diff options
50 files changed, 3387 insertions, 800 deletions
diff --git a/tde-i18n-ar/messages/tdegames/kgoldrunner.po b/tde-i18n-ar/messages/tdegames/kgoldrunner.po index 5ee49829911..2e2abdcf0d0 100644 --- a/tde-i18n-ar/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ar/messages/tdegames/kgoldrunner.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-11-21 22:36+0100\n" "Last-Translator: محمد سعد Mohamed SAAD <metehyi@free.fr>\n" "Language-Team: Arabic <doc@arabeyes.org>\n" @@ -41,8 +41,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -54,7 +54,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -69,8 +69,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -95,14 +95,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -152,9 +152,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -179,9 +179,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-az/messages/tdegames/kgoldrunner.po b/tde-i18n-az/messages/tdegames/kgoldrunner.po index bfe80570d86..5b1f5f822f9 100644 --- a/tde-i18n-az/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-az/messages/tdegames/kgoldrunner.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-03-15 21:59+0200\n" "Last-Translator: Mətin Əmirov <metin@karegen.com>\n" "Language-Team: Azerbaijani <translation-team-az@lists.sourceforge.net>\n" @@ -40,8 +40,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -53,7 +53,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -68,8 +68,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -94,14 +94,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -151,9 +151,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -178,9 +178,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-be/messages/tdegames/kgoldrunner.po b/tde-i18n-be/messages/tdegames/kgoldrunner.po index 94407421464..b54ac85e360 100644 --- a/tde-i18n-be/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-be/messages/tdegames/kgoldrunner.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-01-08 21:24+0100\n" "Last-Translator: Siarhei Liantsevich <serzh.by@gmail.com>\n" "Language-Team: Belarusian\n" @@ -46,8 +46,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Прывітанне ! Сардэчна запрашаем у KGoldrunner ! Вы павінны сабраць усе " "залатыя самародкі, а затым падняцца на вяршыню гульнявога поля для пераходу " @@ -69,7 +69,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -95,8 +95,8 @@ msgstr "Капанне" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -135,14 +135,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Дагэтуль усё было добра і проста, але гульня не была бы цікавай без ворагаў. " @@ -231,9 +231,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "На гэтым узроўні немагчыма рыць, так што вы павінны пазбягаць ворагаў і " "падзенні на бетон у непрыдатны час. Паспрабуйце трымаць ворагаў разам.\n" @@ -272,9 +272,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Лепш не забіваць ворагаў. Паспрабуйце і пазнаеце чаму ... ха-ха-" "ха !! ... ;-)\n" diff --git a/tde-i18n-bg/messages/tdegames/kgoldrunner.po b/tde-i18n-bg/messages/tdegames/kgoldrunner.po index b3e4a03f386..6a39a676f0c 100644 --- a/tde-i18n-bg/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-bg/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-10-06 15:08+0000\n" "Last-Translator: Zlatko Popov <zlatkopopov@fsa-bg.org>\n" "Language-Team: Bulgarian <dict@linux.zonebg.com>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Здравейте!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Здравейте! Добре дошли в играта KGoldrunner!\n" "\n" @@ -63,11 +73,21 @@ msgid "Navigation" msgstr "Навигация" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -90,11 +110,25 @@ msgid "Digging" msgstr "Копаене" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -124,6 +158,25 @@ msgid "You Have ENEMIES !!!" msgstr "Имате врагове!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -133,14 +186,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Гледайте да не ви хванат враговете!\n" @@ -217,13 +270,21 @@ msgid "Bars and Ladders" msgstr "Лостове и стълби" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Няма къде да се копае, така че трябва да се измъкнете от враговете и да " "избягвате падане върху бетона в неподходящо време. Опитайте се да държите " @@ -257,13 +318,21 @@ msgid "... Or not to kill?" msgstr "..... или да не убия?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Най-добре е да не се убива врага. Пробвайте и ще разберете защо. Хе, хе, " "хе. :-)\n" diff --git a/tde-i18n-bn/messages/tdegames/kgoldrunner.po b/tde-i18n-bn/messages/tdegames/kgoldrunner.po index bd39ab40f53..6f4d507d1f0 100644 --- a/tde-i18n-bn/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-bn/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-04-09 15:19-0500\n" "Last-Translator: Progga <progga@BengaLinux.Org>\n" "Language-Team: Bengali <kde-translation@bengalinux.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "কেমন আছেন !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "কেমন আছেন ! কে-গোল্ডরানারের পক্ষ থেকে আপনাকে স্বাগতম ! এই খেলায় খেলোয়াড়ের মূল " "কাজটি হল সবগুলো সোনার তাল তুলে নিয়ে ক্রীড়াক্ষেত্রের উপরের অংশে উঠে যাওয়া এবং " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "পথ নির্দেশ" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "খুঁড়ছে" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "আপনার শত্রু আছে !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "এ পর্যন্ত খেলাটা বেশ সহজই ছিল। কিন্তু শত্রুপক্ষের অনুপস্থিতিতে খেলা আসলে ঠিক জমছে " @@ -212,13 +265,21 @@ msgid "Bars and Ladders" msgstr "বার ও মই" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "গর্ত করার মত কোন স্থান নেই বলে আপনার সামনে এখন একমাত্র যে পথটি খোলা আছে তা হল " "শত্রুপক্ষকে ধোঁকা দেওয়া এবং ভুল সময়ে যেন কংক্রিটের ওপর পড়ে না যান সে ব্যাপারে সতর্ক " @@ -252,13 +313,21 @@ msgid "... Or not to kill?" msgstr "... নাকি হত্যা করবেন না?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "শত্রুকে হত্যা না করাই ভাল। চেষ্টা করে দেখুন এবং তাহলেই টের পাবেন যে কেন এ কথা " "বলছি ... হে, হে, হে !! ... ;-)\n" diff --git a/tde-i18n-br/messages/tdegames/kgoldrunner.po b/tde-i18n-br/messages/tdegames/kgoldrunner.po index 6dffa816848..77948c4cc52 100644 --- a/tde-i18n-br/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-br/messages/tdegames/kgoldrunner.po @@ -3,7 +3,7 @@ msgid "" msgstr "" "Project-Id-Version: tdegames/kgoldrunner.pot\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-09-20 15:44+0200\n" "Last-Translator: Thierry Vignaud <tvignaud@mandriva.com>\n" "Language-Team: br <LL@li.org>\n" @@ -39,8 +39,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -52,7 +52,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -67,8 +67,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -93,14 +93,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -150,9 +150,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -177,9 +177,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-ca/messages/tdegames/kgoldrunner.po b/tde-i18n-ca/messages/tdegames/kgoldrunner.po index 23abb351c5a..bbcf3b3ac9f 100644 --- a/tde-i18n-ca/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ca/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-05-06 11:12+0200\n" "Last-Translator: Josep Ma. Ferrer <txemaq@gmail.com>\n" "Language-Team: Catalan <kde-i18n-ca@kde.org>\n" @@ -43,14 +43,24 @@ msgid "Hi !!" msgstr "Hola !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hola! Benvingut a KGoldrunner! L'idea del joc és recollir totes les llavors " "d'or, després escalar al cim de l'àrea de joc i passar al següent nivell. " @@ -66,11 +76,21 @@ msgid "Navigation" msgstr "Navegació" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -91,11 +111,25 @@ msgid "Digging" msgstr "Com cavar" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -124,6 +158,25 @@ msgid "You Have ENEMIES !!!" msgstr "Teniu ENEMICS !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -133,14 +186,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Bé, fins ara ha estat agradable i fàcil, però el joc no seria divertit sense " @@ -215,13 +268,21 @@ msgid "Bars and Ladders" msgstr "Barres i escales" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Aquí no hi ha res a cavar, així que heu d'esquivar els enemics i evitar " "caure al ciment en el punt equivocat. Intenteu mantenir junts als enemics.\n" @@ -253,13 +314,21 @@ msgid "... Or not to kill?" msgstr "... o no matar?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "És millor no matar l'enemic. Intenteu-ho i trobareu el perquè ... je, je, " "je !!! ... ;-)\n" diff --git a/tde-i18n-cs/messages/tdegames/kgoldrunner.po b/tde-i18n-cs/messages/tdegames/kgoldrunner.po index 3e097e0b6a4..56d5f77ccd0 100644 --- a/tde-i18n-cs/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-cs/messages/tdegames/kgoldrunner.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-01-18 10:40+0100\n" "Last-Translator: Klara Cihlarova <koty@seznam.cz>\n" "Language-Team: cs_CZ <cs@li.org>\n" @@ -43,14 +43,24 @@ msgid "Hi !!" msgstr "Ahoj!