From 8ff945dfc0011e6311d88ad4adb3c8170c3ba9ea Mon Sep 17 00:00:00 2001 From: Automated System Date: Mon, 29 Jul 2019 07:38:23 +0200 Subject: Merge translation files from master branch. --- tde-i18n-bg/messages/tdeartwork/kxsconfig.po | 1464 +++++++++++++------------- 1 file changed, 732 insertions(+), 732 deletions(-) (limited to 'tde-i18n-bg/messages/tdeartwork') diff --git a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po index b625c8747c4..c336b6e1f75 100644 --- a/tde-i18n-bg/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-bg/messages/tdeartwork/kxsconfig.po @@ -8576,861 +8576,418 @@ msgstr "" #, fuzzy #~ msgid "" -#~ "Draws a few views of a few ants walking around in a simple maze. Written " -#~ "by Blair Tennessy; 2005." -#~ msgstr "" -#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " -#~ "Jamie Zawinski." +#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " +#~ "by Jamie Zawinski; 2001." +#~ msgstr "Подскачаща топка, която пресова остри шипове. Автор Jamie Zawinski." #, fuzzy #~ msgid "" -#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " -#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" -#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " -#~ "Written by Allan R. Wilks and David Bagley; 2002." -#~ msgstr "" -#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за " -#~ "окръжностите. Автори Allan R. Wilks и David Bagley." +#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " +#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " +#~ "Zawinski; 2001." +#~ msgstr "Деформиране на екрана по различни начини. Автор Ben Buxton." #, fuzzy #~ msgid "" -#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " -#~ "Mark Kilgard; 1998." +#~ "Draws different shapes composed of nervously vibrating squiggles, as if " +#~ "seen through a camera operated by a monkey on crack. Written by Dan " +#~ "Bornstein; 2000." #~ msgstr "" -#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален " -#~ "автор Mark Kilgard." +#~ "Различни обекти, генерирани от вибриращи завъртулки. Автор Dan Bornstein." #, fuzzy #~ msgid "" -#~ "Uses a simple simple motion model to generate many different display " -#~ "modes. The control points attract each other up to a certain distance, " -#~ "and then begin to repel each other. The attraction/repulsion is " -#~ "proportional to the distance between any two particles, similar to the " -#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " -#~ "Pezaris; 1992." +#~ "This is sort of a combination spirograph/string-art. It generates a " +#~ "large, complex polygon, and renders it by filling using an even/odd " +#~ "winding rule. Written by Dale Moore; 1995." #~ msgstr "" -#~ "Системата използва опростен модел за движение, за да генерира различни " -#~ "режими на изображение. Контролните точки се привличат една с друга до " -#~ "дадено разстояние и след това започват да се отблъскват. Привличането и " -#~ "отблъскването е пропорционално на разстоянието между две частици, подобно " -#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно " -#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, " -#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на " -#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp " -#~ "от John Pezaris." +#~ "Генериране на голям и сложен многоъгълник. Автор Dale Moore, базирано на " +#~ "праисторически код от PDP-11." #, fuzzy #~ msgid "" -#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " -#~ "colored circles) doing battle in front of a moving star field. Written by " -#~ "Jonathan Lin; 1999." -#~ msgstr "" -#~ "Симулация на летящи роботи, които се сражават един с друг на фона на " -#~ "звездното небе. Автор Jonathan Lin." +#~ "This draws an animation of flight through an asteroid field, with changes " +#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ msgstr "Полет в астероидно поле. Автор Jamie Zawinski." #, fuzzy #~ msgid "" -#~ "This draws what looks like a spinning, deforming balloon with varying-" -#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " -#~ "1997." +#~ "This throws some random bits on the screen, then sucks them through a jet " +#~ "engine and spews them out the other side. To avoid turning the image " +#~ "completely to mush, every now and then it will it interject some splashes " +#~ "of color into the scene, or go into a spin cycle, or stretch the image " +#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." #~ msgstr "" -#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie " -#~ "Petit." +#~ "Изчертаване на случайни точки и ефекти на екрана. Оригинален автор Scott " +#~ "Draves, адаптирано от Jamie Zawinski." -#, fuzzy -#~ msgid "" -#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " -#~ "Grieken; 2002." -#~ msgstr "" -#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van " -#~ "Grieken." +#~ msgid "Spacing" +#~ msgstr "Интервал" #, fuzzy -#~ msgid "" -#~ "Draws random color-cycling inter-braided concentric circles. Written by " -#~ "John Neil; 1997." -#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil." +#~ msgid "Border" +#~ msgstr "Широчина на рамката" -#, fuzzy -#~ msgid "" -#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " -#~ "emulation, BSOD simulates popular screen savers from a number of less " -#~ "robust operating systems. Written by Jamie Zawinski; 1998." -#~ msgstr "" -#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият " -#~ "екран на смъртта и е добре познат на потребителите на една доста " -#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-" -#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski." +#~ msgid "Zoom" +#~ msgstr "Zoom" #, fuzzy -#~ msgid "" -#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " -#~ "the screen, with transparency and specular reflections. Written by " -#~ "Richard Jones; 1998." -#~ msgstr "" -#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като " -#~ "бълбукане. Автор Richard Jones." +#~ msgid "Clear" +#~ msgstr "Спокойна вода" + +#~ msgid "Left" +#~ msgstr "Ляво" + +#~ msgid "Right" +#~ msgstr "Дясно" -#, fuzzy #~ msgid "" -#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " -#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" -#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ "A cellular automaton that is really a two-dimensional Turing machine: as " +#~ "the heads (``ants'') walk along the screen, they change pixel values in " +#~ "their path. Then, as they pass over changed pixels, their behavior is " +#~ "influenced. Written by David Bagley." #~ msgstr "" -#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор " -#~ "Marcelo Vianna." +#~ "Клетъчна автоматизация, която имитира двуизмерна машина на Тюринг. " +#~ "Мравките ходят по екрана и променят стойността на пикселите по пътя си. " +#~ "Когато минат повторно през променени пиксели поведението им се променя. " +#~ "Автор David Bagley." -#, fuzzy -#~ msgid "" -#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " -#~ "2001." -#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton." +#~ msgid "Ant" +#~ msgstr "Ant" -#, fuzzy -#~ msgid "" -#~ "This draws a compass, with all elements spinning about randomly, for that " -#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." -#~ msgstr "Компас. Автор Jamie Zawinski." +#~ msgid "Ant Size" +#~ msgstr "Размер на мравка" -#, fuzzy -#~ msgid "" -#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " -#~ "patterns undulating across their surfaces. It's sort of a cubist " -#~ "Lavalite. Written by Jamie Zawinski; 2002." -#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski." +#~ msgid "Four Sided Cells" +#~ msgstr "Клетка с четири страни" -#, fuzzy -#~ msgid "" -#~ "This takes an image and makes it melt. You've no doubt seen this effect " -#~ "before, but no screensaver would really be complete without it. It works " -#~ "best if there's something colorful visible. Warning, if the effect " -#~ "continues after the screen saver is off, seek medical attention. Written " -#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." -#~ msgstr "" -#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите " -#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако " -#~ "продължавате да виждате размиващи се изображения след като предпазителя " -#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek " -#~ "Khera." +#~ msgid "Nine Sided Cells" +#~ msgstr "Клетка с девет страни" -#, fuzzy -#~ msgid "" -#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " -#~ "Written by Jamie Zawinski; 1999." -#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." +#~ msgid "Sharp Turns" +#~ msgstr "Остро завиване" -#, fuzzy -#~ msgid "" -#~ "More \"discrete map\" systems, including new variants of Hopalong and " -#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " -#~ "savers. Written by Tim Auckland; 1998." -#~ msgstr "Автор Tim Auckland." +#~ msgid "Six Sided Cells" +#~ msgstr "Клетка с шест страни" -#, fuzzy -#~ msgid "" -#~ "This draws the path traced out by a point on the edge of a circle. That " -#~ "circle rotates around a point on the rim of another circle, and so on, " -#~ "several times. These were the basis for the pre-heliocentric model of " -#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " -#~ "Written by James Youngman; 1998." -#~ msgstr "Симулиране на движението на планета. Автор James Youngman." +#~ msgid "Truchet Lines" +#~ msgstr "Гранични линии" -#, fuzzy -#~ msgid "" -#~ "Draws various rotating extruded shapes that twist around, lengthen, and " -#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " -#~ "Zawinski; 1999." -#~ msgstr "" -#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David " -#~ "Konerding." +#~ msgid "Twelve Sided Cells" +#~ msgstr "Клетка с дванадесет страни" -#, fuzzy -#~ msgid "" -#~ "Draws what looks like a waving ribbon following a sinusoidal path. " -#~ "Written by Bas van Gaalen and Charles Vidal; 1997." -#~ msgstr "" -#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal." +#~ msgid "Bitmap to rotate" +#~ msgstr "Изображение за завъртане" -#, fuzzy -#~ msgid "" -#~ "Draws successive pages of text. The lines flip in and out in a soothing " -#~ "3D pattern. Written by Jamie Zawinski; 2005." -#~ msgstr "" -#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " -#~ "Jamie Zawinski." +#~ msgid "Sparc Linux" +#~ msgstr "Sparc Linux" -#, fuzzy -#~ msgid "" -#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " -#~ "Pease; 2000." -#~ msgstr "Вълнички в мрежа. Автор Josiah Pease." +#~ msgid "Bubbles Fall" +#~ msgstr "Потъващи мехурчета" -#, fuzzy -#~ msgid "" -#~ "Draws a planet bouncing around in space. The built-in image is a map of " -#~ "the earth (extracted from `xearth'), but you can wrap any texture around " -#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " -#~ "Written by David Konerding; 1998." -#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding." +#~ msgid "Bubbles Rise" +#~ msgstr "Изплуващи мехурчета" + +#~ msgid "Bubbles exist in three dimensions" +#~ msgstr "Триизмерни мехурчета" + +#~ msgid "Don't hide bubbles when they pop" +#~ msgstr "Без скриване на мехурчетата когато се пукнат" + +#~ msgid "Draw circles instead of pixmap bubbles" +#~ msgstr "Изчертаване на кръгове вместо мехурчета" + +#~ msgid "Leave Trails" +#~ msgstr "Оставяне на следа" -#, fuzzy #~ msgid "" -#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " -#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" -#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " -#~ "2002." +#~ "This simulates the kind of bubble formation that happens when water boils:" +#~ "small bubbles appear, and as they get closer to each other, they combine " +#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." #~ msgstr "" -#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и " -#~ "Peter Aylett." +#~ "Симулиране на мехурчета във вряща вода. Появяват се малки мехурчета, " +#~ "които като се доближат една с друго се комбинират в по-големи и накрая се " +#~ "пукат. Автор James Macnicol." -#, fuzzy #~ msgid "" -#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " -#~ "change shape as they wander around the screen, and they are translucent, " -#~ "so you can see the lower blobs through the higher ones, and when one " -#~ "passes over another, their colors merge. I got the idea for this from a " -#~ "mouse pad I had once, which achieved the same kind of effect in real life " -#~ "by having several layers of plastic with colored oil between them. " -#~ "Written by Jamie Zawinski; 1997." +#~ "A bit like `Spotlight', except that instead of merely exposing part of " +#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " +#~ "roaming section of your desktop, based on color intensity. Written by " +#~ "Shane Smit." #~ msgstr "" -#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski." +#~ "Изкривяване на екрана в триизмерна форма на базата на интензитета на " +#~ "цветовете на екрана. Автор Shane Smit." -#, fuzzy -#~ msgid "" -#~ "This draws a simple orbital simulation. With trails enabled, it looks " -#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." -#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering." +#~ msgid "Delay" +#~ msgstr "Пауза" -#, fuzzy -#~ msgid "" -#~ "Draws random colored, stippled and transparent rectangles. Written by " -#~ "Jamie Zawinski; 1992." -#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." +#~ msgid "Double Buffer" +#~ msgstr "Двоен буфер" -#, fuzzy -#~ msgid "" -#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" -#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." -#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski." +#~ msgid "Cosmos" +#~ msgstr "Cosmos" -#, fuzzy #~ msgid "" -#~ "This draws lacy fractal patterns based on iteration in the imaginary " -#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " -#~ "screen saver. Written by Patrick Naughton; 1992." -#~ msgstr "Фрактали. Автор Patrick Naughton." +#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " +#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ msgstr "Фойерверки. Автор Tom Campbell." + +#~ msgid "Critical" +#~ msgstr "Critical" -#, fuzzy #~ msgid "" -#~ "This generates random cloud-like patterns. The idea is to take four " -#~ "points on the edge of the image, and assign each a random \"elevation\". " -#~ "Then find the point between them, and give it a value which is the " -#~ "average of the other four, plus some small random offset. Coloration is " -#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " -#~ "1992." +#~ "Draws a system of self-organizing lines. It starts out as random " +#~ "squiggles, but after a few iterations, order begins to appear. Written by " +#~ "Martin Pool." #~ msgstr "" -#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie " -#~ "Zawinski." +#~ "Система от самоорганизиращи се линии. Отначало всичко изглежда хаотично, " +#~ "но след известно време нещата се подреждат. Автор Martin Pool." -#, fuzzy -#~ msgid "" -#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " -#~ "Written by Tim Auckland and Jamie Zawinski; 2002." -#~ msgstr "Жонгльор. Автор Tim Auckland." +#~ msgid "Display Solid Colors" +#~ msgstr "Изчертаване на плътни цветове" -#, fuzzy -#~ msgid "" -#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " -#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." -#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." -#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski." +#~ msgid "Display Surface Patterns" +#~ msgstr "Изчертаване на повърхността" -#, fuzzy #~ msgid "" -#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " -#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " -#~ "1999." -#~ msgstr "Циклични колонии. Автор David Bagley." +#~ "A hack similar to `greynetic', but less frenetic. The first " +#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " +#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " +#~ "and ported to C for inclusion here." +#~ msgstr "" +#~ "Първата версия е на Stephen Linhart. След това има версия на Джава с " +#~ "автор Ozymandias G. Автор на версията за С, която е ползвате, е Jamie " +#~ "Zawinski." -#, fuzzy -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " -#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " -#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" -#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." -#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski." +#~ msgid "Spike Count" +#~ msgstr "Брой шипове" -#, fuzzy -#~ msgid "" -#~ "Draws several different representations of molecules. Some common " -#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " -#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" -#~ "%28file_format%29 Written by Jamie Zawinski; 2001." -#~ msgstr "" -#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат " -#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski." +#~ msgid "x" +#~ msgstr "x" -#, fuzzy #~ msgid "" -#~ "This simulates colonies of mold growing in a petri dish. Growing colored " -#~ "circles overlap and leave spiral interference in their wake. Written by " -#~ "Dan Bornstein; 1999." +#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " +#~ "better if it was faster, but as far as I can tell, there is no way to " +#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " +#~ "Written by Jamie Zawinski." #~ msgstr "" -#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein." +#~ "Пулсираща поредица от звезди, окръжности и линии. Автор Jamie Zawinski." -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " -#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " -#~ "as an application instead of as a screen saver and you can use it as a " -#~ "terminal. Written by Jamie Zawinski; 1999." -#~ msgstr "" -#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie " -#~ "Zawinski." +#~ msgid "Use Shared Memory" +#~ msgstr "Използване на споделена памет" -#, fuzzy -#~ msgid "" -#~ "Draws some intersecting planes, making use of alpha blending, fog, " -#~ "textures, and mipmaps. Written by David Konerding; 1999." -#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding." +#~ msgid "Fractal Growth" +#~ msgstr "Нарастващи фрактали" -#, fuzzy -#~ msgid "" -#~ "Draws a grid of growing square-like shapes that, once they overtake each " -#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " -#~ "Written by Scott Draves; 1997." -#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves." +#~ msgid "High Dimensional Sphere" +#~ msgstr "Многоизмерна сфера" -#, fuzzy #~ msgid "" -#~ "Creates a collage of rotated and scaled portions of the screen. Written " -#~ "by Claudio Matsuoka; 2001." -#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka." +#~ "How could one possibly describe this except as ``drifting recursive " +#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " +#~ "collection of fine hacks." +#~ msgstr "Автор Scott Draves." + +#~ msgid "Lissojous Figures" +#~ msgstr "Случайни фигури" + +#~ msgid "ElectricSheep" +#~ msgstr "ElectricSheep" -#, fuzzy #~ msgid "" -#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " -#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " -#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " -#~ "Marcelo Vianna; 1997." +#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " +#~ "animated fractal flame. In the background, it contributes render cycles " +#~ "to the next animation. Periodically it uploades completed frames to the " +#~ "server, where they are compressed for distribution to all clients. This " +#~ "program is recommended only if you have a high bandwidth connection to " +#~ "the Internet. By Scott Draves. You can find it at <http://www." +#~ "electricsheep.org/>. See that web site for configuration information." #~ msgstr "" -#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се " -#~ "подрежда. Автор Marcelo Vianna." +#~ "Показване на видео на екрана с анимирани фрактали. Изчисленията се правят " +#~ "на сървъра на <http://www.electricsheep.org/>. Предпазителя на " +#~ "екрана се препоръчва, ако имате много бърза връзка с Интернет. За повече " +#~ "информация проверете на уеб сайта." -#, fuzzy #~ msgid "" -#~ "This draws the two-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." -#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." -#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault." +#~ "Draws a simple four-stroke engine that floats around the screen. Written " +#~ "by Ben Buxton." +#~ msgstr "Четиритактов двигател, който се движи по екрана. Автор Ben Buxton." -#, fuzzy -#~ msgid "" -#~ "Draws a spotlight scanning across a black screen, illuminating the " -#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " -#~ "and Jamie Zawinski; 1999." -#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz." +#~ msgid "Power" +#~ msgstr "Сила" -#, fuzzy -#~ msgid "" -#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " -#~ "grow outward until they hit something, then they go around it. Written by " -#~ "Jeff Epler; 1999." -#~ msgstr "Спирали. Автор Jeff Epler." +#~ msgid "Bitmap for Flag" +#~ msgstr "Изображение" -#, fuzzy -#~ msgid "" -#~ "This generates a sequence of undulating, throbbing, star-like patterns " -#~ "which pulsate, rotate, and turn inside out. Another display mode uses " -#~ "these shapes to lay down a field of colors, which are then cycled. The " -#~ "motion is very organic. Written by Jamie Zawinski; 1997." -#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski." +#~ msgid "Flag" +#~ msgstr "Flag" -#, fuzzy -#~ msgid "" -#~ "Draws a stream of text slowly scrolling into the distance at an angle, " -#~ "over a star field, like at the beginning of the movie of the same name. " -#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " -#~ "Zawinski and Claudio Matauoka; 2001." -#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka." +#~ msgid "Text for Flag" +#~ msgstr "Текст" -#, fuzzy #~ msgid "" -#~ "This draws iterations to strange attractors: it's a colorful, " -#~ "unpredictably-animating swarm of dots that swoops and twists around. " -#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " -#~ "Massimino Pascal; 1997." -#~ msgstr "Привличащи се обекти. Автор Massimino Pascal." +#~ "This draws a waving colored flag, that undulates its way around the " +#~ "screen. The trick is the flag can contain arbitrary text and images. By " +#~ "default, it displays either the current system name and OS type, or a " +#~ "picture of ``Bob,'' but you can replace the text or the image with a " +#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ msgstr "" +#~ "Флаг с текст към него, който се движи вълнообразно по екрана. " +#~ "Изображението и текстът могат да бъдат зададени от потребителя. Автори " +#~ "Charles Vidal и Jamie Zawinski." -#, fuzzy -#~ msgid "" -#~ "This draws line- and arc-based truchet patterns that tile the screen. " -#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." -#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins." +#~ msgid "0 Seconds" +#~ msgstr "0 секунди" -#, fuzzy -#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." -#~ msgstr "Гърчещ се червей. Автор Tyler Pierce." +#~ msgid "10 Seconds" +#~ msgstr "10 секунди" -#, fuzzy #~ msgid "" -#~ "This is a shell script that grabs a frame of video from the system's " -#~ "video input, and then uses some PBM filters (chosen at random) to " -#~ "manipulate and recombine the video frame in various ways (edge detection, " -#~ "subtracting the image from a rotated version of itself, etc.) Then it " -#~ "displays that image for a few seconds, and does it again. This works " -#~ "really well if you just feed broadcast television into it. Written by " -#~ "Jamie Zawinski; 1998." -#~ msgstr "Имитация на телевизионен приемник." +#~ "Another series of strange attractors: a flowing series of points, making " +#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ msgstr "Странни притегателни сили. Автор Jeff Butterworth." -#, fuzzy -#~ msgid "" -#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" -#~ "wiki/Random_walk Written by Rick Campbell; 1999." -#~ msgstr "Изчертаване на следи. Автор Rick Campbell." - -#, fuzzy -#~ msgid "" -#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " -#~ "strength of each forcefield changes continuously, and it is also switched " -#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." -#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark." +#~ msgid "Freeze Some Bees" +#~ msgstr "Замръзване на пчели" -#, fuzzy -#~ msgid "" -#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " -#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." -#~ msgstr "Симулация на огън. Автор Carsten Haitzler." +#~ msgid "Ride a Trained Bee" +#~ msgstr "Дресирани пчели" -#, fuzzy -#~ msgid "" -#~ "Draws a few swarms of critters flying around the screen, with faded color " -#~ "trails behind them. Written by Chris Leger; 2000." -#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger." +#~ msgid "Show Bounding Box" +#~ msgstr "Показване на ограничителните рамки" -#, fuzzy -#~ msgid "" -#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" -#~ "\" option, the result is like looking through many overlapping lenses " -#~ "rather than just a simple zoom. Written by James Macnicol; 2001." -#~ msgstr "" -#~ "Увеличаване на част от екрана и движение насам-натам. Автор James " -#~ "Macnicol." +#~ msgid "Slow Bees with Antifreeze" +#~ msgstr "Показване на пчелите с антифриз" -#, fuzzy -#~ msgid "" -#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written " -#~ "by Jamie Zawinski; 2001." -#~ msgstr "Подскачаща топка, която пресова остри шипове. Автор Jamie Zawinski." +#~ msgid "Sandpaper" +#~ msgstr "Шкурка" -#, fuzzy -#~ msgid "" -#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " -#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " -#~ "Zawinski; 2001." -#~ msgstr "Деформиране на екрана по различни начини. Автор Ben Buxton." +#~ msgid "Forest" +#~ msgstr "Forest" -#, fuzzy #~ msgid "" -#~ "Draws different shapes composed of nervously vibrating squiggles, as if " -#~ "seen through a camera operated by a monkey on crack. Written by Dan " -#~ "Bornstein; 2000." -#~ msgstr "" -#~ "Различни обекти, генерирани от вибриращи завъртулки. Автор Dan Bornstein." +#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " +#~ "fractals, right?" +#~ msgstr "Други фрактали. Автор Peter Baumung." -#, fuzzy -#~ msgid "" -#~ "This is sort of a combination spirograph/string-art. It generates a " -#~ "large, complex polygon, and renders it by filling using an even/odd " -#~ "winding rule. Written by Dale Moore; 1995." -#~ msgstr "" -#~ "Генериране на голям и сложен многоъгълник. Автор Dale Moore, базирано на " -#~ "праисторически код от PDP-11." +#~ msgid "Planetary Gear System" +#~ msgstr "Планетарна скоростна система" -#, fuzzy -#~ msgid "" -#~ "This draws an animation of flight through an asteroid field, with changes " -#~ "in rotation and direction. Written by Jamie Zawinski; 1992." -#~ msgstr "Полет в астероидно поле. Автор Jamie Zawinski." +#~ msgid "Rotational Speed" +#~ msgstr "Скорост на въртене" -#, fuzzy #~ msgid "" -#~ "This throws some random bits on the screen, then sucks them through a jet " -#~ "engine and spews them out the other side. To avoid turning the image " -#~ "completely to mush, every now and then it will it interject some splashes " -#~ "of color into the scene, or go into a spin cycle, or stretch the image " -#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ "This draws sets of turning, interlocking gears, rotating in three " +#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "Изчертаване на случайни точки и ефекти на екрана. Оригинален автор Scott " -#~ "Draves, адаптирано от Jamie Zawinski." - -#~ msgid "Spacing" -#~ msgstr "Интервал" - -#, fuzzy -#~ msgid "Border" -#~ msgstr "Широчина на рамката" - -#~ msgid "Zoom" -#~ msgstr "Zoom" +#~ "Скоростна система от въртящи се зъбни колела. Автори Danny Sung, Brian " +#~ "Paul, Ed Mackey и Jamie Zawinski." -#, fuzzy -#~ msgid "Clear" -#~ msgstr "Спокойна вода" +#~ msgid "Three Gear System" +#~ msgstr "Три-зъбна скоростна система" -#~ msgid "Left" -#~ msgstr "Ляво" +#~ msgid "Screen Image" +#~ msgstr "Изображение от екрана" -#~ msgid "Right" -#~ msgstr "Дясно" +#~ msgid "Desert" +#~ msgstr "Пустиня" #~ msgid "" -#~ "A cellular automaton that is really a two-dimensional Turing machine: as " -#~ "the heads (``ants'') walk along the screen, they change pixel values in " -#~ "their path. Then, as they pass over changed pixels, their behavior is " -#~ "influenced. Written by David Bagley." -#~ msgstr "" -#~ "Клетъчна автоматизация, която имитира двуизмерна машина на Тюринг. " -#~ "Мравките ходят по екрана и променят стойността на пикселите по пътя си. " -#~ "Когато минат повторно през променени пиксели поведението им се променя. " -#~ "Автор David Bagley." - -#~ msgid "Ant" -#~ msgstr "Ant" - -#~ msgid "Ant Size" -#~ msgstr "Размер на мравка" - -#~ msgid "Four Sided Cells" -#~ msgstr "Клетка с четири страни" +#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " +#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " +#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." +#~ msgstr "Анимация с пейзаж. Автор Eric Lassauge." -#~ msgid "Nine Sided Cells" -#~ msgstr "Клетка с девет страни" +#~ msgid "GLForestFire" +#~ msgstr "GLForestFire" -#~ msgid "Sharp Turns" -#~ msgstr "Остро завиване" +#~ msgid "Rain" +#~ msgstr "Дъжд" -#~ msgid "Six Sided Cells" -#~ msgstr "Клетка с шест страни" +#~ msgid "Track mouse" +#~ msgstr "Следа на мишката" -#~ msgid "Truchet Lines" -#~ msgstr "Гранични линии" +#~ msgid "30 Seconds" +#~ msgstr "30 секунди" -#~ msgid "Twelve Sided Cells" -#~ msgstr "Клетка с дванадесет страни" +#~ msgid "Goban" +#~ msgstr "Goban" -#~ msgid "Bitmap to rotate" -#~ msgstr "Изображение за завъртане" +#~ msgid "" +#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " +#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." +#~ msgstr "" +#~ "Симулиране на играта гоу (също известна като wei-chi и baduk). Автор " +#~ "Scott Draves." -#~ msgid "Sparc Linux" -#~ msgstr "Sparc Linux" +#~ msgid "Hyperball" +#~ msgstr "Hyperball" -#~ msgid "Bubbles Fall" -#~ msgstr "Потъващи мехурчета" +#~ msgid "" +#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +#~ "projection of the sequence of 3D objects which are the projections of the " +#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ msgstr "" +#~ "Двуизмерна проекция на триизмерни обекти, които са проекция на " +#~ "четириизмерен додекаедър. Автор Joe Keane." -#~ msgid "Bubbles Rise" -#~ msgstr "Изплуващи мехурчета" +#~ msgid "XY Rotation" +#~ msgstr "Завъртане по осите X и Y" -#~ msgid "Bubbles exist in three dimensions" -#~ msgstr "Триизмерни мехурчета" +#~ msgid "XZ Rotation" +#~ msgstr "Завъртане по осите X и Z" -#~ msgid "Don't hide bubbles when they pop" -#~ msgstr "Без скриване на мехурчетата когато се пукнат" +#~ msgid "YW Rotation" +#~ msgstr "Завъртане по осите Y и W" -#~ msgid "Draw circles instead of pixmap bubbles" -#~ msgstr "Изчертаване на кръгове вместо мехурчета" +#~ msgid "YZ Rotation" +#~ msgstr "Завъртане по осите Y и Z" -#~ msgid "Leave Trails" -#~ msgstr "Оставяне на следа" +#~ msgid "ZW Rotation" +#~ msgstr "Завъртане по осите Z и W" #~ msgid "" -#~ "This simulates the kind of bubble formation that happens when water boils:" -#~ "small bubbles appear, and as they get closer to each other, they combine " -#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ "This displays 2D projections of the sequence of 3D objects which are the " +#~ "projections of the 4D analog to the cube: as a square is composed of four " +#~ "lines, each touching two others; and a cube is composed of six squares, " +#~ "each touching four others; a hypercube is composed of eight cubes, each " +#~ "touching six others. To make it easier to visualize the rotation, it uses " +#~ "a different color for the edges of each face. Don't think about it