Finster versteken" msgid "Desktop Overview" msgstr "Schriefdisch-Översicht" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Orginaalautor / Pleger" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Schriever" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Schriefdisch-Ümschalter" diff --git a/tde-i18n-nds/messages/tdebase/ksplash.po b/tde-i18n-nds/messages/tdebase/ksplash.po index 957bb65e9e5..bf0a23a4ae5 100644 --- a/tde-i18n-nds/messages/tdebase/ksplash.po +++ b/tde-i18n-nds/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-04 23:37+0100\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Autoren vun TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor un Pleger" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Orginaalautor" diff --git a/tde-i18n-nds/messages/tdebase/kthememanager.po b/tde-i18n-nds/messages/tdebase/kthememanager.po index b489110063f..e4183e8067b 100644 --- a/tde-i18n-nds/messages/tdebase/kthememanager.po +++ b/tde-i18n-nds/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-02-05 00:50+0100\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -34,7 +34,7 @@ msgstr "Nieg Muster" msgid "TDE Theme Manager" msgstr "TDE-Musterpleger" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -42,52 +42,52 @@ msgstr "" "Mit dit Kuntrullmoduul kannst Du TDE-Mustern installeren, wegdoon un " "opstellen." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Musterdateien" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Musterdatei utsöken" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Wullt Du dat Muster <b>%1</b> redig wegdoon?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Muster wegdoon" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mien Muster" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Muster \"%1\" gifft dat al." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Dien Muster is in %1 opstellt worrn." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Muster opstellt" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Dat geev en Fehler bi't Opstellen vun Dien Muster." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Muster nich opstellt" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "För dit Muster is keen Vöransicht verföögbor." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>Nettpostadress: %2<br>Verschoon: %3<br>Nettsiet: %4" diff --git a/tde-i18n-nl/messages/tdeartwork/kxsconfig.po b/tde-i18n-nl/messages/tdeartwork/kxsconfig.po index cb0891a1ba4..dcb050c18e3 100644 --- a/tde-i18n-nl/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-nl/messages/tdeartwork/kxsconfig.po @@ -8797,574 +8797,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " -#~ "maken. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' " -#~ "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De " -#~ "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark " -#~ "Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig " -#~ "bewegingsmodel, om verschillende weergavemethoden te tonen. De " -#~ "controlepunten trekken elkaar tot een bepaalde afstand aan, en beginnen " -#~ "dan elkaar af te stoten. De aantrekking/afstoting is proportioneel aan de " -#~ "afstand tussen twee willekeurige deeltjes, vergelijkbaar met de sterke en " -#~ "zwakke atoomkrachten. Een van de meest interessante manieren om dit te " -#~ "bekijken is met de stuiterende ballen, omdat hun bewegingen en " -#~ "interacties met elkaar zo willekeurig lijken. Soms draaien twee ballen " -#~ "strak om elkaar heen, om vervolgens gestoord te worden door een derde " -#~ "bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven " -#~ "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Tekent een simulatie van vliegende ruimterobots (slim vermomd als " -#~ "gekleurde cirkels) die in gevecht met elkaar zijn voor een bewegend " -#~ "sterrenveld. Geschreven door Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende " -#~ "ballon met vlekken van verschillende grootte die op zijn onzichtbare " -#~ "oppervlakte zijn getekend. Geschreven door Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. " -#~ "Geschreven door Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide " -#~ "geconcentreerde cirkels. Geschreven door John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te " -#~ "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van " -#~ "een aantal minder robuuste besturingssystemen. Geschreven door Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen " -#~ "naar de bovenkant van het beeldscherm. Met mooie weerspiegelingen. " -#~ "Geschreven door Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een " -#~ "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Maakt een animatie van een aantal driedimensionale elektronische " -#~ "componenten. Geschreven door Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. " -#~ "Dit geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Tekent een pulserende set van overlappende bussen met constant " -#~ "veranderende, klodderige patronen, die zich golvend over de oppervlakte " -#~ "uitbreiden. Het lijkt op een zogenaamde lavalamp. Geschreven door Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Dit neemt een afbeelding en laat het smelten. U hebt dit effect " -#~ "ongetwijfeld eerder gezien, en geen enkele schermbeveiliging zou compleet " -#~ "zijn zonder het. Het werkt het beste wanneer er iets kleurrijk zichtbaar " -#~ "is. Opgepast: wanneer het effect aanhoudt nadat de schermbeveiliging is " -#~ "uitgeschakeld, zoek dan direct medische hulp. Geschreven door David Wald " -#~ "en Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " -#~ "Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong " -#~ "en Julia en nog een paar anderen. Geschreven door Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de " -#~ "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de " -#~ "rand van een andere cirkel, enzovoorts. Dit was de basis voor de pre-" -#~ "helocentrisch model van planetaire bewegingen. Geschreven door James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer " -#~ "worden en binnenste buiten keren. Gemaakt door David Konerding aan de " -#~ "hand van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray" -#~ "\" van Linas Vepstas" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. " -#~ "Geschreven door Bas van Gaalen en Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " -#~ "maken. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Tekent deinende golven op een roterend draadframeraster, gebruikmakend " -#~ "van GL. Geschreven door Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David " -#~ "Konerding. De ingebouwde afbeelding is een kaart van de aarde " -#~ "(overgenomen uit \"xearth\") maar u kunt iedere textuur op de bol " -#~ "toepassen (bijvoorbeeld: de planetaire texturen die mee worden geleverd " -#~ "met het programma\"ssystem\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door " -#~ "Jamie Wilkinson, Andrew Bennetts, en Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit tekent een set van bewegende transparante klodders. De klodders " -#~ "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend " -#~ "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen " -#~ "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb " -#~ "het idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop " -#~ "hetzelfde effect te zien was door het gebruik van verschillende lagen " -#~ "plastic met daartussen gekleurde inkt." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " -#~ "Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar " -#~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan " -#~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige " -#~ "vlak. Gebaseerd op een artikel uit het blad \"Scientific American" -#~ "\" (1986).Grotendeels geschreven door Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend " -#~ "uit in monochroom en kleur. Het idee is om aan de randen van een " -#~ "afbeelding vier punten te nemen en elk punt een toevallige \"verhoging\" " -#~ "te geven. Vervolgens wordt het middelpunt genomen waaraan de gemiddelde " -#~ "waarde plus een kleine verschuiving wordt toegewezen. De inkleuring " -#~ "gebruikt dan deze verhoging. Daarvoor wordt die verhoging op een " -#~ "kleurwaarde, de verzadiging, of de helderheid gebaseerd, waarbij de " -#~ "andere waarden willekeurig worden gebruikt. In de \"helderheidmodus\" " -#~ "zien de patronen er wolkachtig uit, in de andere modi lijken ze op Cat-" -#~ "scans. Geschreven door Juergen Nickelsen en Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. " -#~ "Vereist OpenGL en een computer voor textuurmappen. Opgelet: opent af en " -#~ "toe deuren. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk " -#~ "ook uitsterven. Geschreven door David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket" -#~ "\", een kubusvormig fractalobject, analoog aan die van Sierpinski " -#~ "Tetrahedron. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tekent verscheidene weergaven van moleculen. Een aantal algemene " -#~ "moleculen zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt " -#~ "als additionele informatiebron. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. " -#~ "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin " -#~ "hun kielzog. Geschreven door Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent een simulatie van een oude terminal met grote pixels en lang " -#~ "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst " -#~ "die het weergeeft. Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van " -#~ "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het " -#~ "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je " -#~ "grafische kaart is. Vereist OpenGL. Geschreven door David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit " -#~ "tekent een raster van groeiende rechthoekachtige vormen die wanneer ze " -#~ "elkaar overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" " -#~ "staat voor \"Reactie-Diffussie\"" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. " -#~ "Geschreven door Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich " -#~ "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma " -#~ "van Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Dit tekent een tweedimensionale variant van de zichzelf herhalende" -#~ "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het " -#~ "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven " -#~ "door Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De " -#~ "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er " -#~ "dan omheen zullen gaan. Geschreven door Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Dit genereert een serie van golvende, bonzende, stervormige patronen, " -#~ "die kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere " -#~ "weergavemodus gebruikt deze vormen om een veld van kleuren neer te " -#~ "leggen, die dan ronddraaien. De beweging is zeer organisch van aard. " -#~ "Geschreven door Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de " -#~ "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" " -#~ "Geschreven door Jamie Zawinski en Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar " -#~ "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is " -#~ "zeer leuk. Geschreven door Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " -#~ "betegelen. Geschreven door Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een " -#~ "systeem met een videoingang, waarna het enkele PBM-filters gebruikt " -#~ "(willekeurig gekozen) om het videoframe op verschillende manieren te " -#~ "manipuleren en opnieuw te combineren (randdetectie, de afbeelding " -#~ "onttrekken van een gedraaide versie van zichzelf, etc ...) Dan zal het de " -#~ "afbeelding voor enkele seconden tonen, waarna het weer opnieuw begint. " -#~ "Dit werkt goed wanneer je het televisieuitzendingen geeft " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " -#~ "Geschreven dor Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De " -#~ "kracht van ieder krachtveld verandert continue en wordt ook willekeurig " -#~ "aan of uit gezet. Van 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige " -#~ "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door " -#~ "Carsten Haitzler, aan meegewerkt door vele anderen." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke " -#~ "vervagende kleursporen achterlaten" - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de " -#~ "lenzen-optie is het resultaat alsof je kijkt door vele overlappende " -#~ "lenzen in plaats van een gewone zoom. Geschreven door James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10551,6 +9983,574 @@ msgstr "" #~ "ruis, verticale verschuivingen en een testbeeld. Geschreven door Greg " #~ "Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " +#~ "maken. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' " +#~ "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De " +#~ "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark " +#~ "Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig " +#~ "bewegingsmodel, om verschillende weergavemethoden te tonen. De " +#~ "controlepunten trekken elkaar tot een bepaalde afstand aan, en beginnen " +#~ "dan elkaar af te stoten. De aantrekking/afstoting is proportioneel aan de " +#~ "afstand tussen twee willekeurige deeltjes, vergelijkbaar met de sterke en " +#~ "zwakke atoomkrachten. Een van de meest interessante manieren om dit te " +#~ "bekijken is met de stuiterende ballen, omdat hun bewegingen en " +#~ "interacties met elkaar zo willekeurig lijken. Soms draaien twee ballen " +#~ "strak om elkaar heen, om vervolgens gestoord te worden door een derde " +#~ "bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven " +#~ "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Tekent een simulatie van vliegende ruimterobots (slim vermomd als " +#~ "gekleurde cirkels) die in gevecht met elkaar zijn voor een bewegend " +#~ "sterrenveld. Geschreven door Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende " +#~ "ballon met vlekken van verschillende grootte die op zijn onzichtbare " +#~ "oppervlakte zijn getekend. Geschreven door Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. " +#~ "Geschreven door Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide " +#~ "geconcentreerde cirkels. Geschreven door John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te " +#~ "bieden heeft, dit programma simuleert een aantal schermbeveiligingen van " +#~ "een aantal minder robuuste besturingssystemen. Geschreven door Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen " +#~ "naar de bovenkant van het beeldscherm. Met mooie weerspiegelingen. " +#~ "Geschreven door Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een " +#~ "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Maakt een animatie van een aantal driedimensionale elektronische " +#~ "componenten. Geschreven door Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. " +#~ "Dit geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tekent een pulserende set van overlappende bussen met constant " +#~ "veranderende, klodderige patronen, die zich golvend over de oppervlakte " +#~ "uitbreiden. Het lijkt op een zogenaamde lavalamp. Geschreven door Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Dit neemt een afbeelding en laat het smelten. U hebt dit effect " +#~ "ongetwijfeld eerder gezien, en geen enkele schermbeveiliging zou compleet " +#~ "zijn zonder het. Het werkt het beste wanneer er iets kleurrijk zichtbaar " +#~ "is. Opgepast: wanneer het effect aanhoudt nadat de schermbeveiliging is " +#~ "uitgeschakeld, zoek dan direct medische hulp. Geschreven door David Wald " +#~ "en Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " +#~ "Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong " +#~ "en Julia en nog een paar anderen. Geschreven door Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de " +#~ "rand van een cirkel. Deze cirkel roteert vervolgens rond een punt op de " +#~ "rand van een andere cirkel, enzovoorts. Dit was de basis voor de pre-" +#~ "helocentrisch model van planetaire bewegingen. Geschreven door James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer " +#~ "worden en binnenste buiten keren. Gemaakt door David Konerding aan de " +#~ "hand van voorbeelden die meegeleverd worden met de \"GL Extrusion Libray" +#~ "\" van Linas Vepstas" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. " +#~ "Geschreven door Bas van Gaalen en Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Toont een aantal driedimensionale tekstregels die draaiende bewegingen " +#~ "maken. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Tekent deinende golven op een roterend draadframeraster, gebruikmakend " +#~ "van GL. Geschreven door Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David " +#~ "Konerding. De ingebouwde afbeelding is een kaart van de aarde " +#~ "(overgenomen uit \"xearth\") maar u kunt iedere textuur op de bol " +#~ "toepassen (bijvoorbeeld: de planetaire texturen die mee worden geleverd " +#~ "met het programma\"ssystem\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door " +#~ "Jamie Wilkinson, Andrew Bennetts, en Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit tekent een set van bewegende transparante klodders. De klodders " +#~ "veranderen van vorm als ze over het scherm zwerven. Ze zijn doorschijnend " +#~ "zodat u de klodders eronder nog kunt zien. Wanneer ze elkaar overlappen " +#~ "zullen hun kleuren samensmelten. Geschreven door Jamie Zawinski. Ik heb " +#~ "het idee voor dit ontwerp gekregen doordat ik een muismat zag met waarop " +#~ "hetzelfde effect te zien was door het gebruik van verschillende lagen " +#~ "plastic met daartussen gekleurde inkt." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. " +#~ "Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar " +#~ "kijken al pijn doet. Het kan ook controle punten laten bewegen, maar dan " +#~ "wordt er veel processorkracht en bandbreedte gebruikt. Geschreven door " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige " +#~ "vlak. Gebaseerd op een artikel uit het blad \"Scientific American" +#~ "\" (1986).Grotendeels geschreven door Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend " +#~ "uit in monochroom en kleur. Het idee is om aan de randen van een " +#~ "afbeelding vier punten te nemen en elk punt een toevallige \"verhoging\" " +#~ "te geven. Vervolgens wordt het middelpunt genomen waaraan de gemiddelde " +#~ "waarde plus een kleine verschuiving wordt toegewezen. De inkleuring " +#~ "gebruikt dan deze verhoging. Daarvoor wordt die verhoging op een " +#~ "kleurwaarde, de verzadiging, of de helderheid gebaseerd, waarbij de " +#~ "andere waarden willekeurig worden gebruikt. In de \"helderheidmodus\" " +#~ "zien de patronen er wolkachtig uit, in de andere modi lijken ze op Cat-" +#~ "scans. Geschreven door Juergen Nickelsen en Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. " +#~ "Vereist OpenGL en een computer voor textuurmappen. Opgelet: opent af en " +#~ "toe deuren. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk " +#~ "ook uitsterven. Geschreven door David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket" +#~ "\", een kubusvormig fractalobject, analoog aan die van Sierpinski " +#~ "Tetrahedron. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tekent verscheidene weergaven van moleculen. Een aantal algemene " +#~ "moleculen zijn ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt " +#~ "als additionele informatiebron. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. " +#~ "Groeiende cirkels overlappen en laten spiraalvormige storingen achterin " +#~ "hun kielzog. Geschreven door Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent een simulatie van een oude terminal met grote pixels en lang " +#~ "aanhoudend fosfor. Het kan elk programma draaien als bron van de tekst " +#~ "die het weergeeft. Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van " +#~ "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het " +#~ "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je " +#~ "grafische kaart is. Vereist OpenGL. Geschreven door David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit " +#~ "tekent een raster van groeiende rechthoekachtige vormen die wanneer ze " +#~ "elkaar overlappen ze op een onvoorspelbare wijze kunnen reageren. \"RD\" " +#~ "staat voor \"Reactie-Diffussie\"" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. " +#~ "Geschreven door Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich " +#~ "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma " +#~ "van Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Dit tekent een tweedimensionale variant van de zichzelf herhalende" +#~ "\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het " +#~ "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven " +#~ "door Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De " +#~ "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er " +#~ "dan omheen zullen gaan. Geschreven door Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Dit genereert een serie van golvende, bonzende, stervormige patronen, " +#~ "die kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere " +#~ "weergavemodus gebruikt deze vormen om een veld van kleuren neer te " +#~ "leggen, die dan ronddraaien. De beweging is zeer organisch van aard. " +#~ "Geschreven door Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de " +#~ "verte, over een sterreveld heem, zoals het begin van de film \"StarWars\" " +#~ "Geschreven door Jamie Zawinski en Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar " +#~ "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is " +#~ "zeer leuk. Geschreven door Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " +#~ "betegelen. Geschreven door Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een " +#~ "systeem met een videoingang, waarna het enkele PBM-filters gebruikt " +#~ "(willekeurig gekozen) om het videoframe op verschillende manieren te " +#~ "manipuleren en opnieuw te combineren (randdetectie, de afbeelding " +#~ "onttrekken van een gedraaide versie van zichzelf, etc ...) Dan zal het de " +#~ "afbeelding voor enkele seconden tonen, waarna het weer opnieuw begint. " +#~ "Dit werkt goed wanneer je het televisieuitzendingen geeft " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " +#~ "Geschreven dor Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De " +#~ "kracht van ieder krachtveld verandert continue en wordt ook willekeurig " +#~ "aan of uit gezet. Van 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige " +#~ "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door " +#~ "Carsten Haitzler, aan meegewerkt door vele anderen." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke " +#~ "vervagende kleursporen achterlaten" + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de " +#~ "lenzen-optie is het resultaat alsof je kijkt door vele overlappende " +#~ "lenzen in plaats van een gewone zoom. Geschreven door James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Willekeurige celvorm" diff --git a/tde-i18n-nl/messages/tdebase/kcmkicker.po b/tde-i18n-nl/messages/tdebase/kcmkicker.po index fbf20951a5f..7199ef7b2df 100644 --- a/tde-i18n-nl/messages/tdebase/kcmkicker.po +++ b/tde-i18n-nl/messages/tdebase/kcmkicker.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-21 23:40+0100\n" "Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n" "Language-Team: Nederlands <kde-i18n-nl@kde.org>\n" @@ -268,72 +268,72 @@ msgstr "Alle schermen" msgid "Custom" msgstr "Aangepast" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knop" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blauw hout" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Groen hout" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Licht grijs" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Licht groen" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Licht pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Licht paars" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Knopen" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rood hout" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Massief blauw" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Massief grijs" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Massief groen" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Massief oranje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Massief pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Massief paars" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Massief rood" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Massief tijgeroog" diff --git a/tde-i18n-nl/messages/tdebase/knetattach.po b/tde-i18n-nl/messages/tdebase/knetattach.po index d6224427e55..48b88f027c0 100644 --- a/tde-i18n-nl/messages/tdebase/knetattach.po +++ b/tde-i18n-nl/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-08 23:21+0100\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: <nl@li.org>\n" @@ -89,7 +89,7 @@ msgstr "TDE Netwerkassistent" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hoofdauteur en onderhouder" diff --git a/tde-i18n-nl/messages/tdebase/kpager.po b/tde-i18n-nl/messages/tdebase/kpager.po index 0b25a60f623..11bb02ce022 100644 --- a/tde-i18n-nl/messages/tdebase/kpager.po +++ b/tde-i18n-nl/messages/tdebase/kpager.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-07-14 02:03+0200\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" @@ -104,14 +104,14 @@ msgstr "Maak de pager aan, maar houd het venster verborgen" msgid "Desktop Overview" msgstr "Bureaubladoverzicht" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Oorspronkelijke ontwikkelaar/onderhouder" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Ontwikkelaar" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Bureaubladpager" diff --git a/tde-i18n-nl/messages/tdebase/ksplash.po b/tde-i18n-nl/messages/tdebase/ksplash.po index 978f035c918..31ce3bbead1 100644 --- a/tde-i18n-nl/messages/tdebase/ksplash.po +++ b/tde-i18n-nl/messages/tdebase/ksplash.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-07-14 02:03+0200\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" @@ -79,11 +79,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE ontwikkelaars" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Auteur en onderhouder" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Oorspronkelijke auteur" diff --git a/tde-i18n-nl/messages/tdebase/kthememanager.po b/tde-i18n-nl/messages/tdebase/kthememanager.po index c12b6d9da2f..271c89bf9c4 100644 --- a/tde-i18n-nl/messages/tdebase/kthememanager.po +++ b/tde-i18n-nl/messages/tdebase/kthememanager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-27 12:22+0200\n" "Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n" "Language-Team: Dutch <kde-i18n-nl@kde.org>\n" @@ -40,7 +40,7 @@ msgstr "Nieuw thema" msgid "TDE Theme Manager" msgstr "TDE Themabeheerder" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -48,52 +48,52 @@ msgstr "" "Deze configuratiemodule handelt het installeren, verwijderen en aanmaken van " "visuele TDE-thema's af." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Themabestanden" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Themabestand selecteren" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Wilt u het thema <b>%1</b> verwijderen?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Thema verwijderen" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mijn thema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Thema %1 bestaat al." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Uw thema is met succes aangemaakt in %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Thema aangemaakt" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Er deed zich een fout voor tijdens het aanmaken van uw thema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Het thema is niet aangemaakt" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dit thema bevat geen voorbeeld." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Auteur: %1<br>E-mail: %2<br>Versie: %3<br>Homepage: %4" diff --git a/tde-i18n-nn/messages/tdebase/kcmkicker.po b/tde-i18n-nn/messages/tdebase/kcmkicker.po index 701cfe80072..fe53ec712a2 100644 --- a/tde-i18n-nn/messages/tdebase/kcmkicker.po +++ b/tde-i18n-nn/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-08-15 20:17+0200\n" "Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n" "Language-Team: Norwegian Nynorsk <nn@li.org>\n" @@ -255,72 +255,72 @@ msgstr "Alle skjermar" msgid "Custom" msgstr "Tilpassa" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knapp" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blått treverk" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grønt treverk" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Lys grått" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Lys grønt" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Lys pastell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Lys lilla" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Mutrar og skruer" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Raudt treverk" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Einsfarga blått" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Einsfarga grått" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Einsfarga grønt" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Einsfarga oransje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Einsfarga pastell" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Einsfarga lilla" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Einsfarga raudt" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Einsfarga tigerauge" diff --git a/tde-i18n-nn/messages/tdebase/knetattach.po b/tde-i18n-nn/messages/tdebase/knetattach.po index 2e90ab59865..b8e477021bf 100644 --- a/tde-i18n-nn/messages/tdebase/knetattach.po +++ b/tde-i18n-nn/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-04-24 10:38+0200\n" "Last-Translator: Håvard Korsvoll <korsvoll@skulelinux.no>\n" "Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n" @@ -84,7 +84,7 @@ msgstr "TDE-nettverksvegvisar" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Hovudutviklar og vedlikehaldar" diff --git a/tde-i18n-nn/messages/tdebase/kpager.po b/tde-i18n-nn/messages/tdebase/kpager.po index 1b74dd08cc9..33dc5ccd65c 100644 --- a/tde-i18n-nn/messages/tdebase/kpager.po +++ b/tde-i18n-nn/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-04 23:36+0100\n" "Last-Translator: Gaute Hvoslef Kvalnes <gaute@verdsveven.com>\n" "Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n" @@ -96,15 +96,15 @@ msgstr "Opprett skrivebordsbytar, men hald vindauget gøymt" msgid "Desktop Overview" msgstr "Skrivebordsoversikt" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Opphavleg utviklar/vedlikehaldar" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Utviklar" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Skrivebordsbytar" diff --git a/tde-i18n-nn/messages/tdebase/ksplash.po b/tde-i18n-nn/messages/tdebase/ksplash.po index 3635bac900a..77913d3e2cc 100644 --- a/tde-i18n-nn/messages/tdebase/ksplash.po +++ b/tde-i18n-nn/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-08 20:07+0100\n" "Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n" "Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n" @@ -73,11 +73,11 @@ msgstr "" "(c) 2001 – 2003, Flaming Sword Productions\n" " (c) 2003 TDE-utviklarane" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Utviklar og vedlikehaldar" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Opphavleg utviklar" diff --git a/tde-i18n-nn/messages/tdebase/kthememanager.po b/tde-i18n-nn/messages/tdebase/kthememanager.po index 11482d86e53..e769d8677c5 100644 --- a/tde-i18n-nn/messages/tdebase/kthememanager.po +++ b/tde-i18n-nn/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-17 16:21+0200\n" "Last-Translator: Gaute Hvoslef Kvalnes <gaute@verdsveven.com>\n" "Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n" @@ -33,7 +33,7 @@ msgstr "Nytt tema" msgid "TDE Theme Manager" msgstr "TDE Temabehandlar" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Denne kontrollmodulen tek seg av installering, fjerning og oppretting av " "visuelle TDE-tema." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Temafiler" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Vel temafil" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Er du sikker på at du vil fjerna temaet <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Fjern tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mitt tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Temaet %1 finst frå før." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Temaet er oppretta i %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema oppretta" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Det oppstod ein feil medan temaet vart oppretta." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema ikkje oppretta" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dette temaet inneheld inga førehandsvising." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Forfattar: %1<br>E-post: %2<br>Versjon: %3<br>Heimeside: %4" diff --git a/tde-i18n-pa/messages/tdebase/kcmkicker.po b/tde-i18n-pa/messages/tdebase/kcmkicker.po index b7c24bcfeb0..a10eef9243d 100644 --- a/tde-i18n-pa/messages/tdebase/kcmkicker.po +++ b/tde-i18n-pa/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-05-07 07:51+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -226,72 +226,72 @@ msgstr "ਸਭ ਪਰਦੇ" msgid "Custom" msgstr "ਪਸੰਦੀਦਾ" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE ਬਟਨ" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "ਨੀਲਾ ਰੁੱਖ" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "ਹਰਾ ਰੁੱਖ" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "ਹਲਕਾ ਗਰੇ" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "ਹਲਕਾ ਹਰਾ" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "ਹਲਕਾ ਪੇਸਟਲ" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "ਹਲਕਾ ਪਰਪਲ" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "ਕਲ਼-ਪੁਰਜ਼ੇ" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "ਲਾਲ ਰੁੱਖ" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "ਗੂੜਾ ਨੀਲਾ" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "ਗੂੜਾ ਗਰੇ" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "ਗੂੜਾ ਹਰਾ" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "ਗੂੜਾ ਸੰਤਰੀ" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "ਗੂੜਾ ਪੇਸਟਲ" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "ਗੂੜਾ ਪਰਪਲ" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "ਗੂੜਾ ਲਾਲ" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "ਗੂੜਾ ਸ਼ੇਰ-ਅੱਖਾਂ" diff --git a/tde-i18n-pa/messages/tdebase/knetattach.po b/tde-i18n-pa/messages/tdebase/knetattach.po index 1fad4d532db..3f2377cab38 100644 --- a/tde-i18n-pa/messages/tdebase/knetattach.po +++ b/tde-i18n-pa/messages/tdebase/knetattach.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-05-07 08:18+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -85,7 +85,7 @@ msgstr "ਕੇਡੀਈ(TDE) ਨੈੱਟਵਰਕ ਸਹਾਇਕ" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 ਜਾਰਜ ਸਟਾਈਕੋਸ" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "ਮੂਲ ਲੇਖਕ ਤੇ ਪ੍ਰਬੰਧਕ" diff --git a/tde-i18n-pa/messages/tdebase/kpager.po b/tde-i18n-pa/messages/tdebase/kpager.po index bea2464a27c..063e5aac167 100644 --- a/tde-i18n-pa/messages/tdebase/kpager.po +++ b/tde-i18n-pa/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-05-07 08:18+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -96,14 +96,14 @@ msgstr "ਪੇਜ਼ਰ ਬਣਾਉ, ਪਰ ਝਰੋਖਾ ਓਹਲੇ ਹੀ msgid "Desktop Overview" msgstr "ਵੇਹੜਾ ਦਰਿਸ਼" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "ਅਸਲੀ ਖੋਜੀ/ਪ੍ਰਬੰਧਕ" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "ਖੋਜੀ" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "ਵੇਹੜਾ ਪੇਜ਼ਰ" diff --git a/tde-i18n-pa/messages/tdebase/ksplash.po b/tde-i18n-pa/messages/tdebase/ksplash.po index 578abbd889c..7348e0fdffd 100644 --- a/tde-i18n-pa/messages/tdebase/ksplash.po +++ b/tde-i18n-pa/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-01-17 22:37+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) ੨੦੦੧-੨੦੦੩ ਫਲੇਮਿੰਗ ਸਵਾਰਡ ਨਿਰਮਾਣ\n" " (c) ੨੦੦੩ ਕੇਡੀਈ ਖੋਜੀ" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "ਲੇਖਕ ਤੇ ਪ੍ਰਬੰਧਕ" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "ਮੂਲ ਲੇਖਕ" diff --git a/tde-i18n-pa/messages/tdebase/kthememanager.po b/tde-i18n-pa/messages/tdebase/kthememanager.po index bc08a7cbd11..8710de76b80 100644 --- a/tde-i18n-pa/messages/tdebase/kthememanager.po +++ b/tde-i18n-pa/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-05-07 09:50+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -38,58 +38,58 @@ msgstr "ਨਵਾਂ ਸਰੂਪ" msgid "TDE Theme Manager" msgstr "TDE ਸਰੂਪ ਮੈਨੇਜਰ" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "ਇਹ ਕੰਟਰੋਲ ਮੈਡੀਊਲ ਦਿੱਖ ਕੇਡੀਈ ਸਰੂਪ ਇੰਸਟਾਲ, ਹਟਾਉਣ ਤੇ ਬਣਾਉਣ ਲਈ ਜਿੰਮੇਵਾਰ ਹੈ।" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "ਸਰੂਪ ਫਾਇਲਾਂ" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "ਸਰੂਪ ਫਾਇਲਾਂ ਚੁਣੋ" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "ਕੀ ਤੁਸੀਂ ਸਰੂਪ <b>%1</b> ਹਟਾਉਣਾ ਚਾਹੁੰਦੇ ਹੋ?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "ਸਰੂਪ ਹਟਾਓ" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "ਮੇਰਾ ਸਰੂਪ" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "ਸਰੂਪ %1 ਪਹਿਲਾਂ ਮੌਜੂਦ ਹੈ।" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "ਤੁਹਾਡਾ ਸਰੂਪ ਸਫਲਤਾਪੂਰਕ %1 ਵਿੱਚ ਬਣਾਇਆ ਗਿਆ ਹੈ।" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "ਸਰੂਪ ਬਣਿਆ" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "ਤੁਹਾਡਾ ਆਪਣਾ ਸਰੂਪ ਬਣਾਉਣ ਵਿੱਚ ਗਲਤੀਂ ਹੈ।" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "ਸਰੂਪ ਨਹੀਂ ਬਣਾਇਆ ਜਾ ਸਕਿਆ ਹੈ" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "ਇਸ ਸਰੂਪ ਦਾ ਕੋਈ ਦਰਿਸ਼ ਨਹੀਂ ਜਾਪਦਾ ਹੈ" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "ਲੇਖਕ: %1<br>ਈ-ਮੇਲ: %2<br>ਵਰਜਨ: %3<br>ਮੁੱਖ ਸਫਾ: %4" diff --git a/tde-i18n-pl/messages/tdeartwork/kxsconfig.po b/tde-i18n-pl/messages/tdeartwork/kxsconfig.po index 9628ccbcd9e..2fb29670a43 100644 --- a/tde-i18n-pl/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-pl/messages/tdeartwork/kxsconfig.po @@ -8765,563 +8765,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej " -#~ "czcionki. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Wypełnia duży okrąg małymi okręgami, ilustrując twierdzenie Kartezjusza o " -#~ "okręgach. Autorzy: Allan R. Wilks i David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Przeróbka xfishtank: animacja rekinów, delfinów i wielorybów. Wspaniałe " -#~ "oddanie ruchów pływania. Pierwotny autor: Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Podobnie jak qix, ten wygaszacz używa prostego modelu ruchu do tworzenia " -#~ "wielu różnych widoków. Punkty przyciągają się do pewnej odległości, a " -#~ "następnie zaczynają się odpychać. Przyciąganie/odpychanie jest " -#~ "proporcjonalne do odległości między cząsteczkami, podobnie jak silne i " -#~ "słabe siły atomowe. Najbardziej interesujące jest oglądanie odbijających " -#~ "się kulek, ponieważ ich ruchy i wzajemne oddziaływanie jest tak " -#~ "niezwykłe. Czasem dwie kulki wchodzą na ciasną orbitę wokół siebie, a " -#~ "potem przerywa ten stan trzecia kulka, albo zderzenie z krawędzią ekranu." -#~ "Wygląda to trochę chaotycznie. Autor: Jamie Zawinski, w oparciu o kod " -#~ "Lispa, którego autorem jest John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Symulacja walczących w kosmosie robotów (sprytnie ukrytych pod postacią " -#~ "kolorowych kółek). Walka odbywa się na tle przesuwającego się pola " -#~ "gwiezdnego. Autor: Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Rysuje coś, co wygląda jak obracający się, zmieniający kształt balon, z " -#~ "plamami różnej wielkości namalowanymi na jego niewidocznej powierzchni. " -#~ "Autor: Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Rysuje pudełko pełne trójwymiarowych, eksplodujących kul. Autor: Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Rysuje splecione koncentryczne okręgi, zmieniające cyklicznie kolory. " -#~ "Autor: John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD to skrót od ``Blue Screen of Death'' (niebieski ekran śmierci). " -#~ "Dzieło sztuki w emulacji komputerów, ten wygaszacz symuluje popularne " -#~ "wygaszacze ekranu z licznych, mniej stabilnych systemów operacyjnych. " -#~ "Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Rysuje strumień unoszących się, pulsujących trójwymiarowych bąbelków, " -#~ "wznoszących się do góry ekranu, z ładnymi refleksami. Autor: Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Rysuje \"Niemożliwą klatkę\" Eschera, trójwymiarowy odpowiedni wstęgi " -#~ "Moebiusa, i obraca go w trzech wymiarach. Autor: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animuje kilka trójwymiarowych elementów elektronicznych. Autor: Ben " -#~ "Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rysuje kompas z losowo obracającymi się elementami, co daje uczucie " -#~ "zagubienia i niewyraźności. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Wyświetla pulsujący zbiór nachodzących na siebie pudełek z kulitymi " -#~ "wzorami falującymi na ich powierzchniach. Jest to coś w stylu " -#~ "kubistycznego Lavalite. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ten wygaszacz bierze obrazek i go rozpuszcza. Nie ma wątpliwości, że " -#~ "widziałeś ten efekt wcześniej, ale wszędzie musi się znaleźć wygaszacz z " -#~ "takim efektem. Najlepsze rezultaty osiąga się jeśli widoczne jest coś " -#~ "kolorowego. Ostrzeżenie: jeśli widzisz takie efekty po wyłączeniu " -#~ "wygaszacza, lepiej poradź się lekarza. Autorzy: David Wald i Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Dodatkowe układy ``dyskretnej mapy'', łącznie z nowymi wariantami " -#~ "Hopalong i Julii, oraz kilka innych. Autor: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ten program rysuje trasę punktu znajdującego się na brzegu okręgu. Okrąg " -#~ "obraca się dookoła punktu na brzegu innego okręgu i tak dalej kilka razy." -#~ "To była podstawa przed-heliocentrycznego modelu ruchu planet. Autor: " -#~ "James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Rysuje różne obracające się wytłoczone kształty, skręcające się, " -#~ "wydłużające i wywracające się wnętrzem na zewnątrz. Autor: David " -#~ "Konerding, na podstawie przykładów zawartych w bibliotece GL Extrusion, " -#~ "której autorem jest Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Rysuje coś podobnego do falującej wstęgi podążającej po sinusoidalnej " -#~ "ścieżce.Autorzy: Bas van Gaalen i Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej " -#~ "czcionki. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Rysuje za pomocą GL marszczące się fale na obracającej się drucianej " -#~ "siatce. Autor: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Rysuje planetę odbijającą się w przestrzeni. Autor: David Konerding. " -#~ "Wbudowany obrazek to obraz Ziemi (uzyskany z `xearth'), ale można owinąć " -#~ "na sferze dowolną teksturę, np. tekstury planet dostarczane z programem " -#~ "`ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Rysuje symulację Węża Rubika. Autorzy: Jamie Wilkinson, Andrew Bennetts, " -#~ "i Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Rysuje zbiór animowanych, przezroczystych, amebokształtnych \"kulek\". " -#~ "Kulki zmieniają kształt podczas przemieszczania się i są przezroczyste, " -#~ "więc można zobaczyć kulki znajdujące się niżej poprzez te znajdujące się " -#~ "wyżej i gdy jedna przechodzi pod drugą, ich kolory zlewają się. Autor: " -#~ "Jamie Zawinski. Na ten pomysł wpadłem obserwując moją podkładkę pod mysz, " -#~ "która tworzy podobny efekt w rzeczywistości za pomocą kilku warstw " -#~ "plastiku z kolorowym olejem między nimi. Autor:Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ten program rysuje prostą symulację orbit. Jeśli włączone są ślady, " -#~ "wygląda to trochę jak fotografia z komory dymnej. Autor: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Rysuje mylące psychodeliczne koliste wzory, na które trudno patrzeć. Może " -#~ "również animować punkty kontrolne, ale to zabiera dużo czasu procesora i " -#~ "przepustowości. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Rysuje koronkowe wzory fraktalne, bazujące na iteracjach w urojonej " -#~ "płaszczyźnie, opisanych w artykule Scientific American z 1986 roku. Autor " -#~ "(w większości): Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Generuje losowe wzory chmuropodobne. Wygląda to odmiennie w kolorze i " -#~ "jednokolorowo. Idea polega na tym, że bierze się cztery punkty na " -#~ "krawędzi obrazka i przypisuje im losową \"wysokość\". Następnie znajduje " -#~ "się punkt między nimi i przypisuje mu wartość będącą średnią z tamtych " -#~ "czterech plus jakieś małe losowe przesunięcie. Następnie kolorowanie jest " -#~ "wykonywane na podstawie wysokości.Wybór koloru jest wykonywany poprzez " -#~ "związanie wysokości z odcieniem, nasyceniem lub jasnością i przypisując " -#~ "losowe wartości innym.Tryb \"jasności\" zwykle tworzy chmuropodobne " -#~ "wzory, a pozostałe zwykle tworzą obrazki wyglądające jak obraz " -#~ "termowizyjny lub tomograficzny. Autorzy: Juergen Nickelsen i Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Rysuje żonglera z patyków. Autor: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Rysuje animowaną symulację pudełka Lemarchanda rozwiązującego siebie w " -#~ "kółko. Wymaga OpenGL i komputera z szybkim sprzętowym wsparciem dla map " -#~ "tekstur. Uwaga: co jakiś czas drzwi się otwierają. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tworzy pętlokształtne kolonie, które rodzą się, starzeją i w końcu " -#~ "umierają. Autor: David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Rysuje trójwymiarową odmianę rekurencyjnej Podkładki Mengera, bazującego " -#~ "na sześcianie obiektu fraktalnego analogicznego do Czworościanu " -#~ "Sierpińskiego. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Rysuje kilka różnych reprezentacji cząsteczek. Kilka popularnych " -#~ "cząsteczek jest wbudowanych, możliwe jest również wczytanie plików PDB " -#~ "(Protein Data Base). Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Symuluje kolonie pleśni rosnące na szalce Petriego. Rosnące kolorowe " -#~ "okręgi nakładają się i pozostawiają spiralne interferencje na swojej " -#~ "drodze. Autor: Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rysuje symulację starego terminala, z dużymi pikselami i długo " -#~ "pozostającą fosforescencją. Może uruchomić dowolny program jako źródło " -#~ "tekstu do wyświetlenia. Autor: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Rysuje przecinające się płaszczyzny, korzystając z łączenia alfa, mgły, " -#~ "tekstur i mipmap przy czym pokazuje licznik \"klatek na sekundę\", tak że " -#~ "możesz się zorientować jak szybka jest twoja karta graficzna. Wymaga " -#~ "OpenGL. Autor: David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Kolejna odmiana programu `Bomb', autorstwa Scotta Dravesa. Ta rysuje " -#~ "siatkę rosnących kwadratopodobnych kształtów, które gdy się pokryją, " -#~ "reagują w nieprzewidywalny sposób. ``RD'' to skrót na \"reakcję " -#~ "rozpraszającą\"." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Tworzy kolaż z obróconych i przeskalowanych wycinków ekranu. Autor: " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Rysuje Kostkę Rubika obracającą się w trzech wymiarach i kolejno miesza " -#~ "ją, i rozwiązuje.Kolejny fajny wygaszacz GL, którego autorem jest Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Rysuje dwuwymiarową odmianę rekurencyjnego fraktala - trójkąta " -#~ "Sierpińskiego. Autor: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rysuje punktowe światło wędrujące po czarnym ekranie, oświetlające " -#~ "fragment pulpitu nad którym przechodzi. Autor: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Rysuje zbiór oddziałujących ze sobą automatów tworzących spirale " -#~ "kwadratowe. Spirale rosną na zewnątrz i gdy zetkną się z czymś, omijają " -#~ "to.Autor: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Generuje sekwencję falujących, tętniących, gwiazdopodobnych wzorów, które " -#~ "pulsują, obracają się i wywracają wnętrzem na zewnątrz. Inny tryb " -#~ "wyświetlania używa kształtów do nałożenia wzorca kolorów, który jest " -#~ "następnie cyklicznie zmieniany. Ten ruch jest bardzo organiczny. Autor: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Rysuje ciąg tekstu powoli przesuwający się w dal pod kątem, na tle " -#~ "gwiazd, tak jak na początku film o tej nazwie. Autorzy: Jamie Zawinski i " -#~ "Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Rysuje dziwne atraktory: kolorowe, nieprzewidywalnie poruszające się " -#~ "zbiory kropek, które opadają i wirują. Ten ruch jest bardzo ładny.Autor: " -#~ "Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Rysuje oparte na liniach i łukach wzory Trucheta.Autor: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Rysuje wijące się ścieżki podobne do ścieżek robaków. Autor: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "To jest w zasadzie tylko skrypt powłoki, który pobiera obraz z " -#~ "systemowego wejścia wideo i następnie używa filtrów PBM (wybranych " -#~ "losowych) do manipulowania obrazem i stworzenia nowej klatki wideo na " -#~ "różne sposoby(wykrywaniem krawędzi, odejmowaniem obrazu od obróconego " -#~ "samego siebie, itp.)Następnie obraz jest wyświetlany przez kilka sekund, " -#~ "i tak w kółko. Efekt jest naprawdę fajny, jeśli do wejścia podłączy się " -#~ "sygnał telewizyjny." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Rysuje kolorowe błądzenie przypadkowe, w różnych odmianach. Autor: Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Unoszące się gwiazdy są poddawane mieszaninie prostych dwuwymiarowych pól " -#~ "siłowych. Siła każdego pola zmienia się ciągle, jak również pole może być " -#~ "włączane i wyłączane w losowych momentach. Autor: Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Rysuje symulację pulsującego ognia. Może również wziąć dowolny obrazek i " -#~ "zasymulować jego podpalenie. Autor: Carsten Haitzler, zmieniane przez " -#~ "wielu innych." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Rysuje kilka rojów stworków latających po ekranie, z zanikającymi " -#~ "kolorowymi śladami za nimi. Autor: Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Powiększa część obrazka pulpitu, a następnie się przesuwa. Z opcją -" -#~ "lenses efekt wynik wygląda raczej jak wiele nakładających się soczewek " -#~ "niż jak zwykłe szkło powiększające. Autor: James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10488,6 +9931,563 @@ msgstr "" #~ "XTeeVee symuluje różne problemy telewizyjne, między innymi wyładowania " #~ "statyczne, utrata pionu i ekran testowy. Autor: Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej " +#~ "czcionki. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Wypełnia duży okrąg małymi okręgami, ilustrując twierdzenie Kartezjusza o " +#~ "okręgach. Autorzy: Allan R. Wilks i David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Przeróbka xfishtank: animacja rekinów, delfinów i wielorybów. Wspaniałe " +#~ "oddanie ruchów pływania. Pierwotny autor: Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Podobnie jak qix, ten wygaszacz używa prostego modelu ruchu do tworzenia " +#~ "wielu różnych widoków. Punkty przyciągają się do pewnej odległości, a " +#~ "następnie zaczynają się odpychać. Przyciąganie/odpychanie jest " +#~ "proporcjonalne do odległości między cząsteczkami, podobnie jak silne i " +#~ "słabe siły atomowe. Najbardziej interesujące jest oglądanie odbijających " +#~ "się kulek, ponieważ ich ruchy i wzajemne oddziaływanie jest tak " +#~ "niezwykłe. Czasem dwie kulki wchodzą na ciasną orbitę wokół siebie, a " +#~ "potem przerywa ten stan trzecia kulka, albo zderzenie z krawędzią ekranu." +#~ "Wygląda to trochę chaotycznie. Autor: Jamie Zawinski, w oparciu o kod " +#~ "Lispa, którego autorem jest John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Symulacja walczących w kosmosie robotów (sprytnie ukrytych pod postacią " +#~ "kolorowych kółek). Walka odbywa się na tle przesuwającego się pola " +#~ "gwiezdnego. Autor: Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Rysuje coś, co wygląda jak obracający się, zmieniający kształt balon, z " +#~ "plamami różnej wielkości namalowanymi na jego niewidocznej powierzchni. " +#~ "Autor: Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Rysuje pudełko pełne trójwymiarowych, eksplodujących kul. Autor: Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Rysuje splecione koncentryczne okręgi, zmieniające cyklicznie kolory. " +#~ "Autor: John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD to skrót od ``Blue Screen of Death'' (niebieski ekran śmierci). " +#~ "Dzieło sztuki w emulacji komputerów, ten wygaszacz symuluje popularne " +#~ "wygaszacze ekranu z licznych, mniej stabilnych systemów operacyjnych. " +#~ "Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Rysuje strumień unoszących się, pulsujących trójwymiarowych bąbelków, " +#~ "wznoszących się do góry ekranu, z ładnymi refleksami. Autor: Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Rysuje \"Niemożliwą klatkę\" Eschera, trójwymiarowy odpowiedni wstęgi " +#~ "Moebiusa, i obraca go w trzech wymiarach. Autor: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animuje kilka trójwymiarowych elementów elektronicznych. Autor: Ben " +#~ "Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rysuje kompas z losowo obracającymi się elementami, co daje uczucie " +#~ "zagubienia i niewyraźności. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Wyświetla pulsujący zbiór nachodzących na siebie pudełek z kulitymi " +#~ "wzorami falującymi na ich powierzchniach. Jest to coś w stylu " +#~ "kubistycznego Lavalite. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ten wygaszacz bierze obrazek i go rozpuszcza. Nie ma wątpliwości, że " +#~ "widziałeś ten efekt wcześniej, ale wszędzie musi się znaleźć wygaszacz z " +#~ "takim efektem. Najlepsze rezultaty osiąga się jeśli widoczne jest coś " +#~ "kolorowego. Ostrzeżenie: jeśli widzisz takie efekty po wyłączeniu " +#~ "wygaszacza, lepiej poradź się lekarza. Autorzy: David Wald i Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Dodatkowe układy ``dyskretnej mapy'', łącznie z nowymi wariantami " +#~ "Hopalong i Julii, oraz kilka innych. Autor: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ten program rysuje trasę punktu znajdującego się na brzegu okręgu. Okrąg " +#~ "obraca się dookoła punktu na brzegu innego okręgu i tak dalej kilka razy." +#~ "To była podstawa przed-heliocentrycznego modelu ruchu planet. Autor: " +#~ "James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Rysuje różne obracające się wytłoczone kształty, skręcające się, " +#~ "wydłużające i wywracające się wnętrzem na zewnątrz. Autor: David " +#~ "Konerding, na podstawie przykładów zawartych w bibliotece GL Extrusion, " +#~ "której autorem jest Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Rysuje coś podobnego do falującej wstęgi podążającej po sinusoidalnej " +#~ "ścieżce.Autorzy: Bas van Gaalen i Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Rysuje kilka obracających się linijek tekstu za pomocą trójwymiarowej " +#~ "czcionki. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Rysuje za pomocą GL marszczące się fale na obracającej się drucianej " +#~ "siatce. Autor: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Rysuje planetę odbijającą się w przestrzeni. Autor: David Konerding. " +#~ "Wbudowany obrazek to obraz Ziemi (uzyskany z `xearth'), ale można owinąć " +#~ "na sferze dowolną teksturę, np. tekstury planet dostarczane z programem " +#~ "`ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Rysuje symulację Węża Rubika. Autorzy: Jamie Wilkinson, Andrew Bennetts, " +#~ "i Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Rysuje zbiór animowanych, przezroczystych, amebokształtnych \"kulek\". " +#~ "Kulki zmieniają kształt podczas przemieszczania się i są przezroczyste, " +#~ "więc można zobaczyć kulki znajdujące się niżej poprzez te znajdujące się " +#~ "wyżej i gdy jedna przechodzi pod drugą, ich kolory zlewają się. Autor: " +#~ "Jamie Zawinski. Na ten pomysł wpadłem obserwując moją podkładkę pod mysz, " +#~ "która tworzy podobny efekt w rzeczywistości za pomocą kilku warstw " +#~ "plastiku z kolorowym olejem między nimi. Autor:Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ten program rysuje prostą symulację orbit. Jeśli włączone są ślady, " +#~ "wygląda to trochę jak fotografia z komory dymnej. Autor: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Rysuje losowo kolorowane i kropkowane prostokąty. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Rysuje mylące psychodeliczne koliste wzory, na które trudno patrzeć. Może " +#~ "również animować punkty kontrolne, ale to zabiera dużo czasu procesora i " +#~ "przepustowości. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Rysuje koronkowe wzory fraktalne, bazujące na iteracjach w urojonej " +#~ "płaszczyźnie, opisanych w artykule Scientific American z 1986 roku. Autor " +#~ "(w większości): Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Generuje losowe wzory chmuropodobne. Wygląda to odmiennie w kolorze i " +#~ "jednokolorowo. Idea polega na tym, że bierze się cztery punkty na " +#~ "krawędzi obrazka i przypisuje im losową \"wysokość\". Następnie znajduje " +#~ "się punkt między nimi i przypisuje mu wartość będącą średnią z tamtych " +#~ "czterech plus jakieś małe losowe przesunięcie. Następnie kolorowanie jest " +#~ "wykonywane na podstawie wysokości.Wybór koloru jest wykonywany poprzez " +#~ "związanie wysokości z odcieniem, nasyceniem lub jasnością i przypisując " +#~ "losowe wartości innym.Tryb \"jasności\" zwykle tworzy chmuropodobne " +#~ "wzory, a pozostałe zwykle tworzą obrazki wyglądające jak obraz " +#~ "termowizyjny lub tomograficzny. Autorzy: Juergen Nickelsen i Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Rysuje żonglera z patyków. Autor: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Rysuje animowaną symulację pudełka Lemarchanda rozwiązującego siebie w " +#~ "kółko. Wymaga OpenGL i komputera z szybkim sprzętowym wsparciem dla map " +#~ "tekstur. Uwaga: co jakiś czas drzwi się otwierają. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tworzy pętlokształtne kolonie, które rodzą się, starzeją i w końcu " +#~ "umierają. Autor: David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Rysuje trójwymiarową odmianę rekurencyjnej Podkładki Mengera, bazującego " +#~ "na sześcianie obiektu fraktalnego analogicznego do Czworościanu " +#~ "Sierpińskiego. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Rysuje kilka różnych reprezentacji cząsteczek. Kilka popularnych " +#~ "cząsteczek jest wbudowanych, możliwe jest również wczytanie plików PDB " +#~ "(Protein Data Base). Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Symuluje kolonie pleśni rosnące na szalce Petriego. Rosnące kolorowe " +#~ "okręgi nakładają się i pozostawiają spiralne interferencje na swojej " +#~ "drodze. Autor: Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rysuje symulację starego terminala, z dużymi pikselami i długo " +#~ "pozostającą fosforescencją. Może uruchomić dowolny program jako źródło " +#~ "tekstu do wyświetlenia. Autor: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Rysuje przecinające się płaszczyzny, korzystając z łączenia alfa, mgły, " +#~ "tekstur i mipmap przy czym pokazuje licznik \"klatek na sekundę\", tak że " +#~ "możesz się zorientować jak szybka jest twoja karta graficzna. Wymaga " +#~ "OpenGL. Autor: David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Kolejna odmiana programu `Bomb', autorstwa Scotta Dravesa. Ta rysuje " +#~ "siatkę rosnących kwadratopodobnych kształtów, które gdy się pokryją, " +#~ "reagują w nieprzewidywalny sposób. ``RD'' to skrót na \"reakcję " +#~ "rozpraszającą\"." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Tworzy kolaż z obróconych i przeskalowanych wycinków ekranu. Autor: " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Rysuje Kostkę Rubika obracającą się w trzech wymiarach i kolejno miesza " +#~ "ją, i rozwiązuje.Kolejny fajny wygaszacz GL, którego autorem jest Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Rysuje dwuwymiarową odmianę rekurencyjnego fraktala - trójkąta " +#~ "Sierpińskiego. Autor: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rysuje punktowe światło wędrujące po czarnym ekranie, oświetlające " +#~ "fragment pulpitu nad którym przechodzi. Autor: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Rysuje zbiór oddziałujących ze sobą automatów tworzących spirale " +#~ "kwadratowe. Spirale rosną na zewnątrz i gdy zetkną się z czymś, omijają " +#~ "to.Autor: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Generuje sekwencję falujących, tętniących, gwiazdopodobnych wzorów, które " +#~ "pulsują, obracają się i wywracają wnętrzem na zewnątrz. Inny tryb " +#~ "wyświetlania używa kształtów do nałożenia wzorca kolorów, który jest " +#~ "następnie cyklicznie zmieniany. Ten ruch jest bardzo organiczny. Autor: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Rysuje ciąg tekstu powoli przesuwający się w dal pod kątem, na tle " +#~ "gwiazd, tak jak na początku film o tej nazwie. Autorzy: Jamie Zawinski i " +#~ "Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Rysuje dziwne atraktory: kolorowe, nieprzewidywalnie poruszające się " +#~ "zbiory kropek, które opadają i wirują. Ten ruch jest bardzo ładny.Autor: " +#~ "Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Rysuje oparte na liniach i łukach wzory Trucheta.Autor: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Rysuje wijące się ścieżki podobne do ścieżek robaków. Autor: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "To jest w zasadzie tylko skrypt powłoki, który pobiera obraz z " +#~ "systemowego wejścia wideo i następnie używa filtrów PBM (wybranych " +#~ "losowych) do manipulowania obrazem i stworzenia nowej klatki wideo na " +#~ "różne sposoby(wykrywaniem krawędzi, odejmowaniem obrazu od obróconego " +#~ "samego siebie, itp.)Następnie obraz jest wyświetlany przez kilka sekund, " +#~ "i tak w kółko. Efekt jest naprawdę fajny, jeśli do wejścia podłączy się " +#~ "sygnał telewizyjny." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Rysuje kolorowe błądzenie przypadkowe, w różnych odmianach. Autor: Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Unoszące się gwiazdy są poddawane mieszaninie prostych dwuwymiarowych pól " +#~ "siłowych. Siła każdego pola zmienia się ciągle, jak również pole może być " +#~ "włączane i wyłączane w losowych momentach. Autor: Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Rysuje symulację pulsującego ognia. Może również wziąć dowolny obrazek i " +#~ "zasymulować jego podpalenie. Autor: Carsten Haitzler, zmieniane przez " +#~ "wielu innych." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Rysuje kilka rojów stworków latających po ekranie, z zanikającymi " +#~ "kolorowymi śladami za nimi. Autor: Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Powiększa część obrazka pulpitu, a następnie się przesuwa. Z opcją -" +#~ "lenses efekt wynik wygląda raczej jak wiele nakładających się soczewek " +#~ "niż jak zwykłe szkło powiększające. Autor: James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Losowy kształt komórki" diff --git a/tde-i18n-pl/messages/tdebase/kcmkicker.po b/tde-i18n-pl/messages/tdebase/kcmkicker.po index a1fef7274e6..d3c15cab6e0 100644 --- a/tde-i18n-pl/messages/tdebase/kcmkicker.po +++ b/tde-i18n-pl/messages/tdebase/kcmkicker.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-29 06:38+0200\n" "PO-Revision-Date: 2015-01-16 22:44+0100\n" "Last-Translator: mcbx\n" "Language-Team: <pl@li.org>\n" @@ -255,71 +255,71 @@ msgstr "Wszystkie ekrany" msgid "Custom" msgstr "Własny" -#: tiles:1 +#: ../../kicker/data/tiles:1 msgid "KDE Button" msgstr "Przycisk TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Niebieskie drewno" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zielone drewno" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Jasnoszare" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Jasnozielone" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Jasne pastelowe" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Jasnoróżowe" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Śruby i nakrętki" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Czerwone drewno" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Niebieskie" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Szare" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Zielone" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Pomarańczowe" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastelowe" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Różowe" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Czerwone" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tygrysie oko" diff --git a/tde-i18n-pl/messages/tdebase/knetattach.po b/tde-i18n-pl/messages/tdebase/knetattach.po index 212cb6b2f53..1f5c96db74f 100644 --- a/tde-i18n-pl/messages/tdebase/knetattach.po +++ b/tde-i18n-pl/messages/tdebase/knetattach.