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Ahoj! Vítejte ve hře KGoldrunner! Cílem hry je posbírat všechny zlaté " "nugety, a pak vyšplhat nahoru a přejít do další úrovně. Jakmile seberete " @@ -68,7 +78,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,8 +93,8 @@ msgstr "Kopání" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -109,14 +119,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -166,9 +176,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -193,9 +203,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-cy/messages/tdegames/kgoldrunner.po b/tde-i18n-cy/messages/tdegames/kgoldrunner.po index c881d348eb2..ba9c3ff0c97 100644 --- a/tde-i18n-cy/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-cy/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-10-14 16:49+0100\n" "Last-Translator: Kevin Donnelly <kevin@dotmon.com>\n" "Language-Team: Cymraeg <cy@li.org>\n" @@ -40,14 +40,24 @@ msgid "Hi !!" msgstr "Heia !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Heia! Croeso i KGoldrunner! Syniad y gêm yma yw pigo'r holl glapiau aur, yna " "dringo i frig yr ardal chwarae a symyd ymlaen i'r lefel nesaf. Bydd ysgol " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "Llywio" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +106,25 @@ msgid "Digging" msgstr "Palu" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -118,6 +152,25 @@ msgid "You Have ENEMIES !!!" msgstr "Mae gennych ELYNION !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -127,14 +180,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Wel, mae gwynt teg wedi chwythu hyd yn hyn, ond ni fyddai'r gêm yn llawer o " @@ -208,13 +261,21 @@ msgid "Bars and Ladders" msgstr "Barau ac Ysgolion" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Does dim unlle i balu, felly fe fydd yn rhaid i chi osgoi'r gelynion ac " "osgoi syrthio i'r concrit ar yr amser anghywir. Ceisiwch gadw'r gelynion " @@ -247,13 +308,21 @@ msgid "... Or not to kill?" msgstr "... Neu beidio?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Mae er eich lles chi i beidio â lladd y gelyn yn yr achos yma. Ceisiwch a " "chewch weld pam ... He, he, he!! ... ;-)\n" diff --git a/tde-i18n-da/messages/tdegames/kgoldrunner.po b/tde-i18n-da/messages/tdegames/kgoldrunner.po index 376d15638c5..0ae56548767 100644 --- a/tde-i18n-da/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-da/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-12-31 18:21-0500\n" "Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n" "Language-Team: Danish <dansk@klid.dl>\n" @@ -37,14 +37,24 @@ msgid "Hi !!" msgstr "Hej!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hej! Velkommen til Kgoldrunner. Spillets idé er at samle alle guldklumper " "op, og derefter klattre op til spilleområdets øverste kant og fortsætte til " @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "Navigering" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "Gravning" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "Du har FJENDER!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Ja, indtil videre har det været enkelt og behageligt, men spillet ville ikke " @@ -208,13 +261,21 @@ msgid "Bars and Ladders" msgstr "Bjælker og stiger" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Der er ikke noget sted at grave, så du skal snyde fjenderne og undgå at " "falde ned på betonen ved en fejl. Forsøg at holde fjenderne samlede.\n" @@ -246,13 +307,21 @@ msgid "... Or not to kill?" msgstr "... eller ikke dræbe?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Det er bedst at ikke dræbe fjenden. Forsøg så finder du ud af hvorfor. Ha, " "ha, ha!\n" diff --git a/tde-i18n-de/messages/tdegames/kgoldrunner.po b/tde-i18n-de/messages/tdegames/kgoldrunner.po index 94e39af676a..3770ec70946 100644 --- a/tde-i18n-de/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-de/messages/tdegames/kgoldrunner.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2019-07-17 14:52+0000\n" "Last-Translator: Chris <xchrisx@uber.space>\n" "Language-Team: German <https://mirror.git.trinitydesktop.org/weblate/" @@ -45,14 +45,24 @@ msgid "Hi !!" msgstr "Hi!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Willkommen bei KGoldrunner! Bei diesem Spiel geht es darum, sämtliche " "Goldklumpen an sich zu raffen, dann zum höchsten Punkt der Spielfläche zu " @@ -70,11 +80,21 @@ msgid "Navigation" msgstr "Navigation" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -94,11 +114,25 @@ msgid "Digging" msgstr "Graben" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -127,6 +161,25 @@ msgid "You Have ENEMIES !!!" msgstr "Sie haben Feinde!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -136,14 +189,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "So, bisher war das Spiel leicht, aber mit Gegnern macht es noch einmal so " @@ -218,13 +271,21 @@ msgid "Bars and Ladders" msgstr "Stangen und Leitern" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Hier können Sie nirgendwo graben. Sie müssen den Gegnern ausweichen und " "nicht zur falschen Zeit auf den Beton fallen. Versuchen Sie, die Gegner " @@ -258,13 +319,21 @@ msgid "... Or not to kill?" msgstr "... oder nicht töten (das ist hier die Frage)?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Es ist hier besser, die Gegner nicht zu töten. Versuchen Sie es und Sie " "werden erfahren warum ... ;-)\n" diff --git a/tde-i18n-el/messages/tdegames/kgoldrunner.po b/tde-i18n-el/messages/tdegames/kgoldrunner.po index 256f7a83e02..61e8099d292 100644 --- a/tde-i18n-el/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-el/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-03-10 11:47+0200\n" "Last-Translator: Spiros Georgaras <sng@hellug.gr>\n" "Language-Team: Greek <i18ngr@lists.hellug.gr>\n" @@ -43,14 +43,24 @@ msgid "Hi !!" msgstr "Γεια σας!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Γεια σας! Καλώς ορίσατε στο KGoldrunner! Η ιδέα του παιχνιδιού είναι να " "μαζέψτε όλο το χρυσό, μετά να σκαρφαλώσετε στην κορυφή της περιοχής του " @@ -66,11 +76,21 @@ msgid "Navigation" msgstr "Πλοήγηση" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -91,11 +111,25 @@ msgid "Digging" msgstr "Σκάψιμο" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!" msgstr "Έχεις ΕΧΘΡΟΥΣ!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -130,14 +183,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Λοιπόν, ήταν εύκολο και ωραίο μέχρι τώρα, αλλά το παιχνίδι δε θα είχα πλάκα " @@ -216,13 +269,21 @@ msgid "Bars and Ladders" msgstr "Δοκοί και σκάλες" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Δε μπορείτε να σκάψετε κάπου, έτσι πρέπει να αποφύγετε τους εχθρούς και να " "μη πέσετε στο τσιμέντο τη λάθος στιγμή. Προσπαθήστε να κρατήστε τους εχθρούς " @@ -257,13 +318,21 @@ msgid "... Or not to kill?" msgstr "... ή να μη σκοτώσεις;" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Είναι καλύτερα να μη σκοτώσεις τον εχθρό. Δοκίμασε και θα μάθεις γιατί ... " "Χε, χε, χε !! ... ;-)\n" diff --git a/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po b/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po index 0f02ef890e1..65d737cd46a 100644 --- a/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-en_GB/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-01-17 14:33+0000\n" "Last-Translator: Andrew Coles <andrew_coles@yahoo.co.uk>\n" "Language-Team: British English <kde-en-gb@kde.me.uk>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "Hi !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "Navigation" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -84,11 +104,25 @@ msgid "Digging" msgstr "Digging" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!" msgstr "You Have ENEMIES !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -125,14 +178,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Well, it's been nice and easy up to now, but the game would be no fun " @@ -208,13 +261,21 @@ msgid "Bars and Ladders" msgstr "Bars and Ladders" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" @@ -246,13 +307,21 @@ msgid "... Or not to kill?" msgstr "... Or not to kill?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" diff --git a/tde-i18n-es/messages/tdegames/kgoldrunner.po b/tde-i18n-es/messages/tdegames/kgoldrunner.po index 1e4721af6c6..7774f4ee1a0 100644 --- a/tde-i18n-es/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-es/messages/tdegames/kgoldrunner.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-08-05 16:18+0200\n" "Last-Translator: Santiago Fernández Sancho <santi@kde-es.org>\n" "Language-Team: Español <kde-es@kybs.de>\n" @@ -41,14 +41,24 @@ msgid "Hi !!" msgstr "¡¡Hola!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "¡Hola!. ¡Bienvenido a KGoldrunner!. La idea del juego es recoger todas las " "pepitas de oro, subir a lo más alto del área de juego y pasar al siguiente " @@ -63,11 +73,21 @@ msgid "Navigation" msgstr "Navegación" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -88,11 +108,25 @@ msgid "Digging" msgstr "Cavar" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -122,6 +156,25 @@ msgid "You Have ENEMIES !!!" msgstr "¡Tiene ENEMIGOS!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -131,14 +184,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Bien, ha sido sencillo hasta ahora, pero el juego no sería divertido sin " @@ -214,13 +267,21 @@ msgid "Bars and Ladders" msgstr "Barras y escaleras" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "No existe nada donde excavar, por eso deberá esquivar a los enemigos y " "evitar caer en el cemento. Intente mantener juntos a los enemigos.