too " +#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "Симулиране на мехурчета във вряща вода. Появяват се малки мехурчета, " -#~ "които като се доближат една с друго се комбинират в по-големи и накрая се " -#~ "пукат. Автор James Macnicol." +#~ "Двуизмерна проекция на триизмерни обекти, които са проекция на " +#~ "четириизмерен куб. Автори Joe Keane, Fritz Mueller и Jamie Zawinski." #~ msgid "" -#~ "A bit like `Spotlight', except that instead of merely exposing part of " -#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " -#~ "roaming section of your desktop, based on color intensity. Written by " -#~ "Shane Smit." -#~ msgstr "" -#~ "Изкривяване на екрана в триизмерна форма на базата на интензитета на " -#~ "цветовете на екрана. Автор Shane Smit." - -#~ msgid "Delay" -#~ msgstr "Пауза" +#~ "This one draws spinning, colliding iterated-function-system images. " +#~ "Written by Massimino Pascal." +#~ msgstr "Странни изображения. Автор Massimino Pascal." -#~ msgid "Double Buffer" -#~ msgstr "Двоен буфер" +#~ msgid "IMSmap" +#~ msgstr "IMSmap" -#~ msgid "Cosmos" -#~ msgstr "Cosmos" +#~ msgid "" +#~ "Another color-field hack, this one works by computing decaying sinusoidal " +#~ "waves, and allowing them to interfere with each other as their origins " +#~ "move. Written by Hannu Mallat." +#~ msgstr "Синусоидни вълни. Автор Hannu Mallat." #~ msgid "" -#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " -#~ "it at <http://cosmos.dnsalias.net/cosmos/>" -#~ msgstr "Фойерверки. Автор Tom Campbell." +#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " +#~ "it, and then solves the puzzle. This works especially well when you feed " +#~ "it an external video signal instead of letting it grab the screen image " +#~ "(actually, I guess this is generally true...) When it is grabbing a video " +#~ "image, it is sometimes pretty hard to guess what the image is going to " +#~ "look like once the puzzle is solved. Written by Jamie Zawinski." +#~ msgstr "" +#~ "Изображението на екрана се нарязва на пъзел, след това се разбърква и " +#~ "пъзелът се решава. Автор Jamie Zawinski." -#~ msgid "Critical" -#~ msgstr "Critical" - -#~ msgid "" -#~ "Draws a system of self-organizing lines. It starts out as random " -#~ "squiggles, but after a few iterations, order begins to appear. Written by " -#~ "Martin Pool." -#~ msgstr "" -#~ "Система от самоорганизиращи се линии. Отначало всичко изглежда хаотично, " -#~ "но след известно време нещата се подреждат. Автор Martin Pool." - -#~ msgid "Display Solid Colors" -#~ msgstr "Изчертаване на плътни цветове" - -#~ msgid "Display Surface Patterns" -#~ msgstr "Изчертаване на повърхността" - -#~ msgid "" -#~ "A hack similar to `greynetic', but less frenetic. The first " -#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " -#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " -#~ "and ported to C for inclusion here." -#~ msgstr "" -#~ "Първата версия е на Stephen Linhart. След това има версия на Джава с " -#~ "автор Ozymandias G. Автор на версията за С, която е ползвате, е Jamie " -#~ "Zawinski." - -#~ msgid "Spike Count" -#~ msgstr "Брой шипове" - -#~ msgid "x" -#~ msgstr "x" - -#~ msgid "" -#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " -#~ "better if it was faster, but as far as I can tell, there is no way to " -#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " -#~ "Written by Jamie Zawinski." -#~ msgstr "" -#~ "Пулсираща поредица от звезди, окръжности и линии. Автор Jamie Zawinski." - -#~ msgid "Use Shared Memory" -#~ msgstr "Използване на споделена памет" - -#~ msgid "Fractal Growth" -#~ msgstr "Нарастващи фрактали" - -#~ msgid "High Dimensional Sphere" -#~ msgstr "Многоизмерна сфера" - -#~ msgid "" -#~ "How could one possibly describe this except as ``drifting recursive " -#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " -#~ "collection of fine hacks." -#~ msgstr "Автор Scott Draves." - -#~ msgid "Lissojous Figures" -#~ msgstr "Случайни фигури" - -#~ msgid "ElectricSheep" -#~ msgstr "ElectricSheep" - -#~ msgid "" -#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " -#~ "animated fractal flame. In the background, it contributes render cycles " -#~ "to the next animation. Periodically it uploades completed frames to the " -#~ "server, where they are compressed for distribution to all clients. This " -#~ "program is recommended only if you have a high bandwidth connection to " -#~ "the Internet. By Scott Draves. You can find it at <http://www." -#~ "electricsheep.org/>. See that web site for configuration information." -#~ msgstr "" -#~ "Показване на видео на екрана с анимирани фрактали. Изчисленията се правят " -#~ "на сървъра на <http://www.electricsheep.org/>. Предпазителя на " -#~ "екрана се препоръчва, ако имате много бърза връзка с Интернет. За повече " -#~ "информация проверете на уеб сайта." - -#~ msgid "" -#~ "Draws a simple four-stroke engine that floats around the screen. Written " -#~ "by Ben Buxton." -#~ msgstr "Четиритактов двигател, който се движи по екрана. Автор Ben Buxton." - -#~ msgid "Power" -#~ msgstr "Сила" - -#~ msgid "Bitmap for Flag" -#~ msgstr "Изображение" - -#~ msgid "Flag" -#~ msgstr "Flag" - -#~ msgid "Text for Flag" -#~ msgstr "Текст" - -#~ msgid "" -#~ "This draws a waving colored flag, that undulates its way around the " -#~ "screen. The trick is the flag can contain arbitrary text and images. By " -#~ "default, it displays either the current system name and OS type, or a " -#~ "picture of ``Bob,'' but you can replace the text or the image with a " -#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." -#~ msgstr "" -#~ "Флаг с текст към него, който се движи вълнообразно по екрана. " -#~ "Изображението и текстът могат да бъдат зададени от потребителя. Автори " -#~ "Charles Vidal и Jamie Zawinski." - -#~ msgid "0 Seconds" -#~ msgstr "0 секунди" - -#~ msgid "10 Seconds" -#~ msgstr "10 секунди" - -#~ msgid "" -#~ "Another series of strange attractors: a flowing series of points, making " -#~ "strange rotational shapes. Written by Jeff Butterworth." -#~ msgstr "Странни притегателни сили. Автор Jeff Butterworth." - -#~ msgid "Freeze Some Bees" -#~ msgstr "Замръзване на пчели" - -#~ msgid "Ride a Trained Bee" -#~ msgstr "Дресирани пчели" - -#~ msgid "Show Bounding Box" -#~ msgstr "Показване на ограничителните рамки" - -#~ msgid "Slow Bees with Antifreeze" -#~ msgstr "Показване