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index fb4e5045d03..7d907c42939 100644
--- a/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook
+++ b/tde-i18n-en_GB/docs/tdeedu/kturtle/getting-started.docbook
@@ -1,125 +1,47 @@
<chapter id="getting-started">
-<title
->Getting Started</title>
-<para
->When you start &kturtle; you will see something like this: <screenshot
-> <screeninfo
->Here is a screenshot of &kturtle; when you start it for the first time</screeninfo
-> <mediaobject
-> <imageobject
-> <imagedata fileref="mainwindow.png" format="PNG"/> </imageobject
-> <textobject
-> <phrase
->&kturtle; Main window</phrase
-> </textobject
-> </mediaobject
-> </screenshot
-> In this Getting Started guide we assume that the language of the &logo; commands is English. You can change this language in <menuchoice
-><guimenu
->Settings</guimenu
-><guimenuitem
->Configure &kturtle;...</guimenuitem
-></menuchoice
-> in the <guilabel
->Language</guilabel
-> section. Be aware that the language you set here for &kturtle; is the one you use to type the &logo; commands.</para>
+<title>Getting Started</title>
+<para>When you start &kturtle; you will see something like this: <screenshot> <screeninfo>Here is a screenshot of &kturtle; when you start it for the first time</screeninfo> <mediaobject> <imageobject> <imagedata fileref="mainwindow.png" format="PNG"/> </imageobject> <textobject> <phrase>&kturtle; Main window</phrase> </textobject> </mediaobject> </screenshot> In this Getting Started guide we assume that the language of the &logo; commands is English. You can change this language in <menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure &kturtle;...</guimenuitem></menuchoice> in the <guilabel>Language</guilabel> section. Be aware that the language you set here for &kturtle; is the one you use to type the &logo; commands.</para>
<sect1 id="first-steps">
-<title
->First steps with &logo;: meet the Turtle!</title>
-<para
->You must have noticed the turtle is in the middle of the canvas: you are just about to learn how to control it using commands in the code editor.</para>
+<title>First steps with &logo;: meet the Turtle!</title>
+<para>You must have noticed the turtle is in the middle of the canvas: you are just about to learn how to control it using commands in the code editor.</para>
<sect2 id="the-turtle-moves">
-<title
->The Turtle Moves</title>
-<para
->Let us start by getting the turtle moving. Our turtle can do 3 types of moves, (1) it can go forwards and backwards, (2) it can turn left and right and (3) it can go directly to a position on the screen. Try this for example:</para>
+<title>The Turtle Moves</title>
+<para>Let us start by getting the turtle moving. Our turtle can do 3 types of moves, (1) it can go forwards and backwards, (2) it can turn left and right and (3) it can go directly to a position on the screen. Try this for example:</para>
<para>
-<screen
->forward 90
+<screen>forward 90
turnleft 90
</screen>
-Type or copy-paste the code to the code editor and execute it (using <link linkend="file-execute"
-><menuchoice
-><guimenu
->File</guimenu
-><guimenuitem
->Execute Commands</guimenuitem
-></menuchoice
-></link
->) to see the result.</para>
+Type or copy-paste the code to the code editor and execute it (using <link linkend="file-execute"><menuchoice><guimenu>File</guimenu><guimenuitem>Execute Commands</guimenuitem></menuchoice></link>) to see the result.</para>
-<para
->When you typed and executed the commands like above in the code editor you might have noticed one or more of the following things:</para>
+<para>When you typed and executed the commands like above in the code editor you might have noticed one or more of the following things:</para>
<orderedlist>
-<listitem
-><para
->That &mdash; after executing the commands &mdash; the turtle moves up, draws a line, and then turns a quarter turn to the left. This because you have used the <link linkend="forward"
-><userinput
->forward</userinput
-></link
-> and the <link linkend="turnleft"
-><userinput
->turnleft</userinput
-></link
-> commands.</para>
+<listitem><para>That &mdash; after executing the commands &mdash; the turtle moves up, draws a line, and then turns a quarter turn to the left. This because you have used the <link linkend="forward"><userinput>forward</userinput></link> and the <link linkend="turnleft"><userinput>turnleft</userinput></link> commands.</para>
</listitem>
<listitem>
-<para
->That the colour of the code changed while you where typing it: this feature is called <emphasis
->intuitive highlighting</emphasis
-> &mdash; different types of commands are highlighted differently. This makes reading large blocks of code more easy.</para>
+<para>That the colour of the code changed while you where typing it: this feature is called <emphasis>intuitive highlighting</emphasis> &mdash; different types of commands are highlighted differently. This makes reading large blocks of code more easy.</para>