\n" @@ -253,13 +314,21 @@ msgid "... Or not to kill?" msgstr "... ¿O no matar?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Es mejor no matar al enemigo. Inténtelo y verá porqué... ¡¡He, he, " "he!! ... ;-)\n" diff --git a/tde-i18n-et/messages/tdegames/kgoldrunner.po b/tde-i18n-et/messages/tdegames/kgoldrunner.po index 1beaa399f20..d628f849637 100644 --- a/tde-i18n-et/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-et/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-12-31 18:08+0300\n" "Last-Translator: Marek Laane <bald@starman.ee>\n" "Language-Team: Estonian <kde-et@linux.ee>\n" @@ -36,14 +36,24 @@ msgid "Hi !!" msgstr "Tere!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Tere tulemast KGoldrunnerisse! Selle mängu mõte on korjata üles kõik " "kullatükid ning ronida siis mänguvälja ülemisse ossa, kust pääseb järgmisele " @@ -58,11 +68,21 @@ msgid "Navigation" msgstr "Liikumine" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -81,11 +101,25 @@ msgid "Digging" msgstr "Kaevamine" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -112,6 +146,25 @@ msgid "You Have ENEMIES !!!" msgstr "Sul on VAENLASI!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -121,14 +174,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Seni on kõik ilusasti läinud, aga ega üks mäng pole midagi ilma vaenlastega. " @@ -205,13 +258,21 @@ msgid "Bars and Ladders" msgstr "Postid ja redelid" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Kaevata ei saa kuskil, nii et tuleb vaenlaste eest kõrvale põigelda ja " "vältida ebasobival ajal betoonile kukkumist. Püüa hoida oma vaenlased ühes " @@ -244,13 +305,21 @@ msgid "... Or not to kill?" msgstr "... või mitte tappa?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Kõige parem on vaenlast mitte tappa. Miks? Seda proovi ise uurida.\n" "\n" diff --git a/tde-i18n-eu/messages/tdegames/kgoldrunner.po b/tde-i18n-eu/messages/tdegames/kgoldrunner.po index d5dfb154ec9..1a44d6317c1 100644 --- a/tde-i18n-eu/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-eu/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-08-26 08:39+0200\n" "Last-Translator: Marcos Goienetxe <marcos@euskalgnu.org>\n" "Language-Team: Basque <itzulpena@euskalgnu.org>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "Kaixo !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Kaixo ! Ongi etorri KGoldrunner-era! Jokoaren idea urrezko pipita guztiak " "hartu, pantailaren goiko aldera igo eta hurrengo mailara joatea da. Ezkutuko " @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "Nabigazioa" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -82,11 +102,25 @@ msgid "Digging" msgstr "Zulatzen" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "ETSAIAK dituzu !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Hasteko polita izan da, baina ez dago jokorik etsairik gabe. Urreren bila " @@ -204,13 +257,21 @@ msgid "Bars and Ladders" msgstr "Barrak eta eskailerak" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Ez dago zulatzeko lekurik, beraz etsaiei iruzur egin eta hormigoiera " "erortzea ekidin behar duzu. Saiatu etsaiak batera mantentzen.\n" @@ -242,13 +303,21 @@ msgid "... Or not to kill?" msgstr "... Edo ez hiltzea?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Onena etsaia ez hiltzea da. Saiatu eta konturatuko zara zergatik ... je, je, " "je... ;-)\n" diff --git a/tde-i18n-fa/messages/tdegames/kgoldrunner.po b/tde-i18n-fa/messages/tdegames/kgoldrunner.po index dca7841eb0b..3b33f54d7bb 100644 --- a/tde-i18n-fa/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-fa/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-02-13 12:04+0330\n" "Last-Translator: Nazanin Kazemi <kazemi@itland.ir>\n" "Language-Team: Persian <kde-i18n-fa@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "سلام !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "سلام! به بازی KGoldrunner خوش آمدید! هدف از بازی، برداشتن تمام قطعههای طلا " "میباشد، بعد به فضای بالایی بازی صعود میکنید و به سطح بعدی میروید. وقتی که " @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "ناوش" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "حفاری" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "دشمنانی دارید!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "خوب، تا الان بازی خوب و راحت بوده، اما بازی بدون دشمن سرگرمکننده نیست. " @@ -207,13 +260,21 @@ msgid "Bars and Ladders" msgstr "میلهها و نردبانها" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" " برای حفر کردن جایی وجود ندارد، باید از چنگ دشمنان فرار کنید و از افتادن در " "گودال بتونی در زمان نامناسب اجتناب کنید. سعی کنید دشمنان پیش هم بمانند. \n" @@ -246,13 +307,21 @@ msgid "... Or not to kill?" msgstr " یا نکشتن؟" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "بهترین کار این است که دشمن را نکشید. امتحان کنید و میفهمید چرا...هه، هه، " "هه!!...;-(\n" diff --git a/tde-i18n-fi/messages/tdegames/kgoldrunner.po b/tde-i18n-fi/messages/tdegames/kgoldrunner.po index 954f9a01425..e983ed33844 100644 --- a/tde-i18n-fi/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-fi/messages/tdegames/kgoldrunner.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-12-05 12:58+0200\n" "Last-Translator: Kim Enkovaara <kim.enkovaara@iki.fi>\n" "Language-Team: Finnish <kde-i18n-fi-discussion@lists.sourceforge.net>\n" @@ -40,14 +40,24 @@ msgid "Hi !!" msgstr "Tervehdys!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Tervehdys! Tervetuloa KGoldrunneriin! Pelin idea on poimia kaikki " "kultahiput, kiivetä pelikentän yläosaan ja siirtyä seuraavaan kenttään. " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "Siirtyminen" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "Kaivaminen" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Sinulla on VIHOLLISIA !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Peli on ollut mukava ja helppo tähän asti, mutta ei ole peli ei olisi hauska " @@ -209,13 +262,21 @@ msgid "Bars and Ladders" msgstr "Tangot ja tikkaat" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Et voi kaivaa mistään, sinun tulee väistää vihollista ja välttää tippumista " "betoniin väärään aikaan. Yritä pitää viholliset yhdessä.\n" @@ -247,13 +308,21 @@ msgid "... Or not to kill?" msgstr "... Tai ei tappaa?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "On parasta olla tappamatta vihollista. Yritä sitä, mutta huomaat, miksi ... " "Heh, heh, heh !! ... ;-)\n" diff --git a/tde-i18n-fr/messages/tdegames/kgoldrunner.po b/tde-i18n-fr/messages/tdegames/kgoldrunner.po index e68abce799a..24b8705f063 100644 --- a/tde-i18n-fr/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-fr/messages/tdegames/kgoldrunner.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-01-05 17:29+0100\n" "Last-Translator: Nicolas Ternisien <nicolast@libertysurf.fr>\n" "Language-Team: Français <kde-francophone@kde.org>\n" @@ -41,14 +41,24 @@ msgid "Hi !!" msgstr "Salut !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Salut ! Bienvenue dans KGoldRunner ! Le principe de ce jeu est de ramasser " "toutes les pépites d'or, puis de grimper au sommet de l'aire de jeu et de " @@ -63,11 +73,21 @@ msgid "Navigation" msgstr "Se déplacer" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -87,11 +107,25 @@ msgid "Digging" msgstr "Creuser" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -122,6 +156,25 @@ msgid "You Have ENEMIES !!!" msgstr "Vous avez des ENNEMIS !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -131,14 +184,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Bien, tout a été simple et facile jusqu'à maintenant, mais le jeu ne serait " @@ -217,13 +270,21 @@ msgid "Bars and Ladders" msgstr "Barres et échelles" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Il est impossible de creuser, donc vous devez esquiver les ennemis et éviter " "de tomber dans le béton au mauvais moment. Essayez de maintenir les ennemis " @@ -258,13 +319,21 @@ msgid "... Or not to kill?" msgstr "... Ou ne pas tuer ?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Il vaut mieux ne pas tuer l'ennemi. Essayez de le faire et vous verrez " "pourquoi... Hé, hé, hé !! ... ;-)\n" diff --git a/tde-i18n-ga/messages/tdegames/kgoldrunner.po b/tde-i18n-ga/messages/tdegames/kgoldrunner.po index f3d105edd3e..ebc1da63501 100644 --- a/tde-i18n-ga/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ga/messages/tdegames/kgoldrunner.po @@ -1,7 +1,7 @@ msgid "" msgstr "" "Project-Id-Version: tdegames/kgoldrunner.po\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-12-03 14:52-0500\n" "Last-Translator: Kevin Patrick Scannell <scannell@SLU.EDU>\n" "Language-Team: ga <LL@li.org>\n" @@ -37,8 +37,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -50,7 +50,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -65,8 +65,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -91,14 +91,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -148,9 +148,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -175,9 +175,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-gl/messages/tdegames/kgoldrunner.po b/tde-i18n-gl/messages/tdegames/kgoldrunner.po index 4c645358555..725e8ad29d1 100644 --- a/tde-i18n-gl/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-gl/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-12-30 13:26+0100\n" "Last-Translator: Xabi G. Feal <xabigf@gmx.net>\n" "Language-Team: Galician <trasno@ceu.fi.udc.es>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Ola!