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+# translation of kasteroids.po to German
+# translation of kasteroids.po to Deutsch
+# KTranslator Generated File
+# Stefan Winter <swinter@kde.org>, 2003, 2004.
+# Thomas Reitelbach <tr@erdfunkstelle.de>, 2005.
+msgid ""
+msgstr ""
+"Project-Id-Version: kasteroids\n"
+"POT-Creation-Date: 2005-05-18 21:24+0200\n"
+"PO-Revision-Date: 2005-09-24 16:35+0200\n"
+"Last-Translator: Thomas Reitelbach <tr@erdfunkstelle.de>\n"
+"Language-Team: German <kde-i18n-de@kde.org>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: KBabel 1.11\n"
+"Plural-Forms: nplurals=2; plural=(n != 1);\n"
+
+#: _translatorinfo.cpp:1
+msgid ""
+"_: NAME OF TRANSLATORS\n"
+"Your names"
+msgstr "Matthias Kiefer"
+
+#: _translatorinfo.cpp:3
+msgid ""
+"_: EMAIL OF TRANSLATORS\n"
+"Your emails"
+msgstr "kiefer@kde.org"
+
+#: main.cpp:22
+msgid "KDE Space Game"
+msgstr "KDE-Weltraumspiel"
+
+#: main.cpp:26
+msgid "KAsteroids"
+msgstr "KAsteroids"
+
+#. i18n: file kasteroids.kcfg line 9
+#: rc.cpp:3 rc.cpp:6
+#, no-c-format
+msgid "Whether power upgrades can be shot."
+msgstr "Können Energiepacks abgeschossen werden?"
+
+#. i18n: file kasteroids.kcfg line 17
+#: rc.cpp:9
+#, no-c-format
+msgid "The number of ships per game."
+msgstr "Anzahl der Schiffe pro Spiel."
+
+#. i18n: file kasteroids.kcfg line 23
+#: rc.cpp:12
+#, no-c-format
+msgid "Whether to play sounds."
+msgstr "Sollen Geräuscheffekte gespielt werden?"
+
+#. i18n: file kasteroids.kcfg line 27
+#: rc.cpp:15
+#, no-c-format
+msgid "Sound to play when a ship gets destroyed."
+msgstr "Geräusch, das gespielt wird, wenn ein Schiff zerstört wird."
+
+#. i18n: file kasteroids.kcfg line 31
+#: rc.cpp:18
+#, no-c-format
+msgid "Sound to play when a rock gets destroyed."
+msgstr "Geräusch, das gespielt wird, wenn ein Asteroid zerstört wird."
+
+#: toplevel.cpp:102
+msgid "Score"
+msgstr "Punkte"
+
+#: toplevel.cpp:116
+msgid "Level"
+msgstr "Spielstufe"
+
+#: toplevel.cpp:130
+msgid "Ships"
+msgstr "Schiffe"
+
+#: toplevel.cpp:232
+msgid "Fuel"
+msgstr "Treibstoff"
+
+#: toplevel.cpp:293
+msgid "Thrust"
+msgstr "Vorschub"
+
+#: toplevel.cpp:294
+msgid "Rotate Left"
+msgstr "Nach links drehen"
+
+#: toplevel.cpp:295
+msgid "Rotate Right"
+msgstr "Nach rechts drehen"
+
+#: toplevel.cpp:296
+msgid "Shoot"
+msgstr "Schießen"
+
+#: toplevel.cpp:298
+msgid "Brake"
+msgstr "Bremsen"
+
+#: toplevel.cpp:299
+msgid "Shield"
+msgstr "Schutzschild"
+
+#: toplevel.cpp:300
+msgid "Launch"
+msgstr "Starten"
+
+#: toplevel.cpp:486 toplevel.cpp:579
+msgid "Press %1 to launch."
+msgstr "Zum Starten %1 drücken."
+
+#: toplevel.cpp:511
+msgid "Ship Destroyed. Press %1 to launch."
+msgstr "Schiff zerstört. Zum Starten %1 drücken."
+
+#: toplevel.cpp:517
+msgid "Game Over!"
+msgstr "Das Spiel ist beendet."
+
+#: toplevel.cpp:596
+msgid "Start new game with"
+msgstr "Starte neues Spiel mit"
+
+#: toplevel.cpp:599
+msgid " ships."
+msgstr " Schiffen."
+
+#: toplevel.cpp:606
+msgid "Show highscores on Game Over"
+msgstr "Nach Spielende Bestenliste anzeigen"
+
+#: toplevel.cpp:607
+msgid "Player can destroy Powerups"
+msgstr "Spieler kann Bonusgegenstände zerstören"
+
+#: toplevel.cpp:615
+msgid "General"
+msgstr "Allgemein"
+
+#: toplevel.cpp:635
+msgid ""
+"Game Over\n"
+"\n"
+"Shots fired:\t%1\n"
+" Hit:\t%2\n"
+" Missed:\t%3\n"
+"Hit ratio:\t%4 %\t\t"
+msgstr ""
+"Spielende\n"
+"\n"
+"Abgegebene Schüsse:\t%1\n"
+" Getroffen:\t%2\n"
+" Verfehlt:\t%3\n"
+"Trefferquote:\t%4 %\t\t"
+
+#: toplevel.cpp:659
+msgid "KAsteroids is paused."
+msgstr "KAsteroids wurde angehalten."
+
+#: toplevel.cpp:660
+msgid "Paused"
+msgstr "Angehalten"