</listitem>
<listitem>
-<para
->That the turtle draws a thin black line.</para>
+<para>That the turtle draws a thin black line.</para>
</listitem>
<listitem>
-<para
->Maybe you got an error message. This could simply mean two things: you could have made a mistake while copying the commands, or you should still set the correct language for the &logo; commands (you can do that by choosing <menuchoice
-><guimenu
->Settings</guimenu
-><guimenuitem
->Configure &kturtle;...</guimenuitem
-></menuchoice
->, in the <guilabel
->Language</guilabel
-> section).</para>
+<para>Maybe you got an error message. This could simply mean two things: you could have made a mistake while copying the commands, or you should still set the correct language for the &logo; commands (you can do that by choosing <menuchoice><guimenu>Settings</guimenu><guimenuitem>Configure &kturtle;...</guimenuitem></menuchoice>, in the <guilabel>Language</guilabel> section).</para>
</listitem>
</orderedlist>
-<para
->You will likely understand that <userinput
->forward 90</userinput
-> commanded the turtle to move forward leaving a line, and that <userinput
->turnleft 90</userinput
-> commanded the turtle to turn 90 <glossterm linkend="degrees"
->degrees</glossterm
-> to the left.</para>
+<para>You will likely understand that <userinput>forward 90</userinput> commanded the turtle to move forward leaving a line, and that <userinput>turnleft 90</userinput> commanded the turtle to turn 90 <glossterm linkend="degrees">degrees</glossterm> to the left.</para>
-<para
->Please see the following links to the reference manual for a complete explanation of the new commands: <userinput
->forward</userinput
->, <userinput
->backward</userinput
->, <userinput
->turnleft</userinput
->, and <userinput
->turnright</userinput
->.</para>
+<para>Please see the following links to the reference manual for a complete explanation of the new commands: <userinput>forward</userinput>, <userinput>backward</userinput>, <userinput>turnleft</userinput>, and <userinput>turnright</userinput>.</para>
</sect2>
<sect2 id="more-examples">
-<title
->More examples</title>
-<para
->The first example was very simple, so let us go on!</para>
+<title>More examples</title>
+<para>The first example was very simple, so let us go on!</para>
<para>
<!--translators: if it's not already there, you can copy/paste the translated code below and save it in arrow.logo in your examples folder: tde-i18n/language-code/data/tdeedu/kturtle/ -->
-<screen
->canvassize 200,200
+<screen>canvassize 200,200
canvascolour 0,0,0
pencolour 255,0,0
penwidth 5
@@ -139,110 +61,29 @@ turnleft 45
go 40, 100
</screen>
-Again you can type or copy-paste the code to the code editor or open the <filename
->arrow.logo</filename
-> file in the <guimenu
->Open examples</guimenu
-> folder and execute it (using <link linkend="file-execute"
-><menuchoice
-><guimenu
->File</guimenu
-><guimenuitem
->Execute Commands</guimenuitem
-></menuchoice
-></link
->) to see the result. In the next examples you are expected to know the drill.</para>
+Again you can type or copy-paste the code to the code editor or open the <filename>arrow.logo</filename> file in the <guimenu>Open examples</guimenu> folder and execute it (using <link linkend="file-execute"><menuchoice><guimenu>File</guimenu><guimenuitem>Execute Commands</guimenuitem></menuchoice></link>) to see the result. In the next examples you are expected to know the drill.</para>
-<para
->You might have noticed that this second example uses a lot more code. You have also seen a couple of new commands. Here a short explanation of all the new commands:</para>
+<para>You might have noticed that this second example uses a lot more code. You have also seen a couple of new commands. Here a short explanation of all the new commands:</para>
-<para
-><userinput
->canvassize 200,200</userinput
-> sets the canvas width and height to 200 <glossterm linkend="pixels"
->pixels</glossterm
->. The width and the height are equal, so the canvas will be a square.</para>
+<para><userinput>canvassize 200,200</userinput> sets the canvas width and height to 200 <glossterm linkend="pixels">pixels</glossterm>. The width and the height are equal, so the canvas will be a square.</para>
-<para
-><userinput
->canvascolour 0,0,0</userinput
-> makes the canvas black. <userinput
->0,0,0</userinput
-> is an <glossterm linkend="rgb"
->RGB-combination</glossterm
-> where all values are set to <userinput
->0</userinput
->, which results in black.</para>
+<para><userinput>canvascolour 0,0,0</userinput> makes the canvas black. <userinput>0,0,0</userinput> is an <glossterm linkend="rgb">RGB-combination</glossterm> where all values are set to <userinput>0</userinput>, which results in black.</para>
-<para
-><userinput
->pencolor 255,0,0</userinput
-> sets the color of the pen to red. <userinput
->255,0,0</userinput
-> is an <glossterm linkend="rgb"
->RGB-combination</glossterm