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Ola! Benvido ó KGoldrunner! A idea do xogo é apañar tódalas pebidas de ouro, " "subir ó cumio da zona de xogo e pasar ó seguinte nivel. Cando apáñe-la " @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "Navegación" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "Escavar" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!" msgstr "Tés INIMIGOS!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -128,14 +181,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Ben, foi doado ata o de agora, mais o xogo non tería graza sen inimigos. " @@ -210,13 +263,21 @@ msgid "Bars and Ladders" msgstr "Barras e escadas" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Non existe nada onde escavar, por iso deberás esquiva-los inimigos e evitar " "caer no formigón nun mal momento. Tenta mante-los inimigos xuntos.\n" @@ -248,13 +309,21 @@ msgid "... Or not to kill?" msgstr "... Ou non matar?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "É millor non mata-lo inimigo. Téntao e verás porqué... He, he, he...!! ;-)\n" "\n" diff --git a/tde-i18n-hi/messages/tdegames/kgoldrunner.po b/tde-i18n-hi/messages/tdegames/kgoldrunner.po index 4e449e13465..d6978fab9a4 100644 --- a/tde-i18n-hi/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-hi/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-08-24 12:42+0530\n" "Last-Translator: Ravishankar Shrivastava <raviratlami@gmail.com>\n" "Language-Team: Hindi <indlinux-hindi@lists.sourceforge.net>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "नमस्ते !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "नमस्ते ! के-गोल्डरनर में आपका स्वागत है! इस खेल का भाव यह है कि आप सभी सोने के डले चुन लें, " "फिर खेल क्षेत्र के सबसे ऊपरी भाग में पहुँचकर अगले स्तर पर जाएँ. एक छुपी हुई सीढ़ी तब प्रकट " @@ -64,7 +74,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -79,8 +89,8 @@ msgstr "खोदने में" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -105,14 +115,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -162,9 +172,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -189,9 +199,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-hr/messages/tdegames/kgoldrunner.po b/tde-i18n-hr/messages/tdegames/kgoldrunner.po index ea0c54b2d0d..e0486ac9041 100644 --- a/tde-i18n-hr/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-hr/messages/tdegames/kgoldrunner.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-06-08 03:35+0100\n" "Last-Translator: Renato Pavicic <renato<-at->translator-shop.org>\n" "Language-Team: CROATIAN <www.translator-shop.org>\n" @@ -36,14 +36,24 @@ msgid "Hi !!" msgstr "Bok !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Pozdrav i dobrodošli u KGoldrunner ! Zamisao ove igre je da prikupite sve " "zlatne grumene i potom se ljestvama popnete do vrha igraćeg zaslona i " @@ -63,7 +73,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -78,8 +88,8 @@ msgstr "Kopanje" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -104,14 +114,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -161,9 +171,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -188,9 +198,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-hu/messages/tdegames/kgoldrunner.po b/tde-i18n-hu/messages/tdegames/kgoldrunner.po index 6e12c2bf87f..e1761b76525 100644 --- a/tde-i18n-hu/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-hu/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: TDE 3.4\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-12-23 11:11+0100\n" "Last-Translator: Tamas Szanto <tszanto@mol.hu>\n" "Language-Team: Hungarian <kde-lista@sophia.jpte.hu>\n" @@ -35,14 +35,24 @@ msgid "Hi !!" msgstr "Helló!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Üdvözöljük a KGoldrunnerben! Ebben a játékban az a cél, hogy össze kell " "szedni az aranyrögöket, majd fel kell jutni a pálya tetejére, és át kell " @@ -58,11 +68,21 @@ msgid "Navigation" msgstr "Navigáció" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "Ásás" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "És jön az ELLENSÉG!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Nos, eddig minden nagyon könnyűnek látszik, de mint minden játékban, itt is " @@ -206,13 +259,21 @@ msgid "Bars and Ladders" msgstr "Pallók és létrák" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Nincs hová ásni, ezért ki kell cselezni az ellenségeket és el kell kerülni a " "leesést. Próbálja egy helyen tartani az ellenségeket.\n" @@ -245,13 +306,21 @@ msgid "... Or not to kill?" msgstr "NE ÖLJ!!" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Itt azt tanácsoljuk, ne bántsa az ellenséget... próbálja ki, és meglátja, " "miért... hehe, na ugye ;-)\n" diff --git a/tde-i18n-is/messages/tdegames/kgoldrunner.po b/tde-i18n-is/messages/tdegames/kgoldrunner.po index cec52706e3c..2c79f125a35 100644 --- a/tde-i18n-is/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-is/messages/tdegames/kgoldrunner.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-08-25 12:23+0000\n" "Last-Translator: Richard Allen <ra@ra.is>\n" "Language-Team: Icelandic <kde-isl@molar.is>\n" @@ -37,14 +37,24 @@ msgid "Hi !!" msgstr "Hæ !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hæ ! Velkomin(n) í KGoldrunner ! Hugmyndin með leiknum er að tína upp alla " "gullnaggana, klifra síðan efst upp á spilasvæðið og upp á næsta stig. Falinn " @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "Stýringar" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -82,11 +102,25 @@ msgid "Digging" msgstr "Grafa" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!" msgstr "Þú átt ÓVINI !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -123,14 +176,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Jæja, þetta hefur verið auðvelt og þægilegt hingað til en leikurinn væri nú " @@ -206,13 +259,21 @@ msgid "Bars and Ladders" msgstr "Rimlar og stigar" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Það er hvergi hægt að grafa, svo þú verður að komast undan óvinunum og passa " "að detta ekki á steypuna á röngum tíma. Reyndu að halda óvinunum saman.\n" @@ -245,13 +306,21 @@ msgid "... Or not to kill?" msgstr "... Eða ekki drepa?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Það er best að drepa ekki óvininn. Prófaðu það og þú kemst að af hverju ... " "Heh, heh, heh !! ... ;-)\n" diff --git a/tde-i18n-it/messages/tdegames/kgoldrunner.po b/tde-i18n-it/messages/tdegames/kgoldrunner.po index 047a16b0710..7fda4539e93 100644 --- a/tde-i18n-it/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-it/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2021-02-11 15:28+0000\n" "Last-Translator: Michele Calgaro <michele.calgaro@yahoo.it>\n" "Language-Team: Italian <https://mirror.git.trinitydesktop.org/weblate/" @@ -41,14 +41,24 @@ msgid "Hi !!" msgstr "Ciao!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Ciao! Benvenuto in KGoldrunner! Lo scopo di questo gioco è quello di " "raccogliere tutte le pepite d'oro, poi risalire verso la cima dell'area di " @@ -64,11 +74,21 @@ msgid "Navigation" msgstr "Il movimento" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -88,11 +108,25 @@ msgid "Digging" msgstr "Scavare" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!" msgstr "Ci sono dei NEMICI!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -130,14 +183,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Be', fino ad ora è stato tutto bello e facile, ma il gioco non sarebbe " @@ -213,13 +266,21 @@ msgid "Bars and Ladders" msgstr "Le sbarre e le scale" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Non puoi scavare in nessun posto, perciò devi schivare i nemici ed evitare " "di cadere sul cemento al momento sbagliato. Prova a mantenere assieme i " @@ -252,13 +313,21 @@ msgid "... Or not to kill?" msgstr "... o non uccidere?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "È meglio non uccidere il nemico. Provalo e scoprirai perché... Eh! Eh! " "Eh!! ... ;-)\n" diff --git a/tde-i18n-ja/messages/tdegames/kgoldrunner.po b/tde-i18n-ja/messages/tdegames/kgoldrunner.po index 8b30b07466e..a71b40e82f2 100644 --- a/tde-i18n-ja/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ja/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-04-11 23:00+0900\n" "Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n" "Language-Team: Japanese <Kdevelop@kde.gr.jp>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "やあ!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "やあ! KGoldrunner へようこそ! このゲームの目的は、すべての金塊を拾い集めてプ" "レイ領域の一番上に登り、次のレベルに上がることだ。隠しハシゴは最後の金塊を集" @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "ナビゲーション" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -82,11 +102,25 @@ msgid "Digging" msgstr "掘る" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!" msgstr "敵に捕まった!