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-02-18 15:16+0100\n" "Last-Translator: Robert Gomulka <rgom@o2.pl>\n" "Language-Team: polish <pl@li.org>\n" @@ -91,7 +91,7 @@ msgstr "Asystent sieciowy TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos " -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Główny autor i opiekun" diff --git a/tde-i18n-pl/messages/tdebase/kpager.po b/tde-i18n-pl/messages/tdebase/kpager.po index 76e7860e49e..4f2b0fa6797 100644 --- a/tde-i18n-pl/messages/tdebase/kpager.po +++ b/tde-i18n-pl/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-11-05 21:03+0100\n" "Last-Translator: Michal Rudolf <mrudolf@kdewebdev.org>\n" "Language-Team: Polish <kde-transl@mer.chemia.polsl.gliwice.pl>\n" @@ -97,15 +97,15 @@ msgstr "Utwórz podgląd pulpitu, ale ukryj okno" msgid "Desktop Overview" msgstr "Podgląd pulpitów" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Autor/opiekun pierwszej wersji" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Autor" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Podgląd pulpitów" diff --git a/tde-i18n-pl/messages/tdebase/ksplash.po b/tde-i18n-pl/messages/tdebase/ksplash.po index 0a0fb8d7920..262fd347fbb 100644 --- a/tde-i18n-pl/messages/tdebase/ksplash.po +++ b/tde-i18n-pl/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2015-01-18 17:40+0100\n" "Last-Translator: mcbx\n" "Language-Team: <pl@li.org>\n" @@ -68,11 +68,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Autorzy KDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i opiekun" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor pierwszej wersji" diff --git a/tde-i18n-pl/messages/tdebase/kthememanager.po b/tde-i18n-pl/messages/tdebase/kthememanager.po index 60c8940a8bf..162d6795138 100644 --- a/tde-i18n-pl/messages/tdebase/kthememanager.po +++ b/tde-i18n-pl/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-12-05 21:15+0100\n" "Last-Translator: Michal Rudolf <mrudolf@kdewebdev.org>\n" "Language-Team: Polish <kdei18n-pl-devel@lists.sourceforge.net>\n" @@ -36,7 +36,7 @@ msgstr "Nowy motyw" msgid "TDE Theme Manager" msgstr "Menedżer motywów dla TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -44,52 +44,52 @@ msgstr "" "Ten moduł Centrum Sterowania umożliwia instalowanie, usuwanie i tworzenie " "motywów wyglądu TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Pliki motywów" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Wybierz plik motywu" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Czy na pewno chcesz usunąć motyw <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Usunięcie motywu" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mój motyw" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Motyw %1 już istnieje." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Twój motyw został pomyślnie utworzony w %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Motyw utworzony" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Wystąpił błąd podczas tworzenia Twojego motywu." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Motyw nie został utworzony" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ten motyw nie zawiera podglądu." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Wersja: %3<br>Strona domowa: %4" diff --git a/tde-i18n-pt/messages/tdeadmin/kcmlilo.po b/tde-i18n-pt/messages/tdeadmin/kcmlilo.po index 7685a692e3d..5322c0cdd9c 100644 --- a/tde-i18n-pt/messages/tdeadmin/kcmlilo.po +++ b/tde-i18n-pt/messages/tdeadmin/kcmlilo.po @@ -2,16 +2,16 @@ msgid "" msgstr "" "Project-Id-Version: kcmlilo\n" "POT-Creation-Date: 2019-01-13 19:00+0100\n" -"PO-Revision-Date: 2005-12-31 21:49+0000\n" -"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n" -"Language-Team: pt <kde-i18n-pt@kde.org>\n" -"Language: \n" +"PO-Revision-Date: 2019-07-28 19:25+0000\n" +"Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n" +"Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/" +"projects/tdeadmin/kcmlilo/pt/>\n" +"Language: pt\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"X-POFile-SpellExtra: prompt lock online initrd VGA Rosenkraenzer Bernhard\n" -"X-POFile-SpellExtra: sda conf ask framebuffer append sbin restricted lilo\n" -"X-POFile-SpellExtra: boot SOs dev record init sh master hda SHIFT SO\n" +"Plural-Forms: nplurals=2; plural=n > 1;\n" +"X-Generator: Weblate 3.7.1\n" "X-POFile-SpellExtra: kcmlilo MBR kernels single unsafe drives\n" "X-POFile-IgnoreConsistency: ask\n" @@ -19,13 +19,13 @@ msgstr "" msgid "" "_: NAME OF TRANSLATORS\n" "Your names" -msgstr "Pedro Morais,José Nuno Pires" +msgstr "Pedro Morais,José Nuno Pires,Hugo Carvalho" #: _translatorinfo:2 msgid "" "_: EMAIL OF TRANSLATORS\n" "Your emails" -msgstr "morais@kde.org,jncp@netcabo.pt" +msgstr "morais@kde.org,jncp@netcabo.pt,hugokarvalho@gmail.com" #: kde-qt-common/EditWidget.cpp:43 msgid "Select..." diff --git a/tde-i18n-pt/messages/tdeadmin/kuser.po b/tde-i18n-pt/messages/tdeadmin/kuser.po index bdedace8ef4..d92a9baf11a 100644 --- a/tde-i18n-pt/messages/tdeadmin/kuser.po +++ b/tde-i18n-pt/messages/tdeadmin/kuser.po @@ -2,24 +2,17 @@ msgid "" msgstr "" "Project-Id-Version: kuser\n" "POT-Creation-Date: 2019-01-13 19:00+0100\n" -"PO-Revision-Date: 2006-03-17 09:56+0000\n" -"Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n" -"Language-Team: pt <kde-i18n-pt@kde.org>\n" -"Language: \n" +"PO-Revision-Date: 2019-07-28 19:25+0000\n" +"Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n" +"Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/" +"projects/tdeadmin/kuser/pt/>\n" +"Language: pt\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" -"X-Spell-Extra: crontab fork UID UIDs GID GIDs kuser KUser passwd stat\n" +"Plural-Forms: nplurals=2; plural=n > 1;\n" +"X-Generator: Weblate 3.7.1\n" "X-Spell-Extra: shadow\n" -"X-POFile-SpellExtra: DN cn CRYPT smax uidNumber crontab KUser getlocalsid\n" -"X-POFile-SpellExtra: sexpire posixGroup SID Netlogon SMD RIDs id uid group\n" -"X-POFile-SpellExtra: UID SSHA sneverexpire GIDs kuser inetOrgPerson swarn\n" -"X-POFile-SpellExtra: RID shadowAccount smin net hashing fork stat DES\n" -"X-POFile-SpellExtra: passwd hashed SHA gidNumber GID UIDs Hash shadow RDN\n" -"X-POFile-SpellExtra: ID posixAccount Shadow MD account sinact Security\n" -"X-POFile-SpellExtra: gshadow sambaSamAccount ldapsam IDentifier gecos Win\n" -"X-POFile-IgnoreConsistency: &Group\n" -"X-POFile-SpellExtra: LanManager nomedodomínio sambaLMPassword uids gids\n" "X-POFile-SpellExtra: smb conf rids\n" "X-POFile-IgnoreConsistency: Never\n" @@ -27,13 +20,13 @@ msgstr "" msgid "" "_: NAME OF TRANSLATORS\n" "Your names" -msgstr "José Nuno Pires,Pedro Morais" +msgstr "José Nuno Pires,Pedro Morais,Hugo Carvalho" #: _translatorinfo:2 msgid "" "_: EMAIL OF TRANSLATORS\n" "Your emails" -msgstr "jncp@netcabo.pt,morais@kde.org" +msgstr "jncp@netcabo.pt,morais@kde.org,hugokarvalho@gmail.com" #: addUser.cpp:45 msgid "New Account Options" diff --git a/tde-i18n-pt/messages/tdeartwork/kxsconfig.po b/tde-i18n-pt/messages/tdeartwork/kxsconfig.po index b8f0ecb9d74..bd1bbf8a850 100644 --- a/tde-i18n-pt/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-pt/messages/tdeartwork/kxsconfig.po @@ -8777,571 +8777,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito " -#~ "por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Engloba um círculo grande em círculos mais pequenos, demonstrando o " -#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David " -#~ "Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Este é o xfishtank em grande: uma animação em GL com uma quantidade de " -#~ "tubarões, golfinhos e baleias. Os movimentos natatórios são impecáveis. " -#~ "Feito originalmente por Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Como o qix, este usa um modelo simples de movimento para gerar vários " -#~ "tipos de visualização diferentes. Os pontos de controlo atraem-se uns aos " -#~ "outros até uma certa distância, repelindo-se de seguida a partir daí. A " -#~ "atracção/repulsão é proporcional à distância entre quaisquer duas " -#~ "partículas, de uma forma semelhante às forças nucleares fortes e fracas. " -#~ "Uma das formas mais interessantes de olhar para esta brincadeira é como " -#~ "sendo bolas em choque, dado que os seus movimentos e interacções com os " -#~ "outros são tão estranhos. Em alguns casos, duas bolas irão ficar numa " -#~ "órbita apertada à volta uma da outra até serem interrompidas de seguida " -#~ "por uma terceira ou pelo extremo do ecrã. Isto parece muito caótico. " -#~ "Feito por Jamie Zawinski, baseia-se no código em Lisp de John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Desenha uma simulação de robots a voar num combate espacial (disfarçados " -#~ "brilhantemente de círculos coloridos), participando numa batalha em " -#~ "frente de um campo de estrelas em movimento. Feito por Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Isto desenha algo de parecido com um balão a rodar e a deformar-se com " -#~ "pontos de tamanho variável desenhados na sua superfície invisível. Feito " -#~ "por Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Desenha uma caixa cheia de bolas em 3D aos saltos e a explodir. Feito por " -#~ "Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Desenha um conjunto de círculos concêntricos com cores em rotação. Feito " -#~ "por John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "O BSOD significa ``Blue Screen of Death.''. O melhor na emulação de " -#~ "computadores pessoais, esta brincadeira simula os protectores de ecrã " -#~ "conhecidos de um conjunto de sistemas operativos menos robustos. Feito " -#~ "por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Desenha uma cadeia de bolhas 3D ondulantes e que se elevam em direcção ao " -#~ "topo do ecrã, com algumas reflexões especulares engraçadas. Feito por " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Isto desenha a \"Cadeia Impossível\" de Escher, uma analogia a 3D de uma " -#~ "fita de Mobius, e roda-a em três dimensões. Feito por Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Anima um conjunto de componentes electrónicos em 3D. Feito por Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto desenha um compasso, com todos os elementos a rodarem aleatoriamente " -#~ "à sua volta, para aquela sensação de \"perdido e enjoado\". Feito por " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Desenha um conjunto pulsante de caixas sobrepostas com padrões de bolhas " -#~ "a ondular ao longo da sua superfície. É um tipo de Lavalite cubista. " -#~ "Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Este pega numa imagem e derrete-a. Sem dúvida que o utilizador já deverá " -#~ "ter visto este efeito anteriormente, mas nenhum protector de ecrã seria " -#~ "de facto completo sem ele. Funciona melhor se existir algo de colorido " -#~ "visível. Atenção, se o efeito continuar depois do protector de ecrã estar " -#~ "desligado, procure um médico. Feito por David Wald e Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões " -#~ "aleatórios. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do " -#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Este programa desenha o caminho traçado por um ponto no extremo de um " -#~ "círculo. Este círculo roda à volta de um ponto no extremo de outro " -#~ "círculo, e assim por diante, durante várias vezes. Esta era a base para o " -#~ "modelo pré-heliocêntrico do movimento dos planetas. Feito por James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Desenha várias formas que vão rodando, esticando e virando-se ao " -#~ "contrário. Criado por David Konerding a partir dos exemplos que vêm na " -#~ "biblioteca de Extrusão de GL de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Desenha algo que se parece com uma tira ondulante que segue um caminho " -#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito " -#~ "por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Desenha um conjunto de ondas numa grelha de modelo de arames a rodar, " -#~ "usando o GL. Feito por Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Desenha um planeta aos saltos pelo espaço. Feito por David Konerding. A " -#~ "imagem incorporada é um mapa da Terra (extraído do 'xearth'), mas poderá " -#~ "envolver a esfera com qualquer textura, como p.ex. as texturas " -#~ "planetárias que vêm com o 'ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Desenha uma simulação da Cobra de Rubik. Feito por Jamie Wilkinson, " -#~ "Andrew Bennets e Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Isto desenha um conjunto de gotas transparentes e animados, semelhantes a " -#~ "amibas. As gotas vão mudando de forma à medida que percorrem o ecrã e são " -#~ "translúcidas, de modo a que pode ver as gotas mais por detrás através das " -#~ "que estão à frente, e sempre que uma passa por cima de outra, as suas " -#~ "cores fundem-se. Feito por Jamie Zawinski. Tive a ideia para isto a " -#~ "partir de um tapete de rato giro que tenho, o qual consegue o mesmo " -#~ "efeito na vida real tendo várias camadas de plástico com um líquido " -#~ "colorido entre elas." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Este programa desenha uma simulação orbital simples. Se activar os " -#~ "rastos, fica semelhante a uma fotografia de uma câmara de nuvens. Feito " -#~ "por Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões " -#~ "aleatórios. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Isto desenha vários padrões circulares psicadélicos que magoam a vista. " -#~ "Pode também animar os pontos de controlo, mas ocupa uma boa quantidade de " -#~ "CPU e largura de banda. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Isto desenha padrões fractais em laço, baseando-se na iteração no plano " -#~ "imaginário, a partir de um artigo de 1986 da Scientific American. Feito " -#~ "em grande parte por Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Isto gera alguns padrões aleatórios semelhantes a nuvens. Fica bastante " -#~ "diferente a preto-e-branco ou a cores. A ideia de base é ter quatro " -#~ "pontos nos extremos da imagem e atribuir a cada um uma \"elevação\" " -#~ "aleatória. A partir daí, encontre o ponto entre eles e dê-lhe um valor " -#~ "que seja a média dos outros quatro, adicionando-lhe um dado valor " -#~ "aleatório. A coloração é então feita com base na elevação. A selecção de " -#~ "cores é feita associando a elevação à tonalidade, à saturação ou ao " -#~ "brilho, atribuindo valores aleatórios aos outros. O modo de \"brilho\" " -#~ "tende a criar padrões de nuvens, enquanto que os outros criam imagens " -#~ "semelhantes a mapas de calor ou de análises de TACs. Feito por Juergen " -#~ "Nickelsen e Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Desenha um homem-palito malabarista. Feito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Anima uma simulação da Caixa de Lemarchand, resolvendo-se a si própria " -#~ "repetidamente. Necessita de OpenGL e de uma máquina com um suporte rápido " -#~ "de 'hardware' para os mapas de texturas. Atenção: abre as portas " -#~ "ocasionalmente. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Isto produz várias colónias em círculo que renascem, crescem e, " -#~ "eventualmente, morrem. Feito por David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Este desenha a variante tridimensional do Menger Gasket recursivo, um " -#~ "objecto fractal baseado num cubo e que é semelhante ao Tetraedro de " -#~ "Sierpinski. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Desenha as várias representações diferentes das moléculas. Algumas " -#~ "moléculas conhecidas estão incorporadas e pode também ler os ficheiros " -#~ "PDB (Protein Data Base) como entrada. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simulação de colónias moldadas a crescer num prato de Petri. Os círculos " -#~ "coloridos em crescimento sobrepõem-se e deixam uma interferência espiral " -#~ "no seu acordar. Feito por Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e com " -#~ "fósforo de persistência longa. Pode correr qualquer programa como fonte " -#~ "do texto que ele mostra. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Desenha alguns planos em intersecção, tirando partido do 'alpha " -#~ "blending', do nevoeiro, das texturas e 'mipmaps', para além de um medidor " -#~ "de \"imagens por segundo\", para que lhe possa indicar quão rápida é a " -#~ "sua placa gráfica. Feito por David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Outra variação do programa 'Bomb' de Scott Draves. Este desenha uma " -#~ "grelha de formas quadrangulares em crescimento que, ao se sobreporem, " -#~ "reagem de formas imprevisíveis. O \"RD\" significa \"reaction-diffusion" -#~ "\" (reacção-difusão)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Criar uma colagem de pedaços rodados e escalados do ecrã. Feito por " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Mostra um Cubo de Rubik que roda em três dimensões e que se baralha e " -#~ "resolve sozinho repetidamente. Outro truque giro de GL do Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Isto desenha a variante bidimensional do fractal triangular recursivo de " -#~ "Sierpinski. Feito por Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Desenha uma luz pontual que percorre um ecrã preto, iluminando o ecrã por " -#~ "baixo à medida que passa. Feito por Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Desenha um conjunto de autómatos interactivos que produzem quadrados e " -#~ "espirais. As espirais crescem para fora até que atinjam algo, pelo que " -#~ "contornam de seguida. Feito por Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Este gera uma sequência de padrões ondulatórios em estrela, os quais " -#~ "pulsam, rodam e revoltam-se. Outro modo de apresentação utiliza estas " -#~ "formas para colocá-las num campo de cores, as quais vão circulando. O " -#~ "movimento é muito orgânico. Feito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Desenha uma sequência de texto que se desloca para um local distante com " -#~ "um determinado ângulo, como no início do filme com o mesmo nome. Feito " -#~ "por Jamie Zawinski e por Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Este desenha uns atractores estranhos: é um campo colorido e com uma " -#~ "animação imprevisível de pontos que remoinha e anda às voltas. O " -#~ "movimento é muito bonito. Feito por Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Este desenha padrões de Truchet em linhas e arcos, os quais vão " -#~ "preenchendo o ecrã. Feito por Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Desenha vários caminhos ondulatórios a imitar larvas. Feito por Tyler " -#~ "Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Este é de facto apenas um 'shell script' que captura uma imagem de vídeo " -#~ "da entrada respectiva do sistema e que utiliza alguns filtros de PBM " -#~ "(escolhidos aleatoriamente) para manipular e voltar a combinar a imagem " -#~ "vídeo de várias formas (detecção de contornos, subtraindo a imagem de uma " -#~ "versão rodada da mesma, etc). Em seguida mostra essa imagem durante " -#~ "alguns segundos, e repete o procedimento. Isto funciona especialmente bem " -#~ "se usar imagens de televisão como entrada." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Desenha um caminho aleatório colorido de várias formas. Feito por Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "As estrelas flutuantes são actuadas por uma mistura de campos de forças " -#~ "simples a 2D. A força de cada campo muda continuamente e é também ligada " -#~ "e desligada aleatoriamente. Por Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Desenha uma simulação de fogo pulsante. Também pode agarrar numa imagem " -#~ "qualquer e pegar-lhe fogo. Feito por Carsten Haitzler e alterado por " -#~ "muitos outros." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Desenha alguns enxames de criaturas a voar pelo ecrã, deixando alguns " -#~ "rastos coloridos por trás. Feito por Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Amplia uma dada zona do ecrã e vai percorrendo o mesmo. Com a opção -" -#~ "lenses o resultado é semelhante ao de olhar através de várias lentes " -#~ "sobrepostas em vez de ser apenas por uma única. Feito por James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10507,6 +9942,571 @@ msgstr "" #~ "perda de sincronismo vertical, assim como um padrão de teste. Feito por " #~ "Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito " +#~ "por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Engloba um círculo grande em círculos mais pequenos, demonstrando o " +#~ "Teorema dos Círculos de Descartes. Criado por Allan R. Wilks e David " +#~ "Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Este é o xfishtank em grande: uma animação em GL com uma quantidade de " +#~ "tubarões, golfinhos e baleias. Os movimentos natatórios são impecáveis. " +#~ "Feito originalmente por Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Como o qix, este usa um modelo simples de movimento para gerar vários " +#~ "tipos de visualização diferentes. Os pontos de controlo atraem-se uns aos " +#~ "outros até uma certa distância, repelindo-se de seguida a partir daí. A " +#~ "atracção/repulsão é proporcional à distância entre quaisquer duas " +#~ "partículas, de uma forma semelhante às forças nucleares fortes e fracas. " +#~ "Uma das formas mais interessantes de olhar para esta brincadeira é como " +#~ "sendo bolas em choque, dado que os seus movimentos e interacções com os " +#~ "outros são tão estranhos. Em alguns casos, duas bolas irão ficar numa " +#~ "órbita apertada à volta uma da outra até serem interrompidas de seguida " +#~ "por uma terceira ou pelo extremo do ecrã. Isto parece muito caótico. " +#~ "Feito por Jamie Zawinski, baseia-se no código em Lisp de John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Desenha uma simulação de robots a voar num combate espacial (disfarçados " +#~ "brilhantemente de círculos coloridos), participando numa batalha em " +#~ "frente de um campo de estrelas em movimento. Feito por Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Isto desenha algo de parecido com um balão a rodar e a deformar-se com " +#~ "pontos de tamanho variável desenhados na sua superfície invisível. Feito " +#~ "por Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Desenha uma caixa cheia de bolas em 3D aos saltos e a explodir. Feito por " +#~ "Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Desenha um conjunto de círculos concêntricos com cores em rotação. Feito " +#~ "por John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "O BSOD significa ``Blue Screen of Death.''. O melhor na emulação de " +#~ "computadores pessoais, esta brincadeira simula os protectores de ecrã " +#~ "conhecidos de um conjunto de sistemas operativos menos robustos. Feito " +#~ "por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Desenha uma cadeia de bolhas 3D ondulantes e que se elevam em direcção ao " +#~ "topo do ecrã, com algumas reflexões especulares engraçadas. Feito por " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Isto desenha a \"Cadeia Impossível\" de Escher, uma analogia a 3D de uma " +#~ "fita de Mobius, e roda-a em três dimensões. Feito por Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Anima um conjunto de componentes electrónicos em 3D. Feito por Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto desenha um compasso, com todos os elementos a rodarem aleatoriamente " +#~ "à sua volta, para aquela sensação de \"perdido e enjoado\". Feito por " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Desenha um conjunto pulsante de caixas sobrepostas com padrões de bolhas " +#~ "a ondular ao longo da sua superfície. É um tipo de Lavalite cubista. " +#~ "Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Este pega numa imagem e derrete-a. Sem dúvida que o utilizador já deverá " +#~ "ter visto este efeito anteriormente, mas nenhum protector de ecrã seria " +#~ "de facto completo sem ele. Funciona melhor se existir algo de colorido " +#~ "visível. Atenção, se o efeito continuar depois do protector de ecrã estar " +#~ "desligado, procure um médico. Feito por David Wald e Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões " +#~ "aleatórios. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mais sistemas de \"mapas discretos\", incluindo as novas variantes do " +#~ "Hopalong e do Julia, entre outros. Feito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Este programa desenha o caminho traçado por um ponto no extremo de um " +#~ "círculo. Este círculo roda à volta de um ponto no extremo de outro " +#~ "círculo, e assim por diante, durante várias vezes. Esta era a base para o " +#~ "modelo pré-heliocêntrico do movimento dos planetas. Feito por James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Desenha várias formas que vão rodando, esticando e virando-se ao " +#~ "contrário. Criado por David Konerding a partir dos exemplos que vêm na " +#~ "biblioteca de Extrusão de GL de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Desenha algo que se parece com uma tira ondulante que segue um caminho " +#~ "sinusoidal. Feito por Bas van Gaalen e Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Desenha algumas linhas de texto às voltas com um tipo de letra 3D. Feito " +#~ "por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Desenha um conjunto de ondas numa grelha de modelo de arames a rodar, " +#~ "usando o GL. Feito por Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Desenha um planeta aos saltos pelo espaço. Feito por David Konerding. A " +#~ "imagem incorporada é um mapa da Terra (extraído do 'xearth'), mas poderá " +#~ "envolver a esfera com qualquer textura, como p.ex. as texturas " +#~ "planetárias que vêm com o 'ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Desenha uma simulação da Cobra de Rubik. Feito por Jamie Wilkinson, " +#~ "Andrew Bennets e Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Isto desenha um conjunto de gotas transparentes e animados, semelhantes a " +#~ "amibas. As gotas vão mudando de forma à medida que percorrem o ecrã e são " +#~ "translúcidas, de modo a que pode ver as gotas mais por detrás através das " +#~ "que estão à frente, e sempre que uma passa por cima de outra, as suas " +#~ "cores fundem-se. Feito por Jamie Zawinski. Tive a ideia para isto a " +#~ "partir de um tapete de rato giro que tenho, o qual consegue o mesmo " +#~ "efeito na vida real tendo várias camadas de plástico com um líquido " +#~ "colorido entre elas." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Este programa desenha uma simulação orbital simples. Se activar os " +#~ "rastos, fica semelhante a uma fotografia de uma câmara de nuvens. Feito " +#~ "por Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Isto desenha um conjunto de rectângulos coloridos e com padrões " +#~ "aleatórios. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Isto desenha vários padrões circulares psicadélicos que magoam a vista. " +#~ "Pode também animar os pontos de controlo, mas ocupa uma boa quantidade de " +#~ "CPU e largura de banda. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Isto desenha padrões fractais em laço, baseando-se na iteração no plano " +#~ "imaginário, a partir de um artigo de 1986 da Scientific American. Feito " +#~ "em grande parte por Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Isto gera alguns padrões aleatórios semelhantes a nuvens. Fica bastante " +#~ "diferente a preto-e-branco ou a cores. A ideia de base é ter quatro " +#~ "pontos nos extremos da imagem e atribuir a cada um uma \"elevação\" " +#~ "aleatória. A partir daí, encontre o ponto entre eles e dê-lhe um valor " +#~ "que seja a média dos outros quatro, adicionando-lhe um dado valor " +#~ "aleatório. A coloração é então feita com base na elevação. A selecção de " +#~ "cores é feita associando a elevação à tonalidade, à saturação ou ao " +#~ "brilho, atribuindo valores aleatórios aos outros. O modo de \"brilho\" " +#~ "tende a criar padrões de nuvens, enquanto que os outros criam imagens " +#~ "semelhantes a mapas de calor ou de análises de TACs. Feito por Juergen " +#~ "Nickelsen e Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Desenha um homem-palito malabarista. Feito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Anima uma simulação da Caixa de Lemarchand, resolvendo-se a si própria " +#~ "repetidamente. Necessita de OpenGL e de uma máquina com um suporte rápido " +#~ "de 'hardware' para os mapas de texturas. Atenção: abre as portas " +#~ "ocasionalmente. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Isto produz várias colónias em círculo que renascem, crescem e, " +#~ "eventualmente, morrem. Feito por David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Este desenha a variante tridimensional do Menger Gasket recursivo, um " +#~ "objecto fractal baseado num cubo e que é semelhante ao Tetraedro de " +#~ "Sierpinski. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Desenha as várias representações diferentes das moléculas. Algumas " +#~ "moléculas conhecidas estão incorporadas e pode também ler os ficheiros " +#~ "PDB (Protein Data Base) como entrada. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simulação de colónias moldadas a crescer num prato de Petri. Os círculos " +#~ "coloridos em crescimento sobrepõem-se e deixam uma interferência espiral " +#~ "no seu acordar. Feito por Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e com " +#~ "fósforo de persistência longa. Pode correr qualquer programa como fonte " +#~ "do texto que ele mostra. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Desenha alguns planos em intersecção, tirando partido do 'alpha " +#~ "blending', do nevoeiro, das texturas e 'mipmaps', para além de um medidor " +#~ "de \"imagens por segundo\", para que lhe possa indicar quão rápida é a " +#~ "sua placa gráfica. Feito por David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Outra variação do programa 'Bomb' de Scott Draves. Este desenha uma " +#~ "grelha de formas quadrangulares em crescimento que, ao se sobreporem, " +#~ "reagem de formas imprevisíveis. O \"RD\" significa \"reaction-diffusion" +#~ "\" (reacção-difusão)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Criar uma colagem de pedaços rodados e escalados do ecrã. Feito por " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Mostra um Cubo de Rubik que roda em três dimensões e que se baralha e " +#~ "resolve sozinho repetidamente. Outro truque giro de GL do Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Isto desenha a variante bidimensional do fractal triangular recursivo de " +#~ "Sierpinski. Feito por Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Desenha uma luz pontual que percorre um ecrã preto, iluminando o ecrã por " +#~ "baixo à medida que passa. Feito por Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Desenha um conjunto de autómatos interactivos que produzem quadrados e " +#~ "espirais. As espirais crescem para fora até que atinjam algo, pelo que " +#~ "contornam de seguida. Feito por Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Este gera uma sequência de padrões ondulatórios em estrela, os quais " +#~ "pulsam, rodam e revoltam-se. Outro modo de apresentação utiliza estas " +#~ "formas para colocá-las num campo de cores, as quais vão circulando. O " +#~ "movimento é muito orgânico. Feito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Desenha uma sequência de texto que se desloca para um local distante com " +#~ "um determinado ângulo, como no início do filme com o mesmo nome. Feito " +#~ "por Jamie Zawinski e por Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Este desenha uns atractores estranhos: é um campo colorido e com uma " +#~ "animação imprevisível de pontos que remoinha e anda às voltas. O " +#~ "movimento é muito bonito. Feito por Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Este desenha padrões de Truchet em linhas e arcos, os quais vão " +#~ "preenchendo o ecrã. Feito por Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Desenha vários caminhos ondulatórios a imitar larvas. Feito por Tyler " +#~ "Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Este é de facto apenas um 'shell script' que captura uma imagem de vídeo " +#~ "da entrada respectiva do sistema e que utiliza alguns filtros de PBM " +#~ "(escolhidos aleatoriamente) para manipular e voltar a combinar a imagem " +#~ "vídeo de várias formas (detecção de contornos, subtraindo a imagem de uma " +#~ "versão rodada da mesma, etc). Em seguida mostra essa imagem durante " +#~ "alguns segundos, e repete o procedimento. Isto funciona especialmente bem " +#~ "se usar imagens de televisão como entrada." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Desenha um caminho aleatório colorido de várias formas. Feito por Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "As estrelas flutuantes são actuadas por uma mistura de campos de forças " +#~ "simples a 2D. A força de cada campo muda continuamente e é também ligada " +#~ "e desligada aleatoriamente. Por Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Desenha uma simulação de fogo pulsante. Também pode agarrar numa imagem " +#~ "qualquer e pegar-lhe fogo. Feito por Carsten Haitzler e alterado por " +#~ "muitos outros." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Desenha alguns enxames de criaturas a voar pelo ecrã, deixando alguns " +#~ "rastos coloridos por trás. Feito por Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Amplia uma dada zona do ecrã e vai percorrendo o mesmo. Com a opção -" +#~ "lenses o resultado é semelhante ao de olhar através de várias lentes " +#~ "sobrepostas em vez de ser apenas por uma única. Feito por James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Formato da Célula Aleatório" diff --git a/tde-i18n-pt/messages/tdebase/kcmkicker.po b/tde-i18n-pt/messages/tdebase/kcmkicker.po index e402640bacf..5808817eb63 100644 --- a/tde-i18n-pt/messages/tdebase/kcmkicker.po +++ b/tde-i18n-pt/messages/tdebase/kcmkicker.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-21 10:39+0000\n" "Last-Translator: Pedro Morais <morais@kde.org>\n" "Language-Team: pt <kde-i18n-pt@kde.org>\n" @@ -256,72 +256,72 @@ msgstr "Todos os Ecrãs" msgid "Custom" msgstr "Personalizado" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botão do TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Madeira Azul" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Madeira Verde" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Cinzento Claro" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde Claro" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel Claro" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Púrpura Claro" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Nozes" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Madeira Vermelha" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Azul Sólido" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Cinzento Sólido" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde Sólido" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Laranja Sólido" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel Sólido" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Púrpura Sólido" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Vermelho Sólido" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Olho-de-Tigre Sólido" diff --git a/tde-i18n-pt/messages/tdebase/knetattach.po b/tde-i18n-pt/messages/tdebase/knetattach.po index b033253185c..8519decd287 100644 --- a/tde-i18n-pt/messages/tdebase/knetattach.po +++ b/tde-i18n-pt/messages/tdebase/knetattach.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: tdeio_remote\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-09-17 05:27+0100\n" "Last-Translator: Pedro Morais <morais@kde.org>\n" "Language-Team: pt <kde-i18n-pt@kde.org>\n" @@ -84,7 +84,7 @@ msgstr "Assistente de Rede do TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autor e manutenção" diff --git a/tde-i18n-pt/messages/tdebase/kpager.po b/tde-i18n-pt/messages/tdebase/kpager.po index b9fb36c719a..2fc8bcb2829 100644 --- a/tde-i18n-pt/messages/tdebase/kpager.po +++ b/tde-i18n-pt/messages/tdebase/kpager.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-11-25 22:45+0000\n" "Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n" "Language-Team: pt <kde-i18n-pt@kde.org>\n" @@ -92,14 +92,14 @@ msgstr "Criar o paginador mas manter a janela escondida" msgid "Desktop Overview" msgstr "Vista do Ecrã" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Programação/Manutenção Original" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Desenvolvimento" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paginador do Ecrã" diff --git a/tde-i18n-pt/messages/tdebase/ksplash.po b/tde-i18n-pt/messages/tdebase/ksplash.po index 4a0fde677b1..05261c7d24b 100644 --- a/tde-i18n-pt/messages/tdebase/ksplash.po +++ b/tde-i18n-pt/messages/tdebase/ksplash.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-25 15:15+0100\n" "Last-Translator: José Nuno Pires <jncp@netcabo.pt>\n" "Language-Team: pt <kde-i18n-pt@kde.org>\n" @@ -65,11 +65,11 @@ msgstr "" "(c) 2001 - 2003, Produções Flaming Sword\n" " (c) 2003 programadores do TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autoria e manutenção" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor original" diff --git a/tde-i18n-pt/messages/tdebase/kthememanager.po b/tde-i18n-pt/messages/tdebase/kthememanager.po index 4d2193eeeb3..40886108df4 100644 --- a/tde-i18n-pt/messages/tdebase/kthememanager.po +++ b/tde-i18n-pt/messages/tdebase/kthememanager.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-25 21:45+0100\n" "Last-Translator: Pedro Morais <morais@kde.org>\n" "Language-Team: pt <kde-i18n-pt@kde.org>\n" @@ -32,7 +32,7 @@ msgstr "Novo Tema" msgid "TDE Theme Manager" msgstr "Gestor de Temas do TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -40,52 +40,52 @@ msgstr "" "Este módulo de controlo gere a instalação, remoção e criação de temas para o " "TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Ficheiros de Tema" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Seleccione o Ficheiro do Tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Deseja mesmo remover o tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Remover o Tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "O Meu Tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "O tema %1 já existe." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "O seu tema foi criado com sucesso em %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Temas Criado" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Ocorreu um erro ao criar o seu tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema Não Criado" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Este tema não contém uma antevisão." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Versão: %3<br>Página Web: %4" diff --git a/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po b/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po index fbb316c6c9d..a416a9945ad 100644 --- a/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-pt_BR/messages/tdeartwork/kxsconfig.po @@ -8778,560 +8778,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. " -#~ "Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Empacota um grande círculo com círculos menores, demonstrando o Teorema " -#~ "de Descartes. Escrito por Allan R. Wilks e David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Esta é uma animação GL grande de tanque de peixes, com tubarões e " -#~ "golfinhos. As movimentações de natação são muito bonitas. Escrito " -#~ "originalmente por Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Como o qix, isto usa um modelo simples de animação para gerar diferentes " -#~ "modos de exibição. Os pontos de controle atraem um ao outro até uma certa " -#~ "distância, e então repelem-se. A atração/repulsão é proporcional à " -#~ "distância entre quaisquer duas partículas, similar a forças nucleares " -#~ "fortes e fracas. Um dos mais interessantes modos de observar este " -#~ "fenômeno é simplesmente quicar bolas, pois suas movimentações e " -#~ "interações são ímpares. Algumas vezes, duas bolas entrarão em uma órbita " -#~ "uma ao redor da outra, a ser interrompida posteriormente por uma " -#~ "terceira, ou pela borda da tela. Isto pode parecer um pouco caótico. " -#~ "Escrito por Jamie Zawinski, baseado no código Lisp de John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Desenha uma simulação de robôs em combate no espaço (distinguidos com " -#~ "círculos coloridos) fazendo batalhas em frente ao campo de estrelas em " -#~ "movimento. Escrito por Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Isto desenha como se parece um giro, deformando um balão com ponto de " -#~ "tamanhos variados pintados em uma sua superfície invisível. Escrito por " -#~ "Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Desenha uma caixa cheia de bolas 3D que explodem. Escrito por Sander van " -#~ "Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Desenha cores aleatórias circulando e formando círculos concêntricos. " -#~ "Escrito por John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD significa ``Blue Screen of Death'' ou Tela Azul da Morte. O melhor " -#~ "em emulação de computadores, simula protetores de tela populares de " -#~ "sistemas operacionais menos robustos. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Desenha um fluxo de bolhas 3D em ondulação, com um show de reflexões. " -#~ "Escrito por Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Isto desenha uma ``Jaula Impossível'' de Escher, que rotaciona em três " -#~ "dimensões. Escrito por Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Anima um número de componentes eletrônicos 3D. Escrito por Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto desenha um compasso, com todos os elementos de giro aleatórios, para " -#~ "aquele sentimento de ``perda e náusea''. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Desenha um conjunto de caixas pulsantes com padrões de cadeias em ondas " -#~ "através de suas superfícies. Este é um tipo de cubo Lavalite. Escrito por " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Isto pega uma imagem e funde-a. Você deve com certeza ter visto este " -#~ "efeito antes, mas nenhum protetor de tela realmente seria completo sem " -#~ "ele. Ele funciona melhor se existir alguma cor visível. Cuidado, pois se " -#~ "os efeitos continuarem depois que o protetor de tela estiver desligado, é " -#~ "necessário atenção. Escrito por David Wald e Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Mais sistemas de ``mapas discretos'', incluindo novas variantes de " -#~ "Hopalong e Julia, entre outras. Escrito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Este programa desenha o caminho traçado pelo ponto na borda de um " -#~ "círculo, sendo que este círculo rotaciona ao redor do ponto que está em " -#~ "outro círculo, e assim por diante, várias vezes. Estas foram as bases " -#~ "para o modelo heliocêntrico de movimentação planetária. Escrito por James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Desenha várias formas extrusivas que se curvam, alongam-se e voltam ao " -#~ "normal. Criado por David Konerding dos exemplos que vem com a biblioteca " -#~ "de Extrusão GL, de Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Desenha o que se parece com uma fita ondulante, fazendo um caminho " -#~ "sinusoidal. Escrito por van Gaalen e Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. " -#~ "Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Desenha ondas em um grade de arames em rotação, usando GL. Escrito por " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Desenha um planeta no espaço. Escrito por David Konerding. A construção " -#~ "na imagem é um mapa da terra (extraído do programa `xearth'), mas você " -#~ "pode coloca qualquer textura na esfera, como por exemplo, as texturas " -#~ "planetárias que vem com o `ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Desenha uma simulação do quebra-cabeça de Rubik. Escrito por Jamie " -#~ "Wilkinson, Andrew Bennetts, e Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Isto desenha um conjunto de amebas transparentes e animadas, como gotas. " -#~ "Essas gotas podem mudar a forma de acordo como se movem na tela, e elas " -#~ "são translúcidas, assim, você pode ver as gotas menores através das " -#~ "maiores; quando uma gota passa sobre outra, suas cores se confundem. " -#~ "Escrito por Jamie Zawinski. Eu tive uma idéia para isto de um mousepad " -#~ "legal que eu tinha, que fazia o mesmo tipo de efeito através das várias " -#~ "camadas de plástico com óleo colorido entre elas." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Este programa desenha uma simulação simples de órbita. Se você habilitar " -#~ "os caminhos, ele se parecerá com uma fotografia de satélite de nuvens. " -#~ "Escrito por Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Isto desenha círculos psicodélicos que fazem machucar ao olhar. Ele pode " -#~ "também animar pontos de controle, mas usam um pouco mais de CPU e banda " -#~ "de rede. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Isto desenha padrões de fractais, baseados na interação de um plano " -#~ "imaginário, de um artigo de 1986 da Scientific American. A maior parte " -#~ "escrito por Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Isto gera padrões de nuvens aleatórias. São um pouco diferentes quando " -#~ "monocromáticas e com cores. A idéia básica é tomar quatro pontos da borda " -#~ "da imagem e atribuir cada um a uma ``elevação'' aleatória. Em seguida, " -#~ "encontra-se o ponto entre elas e acha-se um valor que é a média dos " -#~ "outros quatro mais algum pequeno deslocamento aleatório. Então, a " -#~ "coloração é feita, baseada na elevação, ligando-a a outra tonalidade, " -#~ "saturação ou brilho, e em seguida, são atribuídos valores aleatórios para " -#~ "os outros. O modo ``brilho'' tende para padrões de nuvens, e outros " -#~ "tendem a gerar imagens que se parecem com mapas ou scaneamentos CAT. " -#~ "Escrito por Juergen Nickelsen e Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Desenha um homem malabarista. Escrito por Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Anima uma simulação da Caixa de Lemarchand, se dissolvendo " -#~ "repetidamente. Necessita da OpenGL e de uma máquina com bom hardware para " -#~ "mapas de textura. Aviso: ocasionalmente abre portas. Escrito por Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Isto produz colônias em forma de voltas que se criam, crescem e " -#~ "eventualmente, morre. Escrito por David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Isto desenha a variante tridimensional da Esponja de Menger, um cubo " -#~ "baseado em objeto fractal, análogo ao Tetraedro de Sierpinski. Escrito " -#~ "por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Desenha várias representações diferentes de moléculas. Algumas moléculas " -#~ "comuns estão integradas, e pode também ser lido os arquivos PDB (Base de " -#~ "Dados da Proteína) como entrada. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Esta tela simula colônias de bolores crescendo em um prato. Ao aumentar, " -#~ "os círculos coloridos se sobrepõem e forma uma interferência espiral " -#~ "quando morrem. Escrito por Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e linhas " -#~ "fosforescentes. Pode rodar qualquer programa como fonte do texto que é " -#~ "exibido. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Desenha alguns planos de intersecção, fazendo uso de efeitos tipo mistura " -#~ "alfa, nevoeiro e texturas, mais uma métrica de ''frames por segundo'', " -#~ "pois assim você pode saber o quão rápida é sua placa de vídeo ... " -#~ "Necessita da OpenGL. Escrito por David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Outra variante do programa 'Bomba' (Bomb) de Scott Draves. Ele desenha " -#~ "uma grade de aumento quadrada que toma forma, uma vez que elas se " -#~ "ultrapassam umas as outras, reagindo de maneiras que não se pode prever. " -#~ "''RD'' significa reação-difusão." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Cria uma colagem de porções rotacionadas e escaladas da tela. Escrito por " -#~ "Cláudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Desenha um cubo de Rubik que rotaciona em três dimensões e repetidamente " -#~ "se embaralham e se dissolvem. Outro bom modelo de Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Desenha a variante bi-dimensional do fractal recursivo de Sierpinski. " -#~ "Escrito por Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Desenha um refletor através de uma tela branca, iluminando a área de " -#~ "trabalho quando passa. Escrito por Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Desenha um conjunto espirais interagindo em quadrado, produzindo " -#~ "autômatos. Os espirais aumentam até eles alcancem algo, e então eles " -#~ "ficam ao redor do que acharam. Escrito por Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Isto gera uma seqüência de padrões de estrelas ondulantes, que pulsam, " -#~ "rotacionam e se desdobram. Outro modo de exibição usa estas formas para " -#~ "estabelecer um campo de cores, que ficam então cíclicas. A movimentação é " -#~ "muito orgânica. Escrito por Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Desenha um texto que rola dentro da distância de um ângulo, sobre o campo " -#~ "de uma estrela, como no início do filme do mesmo nome. Escrito por Jamie " -#~ "Zawinski e Cláudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Isto desenha estranhos atrativos: é uma animação colorida de campos de " -#~ "pontos que se batem e se mexem na tela; a animação é bem bonita. Escrito " -#~ "por Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Desenha linhas e arcos baseados em padrões Truchet que ladrilham a tela. " -#~ "Escrito por Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Desenha minhocas como caminhos. Escrito por Tyler Pierce. " - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Este é atualmente um script shell que captura uma tela do vídeo da saída " -#~ "de vídeo do sistema, e então usa alguns filtros PBM (escolhido " -#~ "aleatoriamente) para manipular e recombinar o quadro do vídeo de várias " -#~ "maneiras (detecção do canto, subtração da imagem de uma versão " -#~ "rotacionada dela mesma, etc.) Então ele exibe a imagem por alguns " -#~ "segundos e faz o processo novamente. Isto funciona bem se você " -#~ "introduzir a difusão da televisão." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Desenha um caminho colorido aleatório, em várias formas. Escrito por " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Estrelas flutuantes que agem sobre uma mistura de campos de força 2D " -#~ "simples. A força de cada um dos campos muda continuamente, e é também " -#~ "ligada/desligada aleatoriamente. Por Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Desenha um simulação de fogo pulsante. Pode também pegar uma imagem " -#~ "arbitrária e fazê-la pegar fogo. Escrito por Carsten Haitzler, modificado " -#~ "por muitos outros." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Desenha um enxame voando ao redor da tela, com caminhos bonitos de cores " -#~ "atrás deles. Escrito por Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Amplia uma parte da tela e a move. Com a opção de Lentes, o resultado se " -#~ "parece com a sobreposição de lentes, ao invés da ampliação simples. " -#~ "Escrito por James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10621,6 +10067,560 @@ msgstr "" #~ msgid "Value" #~ msgstr "Valor" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. " +#~ "Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Empacota um grande círculo com círculos menores, demonstrando o Teorema " +#~ "de Descartes. Escrito por Allan R. Wilks e David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Esta é uma animação GL grande de tanque de peixes, com tubarões e " +#~ "golfinhos. As movimentações de natação são muito bonitas. Escrito " +#~ "originalmente por Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Como o qix, isto usa um modelo simples de animação para gerar diferentes " +#~ "modos de exibição. Os pontos de controle atraem um ao outro até uma certa " +#~ "distância, e então repelem-se. A atração/repulsão é proporcional à " +#~ "distância entre quaisquer duas partículas, similar a forças nucleares " +#~ "fortes e fracas. Um dos mais interessantes modos de observar este " +#~ "fenômeno é simplesmente quicar bolas, pois suas movimentações e " +#~ "interações são ímpares. Algumas vezes, duas bolas entrarão em uma órbita " +#~ "uma ao redor da outra, a ser interrompida posteriormente por uma " +#~ "terceira, ou pela borda da tela. Isto pode parecer um pouco caótico. " +#~ "Escrito por Jamie Zawinski, baseado no código Lisp de John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Desenha uma simulação de robôs em combate no espaço (distinguidos com " +#~ "círculos coloridos) fazendo batalhas em frente ao campo de estrelas em " +#~ "movimento. Escrito por Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Isto desenha como se parece um giro, deformando um balão com ponto de " +#~ "tamanhos variados pintados em uma sua superfície invisível. Escrito por " +#~ "Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Desenha uma caixa cheia de bolas 3D que explodem. Escrito por Sander van " +#~ "Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Desenha cores aleatórias circulando e formando círculos concêntricos. " +#~ "Escrito por John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD significa ``Blue Screen of Death'' ou Tela Azul da Morte. O melhor " +#~ "em emulação de computadores, simula protetores de tela populares de " +#~ "sistemas operacionais menos robustos. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Desenha um fluxo de bolhas 3D em ondulação, com um show de reflexões. " +#~ "Escrito por Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Isto desenha uma ``Jaula Impossível'' de Escher, que rotaciona em três " +#~ "dimensões. Escrito por Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Anima um número de componentes eletrônicos 3D. Escrito por Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto desenha um compasso, com todos os elementos de giro aleatórios, para " +#~ "aquele sentimento de ``perda e náusea''. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Desenha um conjunto de caixas pulsantes com padrões de cadeias em ondas " +#~ "através de suas superfícies. Este é um tipo de cubo Lavalite. Escrito por " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Isto pega uma imagem e funde-a. Você deve com certeza ter visto este " +#~ "efeito antes, mas nenhum protetor de tela realmente seria completo sem " +#~ "ele. Ele funciona melhor se existir alguma cor visível. Cuidado, pois se " +#~ "os efeitos continuarem depois que o protetor de tela estiver desligado, é " +#~ "necessário atenção. Escrito por David Wald e Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Mais sistemas de ``mapas discretos'', incluindo novas variantes de " +#~ "Hopalong e Julia, entre outras. Escrito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Este programa desenha o caminho traçado pelo ponto na borda de um " +#~ "círculo, sendo que este círculo rotaciona ao redor do ponto que está em " +#~ "outro círculo, e assim por diante, várias vezes. Estas foram as bases " +#~ "para o modelo heliocêntrico de movimentação planetária. Escrito por James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Desenha várias formas extrusivas que se curvam, alongam-se e voltam ao " +#~ "normal. Criado por David Konerding dos exemplos que vem com a biblioteca " +#~ "de Extrusão GL, de Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Desenha o que se parece com uma fita ondulante, fazendo um caminho " +#~ "sinusoidal. Escrito por van Gaalen e Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Exibe algumas linhas de texto girando ao redor de uma fonte sólida 3D. " +#~ "Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Desenha ondas em um grade de arames em rotação, usando GL. Escrito por " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Desenha um planeta no espaço. Escrito por David Konerding. A construção " +#~ "na imagem é um mapa da terra (extraído do programa `xearth'), mas você " +#~ "pode coloca qualquer textura na esfera, como por exemplo, as texturas " +#~ "planetárias que vem com o `ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Desenha uma simulação do quebra-cabeça de Rubik. Escrito por Jamie " +#~ "Wilkinson, Andrew Bennetts, e Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Isto desenha um conjunto de amebas transparentes e animadas, como gotas. " +#~ "Essas gotas podem mudar a forma de acordo como se movem na tela, e elas " +#~ "são translúcidas, assim, você pode ver as gotas menores através das " +#~ "maiores; quando uma gota passa sobre outra, suas cores se confundem. " +#~ "Escrito por Jamie Zawinski. Eu tive uma idéia para isto de um mousepad " +#~ "legal que eu tinha, que fazia o mesmo tipo de efeito através das várias " +#~ "camadas de plástico com óleo colorido entre elas." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Este programa desenha uma simulação simples de órbita. Se você habilitar " +#~ "os caminhos, ele se parecerá com uma fotografia de satélite de nuvens. " +#~ "Escrito por Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Isto desenha retângulos coloridos aleatórios. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Isto desenha círculos psicodélicos que fazem machucar ao olhar. Ele pode " +#~ "também animar pontos de controle, mas usam um pouco mais de CPU e banda " +#~ "de rede. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Isto desenha padrões de fractais, baseados na interação de um plano " +#~ "imaginário, de um artigo de 1986 da Scientific American. A maior parte " +#~ "escrito por Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Isto gera padrões de nuvens aleatórias. São um pouco diferentes quando " +#~ "monocromáticas e com cores. A idéia básica é tomar quatro pontos da borda " +#~ "da imagem e atribuir cada um a uma ``elevação'' aleatória. Em seguida, " +#~ "encontra-se o ponto entre elas e acha-se um valor que é a média dos " +#~ "outros quatro mais algum pequeno deslocamento aleatório. Então, a " +#~ "coloração é feita, baseada na elevação, ligando-a a outra tonalidade, " +#~ "saturação ou brilho, e em seguida, são atribuídos valores aleatórios para " +#~ "os outros. O modo ``brilho'' tende para padrões de nuvens, e outros " +#~ "tendem a gerar imagens que se parecem com mapas ou scaneamentos CAT. " +#~ "Escrito por Juergen Nickelsen e Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Desenha um homem malabarista. Escrito por Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Anima uma simulação da Caixa de Lemarchand, se dissolvendo " +#~ "repetidamente. Necessita da OpenGL e de uma máquina com bom hardware para " +#~ "mapas de textura. Aviso: ocasionalmente abre portas. Escrito por Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Isto produz colônias em forma de voltas que se criam, crescem e " +#~ "eventualmente, morre. Escrito por David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Isto desenha a variante tridimensional da Esponja de Menger, um cubo " +#~ "baseado em objeto fractal, análogo ao Tetraedro de Sierpinski. Escrito " +#~ "por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Desenha várias representações diferentes de moléculas. Algumas moléculas " +#~ "comuns estão integradas, e pode também ser lido os arquivos PDB (Base de " +#~ "Dados da Proteína) como entrada. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Esta tela simula colônias de bolores crescendo em um prato. Ao aumentar, " +#~ "os círculos coloridos se sobrepõem e forma uma interferência espiral " +#~ "quando morrem. Escrito por Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Desenha uma simulação de um terminal antigo, com pixels grandes e linhas " +#~ "fosforescentes. Pode rodar qualquer programa como fonte do texto que é " +#~ "exibido. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Desenha alguns planos de intersecção, fazendo uso de efeitos tipo mistura " +#~ "alfa, nevoeiro e texturas, mais uma métrica de ''frames por segundo'', " +#~ "pois assim você pode saber o quão rápida é sua placa de vídeo ... " +#~ "Necessita da OpenGL. Escrito por David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Outra variante do programa 'Bomba' (Bomb) de Scott Draves. Ele desenha " +#~ "uma grade de aumento quadrada que toma forma, uma vez que elas se " +#~ "ultrapassam umas as outras, reagindo de maneiras que não se pode prever. " +#~ "''RD'' significa reação-difusão." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Cria uma colagem de porções rotacionadas e escaladas da tela. Escrito por " +#~ "Cláudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Desenha um cubo de Rubik que rotaciona em três dimensões e repetidamente " +#~ "se embaralham e se dissolvem. Outro bom modelo de Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Desenha a variante bi-dimensional do fractal recursivo de Sierpinski. " +#~ "Escrito por Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Desenha um refletor através de uma tela branca, iluminando a área de " +#~ "trabalho quando passa. Escrito por Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Desenha um conjunto espirais interagindo em quadrado, produzindo " +#~ "autômatos. Os espirais aumentam até eles alcancem algo, e então eles " +#~ "ficam ao redor do que acharam. Escrito por Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Isto gera uma seqüência de padrões de estrelas ondulantes, que pulsam, " +#~ "rotacionam e se desdobram. Outro modo de exibição usa estas formas para " +#~ "estabelecer um campo de cores, que ficam então cíclicas. A movimentação é " +#~ "muito orgânica. Escrito por Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Desenha um texto que rola dentro da distância de um ângulo, sobre o campo " +#~ "de uma estrela, como no início do filme do mesmo nome. Escrito por Jamie " +#~ "Zawinski e Cláudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Isto desenha estranhos atrativos: é uma animação colorida de campos de " +#~ "pontos que se batem e se mexem na tela; a animação é bem bonita. Escrito " +#~ "por Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Desenha linhas e arcos baseados em padrões Truchet que ladrilham a tela. " +#~ "Escrito por Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Desenha minhocas como caminhos. Escrito por Tyler Pierce. " + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Este é atualmente um script shell que captura uma tela do vídeo da saída " +#~ "de vídeo do sistema, e então usa alguns filtros PBM (escolhido " +#~ "aleatoriamente) para manipular e recombinar o quadro do vídeo de várias " +#~ "maneiras (detecção do canto, subtração da imagem de uma versão " +#~ "rotacionada dela mesma, etc.) Então ele exibe a imagem por alguns " +#~ "segundos e faz o processo novamente. Isto funciona bem se você " +#~ "introduzir a difusão da televisão." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Desenha um caminho colorido aleatório, em várias formas. Escrito por " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Estrelas flutuantes que agem sobre uma mistura de campos de força 2D " +#~ "simples. A força de cada um dos campos muda continuamente, e é também " +#~ "ligada/desligada aleatoriamente. Por Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Desenha um simulação de fogo pulsante. Pode também pegar uma imagem " +#~ "arbitrária e fazê-la pegar fogo. Escrito por Carsten Haitzler, modificado " +#~ "por muitos outros." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Desenha um enxame voando ao redor da tela, com caminhos bonitos de cores " +#~ "atrás deles. Escrito por Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Amplia uma parte da tela e a move. Com a opção de Lentes, o resultado se " +#~ "parece com a sobreposição de lentes, ao invés da ampliação simples. " +#~ "Escrito por James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Formato de Célula Aleatório" diff --git a/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po b/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po index f935fdf0b41..882ba0ca6ff 100644 --- a/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po +++ b/tde-i18n-pt_BR/messages/tdebase/kcmkicker.