summaryrefslogtreecommitdiffstats
path: root/tde-i18n-tr/messages
diff options
context:
space:
mode:
Diffstat (limited to 'tde-i18n-tr/messages')
-rw-r--r--tde-i18n-tr/messages/tdegames/kgoldrunner.po52
1 files changed, 36 insertions, 16 deletions
diff --git a/tde-i18n-tr/messages/tdegames/kgoldrunner.po b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
index 491f257c806..9a8ae763338 100644
--- a/tde-i18n-tr/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-tr/messages/tdegames/kgoldrunner.po
@@ -8,7 +8,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2021-07-07 18:22+0000\n"
+"POT-Creation-Date: 2022-07-19 18:18+0000\n"
"PO-Revision-Date: 2004-10-24 02:51+0300\n"
"Last-Translator: Görkem Çetin <gorkem@kde.org>\n"
"Language-Team: Türkçe <kde-i18n-tr@kde.org>\n"
@@ -39,14 +39,24 @@ msgid "Hi !!"
msgstr "Merhaba !!"
#: data_messages.cpp:30
+#, fuzzy
+#| msgid ""
+#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#| "the gold nuggets, then climb to the top of the playing area and move up "
+#| "to the next level. A hidden ladder will appear as you collect the last "
+#| "nugget.\n"
+#| "\n"
+#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#| "point the mouse where you want him to go. At first gravity takes over "
+#| "and he falls ..."
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Merhaba ! KGoldRunner'a hoşgeldin ! Bu oyunun ana fikri tüm altın "
"külçelerini toplayıp oyun alanının en üstüne çıkıp bir sonraki seviyeye "
@@ -61,11 +71,21 @@ msgid "Navigation"
msgstr "Yönlendirme"
#: data_messages.cpp:37
+#, fuzzy
+#| msgid ""
+#| "This is an exercise in moving around. Follow the track of gold nuggets "
+#| "until the ladder pops up at the right. The hero can only follow the "
+#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#| "far ahead of him.\n"
+#| "\n"
+#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#| "the bottom right. If you do get trapped there, the only way out is to "
+#| "kill the hero (press key Q for quit) and start the level again."
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,8 +108,8 @@ msgstr "Kazma"
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -114,14 +134,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
@@ -171,9 +191,9 @@ msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
#: data_messages.cpp:89
@@ -198,9 +218,9 @@ msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
#: data_messages.cpp:103