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -123,14 +176,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "さて、今までは簡単でよかったのですが、敵がいなくては面白くありません。彼らも" @@ -203,13 +256,21 @@ msgid "Bars and Ladders" msgstr "バーとハシゴ" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "掘るところがないので、敵をよけ、タイミング悪くコンクリートに落ちないようにし" "なければなりません。敵が離れ離れにならないようにしてみてください。\n" @@ -241,13 +302,21 @@ msgid "... Or not to kill?" msgstr "... それとも殺さない?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "敵を殺さない方がいいです。なぜかは、やってみたら分かると思います...へー、" "へー、へー!! ... ;-)\n" diff --git a/tde-i18n-km/messages/tdegames/kgoldrunner.po b/tde-i18n-km/messages/tdegames/kgoldrunner.po index 31bcc9ac3b9..604bcc2c7fa 100644 --- a/tde-i18n-km/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-km/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2008-07-15 14:29+0700\n" "Last-Translator: Khoem Sokhem <khoemsokhem@khmeros.info>\n" "Language-Team: Khmer <en@li.org>\n" @@ -40,14 +40,24 @@ msgid "Hi !!" msgstr "សួស្ដី !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "សួស្ដី ! សូមស្វាគមន៍មកកាន់ KGoldrunner ! គោលបំណងរបស់ល្បែងគឺត្រូវធ្វើយ៉ាងណា ប្រមូលដុំមាសទាំងអស់ " "បន្ទាប់មកត្រូវឡើងទៅកំពូលខាងលើនៅតំបន់លេង ហើយផ្លាស់ទីឡើងលើ ដើម្បីចូលទៅកម្រិតបន្ទាប់ ។\n" @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "ការធ្វើដំណើរ" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -82,11 +102,25 @@ msgid "Digging" msgstr "ការជីក" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -112,6 +146,25 @@ msgid "You Have ENEMIES !!!" msgstr "មានសត្រូវមកហើយ !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -121,14 +174,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "ល្អណាស់ អ្នកបានឆ្លងផុតដំណាក់កាលពិបាកៗជាច្រើនហើយ ប៉ុន្តែបើលេងគ្មានសត្រូវ ដូចជាមិនសូវសប្បាយសោះ ។ " @@ -199,13 +252,21 @@ msgid "Bars and Ladders" msgstr "របារ និងជណ្ដើរ" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "គ្មានកន្លែងដែលត្រូវជីកទៀតទេ ដូច្នេះអ្នកត្រូវតែគេចពីសត្រូវ ហើយធ្វើយ៉ាងណាកុំអោយធ្លាក់ទៅលើបេតុង" "ដែលមិនអាចជីកបាន នៅពេលដែលមិនត្រូវធ្លាក់ ។ ត្រូវព្យាយាមដាក់សត្រូវឲ្យនៅម្ដុំ ។\n" @@ -236,13 +297,21 @@ msgid "... Or not to kill?" msgstr "... ឬមិនត្រូវសម្លាប់ ?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "វាប្រសើបំផុតដែលមិនសម្លាប់សត្រូវ ។ សាកវាមើល ហើយអ្នកនឹងរកឃើញមូលហេតុហើយ ... ហា៎ ហា៎ " "ហា៎ !! ..;-)\n" diff --git a/tde-i18n-lt/messages/tdegames/kgoldrunner.po b/tde-i18n-lt/messages/tdegames/kgoldrunner.po index 3e044836298..a215e6b59c9 100644 --- a/tde-i18n-lt/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-lt/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-09-02 17:29+0300\n" "Last-Translator: Donatas Glodenis <dgvirtual@akl.lt>\n" "Language-Team: Lithuanian <kde-i18n-lt@kde.org>\n" @@ -48,8 +48,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -62,7 +62,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -77,8 +77,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -103,14 +103,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -160,9 +160,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -187,9 +187,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-mk/messages/tdegames/kgoldrunner.po b/tde-i18n-mk/messages/tdegames/kgoldrunner.po index 7eb2ee5f977..45ccf56decc 100644 --- a/tde-i18n-mk/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-mk/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-02-26 22:19+0100\n" "Last-Translator: Bozidar Proevski <bobibobi@freemail.com.mk>\n" "Language-Team: Macedonian <mkde-l10n@lists.sourceforge.net>\n" @@ -36,14 +36,24 @@ msgid "Hi !!" msgstr "Здраво !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Здраво! Добредојдовте во KGoldrunner! Идејата на играта е да ги соберете " "сите златни грутки, потоа да се искачите на врвот од просторот за играње и " @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "Навигација" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -84,11 +104,25 @@ msgid "Digging" msgstr "Копање" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!" msgstr "Имате НЕПРИЈАТЕЛИ !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -125,14 +178,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Добро, до сега беше убаво и лесно, но играта нема да биде интересна без " @@ -210,13 +263,21 @@ msgid "Bars and Ladders" msgstr "Прегради и скали" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Нема каде да се копа, па ќе мора да ги намамите непријателите и да избегнете " "да паднете во бетонот во погрешно време. Обидете се да ги држите сите " @@ -251,13 +312,21 @@ msgid "... Or not to kill?" msgstr "... Или да не се убие?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Најдобро е да не се убива непријателот. Пробајте се и ќе откриете зошто ... " "Хе, хе, хе !! ... ;-)\n" diff --git a/tde-i18n-nb/messages/tdegames/kgoldrunner.po b/tde-i18n-nb/messages/tdegames/kgoldrunner.po index 8a965993d5e..1fb164f0209 100644 --- a/tde-i18n-nb/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-nb/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-04-23 11:57+0200\n" "Last-Translator: Svenn Inge Ingebrigtsen <svenn@online.no>\n" "Language-Team: Norwegian – bokmål <i18n-no@lister.ping.uio.no>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Hei!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hei! Velkommen til KGoldrunner. Poenget med dette spillet er å ta med alt " "gullet. Deretter skal du klatre til toppen av spillebrettet og slik komme " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "Navigasjon" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +106,25 @@ msgid "Digging" msgstr "Graving" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Fare – fiender! " #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Vel, så langt har dette vært enkelt, men spillet er ikke særlig moro uten " @@ -192,9 +245,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -219,9 +272,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-nds/messages/tdegames/kgoldrunner.po b/tde-i18n-nds/messages/tdegames/kgoldrunner.po index a5e71734952..bf226e4da77 100644 --- a/tde-i18n-nds/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-nds/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-12-05 00:04+0100\n" "Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n" "Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Moin!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Willkamen bi KGoldrunner! Dat Teel vun dat Speel is, all Goldklümp to " "sammeln, na den hööchst Punkt vun't Speelfeld to klattern, un vun dor na de " @@ -62,11 +72,21 @@ msgid "Navigation" msgstr "Navigatschoon" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "Utgraven" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Du hest Feenden!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Goot, bet nu is dat nett un eenfach för Di wesen, man dat Speel maakt mit " @@ -210,13 +263,21 @@ msgid "Bars and Ladders" msgstr "Balkens un Leddern" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Hier kannst Du narms graven, sünnern muttst den Feenden ut den Weg gahn un " "nich to en lege Tiet op den Grund fallen. Versöök, dat de Feenden " @@ -250,13 +311,21 @@ msgid "... Or not to kill?" msgstr "... oder nich doot maken?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Op't Best maakst Du den Feend nich doot. Versöök dat maal, un Du weetst, " "worüm... Hehe... ;-)\n" diff --git a/tde-i18n-nl/messages/tdegames/kgoldrunner.po b/tde-i18n-nl/messages/tdegames/kgoldrunner.po index 7085ee47fdc..36e4aa0948d 100644 --- a/tde-i18n-nl/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-nl/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-09-16 19:50+0200\n" "Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n" "Language-Team: Nederlands <kde-i18n-nl@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Hallo!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle " "goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld " @@ -63,11 +73,21 @@ msgid "Navigation" msgstr "Navigatie" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +106,25 @@ msgid "Digging" msgstr "Graven" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!" msgstr "U hebt VIJANDEN!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -128,14 +181,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou saai " @@ -212,13 +265,21 @@ msgid "Bars and Ladders" msgstr "Balken en ladders" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u op " "het verkeerde moment op het beton valt. Probeer de vijanden bijeen te " @@ -252,13 +313,21 @@ msgid "... Or not to kill?" msgstr "... of niet doden?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... heh, " "heh, heh!!\n" diff --git a/tde-i18n-pa/messages/tdegames/kgoldrunner.po b/tde-i18n-pa/messages/tdegames/kgoldrunner.po index 345a944fee1..4460e41f866 100644 --- a/tde-i18n-pa/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-pa/messages/tdegames/kgoldrunner.po @@ -4,7 +4,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-01-17 11:09+0530\n" "Last-Translator: A S Alam <aalam@users.sf.net>\n" "Language-Team: Punjabi <punjabi-l10n@lists.sf.net>\n" @@ -42,8 +42,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -55,7 +55,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -70,8 +70,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -96,14 +96,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -153,9 +153,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -180,9 +180,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-pl/messages/tdegames/kgoldrunner.po b/tde-i18n-pl/messages/tdegames/kgoldrunner.po index 9aef0dab095..b538f633963 100644 --- a/tde-i18n-pl/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-pl/messages/tdegames/kgoldrunner.