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-30 01:14-0300\n" "Last-Translator: Diniz Bortolotto <diniz.bb@gmail.com>\n" "Language-Team: Brazilian Portuguese <kde-i18n-pt_br@kde.org>\n" @@ -268,72 +268,72 @@ msgstr "Todas as Telas" msgid "Custom" msgstr "Personalizar" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Botão do TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Madeira Azul" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Madeira Verde" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Cinza Claro" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde Claro" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Violeta Claro" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Porcas e Parafusos" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Madeira Vermelha" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Azul Sólido" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Cinza Sólido" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde Sólido" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Laranja Sólido" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel Sólido" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Violeta Sólido" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Vermelho Sólido" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Olho de Tigre Sólido" diff --git a/tde-i18n-pt_BR/messages/tdebase/knetattach.po b/tde-i18n-pt_BR/messages/tdebase/knetattach.po index d905ed863c0..35953596d5b 100644 --- a/tde-i18n-pt_BR/messages/tdebase/knetattach.po +++ b/tde-i18n-pt_BR/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-23 15:31-0300\n" "Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n" "Language-Team: Brazilian portuguese <kde-i18n-pt_br@kde.org>\n" @@ -86,7 +86,7 @@ msgstr "Assistente de Rede do TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Autor primário e mantenedor" diff --git a/tde-i18n-pt_BR/messages/tdebase/kpager.po b/tde-i18n-pt_BR/messages/tdebase/kpager.po index 602000dfb88..0b8bc832395 100644 --- a/tde-i18n-pt_BR/messages/tdebase/kpager.po +++ b/tde-i18n-pt_BR/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-09-25 19:26-0300\n" "Last-Translator: Henrique Pinto <stampede@coltec.ufmg.br>\n" "Language-Team: Brazilian Portuguese\n" @@ -98,15 +98,15 @@ msgstr "Cria o pager, mas mantém a janela oculta." msgid "Desktop Overview" msgstr "Visão Geral da Área de Trabalho" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Desenvolvedor Original/Mantenedor" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Desenvolvedor" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paginador da Área de Trabalho" diff --git a/tde-i18n-pt_BR/messages/tdebase/ksplash.po b/tde-i18n-pt_BR/messages/tdebase/ksplash.po index 126fc165414..89b2e703d13 100644 --- a/tde-i18n-pt_BR/messages/tdebase/ksplash.po +++ b/tde-i18n-pt_BR/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-27 17:22-0300\n" "Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n" "Language-Team: Brazilian Portuguese <kde-i18n-pt_BR@mail.kde.org>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Os desenvolvedores do TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor e Mantenedor" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor original" diff --git a/tde-i18n-pt_BR/messages/tdebase/kthememanager.po b/tde-i18n-pt_BR/messages/tdebase/kthememanager.po index e7ee3ca6886..49b4b608a5a 100644 --- a/tde-i18n-pt_BR/messages/tdebase/kthememanager.po +++ b/tde-i18n-pt_BR/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-16 23:40-0300\n" "Last-Translator: Lisiane Sztoltz Teixeira <lisiane@kdemail.net>\n" "Language-Team: Brazilian Portuguese <kde-i18n-pt_br@mail.kde.org>\n" @@ -37,7 +37,7 @@ msgstr "Novo Tema" msgid "TDE Theme Manager" msgstr "Gerenciador de Temas do TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Este módulo de controle trabalha com a instalação, remoção e criação de " "temas visuais para o TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Arquivos de temas" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Selecione o Arquivo de Tema" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Você realmente deseja remover o tema <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Remover Tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Meu Tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "O tema %1 já existe." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Seu tema foi criado com sucesso em %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema Criado" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Ocorreu um erro ao criar seu tema." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema Não Foi Criado" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Este tema não contém uma pré-visualização." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Versão: %3<br>Página pessoal: %4" diff --git a/tde-i18n-ro/messages/tdebase/kcmkicker.po b/tde-i18n-ro/messages/tdebase/kcmkicker.po index 2e7dd9137da..7cf94ae02b8 100644 --- a/tde-i18n-ro/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ro/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-04-10 14:00+0300\n" "Last-Translator: Claudiu Costin <claudiuc@kde.org>\n" "Language-Team: Romanian <kde-i18n-ro@kde.org>\n" @@ -258,72 +258,72 @@ msgstr "Toate ecranele" msgid "Custom" msgstr "Personalizat" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Buton TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Lemn albastru" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Lemn verde" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Gri deschis" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Verde deschis" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pastel luminos" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Violet deschis" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Piuliţe şi şuruburi" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Lemn roşu" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Albastru plin" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gri plin" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Verde plin" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Portocaliu plin" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel plin" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Violet plin" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Roşu plin" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Ochi de Tigru plin" diff --git a/tde-i18n-ro/messages/tdebase/kpager.po b/tde-i18n-ro/messages/tdebase/kpager.po index 33aebb41ff9..383693f9033 100644 --- a/tde-i18n-ro/messages/tdebase/kpager.po +++ b/tde-i18n-ro/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-05 13:43+0200\n" "Last-Translator: Claudiu Costin <claudiuc@kde.org>\n" "Language-Team: Romanian <ro-kde@yahoogroups.com>\n" @@ -96,14 +96,14 @@ msgstr "creează paginatorul dar ascunde fereastra" msgid "Desktop Overview" msgstr "Vizualizare ecran" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Dezvoltator/Întreţinător original" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Dezvoltator" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Paginator de ecran" diff --git a/tde-i18n-ro/messages/tdebase/ksplash.po b/tde-i18n-ro/messages/tdebase/ksplash.po index 48511d96b1d..aade26f2bea 100644 --- a/tde-i18n-ro/messages/tdebase/ksplash.po +++ b/tde-i18n-ro/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-29 23:20+0300\n" "Last-Translator: Claudiu Costin <claudiuc@kde.org>\n" "Language-Team: Romanian <kde-i18n-ro@kde.org>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" "(c) 2003 Programatorii TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor şi întreţinător" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Autor original" diff --git a/tde-i18n-ro/messages/tdebase/kthememanager.po b/tde-i18n-ro/messages/tdebase/kthememanager.po index 4cbe138d173..f0696ca0011 100644 --- a/tde-i18n-ro/messages/tdebase/kthememanager.po +++ b/tde-i18n-ro/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-06-10 00:58+0300\n" "Last-Translator: Claudiu Costin <claudiuc@kde.org>\n" "Language-Team: Romanian <kde-i18n-ro@kde.org>\n" @@ -33,7 +33,7 @@ msgstr "Tematică nouă" msgid "TDE Theme Manager" msgstr "Managerul de tematică TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Acest modul de control se ocupă de instalarea, ştergerea şi crearea de " "tematici vizuale TDE" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fişere de tematică" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Selectaţi fişierul tematică" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Doriţi într-adevăr să ştergeţi tematica <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Ştergere tematică" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Tematica mea" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tematica %1 există deja." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Tematica dumneavoastră a fost creată cu succes în %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tematică creată" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "A apărut o eroare la crearea tematicii dumneavoastră." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tematica nu a fost creată" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Această tematică nu conţine o previzualizare." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Versiune: %3<br>Pagină web: %4" diff --git a/tde-i18n-ru/messages/tdeartwork/kxsconfig.po b/tde-i18n-ru/messages/tdeartwork/kxsconfig.po index 54cb9bdd6ec..752dcf69f58 100644 --- a/tde-i18n-ru/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ru/messages/tdeartwork/kxsconfig.po @@ -8780,563 +8780,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми " -#~ "Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Набор больших и малых окружностей, демонстрирующих теорему окружностей " -#~ "Декарта. Авторы Алан Вилкс (Allan R. Wilks) и Девид Бэгли (David Bagley)." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Водоём с акулами: анимация движения акул, дельфинов и китов с " -#~ "использованием OpenGL.Великолепная прорисовка их плавания. Автор " -#~ "оригинальной программы Марк Килгард (Mark Kilgard)." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Также как и \"Живые линии\", этот хранитель экрана использует простую " -#~ "модель движения для показа различных фигур. Контрольные точки притягивают " -#~ "друг друга на определённое расстояние, а затем начинают отталкиваться. " -#~ "Сила притяжения и отталкивания пропорциональна расстоянию между " -#~ "частицами, как и отношения между сильными и слабыми атомными зарядами. " -#~ "Наиболее интересный эффект движения похож на прыгающие шарики, поскольку " -#~ "их перемещение случайно. Иногда два мяча переходят на стабильную орбиту " -#~ "по отношению друг к другу, однако эта ситуация меняется под действием " -#~ "третьего мяча или границы экрана. Это движение выглядит хаотичным. " -#~ "Хранитель экрана написан Джеми Завински (Jamie Zawinski) и основана на " -#~ "коде Lisp Джона Пезариса (John Pezaris)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Симуляция битвы в космосе между летающими роботами (искусно " -#~ "замаскированными под цветные шарики) на фоне движущихся звёзд. Автор " -#~ "Джонатан Лин (Jonathan Lin)." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Этот хранитель экрана показывает крутящийся, деформирующийся шар и " -#~ "маленькие пятнышки различных размеров, нарисованные на его невидимой " -#~ "поверхности. Написан Джереми Петитом (Jeremie Petit)." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Рисует полый куб, наполненный прыгающими шариками, которые затем " -#~ "взрываются. Автор Сандер ван Грикен (Sander van Grieken)." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Рисует случайным образом переплетающиеся и переливающиеся концентрические " -#~ "окружности. Автор Джон Нил (John Neil)." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"Синий экран смерти\" - одна из красивейших эмуляций сбоев персональных " -#~ "компьютеров. Заставка эмулирует экранные сообщения об ошибках нескольких " -#~ "не очень надёжных операционных систем. Написана Джеми Завински (Jamie " -#~ "Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Рисует поднимающиеся к верхнему краю экрана пузырьки с красивой " -#~ "зеркальной поверхностью. Хранитель экрана написан Ричардом Джонсом " -#~ "(Richard Jones)." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "\"Невероятная клетка\" Эшера, трёхмерный аналог ленты Мёбиуса, вращается " -#~ "в трёх направлениях. Автор Марчелло Вианна (Marcelo Vianna)." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Показывает вращение трёхмерных электронных компонентов. Автор Бен Бакстон " -#~ "(Ben Buxton)." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Компас, стрелки которого вращаются случайным образом для того, чтобы вы " -#~ "почувствовали себя заблудившимся. Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Пересекающиеся кубы, по поверхности которых периодически проходят волны, " -#~ "раскрашенные в разные цвета. По мотивам творчества кубиста Лавалита. " -#~ "Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Заставка деформирует указанный рисунок или снимок экрана. Вы, наверное, " -#~ "видели такие заставки ранее, без них ни одна коллекция не была бы полной. " -#~ "Особенно хорошо изменения видны на цветных рисунках. Предупреждение: если " -#~ "этот эффект продолжится после выключения хранителя экрана, обратитесь к " -#~ "врачу. Написана Девидом Вальдом (David Wald) и Вивеком Кера (Vivek Khera)." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми " -#~ "Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Ещё одна порция абстракций, включающая новые версии \"Кружева\", \"Жюлиа" -#~ "\" и некоторых других. Написана Тимом Оклендом (Tim Auckland)." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Окружность, которая вращается вокруг другой окружности и так далее " -#~ "несколько раз. Это предгелиоцентрическое представление о движении планет. " -#~ "Автор Джеймс Янгмен (James Youngman)." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Рисует различные вращающиеся формы, которые переплетаются, удлиняются и " -#~ "выворачиваются наружу. Написана Девидом Конердингом (David Konerding) на " -#~ "основе образцов библиотеки GL Extrusion Линаса Вепстаса (Linas Vepstas)." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Волнистая лента, передвигающаяся по синусоиде. Автор Бас ван Гаален (Bas " -#~ "van Gaalen) и Шарль Видал (Charles Vidal)." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми " -#~ "Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Рисует волны на вращающейся сетке, используя OpenGL. Написан Джошиа Пизом " -#~ "(Josiah Pease)." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Летающая планета. Автор Девид Конердинг (David Konerding). Вместе с " -#~ "программой идёт рисунок земли, взятый из заставки \"Земля\", но сферу " -#~ "можно \"обернуть\" любым изображением (к примеру, из \"Солнечной системы" -#~ "\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Головоломка-\"змейка\". Авторы Джеми Вилкинсон (Jamie Wilkinson), Эндрю " -#~ "Беннеттс (Andrew Bennetts) и Питер Айлетт (Peter Aylett)." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Рисует движущиеся амёбообразные капли. Передвигаясь по экрану, капли " -#~ "меняют форму, а так как они полупрозрачны, вы можете видеть нижние капли " -#~ "сквозь верхние. Когда капли наползают друг на друга, их цвета " -#~ "смешиваются. Написан Джеми Завински (Jamie Zawinski). \"Эта идея пришла " -#~ "мне в голову, когда я смотрел на коврик для мышки: в нем несколько слоев " -#~ "пластика, а между ними плавают капли подкрашенного масла\", - Джеми " -#~ "Завински." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Моделирование простых орбит. Если вы включите показ следов движения, " -#~ "изображение будет похоже на фотографию камеры Вильсона. Написано Грегом " -#~ "Боуэрингом (Greg Bowering)." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми " -#~ "Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Психоделические узоры из окружностей, на которые больно смотреть. Ещё " -#~ "программа может анимировать контрольные точки, но это приведёт к большой " -#~ "загрузке процессора. Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Кружевные фрактальные узоры, основанные на повторении шагов в мнимой " -#~ "плоскости. Идея взята из статьи в \"Scientific American\" 1986 г. " -#~ "Основная часть кода написана Патриком Нафтоном (Patrick Naughton)." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Создание размытых узоров. Они смотрятся по-разному в монохромном и " -#~ "цветном режимах. Идея состоит в том, чтобы взять четыре точки в углах " -#~ "изображения и связать с каждой случайное значение \"высота\". Потом " -#~ "берётся точка между ними, её высотой будет среднее арифметическое " -#~ "значений четырёх точек плюс небольшое случайное число. Раскраска зависит " -#~ "от высоты. Выбор цвета состоит в том, чтобы связать высоту с оттенком, " -#~ "насыщенностью и освещённостью и дать случайные значения остальным. В " -#~ "режиме \"яркости\" изображение получается более чётким палитру, а в " -#~ "остальных генерируются рисунки, очень похожие на температурные карты или " -#~ "результаты компьютерной томографии. Авторы Юрген Никелсен (Juergen " -#~ "Nickelsen) и Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Рисует жонглирующего фокусника. Написан Тимом Оклендом (Tim Auckland)." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Эмулирует шкатулку Лемаршана, открывающую саму себя. Требует OpenGL и " -#~ "аппаратной поддержки текстурирования. Предостережение: иногда открывает " -#~ "двери. Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Моделирование замкнутых колоний, члены которых размножаются, стареют и " -#~ "умирают. Автор Девидом Бэгли (David Bagley)." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Трёхмерный вариант кубического фрактала Менгера-Гаскета, аналогичного " -#~ "тетраэдру Серпинского. Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Модели молекул. По умолчанию рисуются некоторые наиболее известные " -#~ "молекулы, но программа может работать с файлами в формате PDB (Protein " -#~ "Data Base, база данных протеинов). Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Развивающиеся в чашке Петри колонии. Увеличивающиеся цветные круги " -#~ "накладываются друг на друга, колонии частично смешиваются. Автор Ден " -#~ "Борнштейн (Dan Bornstein)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Эмулирует старый терминал с большими пикселами и медленно потухающей " -#~ "подсветкой. Позволяет запускать любую программу и показывает её вывод. " -#~ "Автор Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Хранитель экрана рисует пересекающиеся плоскости, используя альфа-" -#~ "смешение, затуманивание, текстуры и MIP-отображения; кроме того, " -#~ "возможность измерить количество кадров в секунду позволит вам определить, " -#~ "насколько быстра ваша видеокарта. Необходима поддержка OpenGL. Написан " -#~ "Девидом Конердингом (David Konerding)." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Ещё один вариант программы \"Бомба\". Хранитель экрана рисует сетку из " -#~ "увеличивающихся фигур разной формы, которые при соприкосновении друг с " -#~ "другом ведут себя непредсказуемо. \"РД\" - аббревиатура от \"реакция/" -#~ "диффузия\". Автор Скотт Дрейвз (Scott Draves)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Коллаж из повёрнутых и масштабированных частей экрана. Автор Клаудио " -#~ "Матсуока (Claudio Matsuoka)." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Рисует вращающийся в трёх направлениях кубик Рубика. Кубик постоянно " -#~ "переворачивается и сам себя собирает. Автор Марчелло Вианна (Marcelo " -#~ "Vianna)." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Хранитель экрана рисует двумерный вариант рекурсивного треугольного " -#~ "фрактала Серпинского. Автор Десмонд Дэйгнэлт (Desmond Daignault)." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Рисует рыскающий по рабочему столу прожектор. Автор Рик Шульц (Rick " -#~ "Schultz)." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Рисует множество квадратных спиралей, взаимодействующих друг с другом. " -#~ "Они увеличиваются в размерах пока не натолкнутся на какой-нибудь объект, " -#~ "после чего начинают крутиться вокруг него. Автор Джефф Эплер (Jeff Epler)." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Хранитель экрана генерирует похожие на звезды фигуры, которые вращаются и " -#~ "выворачиваются наизнанку. В одном из режимов они падают на цветное поле. " -#~ "Написан Джеми Завински (Jamie Zawinski)." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Рисует медленно удаляющийся под углом текст на фоне звёздного неба. " -#~ "Совсем как в одноимённом фильме. Написали Джеми Завински (Jamie Zawinski) " -#~ "и Клаудио Матауока (Claudio Matauoka)." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Странные аттракторы: это красочное и непредсказуемое поле летающих и " -#~ "кружащихся точек. Очень милое действо. Автор Массимино Паскаль (Massimino " -#~ "Pascal)." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Хранитель экрана показывает узоры Труше из отрезков и дуг, заполняющих " -#~ "экран. Автор Адриан Ликинс (Adrian Likins)." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Рисует кривые, которые иногда похожи на извивающихся червяков. Автор " -#~ "Тайлер Пирс (Tyler Pierce)." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Это всего лишь сценарий, захватывающий кадры из системного видеовхода и " -#~ "использующий PBM-фильтры (выбираются случайно), чтобы изменить эти " -#~ "изображения различными способами (выпрямление краёв, вырезание части из " -#~ "повёрнутого изображения и т. д.). Затем сценарий показывает картинку на " -#~ "несколько секунд, после чего все начинается с начала. Будет интереснее, " -#~ "если вы подключите телевизор." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Маршруты случайных прогулок. Автор Рик Кэмпбел (Rick Campbell)." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Летающие звезды, на которые действуют простые двумерные силовые поля. " -#~ "Сила каждого поля постоянно изменяется, а включение/выключение поля " -#~ "случайно. Автор Пол Кларк (Paul 'Joey' Clark)." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Рисует трепещущее пламя. Может поджечь заданное изображение. Автор " -#~ "Карштен Хайцлер (Carsten Haitzler) и многие другие." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Рой частиц, летающих по экрану и оставляющих следы. Автор Крис Леджер " -#~ "(Chris Leger)." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Увеличение части экрана. Если поставить флажок \"Линзы\", создаётся " -#~ "ощущение, что смотришь на экран через множество накладывающихся друг на " -#~ "друга линз. Автор Джеймс Макникол (James Macnicol)." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10489,6 +9932,563 @@ msgstr "" #~ "дрожание изображения, - а также тестирование цвета. Автор Грег Кнаусс " #~ "(Greg Knauss)." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми " +#~ "Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Набор больших и малых окружностей, демонстрирующих теорему окружностей " +#~ "Декарта. Авторы Алан Вилкс (Allan R. Wilks) и Девид Бэгли (David Bagley)." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Водоём с акулами: анимация движения акул, дельфинов и китов с " +#~ "использованием OpenGL.Великолепная прорисовка их плавания. Автор " +#~ "оригинальной программы Марк Килгард (Mark Kilgard)." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Также как и \"Живые линии\", этот хранитель экрана использует простую " +#~ "модель движения для показа различных фигур. Контрольные точки притягивают " +#~ "друг друга на определённое расстояние, а затем начинают отталкиваться. " +#~ "Сила притяжения и отталкивания пропорциональна расстоянию между " +#~ "частицами, как и отношения между сильными и слабыми атомными зарядами. " +#~ "Наиболее интересный эффект движения похож на прыгающие шарики, поскольку " +#~ "их перемещение случайно. Иногда два мяча переходят на стабильную орбиту " +#~ "по отношению друг к другу, однако эта ситуация меняется под действием " +#~ "третьего мяча или границы экрана. Это движение выглядит хаотичным. " +#~ "Хранитель экрана написан Джеми Завински (Jamie Zawinski) и основана на " +#~ "коде Lisp Джона Пезариса (John Pezaris)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Симуляция битвы в космосе между летающими роботами (искусно " +#~ "замаскированными под цветные шарики) на фоне движущихся звёзд. Автор " +#~ "Джонатан Лин (Jonathan Lin)." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Этот хранитель экрана показывает крутящийся, деформирующийся шар и " +#~ "маленькие пятнышки различных размеров, нарисованные на его невидимой " +#~ "поверхности. Написан Джереми Петитом (Jeremie Petit)." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Рисует полый куб, наполненный прыгающими шариками, которые затем " +#~ "взрываются. Автор Сандер ван Грикен (Sander van Grieken)." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Рисует случайным образом переплетающиеся и переливающиеся концентрические " +#~ "окружности. Автор Джон Нил (John Neil)." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"Синий экран смерти\" - одна из красивейших эмуляций сбоев персональных " +#~ "компьютеров. Заставка эмулирует экранные сообщения об ошибках нескольких " +#~ "не очень надёжных операционных систем. Написана Джеми Завински (Jamie " +#~ "Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Рисует поднимающиеся к верхнему краю экрана пузырьки с красивой " +#~ "зеркальной поверхностью. Хранитель экрана написан Ричардом Джонсом " +#~ "(Richard Jones)." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "\"Невероятная клетка\" Эшера, трёхмерный аналог ленты Мёбиуса, вращается " +#~ "в трёх направлениях. Автор Марчелло Вианна (Marcelo Vianna)." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Показывает вращение трёхмерных электронных компонентов. Автор Бен Бакстон " +#~ "(Ben Buxton)." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Компас, стрелки которого вращаются случайным образом для того, чтобы вы " +#~ "почувствовали себя заблудившимся. Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Пересекающиеся кубы, по поверхности которых периодически проходят волны, " +#~ "раскрашенные в разные цвета. По мотивам творчества кубиста Лавалита. " +#~ "Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Заставка деформирует указанный рисунок или снимок экрана. Вы, наверное, " +#~ "видели такие заставки ранее, без них ни одна коллекция не была бы полной. " +#~ "Особенно хорошо изменения видны на цветных рисунках. Предупреждение: если " +#~ "этот эффект продолжится после выключения хранителя экрана, обратитесь к " +#~ "врачу. Написана Девидом Вальдом (David Wald) и Вивеком Кера (Vivek Khera)." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми " +#~ "Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Ещё одна порция абстракций, включающая новые версии \"Кружева\", \"Жюлиа" +#~ "\" и некоторых других. Написана Тимом Оклендом (Tim Auckland)." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Окружность, которая вращается вокруг другой окружности и так далее " +#~ "несколько раз. Это предгелиоцентрическое представление о движении планет. " +#~ "Автор Джеймс Янгмен (James Youngman)." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Рисует различные вращающиеся формы, которые переплетаются, удлиняются и " +#~ "выворачиваются наружу. Написана Девидом Конердингом (David Konerding) на " +#~ "основе образцов библиотеки GL Extrusion Линаса Вепстаса (Linas Vepstas)." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Волнистая лента, передвигающаяся по синусоиде. Автор Бас ван Гаален (Bas " +#~ "van Gaalen) и Шарль Видал (Charles Vidal)." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Вращающиеся строки текста, написанные трёхмерным шрифтом. Автор Джеми " +#~ "Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Рисует волны на вращающейся сетке, используя OpenGL. Написан Джошиа Пизом " +#~ "(Josiah Pease)." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Летающая планета. Автор Девид Конердинг (David Konerding). Вместе с " +#~ "программой идёт рисунок земли, взятый из заставки \"Земля\", но сферу " +#~ "можно \"обернуть\" любым изображением (к примеру, из \"Солнечной системы" +#~ "\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Головоломка-\"змейка\". Авторы Джеми Вилкинсон (Jamie Wilkinson), Эндрю " +#~ "Беннеттс (Andrew Bennetts) и Питер Айлетт (Peter Aylett)." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Рисует движущиеся амёбообразные капли. Передвигаясь по экрану, капли " +#~ "меняют форму, а так как они полупрозрачны, вы можете видеть нижние капли " +#~ "сквозь верхние. Когда капли наползают друг на друга, их цвета " +#~ "смешиваются. Написан Джеми Завински (Jamie Zawinski). \"Эта идея пришла " +#~ "мне в голову, когда я смотрел на коврик для мышки: в нем несколько слоев " +#~ "пластика, а между ними плавают капли подкрашенного масла\", - Джеми " +#~ "Завински." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Моделирование простых орбит. Если вы включите показ следов движения, " +#~ "изображение будет похоже на фотографию камеры Вильсона. Написано Грегом " +#~ "Боуэрингом (Greg Bowering)." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Раскрашивает случайным образом пунктирных прямоугольников. Автор Джеми " +#~ "Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Психоделические узоры из окружностей, на которые больно смотреть. Ещё " +#~ "программа может анимировать контрольные точки, но это приведёт к большой " +#~ "загрузке процессора. Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Кружевные фрактальные узоры, основанные на повторении шагов в мнимой " +#~ "плоскости. Идея взята из статьи в \"Scientific American\" 1986 г. " +#~ "Основная часть кода написана Патриком Нафтоном (Patrick Naughton)." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Создание размытых узоров. Они смотрятся по-разному в монохромном и " +#~ "цветном режимах. Идея состоит в том, чтобы взять четыре точки в углах " +#~ "изображения и связать с каждой случайное значение \"высота\". Потом " +#~ "берётся точка между ними, её высотой будет среднее арифметическое " +#~ "значений четырёх точек плюс небольшое случайное число. Раскраска зависит " +#~ "от высоты. Выбор цвета состоит в том, чтобы связать высоту с оттенком, " +#~ "насыщенностью и освещённостью и дать случайные значения остальным. В " +#~ "режиме \"яркости\" изображение получается более чётким палитру, а в " +#~ "остальных генерируются рисунки, очень похожие на температурные карты или " +#~ "результаты компьютерной томографии. Авторы Юрген Никелсен (Juergen " +#~ "Nickelsen) и Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Рисует жонглирующего фокусника. Написан Тимом Оклендом (Tim Auckland)." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Эмулирует шкатулку Лемаршана, открывающую саму себя. Требует OpenGL и " +#~ "аппаратной поддержки текстурирования. Предостережение: иногда открывает " +#~ "двери. Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Моделирование замкнутых колоний, члены которых размножаются, стареют и " +#~ "умирают. Автор Девидом Бэгли (David Bagley)." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Трёхмерный вариант кубического фрактала Менгера-Гаскета, аналогичного " +#~ "тетраэдру Серпинского. Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Модели молекул. По умолчанию рисуются некоторые наиболее известные " +#~ "молекулы, но программа может работать с файлами в формате PDB (Protein " +#~ "Data Base, база данных протеинов). Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Развивающиеся в чашке Петри колонии. Увеличивающиеся цветные круги " +#~ "накладываются друг на друга, колонии частично смешиваются. Автор Ден " +#~ "Борнштейн (Dan Bornstein)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Эмулирует старый терминал с большими пикселами и медленно потухающей " +#~ "подсветкой. Позволяет запускать любую программу и показывает её вывод. " +#~ "Автор Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Хранитель экрана рисует пересекающиеся плоскости, используя альфа-" +#~ "смешение, затуманивание, текстуры и MIP-отображения; кроме того, " +#~ "возможность измерить количество кадров в секунду позволит вам определить, " +#~ "насколько быстра ваша видеокарта. Необходима поддержка OpenGL. Написан " +#~ "Девидом Конердингом (David Konerding)." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Ещё один вариант программы \"Бомба\". Хранитель экрана рисует сетку из " +#~ "увеличивающихся фигур разной формы, которые при соприкосновении друг с " +#~ "другом ведут себя непредсказуемо. \"РД\" - аббревиатура от \"реакция/" +#~ "диффузия\". Автор Скотт Дрейвз (Scott Draves)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Коллаж из повёрнутых и масштабированных частей экрана. Автор Клаудио " +#~ "Матсуока (Claudio Matsuoka)." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Рисует вращающийся в трёх направлениях кубик Рубика. Кубик постоянно " +#~ "переворачивается и сам себя собирает. Автор Марчелло Вианна (Marcelo " +#~ "Vianna)." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Хранитель экрана рисует двумерный вариант рекурсивного треугольного " +#~ "фрактала Серпинского. Автор Десмонд Дэйгнэлт (Desmond Daignault)." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Рисует рыскающий по рабочему столу прожектор. Автор Рик Шульц (Rick " +#~ "Schultz)." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Рисует множество квадратных спиралей, взаимодействующих друг с другом. " +#~ "Они увеличиваются в размерах пока не натолкнутся на какой-нибудь объект, " +#~ "после чего начинают крутиться вокруг него. Автор Джефф Эплер (Jeff Epler)." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Хранитель экрана генерирует похожие на звезды фигуры, которые вращаются и " +#~ "выворачиваются наизнанку. В одном из режимов они падают на цветное поле. " +#~ "Написан Джеми Завински (Jamie Zawinski)." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Рисует медленно удаляющийся под углом текст на фоне звёздного неба. " +#~ "Совсем как в одноимённом фильме. Написали Джеми Завински (Jamie Zawinski) " +#~ "и Клаудио Матауока (Claudio Matauoka)." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Странные аттракторы: это красочное и непредсказуемое поле летающих и " +#~ "кружащихся точек. Очень милое действо. Автор Массимино Паскаль (Massimino " +#~ "Pascal)." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Хранитель экрана показывает узоры Труше из отрезков и дуг, заполняющих " +#~ "экран. Автор Адриан Ликинс (Adrian Likins)." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Рисует кривые, которые иногда похожи на извивающихся червяков. Автор " +#~ "Тайлер Пирс (Tyler Pierce)." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Это всего лишь сценарий, захватывающий кадры из системного видеовхода и " +#~ "использующий PBM-фильтры (выбираются случайно), чтобы изменить эти " +#~ "изображения различными способами (выпрямление краёв, вырезание части из " +#~ "повёрнутого изображения и т. д.). Затем сценарий показывает картинку на " +#~ "несколько секунд, после чего все начинается с начала. Будет интереснее, " +#~ "если вы подключите телевизор." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Маршруты случайных прогулок. Автор Рик Кэмпбел (Rick Campbell)." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Летающие звезды, на которые действуют простые двумерные силовые поля. " +#~ "Сила каждого поля постоянно изменяется, а включение/выключение поля " +#~ "случайно. Автор Пол Кларк (Paul 'Joey' Clark)." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Рисует трепещущее пламя. Может поджечь заданное изображение. Автор " +#~ "Карштен Хайцлер (Carsten Haitzler) и многие другие." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Рой частиц, летающих по экрану и оставляющих следы. Автор Крис Леджер " +#~ "(Chris Leger)." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Увеличение части экрана. Если поставить флажок \"Линзы\", создаётся " +#~ "ощущение, что смотришь на экран через множество накладывающихся друг на " +#~ "друга линз. Автор Джеймс Макникол (James Macnicol)." + #~ msgid "Random Cell Shape" #~ msgstr "Случайная форма ячеек" diff --git a/tde-i18n-ru/messages/tdebase/kcmkicker.po b/tde-i18n-ru/messages/tdebase/kcmkicker.po index d63f556ed15..57c541f17fc 100644 --- a/tde-i18n-ru/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ru/messages/tdebase/kcmkicker.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-29 06:38+0200\n" "PO-Revision-Date: 2007-02-28 18:42+0300\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -265,72 +265,72 @@ msgstr "Все экраны" msgid "Custom" msgstr "Другой" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Кнопка TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Синее дерево" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Зелёное дерево" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Светло-серый" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Светло-серый" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Светлая пастель" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Светло-пурпурный" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Болты и гайки" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Красное дерево" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Голубой" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Серый" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Зелёный" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Оранжевый" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Пастель" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Пурпурный" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Красный" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Глаз тигра" diff --git a/tde-i18n-ru/messages/tdebase/knetattach.po b/tde-i18n-ru/messages/tdebase/knetattach.po index 3bc410fc30e..80ba90f8942 100644 --- a/tde-i18n-ru/messages/tdebase/knetattach.po +++ b/tde-i18n-ru/messages/tdebase/knetattach.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-02-28 19:37+0300\n" "Last-Translator: Andrey Cherepanov <skull@kde.ru>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -86,7 +86,7 @@ msgstr "Мастер сети TDE" msgid "(c) 2004 George Staikos" msgstr "© George Staikos, 2004" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Автор и разработчик" diff --git a/tde-i18n-ru/messages/tdebase/kpager.po b/tde-i18n-ru/messages/tdebase/kpager.po index 1d0c235215a..eb5ca3b6976 100644 --- a/tde-i18n-ru/messages/tdebase/kpager.po +++ b/tde-i18n-ru/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2008-02-18 13:34+0300\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -99,15 +99,15 @@ msgstr "Создать переключатель, но не показыват msgid "Desktop Overview" msgstr "Обзор рабочих столов" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Первоначальный разработчик/сопровождающий" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Разработчик" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Обзор рабочих столов" diff --git a/tde-i18n-ru/messages/tdebase/ksplash.po b/tde-i18n-ru/messages/tdebase/ksplash.po index d3a1d82fa2e..e7a6fb2dc5d 100644 --- a/tde-i18n-ru/messages/tdebase/ksplash.po +++ b/tde-i18n-ru/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-04-12 13:53+0300\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE developers" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Автор и сопровождающий" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Первоначальный автор" diff --git a/tde-i18n-ru/messages/tdebase/kthememanager.po b/tde-i18n-ru/messages/tdebase/kthememanager.po index 237ac5a0c7c..f090972e157 100644 --- a/tde-i18n-ru/messages/tdebase/kthememanager.po +++ b/tde-i18n-ru/messages/tdebase/kthememanager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2008-02-18 13:33+0300\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -40,58 +40,58 @@ msgstr "Новая тема" msgid "TDE Theme Manager" msgstr "Управление темами" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "Этот модуль автоматизирует установку, удаление и создание тем TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Файлы тем (*.kth)" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Выберите файл темы" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Вы действительно хотите удалить тему <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Удалить тему" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Моя тема" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Тема %1 уже существует." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ваша тема создана в %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Тема создана" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "При создании темы произошла ошибка" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Тема не создана" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Это тема не содержит предварительного просмотра." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Автор: %1<br>E-mail: %2<br>Версия: %3<br>Домашняя страница: %4" diff --git a/tde-i18n-rw/messages/tdeartwork/kxsconfig.po b/tde-i18n-rw/messages/tdeartwork/kxsconfig.po index 67c689c2452..2403b41bbc2 100644 --- a/tde-i18n-rw/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-rw/messages/tdeartwork/kxsconfig.po @@ -8747,455 +8747,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "A Kinini Uruziga Na: Gitoya Inziga , i . ku R . na . " - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "ni Kinini : A Iyega Bya A Umubare Bya , , na . . ku . " - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ ", iyi A Byoroheje Byoroheje Urugero Kuri Kugaragaza: . Igenzura Utudomo " -#~ "Ikindi Hejuru Kuri A Intera , na Hanyuma Kuri Ikindi . /ni Irenganiye: " -#~ "Kuri i Intera hagati Icyo ari cyo cyose Kabiri , Kuri i na . Bya i Kuri " -#~ "Isaha iyi ni Nka , na Na: Ikindi IGIHARWE . Kabiri Kubona A Bireze " -#~ "Ikindi , Kuri Nyuma ku A , Cyangwa ku i Bya i Mugaragaza . . ku , ku " -#~ "Inyandikoporogaramu ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "A Bya Umwanya - ( Nka Inziga ) in Imbere Bya A Kwimura star Umwanya . " -#~ "ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "nka A , Na: - ku Kitagaragara Ubuso . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "A Agasanduku Cyuzuye Bya . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "Bitunguranye Ibara: - - Inziga . ku . " - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "ya: ` ` Bya . ' ' in Bwite , iyi Mugaragaza Kuva: A Umubare Bya " -#~ "Birutwa . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "A Bya , , Byerekeza i Hejuru: Bya i Mugaragaza , Na: Biboneye " -#~ "Kidasobanutse . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "` ` , ' ' A 3D &Y'inshinge Bya A Akarongo , na in Ingero . ku . " - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "A Umubare Bya Cya elegitoronike . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "A , Na: Byose Ibintu Bigyanye , ya: ` ` na . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "A Gushyiraho Bya iyorosa Na: - Imitako Kwambukiranya Ubuso . Ishungura " -#~ "Bya A . ku . " - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ishusho na . Oya iyi INGARUKA Mbere , Oya Byuzuye . Bihebuje NIBA " -#~ "Nyamabara Kigaragara . , NIBA i INGARUKA Nyuma i Mugaragaza ni " -#~ "Bidakora , . ku na . " - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "Bitunguranye na Urukiramende . ku . " - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "` ` , Gishya Ibihinduka: Bya na , na A Ibindi: . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Porogaramu i Inzira: Inyuma ku A Akadomo ku i Bya A Uruziga . Uruziga A " -#~ "Akadomo ku i Bya Uruziga , na ku , Times . i Ishingiro ya: i Byahawe " -#~ "imiterere mbere - Urugero Bya . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Imisusire-shusho , , na Mo Imbere Inyuma . ku Kuva: i Ingero-fatizo Na: i " -#~ "Isomero ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "nka A A Inzira: . ku na . " - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "A ku A Urusobetudirishya , ikoresha . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "G." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "A Bya i Insobe . ku , , na . " - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Gushyiraho Bya , Bibonerana , - nka . Guhindura... Imisusire Nka i " -#~ "Mugaragaza , na , i Ntoya Gihinguranya i , na Ryari: Rimwe KURI , Amabara " -#~ "Gukomatanya . ku . I i ya: iyi Kuva: A Kumera neza Imbeba I , i Bya " -#~ "INGARUKA in Ubuzima ku Purasitiki Na: hagati . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "Porogaramu A Byoroheje . ku , Bya nka A Igicu - Ifoto . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "Bitunguranye na Urukiramende . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Cy'uruziga Imitako Kuri Kureba Ku . Kubyinisha i Igenzura - Utudomo , A " -#~ "Bya na . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "Imitako , ku in i NYURABWENGE , Kuva: A Ingingo . ku . " - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Bitunguranye Igicu - nka Imitako . in bararimwe na Ibara: . Shingiro ni " -#~ "Kuri Utudomo ku i Bya i Ishusho , na Kugenera... A Bitunguranye ` ` . " -#~ "Gushaka i Akadomo hagati , na A Agaciro: ni i Impuzandengo Bya i Ikindi , " -#~ "Guteranya Gitoya Bitunguranye Nta-boneza $(N) . ni Byakozwe ku . Ibara: " -#~ "Ihitamo ni Byakozwe ku Bifatanya i Kuri Ibara , Ubwuzurane , Cyangwa " -#~ "Urumuri , na Bitunguranye Uduciro Kuri i Ibindi: . ` ` Ubwoko Kuri " -#~ "Umusaruro Imitako , na i Ibindi: Kuri Ishusho Kureba nka - Amakarita " -#~ "Cyangwa - . ku na . " - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "A Gufatisha - . ku . " - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "A Bya , . , na A Imashini: Na: Byihuta &Icyuma Gushigikira ya: Ibara " -#~ "risize Amakarita . : . ku . " - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "Rimwe - , , na . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "i - Bya i Cyisubiramo , A Kibe - Igikoresho Kuri i . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "Bya . in , na Soma ( Base ) Idosiye Nka Iyinjiza . ku . " - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "Bya in A . Inziga Korosa na Nyamwihinahine in . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "A Bya ki/bishaje Bihera , Na: Kinini pigiseli na Birebire - . Gukoresha " -#~ "Icyo ari cyo cyose Porogaramu Nka A Inkomoko Bya i Umwandiko . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ ", Koresha Bya Alufa &Kuvanga: , , Udutako nyamabara , na , Guteranya A ` " -#~ "` Amakadiri Metero Byihuta Ibishushanyo ni ... . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Bya i ` Porogaramu ku . A Urusobetudirishya Bya kare - nka Imisusire-" -#~ "shusho , Rimwe Ikindi , in . ` ` ya: - . " - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "A Bya na Yapimwe (%S%%) Bya i Mugaragaza . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "A in Ingero na na . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "i Kabiri - Bya i Cyisubiramo . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "A Kwambukiranya A umukara Mugaragaza , i Ibiro Ryari: . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "A Gushyiraho Bya , kare - Nyamwihinahine - . &Kugeza kanda , Hanyuma " -#~ "Gyayo . ku . " - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "A Bya , , star - nka Imitako , Kuzerutsa %O , na Mo Imbere Inyuma . " -#~ "Kugaragaza: Ubwoko Imisusire-shusho Kuri Hasi A Umwanya Bya Amabara , " -#~ "Hanyuma . ni . ku . " - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "A Bya Umwandiko i Intera Ku Imfuruka , KURI A star Umwanya , nka Ku i " -#~ "Itangiriro Bya i Bya i Izina: . ku na . " - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr ": A Nyamabara , - Umwanya Bya Utudomo na . ni Biboneye . ku . " - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Umurongo: - na Agaheto - Imitako Agakaro i Mugaragaza . ku . " - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "- nka Inzira . ku . " - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "ni A Igikonoshwa IYANDIKA A Ikadiri Bya inyerekanamashusho Kuva: i " -#~ "inyerekanamashusho Iyinjiza , na Hanyuma Muyunguruzi ( Ku Bitunguranye ) " -#~ "Kuri na i inyerekanamashusho Ikadiri in ( , i Ishusho Kuva: A Verisiyo " -#~ "Bya , . ) Ishusho ya: A amasogonda , na Nanone . NIBA . " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "A Nyamabara Bitunguranye - , in Amafishi . ku . " - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Inyenyeri ku A Bya Byoroheje . Bya Amahinduka , na ni ku na Bidakora Ku " -#~ "Bitunguranye . ' . " - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "A Bya . Ishusho na Gushyiraho ku . ku , ku ku Ibindi: . " - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "A Bya i Mugaragaza , Na: Ibara: . ku . " - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "in ku A Inzira %s Bya i Mugaragaza na Hanyuma . i - Ihitamo i Igisubizo " -#~ "ni nka Gihinguranya iyorosa A Byoroheje Ihindurangano . ku . " - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "A Bitunguranye . ! ku . " @@ -10355,6 +9906,455 @@ msgstr "" #~ msgstr ", , Bya Uhagaritse: Gufata , na A Igerageza Ishusho . . " #, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "A Kinini Uruziga Na: Gitoya Inziga , i . ku R . na . " + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "ni Kinini : A Iyega Bya A Umubare Bya , , na . . ku . " + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ ", iyi A Byoroheje Byoroheje Urugero Kuri Kugaragaza: . Igenzura Utudomo " +#~ "Ikindi Hejuru Kuri A Intera , na Hanyuma Kuri Ikindi . /ni Irenganiye: " +#~ "Kuri i Intera hagati Icyo ari cyo cyose Kabiri , Kuri i na . Bya i Kuri " +#~ "Isaha iyi ni Nka , na Na: Ikindi IGIHARWE . Kabiri Kubona A Bireze " +#~ "Ikindi , Kuri Nyuma ku A , Cyangwa ku i Bya i Mugaragaza . . ku , ku " +#~ "Inyandikoporogaramu ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "A Bya Umwanya - ( Nka Inziga ) in Imbere Bya A Kwimura star Umwanya . " +#~ "ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "nka A , Na: - ku Kitagaragara Ubuso . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "A Agasanduku Cyuzuye Bya . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "Bitunguranye Ibara: - - Inziga . ku . " + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "ya: ` ` Bya . ' ' in Bwite , iyi Mugaragaza Kuva: A Umubare Bya " +#~ "Birutwa . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "A Bya , , Byerekeza i Hejuru: Bya i Mugaragaza , Na: Biboneye " +#~ "Kidasobanutse . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "` ` , ' ' A 3D &Y'inshinge Bya A Akarongo , na in Ingero . ku . " + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "A Umubare Bya Cya elegitoronike . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "A , Na: Byose Ibintu Bigyanye , ya: ` ` na . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "A Gushyiraho Bya iyorosa Na: - Imitako Kwambukiranya Ubuso . Ishungura " +#~ "Bya A . ku . " + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ishusho na . Oya iyi INGARUKA Mbere , Oya Byuzuye . Bihebuje NIBA " +#~ "Nyamabara Kigaragara . , NIBA i INGARUKA Nyuma i Mugaragaza ni " +#~ "Bidakora , . ku na . " + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "Bitunguranye na Urukiramende . ku . " + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "` ` , Gishya Ibihinduka: Bya na , na A Ibindi: . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Porogaramu i Inzira: Inyuma ku A Akadomo ku i Bya A Uruziga . Uruziga A " +#~ "Akadomo ku i Bya Uruziga , na ku , Times . i Ishingiro ya: i Byahawe " +#~ "imiterere mbere - Urugero Bya . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Imisusire-shusho , , na Mo Imbere Inyuma . ku Kuva: i Ingero-fatizo Na: i " +#~ "Isomero ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "nka A A Inzira: . ku na . " + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "A Imirongo Bya Umwandiko in A Gikomeye Imyandikire . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "A ku A Urusobetudirishya , ikoresha . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "G." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "A Bya i Insobe . ku , , na . " + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Gushyiraho Bya , Bibonerana , - nka . Guhindura... Imisusire Nka i " +#~ "Mugaragaza , na , i Ntoya Gihinguranya i , na Ryari: Rimwe KURI , Amabara " +#~ "Gukomatanya . ku . I i ya: iyi Kuva: A Kumera neza Imbeba I , i Bya " +#~ "INGARUKA in Ubuzima ku Purasitiki Na: hagati . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "Porogaramu A Byoroheje . ku , Bya nka A Igicu - Ifoto . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "Bitunguranye na Urukiramende . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Cy'uruziga Imitako Kuri Kureba Ku . Kubyinisha i Igenzura - Utudomo , A " +#~ "Bya na . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "Imitako , ku in i NYURABWENGE , Kuva: A Ingingo . ku . " + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Bitunguranye Igicu - nka Imitako . in bararimwe na Ibara: . Shingiro ni " +#~ "Kuri Utudomo ku i Bya i Ishusho , na Kugenera... A Bitunguranye ` ` . " +#~ "Gushaka i Akadomo hagati , na A Agaciro: ni i Impuzandengo Bya i Ikindi , " +#~ "Guteranya Gitoya Bitunguranye Nta-boneza $(N) . ni Byakozwe ku . Ibara: " +#~ "Ihitamo ni Byakozwe ku Bifatanya i Kuri Ibara , Ubwuzurane , Cyangwa " +#~ "Urumuri , na Bitunguranye Uduciro Kuri i Ibindi: . ` ` Ubwoko Kuri " +#~ "Umusaruro Imitako , na i Ibindi: Kuri Ishusho Kureba nka - Amakarita " +#~ "Cyangwa - . ku na . " + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "A Gufatisha - . ku . " + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "A Bya , . , na A Imashini: Na: Byihuta &Icyuma Gushigikira ya: Ibara " +#~ "risize Amakarita . : . ku . " + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "Rimwe - , , na . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "i - Bya i Cyisubiramo , A Kibe - Igikoresho Kuri i . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "Bya . in , na Soma ( Base ) Idosiye Nka Iyinjiza . ku . " + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "Bya in A . Inziga Korosa na Nyamwihinahine in . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "A Bya ki/bishaje Bihera , Na: Kinini pigiseli na Birebire - . Gukoresha " +#~ "Icyo ari cyo cyose Porogaramu Nka A Inkomoko Bya i Umwandiko . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ ", Koresha Bya Alufa &Kuvanga: , , Udutako nyamabara , na , Guteranya A ` " +#~ "` Amakadiri Metero Byihuta Ibishushanyo ni ... . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Bya i ` Porogaramu ku . A Urusobetudirishya Bya kare - nka Imisusire-" +#~ "shusho , Rimwe Ikindi , in . ` ` ya: - . " + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "A Bya na Yapimwe (%S%%) Bya i Mugaragaza . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "A in Ingero na na . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "i Kabiri - Bya i Cyisubiramo . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "A Kwambukiranya A umukara Mugaragaza , i Ibiro Ryari: . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "A Gushyiraho Bya , kare - Nyamwihinahine - . &Kugeza kanda , Hanyuma " +#~ "Gyayo . ku . " + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "A Bya , , star - nka Imitako , Kuzerutsa %O , na Mo Imbere Inyuma . " +#~ "Kugaragaza: Ubwoko Imisusire-shusho Kuri Hasi A Umwanya Bya Amabara , " +#~ "Hanyuma . ni . ku . " + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "A Bya Umwandiko i Intera Ku Imfuruka , KURI A star Umwanya , nka Ku i " +#~ "Itangiriro Bya i Bya i Izina: . ku na . " + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr ": A Nyamabara , - Umwanya Bya Utudomo na . ni Biboneye . ku . " + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Umurongo: - na Agaheto - Imitako Agakaro i Mugaragaza . ku . " + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "- nka Inzira . ku . " + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "ni A Igikonoshwa IYANDIKA A Ikadiri Bya inyerekanamashusho Kuva: i " +#~ "inyerekanamashusho Iyinjiza , na Hanyuma Muyunguruzi ( Ku Bitunguranye ) " +#~ "Kuri na i inyerekanamashusho Ikadiri in ( , i Ishusho Kuva: A Verisiyo " +#~ "Bya , . ) Ishusho ya: A amasogonda , na Nanone . NIBA . " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "A Nyamabara Bitunguranye - , in Amafishi . ku . " + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Inyenyeri ku A Bya Byoroheje . Bya Amahinduka , na ni ku na Bidakora Ku " +#~ "Bitunguranye . ' . " + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "A Bya . Ishusho na Gushyiraho ku . ku , ku ku Ibindi: . " + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "A Bya i Mugaragaza , Na: Ibara: . ku . " + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "in ku A Inzira %s Bya i Mugaragaza na Hanyuma . i - Ihitamo i Igisubizo " +#~ "ni nka Gihinguranya iyorosa A Byoroheje Ihindurangano . ku . " + +#, fuzzy #~ msgid "Bubbles" #~ msgstr "Utudomo" diff --git a/tde-i18n-rw/messages/tdebase/kcmkicker.po b/tde-i18n-rw/messages/tdebase/kcmkicker.po index 58c09c23121..17132ef11c7 100644 --- a/tde-i18n-rw/messages/tdebase/kcmkicker.po +++ b/tde-i18n-rw/messages/tdebase/kcmkicker.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker 3.4\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-05-25 18:18-0600\n" "Last-Translator: Steve Murphy <murf@e-tools.com>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -271,72 +271,72 @@ msgstr "Mugaragaza Zose" msgid "Custom" msgstr "Ibisanzwe" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Buto ya TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Igiti cy'Ubururu" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Igiti cy'Icyatsi" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ikigina cyeruma" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Icyatsi Cyerurutse" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Pasiteli Ibonerana" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Umutuku Ubonerana" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Amavisi N'Amaburo" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Igiti Gitukura" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Ubururu Butsindagiye" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Ikijuju Gitsindagiye" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Icyatsi Gitsindagiye" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Umuhondocunga Utsindagiye" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pasiteli Itsindagiye" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Umutuku Utsindagiye" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Umutuku Utsindagiye" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigereye Nyamubyimba" diff --git a/tde-i18n-rw/messages/tdebase/knetattach.po b/tde-i18n-rw/messages/tdebase/knetattach.po index fc1e3d1771f..b544720d29d 100644 --- a/tde-i18n-rw/messages/tdebase/knetattach.po +++ b/tde-i18n-rw/messages/tdebase/knetattach.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach 3.4\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-05-25 18:26-0600\n" "Last-Translator: Steve Murphy <murf@e-tools.com>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -106,7 +106,7 @@ msgstr "MukusanyaTDE " msgid "(c) 2004 George Staikos" msgstr "( C ) " -#: main.cpp:35 +#: main.cpp:34 #, fuzzy msgid "Primary author and maintainer" msgstr "Umwanditsi: na Umurinzi " diff --git a/tde-i18n-rw/messages/tdebase/kpager.po b/tde-i18n-rw/messages/tdebase/kpager.po index 6658575682a..cd8aa699a60 100644 --- a/tde-i18n-rw/messages/tdebase/kpager.po +++ b/tde-i18n-rw/messages/tdebase/kpager.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager 3.4\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-09-26 16:19+0200\n" "Last-Translator: Donatien <ndonatienuk@yahoo.co.uk>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -108,14 +108,14 @@ msgstr "Kurema peja ariko idirishya rikomeze kutagaragara" msgid "Desktop Overview" msgstr "Incamake y'Ibiro" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Umuhanziporogaramu/Ukurikirana porogaramu wa mbere" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Mukoraporogaramu" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Peja ya Biro" diff --git a/tde-i18n-rw/messages/tdebase/ksplash.po b/tde-i18n-rw/messages/tdebase/ksplash.po index 0fae57abb01..69116c16a34 100644 --- a/tde-i18n-rw/messages/tdebase/ksplash.po +++ b/tde-i18n-rw/messages/tdebase/ksplash.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash 3.4\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-09-30 05:19-0800\n" "Last-Translator: Viateur <muvia@mail.rw>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -82,11 +82,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE abahanzi" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Umwanditsi n'ukurikirana" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Umwanditsi wa mbere " diff --git a/tde-i18n-rw/messages/tdebase/kthememanager.po b/tde-i18n-rw/messages/tdebase/kthememanager.po index 331c6c1b3e9..a4dda38eddd 100644 --- a/tde-i18n-rw/messages/tdebase/kthememanager.po +++ b/tde-i18n-rw/messages/tdebase/kthememanager.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager 3.4\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-02 20:49-0800\n" "Last-Translator: Viateur <muvia@mail.rw>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -48,7 +48,7 @@ msgstr "Insanganyamatsiko nshya" msgid "TDE Theme Manager" msgstr " TDE Mucungansanganyamatsiko" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -56,52 +56,52 @@ msgstr "" "Iki gice kigenzura cyinjizamo, kikavanaho ndetse kikarema insanganyamatsiko " "TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Idosiye y'Insanganyamatsiko " -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Gutoranya Idosiye y'Insanganyamatsiko " -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Urashaka koko kuvanaho insanganyamatsiko <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Kuvanamo Insanganyamatsiko" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Insanganyamatsiko yanjye" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Insanganyamatsiko %1 isanzweho." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Insanganyamatsiko yawe yashoboye kuremwa nta kibazo mu %1 . " -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Insanganyamatsiko Yaremwe" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Habaye ikosa mu kurema insanganyamatsiko yawe." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Insanganyamatsiko Ntiyaremwe" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Nta garagazambere riri muri iyi nsanganyamatsiko. " -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Umwanditsi: %1<br>Imeyili: %2<br>Verisiyo: %3<br>Pajitwinjira: %4" diff --git a/tde-i18n-se/messages/tdebase/kcmkicker.po b/tde-i18n-se/messages/tdebase/kcmkicker.po index bce8630ad79..361c216af05 100644 --- a/tde-i18n-se/messages/tdebase/kcmkicker.po +++ b/tde-i18n-se/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-03-06 22:52+0100\n" "Last-Translator: Børre Gaup <boerre@skolelinux.no>\n" "Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n" @@ -233,72 +233,72 @@ msgstr "Buot šearpmat" msgid "Custom" msgstr "Iešdefinerejuvvon" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-boallu" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Alit muorra" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Ruoná muorra" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Čuvges ránes" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Čuvges ruoná" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Muhterat ja skruvat" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rukses muorra" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Ovttaivnnát alit" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Ovttaivnnát ránes" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Ovttaivnnát ruoná" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Ovttaivnnat runta" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Ovttaivnnát sáhpat" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Ovttaivnnát rukses" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Ovttaivnnát tigerčalbmi" diff --git a/tde-i18n-se/messages/tdebase/knetattach.po b/tde-i18n-se/messages/tdebase/knetattach.po index 4c353b44b96..1aa3a1109f8 100644 --- a/tde-i18n-se/messages/tdebase/knetattach.po +++ b/tde-i18n-se/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-03-06 22:53+0100\n" "Last-Translator: Børre Gaup <boerre@skolelinux.no>\n" "Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n" @@ -85,7 +85,7 @@ msgstr "TDE-fierpmádatofelaš" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Váldočálli ja -mátasdoalli" diff --git a/tde-i18n-se/messages/tdebase/kpager.po b/tde-i18n-se/messages/tdebase/kpager.po index 6439f3493e9..645e8aa7807 100644 --- a/tde-i18n-se/messages/tdebase/kpager.po +++ b/tde-i18n-se/messages/tdebase/kpager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-01-30 02:11+0100\n" "Last-Translator: Børre Gaup <boerre@skolelinux.no>\n" "Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n" @@ -98,14 +98,14 @@ msgstr "Ráhkat čállinbeavdemolsi, muhto čiega láse" msgid "Desktop Overview" msgstr "Čállinbeavdevárddus" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Álgovuolggalaš ovdánahtti/mátasdoalli" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Ovdánahtti" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Čállinbeavdemolsi" diff --git a/tde-i18n-se/messages/tdebase/ksplash.po b/tde-i18n-se/messages/tdebase/ksplash.po index 591e40e3151..669482579bf 100644 --- a/tde-i18n-se/messages/tdebase/ksplash.po +++ b/tde-i18n-se/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-01-30 02:11+0100\n" "Last-Translator: Børre Gaup <boerre@skolelinux.no>\n" "Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n" @@ -72,11 +72,11 @@ msgstr "" "© 2001 – 2003, Flaming Sword Productions\n" " © 2003 TDE-ovdánahtit" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Čálli ja mátasdoalli" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Álgovuolggálaš čálli" diff --git a/tde-i18n-se/messages/tdebase/kthememanager.po b/tde-i18n-se/messages/tdebase/kthememanager.po index 140334bacda..5140fcdf34d 100644 --- a/tde-i18n-se/messages/tdebase/kthememanager.po +++ b/tde-i18n-se/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-03-06 22:54+0100\n" "Last-Translator: Børre Gaup <boerre@skolelinux.no>\n" "Language-Team: Northern Sami <i18n-sme@lister.ping.uio.no>\n" @@ -33,7 +33,7 @@ msgstr "Ođđa fáddá" msgid "TDE Theme Manager" msgstr "TDE Fáddágieđahalli" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Dát stivrenmoduvlas sáhtát sajáiduhttit, váldit eret ja ráhkadit visuella " "TDE-fáttáid." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fáddafiillat" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Vállje fáddáfiilla" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Háliidatgo duođas váldit eret fáttá <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Váldde fáttá eret" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mu fáddá" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Fáddá %1 gávdnu juo." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Fáddá lea ráhkaduvvon dáppe: %1" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Fáddá ráhkaduvvon" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Meattáhus dáhpahuvvai fáttá ráhkadettiin." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Fáddá ii ráhkaduvvon" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Dán fáttás ii leat ovdačájeheapmi." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Cálli: %1 <br>E-boasta: %2<br>Veršuvdna: %3<br>Ruoktosiidu: %4" diff --git a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po index 2303f41cadf..6f3bb7dddde 100644 --- a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po @@ -8732,545 +8732,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o " -#~ "kružniciach. Napísal Allan R. Wilks a David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Toto je veľký xfishtank: 3D animácia niekoľkých žralokov, delfínov a " -#~ "veľrýb. Pohyby pri plávaní sú fantastické. Pôvodne napísal Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Podobne ako qix aj toto používa jednoduchý model pohybu pre generovanie " -#~ "rôznych spôsobov zobrazenia. Ovládacie body sa priťahujú až do určitej " -#~ "vzdialenosti a potom sa začnú odpudzovať. Tieto sily závisia na " -#~ "vzdialenosti medzi ľubovoľnými dvoma časticami, podobne ako silné a slabé " -#~ "jadrové sily. Jedným z najzaujímavejších spôsobov, ako tento šetrič " -#~ "pozorovať, je zapnúť jednoduché odrážajúce sa lopty, pretože ich pohyb a " -#~ "interakcie sú také fantastické. Niekedy sa dve lopty dostanú do stavu, že " -#~ "obiehajú okolo seba navzájom. Z toho ich vyruší tretia alebo okraj " -#~ "obrazovky. Niekedy to vyzerá naozaj chaoticky. Napísal Jamie Zawinski na " -#~ "základe kódu Lisp od Johna Pezarisa." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Nakreslí simuláciu letiacich bojových robotov (šikovne prezlečených za " -#~ "farebné kruhy) bojujúcich v popredí letiaceho roja hviezd. Napísal " -#~ "Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Toto kreslí rotujúci a deformujúci sa neviditeľný balón, na ktorom sa " -#~ "objavujú rôzne veľké farebné škvrny. Napísal Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Nakreslí krabicu plnú trojrozmerných lôpt, ktoré vybuchujú. Napísal " -#~ "Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Kreslí náhodne sa meniace sa zapletené sústredné kružnice. Napísal John " -#~ "Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". " -#~ "Ako najfantastickejšia počítačová simulácia tento šetrič zobrazuje " -#~ "obľúbené šetriče obrazovky na rôznych menej stabilných operačných " -#~ "systémoch. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Nakreslí prúd stúpajúcich a vlniacich sa trojrozmerných bublín, " -#~ "stúpajúcich ku vrchnému okraju obrazovky, s peknými zrkadlovými odrazmi. " -#~ "Napísal Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná " -#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. " -#~ "Napísal Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animuje množstvo trojrozmerných elektronických súčiastok. Napísal Ben " -#~ "Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Toto kreslí kompas, ktorého všetky časti sa náhodne otáčajú, aby ste mali " -#~ "pocit nevoľnosti. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Kreslí pulzujúcu skupinu prekrývajúcich kociek, na povrchu ktorých sa " -#~ "menia vzorky. Je to niečo ako kubistické Lavalite. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Tento šetrič zoberie obrázok a rozpustí ho. Tento efekt ste už určite " -#~ "videli, ale žiadna sada šetričov by bez neho nebola úplná. Najlepšie " -#~ "funguje, ak má niečo poriadne farebné. Pozor, ak efekt pokračuje po " -#~ "vypnutí šetriča, mali by ste sa čo najrýchlejšie dostaviť k doktorovi. " -#~ "Napísal David Wald a Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Ďalšie \"diskrétne mapy\" obsahujúce okrem iného aj nové varianty " -#~ "Hopalong a Julia a niekoľko ďalších. Napísal Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu " -#~ "na kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu " -#~ "Slnečnej sústavy. Napísal James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Kreslí rôzne roztiahnuté tvary, ktoré sa otáčajú, naťahujú a prevracajú. " -#~ "Napísal David Konerding z ukážok, ktoré sú súčasťou knižnice GL Extrusion " -#~ "od Linasa Vepstasa." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Kreslí niečo, čo je ako stuha vlajúca podľa sínusoidy. Napísal Bas van " -#~ "Gaalen a Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "Kreslí vlny na rotujúcej mriežke pomocou GL. Napísal Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný " -#~ "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu " -#~ "premietnuť ľubovoľnú textúru, napríklad textúry planét z programu " -#~ "'ssystem'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, " -#~ "Andrew Bennetts a Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Toto kreslí animované priesvitné škvrny, podobné amébam. Menia tvar ako " -#~ "sa pohybujú po obrazovke ale sú priesvitné, takže vidíte tie, ktoré sú " -#~ "nižšie. V prípade, že sa prekrývajú, ich farby sa miešajú. Napísal Jamie " -#~ "Zawinski. Tento nápad som dostal pri pohľade na moju podložku pod myš, " -#~ "ktorá dosahovala rovnaký efekt niekoľkými vrstvami farebných olejov." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Tento program kreslí jednoduchú simuláciu obehov. Ak zapnete stopy, " -#~ "vyzerá to ako fotografia častíc. Napísal Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " -#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " -#~ "Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Tento šetrič kreslí krajkové fraktály založené na iterácii imaginárnej " -#~ "roviny na základe článku z roku 1986 v časopise Scientific American. Z " -#~ "veľkej časti napísal Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Toto generuje náhodné oblaky. Vyzerá dosť inak, ak beží iba čiernobielo. " -#~ "Základná myšlienka je zobrať štyri body na rohoch obrázka a každému " -#~ "priradiť náhodné \"zvýšenie\". Potom nájsť bod medzi nimi a priradiť mu " -#~ "hodnotu, ktorá je priemerom ostatných štyroch plus malá náhodná chyba. " -#~ "Potom sa to celé vyfarbí v závislosti na zvýšení. Výber farieb je urobení " -#~ "spojením zvýšenia a odtieňa, sýtosti alebo jasu. Ostatné súčasti farby sa " -#~ "vyberú náhodne. Režim \"jas\" vytvára oblaky, ostatné generujú niečo " -#~ "podobné mapám teplôt, alebo obrázkom z CAT. Napísal Juergen Nickelsen a " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. " -#~ "Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Varovanie: niekedy " -#~ "otvára dvere. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. " -#~ "Napísal David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " -#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " -#~ "Tetrahedronu. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú " -#~ "zabudované, ale je podporovaný aj formát súborov PDB (proteinová " -#~ "databáza). Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Toto simuluje kolónie rastúce v Petriho miske. Kreslí rastúce kruhy, " -#~ "ktoré sa prekrývajú a zanechávajú za sebou špirálovité interferencie. " -#~ "Napísal Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Kreslí simuláciu starého terminálu s veľkými bodmi a dlhou dobou " -#~ "fosforeskovania. Ako zdroj textu môže byť použitý ľubovoľný program. " -#~ "Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Kreslí pretínajúce sa roviny. Používa alfa miešanie, hmlu, textúry a " -#~ "mipmapy plus počítanie obrázkov za sekundu, aby ste dokázali určiť, akú " -#~ "rýchlu máte grafickú kartu. Vyžaduje OpenGL. Napísal David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Ďalšia variácia na program \"Bomb\" od Scotta Dravesa. Tento kreslí " -#~ "mriežku rastúcich štvorcov. Keď sa začnú prekrývať, reagujú " -#~ "nepredvídateľne. RD znamená reakcia difúzie." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a " -#~ "potom vyrieši. Ďalší pekný GL šetrič od Marcela Vianny." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového " -#~ "fraktálu. Napísal Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Kreslí reflektor jazdiaci po čiernej obrazovke a zobrazujúci jej obsah. " -#~ "Napísal Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Kreslí skupinu interaktívnych automatov generujúcich špirály. Rastú až " -#~ "kým na niečo nenarazia a potom o to obídu. Napísal Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Toto generuje sekvenciu hviezdnych vzoriek, ktoré pulzujú, rotujú a " -#~ "prevracajú sa. Iný režim zobrazuje tieto tvary ako vyplnené farbami, " -#~ "ktoré sa potom menia. Pohyb je veľmi organický. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym " -#~ "poľom, rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie " -#~ "Zawinski a Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Toto kreslí divné častice, ktoré s priťahujú: je to farebná, " -#~ "nepredvítateľná animácia bodov, ktoré sa otáčajú a lietajú okolo. Pohyb " -#~ "je veľmi pekný. Napísal Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal " -#~ "Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Kreslí stopu červa. Napísal Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Toto je v skutočnosti iba skript, ktorý zachytí obrazovku a potom na ňu " -#~ "použije filtre PBM (náhodne), aby ich spojil dohromady (napríklad pomocou " -#~ "detekcie hrán, rozdielu obrázku a jeho samého otočeného apod). Potom " -#~ "obrázok zobrazí na pár sekúnd a urobí to znovu. Ak do toho pustíte obraz " -#~ "z TV, výsledok je naozaj vynikajúci." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Plávajúce hviezdy, ktoré sa správajú ako mix jednoduchých 2D silových " -#~ "polí. Ich sila sa priebežne mení a polia sa aj náhodne zapínajú a " -#~ "vypínajú. Napísal Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Kreslí simuláciu pulzujúceho ohňa. Dokáže zobrať ľubovoľný obrázok a " -#~ "zapáliť ho. Napísal Carsten Haitzler, veľa ďalších ho upravilo." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Kreslí niekoľko príšeriek lietajúcich okolo obrazovky so strácajúcou sa " -#~ "stopou. Napísal Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zväčší časť obrazovky a potom sa po nej posúva. S voľbou -lenses získate " -#~ "akoby pohľad cez viacero prekrývajúcich sa šošoviek namiesto jednoduchého " -#~ "zväčšenia. Napísal James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10397,6 +9858,545 @@ msgstr "" #~ "X-TV simuluje rôzne televízne problémy, vrátane porúch, straty " #~ "vertikálnej synchronizácie a testovacích vzorov. Napísal Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o " +#~ "kružniciach. Napísal Allan R. Wilks a David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Toto je veľký xfishtank: 3D animácia niekoľkých žralokov, delfínov a " +#~ "veľrýb. Pohyby pri plávaní sú fantastické. Pôvodne napísal Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Podobne ako qix aj toto používa jednoduchý model pohybu pre generovanie " +#~ "rôznych spôsobov zobrazenia. Ovládacie body sa priťahujú až do určitej " +#~ "vzdialenosti a potom sa začnú odpudzovať. Tieto sily závisia na " +#~ "vzdialenosti medzi ľubovoľnými dvoma časticami, podobne ako silné a slabé " +#~ "jadrové sily. Jedným z najzaujímavejších spôsobov, ako tento šetrič " +#~ "pozorovať, je zapnúť jednoduché odrážajúce sa lopty, pretože ich pohyb a " +#~ "interakcie sú také fantastické. Niekedy sa dve lopty dostanú do stavu, že " +#~ "obiehajú okolo seba navzájom. Z toho ich vyruší tretia alebo okraj " +#~ "obrazovky. Niekedy to vyzerá naozaj chaoticky. Napísal Jamie Zawinski na " +#~ "základe kódu Lisp od Johna Pezarisa." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Nakreslí simuláciu letiacich bojových robotov (šikovne prezlečených za " +#~ "farebné kruhy) bojujúcich v popredí letiaceho roja hviezd. Napísal " +#~ "Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Toto kreslí rotujúci a deformujúci sa neviditeľný balón, na ktorom sa " +#~ "objavujú rôzne veľké farebné škvrny. Napísal Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Nakreslí krabicu plnú trojrozmerných lôpt, ktoré vybuchujú. Napísal " +#~ "Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Kreslí náhodne sa meniace sa zapletené sústredné kružnice. Napísal John " +#~ "Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". " +#~ "Ako najfantastickejšia počítačová simulácia tento šetrič zobrazuje " +#~ "obľúbené šetriče obrazovky na rôznych menej stabilných operačných " +#~ "systémoch. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Nakreslí prúd stúpajúcich a vlniacich sa trojrozmerných bublín, " +#~ "stúpajúcich ku vrchnému okraju obrazovky, s peknými zrkadlovými odrazmi. " +#~ "Napísal Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná " +#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. " +#~ "Napísal Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animuje množstvo trojrozmerných elektronických súčiastok. Napísal Ben " +#~ "Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Toto kreslí kompas, ktorého všetky časti sa náhodne otáčajú, aby ste mali " +#~ "pocit nevoľnosti. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Kreslí pulzujúcu skupinu prekrývajúcich kociek, na povrchu ktorých sa " +#~ "menia vzorky. Je to niečo ako kubistické Lavalite. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Tento šetrič zoberie obrázok a rozpustí ho. Tento efekt ste už určite " +#~ "videli, ale žiadna sada šetričov by bez neho nebola úplná. Najlepšie " +#~ "funguje, ak má niečo poriadne farebné. Pozor, ak efekt pokračuje po " +#~ "vypnutí šetriča, mali by ste sa čo najrýchlejšie dostaviť k doktorovi. " +#~ "Napísal David Wald a Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Ďalšie \"diskrétne mapy\" obsahujúce okrem iného aj nové varianty " +#~ "Hopalong a Julia a niekoľko ďalších. Napísal Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu " +#~ "na kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu " +#~ "Slnečnej sústavy. Napísal James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Kreslí rôzne roztiahnuté tvary, ktoré sa otáčajú, naťahujú a prevracajú. " +#~ "Napísal David Konerding z ukážok, ktoré sú súčasťou knižnice GL Extrusion " +#~ "od Linasa Vepstasa." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Kreslí niečo, čo je ako stuha vlajúca podľa sínusoidy. Napísal Bas van " +#~ "Gaalen a Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "Kreslí vlny na rotujúcej mriežke pomocou GL. Napísal Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný " +#~ "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu " +#~ "premietnuť ľubovoľnú textúru, napríklad textúry planét z programu " +#~ "'ssystem'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, " +#~ "Andrew Bennetts a Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Toto kreslí animované priesvitné škvrny, podobné amébam. Menia tvar ako " +#~ "sa pohybujú po obrazovke ale sú priesvitné, takže vidíte tie, ktoré sú " +#~ "nižšie. V prípade, že sa prekrývajú, ich farby sa miešajú. Napísal Jamie " +#~ "Zawinski. Tento nápad som dostal pri pohľade na moju podložku pod myš, " +#~ "ktorá dosahovala rovnaký efekt niekoľkými vrstvami farebných olejov." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Tento program kreslí jednoduchú simuláciu obehov. Ak zapnete stopy, " +#~ "vyzerá to ako fotografia častíc. Napísal Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Tento šetrič kreslí krajkové fraktály založené na iterácii imaginárnej " +#~ "roviny na základe článku z roku 1986 v časopise Scientific American. Z " +#~ "veľkej časti napísal Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Toto generuje náhodné oblaky. Vyzerá dosť inak, ak beží iba čiernobielo. " +#~ "Základná myšlienka je zobrať štyri body na rohoch obrázka a každému " +#~ "priradiť náhodné \"zvýšenie\". Potom nájsť bod medzi nimi a priradiť mu " +#~ "hodnotu, ktorá je priemerom ostatných štyroch plus malá náhodná chyba. " +#~ "Potom sa to celé vyfarbí v závislosti na zvýšení. Výber farieb je urobení " +#~ "spojením zvýšenia a odtieňa, sýtosti alebo jasu. Ostatné súčasti farby sa " +#~ "vyberú náhodne. Režim \"jas\" vytvára oblaky, ostatné generujú niečo " +#~ "podobné mapám teplôt, alebo obrázkom z CAT. Napísal Juergen Nickelsen a " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. " +#~ "Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Varovanie: niekedy " +#~ "otvára dvere. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. " +#~ "Napísal David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú " +#~ "zabudované, ale je podporovaný aj formát súborov PDB (proteinová " +#~ "databáza). Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Toto simuluje kolónie rastúce v Petriho miske. Kreslí rastúce kruhy, " +#~ "ktoré sa prekrývajú a zanechávajú za sebou špirálovité interferencie. " +#~ "Napísal Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Kreslí simuláciu starého terminálu s veľkými bodmi a dlhou dobou " +#~ "fosforeskovania. Ako zdroj textu môže byť použitý ľubovoľný program. " +#~ "Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Kreslí pretínajúce sa roviny. Používa alfa miešanie, hmlu, textúry a " +#~ "mipmapy plus počítanie obrázkov za sekundu, aby ste dokázali určiť, akú " +#~ "rýchlu máte grafickú kartu. Vyžaduje OpenGL. Napísal David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Ďalšia variácia na program \"Bomb\" od Scotta Dravesa. Tento kreslí " +#~ "mriežku rastúcich štvorcov. Keď sa začnú prekrývať, reagujú " +#~ "nepredvídateľne. RD znamená reakcia difúzie." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a " +#~ "potom vyrieši. Ďalší pekný GL šetrič od Marcela Vianny." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového " +#~ "fraktálu. Napísal Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Kreslí reflektor jazdiaci po čiernej obrazovke a zobrazujúci jej obsah. " +#~ "Napísal Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Kreslí skupinu interaktívnych automatov generujúcich špirály. Rastú až " +#~ "kým na niečo nenarazia a potom o to obídu. Napísal Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Toto generuje sekvenciu hviezdnych vzoriek, ktoré pulzujú, rotujú a " +#~ "prevracajú sa. Iný režim zobrazuje tieto tvary ako vyplnené farbami, " +#~ "ktoré sa potom menia. Pohyb je veľmi organický. Napísal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym " +#~ "poľom, rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie " +#~ "Zawinski a Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Toto kreslí divné častice, ktoré s priťahujú: je to farebná, " +#~ "nepredvítateľná animácia bodov, ktoré sa otáčajú a lietajú okolo. Pohyb " +#~ "je veľmi pekný. Napísal Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal " +#~ "Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Kreslí stopu červa. Napísal Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Toto je v skutočnosti iba skript, ktorý zachytí obrazovku a potom na ňu " +#~ "použije filtre PBM (náhodne), aby ich spojil dohromady (napríklad pomocou " +#~ "detekcie hrán, rozdielu obrázku a jeho samého otočeného apod). Potom " +#~ "obrázok zobrazí na pár sekúnd a urobí to znovu. Ak do toho pustíte obraz " +#~ "z TV, výsledok je naozaj vynikajúci." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Plávajúce hviezdy, ktoré sa správajú ako mix jednoduchých 2D silových " +#~ "polí. Ich sila sa priebežne mení a polia sa aj náhodne zapínajú a " +#~ "vypínajú. Napísal Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Kreslí simuláciu pulzujúceho ohňa. Dokáže zobrať ľubovoľný obrázok a " +#~ "zapáliť ho. Napísal Carsten Haitzler, veľa ďalších ho upravilo." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Kreslí niekoľko príšeriek lietajúcich okolo obrazovky so strácajúcou sa " +#~ "stopou. Napísal Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zväčší časť obrazovky a potom sa po nej posúva. S voľbou -lenses získate " +#~ "akoby pohľad cez viacero prekrývajúcich sa šošoviek namiesto jednoduchého " +#~ "zväčšenia. Napísal James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Náhodný tvar bunky" diff --git a/tde-i18n-sk/messages/tdebase/kcmkicker.po b/tde-i18n-sk/messages/tdebase/kcmkicker.po index 694f7c6ca41..8b77c2f8de7 100644 --- a/tde-i18n-sk/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sk/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2008-07-20 12:40+0200\n" "Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n" "Language-Team: Slovak <sk@li.org>\n" @@ -255,72 +255,72 @@ msgstr "Všetky obrazovky" msgid "Custom" msgstr "Vlastné" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Tlačidlo TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Modré drevo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zelené drevo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svetlá šedá" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svetlá zelená" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svetlá pastelová" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svetlá fialová" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Základ" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Červené drevo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Plná modrá" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Plná šedá" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Plná zelená" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Plná oranžová" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Plná pastelová" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Plná fialová" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Plná červená" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Plné tigrie oko" diff --git a/tde-i18n-sk/messages/tdebase/knetattach.po b/tde-i18n-sk/messages/tdebase/knetattach.po index 03bcf9b18d3..5a72e524b52 100644 --- a/tde-i18n-sk/messages/tdebase/knetattach.po +++ b/tde-i18n-sk/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-11-15 21:01+0000\n" "Last-Translator: Peter Mihalik <udavac@inmail.sk>\n" "Language-Team: Slovenčina <sk@li.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE sieťový sprievodca" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Prvotný autor a údržbár" diff --git a/tde-i18n-sk/messages/tdebase/kpager.po b/tde-i18n-sk/messages/tdebase/kpager.po index 46fc38ab3ee..f24fdf0125c 100644 --- a/tde-i18n-sk/messages/tdebase/kpager.po +++ b/tde-i18n-sk/messages/tdebase/kpager.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager for TDE 3.0\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-03-14 11:50+0100\n" "Last-Translator: Pavol Cvengros <orpheus@hq.alert.sk>\n" "Language-Team: Slovak <sk-i18n@linux.sk>\n" @@ -91,15 +91,15 @@ msgstr "Vytvoriť pager, ale nechať okno skryté" msgid "Desktop Overview" msgstr "Prehľad plochy" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Pôvodný vývojár/správca" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Vývojár" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pager plochy" diff --git a/tde-i18n-sk/messages/tdebase/ksplash.po b/tde-i18n-sk/messages/tdebase/ksplash.po index 8072b47ec59..3f5f133c363 100644 --- a/tde-i18n-sk/messages/tdebase/ksplash.po +++ b/tde-i18n-sk/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-31 14:17+0200\n" "Last-Translator: Stanislav Visnovsky <visnovsky@kde.org>\n" "Language-Team: Slovak <sk-i18n@linux.sk>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Vývojári TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor a správca" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Pôvodný autor" diff --git a/tde-i18n-sk/messages/tdebase/kthememanager.po b/tde-i18n-sk/messages/tdebase/kthememanager.po index 14c5348dd1e..b47ca8d961f 100644 --- a/tde-i18n-sk/messages/tdebase/kthememanager.po +++ b/tde-i18n-sk/messages/tdebase/kthememanager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-04-01 13:35+0200\n" "Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n" "Language-Team: Slovak <kde-i18n-doc@kde.org>\n" @@ -35,58 +35,58 @@ msgstr "Nová téma" msgid "TDE Theme Manager" msgstr "Správca tém TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "Tento modul ovláda inštaláciu, odstránenia a vytváranie tém pre TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Súbory tém" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Vyberte súbor témy" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Naozaj chcete odstrániť tému <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Odstrániť tému" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Moja téma" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Téma %1 už existuje." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Vaša téma bola úspešne vytvorená v %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Téma vytvorená" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Nastala chyba počas vytvárania témy." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Téma nevytvorená" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Táto téma neobsahuje náhľad." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-mail: %2<br>Verzia: %3<br>Domovská stránka: %4" diff --git a/tde-i18n-sl/messages/tdeartwork/kxsconfig.po b/tde-i18n-sl/messages/tdeartwork/kxsconfig.po index c8b13ed273a..4ead24ff918 100644 --- a/tde-i18n-sl/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sl/messages/tdeartwork/kxsconfig.po @@ -8750,546 +8750,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. " -#~ "Avtor Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Zapolni velik krog z manjšimi, da predstavi Descartesov teorem kroga. " -#~ "Napisala Allan R. Wilks in David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "To je xfishtank: GL animacija z večjim številom morskih psov, delfinov in " -#~ "kitov. Plavalna gibanja so odlična. Prvotno napisal Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Podobno kot qix uporablja ta prepost model gibanja za ustvarjanje mnogih " -#~ "različnih načinov prikaza. Nadzorne točke privlačijo druga drugo do " -#~ "določene razdalje in potem začnejo odbijati druga drugo. Privlačnost/" -#~ "odbojnost je sorazmerna glede na razdaljo med dvema delcema, podobno kot " -#~ "pri močnih in šibkih jedrskih silah. Eden od najbolj zanimivih načinov za " -#~ "opazovanje tega programčka je kot odbijajoče se žoge, ker je njihovo " -#~ "gibanje in medsebojni vpliv tako nenavaden. Včasih bosta dve žogi prešli " -#~ "v tesno orbito ena okoli druge, ki jo bo kasneje prekinila tretja ali rob " -#~ "zaslona. Izgled je izredno kaotičen. Avtor Jamie Zawinski, temelji na " -#~ "kodi Lisp, katere avtor je John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Izrisuje simulacijo letečih vesoljskih robotov (ki so premeteno " -#~ "preoblečeni v barvne kroge), ki se bojujejo pred premikajočim zvezdnim " -#~ "poljem. Napisal Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "To nariše nekaj, kar izgleda kot vrteči se, deformiran balon z različno " -#~ "velikimi lisami na njegovi nevidni površini. Avtor Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Nariše škatlo, polno tridimenzionalno odbijajočih se žog, ki " -#~ "eksplodirajo. Avtor Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Nariše naključno pobarvane prepletene koncentrične kroge. Avtor John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD je okrajšava za »Modri zaslon smrti.« Kot najboljša emulacija v " -#~ "osebnih računalnikih, ta programček simulira popularne ohranjevalnike " -#~ "zaslona iz ostalih manj robustnih operacijskih sistemov. Avtor Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Nariše tok dvigajajočih se 3D mehurčkov, ki se dvigajo proti vrhu " -#~ "zaslona, z lepimi zrcalnimi odsevi. Avtor Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v " -#~ "vrti v treh dimenzijah. Avtor Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Animira serijo 3D elektronskih komponent. Avtor Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Nariše kompas z vsemi vrtečimi elementi, ki se naključno vrtijo. Za tisti " -#~ "»izgubljeni in neprijetni« občutek. Avtor Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Nariše utripajoči komplet prekrivajočih se škatel z vedno spreminjajočimi " -#~ "se vzorci čez njihovo površino. Je vrsta kubistične Lavalite. Avtor Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Vzame sliko in jo stopi. Nedvomno ste že videli ta učinek, vendar ne bi " -#~ "bil noben ohranjevalnik zaslona popolen brez njega. Najboljše deluje, če " -#~ "je vidno kaj barvnega. Pozor: če se učinek nadaljuje tudi potem, ko je " -#~ "ohranjevalnik ugasnjen, poiščite zdravniško pomoč. Avtorja David Wald in " -#~ "Vivek Hkera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Več sistemov »diskretnih zemljevidov«, vključno z novimi variantami " -#~ "Hopalonga in Julije ter še nekaj drugih. Napisal Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ta program nariše pot točke roba kroga. Ta krog kroži okoli točke roba " -#~ "drugega kroga in tako naprej. To so bile osnove predheliocentričnega " -#~ "modela planetarnega gibanja. Napisal James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Nariše različne vrteče se ektrudirane oblike, ki se obračajo, " -#~ "podaljšujejo on izvračajo. Ustvaril David Konerding iz vzorcev, ki so " -#~ "prišli s knjižnico GL Extrusion od Linasa Vepstasa." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Nariše valujoč trak, ki sledi sinusni poti. Napisala Bas van Gaalen in " -#~ "Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. " -#~ "Avtor Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Nariše kodrajoče se valove na vrteči žični mreži s pomočjo GL. Avtor " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Nariše planet, ki se odbija po prostori. Napisal David Konerding. " -#~ "Vgrajena slika je zemljevid Zemlje (iz »xearth«), lahko pa okoli sfere " -#~ "ovijete katerokoli teksturo, npr. planetarne teksture, ki so prišle s " -#~ "»ssystem«." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, " -#~ "Andrew Bennetts in Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "To nariše niz animiranih, prosojnih, amebam podobnih mehurčkov. Mehurčki " -#~ "spreminjajo obliko med potovanjem po zaslonu, so pa prosojni, da lahko " -#~ "vidite spodnje mehurčke skozi zgornje, ko pa en preide prek drugega, se " -#~ "njuni barvi združita. To idejo sem dobil iz zanimive miškine podloge, ki " -#~ "jo imam. Ta v resnici doseže podoben učinek, ker ima več plasti plastike " -#~ "z barvnim oljem med njimi. Napisal Jamie Zawinski. " - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ta program nariše preprosto orbitalno simulacijo. Če vklopite sledi, " -#~ "izgleda podobno kot fotografije oblačne sobe. Avtor Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi " -#~ "animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne " -#~ "širine. Napisal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "To nariše čipkaste fraktalne vzorce na osnovi iteracij v imaginarni " -#~ "ravnini iz članka iz leta 1986 v Scientific American. Večinoma napisal " -#~ "Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "To ustavi naključne oblačne vzorce. Videz se precej razlikuje v " -#~ "enobarvnem in bnarvnem načinu. Osnovna ideja je, da se vzame štiri točke " -#~ "na robu slike in vsaki dodeli naključno »višino«. Nato se najdejo štiri " -#~ "točke med njimi in se jim da povprečno vrednost prejšnjih štirih z " -#~ "manjšim odmikom. Barvanje je nato narejeno v odvisnosti od višine. Izbira " -#~ "barve je narejena tako, da se poveže višina z odtenkom, nasičenostjo ali " -#~ "svetlostjo, nato pa se dodelijo naključne vrednosti drugim. Način " -#~ "»svetlosti« ustvarja vzorce, podobne oblakom, drugi pa naredijo slike, ki " -#~ "so podobne termalnim kartam ali kartam računalniške tomografije. Napisala " -#~ "Juergen Nickelsen in Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Nariše žonglerja. Avtor Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animira simulacijo Lemarchandove škatle, ki se sama razrešuje. Potrebuje " -#~ "Open GL in računalnik z dovolj hitro strojno opremo s podporo teksturnim " -#~ "kartam. Opozorilo: včasih odpira vrata. Napisal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ustvari lisaste kolonije, ki se izležejo, starajo in sčasoma umrejo. " -#~ "Avtor David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega " -#~ "objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. " -#~ "Napisal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Nariše več predstavitev molekul. Nekaj pogostih molekul je že vgrajenih, " -#~ "lahko pa tudi prebere datoteke PDB (Protein Data Base). Napisal Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simulira kolonije plesni, ki rastejo na posodi. Rastoči barvni krogi se " -#~ "prekrivajo in puščajo spiralne vzorce. Avtor Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Nariše simulacijo starega terminala z velikimi pikami in dolgo obstojnim " -#~ "fosforjem. Lahko teče katerikoli program za izvor prikazanega besedila.\n" -#~ "Napisal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Nariše nekaj presekajočih ravnin in uporablja še mehčanje alfa, meglo, " -#~ "teksture in mipmape ter prikazatelj »sličic na sekundo«, da ocenite " -#~ "hitrost grafične kartice. Potrebuje OpenGL. Napisal David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Še ena variacija programa »Bomba« Scotta Dravesa. To nariše mrežo " -#~ "rastočih oblik, podobnih kvadratom, ki se med medsebojnim prehitevanjem " -#~ "nepredvidljivo obnašajo. »RD« pomeni reakcija-difuzija." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Ustvari kolaž zavrtenih in spremenjenih delov zaslona. Napisal Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Nariše Rubikovo kocko, ki se vrti v treh dimenzijah in ponavljajoče " -#~ "razmešuje in razrešuje. Še en dober programček za GL od Marcela Vianne." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Nariše dvodimenzionalno različico rekurzivnega Sierpinskega trikotnega " -#~ "fraktala. Napisal Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Nariše žaromet, ki preiskuje črn zaslon in osvetljuje namizje. Avtor Rick " -#~ "Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Nariše niz med samo delujočih avtomatov, ki ustvarjajo kvadratne spirale. " -#~ "Spirale rastejo navzven, dokler ne trčijo ob nekaj, nato pa gredo okoli " -#~ "te ovire. Napisal Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "To ustvarja zaporedje potujočih, utripajočih vzorcev, podobnih zvezdam, " -#~ "ki utripajo, se vrtijo in obračajo iz znotraj navzven. Drug način prikaza " -#~ "uporablja te oblike za polaganje barvnih polj, ki se nato cilkično " -#~ "spreminjajo. To gibanje je zelo organsko. Napisal Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Nariše tok besedila, ki počasi drsi v daljavo pod kotom nad zvezdnim " -#~ "poljem kot v filmu z istim imenom. Napisala Jamie Zawinski in Claudio " -#~ "Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Nariše čudne atraktorje: barvno, nepredvidljivo polje pik, ki se " -#~ "izmenjujejo in vrtijo druga okoli druge. Gibanje je zelo lepo. Avtor " -#~ "Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "To nariše Truchejeve vzorce na osnovi črt in lokov, ki so porazdeljeni po " -#~ "zaslonu. Avtor Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Nariše črvje zavoje. Avtor Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "To je pravzaprav samo lupinski skript, ki zagrabi sličico videa iz " -#~ "sistemskega video vhoda, nato pa uporabi nekaj filtrov PBM (naključno " -#~ "izbranih), da spremeni to sličico na različne načine (zaznavanje robov, " -#~ "odštevanje slike od zavrtene različice sebe ipd.). Nato to sliko prikaže " -#~ "za nekaj sekund in postopek ponovi. To deluje zelo dobro, če je vide vhod " -#~ "televizijsko oddajanje." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Plavajoče zvezde se obnašajo po mešanici različnih silnih polj v 2D. Moč " -#~ "vsakega silnega polja se neprestano spreminja in se lahko tudi naključno " -#~ "izklopi. Napisal Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Nariše simulacijo pulzirajočega ognja. Lahko vzame tudi drugo sliko in jo " -#~ "»zažge«. Napisal Carsten Haitzler, popravljalo jo je mnogo drugih." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Nariše nekaj rojev črt, ki potujejo po zaslonu, z lepimi pojemajočimi " -#~ "barvnimi sledmi za njimi. Napisal Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Poveča del zaslona in se nato premika naokoli. Z možnostjo -lenses je " -#~ "rezultat podoben gledanju skozi več prekrivajočih se leč. Napisal James " -#~ "Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10428,6 +9888,546 @@ msgstr "" #~ "XTeeVee simulira različne težave s televizijo, med drugim sneg, izguba " #~ "vertikalnega signala in testni vzorec. Napisal Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. " +#~ "Avtor Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Zapolni velik krog z manjšimi, da predstavi Descartesov teorem kroga. " +#~ "Napisala Allan R. Wilks in David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "To je xfishtank: GL animacija z večjim številom morskih psov, delfinov in " +#~ "kitov. Plavalna gibanja so odlična. Prvotno napisal Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Podobno kot qix uporablja ta prepost model gibanja za ustvarjanje mnogih " +#~ "različnih načinov prikaza. Nadzorne točke privlačijo druga drugo do " +#~ "določene razdalje in potem začnejo odbijati druga drugo. Privlačnost/" +#~ "odbojnost je sorazmerna glede na razdaljo med dvema delcema, podobno kot " +#~ "pri močnih in šibkih jedrskih silah. Eden od najbolj zanimivih načinov za " +#~ "opazovanje tega programčka je kot odbijajoče se žoge, ker je njihovo " +#~ "gibanje in medsebojni vpliv tako nenavaden. Včasih bosta dve žogi prešli " +#~ "v tesno orbito ena okoli druge, ki jo bo kasneje prekinila tretja ali rob " +#~ "zaslona. Izgled je izredno kaotičen. Avtor Jamie Zawinski, temelji na " +#~ "kodi Lisp, katere avtor je John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Izrisuje simulacijo letečih vesoljskih robotov (ki so premeteno " +#~ "preoblečeni v barvne kroge), ki se bojujejo pred premikajočim zvezdnim " +#~ "poljem. Napisal Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "To nariše nekaj, kar izgleda kot vrteči se, deformiran balon z različno " +#~ "velikimi lisami na njegovi nevidni površini. Avtor Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Nariše škatlo, polno tridimenzionalno odbijajočih se žog, ki " +#~ "eksplodirajo. Avtor Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Nariše naključno pobarvane prepletene koncentrične kroge. Avtor John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD je okrajšava za »Modri zaslon smrti.« Kot najboljša emulacija v " +#~ "osebnih računalnikih, ta programček simulira popularne ohranjevalnike " +#~ "zaslona iz ostalih manj robustnih operacijskih sistemov. Avtor Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Nariše tok dvigajajočih se 3D mehurčkov, ki se dvigajo proti vrhu " +#~ "zaslona, z lepimi zrcalnimi odsevi. Avtor Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v " +#~ "vrti v treh dimenzijah. Avtor Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Animira serijo 3D elektronskih komponent. Avtor Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Nariše kompas z vsemi vrtečimi elementi, ki se naključno vrtijo. Za tisti " +#~ "»izgubljeni in neprijetni« občutek. Avtor Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Nariše utripajoči komplet prekrivajočih se škatel z vedno spreminjajočimi " +#~ "se vzorci čez njihovo površino. Je vrsta kubistične Lavalite. Avtor Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Vzame sliko in jo stopi. Nedvomno ste že videli ta učinek, vendar ne bi " +#~ "bil noben ohranjevalnik zaslona popolen brez njega. Najboljše deluje, če " +#~ "je vidno kaj barvnega. Pozor: če se učinek nadaljuje tudi potem, ko je " +#~ "ohranjevalnik ugasnjen, poiščite zdravniško pomoč. Avtorja David Wald in " +#~ "Vivek Hkera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Več sistemov »diskretnih zemljevidov«, vključno z novimi variantami " +#~ "Hopalonga in Julije ter še nekaj drugih. Napisal Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ta program nariše pot točke roba kroga. Ta krog kroži okoli točke roba " +#~ "drugega kroga in tako naprej. To so bile osnove predheliocentričnega " +#~ "modela planetarnega gibanja. Napisal James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Nariše različne vrteče se ektrudirane oblike, ki se obračajo, " +#~ "podaljšujejo on izvračajo. Ustvaril David Konerding iz vzorcev, ki so " +#~ "prišli s knjižnico GL Extrusion od Linasa Vepstasa." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Nariše valujoč trak, ki sledi sinusni poti. Napisala Bas van Gaalen in " +#~ "Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. " +#~ "Avtor Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Nariše kodrajoče se valove na vrteči žični mreži s pomočjo GL. Avtor " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Nariše planet, ki se odbija po prostori. Napisal David Konerding. " +#~ "Vgrajena slika je zemljevid Zemlje (iz »xearth«), lahko pa okoli sfere " +#~ "ovijete katerokoli teksturo, npr. planetarne teksture, ki so prišle s " +#~ "»ssystem«." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, " +#~ "Andrew Bennetts in Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "To nariše niz animiranih, prosojnih, amebam podobnih mehurčkov. Mehurčki " +#~ "spreminjajo obliko med potovanjem po zaslonu, so pa prosojni, da lahko " +#~ "vidite spodnje mehurčke skozi zgornje, ko pa en preide prek drugega, se " +#~ "njuni barvi združita. To idejo sem dobil iz zanimive miškine podloge, ki " +#~ "jo imam. Ta v resnici doseže podoben učinek, ker ima več plasti plastike " +#~ "z barvnim oljem med njimi. Napisal Jamie Zawinski. " + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ta program nariše preprosto orbitalno simulacijo. Če vklopite sledi, " +#~ "izgleda podobno kot fotografije oblačne sobe. Avtor Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi " +#~ "animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne " +#~ "širine. Napisal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "To nariše čipkaste fraktalne vzorce na osnovi iteracij v imaginarni " +#~ "ravnini iz članka iz leta 1986 v Scientific American. Večinoma napisal " +#~ "Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "To ustavi naključne oblačne vzorce. Videz se precej razlikuje v " +#~ "enobarvnem in bnarvnem načinu. Osnovna ideja je, da se vzame štiri točke " +#~ "na robu slike in vsaki dodeli naključno »višino«. Nato se najdejo štiri " +#~ "točke med njimi in se jim da povprečno vrednost prejšnjih štirih z " +#~ "manjšim odmikom. Barvanje je nato narejeno v odvisnosti od višine. Izbira " +#~ "barve je narejena tako, da se poveže višina z odtenkom, nasičenostjo ali " +#~ "svetlostjo, nato pa se dodelijo naključne vrednosti drugim. Način " +#~ "»svetlosti« ustvarja vzorce, podobne oblakom, drugi pa naredijo slike, ki " +#~ "so podobne termalnim kartam ali kartam računalniške tomografije. Napisala " +#~ "Juergen Nickelsen in Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Nariše žonglerja. Avtor Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animira simulacijo Lemarchandove škatle, ki se sama razrešuje. Potrebuje " +#~ "Open GL in računalnik z dovolj hitro strojno opremo s podporo teksturnim " +#~ "kartam. Opozorilo: včasih odpira vrata. Napisal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ustvari lisaste kolonije, ki se izležejo, starajo in sčasoma umrejo. " +#~ "Avtor David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega " +#~ "objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. " +#~ "Napisal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Nariše več predstavitev molekul. Nekaj pogostih molekul je že vgrajenih, " +#~ "lahko pa tudi prebere datoteke PDB (Protein Data Base). Napisal Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simulira kolonije plesni, ki rastejo na posodi. Rastoči barvni krogi se " +#~ "prekrivajo in puščajo spiralne vzorce. Avtor Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Nariše simulacijo starega terminala z velikimi pikami in dolgo obstojnim " +#~ "fosforjem. Lahko teče katerikoli program za izvor prikazanega besedila.\n" +#~ "Napisal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Nariše nekaj presekajočih ravnin in uporablja še mehčanje alfa, meglo, " +#~ "teksture in mipmape ter prikazatelj »sličic na sekundo«, da ocenite " +#~ "hitrost grafične kartice. Potrebuje OpenGL. Napisal David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Še ena variacija programa »Bomba« Scotta Dravesa. To nariše mrežo " +#~ "rastočih oblik, podobnih kvadratom, ki se med medsebojnim prehitevanjem " +#~ "nepredvidljivo obnašajo. »RD« pomeni reakcija-difuzija." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Ustvari kolaž zavrtenih in spremenjenih delov zaslona. Napisal Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Nariše Rubikovo kocko, ki se vrti v treh dimenzijah in ponavljajoče " +#~ "razmešuje in razrešuje. Še en dober programček za GL od Marcela Vianne." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Nariše dvodimenzionalno različico rekurzivnega Sierpinskega trikotnega " +#~ "fraktala. Napisal Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Nariše žaromet, ki preiskuje črn zaslon in osvetljuje namizje. Avtor Rick " +#~ "Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Nariše niz med samo delujočih avtomatov, ki ustvarjajo kvadratne spirale. " +#~ "Spirale rastejo navzven, dokler ne trčijo ob nekaj, nato pa gredo okoli " +#~ "te ovire. Napisal Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "To ustvarja zaporedje potujočih, utripajočih vzorcev, podobnih zvezdam, " +#~ "ki utripajo, se vrtijo in obračajo iz znotraj navzven. Drug način prikaza " +#~ "uporablja te oblike za polaganje barvnih polj, ki se nato cilkično " +#~ "spreminjajo. To gibanje je zelo organsko. Napisal Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Nariše tok besedila, ki počasi drsi v daljavo pod kotom nad zvezdnim " +#~ "poljem kot v filmu z istim imenom. Napisala Jamie Zawinski in Claudio " +#~ "Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Nariše čudne atraktorje: barvno, nepredvidljivo polje pik, ki se " +#~ "izmenjujejo in vrtijo druga okoli druge. Gibanje je zelo lepo. Avtor " +#~ "Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "To nariše Truchejeve vzorce na osnovi črt in lokov, ki so porazdeljeni po " +#~ "zaslonu. Avtor Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Nariše črvje zavoje. Avtor Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "To je pravzaprav samo lupinski skript, ki zagrabi sličico videa iz " +#~ "sistemskega video vhoda, nato pa uporabi nekaj filtrov PBM (naključno " +#~ "izbranih), da spremeni to sličico na različne načine (zaznavanje robov, " +#~ "odštevanje slike od zavrtene različice sebe ipd.). Nato to sliko prikaže " +#~ "za nekaj sekund in postopek ponovi. To deluje zelo dobro, če je vide vhod " +#~ "televizijsko oddajanje." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Plavajoče zvezde se obnašajo po mešanici različnih silnih polj v 2D. Moč " +#~ "vsakega silnega polja se neprestano spreminja in se lahko tudi naključno " +#~ "izklopi. Napisal Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Nariše simulacijo pulzirajočega ognja. Lahko vzame tudi drugo sliko in jo " +#~ "»zažge«. Napisal Carsten Haitzler, popravljalo jo je mnogo drugih." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Nariše nekaj rojev črt, ki potujejo po zaslonu, z lepimi pojemajočimi " +#~ "barvnimi sledmi za njimi. Napisal Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Poveča del zaslona in se nato premika naokoli. Z možnostjo -lenses je " +#~ "rezultat podoben gledanju skozi več prekrivajočih se leč. Napisal James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Naključna oblika celic" diff --git a/tde-i18n-sl/messages/tdebase/kcmkicker.po b/tde-i18n-sl/messages/tdebase/kcmkicker.po index 3ab94abc5d6..df45ad681d6 100644 --- a/tde-i18n-sl/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sl/messages/tdebase/kcmkicker.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-23 03:59+0200\n" "Last-Translator: Jure Repinc <jlp@holodeck1.com>\n" "Language-Team: Slovenian <sl@li.org>\n" @@ -262,72 +262,72 @@ msgstr "Vsi zasloni" msgid "Custom" msgstr "Po meri" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Gumb TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Moder les" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zelen les" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svetlo siva" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svetlo zelena" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svetlo pastelna" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svetlo škrlatna" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Vijaki in matice" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rdeč les" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Modra" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Siva" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Zelena" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Oranžna" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastelna" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Škrlatna" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rdeča" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigrovo oko" diff --git a/tde-i18n-sl/messages/tdebase/knetattach.po b/tde-i18n-sl/messages/tdebase/knetattach.po index cb7a866182c..ddf35152b3e 100644 --- a/tde-i18n-sl/messages/tdebase/knetattach.po +++ b/tde-i18n-sl/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-23 18:38+0100\n" "Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n" "Language-Team: Slovenian <sl@li.org>\n" @@ -84,7 +84,7 @@ msgstr "Čarovnik TDE za omrežja" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Glavni avtor in vzdrževalec" diff --git a/tde-i18n-sl/messages/tdebase/kpager.po b/tde-i18n-sl/messages/tdebase/kpager.po index c04cfae061f..33a34e066e3 100644 --- a/tde-i18n-sl/messages/tdebase/kpager.po +++ b/tde-i18n-sl/messages/tdebase/kpager.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-11-27 17:47+0100\n" "Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n" "Language-Team: Slovenian <translation-team-sl@lists.sourceforge.net>\n" @@ -99,14 +99,14 @@ msgstr "Ustvari pager, vendar pusti okno skrito" msgid "Desktop Overview" msgstr "Pregled namizja" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Prvotni razvijalec/vzdrževalec" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Razvijalec" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Namizni pozivnik" diff --git a/tde-i18n-sl/messages/tdebase/ksplash.po b/tde-i18n-sl/messages/tdebase/ksplash.po index 22620f0ffd9..88964917023 100644 --- a/tde-i18n-sl/messages/tdebase/ksplash.po +++ b/tde-i18n-sl/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-29 20:02+0200\n" "Last-Translator: Gregor Rakar <gregor.rakar@kiss.si>\n" "Language-Team: Slovenian <translation-team-sl@lists.sourceforge.net>\n" @@ -73,11 +73,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Razvijalci TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Avtor in vzdrževalec" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Prvotni avtor" diff --git a/tde-i18n-sl/messages/tdebase/kthememanager.po b/tde-i18n-sl/messages/tdebase/kthememanager.po index 534fca14529..a9da69ccf65 100644 --- a/tde-i18n-sl/messages/tdebase/kthememanager.po +++ b/tde-i18n-sl/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-17 12:41+0200\n" "Last-Translator: Jure Repinc <jlp@holodeck1.com>\n" "Language-Team: Slovenian <Slovenian <sl@li.org>>\n" @@ -35,7 +35,7 @@ msgstr "Nova tema" msgid "TDE Theme Manager" msgstr "Upravljalnik tem v TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -43,52 +43,52 @@ msgstr "" "Ta nadzorni modul omogoča nameščanje, odstranjevanje in ustvarjanje " "vizualnih tem za TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Datoteke s temami" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Izberite datoteko s temo" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ali zares želite odstraniti temo <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Odstrani temo" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Moja tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 že obstaja." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Tema je bila uspešno ustvarjena v %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema je ustvarjena" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Prišlo je do napake pri ustvarjanju vaše teme." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema ni ustvarjena" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ta tema ne vsebuje ogleda." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Avtor: %1<br>E-pošta: %2<br>Različica: %3<br>Spletna stran: %4" diff --git a/tde-i18n-sr/messages/tdeartwork/kxsconfig.po b/tde-i18n-sr/messages/tdeartwork/kxsconfig.po index 26dddac452e..c11282b17ed 100644 --- a/tde-i18n-sr/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sr/messages/tdeartwork/kxsconfig.po @@ -8693,535 +8693,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Пакује мале кружнице у већу, демонстрира Декартову кружну теорему. " -#~ "Написали Allan R. Wilks и David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ово је xfishtank: GL анимација разног броја ајкула, делфина и китова. " -#~ "Покрети пливања су сјајни. Оригинално написао Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Као и qix, ово користи прост модел кретања за прављење много различитих " -#~ "режима приказивања. Контролне тачке привлаче једна другу до одређене " -#~ "раздаљине, а онда почињу да се одбијају. Привлачење и одбијање је " -#~ "пропорционално раздаљини између два делића, слично као код нуклеарних " -#~ "сила. Један од интересантних начичан за гледање јесу једноставне " -#~ "одбијајуће лопте. Ово је стога што су њихова кретања и међусобна " -#~ "интеракција јако чудни. Понекад ће две лопте јако близу кружити једна око " -#~ "друге, све док их не прекине нека трећа лопта или ивива екрана. Ово " -#~ "изгледа поприлично хаотично. Написао Jamie Zawinski, на основу Lisp кода " -#~ "John-а Pezaris-а." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Исцртава симулацију летећих свемирских робота (паметно замаскираних као " -#~ "обојене кружнице) који се боре на фронту покретног звезданог поља. " -#~ "Написао Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ово исцртава нешто што личи на окрећући деформишући балон за тачкама " -#~ "разне величине исцртаним на његовој невидљивој површини. Написао Jeremie " -#~ "Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Црта кутију пуну 3Д одбијајућих лопти које експлодиравају. Написао Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Црта интерно уплетене кружнице са случајним избором ротирајућих боја. " -#~ "Написао John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD значи „плави екран смрти“ на енглеском „Blue Screen of Death“. " -#~ "Најбољи у емулацији личних рачунара, овај програм симулира популарне " -#~ "чуваре екрана разних дргих мање робусних оперативних система. Написао " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Црта низ пењућих 3Д балона, који се крећу ка врху екрана, са лепим " -#~ "рефлексијама. Написао Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ово исцртава Ешеров „немогући кавез“, 3Д аналогују мобних трака и ротира " -#~ "га у три димензије. Написао Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Анимира неколико 3Д електронских компоненти. Написао Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ово исцртава комапас, са свим елементима који се случајно окрећу зарад " -#~ "осећаја „изгубљености и морске болести“. Написао Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Црта пулсирајући скуп преклапајућих кутија са вечитим нестишљивим " -#~ "узорцима по њиховим површинама. Ово је нека врста кубистичког Lavalite-а. " -#~ "Написао Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ово узима слику и топи је. Ако нисте сигурни да сте видели овај ефекат " -#~ "раније, можемо вам рећи да ниједан чувар екрана без њега није комплетан. " -#~ "Најбоље ради ако је видљиво нешто шарено. УПОЗОРЕЊЕ, ако се ефекат " -#~ "настави по искључењу чувара екрана, потражите медицинску помоћ. Написали " -#~ "David Wald и Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Више система „дискретних мапа“, укључено је у новим варијантама Hopalong-" -#~ "а и Julia-е, и у још пар других. Написао Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Овај програм исцртава пут вођен тачком на ивици круга. Тај круг се ротира " -#~ "око тачке на ободу другог круга и тако у круг, неколико пута. Ово је " -#~ "основа за пре-хелиоцентрични модел кретања планета. Написао: James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Исцртава разне ротирајуће издубљене облике који се уврћу, истежу и " -#~ "изврћу. Креирао: David Konerding из узорака који долазе са GL Extrusion " -#~ "библиотеке Linas Vepstas-а." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Исцртава нешто што личи на таласајућу траку која иде по синусоидалној " -#~ "путањи. Написао: Bas van Gaalen и Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Исцртава таласе на ротирајућој мрежи користећи GL. Написао: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Исцртава планету која скаче у свемиру. Написао: David Konerding Уграђена " -#~ "слика је мапа Земље (узета из `xearth'), али ви можете обмотати било коју " -#~ "текстуру око лопте, нпр. оне текстуре планета које долазе са `ssystem' " -#~ "програмом." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Исцртава симулацију слагалице \"Рубикова змија\". Написали: Jamie " -#~ "Wilkinson, Andrew Bennetts и Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ово исцртава анимиране, провидне, амебаолике мрље. Мрље мењају облик и " -#~ "лутају по екрану и оне су прозирне, па можете видети доње кроз горње, а " -#~ "кад једна прође преко друге боје им се помешају. Написао: Jamie Zawinski. " -#~ "Идеју сам добио кад сам имао фину подлогу за миша која је имала исти " -#~ "ефекат са пластичним слојевима и обојеним уљем у њима. Написао: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Овај програм исцртава једноставну орбиталну симулацију. Ако укључите " -#~ "трагове изгледаће као замагљена фотографија. Написао: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ово исцртава триповане психоделичне кружне сегменте да боли кад се у њих " -#~ "гледа. Такође може да анимира контролне тачке али то одузима много " -#~ "ресурса. Написао: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Ово исцртава фрактале базиране на итерацијама из часописа Scientific " -#~ "American 1986. Већим делом написао: Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ово генерише случајне облаколике узорке. Изгледа различито на једнобојном " -#~ "и колор монитору. (к'о да неко још има моно монитор. прим.прев.:). " -#~ "Основна идеја је да се узму четири тачке на ивици слике и да им се одреди " -#~ "случајан ниво \"издигнућа\". Онда се нађе тачка између њих и да јој се " -#~ "вредност која је просек остале четири плус неки мали случајни померај. " -#~ "Бојење је онда базирано на издигнутости. Избор боје је везан за ниво или " -#~ "боје, или засићења или осветљаја, а за остале две вредност се одређује " -#~ "случајно. Режим \"осветљаја\" прави облаколике узорке док остали праве " -#~ "слике које личе на снимке са магнетне разонанце (пу пу далекобило. прим." -#~ "прев.:) Написали:Juergen Nickelsen и Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Исцртава жонглирајућег Чича Глишу. Написао: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Анимира симулацију Лемаркандове кутије, стално је решавајући. Захтева " -#~ "OpenGL и рачунар са брзом хардверском подршком за текстуре. Упозорење: " -#~ "врата се случајно отварају. Написао: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ово производи колоније које настају, старе и могуће, умиру. Написао: " -#~ "David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ово исцртава тродимензионалну варијанту рекурзивног Менгеровог заптивача, " -#~ "фрактални објекат аналоган тетрахедрону Сиерпинског. Написао: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Исцртава приказ неколико различитих молекула. Неки уобичајени молекули су " -#~ "уграђени, а може да чита и PDB фајл (Протеинска база података). Написао: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Симулира колонију која расте у саксији. Растући обојени кругови се " -#~ "преклапају остављајући спиралне трагове на свом путу. Написао: Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Приказује симулацију старог терминала са великим тачкама и дугодржећим " -#~ "фосфором. Може да прикаже било који програм као извор текста који се " -#~ "приказује. Написао: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Исцртава пресеке равни, користећи алфа претапање, маглу, текстуре и мип " -#~ "мапе, а има и мерач слика у секунди па можете видети колико је брза ваша " -#~ "графичка картица... Захтева OpenGL. Написао: David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Још једна варијација \"Bomb\" програма Скота Дрејвса. Ова исцртава мрежу " -#~ "растућих облика који, кад се преклопе, реагују на непредвидиве начине. РД " -#~ "стоји за реакциону дифузију." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Прави колаж ротираних и скалираних делова екрана Написао: Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Исцртава Рубикову коцку која се ротира у три димензије, меша се и " -#~ "разрешава. Написао: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Исцртава 2Д варијанту рекурзивног Сиерпинсковог троугластог фрактала. " -#~ "Написао: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Исцртава рефлекторско светло које кружи по екрану и осветљава садржај " -#~ "радне површине. Написао: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Исцртава спиралнолике квадрате. Написао: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Исцртава све и свашта што пулсира, ротира и изврће се. Написао: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Приказује текст под углом који нестаје у даљини, као на почетку исоименог " -#~ "филма. Написао: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Исцртава чудна привлачења: шарена, непредвидива поља тачака која скачу и " -#~ "изврћу се около. Написао: Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Исцртава Трушетове шаре по екрану. Написао: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Исцртава црволике стазе. Написао: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ово је у ствари скрипта која узима кадар са видео улаза, затим користи " -#~ "PBM филтере да манипулише са кадром на најразличитије начине. " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Исцртава шарену шетњу, на разне начине. Написао: Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Плутајуће звезде се налазе изнад 2Д магнетних поља. Јачина сваког од њих " -#~ "се стално мења и такође се укључују и искључују повремено. Написао: Paul " -#~ "'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Симулација пулсирајуће ватре. Такође може да запали ватру на наведеној " -#~ "слици. Написао: Carsten Haitzler" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Исцртава ројеве створења које лете по екрану и остављају шарене трагове " -#~ "за собом. Написао: Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Увећава део екрана и креће се по њему. Можете користити и разне ефекте " -#~ "сочива а не само просто увећање. Написао: James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10331,6 +9802,535 @@ msgstr "" #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "ИксТеВе симулира разне ТВ проблеме. Написао: Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Пакује мале кружнице у већу, демонстрира Декартову кружну теорему. " +#~ "Написали Allan R. Wilks и David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ово је xfishtank: GL анимација разног броја ајкула, делфина и китова. " +#~ "Покрети пливања су сјајни. Оригинално написао Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Као и qix, ово користи прост модел кретања за прављење много различитих " +#~ "режима приказивања. Контролне тачке привлаче једна другу до одређене " +#~ "раздаљине, а онда почињу да се одбијају. Привлачење и одбијање је " +#~ "пропорционално раздаљини између два делића, слично као код нуклеарних " +#~ "сила. Један од интересантних начичан за гледање јесу једноставне " +#~ "одбијајуће лопте. Ово је стога што су њихова кретања и међусобна " +#~ "интеракција јако чудни. Понекад ће две лопте јако близу кружити једна око " +#~ "друге, све док их не прекине нека трећа лопта или ивива екрана. Ово " +#~ "изгледа поприлично хаотично. Написао Jamie Zawinski, на основу Lisp кода " +#~ "John-а Pezaris-а." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Исцртава симулацију летећих свемирских робота (паметно замаскираних као " +#~ "обојене кружнице) који се боре на фронту покретног звезданог поља. " +#~ "Написао Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ово исцртава нешто што личи на окрећући деформишући балон за тачкама " +#~ "разне величине исцртаним на његовој невидљивој површини. Написао Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Црта кутију пуну 3Д одбијајућих лопти које експлодиравају. Написао Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Црта интерно уплетене кружнице са случајним избором ротирајућих боја. " +#~ "Написао John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD значи „плави екран смрти“ на енглеском „Blue Screen of Death“. " +#~ "Најбољи у емулацији личних рачунара, овај програм симулира популарне " +#~ "чуваре екрана разних дргих мање робусних оперативних система. Написао " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Црта низ пењућих 3Д балона, који се крећу ка врху екрана, са лепим " +#~ "рефлексијама. Написао Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ово исцртава Ешеров „немогући кавез“, 3Д аналогују мобних трака и ротира " +#~ "га у три димензије. Написао Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Анимира неколико 3Д електронских компоненти. Написао Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ово исцртава комапас, са свим елементима који се случајно окрећу зарад " +#~ "осећаја „изгубљености и морске болести“. Написао Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Црта пулсирајући скуп преклапајућих кутија са вечитим нестишљивим " +#~ "узорцима по њиховим површинама. Ово је нека врста кубистичког Lavalite-а. " +#~ "Написао Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ово узима слику и топи је. Ако нисте сигурни да сте видели овај ефекат " +#~ "раније, можемо вам рећи да ниједан чувар екрана без њега није комплетан. " +#~ "Најбоље ради ако је видљиво нешто шарено. УПОЗОРЕЊЕ, ако се ефекат " +#~ "настави по искључењу чувара екрана, потражите медицинску помоћ. Написали " +#~ "David Wald и Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Више система „дискретних мапа“, укључено је у новим варијантама Hopalong-" +#~ "а и Julia-е, и у још пар других. Написао Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Овај програм исцртава пут вођен тачком на ивици круга. Тај круг се ротира " +#~ "око тачке на ободу другог круга и тако у круг, неколико пута. Ово је " +#~ "основа за пре-хелиоцентрични модел кретања планета. Написао: James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Исцртава разне ротирајуће издубљене облике који се уврћу, истежу и " +#~ "изврћу. Креирао: David Konerding из узорака који долазе са GL Extrusion " +#~ "библиотеке Linas Vepstas-а." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Исцртава нешто што личи на таласајућу траку која иде по синусоидалној " +#~ "путањи. Написао: Bas van Gaalen и Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Приказује пар линија текста који се врте, у обичном 3Д фонту. Написао: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Исцртава таласе на ротирајућој мрежи користећи GL. Написао: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Исцртава планету која скаче у свемиру. Написао: David Konerding Уграђена " +#~ "слика је мапа Земље (узета из `xearth'), али ви можете обмотати било коју " +#~ "текстуру око лопте, нпр. оне текстуре планета које долазе са `ssystem' " +#~ "програмом." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Исцртава симулацију слагалице \"Рубикова змија\". Написали: Jamie " +#~ "Wilkinson, Andrew Bennetts и Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ово исцртава анимиране, провидне, амебаолике мрље. Мрље мењају облик и " +#~ "лутају по екрану и оне су прозирне, па можете видети доње кроз горње, а " +#~ "кад једна прође преко друге боје им се помешају. Написао: Jamie Zawinski. " +#~ "Идеју сам добио кад сам имао фину подлогу за миша која је имала исти " +#~ "ефекат са пластичним слојевима и обојеним уљем у њима. Написао: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Овај програм исцртава једноставну орбиталну симулацију. Ако укључите " +#~ "трагове изгледаће као замагљена фотографија. Написао: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Ово исцртава случајно обојене и истачкане правоугаонике. Написао: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ово исцртава триповане психоделичне кружне сегменте да боли кад се у њих " +#~ "гледа. Такође може да анимира контролне тачке али то одузима много " +#~ "ресурса. Написао: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Ово исцртава фрактале базиране на итерацијама из часописа Scientific " +#~ "American 1986. Већим делом написао: Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ово генерише случајне облаколике узорке. Изгледа различито на једнобојном " +#~ "и колор монитору. (к'о да неко још има моно монитор. прим.прев.:). " +#~ "Основна идеја је да се узму четири тачке на ивици слике и да им се одреди " +#~ "случајан ниво \"издигнућа\". Онда се нађе тачка између њих и да јој се " +#~ "вредност која је просек остале четири плус неки мали случајни померај. " +#~ "Бојење је онда базирано на издигнутости. Избор боје је везан за ниво или " +#~ "боје, или засићења или осветљаја, а за остале две вредност се одређује " +#~ "случајно. Режим \"осветљаја\" прави облаколике узорке док остали праве " +#~ "слике које личе на снимке са магнетне разонанце (пу пу далекобило. прим." +#~ "прев.:) Написали:Juergen Nickelsen и Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Исцртава жонглирајућег Чича Глишу. Написао: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Анимира симулацију Лемаркандове кутије, стално је решавајући. Захтева " +#~ "OpenGL и рачунар са брзом хардверском подршком за текстуре. Упозорење: " +#~ "врата се случајно отварају. Написао: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ово производи колоније које настају, старе и могуће, умиру. Написао: " +#~ "David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ово исцртава тродимензионалну варијанту рекурзивног Менгеровог заптивача, " +#~ "фрактални објекат аналоган тетрахедрону Сиерпинског. Написао: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Исцртава приказ неколико различитих молекула. Неки уобичајени молекули су " +#~ "уграђени, а може да чита и PDB фајл (Протеинска база података). Написао: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Симулира колонију која расте у саксији. Растући обојени кругови се " +#~ "преклапају остављајући спиралне трагове на свом путу. Написао: Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Приказује симулацију старог терминала са великим тачкама и дугодржећим " +#~ "фосфором. Може да прикаже било који програм као извор текста који се " +#~ "приказује. Написао: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Исцртава пресеке равни, користећи алфа претапање, маглу, текстуре и мип " +#~ "мапе, а има и мерач слика у секунди па можете видети колико је брза ваша " +#~ "графичка картица... Захтева OpenGL. Написао: David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Још једна варијација \"Bomb\" програма Скота Дрејвса. Ова исцртава мрежу " +#~ "растућих облика који, кад се преклопе, реагују на непредвидиве начине. РД " +#~ "стоји за реакциону дифузију." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Прави колаж ротираних и скалираних делова екрана Написао: Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Исцртава Рубикову коцку која се ротира у три димензије, меша се и " +#~ "разрешава. Написао: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Исцртава 2Д варијанту рекурзивног Сиерпинсковог троугластог фрактала. " +#~ "Написао: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Исцртава рефлекторско светло које кружи по екрану и осветљава садржај " +#~ "радне површине. Написао: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Исцртава спиралнолике квадрате. Написао: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Исцртава све и свашта што пулсира, ротира и изврће се. Написао: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Приказује текст под углом који нестаје у даљини, као на почетку исоименог " +#~ "филма. Написао: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Исцртава чудна привлачења: шарена, непредвидива поља тачака која скачу и " +#~ "изврћу се около. Написао: Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Исцртава Трушетове шаре по екрану. Написао: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Исцртава црволике стазе. Написао: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ово је у ствари скрипта која узима кадар са видео улаза, затим користи " +#~ "PBM филтере да манипулише са кадром на најразличитије начине. " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Исцртава шарену шетњу, на разне начине. Написао: Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Плутајуће звезде се налазе изнад 2Д магнетних поља. Јачина сваког од њих " +#~ "се стално мења и такође се укључују и искључују повремено. Написао: Paul " +#~ "'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Симулација пулсирајуће ватре. Такође може да запали ватру на наведеној " +#~ "слици. Написао: Carsten Haitzler" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Исцртава ројеве створења које лете по екрану и остављају шарене трагове " +#~ "за собом. Написао: Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Увећава део екрана и креће се по њему. Можете користити и разне ефекте " +#~ "сочива а не само просто увећање. Написао: James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Случајан облик ћелије" diff --git a/tde-i18n-sr/messages/tdebase/kcmkicker.po b/tde-i18n-sr/messages/tdebase/kcmkicker.po index 22df6b325b7..facfb7b5d1c 100644 --- a/tde-i18n-sr/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sr/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-20 21:25+0200\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -260,72 +260,72 @@ msgstr "Сви екрани" msgid "Custom" msgstr "Произвољно" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE дугме" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Плаво дрво" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Зелено дрво" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Светло сива" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Светло зелена" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Светло пастелна" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Светло љубичаста" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Шрафови и матице" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Црвено дрво" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Чисто плава" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Чисто сива" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Чисто зелена" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Чисто наранџаста" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Чисто пастелна" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Чисто љубичаста" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Чисто црвена" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Чисто тигрово око" diff --git a/tde-i18n-sr/messages/tdebase/knetattach.po b/tde-i18n-sr/messages/tdebase/knetattach.po index 28cfce22273..57654d2b6a7 100644 --- a/tde-i18n-sr/messages/tdebase/knetattach.po +++ b/tde-i18n-sr/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-12 12:17+0100\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -84,7 +84,7 @@ msgstr "TDE-ов чаробњак за мрежу" msgid "(c) 2004 George Staikos" msgstr "© 2004, Џорџ Стајкос (George Staikos)" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Примарни аутор и одржавалац" diff --git a/tde-i18n-sr/messages/tdebase/kpager.po b/tde-i18n-sr/messages/tdebase/kpager.po index 45544f70a17..db4da80bffe 100644 --- a/tde-i18n-sr/messages/tdebase/kpager.po +++ b/tde-i18n-sr/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-08-05 01:39+0200\n" "Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n" "Language-Team: Srpski <kde-i18n-sr@kde.org>\n" @@ -97,14 +97,14 @@ msgstr "Направи пејџер, али држи прозор скривен msgid "Desktop Overview" msgstr "Преглед радне површине" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Првобитни аутор/одржавалац" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Програмер" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Пејџер радне површине" diff --git a/tde-i18n-sr/messages/tdebase/ksplash.po b/tde-i18n-sr/messages/tdebase/ksplash.po index 1541411744a..e39509e0ebd 100644 --- a/tde-i18n-sr/messages/tdebase/ksplash.po +++ b/tde-i18n-sr/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-20 19:30+0200\n" "Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -71,11 +71,11 @@ msgstr "" "© 2001-2003, „Flaming Sword Productions“\n" "© 2003, развијачи TDE-а" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Аутор и одржавалац" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Првобитни аутор" diff --git a/tde-i18n-sr/messages/tdebase/kthememanager.po b/tde-i18n-sr/messages/tdebase/kthememanager.po index 645949931d0..6a094d2e628 100644 --- a/tde-i18n-sr/messages/tdebase/kthememanager.po +++ b/tde-i18n-sr/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-07 01:49+0200\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -33,7 +33,7 @@ msgstr "Нова тема" msgid "TDE Theme Manager" msgstr "TDE менаџер тема" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Ова контролни модул рукује инсталирањем, уклањањем и прављењем визуелних " "тема за TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Тематски фајлови" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Изаберите тематски фајл" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Желите ли заиста да уклоните тему <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Уклони тему" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Моја тема" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Тема %1 већ постоји." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ваша тема је успешно направљена у %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Тема је направљена" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Дошло је до грешке приликом прављења ваше теме." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Тема није направљена" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ова тема не садржи преглед." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Аутор: %1<br>Е-адреса: %2<br>Верзија: %3<br>Матична страна: %4" diff --git a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po index 30c550da2ff..6369e190ad8 100644 --- a/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sr@Latn/messages/tdeartwork/kxsconfig.po @@ -8694,535 +8694,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " -#~ "Napisali Allan R. Wilks i David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " -#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " -#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " -#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " -#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod " -#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu " -#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " -#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti " -#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. " -#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp " -#~ "koda John-a Pezaris-a." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " -#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. " -#~ "Napisao Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama " -#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " -#~ "Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " -#~ "Napisao John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. " -#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " -#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim " -#~ "refleksijama. Napisao Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira " -#~ "ga u tri dimenzije. Napisao Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " -#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim " -#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" -#~ "a. Napisao Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat " -#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " -#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat " -#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " -#~ "Napisali David Wald i Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-" -#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " -#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " -#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " -#~ "Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " -#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " -#~ "biblioteke Linas Vepstas-a." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " -#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " -#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " -#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " -#~ "`ssystem' programom." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " -#~ "Wilkinson, Andrew Bennetts i Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " -#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a " -#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. " -#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti " -#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " -#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " -#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " -#~ "resursa. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " -#~ "American 1986. Većim delom napisao: Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " -#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " -#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " -#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " -#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. " -#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " -#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje " -#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave " -#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim." -#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva " -#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " -#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " -#~ "David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " -#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " -#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " -#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " -#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " -#~ "prikazuje. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip " -#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša " -#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " -#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " -#~ "stoji za reakcionu difuziju." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i " -#~ "razrešava. Napisao: Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " -#~ "Napisao: Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj " -#~ "radne površine. Napisao: Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " -#~ "isoimenog filma. Napisao: Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " -#~ "i izvrću se okolo. Napisao: Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " -#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " -#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. " -#~ "Napisao: Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " -#~ "slici. Napisao: Carsten Haitzler" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " -#~ "za sobom. Napisao: Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte " -#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10333,6 +9804,535 @@ msgstr "" #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "IksTeVe simulira razne TV probleme. Napisao: Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Pakuje male kružnice u veću, demonstrira Dekartovu kružnu teoremu. " +#~ "Napisali Allan R. Wilks i David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Ovo je xfishtank: GL animacija raznog broja ajkula, delfina i kitova. " +#~ "Pokreti plivanja su sjajni. Originalno napisao Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Kao i qix, ovo koristi prost model kretanja za pravljenje mnogo " +#~ "različitih režima prikazivanja. Kontrolne tačke privlače jedna drugu do " +#~ "određene razdaljine, a onda počinju da se odbijaju. Privlačenje i " +#~ "odbijanje je proporcionalno razdaljini između dva delića, slično kao kod " +#~ "nuklearnih sila. Jedan od interesantnih načičan za gledanje jesu " +#~ "jednostavne odbijajuće lopte. Ovo je stoga što su njihova kretanja i " +#~ "međusobna interakcija jako čudni. Ponekad će dve lopte jako blizu kružiti " +#~ "jedna oko druge, sve dok ih ne prekine neka treća lopta ili iviva ekrana. " +#~ "Ovo izgleda poprilično haotično. Napisao Jamie Zawinski, na osnovu Lisp " +#~ "koda John-a Pezaris-a." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Iscrtava simulaciju letećih svemirskih robota (pametno zamaskiranih kao " +#~ "obojene kružnice) koji se bore na frontu pokretnog zvezdanog polja. " +#~ "Napisao Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ovo iscrtava nešto što liči na okrećući deformišući balon za tačkama " +#~ "razne veličine iscrtanim na njegovoj nevidljivoj površini. Napisao " +#~ "Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Crta kutiju punu 3D odbijajućih lopti koje eksplodiravaju. Napisao Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Crta interno upletene kružnice sa slučajnim izborom rotirajućih boja. " +#~ "Napisao John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD znači „plavi ekran smrti“ na engleskom „Blue Screen of Death“. " +#~ "Najbolji u emulaciji ličnih računara, ovaj program simulira popularne " +#~ "čuvare ekrana raznih drgih manje robusnih operativnih sistema. Napisao " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Crta niz penjućih 3D balona, koji se kreću ka vrhu ekrana, sa lepim " +#~ "refleksijama. Napisao Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Ovo iscrtava Ešerov „nemogući kavez“, 3D analoguju mobnih traka i rotira " +#~ "ga u tri dimenzije. Napisao Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Animira nekoliko 3D elektronskih komponenti. Napisao Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ovo iscrtava komapas, sa svim elementima koji se slučajno okreću zarad " +#~ "osećaja „izgubljenosti i morske bolesti“. Napisao Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Crta pulsirajući skup preklapajućih kutija sa večitim nestišljivim " +#~ "uzorcima po njihovim površinama. Ovo je neka vrsta kubističkog Lavalite-" +#~ "a. Napisao Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Ovo uzima sliku i topi je. Ako niste sigurni da ste videli ovaj efekat " +#~ "ranije, možemo vam reći da nijedan čuvar ekrana bez njega nije kompletan. " +#~ "Najbolje radi ako je vidljivo nešto šareno. UPOZORENJE, ako se efekat " +#~ "nastavi po isključenju čuvara ekrana, potražite medicinsku pomoć. " +#~ "Napisali David Wald i Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Više sistema „diskretnih mapa“, uključeno je u novim varijantama Hopalong-" +#~ "a i Julia-e, i u još par drugih. Napisao Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ovaj program iscrtava put vođen tačkom na ivici kruga. Taj krug se rotira " +#~ "oko tačke na obodu drugog kruga i tako u krug, nekoliko puta. Ovo je " +#~ "osnova za pre-heliocentrični model kretanja planeta. Napisao: James " +#~ "Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Iscrtava razne rotirajuće izdubljene oblike koji se uvrću, istežu i " +#~ "izvrću. Kreirao: David Konerding iz uzoraka koji dolaze sa GL Extrusion " +#~ "biblioteke Linas Vepstas-a." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Iscrtava nešto što liči na talasajuću traku koja ide po sinusoidalnoj " +#~ "putanji. Napisao: Bas van Gaalen i Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Prikazuje par linija teksta koji se vrte, u običnom 3D fontu. Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Iscrtava talase na rotirajućoj mreži koristeći GL. Napisao: Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Iscrtava planetu koja skače u svemiru. Napisao: David Konerding Ugrađena " +#~ "slika je mapa Zemlje (uzeta iz `xearth'), ali vi možete obmotati bilo " +#~ "koju teksturu oko lopte, npr. one teksture planeta koje dolaze sa " +#~ "`ssystem' programom." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Iscrtava simulaciju slagalice \"Rubikova zmija\". Napisali: Jamie " +#~ "Wilkinson, Andrew Bennetts i Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Ovo iscrtava animirane, providne, amebaolike mrlje. Mrlje menjaju oblik i " +#~ "lutaju po ekranu i one su prozirne, pa možete videti donje kroz gornje, a " +#~ "kad jedna prođe preko druge boje im se pomešaju. Napisao: Jamie Zawinski. " +#~ "Ideju sam dobio kad sam imao finu podlogu za miša koja je imala isti " +#~ "efekat sa plastičnim slojevima i obojenim uljem u njima. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ovaj program iscrtava jednostavnu orbitalnu simulaciju. Ako uključite " +#~ "tragove izgledaće kao zamagljena fotografija. Napisao: Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Ovo iscrtava slučajno obojene i istačkane pravougaonike. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Ovo iscrtava tripovane psihodelične kružne segmente da boli kad se u njih " +#~ "gleda. Takođe može da animira kontrolne tačke ali to oduzima mnogo " +#~ "resursa. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Ovo iscrtava fraktale bazirane na iteracijama iz časopisa Scientific " +#~ "American 1986. Većim delom napisao: Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Ovo generiše slučajne oblakolike uzorke. Izgleda različito na jednobojnom " +#~ "i kolor monitoru. (k'o da neko još ima mono monitor. prim.prev.:). " +#~ "Osnovna ideja je da se uzmu četiri tačke na ivici slike i da im se odredi " +#~ "slučajan nivo \"izdignuća\". Onda se nađe tačka između njih i da joj se " +#~ "vrednost koja je prosek ostale četiri plus neki mali slučajni pomeraj. " +#~ "Bojenje je onda bazirano na izdignutosti. Izbor boje je vezan za nivo ili " +#~ "boje, ili zasićenja ili osvetljaja, a za ostale dve vrednost se određuje " +#~ "slučajno. Režim \"osvetljaja\" pravi oblakolike uzorke dok ostali prave " +#~ "slike koje liče na snimke sa magnetne razonance (pu pu dalekobilo. prim." +#~ "prev.:) Napisali:Juergen Nickelsen i Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Iscrtava žonglirajućeg Čiča Glišu. Napisao: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animira simulaciju Lemarkandove kutije, stalno je rešavajući. Zahteva " +#~ "OpenGL i računar sa brzom hardverskom podrškom za teksture. Upozorenje: " +#~ "vrata se slučajno otvaraju. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Ovo proizvodi kolonije koje nastaju, stare i moguće, umiru. Napisao: " +#~ "David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ovo iscrtava trodimenzionalnu varijantu rekurzivnog Mengerovog zaptivača, " +#~ "fraktalni objekat analogan tetrahedronu Sierpinskog. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Iscrtava prikaz nekoliko različitih molekula. Neki uobičajeni molekuli su " +#~ "ugrađeni, a može da čita i PDB fajl (Proteinska baza podataka). Napisao: " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Simulira koloniju koja raste u saksiji. Rastući obojeni krugovi se " +#~ "preklapaju ostavljajući spiralne tragove na svom putu. Napisao: Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Prikazuje simulaciju starog terminala sa velikim tačkama i dugodržećim " +#~ "fosforom. Može da prikaže bilo koji program kao izvor teksta koji se " +#~ "prikazuje. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Iscrtava preseke ravni, koristeći alfa pretapanje, maglu, teksture i mip " +#~ "mape, a ima i merač slika u sekundi pa možete videti koliko je brza vaša " +#~ "grafička kartica... Zahteva OpenGL. Napisao: David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Još jedna varijacija \"Bomb\" programa Skota Drejvsa. Ova iscrtava mrežu " +#~ "rastućih oblika koji, kad se preklope, reaguju na nepredvidive načine. RD " +#~ "stoji za reakcionu difuziju." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Pravi kolaž rotiranih i skaliranih delova ekrana Napisao: Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Iscrtava Rubikovu kocku koja se rotira u tri dimenzije, meša se i " +#~ "razrešava. Napisao: Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Iscrtava 2D varijantu rekurzivnog Sierpinskovog trouglastog fraktala. " +#~ "Napisao: Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Iscrtava reflektorsko svetlo koje kruži po ekranu i osvetljava sadržaj " +#~ "radne površine. Napisao: Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Iscrtava spiralnolike kvadrate. Napisao: Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Iscrtava sve i svašta što pulsira, rotira i izvrće se. Napisao: Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Prikazuje tekst pod uglom koji nestaje u daljini, kao na početku " +#~ "isoimenog filma. Napisao: Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Iscrtava čudna privlačenja: šarena, nepredvidiva polja tačaka koja skaču " +#~ "i izvrću se okolo. Napisao: Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Iscrtava Trušetove šare po ekranu. Napisao: Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Iscrtava crvolike staze. Napisao: Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ovo je u stvari skripta koja uzima kadar sa video ulaza, zatim koristi " +#~ "PBM filtere da manipuliše sa kadrom na najrazličitije načine. " + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Iscrtava šarenu šetnju, na razne načine. Napisao: Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Plutajuće zvezde se nalaze iznad 2D magnetnih polja. Jačina svakog od " +#~ "njih se stalno menja i takođe se uključuju i isključuju povremeno. " +#~ "Napisao: Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Simulacija pulsirajuće vatre. Takođe može da zapali vatru na navedenoj " +#~ "slici. Napisao: Carsten Haitzler" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Iscrtava rojeve stvorenja koje lete po ekranu i ostavljaju šarene tragove " +#~ "za sobom. Napisao: Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Uvećava deo ekrana i kreće se po njemu. Možete koristiti i razne efekte " +#~ "sočiva a ne samo prosto uvećanje. Napisao: James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Slučajan oblik ćelije" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po index 6b9e7bbdb59..e640b5e4578 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-20 21:25+0200\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -260,72 +260,72 @@ msgstr "Svi ekrani" msgid "Custom" msgstr "Proizvoljno" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE dugme" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Plavo drvo" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Zeleno drvo" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Svetlo siva" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Svetlo zelena" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Svetlo pastelna" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Svetlo ljubičasta" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Šrafovi i matice" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Crveno drvo" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Čisto plava" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Čisto siva" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Čisto zelena" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Čisto narandžasta" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Čisto pastelna" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Čisto ljubičasta" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Čisto crvena" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Čisto tigrovo oko" diff --git a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po index 2c8504fa1c3..c87078c61ef 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/knetattach.po +++ b/tde-i18n-sr@Latn/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-12 12:17+0100\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -84,7 +84,7 @@ msgstr "TDE-ov čarobnjak za mrežu" msgid "(c) 2004 George Staikos" msgstr "© 2004, Džordž Stajkos (George Staikos)" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Primarni autor i održavalac" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kpager.po b/tde-i18n-sr@Latn/messages/tdebase/kpager.po index 035a7cb0a62..ff61711e478 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kpager.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-08-05 01:39+0200\n" "Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n" "Language-Team: Srpski <kde-i18n-sr@kde.org>\n" @@ -97,14 +97,14 @@ msgstr "Napravi pejdžer, ali drži prozor skriven." msgid "Desktop Overview" msgstr "Pregled radne površine" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Prvobitni autor/održavalac" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Programer" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pejdžer radne površine" diff --git a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po index 833eb9244dd..67eba87862c 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/ksplash.po +++ b/tde-i18n-sr@Latn/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-07-20 19:30+0200\n" "Last-Translator: Toplica Tanaskovic <toptan@kde.org.yu>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -71,11 +71,11 @@ msgstr "" "© 2001-2003, „Flaming Sword Productions“\n" "© 2003, razvijači TDE-a" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Autor i održavalac" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Prvobitni autor" diff --git a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po index 0a5ce7be86c..6424553c7c7 100644 --- a/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po +++ b/tde-i18n-sr@Latn/messages/tdebase/kthememanager.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-07 01:49+0200\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -33,7 +33,7 @@ msgstr "Nova tema" msgid "TDE Theme Manager" msgstr "TDE menadžer tema" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -41,52 +41,52 @@ msgstr "" "Ova kontrolni modul rukuje instaliranjem, uklanjanjem i pravljenjem " "vizuelnih tema za TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tematski fajlovi" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Izaberite tematski fajl" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Želite li zaista da uklonite temu <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Ukloni temu" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Moja tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Tema %1 već postoji." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Vaša tema je uspešno napravljena u %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema je napravljena" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Došlo je do greške prilikom pravljenja vaše teme." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema nije napravljena" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ova tema ne sadrži pregled." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Autor: %1<br>E-adresa: %2<br>Verzija: %3<br>Matična strana: %4" diff --git a/tde-i18n-ss/messages/tdebase/kcmkicker.po b/tde-i18n-ss/messages/tdebase/kcmkicker.po index 8c00ced934b..0c60b782a4a 100644 --- a/tde-i18n-ss/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ss/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2002-11-10 02:07+0200\n" "Last-Translator: Adam Mathebula <adam@translate.org.za>\n" "Language-Team: Siswati <siswati@translate.org.za>\n" @@ -222,74 +222,74 @@ msgstr "Skrini" msgid "Custom" msgstr "L&isiko" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Inkhinobho ye TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Lukhuni lelisibhakabhaka" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Lukhuni leliluhlata" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Greyi lokhanyako" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Luhlata lokhanyako" -#: tiles:6 +#: ../../kicker/data/tiles:6 #, fuzzy msgid "Light Pastel" msgstr "Phephulu lokhanyako" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Phephulu lokhanyako" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Mawashini nemabhawothi" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Lukhuni lelibovu" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Umbalalosibhakabhaka lesicinile" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Greyi locinile" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Luhlata lokucinile" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Orentji locinile" -#: tiles:14 +#: ../../kicker/data/tiles:14 #, fuzzy msgid "Solid Pastel" msgstr "Bovu lokucinile" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Phephulu locinile" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Bovu lokucinile" -#: tiles:17 +#: ../../kicker/data/tiles:17 #, fuzzy msgid "Solid Tigereye" msgstr "Luhlata lokucinile" diff --git a/tde-i18n-ss/messages/tdebase/kpager.po b/tde-i18n-ss/messages/tdebase/kpager.po index ea7f0944402..7de5bd132ae 100644 --- a/tde-i18n-ss/messages/tdebase/kpager.po +++ b/tde-i18n-ss/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2002-11-07 04:28+0200\n" "Last-Translator: Adam Mathebula <adam@translate.org.za>\n" "Language-Team: Siswati <siswati@translate.org.za>\n" @@ -95,16 +95,16 @@ msgstr "Calisa sivulakhasi kodvwa gcina liwindi lifihlakele" msgid "Desktop Overview" msgstr "Sifinyeto se desktop" -#: main.cpp:73 +#: main.cpp:72 #, fuzzy msgid "Original Developer/Maintainer" msgstr "Sindlondlobalisi sekusukela/sigcini" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Sindlondlobalisi" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Sivuli makhasi se desktop" diff --git a/tde-i18n-ss/messages/tdebase/ksplash.po b/tde-i18n-ss/messages/tdebase/ksplash.po index bd75d07a4c6..650affa1af6 100644 --- a/tde-i18n-ss/messages/tdebase/ksplash.po +++ b/tde-i18n-ss/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2002-11-08 14:54+0200\n" "Last-Translator: Adam Mathebula <adam@translate.org.za>\n" "Language-Team: Siswati <siswati@translate.org.za>\n" @@ -66,11 +66,11 @@ msgid "" " (c) 2003 KDE developers" msgstr "" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "" diff --git a/tde-i18n-sv/messages/tdeartwork/kxsconfig.po b/tde-i18n-sv/messages/tdeartwork/kxsconfig.po index e7ae678439a..f816a316fea 100644 --- a/tde-i18n-sv/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sv/messages/tdeartwork/kxsconfig.po @@ -8777,562 +8777,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget " -#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Packar en stor cirkel med mindre cirklar, som en demonstration av " -#~ "Cartesius cirkelteorem. Skriven av Allan R. Wilks och David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Den här är X-akvariet i storskalig form: En GL-animering av ett antal " -#~ "hajar, delfiner och valar. Simrörelserna är storartade. Ursprungligen " -#~ "skriven av Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Liksom qix, använder den här en enkelt rörelsemodell för att skapa många " -#~ "olika visningslägen. Styrpunkterna attraherar varandra till ett visst " -#~ "avstånd, och börjar sedan repellera varandra. Attraktionen/repulsionen är " -#~ "proportionell mot avståndet mellan två godtyckliga partiklar, på ett sätt " -#~ "som liknar de starka och svaga kärnkrafterna. Ett av de intressantaste " -#~ "sätten att titta på skärmsläckaren är helt enkelt som studsande bollar, " -#~ "eftersom rörelserna och växelverkan mellan dem är så konstig. Ibland " -#~ "hamnar två bollar i en snäv bana runt varandra, för att senare avbrytas " -#~ "av en tredje, eller av skärmkanten. Skriven av Jamie Zawinski, baserad på " -#~ "LISP-kod av John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Ritar en simulering av flygande robotar i ett rymdkrig (skickligt " -#~ "förklädda som färgade cirklar) som strider framför ett rörligt " -#~ "stjärnfält. Skriven av Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Den här ritar vad som ser ut som en snurrande ballong som deformeras, med " -#~ "olika stora fläckar målade på dess osynliga yta. Skriven av Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Ritar en fyrkant full med tredimensionella studsande bollar som " -#~ "exploderar. Skriven av Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Ritar slumpmässiga inflätade koncentriska cirklar som byter färg. Skriven " -#~ "av John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD är en förkortning av \"Blue Screen of Death\" (Dödens Blåa Skärm). " -#~ "Som ett ypperligt exempel på emulering av persondatorer, simulerar " -#~ "programmet populära skärmsläckare från ett antal mindre robusta " -#~ "operativsystem. Skrivet av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Ritar en skärm med stigande, böljande tredimensionella bubblor, som " -#~ "stiger mot skärmens överkant, med snygga speglande reflektioner. Skriven " -#~ "av Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Den här ritar Eschers \"omöjliga bur\", en tredimensionell motsvarighet " -#~ "till Möbius band, och roterar den i tre dimensioner. Skriven av Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Animerar ett antal 3D elektroniska komponenter. Skriven av Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Den här ritar en kompass, där alla delar snurrar runt slumpmässigt, som " -#~ "ger känslan \"vilse och illamående\". Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Ritar en pulserande uppsättning med överlappande kuber, med fläckiga " -#~ "mönster som hela tiden ändras och böljar över ytan. Det liknar en sorts " -#~ "kubistisk Lavalite. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Den här tar en bild och gör att den smälter. Du har säkert sett effekten " -#~ "tidigare, men inga skärmsläckare skulle vara kompletta utan den. Den " -#~ "fungerar bäst om något färgrikt är synligt. Varning: Om effekten kvarstår " -#~ "efter skärmsläckaren har stängts av, sök läkarhjälp. Skriven av David " -#~ "Wald och Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven " -#~ "av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Flera system med \"diskreta kartor\", inklusive nya versioner av Hopalong " -#~ "och Julia, och några andra. Skriven av Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Det här programmet ritar vägen som följs av en punkt längs kanten på en " -#~ "cirkel. Cirkeln roterar runt en punkt på kanten av en annan cirkel, och " -#~ "så vidare, flera gånger. Detta var grunden för modellen av planeternas " -#~ "rörelser, innan den heliocentriska modellen. Skriven av James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Ritar diverse roterande, extruderande former som svänger runt, förlängs " -#~ "och vänds ut och in. Skapad av David Konerding, från exempel som " -#~ "levereras med GL:s extruderingsbibliotek av Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Ritar vad som ser ut som ett vågigt band som följer en sinusformad väg. " -#~ "Skriven av Bas van Gaalen och Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget " -#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Ritar krusande vågor på ett roterande trådramsrutnät, med GL. Skriven av " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Ritar en planet som studsar omkring i rymden. Skriven av David Konerding. " -#~ "Den inbyggda bilden är en karta över jorden (tagen från \"Xearth\"), men " -#~ "du kan svepa vilken struktur som helst runt klotet, t ex " -#~ "planetstrukturerna som levereras med \"Solsystem\"." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Ritar en simulering av Rubiks ormpussel. Skriven av Jamie Wilkinson, " -#~ "Andrew Bennetts och Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Den här ritar en mängd animerade, genomskinliga, amöbaliknande droppar. " -#~ "Dropparna ändrar form medan de går omkring på skärmen, och de är " -#~ "genomskinliga, så du kan se de lägre dropparna genom de högre, och när en " -#~ "passerar över en annan, blandas deras färger. Skriven av Jamie Zawinski. " -#~ "Jag fick idén till den från en häftig musmatta som jag har, som " -#~ "åstadkommer samma effekt i verkligheten genom att ha flera lager av " -#~ "färgad plast med färgad olja mellan lagren." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Det här programmet ritar en enkel bansimulering. Om du sätter på spår, " -#~ "ser det ut ungefär som ett fotografi från en dimkammare. Skrivet av Greg " -#~ "Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven " -#~ "av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Den här ritar utflippade psykedeliska cirkulära mönster, som det gör ont " -#~ "att titta på. Den kan också animera styrpunkterna, men det kräver mycket " -#~ "av processorn och bandbredd. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Den här ritar spetslika fraktalmönster, baserade på iterationer i " -#~ "imaginärplanet, från en artikel i Scientific American år 1986. " -#~ "Huvudsakligen skriven av Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Den här skapar slumpmässiga molnlika mönster. Den ser helt olika ut i " -#~ "svartvitt och färg. Den grundläggande idén är att ta fyra punkter i " -#~ "bildens kant, och ge var och en en slumpmässig \"höjd\". Hitta därefter " -#~ "punkten mellan dem, och ge den ett värde som är medelvärdet av de övriga " -#~ "fyra, plus en liten slumpmässig variation. Därefter sker färgläggning " -#~ "baserad på höjden. Färgvalet görs genom att tilldela höjden antingen till " -#~ "färgton, färgmättnad eller ljusstyrka, och ge övriga slumpmässiga värden. " -#~ "Läget med \"ljusstyrka\" brukar ge molnlika mönster, och de övriga brukar " -#~ "ge bilder som ser ut som värmebilder eller skiktröntgen. Skriven av " -#~ "Juergen Nickelsen och Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Ritar en jonglerande streckgubbe. Skriven av Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Animerar en simulering av Lemarchands låda, som löser sig själv upprepade " -#~ "gånger. Kräver OpenGL, och en dator med snabbt hårdvarustöd för " -#~ "strukturkartor. Varning: öppnar ibland dörrar. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Den här skapar cirkelformade kolonier som uppstår, åldras och till sist " -#~ "dör bort. Skriven av David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Den här ritar den tredimensionella versionen av den rekursiva " -#~ "Mengerpackningen, ett fraktalobjekt baserat på en kub, som motsvarar " -#~ "Sierpinskis tetraeder. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Ritar flera olika representationer av molekyler. Vissa vanliga molekyler " -#~ "är inbyggda, och den kan också läsa indata från PDB-filer " -#~ "(proteindatabasen). Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Den här simulerar mögelkolonier som växer i en petriskål. Växande färgade " -#~ "cirklar överlappar, och lämnar spiralformad interferens efter sig. " -#~ "Skriven av Dan Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ritar en simulering av en gammal terminal, med stora bildpunkter och " -#~ "fosfor med efterglöd. Det kan köra vilket program som helst som källa för " -#~ "texten som visas. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Ritar några plan som skär varandra, med användning av alfablandning, " -#~ "dimma, strukturer och MIP-kartor, samt en mätare med \"bilder per sekund" -#~ "\", så att du kan avgöra hur snabbt grafikkortet är... Kräver OpenGL. " -#~ "Skriven av David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Ytterligare en variant av \"Bomb\"-programmet av Scott Draves. Den här " -#~ "ritar ett rutmönster med växande fyrkantslika former, som när de väl " -#~ "kommer ifatt varandra, reagerar på ett oförutsägbart sätt. \"RD\" betyder " -#~ "reaktion-diffusion." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Skapar ett collage av roterande och skalade delar av skärmen. Skriven av " -#~ "Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Ritar en Rubiks kub som roterar i tre dimensioner och blandas och löser " -#~ "sig själv upprepade gånger. Ytterligare ett utmärkt GL-program av Marcelo " -#~ "Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Den här ritar den tvådimensionella versionen av en rekursiv Sierpinskis " -#~ "triangelfraktal. Skriven av Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Ritar en spotlight som söker över en svart skärm, och lyser upp " -#~ "skrivbordet i bakgrunden när den passerar. Skriven av Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Ritar en uppsättning växelverkande, automater som skapar kvadrater och " -#~ "spiraler. Spiralerna växer utåt till de träffar något, som de sedan går " -#~ "runt. Skriven av Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Den här skapar en följd av böljande, bultande stjärnliknande mönster, som " -#~ "pulserar, roterar och vänds ut och in. Ett annat visningsläge använder " -#~ "formerna för att skapa ett fält med färger, som sedan växlas. Rörelsen är " -#~ "mycket organisk. Skriven av Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Ritar en vinklad textström som sakta rullar bort i fjärran, på ett " -#~ "stjärnfält, som i början av filmen med samma namn. Skriven av Jamie " -#~ "Zawinski och Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Den här ritar magiska attraktorer: De är färgrika, oförutsägbara " -#~ "punktfält som sveps och vrids runt. Rörelsen är mycket trevlig. Skriven " -#~ "av Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Den här ritar Truchetmönster baserade på linjer och bågar som fyller " -#~ "skärmen. Skriven av Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Ritar krokiga masklika streck. Skriven av Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Det här är i själva verket bara ett skalskript som fångar en videobild " -#~ "från systemets videoingång, och sedan använder några PBM-filer " -#~ "(slumpmässigt valda) för att manipulera och kombinera ihop videobilden på " -#~ "olika sätt (kantdetektion, subtrahera bilden från en roterad version av " -#~ "den, etc.). Därefter visas bilden några sekunder, och det hela upprepas. " -#~ "Det fungerar riktigt bra om du bara skickar in utsänd television till det." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Ritar en färgrik slumpvandring, i diverse former. Skriven av Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Flytande stjärnor påverkas av en blandning av enkla tvådimensionella " -#~ "kraftfält. Styrkan på varje kraftfält ändras hela tiden, och de kopplas " -#~ "på och av slumpmässigt. Av Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Ritar en simulering av pulserade eld. Den kan också ta en godtycklig bild " -#~ "och sätta eld på. Skriven av Carsten Haitzler, ändrad av många andra." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Ritar några svärmar med småkryp som flyger omkring på skärmen, med snygga " -#~ "borttonande färgspår efter sig. Skriven av Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zoomar in på en del av skärmen och flyttar sedan omkring den. Med " -#~ "väljaren -lenses (linser) är resultatet som att titta genom många " -#~ "överlappande linser, istället för en enkel inzoomning. Skriven av James " -#~ "Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10499,6 +9943,562 @@ msgstr "" #~ "X-teve simulerar diverse televisionsproblem, inklusive störningar, " #~ "förlust av vertikal stabilisering, och ett testmönster. Av Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget " +#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Packar en stor cirkel med mindre cirklar, som en demonstration av " +#~ "Cartesius cirkelteorem. Skriven av Allan R. Wilks och David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Den här är X-akvariet i storskalig form: En GL-animering av ett antal " +#~ "hajar, delfiner och valar. Simrörelserna är storartade. Ursprungligen " +#~ "skriven av Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Liksom qix, använder den här en enkelt rörelsemodell för att skapa många " +#~ "olika visningslägen. Styrpunkterna attraherar varandra till ett visst " +#~ "avstånd, och börjar sedan repellera varandra. Attraktionen/repulsionen är " +#~ "proportionell mot avståndet mellan två godtyckliga partiklar, på ett sätt " +#~ "som liknar de starka och svaga kärnkrafterna. Ett av de intressantaste " +#~ "sätten att titta på skärmsläckaren är helt enkelt som studsande bollar, " +#~ "eftersom rörelserna och växelverkan mellan dem är så konstig. Ibland " +#~ "hamnar två bollar i en snäv bana runt varandra, för att senare avbrytas " +#~ "av en tredje, eller av skärmkanten. Skriven av Jamie Zawinski, baserad på " +#~ "LISP-kod av John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Ritar en simulering av flygande robotar i ett rymdkrig (skickligt " +#~ "förklädda som färgade cirklar) som strider framför ett rörligt " +#~ "stjärnfält. Skriven av Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Den här ritar vad som ser ut som en snurrande ballong som deformeras, med " +#~ "olika stora fläckar målade på dess osynliga yta. Skriven av Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Ritar en fyrkant full med tredimensionella studsande bollar som " +#~ "exploderar. Skriven av Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Ritar slumpmässiga inflätade koncentriska cirklar som byter färg. Skriven " +#~ "av John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD är en förkortning av \"Blue Screen of Death\" (Dödens Blåa Skärm). " +#~ "Som ett ypperligt exempel på emulering av persondatorer, simulerar " +#~ "programmet populära skärmsläckare från ett antal mindre robusta " +#~ "operativsystem. Skrivet av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Ritar en skärm med stigande, böljande tredimensionella bubblor, som " +#~ "stiger mot skärmens överkant, med snygga speglande reflektioner. Skriven " +#~ "av Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Den här ritar Eschers \"omöjliga bur\", en tredimensionell motsvarighet " +#~ "till Möbius band, och roterar den i tre dimensioner. Skriven av Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Animerar ett antal 3D elektroniska komponenter. Skriven av Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Den här ritar en kompass, där alla delar snurrar runt slumpmässigt, som " +#~ "ger känslan \"vilse och illamående\". Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Ritar en pulserande uppsättning med överlappande kuber, med fläckiga " +#~ "mönster som hela tiden ändras och böljar över ytan. Det liknar en sorts " +#~ "kubistisk Lavalite. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Den här tar en bild och gör att den smälter. Du har säkert sett effekten " +#~ "tidigare, men inga skärmsläckare skulle vara kompletta utan den. Den " +#~ "fungerar bäst om något färgrikt är synligt. Varning: Om effekten kvarstår " +#~ "efter skärmsläckaren har stängts av, sök läkarhjälp. Skriven av David " +#~ "Wald och Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven " +#~ "av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Flera system med \"diskreta kartor\", inklusive nya versioner av Hopalong " +#~ "och Julia, och några andra. Skriven av Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Det här programmet ritar vägen som följs av en punkt längs kanten på en " +#~ "cirkel. Cirkeln roterar runt en punkt på kanten av en annan cirkel, och " +#~ "så vidare, flera gånger. Detta var grunden för modellen av planeternas " +#~ "rörelser, innan den heliocentriska modellen. Skriven av James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Ritar diverse roterande, extruderande former som svänger runt, förlängs " +#~ "och vänds ut och in. Skapad av David Konerding, från exempel som " +#~ "levereras med GL:s extruderingsbibliotek av Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Ritar vad som ser ut som ett vågigt band som följer en sinusformad väg. " +#~ "Skriven av Bas van Gaalen och Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Visar ett fåtal rader med text, som snurrar omkring med ett heldraget " +#~ "tredimensionellt teckensnitt. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Ritar krusande vågor på ett roterande trådramsrutnät, med GL. Skriven av " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Ritar en planet som studsar omkring i rymden. Skriven av David Konerding. " +#~ "Den inbyggda bilden är en karta över jorden (tagen från \"Xearth\"), men " +#~ "du kan svepa vilken struktur som helst runt klotet, t ex " +#~ "planetstrukturerna som levereras med \"Solsystem\"." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Ritar en simulering av Rubiks ormpussel. Skriven av Jamie Wilkinson, " +#~ "Andrew Bennetts och Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Den här ritar en mängd animerade, genomskinliga, amöbaliknande droppar. " +#~ "Dropparna ändrar form medan de går omkring på skärmen, och de är " +#~ "genomskinliga, så du kan se de lägre dropparna genom de högre, och när en " +#~ "passerar över en annan, blandas deras färger. Skriven av Jamie Zawinski. " +#~ "Jag fick idén till den från en häftig musmatta som jag har, som " +#~ "åstadkommer samma effekt i verkligheten genom att ha flera lager av " +#~ "färgad plast med färgad olja mellan lagren." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Det här programmet ritar en enkel bansimulering. Om du sätter på spår, " +#~ "ser det ut ungefär som ett fotografi från en dimkammare. Skrivet av Greg " +#~ "Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Den här ritar slumpmässigt färglagda och punkterade rektanglar. Skriven " +#~ "av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Den här ritar utflippade psykedeliska cirkulära mönster, som det gör ont " +#~ "att titta på. Den kan också animera styrpunkterna, men det kräver mycket " +#~ "av processorn och bandbredd. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Den här ritar spetslika fraktalmönster, baserade på iterationer i " +#~ "imaginärplanet, från en artikel i Scientific American år 1986. " +#~ "Huvudsakligen skriven av Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Den här skapar slumpmässiga molnlika mönster. Den ser helt olika ut i " +#~ "svartvitt och färg. Den grundläggande idén är att ta fyra punkter i " +#~ "bildens kant, och ge var och en en slumpmässig \"höjd\". Hitta därefter " +#~ "punkten mellan dem, och ge den ett värde som är medelvärdet av de övriga " +#~ "fyra, plus en liten slumpmässig variation. Därefter sker färgläggning " +#~ "baserad på höjden. Färgvalet görs genom att tilldela höjden antingen till " +#~ "färgton, färgmättnad eller ljusstyrka, och ge övriga slumpmässiga värden. " +#~ "Läget med \"ljusstyrka\" brukar ge molnlika mönster, och de övriga brukar " +#~ "ge bilder som ser ut som värmebilder eller skiktröntgen. Skriven av " +#~ "Juergen Nickelsen och Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Ritar en jonglerande streckgubbe. Skriven av Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Animerar en simulering av Lemarchands låda, som löser sig själv upprepade " +#~ "gånger. Kräver OpenGL, och en dator med snabbt hårdvarustöd för " +#~ "strukturkartor. Varning: öppnar ibland dörrar. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Den här skapar cirkelformade kolonier som uppstår, åldras och till sist " +#~ "dör bort. Skriven av David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Den här ritar den tredimensionella versionen av den rekursiva " +#~ "Mengerpackningen, ett fraktalobjekt baserat på en kub, som motsvarar " +#~ "Sierpinskis tetraeder. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Ritar flera olika representationer av molekyler. Vissa vanliga molekyler " +#~ "är inbyggda, och den kan också läsa indata från PDB-filer " +#~ "(proteindatabasen). Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Den här simulerar mögelkolonier som växer i en petriskål. Växande färgade " +#~ "cirklar överlappar, och lämnar spiralformad interferens efter sig. " +#~ "Skriven av Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ritar en simulering av en gammal terminal, med stora bildpunkter och " +#~ "fosfor med efterglöd. Det kan köra vilket program som helst som källa för " +#~ "texten som visas. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Ritar några plan som skär varandra, med användning av alfablandning, " +#~ "dimma, strukturer och MIP-kartor, samt en mätare med \"bilder per sekund" +#~ "\", så att du kan avgöra hur snabbt grafikkortet är... Kräver OpenGL. " +#~ "Skriven av David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Ytterligare en variant av \"Bomb\"-programmet av Scott Draves. Den här " +#~ "ritar ett rutmönster med växande fyrkantslika former, som när de väl " +#~ "kommer ifatt varandra, reagerar på ett oförutsägbart sätt. \"RD\" betyder " +#~ "reaktion-diffusion." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Skapar ett collage av roterande och skalade delar av skärmen. Skriven av " +#~ "Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Ritar en Rubiks kub som roterar i tre dimensioner och blandas och löser " +#~ "sig själv upprepade gånger. Ytterligare ett utmärkt GL-program av Marcelo " +#~ "Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Den här ritar den tvådimensionella versionen av en rekursiv Sierpinskis " +#~ "triangelfraktal. Skriven av Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Ritar en spotlight som söker över en svart skärm, och lyser upp " +#~ "skrivbordet i bakgrunden när den passerar. Skriven av Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Ritar en uppsättning växelverkande, automater som skapar kvadrater och " +#~ "spiraler. Spiralerna växer utåt till de träffar något, som de sedan går " +#~ "runt. Skriven av Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Den här skapar en följd av böljande, bultande stjärnliknande mönster, som " +#~ "pulserar, roterar och vänds ut och in. Ett annat visningsläge använder " +#~ "formerna för att skapa ett fält med färger, som sedan växlas. Rörelsen är " +#~ "mycket organisk. Skriven av Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Ritar en vinklad textström som sakta rullar bort i fjärran, på ett " +#~ "stjärnfält, som i början av filmen med samma namn. Skriven av Jamie " +#~ "Zawinski och Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Den här ritar magiska attraktorer: De är färgrika, oförutsägbara " +#~ "punktfält som sveps och vrids runt. Rörelsen är mycket trevlig. Skriven " +#~ "av Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Den här ritar Truchetmönster baserade på linjer och bågar som fyller " +#~ "skärmen. Skriven av Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Ritar krokiga masklika streck. Skriven av Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Det här är i själva verket bara ett skalskript som fångar en videobild " +#~ "från systemets videoingång, och sedan använder några PBM-filer " +#~ "(slumpmässigt valda) för att manipulera och kombinera ihop videobilden på " +#~ "olika sätt (kantdetektion, subtrahera bilden från en roterad version av " +#~ "den, etc.). Därefter visas bilden några sekunder, och det hela upprepas. " +#~ "Det fungerar riktigt bra om du bara skickar in utsänd television till det." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Ritar en färgrik slumpvandring, i diverse former. Skriven av Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Flytande stjärnor påverkas av en blandning av enkla tvådimensionella " +#~ "kraftfält. Styrkan på varje kraftfält ändras hela tiden, och de kopplas " +#~ "på och av slumpmässigt. Av Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Ritar en simulering av pulserade eld. Den kan också ta en godtycklig bild " +#~ "och sätta eld på. Skriven av Carsten Haitzler, ändrad av många andra." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Ritar några svärmar med småkryp som flyger omkring på skärmen, med snygga " +#~ "borttonande färgspår efter sig. Skriven av Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zoomar in på en del av skärmen och flyttar sedan omkring den. Med " +#~ "väljaren -lenses (linser) är resultatet som att titta genom många " +#~ "överlappande linser, istället för en enkel inzoomning. Skriven av James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Slumpmässig cellform" diff --git a/tde-i18n-sv/messages/tdebase/kcmkicker.po b/tde-i18n-sv/messages/tdebase/kcmkicker.po index 8d6f709f511..9387220db9f 100644 --- a/tde-i18n-sv/messages/tdebase/kcmkicker.po +++ b/tde-i18n-sv/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-21 18:58+0100\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Swedish <sv@li.org>\n" @@ -259,72 +259,72 @@ msgstr "Alla skärmar" msgid "Custom" msgstr "Egen" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE-knapp" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Blåaktigt trä" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Grönaktigt trä" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Ljusgrått" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Ljusgrönt" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Ljuspastell" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Ljusviolett" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Mutter och skruv" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Rödaktigt trä" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Blåfärgat" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gråfärgat" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Grönfärgat" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Orangefärgat" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastellfärgat" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Violettfärgat" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Rödfärgat" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Tigeröga" diff --git a/tde-i18n-sv/messages/tdebase/knetattach.po b/tde-i18n-sv/messages/tdebase/knetattach.po index 1386343402b..068c8d6a9f7 100644 --- a/tde-i18n-sv/messages/tdebase/knetattach.po +++ b/tde-i18n-sv/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-07 17:51+0100\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Svenska <sv@li.org>\n" @@ -87,7 +87,7 @@ msgstr "TDE:s nätverksguide" msgid "(c) 2004 George Staikos" msgstr "© 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Huvudsaklig upphovsman och underhåll" diff --git a/tde-i18n-sv/messages/tdebase/kpager.po b/tde-i18n-sv/messages/tdebase/kpager.po index 4d5b9cd1ac7..43468c1d2e6 100644 --- a/tde-i18n-sv/messages/tdebase/kpager.po +++ b/tde-i18n-sv/messages/tdebase/kpager.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-05-15 23:03+0200\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Swedish <sv@li.org>\n" @@ -100,14 +100,14 @@ msgstr "Skapa Pager men dölj fönstret" msgid "Desktop Overview" msgstr "Skrivbordsöversikt" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Ursprunglig utvecklare/underhåll" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Utvecklare" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Skrivbordsväljare" diff --git a/tde-i18n-sv/messages/tdebase/ksplash.po b/tde-i18n-sv/messages/tdebase/ksplash.po index d5a87b1f6f1..d6a26c55a53 100644 --- a/tde-i18n-sv/messages/tdebase/ksplash.po +++ b/tde-i18n-sv/messages/tdebase/ksplash.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-06-24 18:51+0200\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Svenska <sv@li.org>\n" @@ -71,11 +71,11 @@ msgstr "" "© 2001-2003, Flaming Sword Productions\n" "© 2003, TDE-utvecklarna" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Upphovsman och utvecklare" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Ursprunglig upphovsman" diff --git a/tde-i18n-sv/messages/tdebase/kthememanager.po b/tde-i18n-sv/messages/tdebase/kthememanager.po index 7d9b95cb870..59de44d896e 100644 --- a/tde-i18n-sv/messages/tdebase/kthememanager.po +++ b/tde-i18n-sv/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-09-04 15:35+0200\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Svenska <sv@li.org>\n" @@ -37,7 +37,7 @@ msgstr "Nytt tema" msgid "TDE Theme Manager" msgstr "TDE:s temahanterare" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -45,52 +45,52 @@ msgstr "" "Den här inställningsmodulen hanterar installation, borttagoch skapande av " "visuella TDE-teman." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Temafiler" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Välj temafil" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Vill du verkligen ta bort temat <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Ta bort tema" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mitt tema" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Temat %1 finns redan." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ditt tema har skapats i %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema skapat" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Ett fel uppstod när ditt tema skulle skapas." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema skapades inte" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Det här temat innehåller inte en förhandsgranskning." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Upphovsman: %1<br>E-post: %2<br>Version: %3<br>Hemsida: %4" diff --git a/tde-i18n-ta/messages/tdeartwork/kxsconfig.po b/tde-i18n-ta/messages/tdeartwork/kxsconfig.po index 661d0ca33ba..d626d00a1bd 100644 --- a/tde-i18n-ta/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ta/messages/tdeartwork/kxsconfig.po @@ -8688,530 +8688,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "பெரிய வட்டங்களையும் சிறிய வட்டங்களையும் உள்ளடக்கிய தொகுப்பு, demonstrating the " -#~ "Descartes Circle Theorem. Written by Allan R. Wilks and David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "இது பெரிய xமீன்த்தொட்டி: சுறா, திமிங்கலம் மற்றும் டால்பின்களின் ஓடுத்தோற்றம். இதை " -#~ "எழுதியவர் மார்க் கில்காட்." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "ஃக்ஸை போல, இது எளிய எளிய இயக்க முறையை உருவாக்கி வெவ்வேறு காட்சி பாங்கினை " -#~ "உருவாக்குகிறது. கட்டுப்பாட்டு புள்ளிகள் குறிப்பிட்ட தூரம் வரை மற்றவற்றை எதிர்க்கும், " -#~ "மற்றும் இரண்டும் மற்ற ஒன்றை எதிர்க்க ஆரம்பிக்கும். ஈர்ப்பு/எதிர்ப்பு இது இரண்டிற்கும் இடையே " -#~ "உள்ள இரண்டு துகள்களின் விகிதாசாரம், பலத்த அல்லது வலிமையில்லாத நியூக்ளியர் விசைக்கு " -#~ "ஒத்தானது. அதிக விருப்பமான வழி என்னவென்றால் எளிதாக எதிரும் பந்தை குறிப்பிட " -#~ "முடியும், ஏனென்றால் நகரும் தன்மை மற்றும் ஒற்றுமை இரண்டிற்கிடையே மிக கடினம். சில " -#~ "நேரங்களில் இரண்டு பந்துகளும் எளிதான வட்டத்தை பெறும், மூன்றாவதாக பிறகு குறிப்பிடும், " -#~ "அல்லது திரையின் மூலைகள். ஜான் பஸாரிஸ் குறியீடு." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "நட்சத்திரக் கூட்டத்தின் நடுவே நடக்கும் பறக்கும் தட்டுகளின் யுத்தம். எழதியவர் ஜனாதன் லின்." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "இது உருளுதல், காற்று குமிழ் ஆகியவற்றை வரைகிறது. எழுதியவர் ஜர்மி பிட்ட்." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "ஒரு பெட்டி முழுவதும் உள்ள 3 பரிமாணம் உடைய வெடிக்க கூடிய எழும் பந்துகளை எடுக்கும். " -#~ "ஸான்டெர் வான் கிரிக்கன். " - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "குறிப்பில்லாமல் நிறத்தை-சுழற்சி முறையில் பின்னப்பட்டுள்ளது.எழுதியவர் சான் நில் " - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD என்பது \"நீல நிற சாவு திரை\". லைனக்சில் இது ஒரு திரை சேமிப்பான். எழுதியவர் " -#~ "ஜிம்மி சவான்ஸ்கி." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with nice specular reflections. Written by Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "இது இஷர்ன் மாயக்குகை, மோபியஸ் பட்டை, 3D உருளை, ... ஆகியவற்றை வரைகிறது. " -#~ "எழுதியவர் மெர்சிலொ வய்னா." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "3D -மின்னணு பொருள்கூறுகளை அசைவூட்டு, பென் புக்ஷ்டன்னால் எழுதப்பட்டது. " - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "இது திசைக்காட்டியையும் அது சம்பந்தமான கருவிகளையும் வரைகிறது. எழுதியவர் ஜிம்மி " -#~ "சவான்ஸ்கி." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "துடிக்கும் பெட்டி, தொடர்ப்புள்ளி ஆகியவற்றை வரைகிறது. எழுதியவர் ஜிம்மி சவான்ஸ்கி." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "இது ஒரு பிம்பத்தை எடுத்துக்கொண்டு கரைய வைக்கும். இந்த காட்சித் திறனை நீங்கள் முன்பு " -#~ "பார்த்திருப்பீர்கள் என்பதில் சந்தேகம் இல்லை, ஆனால் இது இல்லாமல் எந்த திரை மறைப்பியும் " -#~ "முழுமையடையாது. எவையேனும் வண்ணமயமாக காணக் கூடியவை உண்டெனில் இது சிறப்பாக " -#~ "இயங்கும். அபாயம், திரைமறைப்பி நீங்கிய பின்பும் காட்சி திறன் தொடர்ந்தால், மருத்துவ " -#~ "உதவியை நாடவும். டேவிடு வால்டாலும் விவேக் கேராவாலும் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "அதிகபட்ச \"தனித்தன்மை வரைப்படம்\" அமைப்புகள், அதனுடன் புதிய மாறுதல்களை ஓப்பலாங், " -#~ "ஜுலியா மற்றும் சில பேர் இதனை சேர்த்துள்ளனர். டிம் அக்லண்டு எழுதியது." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "இந்த நிரல் வட்டத்தின் விளிம்பில் உள்ள ஒரு புள்ளியின் பாதையை தேடி பிடித்து அதனை " -#~ "வரையும். வட்டத்தின் சுற்றளவில் உள்ள ஒரு புள்ளியை நடுவாக கொண்டு அந்த வட்டம் சுழலும், " -#~ "இது போல் பலமுறை. இதுதான் planetary motion இன் pre-heliocentric வடிவத்தின் " -#~ "அடிப்படை.ஜேம்ஸ் யங்மென் எழுதியது." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "பலவிதமாக சுற்றும் வெளிதள்ளும் வடிவங்கள் அது மேல் சுற்றப்பட்டதை வரையும், மற்றும் உள்ளும் " -#~ "வெளியேயும் திரும்பும். மாதிரியில் இருந்து டேவிட் கோனர்டின்ங் உருவாக்கினார் அதில் " -#~ "இருந்து GL வெளியேறும் நூலகத்தை லினாஸ் வேப்ஸடாஸ் செய்தார்." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "அலைப் போல செல்லும் பட்டையை வரைகிறது. எழுதியவர்கள் பாஸ் வென் மற்றும் வைட்டல்." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "கம்பி அட்டவணையின் மேல் சிற்றலை அலைகளை வரைகிறது GL ஐ பயன்படுத்தி, ஜோஷியா பியஸ்" - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "விண்வெளியில் துள்ளும் கிரகத்தை வரையவும். டேவிட் கோனர்டிங்கால் எழுதபட்டது. " -#~ "உள்ளமைக்கப்பட்ட படிமங்கள் பூமியின் வரைபடம்( 'xபூமி' யில் இருந்து எடுக்கப்பட்டது), ஆனால் " -#~ "கோளம் முழுமையாக உரையினை நீங்கள் மூடலாம், எ.கா., உங்கள் 'முறைமைக்கு' வரும் நுண் " -#~ "அமைப்புகளின் கோள்கள்." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "ருபிக்ஸ் பாம்பு குழப்ப பாவனையை வரையவும்.ஜேமி வில்கின்சன், அன்டுருவ் பேனிட்ஸ் மற்றும் " -#~ "பிட்டர் அய்லெட் எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "அசைவூட்ட தொகுப்பையும், அமீபா போன்ற உருவங்களை வரைகிறது. பிலாப் உருவங்களை திரைக்குள் " -#~ "கேட்கும் வகையில் அமைக்கிறது, மற்றும் அவை ஒளிபுகும் தன்மை உடையவை, அதனால் நீங்கள் கீழ் " -#~ "பிலேப்பின் அதிக ஒன்றை பார்க்க முடியும், மற்றும் வேறு ஒன்று கடக்கும் போது, அதன் வண்ணம் " -#~ "இணையும். ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது. எனக்கு சுட்டி பலகையின் யோசனை கிடைத்தது " -#~ "என்னிடம், அவை உண்மையான வாழ்க்கையில் உடைய பிளாஸ்டிக் அடுக்கு வகையை சேர்ந்தவை " -#~ "இருக்கிறது. ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "இந்த நிரல் எளிய கோள பாதை பாவனையாக்கத்தை வரையும். உங்கள் மாதிரியை மாற்றினால், இதை " -#~ "பார்க்க அடைந்த புகைப்படம் போல் தெரியும். கிரிக் போவ்ரிங் எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது" - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "மாய தோற்ற அச்சினை போல் உள்ள வட்டத்தை வரைகிறது. இது கட்டுப்பாட்டு-புள்ளிகளில் கூட " -#~ "அசைவூட்டப்படுகிறது, ஆனால் அது அதிக CPU மற்றும் கற்றை அகலத்தை எடுத்துக் கொள்ளும். ஜாமீ " -#~ "ஸவின்ஸ்கியால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "சோம்பலான பின்ன அச்சுருகளை வரைகிறது, கற்பனை தளத்தின் சுழற்சியில் சார்ந்தது,1986 " -#~ "அறிவியல் அமெரிக்க நாளேடிலிருந்து. பாட்ரிக் நாக்டன்." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "This generates random cloud-like patterns. It looks quite different in " -#~ "monochrome and color. The basic idea is to take four points on the edge " -#~ "of the image, and assign each a random ``elevation''. Then find the point " -#~ "between them, and give it a value which is the average of the other four, " -#~ "plus some small random offset. Then coloration is done based on " -#~ "elevation. The color selection is done by binding the elevation to either " -#~ "hue, saturation, or brightness, and assigning random values to the " -#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and " -#~ "the others tend to generate images that look like heat-maps or CAT-scans. " -#~ "Written by Juergen Nickelsen and Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "செப்பிடு வித்தை காட்டும் குச்சி-மனிதனை வரையும். டிம் ஆக்லாண்டால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "லெமர்சந்துடைய பெட்டியின் ஒற்ற அசைவூட்டம், திரும்ப திரும்ப தானாக தீர்க்கும். OpenGL " -#~ "தேவை, மற்றும் எழுத்துரு வரைபடத்திற்க்கான அதிக வேகமுடைய வன்பொருள் தேவை. எச்சரிக்கை: " -#~ "எப்போதாவது கதவை திறக்கிறது. ஜிமீ ஸவின்ஸ்கியால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "இந்த ஒன்று சுழற்சி-வடிவிலான காலனிகளை அமைக்கிறது, பழமையாகிறது, மற்றும் கடைசியாக " -#~ "அழிகிறது. டேவிட் பேக்லேவால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "Written by Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "பல வகையான மூலக்கூறுகளின் உருவகிப்புகளை வரையும். சில பொது மூலக்கூறுகள் உள்ளேயே " -#~ "அமைக்கப்பட்டு உள்ளது, மற்றும் உள்ளீடப்பட்ட PDB (புரதசத்து தரவு) கோப்புகளை படிக்கும். " -#~ "ஜாஸ்மின் சாவின்கிஸ்யால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "இது வளரும் உருகு வடிவத்தின் சிறிய வடிவத்தின் காலணியை ஒத்து போகிறது. வளரும் " -#~ "வண்ணமுடைய மேல் இருக்கும் வட்டங்கள் மற்றும் சுற்றும் இடைமுக வடிவத்தை ஒத்திருக்கும். டான் " -#~ "போர்ஸ்டினால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "பெரிய புள்ளிகள் மற்றும் பெரிய நிலைக்கும் பாஸ்பருடன் பழைய முனையத்தின் ஒற்றுமையை " -#~ "வரைகிறது. இது எந்த மூல உரைகாட்டும் நிரல்களையும் இயங்கும். ஜிமீ ஸவிண்ஸ்கியால் " -#~ "எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can " -#~ "tell how fast your graphics card is... Requires OpenGL. Written by David " -#~ "Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "`பாம்ப்' நிரலின் வேறு மாறுதல் ஸ்காட் டிராவ்ஸ் உடையது. இது வளரும் சதுர வடிவ கட்டங்களை " -#~ "வரைகிறது, இருமுறை அவை ஒன்றோடு ஒன்று மேல் எழுதினால், தவிர்க்க முடியாத வழிகளில் " -#~ "விளைவுரும். ``RD'' விளைவு-சிதைவை குறிக்கிறது." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "திரையில் குறிப்ப பகுதிகளில் மற்றும் சுற்றிய தொகுதிகளை உருவாக்கும். கலவ்டியோ " -#~ "மட்சுஓகாவால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "இது ஒரு சுழலக் கூடிய மூன்று பரிமாணத்தில் சுழலக் கூடியதும் திரும்பவும் குலுக்கக் " -#~ "கூடியதை கொண்டு தன்னைத்தான் சரிசெய்துக் கொள்ளும். இன்னொரு மார்செலொ வையானவின் GL ஹெக்." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "இது சுழலும் செர்பின்ஸ்கி முக்கோண இரு பரிமாண மாறியை வரையும். டெஸ்மண்ட் டெய்கல்ட்டால் " -#~ "எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "கருப்புத் திரைக்கு மேலே புள்ளி வருடியை வரையும், மேல்மேசைக்கு மேல் போகும் ஜொலிக்கும் " -#~ "கீழ்கோடு. ரிக் ஸ்ஹல்ட்ஸ்." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "கட்ட-சுழலும்-உருவாக்கு தானியக்கத்தின் அமைப்பை வரையும். எதையாவது இடிக்கும் வரை " -#~ "வெளியே சுழலாக வளரும், பின் அவை அதை சுற்றி செல்லும். ஜெப் எப்லரால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "இது தொடர்ச்சியான துடிப்புகளை உருவாக்குவதோடு, நட்சத்திரம் போன்ற அமைப்புகளில், " -#~ "துடிப்பு, சுழற்சி மற்றும் உள்வாங்கி வெளிச்செல்லும் ஏற்படுத்தும். அடுத்த காட்சி பகுதி " -#~ "உருவங்களில் சுழற்சியை உண்டாக்கும் . இந்த வேகம் சீரானது. எழுதியவை ஜிம்மி ஜாவின்ஸ்கி.``" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "உரையின் தொடர்ச்சி மெதுவாக ஓடும் தூரத்தை திசையுடன் வரைகிறது, நட்சத்திர புலத்திற்கு " -#~ "மேல், திரைப்படத்தின் ஆரம்பத்தின் அதே பெயரைப் போல. ஜிமீ ஸவின்ஸ்கி மற்றும் கலுடியோ " -#~ "மடௌகாவால் எழுதப்பட்டது" - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "இது புதிய ஈர்ப்பாளரை வரைகிறது: இது வண்ணமானது, தவிர்க்க முடியாத- அசைவூட்டப்பட்ட " -#~ "புலத்தின் புள்ளிகள் மற்றும் பிணைக்கிறது. இந்த இயக்கம் நன்றாக உள்ளது. மாஸ்மினோ பாஸ்களால் " -#~ "எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "வரி மற்றும் கோணல் மாதிரி தோரணிகள் திரையை அடுக்க வரைகிறது." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "புழு மதிரி பாதையை வரைகிறது.டைலர் பியெர்சால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "இது உண்மையாக ஸ்செல் சிறுநிரலின் வெட்டப்பட்ட சட்ட அமைப்பின் வீடியோ உள்ளீடு, மற்றும் சில " -#~ "PBM வடிகட்டிகளை பயன்படுத்துகிறது (நிலையில்லாமல தேர்ந்தெடுக்கப்பட்டது) முறைப்படுத்த " -#~ "மற்றும் திரும்ப இணைக்கும் வேறு வேடியொ சட்டத்தின் வழிகள் (மூலை கண்டுபிடித்தல், படத்தை " -#~ "சுழலும் பதிப்புகளிலிருந்தே கழிக்கும், மேலும்) பின் அது படிமத்தை சில நொடிகளுக்கு " -#~ "காட்டும், மற்றும் திரும்ப செய்கிறது. இவை நீங்கள் அலைபரப்பு தொலைக்காட்சியில் " -#~ "ஒளிபரப்பினால் நன்றாக வேலை புரியும்." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "வெவ்வேறு வடிவத்தில் வண்ணமிகு நிலையில்லாத-நடத்தலை வரைகிறது. ரிக் கேம்ப்பெலால் " -#~ "எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "மிதக்கும் நட்சத்திரங்கள் எளிய இருவடிவ விசைபுலத்தின் கலப்பால் செயல்புரிகிறது. ஒவ்வொரு " -#~ "விசைபுலம் தொடர்ச்சியாக மாறுகிறது, மற்றும் இது இயக்குமாறும் இயக்கு நீக்கம் மாறி மாறி " -#~ "மாற்றப்படும். பால் 'ஜோய்' கிலார்க்கால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many " -#~ "others." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "சில பிழைத்தொகுதிகளை திரைக்கு வெளியே ஓடுவதை வரையும், முறையாக வண்ணமூட்டிய " -#~ "மூலத்திற்கு முன் இருக்கும். சாரிஸ் லெஜர்ரால் எழுதப்பட்டது." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Zooms in on a part of the screen and then moves around. With the -lenses " -#~ "option the result is like looking through many overlapping lenses rather " -#~ "than just a simple zoom. Written by James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr " " @@ -10336,6 +9812,530 @@ msgstr "" #~ "Xடீவீ வெவ்வேறு தொலைக்காட்சி பிரச்சனைகள், நிலையானவற்றை சேர்த்து, செங்குத்தான பிடிப்பு, " #~ "மற்றும் தேர்வு அச்சினை ஓத்திசைக்கும். கிரேக் கனாவுஸால் எழுதப்பட்டது." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "பெரிய வட்டங்களையும் சிறிய வட்டங்களையும் உள்ளடக்கிய தொகுப்பு, demonstrating the " +#~ "Descartes Circle Theorem. Written by Allan R. Wilks and David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "இது பெரிய xமீன்த்தொட்டி: சுறா, திமிங்கலம் மற்றும் டால்பின்களின் ஓடுத்தோற்றம். இதை " +#~ "எழுதியவர் மார்க் கில்காட்." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "ஃக்ஸை போல, இது எளிய எளிய இயக்க முறையை உருவாக்கி வெவ்வேறு காட்சி பாங்கினை " +#~ "உருவாக்குகிறது. கட்டுப்பாட்டு புள்ளிகள் குறிப்பிட்ட தூரம் வரை மற்றவற்றை எதிர்க்கும், " +#~ "மற்றும் இரண்டும் மற்ற ஒன்றை எதிர்க்க ஆரம்பிக்கும். ஈர்ப்பு/எதிர்ப்பு இது இரண்டிற்கும் இடையே " +#~ "உள்ள இரண்டு துகள்களின் விகிதாசாரம், பலத்த அல்லது வலிமையில்லாத நியூக்ளியர் விசைக்கு " +#~ "ஒத்தானது. அதிக விருப்பமான வழி என்னவென்றால் எளிதாக எதிரும் பந்தை குறிப்பிட " +#~ "முடியும், ஏனென்றால் நகரும் தன்மை மற்றும் ஒற்றுமை இரண்டிற்கிடையே மிக கடினம். சில " +#~ "நேரங்களில் இரண்டு பந்துகளும் எளிதான வட்டத்தை பெறும், மூன்றாவதாக பிறகு குறிப்பிடும், " +#~ "அல்லது திரையின் மூலைகள். ஜான் பஸாரிஸ் குறியீடு." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "நட்சத்திரக் கூட்டத்தின் நடுவே நடக்கும் பறக்கும் தட்டுகளின் யுத்தம். எழதியவர் ஜனாதன் லின்." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "இது உருளுதல், காற்று குமிழ் ஆகியவற்றை வரைகிறது. எழுதியவர் ஜர்மி பிட்ட்." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "ஒரு பெட்டி முழுவதும் உள்ள 3 பரிமாணம் உடைய வெடிக்க கூடிய எழும் பந்துகளை எடுக்கும். " +#~ "ஸான்டெர் வான் கிரிக்கன். " + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "குறிப்பில்லாமல் நிறத்தை-சுழற்சி முறையில் பின்னப்பட்டுள்ளது.எழுதியவர் சான் நில் " + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD என்பது \"நீல நிற சாவு திரை\". லைனக்சில் இது ஒரு திரை சேமிப்பான். எழுதியவர் " +#~ "ஜிம்மி சவான்ஸ்கி." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with nice specular reflections. Written by Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "இது இஷர்ன் மாயக்குகை, மோபியஸ் பட்டை, 3D உருளை, ... ஆகியவற்றை வரைகிறது. " +#~ "எழுதியவர் மெர்சிலொ வய்னா." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "3D -மின்னணு பொருள்கூறுகளை அசைவூட்டு, பென் புக்ஷ்டன்னால் எழுதப்பட்டது. " + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "இது திசைக்காட்டியையும் அது சம்பந்தமான கருவிகளையும் வரைகிறது. எழுதியவர் ஜிம்மி " +#~ "சவான்ஸ்கி." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "துடிக்கும் பெட்டி, தொடர்ப்புள்ளி ஆகியவற்றை வரைகிறது. எழுதியவர் ஜிம்மி சவான்ஸ்கி." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "இது ஒரு பிம்பத்தை எடுத்துக்கொண்டு கரைய வைக்கும். இந்த காட்சித் திறனை நீங்கள் முன்பு " +#~ "பார்த்திருப்பீர்கள் என்பதில் சந்தேகம் இல்லை, ஆனால் இது இல்லாமல் எந்த திரை மறைப்பியும் " +#~ "முழுமையடையாது. எவையேனும் வண்ணமயமாக காணக் கூடியவை உண்டெனில் இது சிறப்பாக " +#~ "இயங்கும். அபாயம், திரைமறைப்பி நீங்கிய பின்பும் காட்சி திறன் தொடர்ந்தால், மருத்துவ " +#~ "உதவியை நாடவும். டேவிடு வால்டாலும் விவேக் கேராவாலும் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "அதிகபட்ச \"தனித்தன்மை வரைப்படம்\" அமைப்புகள், அதனுடன் புதிய மாறுதல்களை ஓப்பலாங், " +#~ "ஜுலியா மற்றும் சில பேர் இதனை சேர்த்துள்ளனர். டிம் அக்லண்டு எழுதியது." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "இந்த நிரல் வட்டத்தின் விளிம்பில் உள்ள ஒரு புள்ளியின் பாதையை தேடி பிடித்து அதனை " +#~ "வரையும். வட்டத்தின் சுற்றளவில் உள்ள ஒரு புள்ளியை நடுவாக கொண்டு அந்த வட்டம் சுழலும், " +#~ "இது போல் பலமுறை. இதுதான் planetary motion இன் pre-heliocentric வடிவத்தின் " +#~ "அடிப்படை.ஜேம்ஸ் யங்மென் எழுதியது." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "பலவிதமாக சுற்றும் வெளிதள்ளும் வடிவங்கள் அது மேல் சுற்றப்பட்டதை வரையும், மற்றும் உள்ளும் " +#~ "வெளியேயும் திரும்பும். மாதிரியில் இருந்து டேவிட் கோனர்டின்ங் உருவாக்கினார் அதில் " +#~ "இருந்து GL வெளியேறும் நூலகத்தை லினாஸ் வேப்ஸடாஸ் செய்தார்." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "அலைப் போல செல்லும் பட்டையை வரைகிறது. எழுதியவர்கள் பாஸ் வென் மற்றும் வைட்டல்." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "3D வடிவத்தில் சில வரி உரைகளை சுழற்ற விட்டு காண்பிக்கவும். ஜேமி சாவின்ஸ்கி எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "கம்பி அட்டவணையின் மேல் சிற்றலை அலைகளை வரைகிறது GL ஐ பயன்படுத்தி, ஜோஷியா பியஸ்" + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "விண்வெளியில் துள்ளும் கிரகத்தை வரையவும். டேவிட் கோனர்டிங்கால் எழுதபட்டது. " +#~ "உள்ளமைக்கப்பட்ட படிமங்கள் பூமியின் வரைபடம்( 'xபூமி' யில் இருந்து எடுக்கப்பட்டது), ஆனால் " +#~ "கோளம் முழுமையாக உரையினை நீங்கள் மூடலாம், எ.கா., உங்கள் 'முறைமைக்கு' வரும் நுண் " +#~ "அமைப்புகளின் கோள்கள்." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "ருபிக்ஸ் பாம்பு குழப்ப பாவனையை வரையவும்.ஜேமி வில்கின்சன், அன்டுருவ் பேனிட்ஸ் மற்றும் " +#~ "பிட்டர் அய்லெட் எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "அசைவூட்ட தொகுப்பையும், அமீபா போன்ற உருவங்களை வரைகிறது. பிலாப் உருவங்களை திரைக்குள் " +#~ "கேட்கும் வகையில் அமைக்கிறது, மற்றும் அவை ஒளிபுகும் தன்மை உடையவை, அதனால் நீங்கள் கீழ் " +#~ "பிலேப்பின் அதிக ஒன்றை பார்க்க முடியும், மற்றும் வேறு ஒன்று கடக்கும் போது, அதன் வண்ணம் " +#~ "இணையும். ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது. எனக்கு சுட்டி பலகையின் யோசனை கிடைத்தது " +#~ "என்னிடம், அவை உண்மையான வாழ்க்கையில் உடைய பிளாஸ்டிக் அடுக்கு வகையை சேர்ந்தவை " +#~ "இருக்கிறது. ஜமீ ஸவின்ஸ்கியால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "இந்த நிரல் எளிய கோள பாதை பாவனையாக்கத்தை வரையும். உங்கள் மாதிரியை மாற்றினால், இதை " +#~ "பார்க்க அடைந்த புகைப்படம் போல் தெரியும். கிரிக் போவ்ரிங் எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "இது ஒழுங்கற்ற நீள்சதுரத்தின் வண்ணம் மற்றும் வடிவத்தை வரையும். ஜேமி சாவின்ஸ்கி எழுதியது" + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "மாய தோற்ற அச்சினை போல் உள்ள வட்டத்தை வரைகிறது. இது கட்டுப்பாட்டு-புள்ளிகளில் கூட " +#~ "அசைவூட்டப்படுகிறது, ஆனால் அது அதிக CPU மற்றும் கற்றை அகலத்தை எடுத்துக் கொள்ளும். ஜாமீ " +#~ "ஸவின்ஸ்கியால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "சோம்பலான பின்ன அச்சுருகளை வரைகிறது, கற்பனை தளத்தின் சுழற்சியில் சார்ந்தது,1986 " +#~ "அறிவியல் அமெரிக்க நாளேடிலிருந்து. பாட்ரிக் நாக்டன்." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "This generates random cloud-like patterns. It looks quite different in " +#~ "monochrome and color. The basic idea is to take four points on the edge " +#~ "of the image, and assign each a random ``elevation''. Then find the point " +#~ "between them, and give it a value which is the average of the other four, " +#~ "plus some small random offset. Then coloration is done based on " +#~ "elevation. The color selection is done by binding the elevation to either " +#~ "hue, saturation, or brightness, and assigning random values to the " +#~ "others. The ``brightness'' mode tends to yield cloudlike patterns, and " +#~ "the others tend to generate images that look like heat-maps or CAT-scans. " +#~ "Written by Juergen Nickelsen and Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "செப்பிடு வித்தை காட்டும் குச்சி-மனிதனை வரையும். டிம் ஆக்லாண்டால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "லெமர்சந்துடைய பெட்டியின் ஒற்ற அசைவூட்டம், திரும்ப திரும்ப தானாக தீர்க்கும். OpenGL " +#~ "தேவை, மற்றும் எழுத்துரு வரைபடத்திற்க்கான அதிக வேகமுடைய வன்பொருள் தேவை. எச்சரிக்கை: " +#~ "எப்போதாவது கதவை திறக்கிறது. ஜிமீ ஸவின்ஸ்கியால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "இந்த ஒன்று சுழற்சி-வடிவிலான காலனிகளை அமைக்கிறது, பழமையாகிறது, மற்றும் கடைசியாக " +#~ "அழிகிறது. டேவிட் பேக்லேவால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "Written by Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "பல வகையான மூலக்கூறுகளின் உருவகிப்புகளை வரையும். சில பொது மூலக்கூறுகள் உள்ளேயே " +#~ "அமைக்கப்பட்டு உள்ளது, மற்றும் உள்ளீடப்பட்ட PDB (புரதசத்து தரவு) கோப்புகளை படிக்கும். " +#~ "ஜாஸ்மின் சாவின்கிஸ்யால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "இது வளரும் உருகு வடிவத்தின் சிறிய வடிவத்தின் காலணியை ஒத்து போகிறது. வளரும் " +#~ "வண்ணமுடைய மேல் இருக்கும் வட்டங்கள் மற்றும் சுற்றும் இடைமுக வடிவத்தை ஒத்திருக்கும். டான் " +#~ "போர்ஸ்டினால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "பெரிய புள்ளிகள் மற்றும் பெரிய நிலைக்கும் பாஸ்பருடன் பழைய முனையத்தின் ஒற்றுமையை " +#~ "வரைகிறது. இது எந்த மூல உரைகாட்டும் நிரல்களையும் இயங்கும். ஜிமீ ஸவிண்ஸ்கியால் " +#~ "எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps, plus a ``frames per second'' meter so that you can " +#~ "tell how fast your graphics card is... Requires OpenGL. Written by David " +#~ "Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "`பாம்ப்' நிரலின் வேறு மாறுதல் ஸ்காட் டிராவ்ஸ் உடையது. இது வளரும் சதுர வடிவ கட்டங்களை " +#~ "வரைகிறது, இருமுறை அவை ஒன்றோடு ஒன்று மேல் எழுதினால், தவிர்க்க முடியாத வழிகளில் " +#~ "விளைவுரும். ``RD'' விளைவு-சிதைவை குறிக்கிறது." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "திரையில் குறிப்ப பகுதிகளில் மற்றும் சுற்றிய தொகுதிகளை உருவாக்கும். கலவ்டியோ " +#~ "மட்சுஓகாவால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "இது ஒரு சுழலக் கூடிய மூன்று பரிமாணத்தில் சுழலக் கூடியதும் திரும்பவும் குலுக்கக் " +#~ "கூடியதை கொண்டு தன்னைத்தான் சரிசெய்துக் கொள்ளும். இன்னொரு மார்செலொ வையானவின் GL ஹெக்." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "இது சுழலும் செர்பின்ஸ்கி முக்கோண இரு பரிமாண மாறியை வரையும். டெஸ்மண்ட் டெய்கல்ட்டால் " +#~ "எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "கருப்புத் திரைக்கு மேலே புள்ளி வருடியை வரையும், மேல்மேசைக்கு மேல் போகும் ஜொலிக்கும் " +#~ "கீழ்கோடு. ரிக் ஸ்ஹல்ட்ஸ்." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "கட்ட-சுழலும்-உருவாக்கு தானியக்கத்தின் அமைப்பை வரையும். எதையாவது இடிக்கும் வரை " +#~ "வெளியே சுழலாக வளரும், பின் அவை அதை சுற்றி செல்லும். ஜெப் எப்லரால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "இது தொடர்ச்சியான துடிப்புகளை உருவாக்குவதோடு, நட்சத்திரம் போன்ற அமைப்புகளில், " +#~ "துடிப்பு, சுழற்சி மற்றும் உள்வாங்கி வெளிச்செல்லும் ஏற்படுத்தும். அடுத்த காட்சி பகுதி " +#~ "உருவங்களில் சுழற்சியை உண்டாக்கும் . இந்த வேகம் சீரானது. எழுதியவை ஜிம்மி ஜாவின்ஸ்கி.``" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "உரையின் தொடர்ச்சி மெதுவாக ஓடும் தூரத்தை திசையுடன் வரைகிறது, நட்சத்திர புலத்திற்கு " +#~ "மேல், திரைப்படத்தின் ஆரம்பத்தின் அதே பெயரைப் போல. ஜிமீ ஸவின்ஸ்கி மற்றும் கலுடியோ " +#~ "மடௌகாவால் எழுதப்பட்டது" + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "இது புதிய ஈர்ப்பாளரை வரைகிறது: இது வண்ணமானது, தவிர்க்க முடியாத- அசைவூட்டப்பட்ட " +#~ "புலத்தின் புள்ளிகள் மற்றும் பிணைக்கிறது. இந்த இயக்கம் நன்றாக உள்ளது. மாஸ்மினோ பாஸ்களால் " +#~ "எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "வரி மற்றும் கோணல் மாதிரி தோரணிகள் திரையை அடுக்க வரைகிறது." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "புழு மதிரி பாதையை வரைகிறது.டைலர் பியெர்சால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "இது உண்மையாக ஸ்செல் சிறுநிரலின் வெட்டப்பட்ட சட்ட அமைப்பின் வீடியோ உள்ளீடு, மற்றும் சில " +#~ "PBM வடிகட்டிகளை பயன்படுத்துகிறது (நிலையில்லாமல தேர்ந்தெடுக்கப்பட்டது) முறைப்படுத்த " +#~ "மற்றும் திரும்ப இணைக்கும் வேறு வேடியொ சட்டத்தின் வழிகள் (மூலை கண்டுபிடித்தல், படத்தை " +#~ "சுழலும் பதிப்புகளிலிருந்தே கழிக்கும், மேலும்) பின் அது படிமத்தை சில நொடிகளுக்கு " +#~ "காட்டும், மற்றும் திரும்ப செய்கிறது. இவை நீங்கள் அலைபரப்பு தொலைக்காட்சியில் " +#~ "ஒளிபரப்பினால் நன்றாக வேலை புரியும்." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "வெவ்வேறு வடிவத்தில் வண்ணமிகு நிலையில்லாத-நடத்தலை வரைகிறது. ரிக் கேம்ப்பெலால் " +#~ "எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "மிதக்கும் நட்சத்திரங்கள் எளிய இருவடிவ விசைபுலத்தின் கலப்பால் செயல்புரிகிறது. ஒவ்வொரு " +#~ "விசைபுலம் தொடர்ச்சியாக மாறுகிறது, மற்றும் இது இயக்குமாறும் இயக்கு நீக்கம் மாறி மாறி " +#~ "மாற்றப்படும். பால் 'ஜோய்' கிலார்க்கால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler, hacked on by many " +#~ "others." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "சில பிழைத்தொகுதிகளை திரைக்கு வெளியே ஓடுவதை வரையும், முறையாக வண்ணமூட்டிய " +#~ "மூலத்திற்கு முன் இருக்கும். சாரிஸ் லெஜர்ரால் எழுதப்பட்டது." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Zooms in on a part of the screen and then moves around. With the -lenses " +#~ "option the result is like looking through many overlapping lenses rather " +#~ "than just a simple zoom. Written by James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "பட்டி/நெடுவரிசை வடிவம்" diff --git a/tde-i18n-ta/messages/tdebase/kcmkicker.po b/tde-i18n-ta/messages/tdebase/kcmkicker.po index 10f95dfc841..81f86611232 100644 --- a/tde-i18n-ta/messages/tdebase/kcmkicker.po +++ b/tde-i18n-ta/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-04-21 05:15-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: Tamil <ta@i18n.kde.org>\n" @@ -251,72 +251,72 @@ msgstr " எல்லா திரை" msgid "Custom" msgstr "தனிப்பயன்" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Kசாளர பொத்தான்" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "மரநீலம்" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "மரநீலம்" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "சாம்பல் நிறம்" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "மங்கலான பச்சை நிறம்" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "மெல்லிய தூறல்" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "மங்கலான ஊதா நிறம்" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "சிறுசிறு உதவிக்கருவிகள்" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "சிவப்பு மரம்" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "திண்ம நீல நிறம்" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "திண்ம பழூப்புநிறம்" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "திண்ம பச்சை" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "திண்ம ஆரஞ்சு" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "திண்மத் தொனி" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "திண்ம ஊதா" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "திண்ம சிவப்பு" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "திண்மத் புலித்தொனி" diff --git a/tde-i18n-ta/messages/tdebase/knetattach.po b/tde-i18n-ta/messages/tdebase/knetattach.po index f25e4e2f537..abd8c043883 100644 --- a/tde-i18n-ta/messages/tdebase/knetattach.po +++ b/tde-i18n-ta/messages/tdebase/knetattach.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-03-15 01:16-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -80,7 +80,7 @@ msgstr "கேடியி வலைப்பின்னல் பகுதி" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 ஜார்ஜ் ஸ்டைகோஸ்" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "முதன்மை ஆசிரியர் மற்றும் மேம்பாட்டாளர்" diff --git a/tde-i18n-ta/messages/tdebase/kpager.po b/tde-i18n-ta/messages/tdebase/kpager.po index d1b7c5e4b72..be3e5317dec 100644 --- a/tde-i18n-ta/messages/tdebase/kpager.po +++ b/tde-i18n-ta/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-09 04:56-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: Tamil <ta@i18n.kde.org>\n" @@ -96,14 +96,14 @@ msgstr "பேஜரை உருவாக்கு, ஆனால் சாள msgid "Desktop Overview" msgstr "மேசை விவரம்" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Original Developer/Maintainer" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "உருவாக்கி" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "மேசை பேஜர்" diff --git a/tde-i18n-ta/messages/tdebase/ksplash.po b/tde-i18n-ta/messages/tdebase/ksplash.po index 7cef3b3dc3d..425b41b93d4 100644 --- a/tde-i18n-ta/messages/tdebase/ksplash.po +++ b/tde-i18n-ta/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-09 04:57-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: தமிழ் <tamilinix@yahoogroups.com>\n" @@ -70,11 +70,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE உருவாக்குபவர்" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "ஆசிரியர் மற்றும் பராமரிப்பாளர்" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "மூல ஆசிரியர்" diff --git a/tde-i18n-ta/messages/tdebase/kthememanager.po b/tde-i18n-ta/messages/tdebase/kthememanager.po index 1499a45d3e7..a557f1fe0fd 100644 --- a/tde-i18n-ta/messages/tdebase/kthememanager.po +++ b/tde-i18n-ta/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-02-24 00:57-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -34,59 +34,59 @@ msgstr "புதிய பொருள்" msgid "TDE Theme Manager" msgstr "TDE பொருள் மேலாளர்" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "இந்த கட்டுப்பாட்டு கூறு நிறுவலை கையாளும்,நீக்கும் மற்றும் காட்சி TDE பொருளை உருவாக்கும்." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "பொருள் கோப்புகள்" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "பொருள் கோப்பை தேர்ந்தெடுக்கவும்" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "<b>%1</b>பொருளை நீக்க வேண்டுமா?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "பொருளை நீக்கு" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "எனது பொருள்" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "%1 பொருள் உள்ளது." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "%1யில் உங்களுது பொருள் வெற்றிகரமாக உருவாக்கபட்டது." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "பொருள் உருவாக்கபட்டது" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "உங்கள் தலைப்பை உருவாக்கும் போது பிழை ஏற்ப்பட்டது." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "பொருள் உருவாக்கவில்லை" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "இந்த தலைப்பில் முன்காட்சி இல்லை." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "படைப்பாளி: %1<br>மின்னஞ்சல்: %2<br>பதிப்பு: %3<br>முகப்பு பக்கம்: %4" diff --git a/tde-i18n-te/messages/tdebase/kpager.po b/tde-i18n-te/messages/tdebase/kpager.po index 0b4f45cd3b1..62c212ab881 100644 --- a/tde-i18n-te/messages/tdebase/kpager.po +++ b/tde-i18n-te/messages/tdebase/kpager.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: 1.0\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-03-18 14:57+0530\n" "Last-Translator: pavithran <pavithran.s@gmail.com>\n" "Language-Team: Telugu <indlinux-telugu@lists.sourceforge.net>\n" @@ -94,14 +94,14 @@ msgstr "" msgid "Desktop Overview" msgstr "" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "అసలైన వికాసకుడు" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "వికాసకుడు" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "రంగస్థలం పేజర్" diff --git a/tde-i18n-tg/messages/tdeartwork/kxsconfig.po b/tde-i18n-tg/messages/tdeartwork/kxsconfig.po index c8972f78d06..eae838ea077 100644 --- a/tde-i18n-tg/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-tg/messages/tdeartwork/kxsconfig.po @@ -8734,527 +8734,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми " -#~ "Завински." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Гирифтани калон ва хурди доираҳое, ки доираи теоремаи Декартро намоиш " -#~ "менамояд.Муаллиф Алан Вилкс ва Девид Бегли мебошанд." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Махзани об бо наҳангҳо: аниматсияи ҳаракати наҳанг, делфин ва кит бо " -#~ "истифодаи OpenGL.Бошукӯҳ равшану гӯё кашидани шиноварии онҳо.Муаллифи " -#~ "барномаи ҳақиқӣ Марк Килгард (Mark Kilgard) мебошад." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Ба монанди рахҳои зинда ин муҳофизи экран ҳаракати модели оддиро барои " -#~ "намоиши ҳар гуна қолибҳо истифода мебарад. Нуқтаҳои назоратӣ ҳамдигарро " -#~ "дар масофаи муаян ҷазб менамоянд ва пас аз он ҳамдигарро тела медиҳанд." -#~ "Қувваи ҷазбшавӣ ва теладиҳӣ мутаносибона масофаи байни ҳиссачаҳо ба " -#~ "монанди рафтори байни зуру сусти атомҳо мебошанд.Аз ҳама аҷибаш дар он " -#~ "аст, ки таъсири ҳаракат ба доираҳои ҷағида истода инҳо мебошад, вале ҷой " -#~ "ивазшавии онҳо ногаҳонӣ мебошад.Баъзан ду тӯб ҳангоми рафтор ба ҳамдигар " -#~ "ба мадори бардавом мегузарад, вале ин ҳолат ҳангоми воридшавии тӯби сеюм " -#~ "ё инки сарҳади экран дигар мешавад.Ин ҳаракат намуди бетартибона дорад." -#~ "Муҳофизи экран навишта шуд аз тарафи Джеми Завински (Jamie Zawinski) ва " -#~ "дар коди Lisp Джон Пезарис асос гузошта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Сохтакории муҳориба дар кайҳон байни роботҳои парвозкунандаҳо (ниқоб " -#~ "пӯшондашуда бо давраҳои рангин) дар манзараи ҳаракат истодаи ситораҳо. " -#~ "Муаллиф Джонатан Лин." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Ин муҳофизи экран дар болои кашида шуда, доираҳои деформатсия карда " -#~ "истода ва ба якчанд миқдори хурди доғҳоро метавон намоиш дод.Аз тарафи " -#~ "Джереми Петитом навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Кашида мешавад куби дарунхолие, ки дарунаш пур аз давраҳои ҷағида истода, " -#~ "ки баъд аз он мекафанд.Муаллиф Сандер ван Грикен." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Ногаҳон образҳои печондашавӣ ва рехташавии муҳити дорои маркази умумиро " -#~ "метавон кашид. Муаллиф Джон Нил." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"Экрани кабуди марг\"- ин яке аз эмулятсияи вайронкунии компютерҳои " -#~ "шахсӣ ба ҳисоб меравад.Шероза дар бораи хатогии якчанд на он қадар " -#~ "барномаҳои мустаҳкам эмулироват мекунад.Аз тарафи Джеми Завински навишта " -#~ "шуд." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Пуффакчаҳое ки дар болои экран ҷойгир мешавад тасвирашро мекашад.Муҳофизи " -#~ "экран аз тарафи Ричард Джонсон навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "\"Қафаси аз ҳақиқат дури\" Эшер аналоги лентаи сеандозаи Мебиус ба се " -#~ "тараф тоб мехурад. Муаллиф Марчелло Вианна мебошад." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Компонентаҳои электрикии тобхурандаи сеандозаро нишон медиҳад. Муаллиф " -#~ "Бен Бакстон мебошад." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Қутбнамо, тире ки ногаҳон тоб мехуранд ин барои он ки шумо худро роҳ гум " -#~ "карда шуда ҳис намоед.Муаллиф Джеми Завински мебошад." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Кубҳое, ки бурида ду булак мешаванд кадоме ки болоҳояшон мавҷ мегузарад " -#~ "ки бо рангҳои гуногун ранг карда шудаанд.Боиси эҷодиёти кубисти Лавалита " -#~ "аст.Муаллиф Джеми Завински мебошад." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Шероза тасвири нишондодро ё ин ки сурати тасвирро деформатсияи менамояд." -#~ "Мумкин ки шумо пештар инро дидаед, бе онҳо ягон коллексия пур шуда " -#~ "наметавонист.Ғайриоддӣ он аст, ки онҳоро дар тасвирҳои нағз иваз кардаи " -#~ "рангин дидан мумкин аст.Огоҳнома: агар ин асар пас аз гирёнкунии экран " -#~ "давомнок бошад, ба духтур муроҷиат намоед.Аз тарафи Девид Валдом ва Вивек " -#~ "Кера навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Боз як ҳиссаи абстрактсия, ки ривояти нав дохил кардани \"Кружева\", " -#~ "\"Жюлиа\" ва дигарҳо.Аз тарафи Тим Окленд навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Даврае, ки гирди дигар давра якчанд маротиба тоб мехурад.Ин намоиши " -#~ "системаи гелиосентрикии олам дар бораи ҳаракати сайёра мебошад.Муаллиф " -#~ "Джеймс Янгмен мебошад." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Ҳамон шаклҳои гуногуни тобхурандаро мекашад, ки вай муқова кардан, " -#~ "дарозшавӣ ва ба берун мебароянд.Аз тарафи Девид Конердинг дар асоси симои " -#~ "китобхонаи GL Extrusion-и Линас Вепстаса навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Лентаи мавҷноке, ки дар дохили синусоидҳо мегардад.Муаллиф Бас ван Гаален " -#~ "ва Шарл Видал мебошанд." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми " -#~ "Завински." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Мавҷҳое, ки дар тӯр тоб мехуранд ҳангоми истифодаи OpenGL мекашад.Аз " -#~ "тарафи Джошиа Пиз навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Сайёраи парвозкунанда.Муаллиф Девид Конердинг.Бо якҷоягии барнома тасвири " -#~ "замин меравад, ки ин аз шерозаи \"Замин\" гирифта шудааст, ва кураро " -#~ "метавон \"печондан\" ба ҳар тасвир (масалан, аз \"Барномаи офтобӣ\")." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Муаммои-\"мор\".Муаллиф Джеми Вилкинсон, Эндрю Беннетс ва Питер Айлетт " -#~ "мебошанд." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Амёобразҳои ҳаракаткунандаро мекашад. Ҳангоми гузариш ба экран чакраҳо " -#~ "рангашонро иваз менамоянд, вале ранги асосиаш нимшаффоф мебошад ва шумо " -#~ "чакраҳои поёниро аз миёни болоӣ метавон дид. Ҳангоме ки чакраҳо ба " -#~ "ҳамдигар бар мехуранд ранги онҳо омехта мешавад. Аз тарафи Джеми Завински " -#~ "навишта шудааст.\"Ин фикр ҳангоми тамошои гилеми муш ба сар омад:дар " -#~ "дохили вай якчанд қабат пайкарасоз мавҷуд дорад ва дар байнашон бошад " -#~ "чакраҳои рангашон бо равған аст шино карда истодаанд\", Джеми Завински." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Модел намудани мадори оддӣ.Агар шумо намоиши пайи ҳаракатро сар диҳед, " -#~ "тасвир ба сурати Вилсон монанд мешавад.Аз тарафи Гред Боуэренг навишта " -#~ "шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Нақши руҳангез аз муҳит дарднок аст тамошо намудан.Ва боз барнома " -#~ "метавонад нуқтаҳои санхҷишро аниматсия менамояд, вале ин кор барои " -#~ "пурборкунии равишкор рӯ меоварад.Муаллиф Джеми Завински мебошад." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Нақшҳои фракталҳои даврагин дар асоси такрор намудани қадамҳо дар " -#~ "ҳамвории хаёли шудаанд.Идея аз мақолаи \"Scientific American\" соли 1986 " -#~ "сол гирифта шудааст. Қисми асосии код аз тарафи Патрик Нафтон навишта " -#~ "шудааст." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Аз нав сохтани нақшаи вайрон карда шуда.Онҳо дар якрангӣ ва рангоранг ҳар " -#~ "гуна метобанд.Фикр аз он иборат мебошад, ки чор нуқта дар кунҷ тасвир ва " -#~ "пайваст намудан бо ҳар як маънои ногаҳонии \"баландӣ\".Пас аз он нуқтаро " -#~ "байни онҳо интихоб менамоянд, баландиаш аз миёнаи арифметикӣ аз чор нуқта " -#~ "ва илова бар ин якчан рақамҳои ногаҳонӣ.Интихоби ранг аз он иборат аст, " -#~ "ки баландиро бо тобиши ҷило пайваст намоем, сер ва равшаншуда ва ба дигар " -#~ "маъно додан.Дар тартиботи \"равшаннокии\"тасвир аз рӯи кори сиёсӣ тоза " -#~ "мебиёд ва дар мондагиаш бошад ҳосил карда мешавад ва ба ҳарорати карта ва " -#~ "ё натиҷаи томографии компютерӣ монанд аст.Муаллиф Юрген Никелсон ва Джеми " -#~ "Завински мебошад." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Найрангбозе, ки жанглирӣ менамояд мекашад.Аз тарафи Тим Окленд навишта " -#~ "шудааст." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Худ аз худ кушодашудаистода, ҷаъбаи Лемаршанро эмулироват мекунад. Инро " -#~ "апарати дастгирии матнсозӣ ва OpenGL талаб менамояд. Пешэҳтиётӣ: ҳарзамон " -#~ "дарҳоро мекушяд. Муҳаррир Джеми Завински." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Модалировкаи гурӯҳҳои пӯшида,аъзоҳое ки бисёр мешаванд, пир ва мемиранд. " -#~ "Муҳаррир Девид Бэгли (David Bagley)." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Варианти кубии сеандозаи фрактали Менгер-Гаскета аналогии Серпинӣ метавон " -#~ "буд. Муаллиф Джеми Завински." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Кашидани якчанд намоишҳои гуногуни молекулаҳо. Баъзе молекулаҳои умумӣ " -#~ "сохта шудаанд ва вай инчунин метавонад файли PDB (Асоси Додаҳои Протеин)-" -#~ "ро ҳамчун вурудӣ хонад. Аз тарафи Ҷеми Зевинский навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Ин шакли сабзиши колонияҳоро дар табақи Петри сохтакорӣ мекунад. Сабзиши " -#~ "давраҳои ранга бо якдигар мепечанд ва қисман якҷоя мешаванд." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Сохтакории терминали кӯҳна, бо пикселҳои кӯҳна ва бо равшании бо оҳистагӣ " -#~ "хомӯшшаванда Ҳар гуна барномаро ҳамчун сарчашмаи матне ,ки намоиш " -#~ "медиҳад, метавонад сар диҳад. Муллиф Ҷейм Завинский." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Нигоҳдорандаи экран бо истифодаи алфа-омезиш, туманнокӣ, таркиб ва MIP-" -#~ "тасвирот, сатҳи бурришро мекашад, ба ғайр аз н имконияти чен кардани " -#~ "кадрҳо дар як сония ба шумо иҷозат медиҳад, ки ки то чи андоза тез будани " -#~ "видеокартаатонро муайян кунед... Дастгирии Open GL муҳим аст. Аз тарафи " -#~ "Дэвид Конердинг навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Боз як варианти барномаи\"Бомба\"-и Скот Дравс. Нигоҳдорандаи экран аз " -#~ "фигураҳои шаклҳояшон гуногун тӯр мекашад,ки дар вақти бо якдигар вохӯрдан " -#~ "худро ғайривоқеӣ идора мекунанд.'PD'-шакли кӯтоҳи калимаи 'реаксия-" -#~ "диффузия'. Муаллиф Скотт Дрейвз.(Scott Draves)." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Коллаж аз қисмҳои тоб додашуда ва масштабкунондашудаи қисмҳои экран. " -#~ "Муллиф Клаудио Матсуока (Claudio Matsuoka)." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Кубики Рубики ба се самт чарх мезадагиро мекашад. Кубик доимо доимо тоб " -#~ "мехурад ва худашро ҷамъ мекунад. Муаллиф Марчелло Вианна (Marcelo Vianna)." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Захиракунандаи экран тафсири ду ченаки бозгашти секунҷаи фрактали " -#~ "Серпинскиро мекашад. Муаллиф Десмонд Дэйгнэлт (Desmond Daignault)." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Нурафкани дар мизи корӣ гаштаро мекашад. Муаллиф Рик Шульс (Rick Schultz)." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Илтивоҳои квадратии бисёреро, ки бо ҳамдигар ҳакорӣ мекунанд, мекашад. " -#~ "Онҳо дар андоза калон шуда то вақте, ки ба объекте бархӯрда ва баъд аз он " -#~ "дар гирди вай давр мезананд. Муаллиф Джефф Эплер (Jeff Epler)." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Муҳофизи экран шаклҳоеро ба монанди ситораҳо ҳосил мекунад,ки давр " -#~ "мезананд ва чаппа мешаванд.Дар яке аз режимҳо онҳо дар майдони ранга " -#~ "меафтанд. Аз тарафи Ҷейм Завинский (Jamie Zawinski) навишта шудааст." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Матни ба кунҷ дуршудаистодаро дар заминаи осмони ситорадор оҳиста мекашад." -#~ "Тамоман ба монанди филми ҳамном. Ҷейм Завинский (Jamie Zawinnski) ва " -#~ "Клаудио Матауока (Claudio Matauoka) навиштаанд." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Аттракторҳои аҷоиб:инҳо майдони рангин ва такрорнашавандаи нуқтаҳои " -#~ "парвозкунанда ва чархзананда мебошанд.Бисёр амали хуб. Муаллиф Массимино " -#~ "Паскаль (Massimino Paskal)." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Муҳофизи экран нақшҳои Трушеро аз буришҳо ва камонҳо, ки экранро пур " -#~ "мекунанд, нишон медиҳад. Муаллиф Адриан Ликинс." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "" -#~ "Расмҳои каҷеро мекашад,ки баъзан ба кирмҳои каҷ монанданд.Муаллиф Тайлер " -#~ "Пирс (Tyler Pierce)." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Маршрутҳои сайру гашти тасодуфӣ. Муаллиф Рик Кэмпбел (Rick Campbell)." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Ситораҳои парвозкардаистода, ки ба онҳо майдонҳои оддии дученакаи " -#~ "зӯрталаб таъсир мекунанд.Қувваи ҳар як майдон доимо тағйир меёбад," -#~ "дохилшавӣ/баровардани майдон тасодуфан. Муаллиф Пол Кларк " -#~ "(Paul'Joey'Clark)." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Калоншавии қисми экран. Агар байрақчаи\"Линза\"гузошта шавад ҳиссиёте " -#~ "пайдо мешавад,ки гуё ба экран бо линзаҳои бисёри рӯи ҳам гузошташуда " -#~ "нигоҳ мекунӣ. Муаллиф Ҷеймс Макникол (James Macnicol)." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10304,6 +9783,527 @@ msgstr "" #~ msgid "XTeeVee" #~ msgstr "ТВ" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми " +#~ "Завински." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Гирифтани калон ва хурди доираҳое, ки доираи теоремаи Декартро намоиш " +#~ "менамояд.Муаллиф Алан Вилкс ва Девид Бегли мебошанд." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Махзани об бо наҳангҳо: аниматсияи ҳаракати наҳанг, делфин ва кит бо " +#~ "истифодаи OpenGL.Бошукӯҳ равшану гӯё кашидани шиноварии онҳо.Муаллифи " +#~ "барномаи ҳақиқӣ Марк Килгард (Mark Kilgard) мебошад." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Ба монанди рахҳои зинда ин муҳофизи экран ҳаракати модели оддиро барои " +#~ "намоиши ҳар гуна қолибҳо истифода мебарад. Нуқтаҳои назоратӣ ҳамдигарро " +#~ "дар масофаи муаян ҷазб менамоянд ва пас аз он ҳамдигарро тела медиҳанд." +#~ "Қувваи ҷазбшавӣ ва теладиҳӣ мутаносибона масофаи байни ҳиссачаҳо ба " +#~ "монанди рафтори байни зуру сусти атомҳо мебошанд.Аз ҳама аҷибаш дар он " +#~ "аст, ки таъсири ҳаракат ба доираҳои ҷағида истода инҳо мебошад, вале ҷой " +#~ "ивазшавии онҳо ногаҳонӣ мебошад.Баъзан ду тӯб ҳангоми рафтор ба ҳамдигар " +#~ "ба мадори бардавом мегузарад, вале ин ҳолат ҳангоми воридшавии тӯби сеюм " +#~ "ё инки сарҳади экран дигар мешавад.Ин ҳаракат намуди бетартибона дорад." +#~ "Муҳофизи экран навишта шуд аз тарафи Джеми Завински (Jamie Zawinski) ва " +#~ "дар коди Lisp Джон Пезарис асос гузошта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Сохтакории муҳориба дар кайҳон байни роботҳои парвозкунандаҳо (ниқоб " +#~ "пӯшондашуда бо давраҳои рангин) дар манзараи ҳаракат истодаи ситораҳо. " +#~ "Муаллиф Джонатан Лин." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Ин муҳофизи экран дар болои кашида шуда, доираҳои деформатсия карда " +#~ "истода ва ба якчанд миқдори хурди доғҳоро метавон намоиш дод.Аз тарафи " +#~ "Джереми Петитом навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Кашида мешавад куби дарунхолие, ки дарунаш пур аз давраҳои ҷағида истода, " +#~ "ки баъд аз он мекафанд.Муаллиф Сандер ван Грикен." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Ногаҳон образҳои печондашавӣ ва рехташавии муҳити дорои маркази умумиро " +#~ "метавон кашид. Муаллиф Джон Нил." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"Экрани кабуди марг\"- ин яке аз эмулятсияи вайронкунии компютерҳои " +#~ "шахсӣ ба ҳисоб меравад.Шероза дар бораи хатогии якчанд на он қадар " +#~ "барномаҳои мустаҳкам эмулироват мекунад.Аз тарафи Джеми Завински навишта " +#~ "шуд." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Пуффакчаҳое ки дар болои экран ҷойгир мешавад тасвирашро мекашад.Муҳофизи " +#~ "экран аз тарафи Ричард Джонсон навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "\"Қафаси аз ҳақиқат дури\" Эшер аналоги лентаи сеандозаи Мебиус ба се " +#~ "тараф тоб мехурад. Муаллиф Марчелло Вианна мебошад." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Компонентаҳои электрикии тобхурандаи сеандозаро нишон медиҳад. Муаллиф " +#~ "Бен Бакстон мебошад." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Қутбнамо, тире ки ногаҳон тоб мехуранд ин барои он ки шумо худро роҳ гум " +#~ "карда шуда ҳис намоед.Муаллиф Джеми Завински мебошад." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Кубҳое, ки бурида ду булак мешаванд кадоме ки болоҳояшон мавҷ мегузарад " +#~ "ки бо рангҳои гуногун ранг карда шудаанд.Боиси эҷодиёти кубисти Лавалита " +#~ "аст.Муаллиф Джеми Завински мебошад." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Шероза тасвири нишондодро ё ин ки сурати тасвирро деформатсияи менамояд." +#~ "Мумкин ки шумо пештар инро дидаед, бе онҳо ягон коллексия пур шуда " +#~ "наметавонист.Ғайриоддӣ он аст, ки онҳоро дар тасвирҳои нағз иваз кардаи " +#~ "рангин дидан мумкин аст.Огоҳнома: агар ин асар пас аз гирёнкунии экран " +#~ "давомнок бошад, ба духтур муроҷиат намоед.Аз тарафи Девид Валдом ва Вивек " +#~ "Кера навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Боз як ҳиссаи абстрактсия, ки ривояти нав дохил кардани \"Кружева\", " +#~ "\"Жюлиа\" ва дигарҳо.Аз тарафи Тим Окленд навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Даврае, ки гирди дигар давра якчанд маротиба тоб мехурад.Ин намоиши " +#~ "системаи гелиосентрикии олам дар бораи ҳаракати сайёра мебошад.Муаллиф " +#~ "Джеймс Янгмен мебошад." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Ҳамон шаклҳои гуногуни тобхурандаро мекашад, ки вай муқова кардан, " +#~ "дарозшавӣ ва ба берун мебароянд.Аз тарафи Девид Конердинг дар асоси симои " +#~ "китобхонаи GL Extrusion-и Линас Вепстаса навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Лентаи мавҷноке, ки дар дохили синусоидҳо мегардад.Муаллиф Бас ван Гаален " +#~ "ва Шарл Видал мебошанд." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Сатрҳои матни тобхурандаи навишта шудаи ҳуруфи сеандозагин.Муаллиф Джеми " +#~ "Завински." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Мавҷҳое, ки дар тӯр тоб мехуранд ҳангоми истифодаи OpenGL мекашад.Аз " +#~ "тарафи Джошиа Пиз навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Сайёраи парвозкунанда.Муаллиф Девид Конердинг.Бо якҷоягии барнома тасвири " +#~ "замин меравад, ки ин аз шерозаи \"Замин\" гирифта шудааст, ва кураро " +#~ "метавон \"печондан\" ба ҳар тасвир (масалан, аз \"Барномаи офтобӣ\")." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Муаммои-\"мор\".Муаллиф Джеми Вилкинсон, Эндрю Беннетс ва Питер Айлетт " +#~ "мебошанд." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Амёобразҳои ҳаракаткунандаро мекашад. Ҳангоми гузариш ба экран чакраҳо " +#~ "рангашонро иваз менамоянд, вале ранги асосиаш нимшаффоф мебошад ва шумо " +#~ "чакраҳои поёниро аз миёни болоӣ метавон дид. Ҳангоме ки чакраҳо ба " +#~ "ҳамдигар бар мехуранд ранги онҳо омехта мешавад. Аз тарафи Джеми Завински " +#~ "навишта шудааст.\"Ин фикр ҳангоми тамошои гилеми муш ба сар омад:дар " +#~ "дохили вай якчанд қабат пайкарасоз мавҷуд дорад ва дар байнашон бошад " +#~ "чакраҳои рангашон бо равған аст шино карда истодаанд\", Джеми Завински." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Модел намудани мадори оддӣ.Агар шумо намоиши пайи ҳаракатро сар диҳед, " +#~ "тасвир ба сурати Вилсон монанд мешавад.Аз тарафи Гред Боуэренг навишта " +#~ "шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Росткунҷаҳои пунктириро ногаҳон ранг менамояд.Муаллиф Джеми Завински." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Нақши руҳангез аз муҳит дарднок аст тамошо намудан.Ва боз барнома " +#~ "метавонад нуқтаҳои санхҷишро аниматсия менамояд, вале ин кор барои " +#~ "пурборкунии равишкор рӯ меоварад.Муаллиф Джеми Завински мебошад." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Нақшҳои фракталҳои даврагин дар асоси такрор намудани қадамҳо дар " +#~ "ҳамвории хаёли шудаанд.Идея аз мақолаи \"Scientific American\" соли 1986 " +#~ "сол гирифта шудааст. Қисми асосии код аз тарафи Патрик Нафтон навишта " +#~ "шудааст." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Аз нав сохтани нақшаи вайрон карда шуда.Онҳо дар якрангӣ ва рангоранг ҳар " +#~ "гуна метобанд.Фикр аз он иборат мебошад, ки чор нуқта дар кунҷ тасвир ва " +#~ "пайваст намудан бо ҳар як маънои ногаҳонии \"баландӣ\".Пас аз он нуқтаро " +#~ "байни онҳо интихоб менамоянд, баландиаш аз миёнаи арифметикӣ аз чор нуқта " +#~ "ва илова бар ин якчан рақамҳои ногаҳонӣ.Интихоби ранг аз он иборат аст, " +#~ "ки баландиро бо тобиши ҷило пайваст намоем, сер ва равшаншуда ва ба дигар " +#~ "маъно додан.Дар тартиботи \"равшаннокии\"тасвир аз рӯи кори сиёсӣ тоза " +#~ "мебиёд ва дар мондагиаш бошад ҳосил карда мешавад ва ба ҳарорати карта ва " +#~ "ё натиҷаи томографии компютерӣ монанд аст.Муаллиф Юрген Никелсон ва Джеми " +#~ "Завински мебошад." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Найрангбозе, ки жанглирӣ менамояд мекашад.Аз тарафи Тим Окленд навишта " +#~ "шудааст." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Худ аз худ кушодашудаистода, ҷаъбаи Лемаршанро эмулироват мекунад. Инро " +#~ "апарати дастгирии матнсозӣ ва OpenGL талаб менамояд. Пешэҳтиётӣ: ҳарзамон " +#~ "дарҳоро мекушяд. Муҳаррир Джеми Завински." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Модалировкаи гурӯҳҳои пӯшида,аъзоҳое ки бисёр мешаванд, пир ва мемиранд. " +#~ "Муҳаррир Девид Бэгли (David Bagley)." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Варианти кубии сеандозаи фрактали Менгер-Гаскета аналогии Серпинӣ метавон " +#~ "буд. Муаллиф Джеми Завински." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Кашидани якчанд намоишҳои гуногуни молекулаҳо. Баъзе молекулаҳои умумӣ " +#~ "сохта шудаанд ва вай инчунин метавонад файли PDB (Асоси Додаҳои Протеин)-" +#~ "ро ҳамчун вурудӣ хонад. Аз тарафи Ҷеми Зевинский навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Ин шакли сабзиши колонияҳоро дар табақи Петри сохтакорӣ мекунад. Сабзиши " +#~ "давраҳои ранга бо якдигар мепечанд ва қисман якҷоя мешаванд." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Сохтакории терминали кӯҳна, бо пикселҳои кӯҳна ва бо равшании бо оҳистагӣ " +#~ "хомӯшшаванда Ҳар гуна барномаро ҳамчун сарчашмаи матне ,ки намоиш " +#~ "медиҳад, метавонад сар диҳад. Муллиф Ҷейм Завинский." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Нигоҳдорандаи экран бо истифодаи алфа-омезиш, туманнокӣ, таркиб ва MIP-" +#~ "тасвирот, сатҳи бурришро мекашад, ба ғайр аз н имконияти чен кардани " +#~ "кадрҳо дар як сония ба шумо иҷозат медиҳад, ки ки то чи андоза тез будани " +#~ "видеокартаатонро муайян кунед... Дастгирии Open GL муҳим аст. Аз тарафи " +#~ "Дэвид Конердинг навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Боз як варианти барномаи\"Бомба\"-и Скот Дравс. Нигоҳдорандаи экран аз " +#~ "фигураҳои шаклҳояшон гуногун тӯр мекашад,ки дар вақти бо якдигар вохӯрдан " +#~ "худро ғайривоқеӣ идора мекунанд.'PD'-шакли кӯтоҳи калимаи 'реаксия-" +#~ "диффузия'. Муаллиф Скотт Дрейвз.(Scott Draves)." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Коллаж аз қисмҳои тоб додашуда ва масштабкунондашудаи қисмҳои экран. " +#~ "Муллиф Клаудио Матсуока (Claudio Matsuoka)." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Кубики Рубики ба се самт чарх мезадагиро мекашад. Кубик доимо доимо тоб " +#~ "мехурад ва худашро ҷамъ мекунад. Муаллиф Марчелло Вианна (Marcelo Vianna)." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Захиракунандаи экран тафсири ду ченаки бозгашти секунҷаи фрактали " +#~ "Серпинскиро мекашад. Муаллиф Десмонд Дэйгнэлт (Desmond Daignault)." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Нурафкани дар мизи корӣ гаштаро мекашад. Муаллиф Рик Шульс (Rick Schultz)." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Илтивоҳои квадратии бисёреро, ки бо ҳамдигар ҳакорӣ мекунанд, мекашад. " +#~ "Онҳо дар андоза калон шуда то вақте, ки ба объекте бархӯрда ва баъд аз он " +#~ "дар гирди вай давр мезананд. Муаллиф Джефф Эплер (Jeff Epler)." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Муҳофизи экран шаклҳоеро ба монанди ситораҳо ҳосил мекунад,ки давр " +#~ "мезананд ва чаппа мешаванд.Дар яке аз режимҳо онҳо дар майдони ранга " +#~ "меафтанд. Аз тарафи Ҷейм Завинский (Jamie Zawinski) навишта шудааст." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Матни ба кунҷ дуршудаистодаро дар заминаи осмони ситорадор оҳиста мекашад." +#~ "Тамоман ба монанди филми ҳамном. Ҷейм Завинский (Jamie Zawinnski) ва " +#~ "Клаудио Матауока (Claudio Matauoka) навиштаанд." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Аттракторҳои аҷоиб:инҳо майдони рангин ва такрорнашавандаи нуқтаҳои " +#~ "парвозкунанда ва чархзананда мебошанд.Бисёр амали хуб. Муаллиф Массимино " +#~ "Паскаль (Massimino Paskal)." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Муҳофизи экран нақшҳои Трушеро аз буришҳо ва камонҳо, ки экранро пур " +#~ "мекунанд, нишон медиҳад. Муаллиф Адриан Ликинс." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "" +#~ "Расмҳои каҷеро мекашад,ки баъзан ба кирмҳои каҷ монанданд.Муаллиф Тайлер " +#~ "Пирс (Tyler Pierce)." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Маршрутҳои сайру гашти тасодуфӣ. Муаллиф Рик Кэмпбел (Rick Campbell)." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Ситораҳои парвозкардаистода, ки ба онҳо майдонҳои оддии дученакаи " +#~ "зӯрталаб таъсир мекунанд.Қувваи ҳар як майдон доимо тағйир меёбад," +#~ "дохилшавӣ/баровардани майдон тасодуфан. Муаллиф Пол Кларк " +#~ "(Paul'Joey'Clark)." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Калоншавии қисми экран. Агар байрақчаи\"Линза\"гузошта шавад ҳиссиёте " +#~ "пайдо мешавад,ки гуё ба экран бо линзаҳои бисёри рӯи ҳам гузошташуда " +#~ "нигоҳ мекунӣ. Муаллиф Ҷеймс Макникол (James Macnicol)." + #~ msgid "Random Cell Shape" #~ msgstr "Формаи ногаҳонии чашмакҳо" diff --git a/tde-i18n-tg/messages/tdebase/kcmkicker.po b/tde-i18n-tg/messages/tdebase/kcmkicker.po index 6e688f63609..831ed078901 100644 --- a/tde-i18n-tg/messages/tdebase/kcmkicker.po +++ b/tde-i18n-tg/messages/tdebase/kcmkicker.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2004-08-10 21:57+0000\n" "Last-Translator: Hiromon\n" "Language-Team: Tajik\n" @@ -264,72 +264,72 @@ msgstr "Ҳама экранҳо" msgid "Custom" msgstr "Интихобӣ" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Тугмаи TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Дарахти Кабуд" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Дарахти Сабз" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Хокистарии Равшан" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Сабзи Равшан" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Пастели Равшан" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Нилобии Равшан" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Болтҳо Ва Гайкаҳо" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Дарахти Сурх" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Кабуд" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Хокистарӣ" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Сабз" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Норинҷӣ" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Пастелӣ" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Нилобӣ" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Сурх" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Чашми Паланг" diff --git a/tde-i18n-tg/messages/tdebase/knetattach.po b/tde-i18n-tg/messages/tdebase/knetattach.po index 8956545cec5..6f8b4ab1e65 100644 --- a/tde-i18n-tg/messages/tdebase/knetattach.po +++ b/tde-i18n-tg/messages/tdebase/knetattach.