-> where only the red value is set to <userinput
->255</userinput
-> (fully on) while the others (green and blue) are set to <userinput
->0</userinput
-> (fully off). This results in a bright shade of red.</para>
+<para><userinput>pencolor 255,0,0</userinput> sets the color of the pen to red. <userinput>255,0,0</userinput> is an <glossterm linkend="rgb">RGB-combination</glossterm> where only the red value is set to <userinput>255</userinput> (fully on) while the others (green and blue) are set to <userinput>0</userinput> (fully off). This results in a bright shade of red.</para>
-<para
-><userinput
->penwidth 5</userinput
-> sets the width (the size) of the pen to <userinput
->5</userinput
-> <glossterm linkend="pixels"
->pixels</glossterm
->. From now on every line the turtle draw will have a thickness of <userinput
->5</userinput
->, until we change the <userinput
->penwidth</userinput
-> to something else.</para>
+<para><userinput>penwidth 5</userinput> sets the width (the size) of the pen to <userinput>5</userinput> <glossterm linkend="pixels">pixels</glossterm>. From now on every line the turtle draw will have a thickness of <userinput>5</userinput>, until we change the <userinput>penwidth</userinput> to something else.</para>
-<para
-><userinput
->clear</userinput
-> clear the canvas, that is all it does.</para>
+<para><userinput>clear</userinput> clear the canvas, that is all it does.</para>
-<para
-><userinput
->go 20,20</userinput
-> commands the turtle to go to a certain place on the canvas. Counted from the upper left corner, this place is 20 <glossterm linkend="pixels"
->pixels</glossterm
-> across from the left, and 20 <glossterm linkend="pixels"
->pixels</glossterm
-> down from the top of the canvas. Note that using the <userinput
->go</userinput
-> command the turtle will not draw a line.</para>
+<para><userinput>go 20,20</userinput> commands the turtle to go to a certain place on the canvas. Counted from the upper left corner, this place is 20 <glossterm linkend="pixels">pixels</glossterm> across from the left, and 20 <glossterm linkend="pixels">pixels</glossterm> down from the top of the canvas. Note that using the <userinput>go</userinput> command the turtle will not draw a line.</para>
-<para
-><userinput
->direction 135</userinput
-> set the turtle's direction. The <userinput
->turnleft</userinput
-> and <userinput
->turnright</userinput
-> commands change the turtle's angle starting from its current direction. The <userinput
->direction</userinput
-> command changes the turtle's angle from zero, and thus is not relative to the turtle previous direction.</para>
+<para><userinput>direction 135</userinput> set the turtle's direction. The <userinput>turnleft</userinput> and <userinput>turnright</userinput> commands change the turtle's angle starting from its current direction. The <userinput>direction</userinput> command changes the turtle's angle from zero, and thus is not relative to the turtle previous direction.</para>
-<para
->After the <userinput
->direction</userinput
-> command a lot of <userinput
->forward</userinput
-> and <userinput
->turnleft</userinput
-> commands follow. These command do the actual drawing.</para>
+<para>After the <userinput>direction</userinput> command a lot of <userinput>forward</userinput> and <userinput>turnleft</userinput> commands follow. These command do the actual drawing.</para>
-<para
->At last another <userinput
->go</userinput
-> command is used to move the turtle aside.</para>
+<para>At last another <userinput>go</userinput> command is used to move the turtle aside.</para>
-<para
->Make sure you follow the links to the reference. The reference explains each command more thoroughly.</para>
+<para>Make sure you follow the links to the reference. The reference explains each command more thoroughly.</para>
</sect2>
</sect1>
@@ -252,41 +93,35 @@ Again you can type or copy-paste the code to the code editor or open the <filena
<!-- EXTRA SECTIONS CAN BE ADDED TO THE "GETTING STARTED"
<sect1 id="calculations">
-<title
->Simple Calculations</title>
+<title>Simple Calculations</title>
<para>
Not yet written
</para>
</sect1>
<sect1 id="using_variables">
-<title
->Using Variables: creating 'number containers'</title>
+<title>Using Variables: creating 'number containers'</title>
<para>
Not yet written
</para>
</sect1>
<sect1 id="using_strings">
-<title
->Using strings: creating 'text containers'</title>
+<title>Using strings: creating 'text containers'</title>
<para>
Not yet written
</para>
</sect1>
<sect1 id="logic">
-<title
->Logic: asking the computer simple questions</title>
+<title>Logic: asking the computer simple questions</title>
<para>
Not yet written
</para>
</sect1>
<sect1 id="recursion">
-<title
->Recursion: the Turtle is using itself</title>
+<title>Recursion: the Turtle is using itself</title>
<para>
Draw a maze for example
</para>
-</sect1
->-->
+</sect1>-->
</chapter> \ No newline at end of file