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2015-01-18 17:33+0100\n" "Last-Translator: mcbx\n" "Language-Team: <pl@li.org>\n" @@ -43,14 +43,24 @@ msgid "Hi !!" msgstr "Witam!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Witam ! Witaj w KGoldrunner ! Ideą gry jest zebranie wszystkich samorodków " "złota a potem wspięcie się na samą górę planszy i przejście na następny " @@ -66,11 +76,21 @@ msgid "Navigation" msgstr "Nawigacja" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -90,11 +110,25 @@ msgid "Digging" msgstr "Kopanie" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -121,6 +155,25 @@ msgid "You Have ENEMIES !!!" msgstr "Masz WROGÓW!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -130,14 +183,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Hmm, jak na razie było łatwo i porzyjemnie, ale bez przeciwników nie byłoby " @@ -211,13 +264,21 @@ msgid "Bars and Ladders" msgstr "Belki i drabiny" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Nie ma gdzie kopać, więc musisz uciekać przed wrogami i unikać spadania na " "beton w nieodpowiednim czasie. Spróbuj trzymać wrogów razem.\n" @@ -248,13 +309,21 @@ msgid "... Or not to kill?" msgstr "... czy nie zabijać?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Lepiej jest nie zabijać przeciwnika. Spróbuj, to zobaczysz dlaczego... Ha ha " "ha!!... ;-)\n" diff --git a/tde-i18n-pt/messages/tdegames/kgoldrunner.po b/tde-i18n-pt/messages/tdegames/kgoldrunner.po index d7406d4f14a..01ed3ad7cf3 100644 --- a/tde-i18n-pt/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-pt/messages/tdegames/kgoldrunner.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2020-05-05 05:24+0000\n" "Last-Translator: Hugo Carvalho <hugokarvalho@hotmail.com>\n" "Language-Team: Portuguese <https://mirror.git.trinitydesktop.org/weblate/" @@ -37,14 +37,24 @@ msgid "Hi !!" msgstr "Olá !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Olá ! Bem-vindo ao KGoldrunner ! A ideia do jogo é apanhar todas as pepitas " "de ouro e subir até ao cimo da área de jogo para poder passar ao próximo " @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "Navegação" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "Cavar" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Você Tem INIMIGOS !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Bem, foi fácil até agora, mas o jogo não teria piada sem inimigos. Estes " @@ -210,13 +263,21 @@ msgid "Bars and Ladders" msgstr "Barras e Escadas" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Não existe nada onde escavar, por isso deverá matar os inimigos e evitar " "cair no cimento na hora errada. Tente manter os inimigos juntos.\n" @@ -248,13 +309,21 @@ msgid "... Or not to kill?" msgstr "... Ou não matar?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "É melhor não matar o inimigo. Se o tentar, irá perceber porquê ... Eh, eh, " "eh !! ... ;-)\n" diff --git a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po index 841b8fc343d..9981ad12e79 100644 --- a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-08-23 15:07-0300\n" "Last-Translator: Felipe Arruda <felipemiguel@gmail.com>\n" "Language-Team: Brazilian Portuguese <kde-i18n-pt_br@mail.kde.org>\n" @@ -46,14 +46,24 @@ msgid "Hi !!" msgstr "Oi !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Olá ! Seja bem-vindo ao KGoldrunner ! A idéia do jogo é coletar todas as " "pepitas de ouro, escalar até o topo da área e passar para o próximo nível. " @@ -68,11 +78,21 @@ msgid "Navigation" msgstr "Navegação" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -92,11 +112,25 @@ msgid "Digging" msgstr "Cavar" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -125,6 +159,25 @@ msgid "You Have ENEMIES !!!" msgstr "Você tem INIMIGOS !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -134,14 +187,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Bem, tem sido legal e fácil até agora, mas o jogo não seria divertido sem " @@ -216,13 +269,21 @@ msgid "Bars and Ladders" msgstr "Barras e Escadas" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Não há lugar para cavar, então você deve escapar dos inimigos e evitar cair " "no concreto na hora errada. Tente manter os inimigos juntos.\n" @@ -254,13 +315,21 @@ msgid "... Or not to kill?" msgstr "... Ou não matar?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "É melhor não matar o inimigo. Tente e você descobrirá porquê...He, he, " "he !! ... ;-)\n" diff --git a/tde-i18n-ro/messages/tdegames/kgoldrunner.po b/tde-i18n-ro/messages/tdegames/kgoldrunner.po index f0d62b074f1..d5aed32d82e 100644 --- a/tde-i18n-ro/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ro/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: @PACKAGE\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2003-11-08 19:05+0200\n" "Last-Translator: Claudiu Costin <claudiuc@kde.org>\n" "Language-Team: Romanian <ro-kde@egroups.com>\n" @@ -42,8 +42,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" #: data_messages.cpp:36 @@ -55,7 +55,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -70,8 +70,8 @@ msgstr "" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -96,14 +96,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -153,9 +153,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -180,9 +180,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-ru/messages/tdegames/kgoldrunner.po b/tde-i18n-ru/messages/tdegames/kgoldrunner.po index cb609133bd1..b34bea51b41 100644 --- a/tde-i18n-ru/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ru/messages/tdegames/kgoldrunner.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2008-01-02 15:35+0300\n" "Last-Translator: Andrey Cherepanov <skull@kde.ru>\n" "Language-Team: Russian <kde-russian@lists.kde.ru>\n" @@ -45,14 +45,24 @@ msgid "Hi !!" msgstr "Привет !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Привет ! Добро пожаловать в KGoldrunner ! Вы должны собрать все золотые " "самородки, а затем подняться на вершину игрового поля для перехода на " @@ -68,11 +78,21 @@ msgid "Navigation" msgstr "Навигация" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -93,11 +113,25 @@ msgid "Digging" msgstr "Копание" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -125,6 +159,25 @@ msgid "You Have ENEMIES !!!" msgstr "У вас появились ВРАГИ !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -134,14 +187,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "До сих пор всё было хорошо и просто, но игра не была бы интересной без " @@ -218,13 +271,21 @@ msgid "Bars and Ladders" msgstr "Брусья и лестницы" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "На этом уровне невозможно рыть, так что вы должны избегать врагов и падения " "на бетон в неподходящее время. Попробуйте держать врагов вместе.\n" @@ -255,13 +316,21 @@ msgid "... Or not to kill?" msgstr "... или не уничтожать?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Лучше не убивать врагов. Попробуйте и узнаете почему ... ха-ха-" "ха !! ... ;-)\n" diff --git a/tde-i18n-rw/messages/tdegames/kgoldrunner.po b/tde-i18n-rw/messages/tdegames/kgoldrunner.po index 6658770a292..8b562752e40 100644 --- a/tde-i18n-rw/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-rw/messages/tdegames/kgoldrunner.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner 3.4\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-05-25 18:29-0600\n" "Last-Translator: Steve Murphy <murf@e-tools.com>\n" "Language-Team: Kinyarwanda <translation-team-rw@lists.sourceforge.net>\n" @@ -58,8 +58,8 @@ msgid "" "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "! Kuri ! Bya i &Game ni Kuri Hejuru Byose i Zahabu , Hanyuma Kuri i Hejuru: " "Bya i Umwanya na Himura Hejuru Kuri i Ibikurikira > urwego . A Birahishe " @@ -77,7 +77,7 @@ msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -100,8 +100,8 @@ msgstr "Ishirwaho umukono" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -137,14 +137,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" ", Biboneye na Hejuru Kuri NONEAHA , i &Game Oya . Nyuma i Zahabu : Nyuma ! " @@ -219,9 +219,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Ubuhano Kuri , i na Kuri i Ku i Igihe . Kuri Gumana: i . \n" "\n" @@ -258,9 +258,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "ni Bihebuje OYA Kuri &Kwica i . na Gushaka Inyuma ... , , ! ! ... ; - ) \n" "\n" diff --git a/tde-i18n-sk/messages/tdegames/kgoldrunner.po b/tde-i18n-sk/messages/tdegames/kgoldrunner.po index 5640826bec8..9172d8f8a5a 100644 --- a/tde-i18n-sk/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-sk/messages/tdegames/kgoldrunner.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-09-29 18:54+0200\n" "Last-Translator: Richard Fric <Richard.Fric@kdemail.net>\n" "Language-Team: Slovak <sk@li.org>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "Vitajte!