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-03 23:00-0400\n" "Last-Translator: Victor Ibragimov <youth_opportunities@tajikngo.org>\n" "Language-Team: Tajik\n" @@ -95,7 +95,7 @@ msgstr "Танзимоти Шабакаи TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 Ҷорҷ Стайкос" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Муаллифи аслӣ ва тавлидкунанда" diff --git a/tde-i18n-tg/messages/tdebase/kpager.po b/tde-i18n-tg/messages/tdebase/kpager.po index b95d287e6b1..61d1f94a6fa 100644 --- a/tde-i18n-tg/messages/tdebase/kpager.po +++ b/tde-i18n-tg/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-07 14:36-0500\n" "Last-Translator: Roger Kovacs <rkovacs@khujand.org>\n" "Language-Team: Tajik\n" @@ -99,14 +99,14 @@ msgstr "Пайҷер " msgid "Desktop Overview" msgstr "Мизи Корӣ Аз Назар Гузарондан" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Падиддоруи Кунунӣ/Соҳиб" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Падиддору" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Саҳифаи Мизи Корӣ" diff --git a/tde-i18n-tg/messages/tdebase/ksplash.po b/tde-i18n-tg/messages/tdebase/ksplash.po index 302bc9d4c8c..8209f1a0522 100644 --- a/tde-i18n-tg/messages/tdebase/ksplash.po +++ b/tde-i18n-tg/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2002-06-10 02:05+0500\n" "Last-Translator: H_Abrorova@rambler.ru\n" "Language-Team: Tajik\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Истеҳсолоти Flaming Sword\n" " (c) 2003 коргардонони TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Муаллиф ва ҳамроҳии ҷорӣ" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Муаллифи ибтидоӣ" diff --git a/tde-i18n-th/messages/tdeartwork/kxsconfig.po b/tde-i18n-th/messages/tdeartwork/kxsconfig.po index 7ca5b422b69..67e622d44d2 100644 --- a/tde-i18n-th/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-th/messages/tdeartwork/kxsconfig.po @@ -8175,42 +8175,6 @@ msgid "" msgstr "" #, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "นี่เป็นโปรแกรม xfishtank: การเคลื่อนไหวของปลาฉลาม, ปลาโลมาและปลาวาฬ่จำนวนมาก " -#~ "ซึ่งมีการเคลื่อนไหวที่เยี่ยมยอดในแบบ GL ผู้เขียนดั้งเดิมคือ มาร์ค คิลการ์ด" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "จำลองการบินในอวกาศของหุ่นอวกาศ (แปลงตัววงกลมสี) เขียนโดย โจนาธาน ลิน" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "วาดกล่องมีบอลกระเด้งแล้วระเบิดแบบ 3 มิติ เขียนโดย แซนเดอร์ แวน ไกรเคน" - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "วาดลายถักด้วยการสุ่มสี เขียนโดย จอห์น เนล" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "วาดการลอยตัวของฟองแบบ 3 มิติ โดยลอยตัวจากด้านล่างจอขึ้นไปด้านบนของจอ เขียนโดยริชาร์ด " -#~ "โจนส์" - -#, fuzzy #~ msgid "Clear" #~ msgstr "น้ำใสไหลเย็น" @@ -8510,5 +8474,41 @@ msgstr "" #~ msgid "Value" #~ msgstr "ค่า" +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "นี่เป็นโปรแกรม xfishtank: การเคลื่อนไหวของปลาฉลาม, ปลาโลมาและปลาวาฬ่จำนวนมาก " +#~ "ซึ่งมีการเคลื่อนไหวที่เยี่ยมยอดในแบบ GL ผู้เขียนดั้งเดิมคือ มาร์ค คิลการ์ด" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "จำลองการบินในอวกาศของหุ่นอวกาศ (แปลงตัววงกลมสี) เขียนโดย โจนาธาน ลิน" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "วาดกล่องมีบอลกระเด้งแล้วระเบิดแบบ 3 มิติ เขียนโดย แซนเดอร์ แวน ไกรเคน" + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "วาดลายถักด้วยการสุ่มสี เขียนโดย จอห์น เนล" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "วาดการลอยตัวของฟองแบบ 3 มิติ โดยลอยตัวจากด้านล่างจอขึ้นไปด้านบนของจอ เขียนโดยริชาร์ด " +#~ "โจนส์" + #~ msgid "Bubbles" #~ msgstr "ฟอง" diff --git a/tde-i18n-th/messages/tdebase/kcmkicker.po b/tde-i18n-th/messages/tdebase/kcmkicker.po index 15cfc6c0939..99b8fc17416 100644 --- a/tde-i18n-th/messages/tdebase/kcmkicker.po +++ b/tde-i18n-th/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-04-14 22:41+1000\n" "Last-Translator: Sahachart Anukulkitch <drrider@gmail.com>\n" "Language-Team: Thai <en@li.org>\n" @@ -253,72 +253,72 @@ msgstr "ทุกหน้าจอ" msgid "Custom" msgstr "กำหนดเอง" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "ปุ่ม TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "ป่าน้ำเงิน" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "ป่าเขียว" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "เทาสว่าง" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "เขียวสว่าง" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "ชอล์คสว่าง" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "ม่วงสว่าง" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "น็อตตัวผู้และตัวเมีย" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "ป่าแดง" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "น้ำเงินทึบ" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "เทาทึบ" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "เขียวทึบ" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "ส้มทึบ" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "ชอล์คทึบ" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "ม่วงทึบ" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "แดงทึบ" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "ตาเสือทึบ" diff --git a/tde-i18n-th/messages/tdebase/knetattach.po b/tde-i18n-th/messages/tdebase/knetattach.po index 8712f7307f3..e826bb152c8 100644 --- a/tde-i18n-th/messages/tdebase/knetattach.po +++ b/tde-i18n-th/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-29 12:54+0700\n" "Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n" "Language-Team: Thai <th@li.org>\n" @@ -81,7 +81,7 @@ msgstr "ตัวช่วยปรับแต่งเครือข่าย msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "ผู้เขียนหลักและผู้ดูแล" diff --git a/tde-i18n-th/messages/tdebase/kpager.po b/tde-i18n-th/messages/tdebase/kpager.po index d47638f90b2..8f74075b498 100644 --- a/tde-i18n-th/messages/tdebase/kpager.po +++ b/tde-i18n-th/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-03-16 21:34+0700\n" "Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n" "Language-Team: Thai <th@li.org>\n" @@ -95,15 +95,15 @@ msgstr "สร้างเพจเจอร์ แต่ให้เก็บ msgid "Desktop Overview" msgstr "ภาพรวมของพื้นที่ทำงาน" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "ผู้พัฒนาดั้งเดิม/ผู้ดูแล" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "ผู้พัฒนา" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "เพจเจอร์ของพื้นที่ทำงาน" diff --git a/tde-i18n-th/messages/tdebase/ksplash.po b/tde-i18n-th/messages/tdebase/ksplash.po index 7f13fe38182..4bfeaab0126 100644 --- a/tde-i18n-th/messages/tdebase/ksplash.po +++ b/tde-i18n-th/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-18 11:17+0700\n" "Last-Translator: Thanomsub Noppaburana <donga_n@yahoo.com>\n" "Language-Team: Thai <th@li.org>\n" @@ -69,11 +69,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 กลุ่มผู้พัฒนา TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "ผู้เขียนและผู้ดูแล" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "ผู้เขียนดั้งเดิม" diff --git a/tde-i18n-th/messages/tdebase/kthememanager.po b/tde-i18n-th/messages/tdebase/kthememanager.po index 081dfc51b5b..c63c8d755a9 100644 --- a/tde-i18n-th/messages/tdebase/kthememanager.po +++ b/tde-i18n-th/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-04-14 11:21+1000\n" "Last-Translator: Sahachart Anukulkitch <drrider@gmail.com>\n" "Language-Team: Thai <en@li.org>\n" @@ -35,58 +35,58 @@ msgstr "สร้างชุดตกแต่งใหม่" msgid "TDE Theme Manager" msgstr "เครื่องมือจัดการชุดตกแต่งของ TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "โมดูลนี้ใช้สำหรับทำการติดตั้ง, ลบ และสร้างชุดตกแต่งของ TDE" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "แฟ้มชุดตกแต่ง" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "เลือกแฟ้มชุดตกแต่ง" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "คุณต้องการจะลบชุดตกแต่ง <b>%1</b> จริงหรือไม่ ?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "ลบชุดตกแต่ง" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "ชุดตกแต่งของฉัน" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "มีชุดตกแต่ง %1 อยู่แล้ว" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "ทำการสร้างชุดตกแต่งของคุณไว้ใน %1 เรียบร้อยแล้ว" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "สร้างชุดตกแต่งแล้ว" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "เกิดข้อผิดพลาดขึ้นในระหว่างการสร้างชุดตกแต่งของคุณ" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "ไม่มีการสร้างชุดตกแต่ง" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "ไม่พบภาพตัวอย่างของชุดตกแต่งนี้" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "ผู้เขียน: %1<br>อีเมล: %2<br>รุ่น: %3<br>หน้าโฮมเพจ: %4" diff --git a/tde-i18n-tr/messages/tdeartwork/kxsconfig.po b/tde-i18n-tr/messages/tdeartwork/kxsconfig.po index 8ed9ad75fba..5650165e237 100644 --- a/tde-i18n-tr/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-tr/messages/tdeartwork/kxsconfig.po @@ -8560,264 +8560,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını " -#~ "görüntüler. Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Sıkıştırılmış büyük çemberden daha küçük bir çembere, Decartes'in çember " -#~ "teoremini gösterir. Yazarlar Allan R. Wilks ve David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Büyük akvaryum açıklama : Köpekbalıklarının,yunusların ve balinaların GL " -#~ "yüzme hareketlerinin olduğu canlandırmadır. İlk yazar Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Bu qix gibi, pekçok farklı ekran kiplerini oluşturmak için basit bir " -#~ "devinim modeli kullanır. Kontrol noktaları kesin bir mesafede birbirine " -#~ "doğru çekimler ve sonra birbirine doğru geri itme yapar. Çekim/geritepki " -#~ "herhangi iki parçacık arasındaki mesafeye orantılıdır, zayıf ve güçlü " -#~ "nükleer güçlere benzerdir. Bu darbeyi izlemek için pekçok ilginç " -#~ "yollardan bir tanesi basitçe topların sekmesi gibidir, çünkü onların " -#~ "birbiri ile birlikte hareketleri ve etkileşimleri oldukça eskidir. Bazen " -#~ "iki top birbiri etrafında gergin bir yörüngede yer alacaktır, üçüncü bir " -#~ "yolla ya da ekran köşesi yoluyla sonra kesilecek. O tam olarak " -#~ "karmakarışık bir yapıya benzer. John Pezaris tarafından Lisp kodu " -#~ "üzerinde kodlandı, Jamie Zawinski tarafından yazıldı." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Yürüyen bir yıldız alanını önünde mücadele ederek uçan uzay-savaş " -#~ "robotlarının bir benzetimini çizer (akıllıca gizlenmiş renklendirilmiş " -#~ "çemberler gibi). Jonathan Lin tarafından yazıldı." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Bu onun görünmez yüzeyi üzerindeki boyanmış benekleri çeşitleme-boyutlama " -#~ "ile birlikte döndürme, bozulma gibi çizer.Jeremie Petit tarafından " -#~ "yazıldı." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Patlayan 3B topların olduğu dolu bir kutunun çizimi. Yazar Sander " -#~ "vanGrieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Eş merkezli çemberlerin rastgele renklendirildiği örgü çizimi. Yazar John " -#~ "Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD ''Ölümün Mavi Ekranı'' için bekler. Bilgisayarınızdaki en güzel " -#~ "öykünmeyi, bu darbe daha az güçlü işletim sistemlerinin sayısından ünlü " -#~ "ekran koruyucuları gibi gösterir. Yazar Jamie Zawinski" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Hoş aynasal yansımalarla birlikte ekranın üstüne doğru yükselerek, 3-" -#~ "Boyut kabarcıkları dalgalayarak yükselen bir akıntı çizer. Yazar Richard " -#~ "Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Escher'in çizimi ''imkansız kafes'' 3b örneksel moebius şeriti içeride üç " -#~ "boyutlu döndürülür. Yazar Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "3D elektronik bileşenlerin bir sayısını canlandırır. Yazar Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Bu bir kumpas çizimi, bütün öğeler rasgele eğriliyor, fakat bu ''kötü ve " -#~ "mide bulandırıcı'' hissettiyor. Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. " -#~ "Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Hopalong, Julia ve birkaç diğerlerinin yeni değişikliklerini içeren, daha " -#~ "fazla '' ayrık harita'' sistemleri. Yazar Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını " -#~ "görüntüler. Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "GL kullanarak, dönen bir telkafes ızgarası üzerinde tarama dalgaları " -#~ "çizer. Yazar Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Rubik'in yılan simülasyonu. Yazarlar Jamie Wilkinson, Andrew Bennetts ve " -#~ "Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Bu program basit bir yörüngesel benzetim çizer. Eğer kuyruklar üzerinde " -#~ "dönerseniz, o bulut-odası fotoğrafı gibi bir türe benzer. Yazar Greg " -#~ "Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. " -#~ "Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Hokkabazlık çizimleri yapan baget-adamı. Yazar Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Moleküllerin çeşitli farklı betimlemelerini çizer. Bazı ortak moleküller " -#~ "PDB (Protein Veri Tabanı) içinde oluşturulur ve aynı zamanda girdi olarak " -#~ "PDB (Protein Veri Tabanı) dosyalarını okuyabilir. Yazar Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Ekranın ölçeklenmiş ve döndürülmüş kısımlarının yapıştırma resmini " -#~ "oluşturur. Yazar Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Çizim hatı ve ekranı döşeyen kavis-esaslı Truchet örnekleri. Yazar Adrian " -#~ "Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Kıvrımlı solucan-yolu gibi çizer. Yazar Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Çeşitli biçimlerde rengarenk gelişigüzel-yürüyüş çizer. Yazar Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Ateş titreşiminin bir benzetimini çizer. Aynı zamanda gelişigüzel bir " -#~ "resim alır ve çok fazla ateş üzerinde onu ayarlar. Yazar Carsten Haitzler." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Ekran etrafında uçan mahlukların onların arkasındaki solgun renk " -#~ "kuyrukları ile birlikte birkaç sürüsünü güzelce çizer. Yazar Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Ekranın bir bölümünü ölçekler ve sonra etrafında hareket ettirir. " -#~ "Mercekler seçeneği ile birlikte sonuç sadece basit bir ölçekleme yerine " -#~ "pekçok örtüşen mercekler arasından aramaya benzer. Yazar James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -9536,6 +9278,264 @@ msgstr "" #~ "XTeeVee bir sınayıcı örüntüsü, düşey tutmanın yitimi ve durağan içeren " #~ "çeşitli televizyon sorunlarını benzetimler. Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını " +#~ "görüntüler. Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Sıkıştırılmış büyük çemberden daha küçük bir çembere, Decartes'in çember " +#~ "teoremini gösterir. Yazarlar Allan R. Wilks ve David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Büyük akvaryum açıklama : Köpekbalıklarının,yunusların ve balinaların GL " +#~ "yüzme hareketlerinin olduğu canlandırmadır. İlk yazar Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Bu qix gibi, pekçok farklı ekran kiplerini oluşturmak için basit bir " +#~ "devinim modeli kullanır. Kontrol noktaları kesin bir mesafede birbirine " +#~ "doğru çekimler ve sonra birbirine doğru geri itme yapar. Çekim/geritepki " +#~ "herhangi iki parçacık arasındaki mesafeye orantılıdır, zayıf ve güçlü " +#~ "nükleer güçlere benzerdir. Bu darbeyi izlemek için pekçok ilginç " +#~ "yollardan bir tanesi basitçe topların sekmesi gibidir, çünkü onların " +#~ "birbiri ile birlikte hareketleri ve etkileşimleri oldukça eskidir. Bazen " +#~ "iki top birbiri etrafında gergin bir yörüngede yer alacaktır, üçüncü bir " +#~ "yolla ya da ekran köşesi yoluyla sonra kesilecek. O tam olarak " +#~ "karmakarışık bir yapıya benzer. John Pezaris tarafından Lisp kodu " +#~ "üzerinde kodlandı, Jamie Zawinski tarafından yazıldı." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Yürüyen bir yıldız alanını önünde mücadele ederek uçan uzay-savaş " +#~ "robotlarının bir benzetimini çizer (akıllıca gizlenmiş renklendirilmiş " +#~ "çemberler gibi). Jonathan Lin tarafından yazıldı." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Bu onun görünmez yüzeyi üzerindeki boyanmış benekleri çeşitleme-boyutlama " +#~ "ile birlikte döndürme, bozulma gibi çizer.Jeremie Petit tarafından " +#~ "yazıldı." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Patlayan 3B topların olduğu dolu bir kutunun çizimi. Yazar Sander " +#~ "vanGrieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Eş merkezli çemberlerin rastgele renklendirildiği örgü çizimi. Yazar John " +#~ "Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD ''Ölümün Mavi Ekranı'' için bekler. Bilgisayarınızdaki en güzel " +#~ "öykünmeyi, bu darbe daha az güçlü işletim sistemlerinin sayısından ünlü " +#~ "ekran koruyucuları gibi gösterir. Yazar Jamie Zawinski" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Hoş aynasal yansımalarla birlikte ekranın üstüne doğru yükselerek, 3-" +#~ "Boyut kabarcıkları dalgalayarak yükselen bir akıntı çizer. Yazar Richard " +#~ "Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Escher'in çizimi ''imkansız kafes'' 3b örneksel moebius şeriti içeride üç " +#~ "boyutlu döndürülür. Yazar Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "3D elektronik bileşenlerin bir sayısını canlandırır. Yazar Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Bu bir kumpas çizimi, bütün öğeler rasgele eğriliyor, fakat bu ''kötü ve " +#~ "mide bulandırıcı'' hissettiyor. Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. " +#~ "Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Hopalong, Julia ve birkaç diğerlerinin yeni değişikliklerini içeren, daha " +#~ "fazla '' ayrık harita'' sistemleri. Yazar Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Katı 3-Boyut yazıtipi etrafındaki metin döndürmesinin birkaç satırını " +#~ "görüntüler. Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "GL kullanarak, dönen bir telkafes ızgarası üzerinde tarama dalgaları " +#~ "çizer. Yazar Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Rubik'in yılan simülasyonu. Yazarlar Jamie Wilkinson, Andrew Bennetts ve " +#~ "Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Bu program basit bir yörüngesel benzetim çizer. Eğer kuyruklar üzerinde " +#~ "dönerseniz, o bulut-odası fotoğrafı gibi bir türe benzer. Yazar Greg " +#~ "Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Rasgele renklendirilen ve dikdörtgen noktalardan oluşan resim çizimi. " +#~ "Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Hokkabazlık çizimleri yapan baget-adamı. Yazar Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Moleküllerin çeşitli farklı betimlemelerini çizer. Bazı ortak moleküller " +#~ "PDB (Protein Veri Tabanı) içinde oluşturulur ve aynı zamanda girdi olarak " +#~ "PDB (Protein Veri Tabanı) dosyalarını okuyabilir. Yazar Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Ekranın ölçeklenmiş ve döndürülmüş kısımlarının yapıştırma resmini " +#~ "oluşturur. Yazar Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Çizim hatı ve ekranı döşeyen kavis-esaslı Truchet örnekleri. Yazar Adrian " +#~ "Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Kıvrımlı solucan-yolu gibi çizer. Yazar Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Çeşitli biçimlerde rengarenk gelişigüzel-yürüyüş çizer. Yazar Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Ateş titreşiminin bir benzetimini çizer. Aynı zamanda gelişigüzel bir " +#~ "resim alır ve çok fazla ateş üzerinde onu ayarlar. Yazar Carsten Haitzler." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Ekran etrafında uçan mahlukların onların arkasındaki solgun renk " +#~ "kuyrukları ile birlikte birkaç sürüsünü güzelce çizer. Yazar Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Ekranın bir bölümünü ölçekler ve sonra etrafında hareket ettirir. " +#~ "Mercekler seçeneği ile birlikte sonuç sadece basit bir ölçekleme yerine " +#~ "pekçok örtüşen mercekler arasından aramaya benzer. Yazar James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Rastgele Hücre Formu" diff --git a/tde-i18n-tr/messages/tdebase/kcmkicker.po b/tde-i18n-tr/messages/tdebase/kcmkicker.po index b74133a6f18..d9aa38fe871 100644 --- a/tde-i18n-tr/messages/tdebase/kcmkicker.po +++ b/tde-i18n-tr/messages/tdebase/kcmkicker.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-07-05 15:21+0300\n" "Last-Translator: Serdar Soytetir\n" "Language-Team: Turkish <tr@li.org>\n" @@ -258,72 +258,72 @@ msgstr "Tüm Ekranlar" msgid "Custom" msgstr "Özel" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE Düğmesi" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Mavi Tahta" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Yeşil Tahta" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Açık Gri" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Açık Yeşil" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Açık Pastel" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Açık Mor" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Vida" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Kırmızı Tahta" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Mavi" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Gri" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Yeşil" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Portakal" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Pastel" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Mor" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Kırmızı" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Kaplan Gözü" diff --git a/tde-i18n-tr/messages/tdebase/knetattach.po b/tde-i18n-tr/messages/tdebase/knetattach.po index 8db0178be29..94812b1624f 100644 --- a/tde-i18n-tr/messages/tdebase/knetattach.po +++ b/tde-i18n-tr/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-01-03 21:54+0000\n" "Last-Translator: Görkem Çetin <gorkem@kde.org.tr>\n" "Language-Team: Türkçe <yerellestirme@kde.org.tr>\n" @@ -76,7 +76,7 @@ msgstr "TDE Ağ Sihirbazı" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Yazan ve geliştiren" diff --git a/tde-i18n-tr/messages/tdebase/kpager.po b/tde-i18n-tr/messages/tdebase/kpager.po index 9d8a95c5125..8ff511e83c5 100644 --- a/tde-i18n-tr/messages/tdebase/kpager.po +++ b/tde-i18n-tr/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-08-08 07:35+0200\n" "Last-Translator: Ömer Fadıl USTA <omer_fad@hotmail.com>\n" "Language-Team: Turkish <kde-i18n-tr@kde.org>\n" @@ -95,15 +95,15 @@ msgstr "Sayfalayıcıyı oluştur, fakat pencereyi gizle" msgid "Desktop Overview" msgstr "Masaüstü Detayları" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Asıl Geliştirici/Lider" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Geliştirici" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Masaüstü Sayfalayıcı" diff --git a/tde-i18n-tr/messages/tdebase/ksplash.po b/tde-i18n-tr/messages/tdebase/ksplash.po index 1bafdb6dedc..7b363f52100 100644 --- a/tde-i18n-tr/messages/tdebase/ksplash.po +++ b/tde-i18n-tr/messages/tdebase/ksplash.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2004-08-01 00:14+0300\n" "Last-Translator: Adem Alp YILDIZ <ademalp@linux-sevenler.org>\n" "Language-Team: Türkçe <kde-i18n-tr@kde.org>\n" @@ -72,11 +72,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE geliştiricileri" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Yazar ve geliştirici" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Asıl yazar" diff --git a/tde-i18n-tr/messages/tdebase/kthememanager.po b/tde-i18n-tr/messages/tdebase/kthememanager.po index b2a0fe79144..d8a48fdab66 100644 --- a/tde-i18n-tr/messages/tdebase/kthememanager.po +++ b/tde-i18n-tr/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-07-06 16:38+0300\n" "Last-Translator: Serdar Soytetir <tulliana@gmail.com>\n" "Language-Team: <tr@li.org>\n" @@ -38,59 +38,59 @@ msgstr "Yeni Tema" msgid "TDE Theme Manager" msgstr "TDE Tema Yöneticisi" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Bu kontrol modülü, görsel TDE temalarını kuruyor, siliyor ve oluşturuyor." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tema Dosyaları" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Tema Dosyası Seç" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "<b>%1</b> Bu temayı gerçekten silmek istediğinize emin misiniz?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Tema Sil" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Benim Temam" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "%1 teması mevcut." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Temanız %1 de hatasız oluşturuldu." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tema Oluşturuldu" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Tema oluşturulurken bir hata oluştu." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tema Oluşturulamadı" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Bu tema bir önizleme içermiyor." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Yazar: %1<br>E-Posta: %2<br>Sürüm: %3<br>Web Sayfası: %4" diff --git a/tde-i18n-uk/messages/tdeartwork/kxsconfig.po b/tde-i18n-uk/messages/tdeartwork/kxsconfig.po index a40363aaa65..39064d56a84 100644 --- a/tde-i18n-uk/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-uk/messages/tdeartwork/kxsconfig.po @@ -8740,547 +8740,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Заповнює великі кола малими, демонструючи теорему кіл Декарта. Автор: " -#~ "Allan R. Wilks і David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Це водоймище з рибами: анімація руху акул, дельфінів, і китів за " -#~ "допомогою OpenGL. Автор оригінальної програми Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Подібно до зберігача екрана \"Швидкі лінії\" цей вживає просту модель " -#~ "руху для створення багатьох різних режимів показу. Контрольні точки до " -#~ "певної відстані притягують одна другу. Притягнення/відштовхування є " -#~ "пропорційним до відстані між будь-якими двома частинками, подібно до " -#~ "сильних і слабких атомних зарядів. Найцікавіше цей ефект спостерігати на " -#~ "кульках, які стрибають, бо їхні рухи і взаємодія дуже невпорядковані. " -#~ "Іноді дві кульки попадуть у близькі орбіти один одного і виводяться з " -#~ "цього стану третьою кулькою або наближенням до краю екрана. Цей рух " -#~ "виглядає дуже хаотичним. Написав Jamie Zawinskiна основі коду Lisp від " -#~ "John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Малює симуляції битви роботів в космосі (які хитро замасковані як " -#~ "кольорові кульки) на тлі рухомого зоряного неба. Написав Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Цей зберігач екрана виглядає як куля, яка крутиться і деформується, і яка " -#~ "має на своїй невидимій поверхні плями різного розміру. Написав Jeremie " -#~ "Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Малює коробку, яка переповнена тривимірними кульками, котрі потім " -#~ "вибухають. Написав Sander van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Малює випадкові концентричні кола, які переплітаються і переливаються " -#~ "кольорами. Написав John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "\"Синій екран смерті\" - це одна з найкращих емуляцій аварій на " -#~ "персональних комп'ютерах. Цей зберігач симулює екранні повідомлення про " -#~ "помилки із декількох не надто стійких операційних систем. Написав Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Малює потік тривимірних бульбашок із гарною дзеркальною поверхнею, які " -#~ "підіймаються до верху екрана. Написав Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Це малює \"Неймовірну клітку\" Ешера, тривимірний аналог смужки Мобіуса, " -#~ "який обертається в трьох вимірах. Написав Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Анімація тривимірних електронних компонентів. Написав Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Малює компас, стрілки якого рухаються хаотично, щоб можна було отримати " -#~ "відчуття ніби ви заблукали. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Малює набір пульсуючих кубів, які перетинаються, і по поверхні яких " -#~ "періодично проходять хвилі. Це своєрідна кубістична Лава-лампа. " -#~ "НаписавJamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Цей зберігач екрана плавить вказане зображення. Ймовірно, ви вже бачили " -#~ "цей ефект, але без нього збірка зберігачів екрана не була би повною. " -#~ "Ефект цього зберігача найкращий на різнокольорових малюнках. Увага: якщо " -#~ "після вимкнення зберігача ефект триває, зверніться до лікаря. Написав " -#~ "David Wald і Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Ще декілька абстракцій, які включають нові варіації зберігачів Стрибки " -#~ "разом and Юлія та інші. Автор: Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Ця програма малює коло. Це коло обертається навколо точки на дузі іншого " -#~ "кола і т.д. Це основа для догеліоцентричної моделі руху планет . Написав " -#~ "James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Малює різні форми, які викручуються, розтягаються і вивертаються. Створив " -#~ "David Konerding із прикладів для бібліотеки GL Extrusion, яку написав " -#~ "Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Малює хвилясту стрічку, яка рухається по шляху синусоїди. Написав Bas van " -#~ "Gaalen і Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Малює за допомогою GL брижі хвиль на ґратці, яка крутиться. Написав " -#~ "Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Малює планету в космосі. Написав David Konerding. Вбудоване зображення " -#~ "являється картою землі (із зберігача екрана \"Земля\"), але куля може " -#~ "бути обгорнута будь-якою текстурою, наприклад, планетними текстурами з " -#~ "\"Сонячної системи\"." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Малює симуляцію головоломки-змійки Рубіка. Написав Jamie Wilkinson, " -#~ "Andrew Bennetts і Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Цей зберігач екрана малює рухомі, прозорі, подібні до амеби, краплі. Під " -#~ "час блукання по екрані їх форма міняється, а оскільки вони напівпрозорі, " -#~ "за ними видно інші краплі, і коли одна крапля проходить над іншої, їхні " -#~ "кольори сполучаються. Написав Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Ця програма малює просту симуляцію орбіт. Якщо ввімкнути сліди руху," -#~ "складається враження, що це фотографія зроблена камерою Вільсона. Написав " -#~ "Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Малює психоделічні кругові візерунки, які \"шкідливі\" для зору. Програма " -#~ "також може робити анімацію контрольні точки, але це споживає багато " -#~ "циклів процесора. Написав Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Малює фрактальні візерунки, основані на повтореннях в уявній площині. Зі " -#~ "статті у журналі \" Scientific American\" 1986 року. Основну частину " -#~ "написав Patrick Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Створює хмароподібні візерунки. Вони виглядають по різному в монохромному " -#~ "і кольоровому режимах. Основна ідея полягає в виборі чотирьох точок на " -#~ "краях зображення, кожному з яких надається випадкове значення \"висоти\". " -#~ "Потім знаходять точку між ними, якій надається середнє значення чотирьох " -#~ "інших плюс невеличке випадкове значення. Тоді, на основі значення висоти " -#~ "робиться розмалювання кольором. Написав Juergen Nickelsen і Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Малює чоловічка, який жонглює.Написав Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Симуляція скриньки Лемаршана, яка сама себе відкриває. Необхідно мати " -#~ "OpenGL і комп'ютер із швидким обладнанням для підтримки карт текстур. " -#~ "Попередження: іноді відкриває двері. Написав Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Цей зберігач екрана створює колонії, які розмножуються, старіють і " -#~ "вмирають. Написав David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Цей зберігач екрана малює тривимірний варіант рекурсивного кубічного " -#~ "фрактала Менгер-Гаскета подібного до тетраедра Серпінського. Написав " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Малює декілька різних моделей молекул. Деякі найбільш відомі молекули є " -#~ "вбудованими. Також програма може приймати як ввід файли PDB (Protein Data " -#~ "Base, база даних протеїнів). Написав Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "цей зберігач екрана симулює колонії плісняви, яка розвивається в чашці " -#~ "Петрі. Зростаючі кольорові кола накладаються одне на одне. Написав Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Малює симуляцію старого термінала з великими пікселями і повільно " -#~ "згасаючим свіченням. Будь-яка програма може служити джерелом тексту для " -#~ "показу. Написав Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Малює деякі цікаві площини, використовуючи альфа-змішування, туман, " -#~ "текстури та mip-карти, а крім цього показує індикатор \"кадрів за секунду" -#~ "\", що дає можливість побачити наскільки швидка ваша відеоплата... " -#~ "необхідно мати OpenGL. Написав David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Ще один варіант програми \"Бомба\", яку написав Scott Draves. Малює " -#~ "ґратку, яка складається із зростаючих квадратоподібних форм. Під час " -#~ "дотикання їхня поведінка стає хаотичною. `\"RD'\"- це реакція-дифузія." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Створює колаж з обернених і збільшених ділянок екрана. Написав Claudio " -#~ "Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Малює кубик Рубіка, який крутиться у трьох вимірах і намагається зібрати " -#~ "себе. Це ще одна гарна програма, яку написав Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Малює двовимірний варіант рекурсивного трикутного фрактала Серпінського. " -#~ "Написав Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Малює прожектор, який рискає по чорному екрану і освітлює стільницю під " -#~ "ним. Написав Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Малює багато квадратних спіралей, які взаємодіють між собою. Спіралі " -#~ "розростаються назовні поки вони на щось не наштовхуються, після чого вони " -#~ "це обходять. Автор Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Створює послідовність зіркоподібних фігур, які пульсують, крутяться і " -#~ "вивертаються. В одному з режимів вони падають і вистеляють кольорове " -#~ "поле. Автор Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Малює текстовий потік, який повільно віддаляється під кутом на фоні " -#~ "зоряного неба, як на початку однойменного фільму. Автори Jamie Zawinski " -#~ "та Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Малює дивні притягачі: це різнокольорове й оживлене поле крапок, які " -#~ "літають і кружляють навколо. Дуже гарні рухи. Автор Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Відображає візерунки Труше з відрізків та дуг, які плиткою заповнюють " -#~ "екран. Написав Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Малює подібні до хробаків криві. Написав Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Це просто скрипт оболонки, який захоплює кадри з відео-вводу вашої " -#~ "системи, а потім за допомогою фільтрів PBM (вибраних наугад) різними " -#~ "способами маніпулює і комбінує відео кадр (виявлення країв, вирізання " -#~ "зображення зі своєї поверненої версії,тощо). Потім програма декілька " -#~ "секунд показує зображення і робить те саме знов. Дуже гарно працює, коли " -#~ "приєднати подачу телетрансляції." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Малює різнокольорові маршрути прогулянок у випадковому порядку. Написав " -#~ "Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Літаючі зірки, на які діють прості двовимірні силові поля. Сила кожного " -#~ "поля постійно змінюється, а також випадково вмикається та вимикається. " -#~ "Автор Paul \"Joey\" Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Малює симуляцію пульсуючого вогню. Можна також вказувати будь-яке " -#~ "зображення, яке буде також підпалене. Написав Carsten Haitzler та багато " -#~ "інших." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Рій частинок, які літають по екрану і залишають за собою гарні згасаючі " -#~ "сліди. Написав Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Наближує частину екрана і пересувається. З параметром -lenses складається " -#~ "ефект ніби ви дивитесь через багато накладених одна на одну лінз. Написав " -#~ "James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10415,6 +9874,547 @@ msgstr "" #~ "втрата вертикальної фіксації і візерунки перевірки екрана. Написав Greg " #~ "Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Заповнює великі кола малими, демонструючи теорему кіл Декарта. Автор: " +#~ "Allan R. Wilks і David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Це водоймище з рибами: анімація руху акул, дельфінів, і китів за " +#~ "допомогою OpenGL. Автор оригінальної програми Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Подібно до зберігача екрана \"Швидкі лінії\" цей вживає просту модель " +#~ "руху для створення багатьох різних режимів показу. Контрольні точки до " +#~ "певної відстані притягують одна другу. Притягнення/відштовхування є " +#~ "пропорційним до відстані між будь-якими двома частинками, подібно до " +#~ "сильних і слабких атомних зарядів. Найцікавіше цей ефект спостерігати на " +#~ "кульках, які стрибають, бо їхні рухи і взаємодія дуже невпорядковані. " +#~ "Іноді дві кульки попадуть у близькі орбіти один одного і виводяться з " +#~ "цього стану третьою кулькою або наближенням до краю екрана. Цей рух " +#~ "виглядає дуже хаотичним. Написав Jamie Zawinskiна основі коду Lisp від " +#~ "John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Малює симуляції битви роботів в космосі (які хитро замасковані як " +#~ "кольорові кульки) на тлі рухомого зоряного неба. Написав Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Цей зберігач екрана виглядає як куля, яка крутиться і деформується, і яка " +#~ "має на своїй невидимій поверхні плями різного розміру. Написав Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Малює коробку, яка переповнена тривимірними кульками, котрі потім " +#~ "вибухають. Написав Sander van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Малює випадкові концентричні кола, які переплітаються і переливаються " +#~ "кольорами. Написав John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "\"Синій екран смерті\" - це одна з найкращих емуляцій аварій на " +#~ "персональних комп'ютерах. Цей зберігач симулює екранні повідомлення про " +#~ "помилки із декількох не надто стійких операційних систем. Написав Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Малює потік тривимірних бульбашок із гарною дзеркальною поверхнею, які " +#~ "підіймаються до верху екрана. Написав Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Це малює \"Неймовірну клітку\" Ешера, тривимірний аналог смужки Мобіуса, " +#~ "який обертається в трьох вимірах. Написав Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Анімація тривимірних електронних компонентів. Написав Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Малює компас, стрілки якого рухаються хаотично, щоб можна було отримати " +#~ "відчуття ніби ви заблукали. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Малює набір пульсуючих кубів, які перетинаються, і по поверхні яких " +#~ "періодично проходять хвилі. Це своєрідна кубістична Лава-лампа. " +#~ "НаписавJamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Цей зберігач екрана плавить вказане зображення. Ймовірно, ви вже бачили " +#~ "цей ефект, але без нього збірка зберігачів екрана не була би повною. " +#~ "Ефект цього зберігача найкращий на різнокольорових малюнках. Увага: якщо " +#~ "після вимкнення зберігача ефект триває, зверніться до лікаря. Написав " +#~ "David Wald і Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Ще декілька абстракцій, які включають нові варіації зберігачів Стрибки " +#~ "разом and Юлія та інші. Автор: Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Ця програма малює коло. Це коло обертається навколо точки на дузі іншого " +#~ "кола і т.д. Це основа для догеліоцентричної моделі руху планет . Написав " +#~ "James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Малює різні форми, які викручуються, розтягаються і вивертаються. Створив " +#~ "David Konerding із прикладів для бібліотеки GL Extrusion, яку написав " +#~ "Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Малює хвилясту стрічку, яка рухається по шляху синусоїди. Написав Bas van " +#~ "Gaalen і Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Показує декілька рядків тексту, написаного тривимірним шрифтом. Написав " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Малює за допомогою GL брижі хвиль на ґратці, яка крутиться. Написав " +#~ "Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Малює планету в космосі. Написав David Konerding. Вбудоване зображення " +#~ "являється картою землі (із зберігача екрана \"Земля\"), але куля може " +#~ "бути обгорнута будь-якою текстурою, наприклад, планетними текстурами з " +#~ "\"Сонячної системи\"." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Малює симуляцію головоломки-змійки Рубіка. Написав Jamie Wilkinson, " +#~ "Andrew Bennetts і Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Цей зберігач екрана малює рухомі, прозорі, подібні до амеби, краплі. Під " +#~ "час блукання по екрані їх форма міняється, а оскільки вони напівпрозорі, " +#~ "за ними видно інші краплі, і коли одна крапля проходить над іншої, їхні " +#~ "кольори сполучаються. Написав Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Ця програма малює просту симуляцію орбіт. Якщо ввімкнути сліди руху," +#~ "складається враження, що це фотографія зроблена камерою Вільсона. Написав " +#~ "Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Малює пунктирні прямокутники випадковими кольорами. Написав Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Малює психоделічні кругові візерунки, які \"шкідливі\" для зору. Програма " +#~ "також може робити анімацію контрольні точки, але це споживає багато " +#~ "циклів процесора. Написав Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Малює фрактальні візерунки, основані на повтореннях в уявній площині. Зі " +#~ "статті у журналі \" Scientific American\" 1986 року. Основну частину " +#~ "написав Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Створює хмароподібні візерунки. Вони виглядають по різному в монохромному " +#~ "і кольоровому режимах. Основна ідея полягає в виборі чотирьох точок на " +#~ "краях зображення, кожному з яких надається випадкове значення \"висоти\". " +#~ "Потім знаходять точку між ними, якій надається середнє значення чотирьох " +#~ "інших плюс невеличке випадкове значення. Тоді, на основі значення висоти " +#~ "робиться розмалювання кольором. Написав Juergen Nickelsen і Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Малює чоловічка, який жонглює.Написав Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Симуляція скриньки Лемаршана, яка сама себе відкриває. Необхідно мати " +#~ "OpenGL і комп'ютер із швидким обладнанням для підтримки карт текстур. " +#~ "Попередження: іноді відкриває двері. Написав Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Цей зберігач екрана створює колонії, які розмножуються, старіють і " +#~ "вмирають. Написав David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Цей зберігач екрана малює тривимірний варіант рекурсивного кубічного " +#~ "фрактала Менгер-Гаскета подібного до тетраедра Серпінського. Написав " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Малює декілька різних моделей молекул. Деякі найбільш відомі молекули є " +#~ "вбудованими. Також програма може приймати як ввід файли PDB (Protein Data " +#~ "Base, база даних протеїнів). Написав Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "цей зберігач екрана симулює колонії плісняви, яка розвивається в чашці " +#~ "Петрі. Зростаючі кольорові кола накладаються одне на одне. Написав Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Малює симуляцію старого термінала з великими пікселями і повільно " +#~ "згасаючим свіченням. Будь-яка програма може служити джерелом тексту для " +#~ "показу. Написав Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Малює деякі цікаві площини, використовуючи альфа-змішування, туман, " +#~ "текстури та mip-карти, а крім цього показує індикатор \"кадрів за секунду" +#~ "\", що дає можливість побачити наскільки швидка ваша відеоплата... " +#~ "необхідно мати OpenGL. Написав David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Ще один варіант програми \"Бомба\", яку написав Scott Draves. Малює " +#~ "ґратку, яка складається із зростаючих квадратоподібних форм. Під час " +#~ "дотикання їхня поведінка стає хаотичною. `\"RD'\"- це реакція-дифузія." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Створює колаж з обернених і збільшених ділянок екрана. Написав Claudio " +#~ "Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Малює кубик Рубіка, який крутиться у трьох вимірах і намагається зібрати " +#~ "себе. Це ще одна гарна програма, яку написав Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Малює двовимірний варіант рекурсивного трикутного фрактала Серпінського. " +#~ "Написав Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Малює прожектор, який рискає по чорному екрану і освітлює стільницю під " +#~ "ним. Написав Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Малює багато квадратних спіралей, які взаємодіють між собою. Спіралі " +#~ "розростаються назовні поки вони на щось не наштовхуються, після чого вони " +#~ "це обходять. Автор Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Створює послідовність зіркоподібних фігур, які пульсують, крутяться і " +#~ "вивертаються. В одному з режимів вони падають і вистеляють кольорове " +#~ "поле. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Малює текстовий потік, який повільно віддаляється під кутом на фоні " +#~ "зоряного неба, як на початку однойменного фільму. Автори Jamie Zawinski " +#~ "та Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Малює дивні притягачі: це різнокольорове й оживлене поле крапок, які " +#~ "літають і кружляють навколо. Дуже гарні рухи. Автор Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Відображає візерунки Труше з відрізків та дуг, які плиткою заповнюють " +#~ "екран. Написав Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Малює подібні до хробаків криві. Написав Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Це просто скрипт оболонки, який захоплює кадри з відео-вводу вашої " +#~ "системи, а потім за допомогою фільтрів PBM (вибраних наугад) різними " +#~ "способами маніпулює і комбінує відео кадр (виявлення країв, вирізання " +#~ "зображення зі своєї поверненої версії,тощо). Потім програма декілька " +#~ "секунд показує зображення і робить те саме знов. Дуже гарно працює, коли " +#~ "приєднати подачу телетрансляції." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Малює різнокольорові маршрути прогулянок у випадковому порядку. Написав " +#~ "Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Літаючі зірки, на які діють прості двовимірні силові поля. Сила кожного " +#~ "поля постійно змінюється, а також випадково вмикається та вимикається. " +#~ "Автор Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Малює симуляцію пульсуючого вогню. Можна також вказувати будь-яке " +#~ "зображення, яке буде також підпалене. Написав Carsten Haitzler та багато " +#~ "інших." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Рій частинок, які літають по екрану і залишають за собою гарні згасаючі " +#~ "сліди. Написав Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Наближує частину екрана і пересувається. З параметром -lenses складається " +#~ "ефект ніби ви дивитесь через багато накладених одна на одну лінз. Написав " +#~ "James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Випадкова форма комірок" diff --git a/tde-i18n-uk/messages/tdebase/kcmkicker.po b/tde-i18n-uk/messages/tdebase/kcmkicker.po index f39a372bc59..881ad9851f2 100644 --- a/tde-i18n-uk/messages/tdebase/kcmkicker.po +++ b/tde-i18n-uk/messages/tdebase/kcmkicker.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-29 06:38+0200\n" "PO-Revision-Date: 2007-09-26 22:32-0700\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Ukrainian <translation@linux.org.ua>\n" @@ -269,72 +269,72 @@ msgstr "Всі екрани" msgid "Custom" msgstr "Нетиповий" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Кнопка TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Блакитне дерево" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Зелене дерево" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Світло-сірий" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Світло-зелений" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Світло-пастельний" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Світло-пурпуровий" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Детальний опис" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Червоне дерево" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Суцільний блакитний" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Суцільний сірий" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Суцільно-зелений" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Суцільно-оранжевий" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Суцільно-пастельний" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Суцільно-пурпуровий" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Суцільний червоний" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Суцільний колір тигрового ока" diff --git a/tde-i18n-uk/messages/tdebase/knetattach.po b/tde-i18n-uk/messages/tdebase/knetattach.po index a77adb9e6c9..9cf730ba0be 100644 --- a/tde-i18n-uk/messages/tdebase/knetattach.po +++ b/tde-i18n-uk/messages/tdebase/knetattach.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-04-02 22:01-0700\n" "Last-Translator: Ivan Petrouchtchak <ivanpetrouchtchak@yahoo.com>\n" "Language-Team: Ukrainian <translation@linux.org.ua>\n" @@ -89,7 +89,7 @@ msgstr "Майстер мережі TDE" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Основний автор та супроводжувач" diff --git a/tde-i18n-uk/messages/tdebase/kpager.po b/tde-i18n-uk/messages/tdebase/kpager.po index 483c85f2920..2a5640a4732 100644 --- a/tde-i18n-uk/messages/tdebase/kpager.po +++ b/tde-i18n-uk/messages/tdebase/kpager.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-10-18 10:10-0700\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Ukrainian <linux@linux.org.ua>\n" @@ -98,15 +98,15 @@ msgstr "Створити прогортач, але сховати його ві msgid "Desktop Overview" msgstr "Огляд стільниць" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Перший розробник/супровід" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Розробник" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Перемикач стільниць (прогортач)" diff --git a/tde-i18n-uk/messages/tdebase/ksplash.po b/tde-i18n-uk/messages/tdebase/ksplash.po index 7d779f61d99..989f0e6ca1c 100644 --- a/tde-i18n-uk/messages/tdebase/ksplash.po +++ b/tde-i18n-uk/messages/tdebase/ksplash.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-06-25 14:58-0700\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: Ukrainian <translation@linux.org.ua>\n" @@ -75,11 +75,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 Розробники TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Автор та супровід" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Перший автор" diff --git a/tde-i18n-uk/messages/tdebase/kthememanager.po b/tde-i18n-uk/messages/tdebase/kthememanager.po index 7a65517ecf2..9d693c616f8 100644 --- a/tde-i18n-uk/messages/tdebase/kthememanager.po +++ b/tde-i18n-uk/messages/tdebase/kthememanager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-04-02 23:10-0400\n" "Last-Translator: Roman Savochenko <rom_as@oscada.org>\n" "Language-Team: <en@li.org>\n" @@ -40,59 +40,59 @@ msgstr "Нова тема" msgid "TDE Theme Manager" msgstr "Менеджер тем TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Цей модуль керування служить для встановлення, вилучання і створення тем TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Файли теми" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Вибрати файл теми" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Ви дійсно хочете стерти тему <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Вилучити тему" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Моя тема" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Тема %1 вже існує." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Ваша тема була успішно створена в %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Тему створено" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Під час створенні теми сталася помилка." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Тему не створено" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Немає перегляду для цієї теми." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Автор: %1<br>Ел. пошта: %2<br>Версія: %3<br>Домашня сторінка: %4" diff --git a/tde-i18n-uz/messages/tdebase/kcmkicker.po b/tde-i18n-uz/messages/tdebase/kcmkicker.po index eca498a88da..a25091a5b6f 100644 --- a/tde-i18n-uz/messages/tdebase/kcmkicker.po +++ b/tde-i18n-uz/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2008-04-11 21:18+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -224,72 +224,72 @@ msgstr "Hamma ekranlar" msgid "Custom" msgstr "Boshqa" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE tugmasi" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Koʻk yogʻoch" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Yashil yogʻoch" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Och kul" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Och yashil" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Och binafsha" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Qizil yogʻoch" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Koʻk" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Kul" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Yashil" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Toʻq sariq" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Binafsha" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Qizil" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Yoʻlbarsning koʻzi" diff --git a/tde-i18n-uz/messages/tdebase/knetattach.po b/tde-i18n-uz/messages/tdebase/knetattach.po index 0896669a227..37160ea0ddd 100644 --- a/tde-i18n-uz/messages/tdebase/knetattach.po +++ b/tde-i18n-uz/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-11 21:57+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -84,7 +84,7 @@ msgstr "TDE tarmoq yordamchisi" msgid "(c) 2004 George Staikos" msgstr "(C) 2004, Jorj Staykos (George Staikos)" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Muallif va taʼminlovchi" diff --git a/tde-i18n-uz/messages/tdebase/kpager.po b/tde-i18n-uz/messages/tdebase/kpager.po index 18875eca048..b9443f9cebc 100644 --- a/tde-i18n-uz/messages/tdebase/kpager.po +++ b/tde-i18n-uz/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-11 20:33+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -96,14 +96,14 @@ msgstr "" msgid "Desktop Overview" msgstr "" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Birinchi tuzuvchi/taʼminlovchi" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Tuzuvchi" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Ish stoli uchun peyjer" diff --git a/tde-i18n-uz/messages/tdebase/ksplash.po b/tde-i18n-uz/messages/tdebase/ksplash.po index c0331598fe2..1bf44d4931a 100644 --- a/tde-i18n-uz/messages/tdebase/ksplash.po +++ b/tde-i18n-uz/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-12-17 12:25+0000\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -69,11 +69,11 @@ msgstr "" "(C) 2001-2003, Flaming Sword Productions\n" " (C) 2003, TDE tuzuvchilari" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Muallif va taʼminlovchi" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Birinchi muallif" diff --git a/tde-i18n-uz/messages/tdebase/kthememanager.po b/tde-i18n-uz/messages/tdebase/kthememanager.po index 3c9c0d360b5..4ffeb9f08c0 100644 --- a/tde-i18n-uz/messages/tdebase/kthememanager.po +++ b/tde-i18n-uz/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-11 20:36+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -35,58 +35,58 @@ msgstr "Yangi mavzu" msgid "TDE Theme Manager" msgstr "TDE mavzu boshqaruvchisi" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "TDE uchun mavzu yaratish, oʻrnatish va olib tashlash." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Mavzuning fayllari" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Mavzu faylini tanlash" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "<b>%1</b> mavzusini rostdan olib tashlashni istaysizmi?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Mavzuni olib tashlash" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Mening mavzum" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "<b>%1</b> mavzusi allaqachon mavjud." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Mavzu %1'da muvaffaqiyatli yaratildi." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Mavzu yaratildi" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Mavzuni yaratishda xat roʻy berdi." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Mavzu yaratilmadi" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ushbu mavzuni koʻrib chiqib boʻlmaydi." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Muallif: %1<br>Elektron pochta: %2<br>Versiya: %3<br>Veb-sahifa: %4" diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po b/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po index 06fc9e949c0..67760f3a4b8 100644 --- a/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po +++ b/tde-i18n-uz@cyrillic/messages/tdebase/kcmkicker.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2008-04-11 21:18+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -224,72 +224,72 @@ msgstr "Ҳамма экранлар" msgid "Custom" msgstr "Бошқа" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE тугмаси" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Кўк ёғоч" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Яшил ёғоч" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Оч кул" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Оч яшил" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Оч бинафша" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Қизил ёғоч" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Кўк" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Кул" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Яшил" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Тўқ сариқ" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Бинафша" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Қизил" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Йўлбарснинг кўзи" diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po b/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po index 8916f620150..413775f44c7 100644 --- a/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po +++ b/tde-i18n-uz@cyrillic/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-11 21:57+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -83,7 +83,7 @@ msgstr "TDE тармоқ ёрдамчиси" msgid "(c) 2004 George Staikos" msgstr "(C) 2004, Жорж Стайкос (George Staikos)" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Муаллиф ва таъминловчи" diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po b/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po index 34cf1d5e262..616ca779b8a 100644 --- a/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po +++ b/tde-i18n-uz@cyrillic/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-10-11 20:33+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -96,14 +96,14 @@ msgstr "" msgid "Desktop Overview" msgstr "" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Биринчи тузувчи/таъминловчи" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Тузувчи" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Иш столи учун пейжер" diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po b/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po index c6fabe46cdf..fe8a76e1051 100644 --- a/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po +++ b/tde-i18n-uz@cyrillic/messages/tdebase/ksplash.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-12-17 12:25+0000\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -69,11 +69,11 @@ msgstr "" "(C) 2001-2003, Flaming Sword Productions\n" " (C) 2003, TDE тузувчилари" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Муаллиф ва таъминловчи" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Биринчи муаллиф" diff --git a/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po b/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po index 762dabc9281..33e0d4fc2a4 100644 --- a/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po +++ b/tde-i18n-uz@cyrillic/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-10-11 20:36+0200\n" "Last-Translator: Mashrab Kuvatov <kmashrab@uni-bremen.de>\n" "Language-Team: Uzbek <floss-uz-l10n@googlegroups.com>\n" @@ -35,58 +35,58 @@ msgstr "Янги мавзу" msgid "TDE Theme Manager" msgstr "TDE мавзу бошқарувчиси" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "TDE учун мавзу яратиш, ўрнатиш ва олиб ташлаш." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Мавзунинг файллари" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Мавзу файлини танлаш" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "<b>%1</b> мавзусини ростдан олиб ташлашни истайсизми?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Мавзуни олиб ташлаш" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Менинг мавзум" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "<b>%1</b> мавзуси аллақачон мавжуд." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Мавзу %1'да муваффақиятли яратилди." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Мавзу яратилди" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Мавзуни яратишда хат рўй берди." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Мавзу яратилмади" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ушбу мавзуни кўриб чиқиб бўлмайди." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Муаллиф: %1<br>Электрон почта: %2<br>Версия: %3<br>Веб-саҳифа: %4" diff --git a/tde-i18n-vi/messages/tdeartwork/kxsconfig.po b/tde-i18n-vi/messages/tdeartwork/kxsconfig.po index f78e9ad58ff..d4b475e2a5c 100644 --- a/tde-i18n-vi/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-vi/messages/tdeartwork/kxsconfig.po @@ -8726,542 +8726,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Điền đầy hình tròn lớn bằng các vòng tròn nhỏ, cho thấy Định lý Đường " -#~ "tròn Đề Các. Viết bởi Allan R. Wilks và David Bagley." - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "Đây là Thùng cá mập X: một hoạt hình GL chứa nhiều cá mập, cá heo, và cá " -#~ "voi. Chuyển động bơi lội đẹp mắt. Viết bởi Mark Kilgard." - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "Giống qix, tại đây dùng mô hình đơn giản để tạo ra nhiều hiệu ứng hiển " -#~ "thị khác nhau. Các điểm điều khiển hút nhau nếu nằm đủ xa, và đẩy nhau " -#~ "khi ở gần. Lực hút/đẩy tỷ lệ với khoảng cách giữa các hạt, gần giống lực " -#~ "hạt nhân yếu và lực hạt nhân mạnh. Có thể xem theo kiểu các quả bóng va " -#~ "vào tường, vì chúng sẽ chuyển động rất lạ. Thỉnh thoảng hai quả bóng sẽ " -#~ "quay quanh nhau, rồi bị phá vỡ khi quả bóng khác đến, hoặc bởi bờ màn " -#~ "hình. Toàn cảnh trông khá hỗn loạn. Viết bởi Jamie Zawinski, dựa trên mã " -#~ "Lisp của John Pezaris." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Vẽ mô phỏng phi cơ rô bốt trong vũ trụ (thể hiện bằng các vòng tròn) " -#~ "chiến đấu trong một nền sao. Viết bởi Jonathan Lin." - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "Chương trình này vẽ một quả bóng quay và méo với nhiều điểm màu sơn lên " -#~ "nó. Viết bởi Jeremie Petit." - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Vẽ một hộp chứa các quả bóng 3 chiều va đập và nổ tung. Viết bởi Sander " -#~ "van Grieken." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "" -#~ "Vẽ các vòng tròn đồng tâm giao nhau có màu quay vòng. Viết bởi John Neil." - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "MXCC viết tắt cho \"Màn Xanh Chết Chóc\". Là một mô phỏng đẹp, nó là một " -#~ "ảnh bảo vệ màn hình thông dụng cho nhiều hệ điều hành. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Vẽ dòng các nọt 3 chiều nổi lên, với các phản chiếu lấp lánh. Viết bởi " -#~ "Richard Jones." - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "Chương trình này vẽ \"Lồng bất khả\" của Escher, một hình 3 chiều tương " -#~ "tự dải Moebius, và quay nó trong không gian. Viết bởi Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "" -#~ "Tạo ra hoạt hình của các linh kiện điện tử 3 chiều. Viết bởi Ben Buxton." - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Chương trình này vẽ một com-pa, với các thành phần quay ngẫu nhiên, tạo " -#~ "cảm giác \"quay cuồng nôn mửa\". Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "Vẽ các hộp chồng nhau nhấp nháy với các đốm màu luôn thay đổi trên bề " -#~ "mặt. Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Chương trình này \"nấu chảy\" một hình ảnh. Bạn có thể đã thấy hiệu ứng " -#~ "tương tự như vậy. Nó chạy tốt nhất khi hình ảnh sặc sỡ. Cảnh báo: nếu " -#~ "hiệu ứng tiếp diễn ngay cả khi ảnh bảo vệ màn hình đã tắt, hãy đi khám " -#~ "mắt. Viết bởi David Wald và Vivek Khera." - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "Lại một hệ \"bản đồ rời rạc\" nữa, với thay đổi kiểu Hopalong, Julia và " -#~ "một số khác. Viết bởi Tim Auckland" - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "Chương trình này vẽ một đường vạch ra bởi một điểm trên một vòng tròn. " -#~ "Vòng tròn này quay quanh một điểm nằm ở vành của một vòng tròn khác, và " -#~ "cứ thế. Đây là cơ sở cho mô hình chuyển động của các hành tinh trước khi " -#~ "hệ nhật tâm được phát minh. Viết bởi James Youngman." - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Vẽ các hình quay, xoắn, dài ra rồi nhô từ trong ra ngoài. Viết bởi David " -#~ "Konerding từ ví dụ trong thư viện \"GL Nhô ra\" của Linas Vepstas." - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Vẽ các dảy lượn sóng theo đường hình sin. Viết bởi Bas van Gaalen and " -#~ "Charles Vidal." - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "" -#~ "Vẽ các gợn sóng trên một khung lưới, dùng GL. Viết bởi Josiah Pease." - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "Vẽ một hành tinh va đập trong không gian. Viết bởi David Konerding. Hình " -#~ "mặc định là Trái Đất (lấy từ `Trái Đất X'), nhưng bạn có thể thay bằng " -#~ "các chi tiết bề mặt trên mặt cầu khác, ví dụ, chi tiết bề mặt của các " -#~ "hành tinh trong `hệ s'." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "Mô phỏng trò chơi đố Rubíc Rắn. Viết bởi Jamie Wilkinson, Andrew " -#~ "Bennetts, và Peter Aylett." - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Chương trình này vẽ các giọt nước trong suốt di chuyển như sinh vật. Các " -#~ "giọt nước thay đổi hình dạng khi di chuyển quanh màn hình, và do chúng " -#~ "trong suốt, ta có thể thấy các giọt nước bên dưới mỗi khi chúng chồng lên " -#~ "nhau; lúc đó các màu của chúng hợp nhất với nhau. Viết bởi amie Zawinski. " -#~ "Ý tưởng này có được từ hình vẽ trên một tấm đỡ chuột, có nhiều lớp chất " -#~ "dẻo trong có màu sắc tạo ra hiệu ứng hình ảnh tương tự." - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "Chương trình này vẽ một quỹ đạo đơn giản. Nếu đặt tùy chọn có vết vật " -#~ "thể, hình sẽ giống như ảnh chụp buồng bọt. Viết bởi Greg Bowering." - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "" -#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "Chương trình này vẽ các đường sọc gây khó chịu khi nhìn. Nó cũng có thể " -#~ "làm chuyển động các điểm điều khiển, nhưng sẽ gây tốn sức tính toán cho " -#~ "máy tính và cần truyền nhiều dữ liệu. Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "Chương trình này vẽ các phân dạng, dựa trên vòng lặp trên mặt phẳng ảo, " -#~ "theo một bài báo ở Scientific American năm 1986. Viết chủ yếu bởi Patrick " -#~ "Naughton." - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "Chương trình này tạo ra các cấu trúc mây ngẫu nhiên. Nó sẽ trông khác " -#~ "nhau khi dùng đen trắng và khi dùng màu. Ý tưởng cơ bản là lấy 4 điểm ở " -#~ "biên của hình, cho chúng có \"độ nâng\" ngẫu nhiên. Rồi tìm một điểm nằm " -#~ "giữa chúng, cho nó độ nâng trung bình của 4 điểm trên cộng với một dao " -#~ "động ngẫu nhiên nhỏ. Sau đó màu sắc được cho thêm vào các điểm phụ thuộc " -#~ "vào độ nâng của chúng. Việc cho màu dựa trên mối liên hệ giữa độ nâng vào " -#~ "màu cầu vồng, hoặc độ bão hòa, hoặc độ sáng hoặc ngẫu nhiên. Chế độ màu " -#~ "theo độ sáng cho hình giống mây hơn, các chế độ khác cho hình giống bản " -#~ "đồ nhiệt. Viết bởi Juergen Nickelsen và Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Vẽ một người đàn ông đang tung hứng. Viết bởi Tim Auckland." - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Mô phỏng Hộp Lemarchand's Box, trong vòng lặp tự giải. Cần OpenGL, và một " -#~ "máy chạy nhanh. Cảnh báo: bạn cần thỉnh thaỏng mở cửa ra. Viết bởi Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "Chương trình này tạo ra các tập đoàn sinh vật có hình vòng tròn có khả " -#~ "năng sinh sản, lớn lên, già đi, chết. Viết bởi David Bagley." - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Chương trình này vẽ vòng lặp Menger Gasket trên không gian 3 chiều, một " -#~ "vật thể phân dạng dựa trên các khối lập phương, tương tự khối tứ diện " -#~ "Sierpinski. Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Vẽ các thể hiện khác nhau của phân tử. Một số phân tử thông dụng đã cài " -#~ "đặt sẵn, và chương trình này cũng có thể vẽ các phân tử trong tập tin Cơ " -#~ "sở Dữ liệu Protein. Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "Chương trình này mô phỏng tập đoàn mốc lớn trong một đĩa nham thạch. Các " -#~ "đường tròn chồng nhau và tạo ra các vòng xoáy giao thoa. Viết bởi Dan " -#~ "Bornstein." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Vẽ một thiết bị cuối cũ kỹ, với điểm ảnh lớn và phốt pho lưu lại lâu. Nó " -#~ "có thể chạy các chương trình khác dựa vào mã văn bản nó hiện ra. Viết bởi " -#~ "Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "Vẽ các mặt phẳng giao nhau, dùng trộn màu alpha, sương mù, chi tiết bề " -#~ "mặt, và bản đồ mip, thêm đồng hồ đo ``khung trên giây'' để bạn biếttốc độ " -#~ "phần cứng đồ họa của máy bạn... Cần OpenGL. Viết bởi David Konerding." - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Một chương trình tương tự \"Bom\" của Scott Draves. Nó vẽ lưới có các " -#~ "hình vuông lớn lên; khi các hình vuông lớn va nhau, chúng sẽ phản ứng một " -#~ "cách không tiên đoán trước được. ``PP'' viết tắt cho phản ứng-phân tán." - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "Tạo ra sự kết dính giữa các phần của màn hình được quay và co giãn. Viết " -#~ "bởi Claudio Matsuoka." - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "Vẽ Khối Ru bíc quay trong không gian 3 chiều và liên tục quay nó, tự " -#~ "giải. Một GL của Marcelo Vianna." - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "" -#~ "Chương trình này vẽ biến thể 2 chiều của phân dạng tam giác Sierpinski đệ " -#~ "quy. Viết bởi Desmond Daignault." - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Vẽ đèn sân khấu lia qua màn hình đen, chiếu sáng phần màn hình nền khi nó " -#~ "đi qua. Viết bởi Rick Schultz." - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "Vẽ các tế bào tự động tương tác với nhau và tạo ra các ô vuông hay vòng " -#~ "xoắn. Các vòng xoắn nở ra bên ngoài cho đến khi chúng chạm vào vật cản, " -#~ "rồi quay quanh vật cản. Viết bởi Jeff Epler." - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "Chương trình này vẽ các hình giống sao, lung linh, nhấp nháy, quay và " -#~ "lộn. Có chế độ hiển thị dùng các hình này để tạo ra nền màu, rồi quay " -#~ "vòng. Chuyển động khá hữu cơ. Viết bởi Jamie Zawinski." - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "Vẽ dòng chữ chậm chạp đi về xa với một góc nghiêng, qua một trường sao, " -#~ "giống trong đoạn đầu của một bộ phim cùng tên. Viết bởi Jamie Zawinski và " -#~ "Claudio Matauoka." - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "Chương trình này vẽ điểm hấp dẫn lạ: nó sặc sỡ, với các hoạt hình không " -#~ "tiên đoán trước được chứa các điểm chảy và cuộn quanh. Chuyển động khá " -#~ "đẹp. Viết bởi Massimino Pascal." - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "Chương trình này vẽ các chi tiết Truchet dựa trên các đường thẳng và cung " -#~ "tròn được dùng để xếp ngói màn hình. Viết bởi Adrian Likins." - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Vẽ các đường giun bò. Viết bởi Tyler Pierce." - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Đây chỉ là một mã trình bao chụp một khung video từ lối vào video của hệ " -#~ "thống, rồi dùng bộ lọc PBM (ngẫu nhiên) để xử lý và gắn kết chúng lại " -#~ "thành video theo nhiều cách (phát hiện biên, tính hiệu giữa hình và phiên " -#~ "bản quay của nó, ...) Rồi nó hiển thị kết quả trong vài giây, sau đó lặp " -#~ "lại thao tác. Nó chạy đặc biệt tốt nếu bạn đưa tín hiệu tivi vào." - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "" -#~ "Vẽ một di chuyển ngẫu nhiên sặc sỡ, theo nhiều hình dạng. Viết bởi Rick " -#~ "Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "Các sao trôi nổi được tác động bở một pha trộn của các trường lực 2 chiều " -#~ "đơn giản. Cường độ của từng trường lực thay đổi liên tục, và thỉnh thoảng " -#~ "được bật hay tắt một cách ngẫu nhiên. Viết bởi Paul 'Joey' Clark." - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "Vẽ các ngọn lửa bập bùng. Chương trình này cũng có thể lấy hình ảnh bất " -#~ "kỳ và cho nó cháy. Viết bởi Carsten Haitzler, và thay đổi bởi nhiều người " -#~ "khác." - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "Vẽ vài bầy ong bay lượn quanh màn hình, với các vệt màu kéo theo sau " -#~ "chúng. Viết bởi Chris Leger." - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Phóng đại một góc màn hình rồi di chuyển sang góc khác. Với tùy chọn \"-" -#~ "lenses\", kết quả nhận được sẽ giống như nhìn qua nhiều thấu kính thật, " -#~ "thay vì chỉ phóng đại đơn giản. Viết bởi James Macnicol." - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10399,6 +9863,542 @@ msgstr "" #~ "điện, mất tín hiệu thẳng đứng, và tín hiệu thử nghiệm. Viết bởi Greg " #~ "Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Điền đầy hình tròn lớn bằng các vòng tròn nhỏ, cho thấy Định lý Đường " +#~ "tròn Đề Các. Viết bởi Allan R. Wilks và David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Đây là Thùng cá mập X: một hoạt hình GL chứa nhiều cá mập, cá heo, và cá " +#~ "voi. Chuyển động bơi lội đẹp mắt. Viết bởi Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Giống qix, tại đây dùng mô hình đơn giản để tạo ra nhiều hiệu ứng hiển " +#~ "thị khác nhau. Các điểm điều khiển hút nhau nếu nằm đủ xa, và đẩy nhau " +#~ "khi ở gần. Lực hút/đẩy tỷ lệ với khoảng cách giữa các hạt, gần giống lực " +#~ "hạt nhân yếu và lực hạt nhân mạnh. Có thể xem theo kiểu các quả bóng va " +#~ "vào tường, vì chúng sẽ chuyển động rất lạ. Thỉnh thoảng hai quả bóng sẽ " +#~ "quay quanh nhau, rồi bị phá vỡ khi quả bóng khác đến, hoặc bởi bờ màn " +#~ "hình. Toàn cảnh trông khá hỗn loạn. Viết bởi Jamie Zawinski, dựa trên mã " +#~ "Lisp của John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Vẽ mô phỏng phi cơ rô bốt trong vũ trụ (thể hiện bằng các vòng tròn) " +#~ "chiến đấu trong một nền sao. Viết bởi Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Chương trình này vẽ một quả bóng quay và méo với nhiều điểm màu sơn lên " +#~ "nó. Viết bởi Jeremie Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Vẽ một hộp chứa các quả bóng 3 chiều va đập và nổ tung. Viết bởi Sander " +#~ "van Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "" +#~ "Vẽ các vòng tròn đồng tâm giao nhau có màu quay vòng. Viết bởi John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "MXCC viết tắt cho \"Màn Xanh Chết Chóc\". Là một mô phỏng đẹp, nó là một " +#~ "ảnh bảo vệ màn hình thông dụng cho nhiều hệ điều hành. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Vẽ dòng các nọt 3 chiều nổi lên, với các phản chiếu lấp lánh. Viết bởi " +#~ "Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Chương trình này vẽ \"Lồng bất khả\" của Escher, một hình 3 chiều tương " +#~ "tự dải Moebius, và quay nó trong không gian. Viết bởi Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "" +#~ "Tạo ra hoạt hình của các linh kiện điện tử 3 chiều. Viết bởi Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Chương trình này vẽ một com-pa, với các thành phần quay ngẫu nhiên, tạo " +#~ "cảm giác \"quay cuồng nôn mửa\". Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Vẽ các hộp chồng nhau nhấp nháy với các đốm màu luôn thay đổi trên bề " +#~ "mặt. Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Chương trình này \"nấu chảy\" một hình ảnh. Bạn có thể đã thấy hiệu ứng " +#~ "tương tự như vậy. Nó chạy tốt nhất khi hình ảnh sặc sỡ. Cảnh báo: nếu " +#~ "hiệu ứng tiếp diễn ngay cả khi ảnh bảo vệ màn hình đã tắt, hãy đi khám " +#~ "mắt. Viết bởi David Wald và Vivek Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "Lại một hệ \"bản đồ rời rạc\" nữa, với thay đổi kiểu Hopalong, Julia và " +#~ "một số khác. Viết bởi Tim Auckland" + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "Chương trình này vẽ một đường vạch ra bởi một điểm trên một vòng tròn. " +#~ "Vòng tròn này quay quanh một điểm nằm ở vành của một vòng tròn khác, và " +#~ "cứ thế. Đây là cơ sở cho mô hình chuyển động của các hành tinh trước khi " +#~ "hệ nhật tâm được phát minh. Viết bởi James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Vẽ các hình quay, xoắn, dài ra rồi nhô từ trong ra ngoài. Viết bởi David " +#~ "Konerding từ ví dụ trong thư viện \"GL Nhô ra\" của Linas Vepstas." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Vẽ các dảy lượn sóng theo đường hình sin. Viết bởi Bas van Gaalen and " +#~ "Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Vẽ vài đường văn bản quay vòng với phông chữ 3 chiều. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "" +#~ "Vẽ các gợn sóng trên một khung lưới, dùng GL. Viết bởi Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "Vẽ một hành tinh va đập trong không gian. Viết bởi David Konerding. Hình " +#~ "mặc định là Trái Đất (lấy từ `Trái Đất X'), nhưng bạn có thể thay bằng " +#~ "các chi tiết bề mặt trên mặt cầu khác, ví dụ, chi tiết bề mặt của các " +#~ "hành tinh trong `hệ s'." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Mô phỏng trò chơi đố Rubíc Rắn. Viết bởi Jamie Wilkinson, Andrew " +#~ "Bennetts, và Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Chương trình này vẽ các giọt nước trong suốt di chuyển như sinh vật. Các " +#~ "giọt nước thay đổi hình dạng khi di chuyển quanh màn hình, và do chúng " +#~ "trong suốt, ta có thể thấy các giọt nước bên dưới mỗi khi chúng chồng lên " +#~ "nhau; lúc đó các màu của chúng hợp nhất với nhau. Viết bởi amie Zawinski. " +#~ "Ý tưởng này có được từ hình vẽ trên một tấm đỡ chuột, có nhiều lớp chất " +#~ "dẻo trong có màu sắc tạo ra hiệu ứng hình ảnh tương tự." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "Chương trình này vẽ một quỹ đạo đơn giản. Nếu đặt tùy chọn có vết vật " +#~ "thể, hình sẽ giống như ảnh chụp buồng bọt. Viết bởi Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Chương trình này vẽ các hình chữ nhật chấm và có màu. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "Chương trình này vẽ các đường sọc gây khó chịu khi nhìn. Nó cũng có thể " +#~ "làm chuyển động các điểm điều khiển, nhưng sẽ gây tốn sức tính toán cho " +#~ "máy tính và cần truyền nhiều dữ liệu. Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "Chương trình này vẽ các phân dạng, dựa trên vòng lặp trên mặt phẳng ảo, " +#~ "theo một bài báo ở Scientific American năm 1986. Viết chủ yếu bởi Patrick " +#~ "Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Chương trình này tạo ra các cấu trúc mây ngẫu nhiên. Nó sẽ trông khác " +#~ "nhau khi dùng đen trắng và khi dùng màu. Ý tưởng cơ bản là lấy 4 điểm ở " +#~ "biên của hình, cho chúng có \"độ nâng\" ngẫu nhiên. Rồi tìm một điểm nằm " +#~ "giữa chúng, cho nó độ nâng trung bình của 4 điểm trên cộng với một dao " +#~ "động ngẫu nhiên nhỏ. Sau đó màu sắc được cho thêm vào các điểm phụ thuộc " +#~ "vào độ nâng của chúng. Việc cho màu dựa trên mối liên hệ giữa độ nâng vào " +#~ "màu cầu vồng, hoặc độ bão hòa, hoặc độ sáng hoặc ngẫu nhiên. Chế độ màu " +#~ "theo độ sáng cho hình giống mây hơn, các chế độ khác cho hình giống bản " +#~ "đồ nhiệt. Viết bởi Juergen Nickelsen và Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Vẽ một người đàn ông đang tung hứng. Viết bởi Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Mô phỏng Hộp Lemarchand's Box, trong vòng lặp tự giải. Cần OpenGL, và một " +#~ "máy chạy nhanh. Cảnh báo: bạn cần thỉnh thaỏng mở cửa ra. Viết bởi Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "Chương trình này tạo ra các tập đoàn sinh vật có hình vòng tròn có khả " +#~ "năng sinh sản, lớn lên, già đi, chết. Viết bởi David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Chương trình này vẽ vòng lặp Menger Gasket trên không gian 3 chiều, một " +#~ "vật thể phân dạng dựa trên các khối lập phương, tương tự khối tứ diện " +#~ "Sierpinski. Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Vẽ các thể hiện khác nhau của phân tử. Một số phân tử thông dụng đã cài " +#~ "đặt sẵn, và chương trình này cũng có thể vẽ các phân tử trong tập tin Cơ " +#~ "sở Dữ liệu Protein. Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Chương trình này mô phỏng tập đoàn mốc lớn trong một đĩa nham thạch. Các " +#~ "đường tròn chồng nhau và tạo ra các vòng xoáy giao thoa. Viết bởi Dan " +#~ "Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Vẽ một thiết bị cuối cũ kỹ, với điểm ảnh lớn và phốt pho lưu lại lâu. Nó " +#~ "có thể chạy các chương trình khác dựa vào mã văn bản nó hiện ra. Viết bởi " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "Vẽ các mặt phẳng giao nhau, dùng trộn màu alpha, sương mù, chi tiết bề " +#~ "mặt, và bản đồ mip, thêm đồng hồ đo ``khung trên giây'' để bạn biếttốc độ " +#~ "phần cứng đồ họa của máy bạn... Cần OpenGL. Viết bởi David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Một chương trình tương tự \"Bom\" của Scott Draves. Nó vẽ lưới có các " +#~ "hình vuông lớn lên; khi các hình vuông lớn va nhau, chúng sẽ phản ứng một " +#~ "cách không tiên đoán trước được. ``PP'' viết tắt cho phản ứng-phân tán." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Tạo ra sự kết dính giữa các phần của màn hình được quay và co giãn. Viết " +#~ "bởi Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Vẽ Khối Ru bíc quay trong không gian 3 chiều và liên tục quay nó, tự " +#~ "giải. Một GL của Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "" +#~ "Chương trình này vẽ biến thể 2 chiều của phân dạng tam giác Sierpinski đệ " +#~ "quy. Viết bởi Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Vẽ đèn sân khấu lia qua màn hình đen, chiếu sáng phần màn hình nền khi nó " +#~ "đi qua. Viết bởi Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "Vẽ các tế bào tự động tương tác với nhau và tạo ra các ô vuông hay vòng " +#~ "xoắn. Các vòng xoắn nở ra bên ngoài cho đến khi chúng chạm vào vật cản, " +#~ "rồi quay quanh vật cản. Viết bởi Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Chương trình này vẽ các hình giống sao, lung linh, nhấp nháy, quay và " +#~ "lộn. Có chế độ hiển thị dùng các hình này để tạo ra nền màu, rồi quay " +#~ "vòng. Chuyển động khá hữu cơ. Viết bởi Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Vẽ dòng chữ chậm chạp đi về xa với một góc nghiêng, qua một trường sao, " +#~ "giống trong đoạn đầu của một bộ phim cùng tên. Viết bởi Jamie Zawinski và " +#~ "Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "Chương trình này vẽ điểm hấp dẫn lạ: nó sặc sỡ, với các hoạt hình không " +#~ "tiên đoán trước được chứa các điểm chảy và cuộn quanh. Chuyển động khá " +#~ "đẹp. Viết bởi Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Chương trình này vẽ các chi tiết Truchet dựa trên các đường thẳng và cung " +#~ "tròn được dùng để xếp ngói màn hình. Viết bởi Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Vẽ các đường giun bò. Viết bởi Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Đây chỉ là một mã trình bao chụp một khung video từ lối vào video của hệ " +#~ "thống, rồi dùng bộ lọc PBM (ngẫu nhiên) để xử lý và gắn kết chúng lại " +#~ "thành video theo nhiều cách (phát hiện biên, tính hiệu giữa hình và phiên " +#~ "bản quay của nó, ...) Rồi nó hiển thị kết quả trong vài giây, sau đó lặp " +#~ "lại thao tác. Nó chạy đặc biệt tốt nếu bạn đưa tín hiệu tivi vào." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "" +#~ "Vẽ một di chuyển ngẫu nhiên sặc sỡ, theo nhiều hình dạng. Viết bởi Rick " +#~ "Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "Các sao trôi nổi được tác động bở một pha trộn của các trường lực 2 chiều " +#~ "đơn giản. Cường độ của từng trường lực thay đổi liên tục, và thỉnh thoảng " +#~ "được bật hay tắt một cách ngẫu nhiên. Viết bởi Paul 'Joey' Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "Vẽ các ngọn lửa bập bùng. Chương trình này cũng có thể lấy hình ảnh bất " +#~ "kỳ và cho nó cháy. Viết bởi Carsten Haitzler, và thay đổi bởi nhiều người " +#~ "khác." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "Vẽ vài bầy ong bay lượn quanh màn hình, với các vệt màu kéo theo sau " +#~ "chúng. Viết bởi Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Phóng đại một góc màn hình rồi di chuyển sang góc khác. Với tùy chọn \"-" +#~ "lenses\", kết quả nhận được sẽ giống như nhìn qua nhiều thấu kính thật, " +#~ "thay vì chỉ phóng đại đơn giản. Viết bởi James Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Hình dạng Tế bào Ngẫu nhiên" diff --git a/tde-i18n-vi/messages/tdebase/kcmkicker.po b/tde-i18n-vi/messages/tdebase/kcmkicker.po index 771a425a998..0e2497db96a 100644 --- a/tde-i18n-vi/messages/tdebase/kcmkicker.po +++ b/tde-i18n-vi/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2006-04-19 21:43+0930\n" "Last-Translator: Clytie Siddall <clytie@riverland.net.au>\n" "Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n" @@ -259,72 +259,72 @@ msgstr "Mọi màn hình" msgid "Custom" msgstr "Tự chọn" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "Nút TDE" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "Gỗ xanh dương" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "Gỗ xanh lá cây" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "Xám nhạt" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "Xanh lá nhạt" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "Màu tùng lam nhạt" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "Tím nhạt" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "Ốc và Chốt" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "Gỗ đỏ" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "Xanh dương đặc" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "Xám đặc" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "Xanh lá đặc" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "Cam đặc" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "Màu tùng lam đặc" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "Tím đặc" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "Đỏ đặc" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "Mắt con hổ đặc" diff --git a/tde-i18n-vi/messages/tdebase/knetattach.po b/tde-i18n-vi/messages/tdebase/knetattach.po index 79ba00a6d05..fea2fe40292 100644 --- a/tde-i18n-vi/messages/tdebase/knetattach.po +++ b/tde-i18n-vi/messages/tdebase/knetattach.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-04-17 11:21+0930\n" "Last-Translator: Phan Vĩnh Thịnh <teppi82@gmail.com>\n" "Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n" @@ -86,7 +86,7 @@ msgstr "Thuật sĩ mạng của TDE" msgid "(c) 2004 George Staikos" msgstr "Bản quyền © năm 2004 của George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "Tác giả và nhà duy trì chính" diff --git a/tde-i18n-vi/messages/tdebase/kpager.po b/tde-i18n-vi/messages/tdebase/kpager.po index f03a2c9d5b8..dbc56fdc5de 100644 --- a/tde-i18n-vi/messages/tdebase/kpager.po +++ b/tde-i18n-vi/messages/tdebase/kpager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-04-11 14:17+0930\n" "Last-Translator: Phan Vinh Thinh <teppi82@gmail.com>\n" "Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n" @@ -96,14 +96,14 @@ msgstr "Tạo trình chuyển màn hình nhưng giữ cửa sổ ẩn" msgid "Desktop Overview" msgstr "Toàn cảnh màn hình" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Nhà phát triển đầu/Nhà bảo trì" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Nhà phát triển" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Trình chuyển màn hình" diff --git a/tde-i18n-vi/messages/tdebase/ksplash.po b/tde-i18n-vi/messages/tdebase/ksplash.po index 151547d1603..796f3a1a56c 100644 --- a/tde-i18n-vi/messages/tdebase/ksplash.po +++ b/tde-i18n-vi/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-04-11 15:02+0930\n" "Last-Translator: Phan Vinh Thinh <teppi82@gmail.com>\n" "Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n" @@ -70,11 +70,11 @@ msgstr "" "Đăng ký (c) 2001 - 2003 bởi Flaming Sword Productions\n" " (c) 2003 các nhà phát triển TDE" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "Tác giả và nhà duy trì" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "Tác giả gốc" diff --git a/tde-i18n-vi/messages/tdebase/kthememanager.po b/tde-i18n-vi/messages/tdebase/kthememanager.po index 9081e54befe..15c7aee630b 100644 --- a/tde-i18n-vi/messages/tdebase/kthememanager.po +++ b/tde-i18n-vi/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2006-04-17 10:52+0930\n" "Last-Translator: Phan Vĩnh Thịnh <teppi82@gmail.com>\n" "Language-Team: Vietnamese <kde-l10n-vi@kde.org>\n" @@ -36,59 +36,59 @@ msgstr "Sắc thái mới" msgid "TDE Theme Manager" msgstr "Trình quản lý sắc thái TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "" "Môđun này điều khiển việc cài đặt, xóa bỏ và tạo các sắc thái hiển thị TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Tập tin sắc thái" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Chọn tập tin sắc thái" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Bạn có thực sự muốn xóa bỏ sắc thái <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Xóa bỏ sắc thái" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Sắc thái của tôi" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Sắc thái %1 đã tồn tại." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Đã tạo thành công sắc thái trong %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Đã tạo sắc thái" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Có lỗi khi tạo sắc thái." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Chưa tạo sắc thái" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Sắc thái này không có hình xem thử." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Tác giả: %1<br>Thư : %2<br>Phiên bản: %3<br>Trang chủ : %4" diff --git a/tde-i18n-wa/messages/tdebase/kcmkicker.po b/tde-i18n-wa/messages/tdebase/kcmkicker.po index b6e82a06757..6d5eec3b832 100644 --- a/tde-i18n-wa/messages/tdebase/kcmkicker.po +++ b/tde-i18n-wa/messages/tdebase/kcmkicker.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" "Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-09-10 23:20+0200\n" "Last-Translator: Pablo Saratxaga <pablo@walon.org>\n" "Language-Team: Walloon <linux-wa@walon.org>\n" @@ -239,85 +239,85 @@ msgstr "Forrimpli li purnea" msgid "Custom" msgstr "A vosse môde" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr " Boton" -#: tiles:2 +#: ../../kicker/data/tiles:2 #, fuzzy msgid "Blue Wood" msgstr "Bluetooth" -#: tiles:3 +#: ../../kicker/data/tiles:3 #, fuzzy msgid "Green Wood" msgstr "Gav Wood" -#: tiles:4 +#: ../../kicker/data/tiles:4 #, fuzzy msgid "Light Gray" msgstr "Foirt clair" -#: tiles:5 +#: ../../kicker/data/tiles:5 #, fuzzy msgid "Light Green" msgstr "Aclairi" -#: tiles:6 +#: ../../kicker/data/tiles:6 #, fuzzy msgid "Light Pastel" msgstr "Foirt foirt clair" -#: tiles:7 +#: ../../kicker/data/tiles:7 #, fuzzy msgid "Light Purple" msgstr "Pourpe" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "" -#: tiles:9 +#: ../../kicker/data/tiles:9 #, fuzzy msgid "Red Wood" msgstr "Mots k' ont-st a vey" -#: tiles:10 +#: ../../kicker/data/tiles:10 #, fuzzy msgid "Solid Blue" msgstr "Coleur solide" -#: tiles:11 +#: ../../kicker/data/tiles:11 #, fuzzy msgid "Solid Gray" msgstr "Viè grijhe coleur" -#: tiles:12 +#: ../../kicker/data/tiles:12 #, fuzzy msgid "Solid Green" msgstr "Radjouter on &vete drapea" -#: tiles:13 +#: ../../kicker/data/tiles:13 #, fuzzy msgid "Solid Orange" msgstr "Orandje" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "" -#: tiles:15 +#: ../../kicker/data/tiles:15 #, fuzzy msgid "Solid Purple" msgstr "Pourpe" -#: tiles:16 +#: ../../kicker/data/tiles:16 #, fuzzy msgid "Solid Red" msgstr "Solide" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "" diff --git a/tde-i18n-wa/messages/tdebase/kpager.po b/tde-i18n-wa/messages/tdebase/kpager.po index 4a92006c232..e2319a3aa1e 100644 --- a/tde-i18n-wa/messages/tdebase/kpager.po +++ b/tde-i18n-wa/messages/tdebase/kpager.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2007-05-13 13:47+0200\n" "Last-Translator: Jean Cayron <jean.cayron@gmail.com>\n" "Language-Team: Walloon\n" @@ -105,14 +105,14 @@ msgstr "Fé on pådjeu, mins leyî li purnea catchî" msgid "Desktop Overview" msgstr "Vuwe d' eshonne del sicribanne" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "Prumî Disvelopeu/Mintneu" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "Disvelopeu" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "Pådjeu do scribanne" diff --git a/tde-i18n-wa/messages/tdebase/kthememanager.po b/tde-i18n-wa/messages/tdebase/kthememanager.po index a4c3d5ebf6f..a0220811a5d 100644 --- a/tde-i18n-wa/messages/tdebase/kthememanager.po +++ b/tde-i18n-wa/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: http://bugs.trinitydesktop.org\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2007-09-09 23:20+0200\n" "Last-Translator: Pablo Saratxaga <pablo@walon.org>\n" "Language-Team: Walloon <linux-wa@walon.org>\n" @@ -41,7 +41,7 @@ msgstr "Novea tinme" msgid "TDE Theme Manager" msgstr "Manaedjeu d' tinmes di TDE" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." @@ -49,52 +49,52 @@ msgstr "" "Ci module di controle ci manaedje l' astalaedje, oistaedje eyet fijhaedje di " "noveas tinmes pol sicribanne TDE." -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "Fitchîs d' tinme" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "Tchoezi on fitchî d' tinme" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "Voloz vs po do bon oister li tinme <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "Oister tinme" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "Tinme da minne" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "Li tinme %1 egzistêye dedja." -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "Li tinme da vosse a stî ahivé comifåt e %1." -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "Tinme ahivé" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "Åk n' a nén stî tot ahivant l' tinem da vosse." -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "Tinme nén ahivé" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "Ci tinme ci n' a pont d' imådje di prévoeyaedje." -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "Oteur: %1<br />Emile: %2<br />Modêye: %3<br />Pådje måjhon: %4" diff --git a/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po b/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po index 84a6811acc6..660e39f9c74 100644 --- a/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-zh_CN/messages/tdeartwork/kxsconfig.po @@ -8654,495 +8654,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "用很多小圆填充一个大圆,演示笛卡儿圆圈理论。由 Allan R. Wilks 和 David " -#~ "Bagley 编写。" - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "这是个大型的鱼塘:是一些鲨鱼、海豚和鲸鱼的 GL 动画。它们的游动姿态非常棒。" -#~ "最初由 Mark Kilgard 编写。" - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "象 qix 一样,这个程序用简单的运动模型产生很多不同的显示模式。控制点之间彼" -#~ "此吸引到一定距离,然后开始彼此排斥。任何两个粒子之间吸引/排斥的力度跟它们" -#~ "之间的距离成正比,这类似于原子核之间的强作用力和弱作用力。这个程序最有趣的" -#~ "现象之一,是观察它们和墙壁碰撞,因为它们的运动和彼此作用会变得如此奇怪。有" -#~ "时两个小球会进入绕彼此旋转的紧密轨道,然后被第三个球的介入或者屏幕边缘的碰" -#~ "撞打断,看起来相当混乱。由 Jamie Zawinski 编写,基于 John Pezaris 的 Lisp " -#~ "代码。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "仿真飞行中的宇宙空间战斗机器人(以有颜色的圆点表示)在移动中的星群之间进行战" -#~ "斗。由 Jonathan Lin 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "这个程序画的象一个不断旋转、变形的气球,它看不见的外表面上画了很多大大小小" -#~ "的斑点。由 Jeremie Petit 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "绘制一满盒子的会爆炸的三维反弹球。由 Sander van Grieken 编写." - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "绘制颜色不断随机变换而且编织在一起的同心圆。由 John Neil 编写。" - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD 是“Blue Screen of Death”(蓝屏死机)的缩写。此程序是做得最好的仿真程序" -#~ "之一,会仿真一些不太稳定的操作系统的死机画面。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "绘制一串上升、波动的三维泡泡,向屏幕顶端浮动,还带有漂亮的反射光泽。由 " -#~ "Richard Jones 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "绘制 Escher 的“Impossible Cage”(不可能的笼子),一个墨比乌斯带的三维仿真," -#~ "在三维空间中旋转。由 Marcelo Vianna 编写。" - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "用动画绘制一些三维电子元件。由 Ben Buxton 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "绘制一个指南针,它所有的指针都在随机转动,以达到“迷失方向头晕目眩”的感觉。" -#~ "由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "绘制振动、重叠的立方体,表面是不断变化的斑点花纹。它是某种立体派小型熔岩。" -#~ "由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "让一幅图片熔化。您一定见过这种效果,但是没有它不能算完整的屏幕保护程序。如" -#~ "果图片色彩较丰富的话效果会很好。警告:如果此屏幕保护结束后熔化效果仍然继续" -#~ "的话,请作健康检查。由 David Wald 和 Vivek Khera 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "更多“离散映射”系统,包括新的 Hopalong 和 Julia 变体,以及其它一些函数。由 " -#~ "Tim Auckland 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "这个程序绘制圆周上一点的轨迹,该圆周绕另一个圆周上一点转动,依此递推下去。" -#~ "这是日心学说之前描述行星运动的基础。由 James Youngman 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "绘制种种旋转的突出形体,它们缠绕、拉长、内外翻转。由 David Konerding 根据 " -#~ "Linas Vepstas 的 GL 突出形状库里附带的例子编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "绘制看起来象是沿着正弦路径波动的彩条。由 Bas van Gaalen 和 Charles Vidal " -#~ "编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "用 GL 函数库绘制旋转线条框架网格上的波浪。由 Josiah Pease 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "绘制在空间中弹跳的行星。由 David Konerding 编写。内嵌的图像是一幅地球的照" -#~ "片(取自‘xearth’),但您可以用任何纹理包裹球体,比如‘ssystem’中附带的行星纹" -#~ "理。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "绘制模拟“Rubik 的蛇”难题。由 Jamie Wilkinson、Andrew Bennetts 和 Peter " -#~ "Aylett 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "这个程序绘制运动的、透明的、象变形虫一样的胶体。当它们在屏幕上游动时,胶体" -#~ "块会改变形状。它们是半透明的,您可以透过浅层的胶块看见深层的。当一块胶体从" -#~ "另一块上方漂过时,它们的颜色合并到一齐。我是从曾经用过的一个很酷的鼠标垫得" -#~ "到的灵感,它由几层塑料构成,中间填充有彩色的油,在真实生活中实现了本屏幕保" -#~ "护的效果。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "这个程序绘制简单的轨道模拟。如果您开启轨迹显示,它将看起来象一种云团图象。" -#~ "由 Greg Bowering 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "这个程序绘制能引起幻觉的圆环图案,多看无益。它还能移动控制点显示动画,但会" -#~ "耗费大量 CPU 时间和显示带宽。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "这个程序绘制花边状的分形图案,它基于 1986 年美洲科学杂志上一篇文章介绍的虚" -#~ "平面上的迭代。主要由 Patrick Naughton 编写。" - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "生成随机的象云彩一样的图案。它在单色和彩色下看起来明显不同。基本的想法是在" -#~ "图像边缘取四个点,每点随机赋予一个“高度”,然后找到它们之间的点,给它赋予四" -#~ "个点的平均值,加上一些很小的随机偏差。然后按照高度来进行着色。颜色的选取方" -#~ "式是将高度结合到色度、饱和度或者亮度值,并随机设置另外两个颜色分量。“亮" -#~ "度”方式常常生成云彩一样的图案,其它两种方式则常常生成热成象图案或者计算机" -#~ "辅助断层扫描图案。由 Juergen Nickelsen 和 Jamie Zawinski 编写" - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "绘制一个细棍拼成的杂耍演员。由 Tim Auckland 编写。" - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "动画模拟 Lemarchand 的盒子,反复求解自己。需要 OpenGL 和硬件支持快速纹理映" -#~ "射的机器。警告:偶尔打开门放松一下。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "" -#~ "生成环状的移民队伍,它们繁衍、老化、最后死亡。由 David Bagley 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "绘制递归 Menger 圆环的三维变体,类似于 Sierpinski 四面体的分形体。由 " -#~ "Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "绘制几种不同的分子表示方法。内含一些常见的分子图像,还可以从 PDB (蛋白质数" -#~ "据库) 文件中读取输入。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "模拟在 petri 盘上生长的殖民模子。不断生长的彩色圆环相互重叠并在其路线上留" -#~ "下螺旋形的干涉图案。由 Dan Bornstein 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "以大的像素和持续时间长的荧光模拟显示古老的终端。它可以执行任何程序作为显示" -#~ "文字的来源。由 Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "绘制一些交叉的平面,用到 Alpha 混合、雾、纹理和 mipmaps,以及“每秒帧数”显" -#~ "示,让您能看出您的图形卡有多快。需要 OpenGL。由 David Konerding 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "Scott Draves 编写的‘炸弹’程序的一个变体。它绘制不断扩展的方块形状的网格," -#~ "一旦它们彼此追上,就会发生不可预测的反应。“RD”是反应-扩散(reaction-" -#~ "diffusion)的缩写。" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "用旋转和放缩的屏幕图像制作拼贴画。由 Claudio Matsuoka 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "" -#~ "绘制一个魔方,在三维空间中转动,并反复打乱然后恢复自己。又一个由 Marcelo " -#~ "Vianna 编写的不错的 GL 程序。" - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "绘制二维的 Sierpinski 递归三角形分形。由 Desmond Daignault 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "绘制一个在黑色屏幕上来回扫描的聚光灯光圈,照亮它所经过的桌面。由 Rick " -#~ "Schultz 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "绘制一组相互作用的、方形螺旋自动机。这些螺旋向外扩张,直到碰到障碍,然后它" -#~ "们绕过障碍。由 Jeff Epler 编写。" - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "它生成一系列波浪形的、搏动的星形图案,它搏动、旋转并内外翻转。另一种显示模" -#~ "式使用这些形状画出彩色区域,然后进行循环。这样的运动很象有机生物体。由 " -#~ "Jamie Zawinski 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "绘制一段文字,按某一角度滚动向遥远的星空。类似此同名电影开头的效果。由" -#~ "Jamie Zawinski 和 Claudio Matauoka 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "绘制奇异吸引子:它是彼此吸引、缠绕的点构成的彩色的、不可预测的动画。这些运" -#~ "动非常不错。由 Massimino Pascal 编写。" - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "它可绘画以线条及圆弧组成的拼接图案,平铺在屏幕上。由 Adrian Likins 编写。" - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "绘制波浪形的蠕虫窜动轨迹。由 Tyler Pierce 编写。" - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "它其实只是一个 Shell 脚本,从系统的视频输入采集一幅图像,然后用随机选取的 " -#~ "PBM 滤波器处理它,并采用各种方式重新组合视频图像,比如边缘检测、从旋转后的" -#~ "图像中减去它自己、等等。然后它将图像显示几秒钟,再重新开始。您只要给它广播" -#~ "电视图像就会非常有趣。" - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "绘制各种形状的彩色随机行走图形,由 Rick Campbell 编写。" - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "简单的二维力场混合作用在漂浮的星星上。每个力场的强度石刻都在变化,并且随机" -#~ "开启和关闭。由 Paul‘Joey’Clark 编写。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "模拟绘制跳动的火焰。它也可以拿任意的图像用火点燃它。由 Carsten Haitzler 编" -#~ "写,很多人改编。" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "" -#~ "绘制在屏幕上飞舞的一群生物,后面拖着好看的彩色尾迹。由 Chris Leger 编写。" - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "它放大屏幕的一部分,并四处移动。使用 -lenses 选项可以使结果看上去象通过多" -#~ "个重叠的镜头而不只是单个镜头的效果。由 James Macnicol 编写。" - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "" @@ -10350,6 +9861,495 @@ msgstr "" #~ msgid "Value" #~ msgstr "值" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "用很多小圆填充一个大圆,演示笛卡儿圆圈理论。由 Allan R. Wilks 和 David " +#~ "Bagley 编写。" + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "这是个大型的鱼塘:是一些鲨鱼、海豚和鲸鱼的 GL 动画。它们的游动姿态非常棒。" +#~ "最初由 Mark Kilgard 编写。" + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "象 qix 一样,这个程序用简单的运动模型产生很多不同的显示模式。控制点之间彼" +#~ "此吸引到一定距离,然后开始彼此排斥。任何两个粒子之间吸引/排斥的力度跟它们" +#~ "之间的距离成正比,这类似于原子核之间的强作用力和弱作用力。这个程序最有趣的" +#~ "现象之一,是观察它们和墙壁碰撞,因为它们的运动和彼此作用会变得如此奇怪。有" +#~ "时两个小球会进入绕彼此旋转的紧密轨道,然后被第三个球的介入或者屏幕边缘的碰" +#~ "撞打断,看起来相当混乱。由 Jamie Zawinski 编写,基于 John Pezaris 的 Lisp " +#~ "代码。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "仿真飞行中的宇宙空间战斗机器人(以有颜色的圆点表示)在移动中的星群之间进行战" +#~ "斗。由 Jonathan Lin 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "这个程序画的象一个不断旋转、变形的气球,它看不见的外表面上画了很多大大小小" +#~ "的斑点。由 Jeremie Petit 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "绘制一满盒子的会爆炸的三维反弹球。由 Sander van Grieken 编写." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "绘制颜色不断随机变换而且编织在一起的同心圆。由 John Neil 编写。" + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD 是“Blue Screen of Death”(蓝屏死机)的缩写。此程序是做得最好的仿真程序" +#~ "之一,会仿真一些不太稳定的操作系统的死机画面。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "绘制一串上升、波动的三维泡泡,向屏幕顶端浮动,还带有漂亮的反射光泽。由 " +#~ "Richard Jones 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "绘制 Escher 的“Impossible Cage”(不可能的笼子),一个墨比乌斯带的三维仿真," +#~ "在三维空间中旋转。由 Marcelo Vianna 编写。" + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "用动画绘制一些三维电子元件。由 Ben Buxton 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "绘制一个指南针,它所有的指针都在随机转动,以达到“迷失方向头晕目眩”的感觉。" +#~ "由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "绘制振动、重叠的立方体,表面是不断变化的斑点花纹。它是某种立体派小型熔岩。" +#~ "由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "让一幅图片熔化。您一定见过这种效果,但是没有它不能算完整的屏幕保护程序。如" +#~ "果图片色彩较丰富的话效果会很好。警告:如果此屏幕保护结束后熔化效果仍然继续" +#~ "的话,请作健康检查。由 David Wald 和 Vivek Khera 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "更多“离散映射”系统,包括新的 Hopalong 和 Julia 变体,以及其它一些函数。由 " +#~ "Tim Auckland 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "这个程序绘制圆周上一点的轨迹,该圆周绕另一个圆周上一点转动,依此递推下去。" +#~ "这是日心学说之前描述行星运动的基础。由 James Youngman 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "绘制种种旋转的突出形体,它们缠绕、拉长、内外翻转。由 David Konerding 根据 " +#~ "Linas Vepstas 的 GL 突出形状库里附带的例子编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "绘制看起来象是沿着正弦路径波动的彩条。由 Bas van Gaalen 和 Charles Vidal " +#~ "编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "显示一些不断四处旋转的实心立体文字。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "用 GL 函数库绘制旋转线条框架网格上的波浪。由 Josiah Pease 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "绘制在空间中弹跳的行星。由 David Konerding 编写。内嵌的图像是一幅地球的照" +#~ "片(取自‘xearth’),但您可以用任何纹理包裹球体,比如‘ssystem’中附带的行星纹" +#~ "理。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "绘制模拟“Rubik 的蛇”难题。由 Jamie Wilkinson、Andrew Bennetts 和 Peter " +#~ "Aylett 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "这个程序绘制运动的、透明的、象变形虫一样的胶体。当它们在屏幕上游动时,胶体" +#~ "块会改变形状。它们是半透明的,您可以透过浅层的胶块看见深层的。当一块胶体从" +#~ "另一块上方漂过时,它们的颜色合并到一齐。我是从曾经用过的一个很酷的鼠标垫得" +#~ "到的灵感,它由几层塑料构成,中间填充有彩色的油,在真实生活中实现了本屏幕保" +#~ "护的效果。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "这个程序绘制简单的轨道模拟。如果您开启轨迹显示,它将看起来象一种云团图象。" +#~ "由 Greg Bowering 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "随机绘制彩色点绘矩形。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "这个程序绘制能引起幻觉的圆环图案,多看无益。它还能移动控制点显示动画,但会" +#~ "耗费大量 CPU 时间和显示带宽。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "这个程序绘制花边状的分形图案,它基于 1986 年美洲科学杂志上一篇文章介绍的虚" +#~ "平面上的迭代。主要由 Patrick Naughton 编写。" + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "生成随机的象云彩一样的图案。它在单色和彩色下看起来明显不同。基本的想法是在" +#~ "图像边缘取四个点,每点随机赋予一个“高度”,然后找到它们之间的点,给它赋予四" +#~ "个点的平均值,加上一些很小的随机偏差。然后按照高度来进行着色。颜色的选取方" +#~ "式是将高度结合到色度、饱和度或者亮度值,并随机设置另外两个颜色分量。“亮" +#~ "度”方式常常生成云彩一样的图案,其它两种方式则常常生成热成象图案或者计算机" +#~ "辅助断层扫描图案。由 Juergen Nickelsen 和 Jamie Zawinski 编写" + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "绘制一个细棍拼成的杂耍演员。由 Tim Auckland 编写。" + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "动画模拟 Lemarchand 的盒子,反复求解自己。需要 OpenGL 和硬件支持快速纹理映" +#~ "射的机器。警告:偶尔打开门放松一下。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "" +#~ "生成环状的移民队伍,它们繁衍、老化、最后死亡。由 David Bagley 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "绘制递归 Menger 圆环的三维变体,类似于 Sierpinski 四面体的分形体。由 " +#~ "Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "绘制几种不同的分子表示方法。内含一些常见的分子图像,还可以从 PDB (蛋白质数" +#~ "据库) 文件中读取输入。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "模拟在 petri 盘上生长的殖民模子。不断生长的彩色圆环相互重叠并在其路线上留" +#~ "下螺旋形的干涉图案。由 Dan Bornstein 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "以大的像素和持续时间长的荧光模拟显示古老的终端。它可以执行任何程序作为显示" +#~ "文字的来源。由 Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "绘制一些交叉的平面,用到 Alpha 混合、雾、纹理和 mipmaps,以及“每秒帧数”显" +#~ "示,让您能看出您的图形卡有多快。需要 OpenGL。由 David Konerding 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "Scott Draves 编写的‘炸弹’程序的一个变体。它绘制不断扩展的方块形状的网格," +#~ "一旦它们彼此追上,就会发生不可预测的反应。“RD”是反应-扩散(reaction-" +#~ "diffusion)的缩写。" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "用旋转和放缩的屏幕图像制作拼贴画。由 Claudio Matsuoka 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "绘制一个魔方,在三维空间中转动,并反复打乱然后恢复自己。又一个由 Marcelo " +#~ "Vianna 编写的不错的 GL 程序。" + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "绘制二维的 Sierpinski 递归三角形分形。由 Desmond Daignault 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "绘制一个在黑色屏幕上来回扫描的聚光灯光圈,照亮它所经过的桌面。由 Rick " +#~ "Schultz 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "绘制一组相互作用的、方形螺旋自动机。这些螺旋向外扩张,直到碰到障碍,然后它" +#~ "们绕过障碍。由 Jeff Epler 编写。" + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "它生成一系列波浪形的、搏动的星形图案,它搏动、旋转并内外翻转。另一种显示模" +#~ "式使用这些形状画出彩色区域,然后进行循环。这样的运动很象有机生物体。由 " +#~ "Jamie Zawinski 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "绘制一段文字,按某一角度滚动向遥远的星空。类似此同名电影开头的效果。由" +#~ "Jamie Zawinski 和 Claudio Matauoka 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "绘制奇异吸引子:它是彼此吸引、缠绕的点构成的彩色的、不可预测的动画。这些运" +#~ "动非常不错。由 Massimino Pascal 编写。" + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "它可绘画以线条及圆弧组成的拼接图案,平铺在屏幕上。由 Adrian Likins 编写。" + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "绘制波浪形的蠕虫窜动轨迹。由 Tyler Pierce 编写。" + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "它其实只是一个 Shell 脚本,从系统的视频输入采集一幅图像,然后用随机选取的 " +#~ "PBM 滤波器处理它,并采用各种方式重新组合视频图像,比如边缘检测、从旋转后的" +#~ "图像中减去它自己、等等。然后它将图像显示几秒钟,再重新开始。您只要给它广播" +#~ "电视图像就会非常有趣。" + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "绘制各种形状的彩色随机行走图形,由 Rick Campbell 编写。" + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "简单的二维力场混合作用在漂浮的星星上。每个力场的强度石刻都在变化,并且随机" +#~ "开启和关闭。由 Paul‘Joey’Clark 编写。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "模拟绘制跳动的火焰。它也可以拿任意的图像用火点燃它。由 Carsten Haitzler 编" +#~ "写,很多人改编。" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "" +#~ "绘制在屏幕上飞舞的一群生物,后面拖着好看的彩色尾迹。由 Chris Leger 编写。" + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "它放大屏幕的一部分,并四处移动。使用 -lenses 选项可以使结果看上去象通过多" +#~ "个重叠的镜头而不只是单个镜头的效果。由 James Macnicol 编写。" + #~ msgid "Random Cell Shape" #~ msgstr "随机单元格形状" diff --git a/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po b/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po index 7d641e52931..4d21a87f0a7 100644 --- a/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po +++ b/tde-i18n-zh_CN/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: \n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2005-06-11 13:56+0800\n" "Last-Translator: Funda Wang <fundawang@linux.net.cn>\n" "Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n" @@ -246,72 +246,72 @@ msgstr "全部屏幕" msgid "Custom" msgstr "自定义" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE 按钮" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "蓝木纹" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "绿木纹" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "淡灰" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "淡绿" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "淡彩蜡笔画" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "淡紫" -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "螺母和螺栓" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "红木纹" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "蓝色" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "灰色" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "绿色" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "桔黄" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "蜡笔画" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "紫色" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "红色" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "虎眼石" diff --git a/tde-i18n-zh_CN/messages/tdebase/knetattach.po b/tde-i18n-zh_CN/messages/tdebase/knetattach.po index 653ff215c9f..db862edc4d1 100644 --- a/tde-i18n-zh_CN/messages/tdebase/knetattach.po +++ b/tde-i18n-zh_CN/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-02-12 17:15+0800\n" "Last-Translator: Funda Wang <fundawang@linux.net.cn>\n" "Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n" @@ -80,7 +80,7 @@ msgstr "TDE 网络向导" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "主要作者和维护者" diff --git a/tde-i18n-zh_CN/messages/tdebase/kpager.po b/tde-i18n-zh_CN/messages/tdebase/kpager.po index 5318bfa464e..80169764d86 100644 --- a/tde-i18n-zh_CN/messages/tdebase/kpager.po +++ b/tde-i18n-zh_CN/messages/tdebase/kpager.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-27 23:52+0800\n" "Last-Translator: Funda Wang <fundawang@linux.net.cn>\n" "Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n" @@ -98,14 +98,14 @@ msgstr "创建切换器但仍隐藏窗口" msgid "Desktop Overview" msgstr "桌面概览" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "原创开发者/维护者" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "开发者" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "桌面切换器" diff --git a/tde-i18n-zh_CN/messages/tdebase/ksplash.po b/tde-i18n-zh_CN/messages/tdebase/ksplash.po index f98c1a96cd9..27086c1059b 100644 --- a/tde-i18n-zh_CN/messages/tdebase/ksplash.po +++ b/tde-i18n-zh_CN/messages/tdebase/ksplash.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2003-12-18 21:47+0800\n" "Last-Translator: Yan Shuangchun <yahzee@d3eye.com>\n" "Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n" @@ -71,11 +71,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE 开发者" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "作者和维护者" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "最初作者" diff --git a/tde-i18n-zh_CN/messages/tdebase/kthememanager.po b/tde-i18n-zh_CN/messages/tdebase/kthememanager.po index 81884371a51..2f7eedcf175 100644 --- a/tde-i18n-zh_CN/messages/tdebase/kthememanager.po +++ b/tde-i18n-zh_CN/messages/tdebase/kthememanager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2004-06-05 13:58+0800\n" "Last-Translator: Funda Wang <fundawang@linux.net.cn>\n" "Language-Team: zh_CN <i18n-translation@lists.linux.net.cn>\n" @@ -34,58 +34,58 @@ msgstr "新建主题" msgid "TDE Theme Manager" msgstr "TDE 主题管理器" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "此控制模块可处理 TDE 视觉主题的安装、删除和创建。" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "主题文件" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "选择主题文件" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "您真的想要删除 <b>%1</b> 吗?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "删除主题" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "我的主题" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "主题 %1 已存在。" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "您的主题已经在 %1 中成功创建了。" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "主题已创建" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "创建您的主题时发生错误。" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "主题未创建" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "此主题不包含预览。" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "作者:%1<br>电子邮件:%2<br>版本:%3<br>主页:%4" diff --git a/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po b/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po index b376752e0fc..f5316d7e43b 100644 --- a/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-zh_TW/messages/tdeartwork/kxsconfig.po @@ -8615,483 +8615,6 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "以小圈圈將大圈圈包起來,展示笛卡兒圓形理論。由 Allan R. Wilks 與 David " -#~ "Bagley 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." -#~ msgstr "" -#~ "這是 xfishtank:許多海底生物如鯊魚、海豚與鯨魚的 GL 動畫。做得很棒。原始程" -#~ "式由 Mark Kilgard 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." -#~ msgstr "" -#~ "就像 qix,這個程式使用很簡單的移動模型來產生不同的顯示模式。控制點吸引彼此" -#~ "到一定距離,然後再驅離彼此。這個吸引/驅離的因子是與任兩個粒子的距離比例有" -#~ "關,就像是核子力的強弱。要觀察這個最簡單的方法就像是看彈力球,因為它們的動" -#~ "作受彼此牽制所以顯得很怪異。有時兩顆球會變成在一個軌道上跑,直到第三者來打" -#~ "斷它們,或是跑到螢幕的邊緣去。由 Jamie Zawinski 撰寫,根據 John Pezaris " -#~ "的 Lisp 程式碼。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "模擬飛行中的太空戰鬥機器人,在移動的星球背景前戰鬥。由 Jonathan Lin 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." -#~ msgstr "" -#~ "這會畫出像是一個旋轉的、變形的汽球,由不同大小的點畫在它看不見的表面上呈" -#~ "現。由 Jeremie Petit 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "畫出一個充滿立體彈跳球的盒子。由 Sander van Grieken 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "畫出隨機顏色循環、交替編織的同心圓。由 John Neil 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "BSOD 是 Blue Screen of Death 的縮寫。模擬個人電腦上一些比較爛的作業系統中" -#~ "最常見的「螢幕保護程式」。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "畫出一串上升波動的立體泡泡,升到螢幕的頂端。會有一些很漂亮的反射。由 " -#~ "Richard Jones 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." -#~ msgstr "" -#~ "這會畫出 Escher 的「不可能的籠子」(Impossible Cage),一個由莫比斯帶" -#~ "(Moebius strip)組成的立體圖,並以三個維度來翻轉它。由 Marcelo Vianna 撰" -#~ "寫。" - -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "將許多立體的電子元件動畫化。由 Ben Buxton 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "畫出一個羅盤,所有的元素隨機旋轉,製造「失落與噁心」的感覺。由 Jamie " -#~ "Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "" -#~ "畫出許多重疊的、跳動的盒子,許多千變萬化的小小花樣在它們的表面起伏。由 " -#~ "Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "將一張圖片熔化。您以前應該看過這個效果,但是沒有螢幕保護程式可以做得跟這個" -#~ "一樣好,尤其是在彩色效果之下。注意,如果在螢幕保護程式關閉後您還看得到這個" -#~ "效果,請儘速找醫生。由 David Wald 與 Vivek Khera 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "" -#~ "更多的「分離地圖」(discrete map)系統,包括 Hopalong 與 Julia 的新版本。" -#~ "由 Tim Auckland 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "" -#~ "畫出一個圓的週邊的軌跡輪廓。圓會隨著另一個圓的圓周旋轉。這是太陽系行星運動" -#~ "模式的基礎。由 James Youngman 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "畫出不同的型狀,彼此擠壓、伸展與旋轉。由 David Konerding 根據 Linas " -#~ "Vepstas 的 GL Extrusion 函式庫中的範例撰寫而成。" - -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "畫出一個正弦路徑,像是波動中的絲帶。由 Bas van Gaalen 與 Charles Vidal 撰" -#~ "寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "畫出在格子中的漣漪波動,由 Josiah Pease 用 GL 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "" -#~ "畫出一個星球在太空中彈跳。由 David Konerding 撰寫。內建的影像為地球的地圖" -#~ "(由 xearth 弄出來的),不過您可以用任何圖片包在球體上。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." -#~ msgstr "" -#~ "模擬盧比克的蛇形魔術方塊(Rubik's Snake Puzzle)。由 Jamie Wilkinson," -#~ "Andrew Bennetts 與 Peter Aylett 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "畫出一些像阿米巴原蟲的,透明、蠕動的小點。小點在螢幕上漫遊時會改變形狀,因" -#~ "為它們是半透明的,所以您可以看到其中一隻小蟲越過另一隻身上,此時它們的顏色" -#~ "會合併。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "" -#~ "畫出簡單的軌道模擬。如果將軌跡打開,會看起來像是個「雲室」的圖片。由 Greg " -#~ "Bowering 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "" -#~ "畫出很迷幻的圓形圖樣,盯著看會昏頭。它也可以移動控制點,不過會花很多的 " -#~ "CPU 時間與頻寬。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "" -#~ "用假想的平面循環畫出有花邊的分形圖樣。這是從 1986 年的 Scientific " -#~ "American 中的文章而來,大部份由 Patrick Naughton 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." -#~ msgstr "" -#~ "產生隨機的像雲的圖樣。這在單色與彩色下顯示是相當不同的。基本的想法是取一張" -#~ "圖邊緣的四個點,並指定每個點一個隨機的高度。接著尋找它們之間的點,給它其他" -#~ "四個點的平均值,再加上一點小小的隨機的偏移值。著色則是以高度為基礎,根據高" -#~ "度、亮度、色調、飽和度及一些隨機的數值的組合來選取使用的顏色。由 Juergen " -#~ "Nickelsen 與 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "畫一個在變戲法的人。由 Tim Auckland 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "模擬 Lemarchand Box 的動畫,重複自我解謎。需要 OpenGL,及夠快的硬體。由 " -#~ "Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "畫出環形部落,出生、成長,到最後死亡。由 David Bagley 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "畫出一個立體的、遞迴的 Menger Gasket,以立方體組成的物件,類似 Sierpinski " -#~ "Tetrahedron。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "畫出幾個不同的分子圖。有些是內建,不過您也可以讀取 PDB 檔(Protein Data " -#~ "Base,蛋白資料庫)。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." -#~ msgstr "" -#~ "模擬一群霉菌在培養皿中生長的樣子。彩色的圈圈成長、重疊,然後彼此碰撞產生螺" -#~ "旋狀的線條。由 Dan Bornstein 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "模擬古老的終端機輸出,有大顆的像素與磷光體。可以接受任何程式的輸出做為顯" -#~ "示。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "" -#~ "畫出一些交錯的平面,應用透明度混合、霧狀、紋理組合與位圖,加上一個「每秒幾" -#~ "張」的量度讓您知道您的顯示卡速度有多快。需要 OpenGL,由 David Konerding 撰" -#~ "寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "" -#~ "由 Scott Draves 所撰寫的 Bomb 程式的變形。畫出成長的方格狀,一但重疊則會以" -#~ "不可預測的方式反應。RD 指的是反應擴散(Reaction-Diffusion)。" - -#, fuzzy -#~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "" -#~ "用螢幕的某部份去旋轉與調整大小來產生一幅拼貼畫。由 Claudio Matsuoka 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." -#~ msgstr "畫出立體的魔術方塊,重覆打亂然後解開。由 Marcelo Vianna。" - -#, fuzzy -#~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "畫出二維的遞迴 Sierpinski 三角形圖樣。由 Desmond Daignault 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "" -#~ "在黑色螢幕上打出探照光,並畫出光照射到的桌面圖樣。由 Rick Schultz 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "" -#~ "畫出一些互動的方形螺旋自動機。螺旋會往外生長,直到碰到東西,然後繞著它移" -#~ "動。由 Jeff Epler 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "" -#~ "產生一系列波浪狀、跳動的星形圖樣,並旋轉與內外翻轉。另一個顯示模式則是使用" -#~ "這些形狀來著色,然後循環。動作非常自然。由 Jamie Zawinski 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "" -#~ "畫出一串文字,慢慢地以一個角度捲到螢幕中的星空深處,像是電影星際大戰的開頭" -#~ "一樣。由 Jamie Zawinski 與 Claudio Matauoka 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "" -#~ "許多彩色的,有生命的,無法預測的點飛撲、扭轉。動作做得很棒。由 Massimino " -#~ "Pascal 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "" -#~ "畫出以線與弧形為基礎的 Truchet 圖樣,排列在螢幕上。由 Adrian Likins 撰寫。" - -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "畫出蟲在蠕動的路徑。由 Tyler Pierce 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "" -#~ "這實際上只是文稿,從系統的影像輸入中抓取影像,然後用隨機選取的 PBM 過濾器" -#~ "以各種方式產生與重組影像。顯示幾秒鐘之後,再重新來過。" - -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "以不同形式隨機畫出彩色的步伐。由 Rick Campbell 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "" -#~ "星星在混合的二維力場中動作。彼此的引力持續改變,也可以隨機開關。由 Paul " -#~ "'Joey' Clark 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "" -#~ "模擬律動的火。它也可以隨機取得影像然後放到火裡。由 Carsten Haitzler 撰寫," -#~ "其他許多人修改。" - -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "畫出一群生物飛過螢幕,留下淡出的顏色軌跡。由 Chris Leger 撰寫。" - -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "放大螢幕的某部份,然後移動。加上 -lenses 選項的話,會看起來像是有很多放大" -#~ "鏡重疊在一起。由 James Macnicol 撰寫。" - -#, fuzzy -#~ msgid "" #~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " #~ "by Jamie Zawinski; 2001." #~ msgstr "畫出一個球,上面有許多尖刺突出。由 Jamie Zawinski 撰寫。" @@ -10138,6 +9661,483 @@ msgstr "" #~ "XTeeVee 模擬許多電視問題,包括靜止畫面,測試圖樣等等。由 Greg Knauss 撰" #~ "寫。" +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "以小圈圈將大圈圈包起來,展示笛卡兒圓形理論。由 Allan R. Wilks 與 David " +#~ "Bagley 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "這是 xfishtank:許多海底生物如鯊魚、海豚與鯨魚的 GL 動畫。做得很棒。原始程" +#~ "式由 Mark Kilgard 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "就像 qix,這個程式使用很簡單的移動模型來產生不同的顯示模式。控制點吸引彼此" +#~ "到一定距離,然後再驅離彼此。這個吸引/驅離的因子是與任兩個粒子的距離比例有" +#~ "關,就像是核子力的強弱。要觀察這個最簡單的方法就像是看彈力球,因為它們的動" +#~ "作受彼此牽制所以顯得很怪異。有時兩顆球會變成在一個軌道上跑,直到第三者來打" +#~ "斷它們,或是跑到螢幕的邊緣去。由 Jamie Zawinski 撰寫,根據 John Pezaris " +#~ "的 Lisp 程式碼。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "模擬飛行中的太空戰鬥機器人,在移動的星球背景前戰鬥。由 Jonathan Lin 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "這會畫出像是一個旋轉的、變形的汽球,由不同大小的點畫在它看不見的表面上呈" +#~ "現。由 Jeremie Petit 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "畫出一個充滿立體彈跳球的盒子。由 Sander van Grieken 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "畫出隨機顏色循環、交替編織的同心圓。由 John Neil 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "BSOD 是 Blue Screen of Death 的縮寫。模擬個人電腦上一些比較爛的作業系統中" +#~ "最常見的「螢幕保護程式」。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "畫出一串上升波動的立體泡泡,升到螢幕的頂端。會有一些很漂亮的反射。由 " +#~ "Richard Jones 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "這會畫出 Escher 的「不可能的籠子」(Impossible Cage),一個由莫比斯帶" +#~ "(Moebius strip)組成的立體圖,並以三個維度來翻轉它。由 Marcelo Vianna 撰" +#~ "寫。" + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "將許多立體的電子元件動畫化。由 Ben Buxton 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "畫出一個羅盤,所有的元素隨機旋轉,製造「失落與噁心」的感覺。由 Jamie " +#~ "Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "" +#~ "畫出許多重疊的、跳動的盒子,許多千變萬化的小小花樣在它們的表面起伏。由 " +#~ "Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "將一張圖片熔化。您以前應該看過這個效果,但是沒有螢幕保護程式可以做得跟這個" +#~ "一樣好,尤其是在彩色效果之下。注意,如果在螢幕保護程式關閉後您還看得到這個" +#~ "效果,請儘速找醫生。由 David Wald 與 Vivek Khera 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "" +#~ "更多的「分離地圖」(discrete map)系統,包括 Hopalong 與 Julia 的新版本。" +#~ "由 Tim Auckland 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "" +#~ "畫出一個圓的週邊的軌跡輪廓。圓會隨著另一個圓的圓周旋轉。這是太陽系行星運動" +#~ "模式的基礎。由 James Youngman 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "畫出不同的型狀,彼此擠壓、伸展與旋轉。由 David Konerding 根據 Linas " +#~ "Vepstas 的 GL Extrusion 函式庫中的範例撰寫而成。" + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "畫出一個正弦路徑,像是波動中的絲帶。由 Bas van Gaalen 與 Charles Vidal 撰" +#~ "寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "顯示幾行文字,以立體字型旋轉。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "畫出在格子中的漣漪波動,由 Josiah Pease 用 GL 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "畫出一個星球在太空中彈跳。由 David Konerding 撰寫。內建的影像為地球的地圖" +#~ "(由 xearth 弄出來的),不過您可以用任何圖片包在球體上。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "模擬盧比克的蛇形魔術方塊(Rubik's Snake Puzzle)。由 Jamie Wilkinson," +#~ "Andrew Bennetts 與 Peter Aylett 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "畫出一些像阿米巴原蟲的,透明、蠕動的小點。小點在螢幕上漫遊時會改變形狀,因" +#~ "為它們是半透明的,所以您可以看到其中一隻小蟲越過另一隻身上,此時它們的顏色" +#~ "會合併。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "" +#~ "畫出簡單的軌道模擬。如果將軌跡打開,會看起來像是個「雲室」的圖片。由 Greg " +#~ "Bowering 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "用點描出矩形,套上隨機色彩。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "畫出很迷幻的圓形圖樣,盯著看會昏頭。它也可以移動控制點,不過會花很多的 " +#~ "CPU 時間與頻寬。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "" +#~ "用假想的平面循環畫出有花邊的分形圖樣。這是從 1986 年的 Scientific " +#~ "American 中的文章而來,大部份由 Patrick Naughton 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "產生隨機的像雲的圖樣。這在單色與彩色下顯示是相當不同的。基本的想法是取一張" +#~ "圖邊緣的四個點,並指定每個點一個隨機的高度。接著尋找它們之間的點,給它其他" +#~ "四個點的平均值,再加上一點小小的隨機的偏移值。著色則是以高度為基礎,根據高" +#~ "度、亮度、色調、飽和度及一些隨機的數值的組合來選取使用的顏色。由 Juergen " +#~ "Nickelsen 與 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "畫一個在變戲法的人。由 Tim Auckland 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "模擬 Lemarchand Box 的動畫,重複自我解謎。需要 OpenGL,及夠快的硬體。由 " +#~ "Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "畫出環形部落,出生、成長,到最後死亡。由 David Bagley 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "畫出一個立體的、遞迴的 Menger Gasket,以立方體組成的物件,類似 Sierpinski " +#~ "Tetrahedron。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "畫出幾個不同的分子圖。有些是內建,不過您也可以讀取 PDB 檔(Protein Data " +#~ "Base,蛋白資料庫)。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "模擬一群霉菌在培養皿中生長的樣子。彩色的圈圈成長、重疊,然後彼此碰撞產生螺" +#~ "旋狀的線條。由 Dan Bornstein 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "模擬古老的終端機輸出,有大顆的像素與磷光體。可以接受任何程式的輸出做為顯" +#~ "示。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "" +#~ "畫出一些交錯的平面,應用透明度混合、霧狀、紋理組合與位圖,加上一個「每秒幾" +#~ "張」的量度讓您知道您的顯示卡速度有多快。需要 OpenGL,由 David Konerding 撰" +#~ "寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "" +#~ "由 Scott Draves 所撰寫的 Bomb 程式的變形。畫出成長的方格狀,一但重疊則會以" +#~ "不可預測的方式反應。RD 指的是反應擴散(Reaction-Diffusion)。" + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "用螢幕的某部份去旋轉與調整大小來產生一幅拼貼畫。由 Claudio Matsuoka 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "畫出立體的魔術方塊,重覆打亂然後解開。由 Marcelo Vianna。" + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "畫出二維的遞迴 Sierpinski 三角形圖樣。由 Desmond Daignault 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "" +#~ "在黑色螢幕上打出探照光,並畫出光照射到的桌面圖樣。由 Rick Schultz 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "" +#~ "畫出一些互動的方形螺旋自動機。螺旋會往外生長,直到碰到東西,然後繞著它移" +#~ "動。由 Jeff Epler 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "產生一系列波浪狀、跳動的星形圖樣,並旋轉與內外翻轉。另一個顯示模式則是使用" +#~ "這些形狀來著色,然後循環。動作非常自然。由 Jamie Zawinski 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "畫出一串文字,慢慢地以一個角度捲到螢幕中的星空深處,像是電影星際大戰的開頭" +#~ "一樣。由 Jamie Zawinski 與 Claudio Matauoka 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "" +#~ "許多彩色的,有生命的,無法預測的點飛撲、扭轉。動作做得很棒。由 Massimino " +#~ "Pascal 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "畫出以線與弧形為基礎的 Truchet 圖樣,排列在螢幕上。由 Adrian Likins 撰寫。" + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "畫出蟲在蠕動的路徑。由 Tyler Pierce 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "" +#~ "這實際上只是文稿,從系統的影像輸入中抓取影像,然後用隨機選取的 PBM 過濾器" +#~ "以各種方式產生與重組影像。顯示幾秒鐘之後,再重新來過。" + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "以不同形式隨機畫出彩色的步伐。由 Rick Campbell 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "" +#~ "星星在混合的二維力場中動作。彼此的引力持續改變,也可以隨機開關。由 Paul " +#~ "'Joey' Clark 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "" +#~ "模擬律動的火。它也可以隨機取得影像然後放到火裡。由 Carsten Haitzler 撰寫," +#~ "其他許多人修改。" + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "畫出一群生物飛過螢幕,留下淡出的顏色軌跡。由 Chris Leger 撰寫。" + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "放大螢幕的某部份,然後移動。加上 -lenses 選項的話,會看起來像是有很多放大" +#~ "鏡重疊在一起。由 James Macnicol 撰寫。" + #~ msgid "Random Cell Shape" #~ msgstr "隨機的單元格形狀" diff --git a/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po b/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po index c7d908d8bef..e1accfa4ab1 100644 --- a/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po +++ b/tde-i18n-zh_TW/messages/tdebase/kcmkicker.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kcmkicker\n" -"POT-Creation-Date: 2019-07-08 00:06+0200\n" +"POT-Creation-Date: 2019-07-27 01:50+0200\n" "PO-Revision-Date: 2007-02-27 09:07+0800\n" "Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv " "dot tw>\n" @@ -250,72 +250,72 @@ msgstr "所有畫面" msgid "Custom" msgstr "自訂" -#: tiles:1 +#: ../../kicker/data/tiles:1 #, fuzzy msgid "KDE Button" msgstr "TDE 按鈕" -#: tiles:2 +#: ../../kicker/data/tiles:2 msgid "Blue Wood" msgstr "藍色木質" -#: tiles:3 +#: ../../kicker/data/tiles:3 msgid "Green Wood" msgstr "綠色木質" -#: tiles:4 +#: ../../kicker/data/tiles:4 msgid "Light Gray" msgstr "亮灰色" -#: tiles:5 +#: ../../kicker/data/tiles:5 msgid "Light Green" msgstr "亮綠色" -#: tiles:6 +#: ../../kicker/data/tiles:6 msgid "Light Pastel" msgstr "淡藍色" -#: tiles:7 +#: ../../kicker/data/tiles:7 msgid "Light Purple" msgstr "淡紫色 " -#: tiles:8 +#: ../../kicker/data/tiles:8 msgid "Nuts And Bolts" msgstr "基本要素" -#: tiles:9 +#: ../../kicker/data/tiles:9 msgid "Red Wood" msgstr "紅色木質" -#: tiles:10 +#: ../../kicker/data/tiles:10 msgid "Solid Blue" msgstr "漸層藍" -#: tiles:11 +#: ../../kicker/data/tiles:11 msgid "Solid Gray" msgstr "漸層灰" -#: tiles:12 +#: ../../kicker/data/tiles:12 msgid "Solid Green" msgstr "漸層綠" -#: tiles:13 +#: ../../kicker/data/tiles:13 msgid "Solid Orange" msgstr "漸層橘" -#: tiles:14 +#: ../../kicker/data/tiles:14 msgid "Solid Pastel" msgstr "深藍色" -#: tiles:15 +#: ../../kicker/data/tiles:15 msgid "Solid Purple" msgstr "漸層紫" -#: tiles:16 +#: ../../kicker/data/tiles:16 msgid "Solid Red" msgstr "漸層紅" -#: tiles:17 +#: ../../kicker/data/tiles:17 msgid "Solid Tigereye" msgstr "深黃色" diff --git a/tde-i18n-zh_TW/messages/tdebase/knetattach.po b/tde-i18n-zh_TW/messages/tdebase/knetattach.po index 3e61d013376..06b1f880d8f 100644 --- a/tde-i18n-zh_TW/messages/tdebase/knetattach.po +++ b/tde-i18n-zh_TW/messages/tdebase/knetattach.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: knetattach\n" -"POT-Creation-Date: 2018-12-08 19:27+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-01-20 16:20+0800\n" "Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv " "dot tw>\n" @@ -82,7 +82,7 @@ msgstr "TDE 網路精靈" msgid "(c) 2004 George Staikos" msgstr "(c) 2004 George Staikos" -#: main.cpp:35 +#: main.cpp:34 msgid "Primary author and maintainer" msgstr "主要作者與維護者" diff --git a/tde-i18n-zh_TW/messages/tdebase/kpager.po b/tde-i18n-zh_TW/messages/tdebase/kpager.po index f5989a91371..5648741631a 100644 --- a/tde-i18n-zh_TW/messages/tdebase/kpager.po +++ b/tde-i18n-zh_TW/messages/tdebase/kpager.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kpager 1.7\n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2005-11-08 19:59+0800\n" "Last-Translator: Chao-Hsiung Liao <j_h_liau@yahoo.com.tw>\n" "Language-Team: zh-tw <zh-l10n@linux.org.tw>\n" @@ -94,15 +94,15 @@ msgstr "建立隱藏視窗的呼叫器" msgid "Desktop Overview" msgstr "桌面瀏覽" -#: main.cpp:73 +#: main.cpp:72 msgid "Original Developer/Maintainer" msgstr "原程式發展/維護者" -#: main.cpp:76 main.cpp:78 +#: main.cpp:75 main.cpp:77 msgid "Developer" msgstr "發展者" -#: main.cpp:95 +#: main.cpp:94 msgid "Desktop Pager" msgstr "桌面呼叫器" diff --git a/tde-i18n-zh_TW/messages/tdebase/ksplash.po b/tde-i18n-zh_TW/messages/tdebase/ksplash.po index 5d046384e99..b0612d24ffa 100644 --- a/tde-i18n-zh_TW/messages/tdebase/ksplash.po +++ b/tde-i18n-zh_TW/messages/tdebase/ksplash.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: ksplash\n" -"POT-Creation-Date: 2018-12-06 17:06+0100\n" +"POT-Creation-Date: 2019-07-28 21:11+0200\n" "PO-Revision-Date: 2006-08-14 14:26+0800\n" "Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv " "dot tw>\n" @@ -74,11 +74,11 @@ msgstr "" "(c) 2001 - 2003, Flaming Sword Productions\n" " (c) 2003 TDE 開發群" -#: main.cpp:50 +#: main.cpp:49 msgid "Author and maintainer" msgstr "作者與維護者" -#: main.cpp:51 +#: main.cpp:50 msgid "Original author" msgstr "原作者" diff --git a/tde-i18n-zh_TW/messages/tdebase/kthememanager.po b/tde-i18n-zh_TW/messages/tdebase/kthememanager.po index 8d4ad409433..0d32b9823ad 100644 --- a/tde-i18n-zh_TW/messages/tdebase/kthememanager.po +++ b/tde-i18n-zh_TW/messages/tdebase/kthememanager.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kthememanager\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2019-01-13 18:47+0100\n" +"POT-Creation-Date: 2019-07-28 21:10+0200\n" "PO-Revision-Date: 2005-08-25 14:31+0800\n" "Last-Translator: Woodman Tuen <wmtuen@gmail.com>\n" "Language-Team: Chinese/Traditional <kde-i18n-doc@kde.org>\n" @@ -35,58 +35,58 @@ msgstr "新增佈景主題" msgid "TDE Theme Manager" msgstr "TDE 佈景主題管理員" -#: kthememanager.cpp:50 kthememanager.cpp:56 +#: kthememanager.cpp:50 kthememanager.cpp:55 msgid "" "This control module handles installing, removing and creating visual TDE " "themes." msgstr "本處控制模組負責安裝、移除及建立 TDE 視覺佈景主題。" -#: kthememanager.cpp:219 +#: kthememanager.cpp:218 msgid "Theme Files" msgstr "佈景主題檔案" -#: kthememanager.cpp:220 +#: kthememanager.cpp:219 msgid "Select Theme File" msgstr "選取佈景主題檔案" -#: kthememanager.cpp:254 +#: kthememanager.cpp:253 msgid "Do you really want to remove the theme <b>%1</b>?" msgstr "您真的要移除佈景主題 <b>%1</b>?" -#: kthememanager.cpp:255 +#: kthememanager.cpp:254 msgid "Remove Theme" msgstr "移除佈景主題" -#: kthememanager.cpp:277 +#: kthememanager.cpp:276 msgid "My Theme" msgstr "我的佈景主題" -#: kthememanager.cpp:288 +#: kthememanager.cpp:287 msgid "Theme %1 already exists." msgstr "佈景主題 %1 已經存在。" -#: kthememanager.cpp:308 +#: kthememanager.cpp:307 #, c-format msgid "Your theme has been successfully created in %1." msgstr "您的佈景主題成功在 %1 建立。" -#: kthememanager.cpp:309 +#: kthememanager.cpp:308 msgid "Theme Created" msgstr "佈景主題已建立" -#: kthememanager.cpp:311 +#: kthememanager.cpp:310 msgid "An error occurred while creating your theme." msgstr "建位您的佈景主題時發生錯誤。" -#: kthememanager.cpp:312 +#: kthememanager.cpp:311 msgid "Theme Not Created" msgstr "佈景主題沒有建立" -#: kthememanager.cpp:339 +#: kthememanager.cpp:338 msgid "This theme does not contain a preview." msgstr "這佈景主題不包含預覽。" -#: kthememanager.cpp:344 +#: kthememanager.cpp:343 msgid "Author: %1<br>Email: %2<br>Version: %3<br>Homepage: %4" msgstr "作者:%1<br>電郵:%2<br>版本:%3<br>首頁:%4" |