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Víta vás KGoldrunner! Cieľom hry je pozbierať všetky kusy zlata a potom sa " "vyšplhať na vrchol hracej plochy, čím sa presuniete do nasledujúcej úrovne. " @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "Navigácia" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "Kopanie" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "Máte NEPRIATEĽOV!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Až sem to bolo jednoduché, ale hry bez súperov nie sú zábavné. Nepriatelia " @@ -205,13 +258,21 @@ msgid "Bars and Ladders" msgstr "Držadlá a rebríky" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Tu nie je kde kopať, takže musíte zmiasť nepriateľov a nespadnúť dolu v " "nevhodný čas. Snažte sa nepriateľov držať dohromady.\n" @@ -242,13 +303,21 @@ msgid "... Or not to kill?" msgstr "... alebo nechať žiť?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Najlepšie je nepriateľov nezabíjať. Skúste to a zistíte prečo ... Ha ha " "ha !! ... ;-)\n" diff --git a/tde-i18n-sl/messages/tdegames/kgoldrunner.po b/tde-i18n-sl/messages/tdegames/kgoldrunner.po index 8b3874b32d5..1b1ea2225ba 100644 --- a/tde-i18n-sl/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-sl/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-02-06 02:38+0100\n" "Last-Translator: Jure Repinc <jlp@holodeck1.com>\n" "Language-Team: Slovenian <sl@li.org>\n" @@ -40,14 +40,24 @@ msgid "Hi !!" msgstr "Živijo!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Živijo! Dobrodošli v KGoldrunner! Cilj igre je pobrati vse zlate kepe, nato " "splezati na vrh igralnega področja in iti na naslednjo stopnjo. Ko poberete " @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "Navigacija" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -84,11 +104,25 @@ msgid "Digging" msgstr "Kopanje" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!" msgstr "Imate SOVRAŽNIKE !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -125,14 +178,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "No, doslej je bilo enostavno, vendar pa igra ni zabavna brez sovražnikov. " @@ -205,13 +258,21 @@ msgid "Bars and Ladders" msgstr "Letve in lestve" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Nikamor ne morete kopati, zato se morate izogniti sovražnikom in izogibati " "padcem na beton ob nepravem času. Poskusite obdržati sovražnike skupaj.\n" @@ -243,13 +304,21 @@ msgid "... Or not to kill?" msgstr "... ali ne ubiti?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Najbolje je ne ubiti sovražnika. Poskusite in zvedeli boste zakaj, ..... he " "he he he ....;-)\n" diff --git a/tde-i18n-sr/messages/tdegames/kgoldrunner.po b/tde-i18n-sr/messages/tdegames/kgoldrunner.po index 65fad89f692..cd5715721c5 100644 --- a/tde-i18n-sr/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-sr/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-03-17 13:11+0100\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Здраво!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Добродошли у KGoldrunner! Идеја ове игре је да покупите све златне " "груменове, а затим да се попнете на врх играчке области и пређете на следећи " @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "Навигација" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "Копање" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "Имате НЕПРИЈАТЕЉЕ!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Па, до сада је било све лако и лепо, али игра не би била забавна без " @@ -206,13 +259,21 @@ msgid "Bars and Ladders" msgstr "Греде и мердевине" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Нема где да се копа, тако да морате избегавати непријатеље и пазити се да не " "паднете на бетон у погрешном тренутку. Покушајте да задржите непријатеље " @@ -244,13 +305,21 @@ msgid "... Or not to kill?" msgstr "...или не убити?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Најбоље је не убијати непријатеља. Покушајте и открићете зашто... Ха, ха, " "ха!!! ... ;-)\n" diff --git a/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po b/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po index dd7a6fa654d..d6fee7f0fb5 100644 --- a/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-sr@Latn/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-03-17 13:11+0100\n" "Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n" "Language-Team: Serbian <kde-i18n-sr@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Zdravo!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Dobrodošli u KGoldrunner! Ideja ove igre je da pokupite sve zlatne " "grumenove, a zatim da se popnete na vrh igračke oblasti i pređete na sledeći " @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "Navigacija" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +106,25 @@ msgid "Digging" msgstr "Kopanje" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -119,6 +153,25 @@ msgid "You Have ENEMIES !!!" msgstr "Imate NEPRIJATELJE!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -128,14 +181,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Pa, do sada je bilo sve lako i lepo, ali igra ne bi bila zabavna bez " @@ -209,13 +262,21 @@ msgid "Bars and Ladders" msgstr "Grede i merdevine" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Nema gde da se kopa, tako da morate izbegavati neprijatelje i paziti se da " "ne padnete na beton u pogrešnom trenutku. Pokušajte da zadržite neprijatelje " @@ -248,13 +309,21 @@ msgid "... Or not to kill?" msgstr "...ili ne ubiti?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Najbolje je ne ubijati neprijatelja. Pokušajte i otkrićete zašto... Ha, ha, " "ha!!! ... ;-)\n" diff --git a/tde-i18n-sv/messages/tdegames/kgoldrunner.po b/tde-i18n-sv/messages/tdegames/kgoldrunner.po index 19a51e169da..8daa487f3f9 100644 --- a/tde-i18n-sv/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-sv/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-12-13 20:02+0100\n" "Last-Translator: Stefan Asserhäll <stefan.asserhall@comhem.se>\n" "Language-Team: Svenska <sv@li.org>\n" @@ -36,14 +36,24 @@ msgid "Hi !!" msgstr "Hej!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hej! Välkommen till Kgoldrunner. Spelets idé är att plocka upp alla " "guldklimpar, och därefter klättra upp till spelområdets överkant och " @@ -59,11 +69,21 @@ msgid "Navigation" msgstr "Navigering" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -83,11 +103,25 @@ msgid "Digging" msgstr "Grävning" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -115,6 +149,25 @@ msgid "You Have ENEMIES !!!" msgstr "Du har FIENDER!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -124,14 +177,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Ja, hittills har det varit enkelt och trevligt, men spelet skulle inte vara " @@ -207,13 +260,21 @@ msgid "Bars and Ladders" msgstr "Stänger och stegar" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Det finns ingenstans att gräva, så du måste smita från fienderna och undvika " "att falla ner på betongen vid fel tillfälle. Försök att hålla fienderna " @@ -246,13 +307,21 @@ msgid "... Or not to kill?" msgstr "... eller inte döda?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Det är bäst att inte döda fienden. Försök så märker du varför. He, he, he!\n" "\n" diff --git a/tde-i18n-ta/messages/tdegames/kgoldrunner.po b/tde-i18n-ta/messages/tdegames/kgoldrunner.po index 53eb6c198d0..fa06a432f4c 100644 --- a/tde-i18n-ta/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-ta/messages/tdegames/kgoldrunner.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-03-22 22:18-0800\n" "Last-Translator: Tamil PC <tamilpc@ambalam.com>\n" "Language-Team: English <en@li.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "வணக்கம்!!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "வணக்கம்! KGoldrunner க்கு உங்களை வரவேற்கிறோம்! இந்த விளையாட்டின் நோக்கமானது அனைத்து " "தங்க நக்கெட்டுகளை எடுத்த பிறகு விளையாட்டு தடத்தின் மேலேறி அடுத்த நிலைக்கு செல்ல வேண்டும்." @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "வழிசெலுத்தல் " #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -84,11 +104,25 @@ msgid "Digging" msgstr "தோண்டுதல்" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -116,6 +150,25 @@ msgid "You Have ENEMIES !!!" msgstr "உங்களுக்கு எதிரிகள் உள்ளனர்!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -125,14 +178,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "இது வரை சுலபமாக இருந்தது, ஆனால் விளையாட்டு எதிரிகள் இல்லையெனில் நன்றாக இருக்காது." @@ -206,13 +259,21 @@ msgid "Bars and Ladders" msgstr "பட்டிகள் மற்றும் ஏணிகள்" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "தோண்டுவதற்கு இடமே இல்லை,அதனால் நீங்கள் எதிரிகளை தாக்க வேண்டும் மற்றும் கட்டிடத்தில் விழுவதை " "தவிர்க்கவும். எதிரிகளை ஒன்றாக வைக்க முயற்சியுங்க்ள்.\n" @@ -243,13 +304,21 @@ msgid "... Or not to kill?" msgstr "....அல்லது கொலை செய்ய வேண்டாமா?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "எதிரியை அழிப்பதற்கு இது வழியில்லை. முயற்சி செய்தால் ஏனென்று தெரியும் ... Heh, heh, " "heh !! ... ;-)\n" diff --git a/tde-i18n-tg/messages/tdegames/kgoldrunner.po b/tde-i18n-tg/messages/tdegames/kgoldrunner.po index d26e8b0f752..cec487370a7 100644 --- a/tde-i18n-tg/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-tg/messages/tdegames/kgoldrunner.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2005-10-22 16:20+0500\n" "Last-Translator: Victor Ibragimov <youth_opportunities@tajikngo.org>\n" "Language-Team: Tajik\n" @@ -47,14 +47,24 @@ msgid "Hi !!" msgstr "Салом !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Салом ! Марҳамат ба бозии KҶӯяндаи тилло ! Мақсади бозӣ ин ҷамъ овардани " "ҳамаи порчаҳои худрӯи тиллои холис ва баъд баромадан ба болои мавқеъи бозӣ " @@ -70,11 +80,21 @@ msgid "Navigation" msgstr "Гардиш" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -94,11 +114,25 @@ msgid "Digging" msgstr "Кофтан" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -128,6 +162,25 @@ msgid "You Have ENEMIES !!!" msgstr "Шумо РАҚИБҲОРО доред !!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -137,14 +190,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "То ҳол ҳама осон ва хуб буд, лекин бозӣ бе рақибон шавқовар нест. Онҳо аз " @@ -222,13 +275,21 @@ msgid "Bars and Ladders" msgstr "Сутунҳо ва нардбонҳо" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Дар ин ҷо ягон ҷои кофтан нест, бинобар ин шумо бояд аз рақибон гурезед ва " "дар вақти хато ба бетон афтидан онҳоро таъин кунед. Кӯшиш кунед, ки ҳамаи " @@ -262,13 +323,21 @@ msgid "... Or not to kill?" msgstr "... Ё накуштан?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Беҳтараш рақибро накушед. Инро санҷед ва пас фаҳмед, ки барои чӣ ... Ҳа, " "ҳа, ҳа !! ... ;-)\n" diff --git a/tde-i18n-tr/messages/tdegames/kgoldrunner.po b/tde-i18n-tr/messages/tdegames/kgoldrunner.po index 491f257c806..9a8ae763338 100644 --- a/tde-i18n-tr/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-tr/messages/tdegames/kgoldrunner.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2004-10-24 02:51+0300\n" "Last-Translator: Görkem Çetin <gorkem@kde.org>\n" "Language-Team: Türkçe <kde-i18n-tr@kde.org>\n" @@ -39,14 +39,24 @@ msgid "Hi !!" msgstr "Merhaba !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Merhaba ! KGoldRunner'a hoşgeldin ! Bu oyunun ana fikri tüm altın " "külçelerini toplayıp oyun alanının en üstüne çıkıp bir sonraki seviyeye " @@ -61,11 +71,21 @@ msgid "Navigation" msgstr "Yönlendirme" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -88,8 +108,8 @@ msgstr "Kazma" msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -114,14 +134,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" @@ -171,9 +191,9 @@ msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" #: data_messages.cpp:89 @@ -198,9 +218,9 @@ msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" #: data_messages.cpp:103 diff --git a/tde-i18n-uk/messages/tdegames/kgoldrunner.po b/tde-i18n-uk/messages/tdegames/kgoldrunner.po index bbf90ebf857..778e009712d 100644 --- a/tde-i18n-uk/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-uk/messages/tdegames/kgoldrunner.po @@ -5,7 +5,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2007-02-25 16:44-0800\n" "Last-Translator: Ivan Petrouchtchak <ivanpetrouchtchak@yahoo.com>\n" "Language-Team: Ukrainian <translation@linux.org.ua>\n" @@ -38,14 +38,24 @@ msgid "Hi !!" msgstr "Привіт!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Привіт! Ласкаво просимо до гри KGoldrunner! Ціль гри полігає у тому, щоб " "зібрати всі золоті самородки і піднятися на наступний рівень. Схована " @@ -60,11 +70,21 @@ msgid "Navigation" msgstr "Маневрування" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -84,11 +104,25 @@ msgid "Digging" msgstr "Копання" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -117,6 +151,25 @@ msgid "You Have ENEMIES !!!" msgstr "У вас з'явились ВОРОГИ!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -126,14 +179,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "До цього часу все було гарно і просто, але гра не була б цікавою без " @@ -208,13 +261,21 @@ msgid "Bars and Ladders" msgstr "Бруси і драбини" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Копати нікуди, тому доведеться ухилятися від ворогів і не падати у не " "підходящий момент. Постарайтеся тримати ворогів разом. \n" @@ -246,13 +307,21 @@ msgid "... Or not to kill?" msgstr "... Чи не знищувати?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "Ворога краще не вбивати. Спробуйте, і дізнаєтеся чому ... ги ... ги-ги! ;-)\n" "\n" diff --git a/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po b/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po index abf2aabca19..ab0dd9cca64 100644 --- a/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-zh_TW/messages/tdegames/kgoldrunner.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2021-07-07 18:22+0000\n" +"POT-Creation-Date: 2022-07-19 18:18+0000\n" "PO-Revision-Date: 2006-01-18 11:43+0800\n" "Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv " "dot tw>\n" @@ -43,14 +43,24 @@ msgid "Hi !!" msgstr "Hi !!" #: data_messages.cpp:30 +#, fuzzy +#| msgid "" +#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#| "the gold nuggets, then climb to the top of the playing area and move up " +#| "to the next level. A hidden ladder will appear as you collect the last " +#| "nugget.\n" +#| "\n" +#| "The hero (the green figure) is your deputy. To collect the nuggets, just " +#| "point the mouse where you want him to go. At first gravity takes over " +#| "and he falls ..." msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hi ! 歡迎來到KGoldrunner ! 這個遊戲的目標是要撿到所有的金塊,爬 到遊戲畫面的" "最上端然後進入下一關。當你撿到所有的金塊時,隱藏 的樓梯會出現,帶你進入下一" @@ -64,11 +74,21 @@ msgid "Navigation" msgstr "行駛" #: data_messages.cpp:37 +#, fuzzy +#| msgid "" +#| "This is an exercise in moving around. Follow the track of gold nuggets " +#| "until the ladder pops up at the right. The hero can only follow the " +#| "mouse along simple paths (like _ | L or U), so be careful not to get too " +#| "far ahead of him.\n" +#| "\n" +#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#| "the bottom right. If you do get trapped there, the only way out is to " +#| "kill the hero (press key Q for quit) and start the level again." msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -85,11 +105,25 @@ msgid "Digging" msgstr "挖洞" #: data_messages.cpp:44 +#, fuzzy +#| msgid "" +#| "Now you have to dig to get the gold! Just use the left and right mouse " +#| "buttons to dig left or right of the hero's position. The hero can then " +#| "jump into and through the hole he has dug. He can also dig several holes " +#| "in a row and run sideways through the dug holes. Be careful though. " +#| "After a while the holes close up and you can get trapped and killed.\n" +#| "\n" +#| "In the third box down, you have to dig two holes, jump in and quickly dig " +#| "one more, to get through two layers. On the right, you have to dig " +#| "three, then two then one to get through. There are also two little " +#| "puzzles to work out along the way. Good luck!\n" +#| "\n" +#| "By the way, you can dig through brick, but not concrete." msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -114,6 +148,25 @@ msgid "You Have ENEMIES !!!" msgstr "你有敵人了!!!" #: data_messages.cpp:53 +#, fuzzy +#| msgid "" +#| "Well, it's been nice and easy up to now, but the game would be no fun " +#| "without enemies. They are after the gold too: worse still they are after " +#| "you! You die if they catch you, but maybe you will have a few lives left " +#| "and can start again.\n" +#| "\n" +#| "You can handle enemies by running away, digging a hole or luring them " +#| "into part of the playing area where they get stranded.\n" +#| "\n" +#| "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#| "gets stuck in the hole for a time and climbs out. If the hole closes " +#| "while he is in it, he dies and reappears somewhere else on the screen. " +#| "You can deliberately kill enemies by digging several holes in a row.\n" +#| "\n" +#| "More importantly, you can run over an enemy's head. You must do that " +#| "right at the start of this level. Dig a hole, trap the enemy, wait for " +#| "him to fall all the way in, then run over him, with the other enemy in " +#| "hot pursuit..." msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -123,14 +176,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "到目前為止都還算簡單,不過遊戲沒有敵人就不好玩。他們也會偷拿金子,而且還會追" @@ -198,13 +251,21 @@ msgid "Bars and Ladders" msgstr "橫木和樓梯" #: data_messages.cpp:83 +#, fuzzy +#| msgid "" +#| "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#| "to the concrete at the wrong time. Try to keep the enemies together.\n" +#| "\n" +#| "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#| "as he runs over the concrete or maybe at the top of a ladder ...... " +#| "patience, patience !!" msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "這裡沒有地方可以挖洞,所以您只能閃躲敵人並避免在錯誤的時間掉進水泥裡。試著讓" "敵人集中在一起。\n" @@ -234,13 +295,21 @@ msgid "... Or not to kill?" msgstr "還是不要殺?" #: data_messages.cpp:97 +#, fuzzy +#| msgid "" +#| "It is best not to kill the enemy. Try it and you will find out why ... " +#| "Heh, heh, heh !! ... ;-)\n" +#| "\n" +#| "If you do kill him unintentionally, before you have collected the gold at " +#| "the top left, you can still finish the level by digging away the side of " +#| "the pit he is in." msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "最好不要殺掉敵人。試著自己找出為什麼,嘿,嘿,嘿~\n" "\n" |