на пчелите с антифриз" - -#~ msgid "Sandpaper" -#~ msgstr "Шкурка" - -#~ msgid "Forest" -#~ msgstr "Forest" - -#~ msgid "" -#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " -#~ "fractals, right?" -#~ msgstr "Други фрактали. Автор Peter Baumung." - -#~ msgid "Planetary Gear System" -#~ msgstr "Планетарна скоростна система" - -#~ msgid "Rotational Speed" -#~ msgstr "Скорост на въртене" - -#~ msgid "" -#~ "This draws sets of turning, interlocking gears, rotating in three " -#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " -#~ "Jamie Zawinski." -#~ msgstr "" -#~ "Скоростна система от въртящи се зъбни колела. Автори Danny Sung, Brian " -#~ "Paul, Ed Mackey и Jamie Zawinski." - -#~ msgid "Three Gear System" -#~ msgstr "Три-зъбна скоростна система" - -#~ msgid "Screen Image" -#~ msgstr "Изображение от екрана" - -#~ msgid "Desert" -#~ msgstr "Пустиня" - -#~ msgid "" -#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " -#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " -#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." -#~ "dotcom.fr>." -#~ msgstr "Анимация с пейзаж. Автор Eric Lassauge." - -#~ msgid "GLForestFire" -#~ msgstr "GLForestFire" - -#~ msgid "Rain" -#~ msgstr "Дъжд" - -#~ msgid "Track mouse" -#~ msgstr "Следа на мишката" - -#~ msgid "30 Seconds" -#~ msgstr "30 секунди" - -#~ msgid "Goban" -#~ msgstr "Goban" - -#~ msgid "" -#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " -#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." -#~ msgstr "" -#~ "Симулиране на играта гоу (също известна като wei-chi и baduk). Автор " -#~ "Scott Draves." - -#~ msgid "Hyperball" -#~ msgstr "Hyperball" - -#~ msgid "" -#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " -#~ "projection of the sequence of 3D objects which are the projections of the " -#~ "4D analog to the dodecahedron. Written by Joe Keane." -#~ msgstr "" -#~ "Двуизмерна проекция на триизмерни обекти, които са проекция на " -#~ "четириизмерен додекаедър. Автор Joe Keane." - -#~ msgid "XY Rotation" -#~ msgstr "Завъртане по осите X и Y" - -#~ msgid "XZ Rotation" -#~ msgstr "Завъртане по осите X и Z" - -#~ msgid "YW Rotation" -#~ msgstr "Завъртане по осите Y и W" - -#~ msgid "YZ Rotation" -#~ msgstr "Завъртане по осите Y и Z" - -#~ msgid "ZW Rotation" -#~ msgstr "Завъртане по осите Z и W" - -#~ msgid "" -#~ "This displays 2D projections of the sequence of 3D objects which are the " -#~ "projections of the 4D analog to the cube: as a square is composed of four " -#~ "lines, each touching two others; and a cube is composed of six squares, " -#~ "each touching four others; a hypercube is composed of eight cubes, each " -#~ "touching six others. To make it easier to visualize the rotation, it uses " -#~ "a different color for the edges of each face. Don't think about it too " -#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " -#~ "Jamie Zawinski." -#~ msgstr "" -#~ "Двуизмерна проекция на триизмерни обекти, които са проекция на " -#~ "четириизмерен куб. Автори Joe Keane, Fritz Mueller и Jamie Zawinski." - -#~ msgid "" -#~ "This one draws spinning, colliding iterated-function-system images. " -#~ "Written by Massimino Pascal." -#~ msgstr "Странни изображения. Автор Massimino Pascal." - -#~ msgid "IMSmap" -#~ msgstr "IMSmap" - -#~ msgid "" -#~ "Another color-field hack, this one works by computing decaying sinusoidal " -#~ "waves, and allowing them to interfere with each other as their origins " -#~ "move. Written by Hannu Mallat." -#~ msgstr "Синусоидни вълни. Автор Hannu Mallat." - -#~ msgid "" -#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " -#~ "it, and then solves the puzzle. This works especially well when you feed " -#~ "it an external video signal instead of letting it grab the screen image " -#~ "(actually, I guess this is generally true...) When it is grabbing a video " -#~ "image, it is sometimes pretty hard to guess what the image is going to " -#~ "look like once the puzzle is solved. Written by Jamie Zawinski." -#~ msgstr "" -#~ "Изображението на екрана се нарязва на пъзел, след това се разбърква и " -#~ "пъзелът се решава. Автор Jamie Zawinski." - -#~ msgid "Checkered Balls" -#~ msgstr "Шахматни топки" +#~ msgid "Checkered Balls" +#~ msgstr "Шахматни топки" #~ msgid "" #~ "This one draws spinning, animating (are you detecting a pattern here " @@ -9998,6 +9555,449 @@ msgstr "" #~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "Симулиране на различни проблеми на телевизора. Автор Greg Knauss." +#, fuzzy +#~ msgid "" +#~ "Draws a few views of a few ants walking around in a simple maze. Written " +#~ "by Blair Tennessy; 2005." +#~ msgstr "" +#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws an Apollonian gasket: a fractal packing of circles with smaller " +#~ "circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/" +#~ "Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem " +#~ "Written by Allan R. Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "Разпространяващи се кръгове или демонстрация на теоремата на Декарт за " +#~ "окръжностите. Автори Allan R. Wilks и David Bagley." + +#, fuzzy +#~ msgid "" +#~ "A 3D animation of a number of sharks, dolphins, and whales. Written by " +#~ "Mark Kilgard; 1998." +#~ msgstr "" +#~ "Анимация с акули, делфини и китове. Водните ефекти са супер. Първоначален " +#~ "автор Mark Kilgard." + +#, fuzzy +#~ msgid "" +#~ "Uses a simple simple motion model to generate many different display " +#~ "modes. The control points attract each other up to a certain distance, " +#~ "and then begin to repel each other. The attraction/repulsion is " +#~ "proportional to the distance between any two particles, similar to the " +#~ "strong and weak nuclear forces. Written by Jamie Zawinski and John " +#~ "Pezaris; 1992." +#~ msgstr "" +#~ "Системата използва опростен модел за движение, за да генерира различни " +#~ "режими на изображение. Контролните точки се привличат една с друга до " +#~ "дадено разстояние и след това започват да се отблъскват. Привличането и " +#~ "отблъскването е пропорционално на разстоянието между две частици, подобно " +#~ "на поведението на атомите. Предпазителят на екрана наподобява случайно " +#~ "подскачащи топки. Понякога две частици влизат в орбита една с друга, " +#~ "докато орбитата не се разбие от друга частица. Автор на предпазителя на " +#~ "екрана е Jamie Zawinski, кодът се базира на оригиналния код на езика Lisp " +#~ "от John Pezaris." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of flying space-combat robots (cleverly disguised as " +#~ "colored circles) doing battle in front of a moving star field. Written by " +#~ "Jonathan Lin; 1999." +#~ msgstr "" +#~ "Симулация на летящи роботи, които се сражават един с друг на фона на " +#~ "звездното небе. Автор Jonathan Lin." + +#, fuzzy +#~ msgid "" +#~ "This draws what looks like a spinning, deforming balloon with varying-" +#~ "sized spots painted on its invisible surface. Written by Jeremie Petit; " +#~ "1997." +#~ msgstr "" +#~ "Изчертаване на деформирани балони с различни петна по тях. Автор Jeremie " +#~ "Petit." + +#, fuzzy +#~ msgid "" +#~ "Draws a box full of 3D bouncing balls that explode. Written by Sander van " +#~ "Grieken; 2002." +#~ msgstr "" +#~ "Кутия пълна с триизмерни топки, която експлодира. Автор Sander van " +#~ "Grieken." + +#, fuzzy +#~ msgid "" +#~ "Draws random color-cycling inter-braided concentric circles. Written by " +#~ "John Neil; 1997." +#~ msgstr "Случайно оцветени преплетени концентрични кръгове. Автор John Neil." + +#, fuzzy +#~ msgid "" +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Съкращението BSOD идва от \"Blue Screen of Death\", което означава Синият " +#~ "екран на смъртта и е добре познат на потребителите на една доста " +#~ "нестабилна и популярна ОС. Този предпазител на екрана симулира най-" +#~ "известните предпазители на екрани от други ОС. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of rising, undulating 3D bubbles, rising toward the top of " +#~ "the screen, with transparency and specular reflections. Written by " +#~ "Richard Jones; 1998." +#~ msgstr "" +#~ "Издигане на триизмерни мехурчета към края на екрана, изглеждащи като " +#~ "бълбукане. Автор Richard Jones." + +#, fuzzy +#~ msgid "" +#~ "This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, " +#~ "and rotates it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +#~ msgstr "" +#~ "Изчертаване на клетката на Escher и въртене в трите измерения. Автор " +#~ "Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "Animates a number of 3D electronic components. Written by Ben Buxton; " +#~ "2001." +#~ msgstr "Анимиране на триизмерни електронни компоненти. Автор Ben Buxton." + +#, fuzzy +#~ msgid "" +#~ "This draws a compass, with all elements spinning about randomly, for that " +#~ "\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999." +#~ msgstr "Компас. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsating set of overlapping boxes with ever-chaning blobby " +#~ "patterns undulating across their surfaces. It's sort of a cubist " +#~ "Lavalite. Written by Jamie Zawinski; 2002." +#~ msgstr "Припокриващи се кутии. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This takes an image and makes it melt. You've no doubt seen this effect " +#~ "before, but no screensaver would really be complete without it. It works " +#~ "best if there's something colorful visible. Warning, if the effect " +#~ "continues after the screen saver is off, seek medical attention. Written " +#~ "by David Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993." +#~ msgstr "" +#~ "Размиване (преливане) на изображение. Най-често срещания тип предпазите " +#~ "на екрана. Ефектът е най-добър ако изображението е цветно. Внимание - ако " +#~ "продължавате да виждате размиващи се изображения след като предпазителя " +#~ "на екрана е изключен, потърсете лекарска помощ. Автори David Wald и Vivek " +#~ "Khera." + +#, fuzzy +#~ msgid "" +#~ "Draws a pulsing sequence of transparent stars, circles, and lines. " +#~ "Written by Jamie Zawinski; 1999." +#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "More \"discrete map\" systems, including new variants of Hopalong and " +#~ "Julia, and a few others. See also the \"Hopalong\" and \"Julia\" screen " +#~ "savers. Written by Tim Auckland; 1998." +#~ msgstr "Автор Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "This draws the path traced out by a point on the edge of a circle. That " +#~ "circle rotates around a point on the rim of another circle, and so on, " +#~ "several times. These were the basis for the pre-heliocentric model of " +#~ "planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle " +#~ "Written by James Youngman; 1998." +#~ msgstr "Симулиране на движението на планета. Автор James Youngman." + +#, fuzzy +#~ msgid "" +#~ "Draws various rotating extruded shapes that twist around, lengthen, and " +#~ "turn inside out. Written by Linas Vepstas, David Konerding, and Jamie " +#~ "Zawinski; 1999." +#~ msgstr "" +#~ "Различни обекти се въртят, привличат и отблъскват по екрана. Автор David " +#~ "Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws what looks like a waving ribbon following a sinusoidal path. " +#~ "Written by Bas van Gaalen and Charles Vidal; 1997." +#~ msgstr "" +#~ "Летяща панделка по синусоиден път. Автори Bas van Gaalen и Charles Vidal." + +#, fuzzy +#~ msgid "" +#~ "Draws successive pages of text. The lines flip in and out in a soothing " +#~ "3D pattern. Written by Jamie Zawinski; 2005." +#~ msgstr "" +#~ "Показване на текст, който се движи по екрана, с триизмерен шрифт. Автор " +#~ "Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a rippling waves on a rotating wireframe grid. Written by Josiah " +#~ "Pease; 2000." +#~ msgstr "Вълнички в мрежа. Автор Josiah Pease." + +#, fuzzy +#~ msgid "" +#~ "Draws a planet bouncing around in space. The built-in image is a map of " +#~ "the earth (extracted from `xearth'), but you can wrap any texture around " +#~ "the sphere, e.g., the planetary textures that come with `ssystem'. " +#~ "Written by David Konerding; 1998." +#~ msgstr "Планета (Земята) подскачаща из Космоса. Автор David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" " +#~ "and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +#~ "%27s_Snake Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; " +#~ "2002." +#~ msgstr "" +#~ "Симулация на змията на Рубик. Автори Jamie Wilkinson, Andrew Bennetts и " +#~ "Peter Aylett." + +#, fuzzy +#~ msgid "" +#~ "This draws set of animating, transparent, amoeba-like blobs. The blobs " +#~ "change shape as they wander around the screen, and they are translucent, " +#~ "so you can see the lower blobs through the higher ones, and when one " +#~ "passes over another, their colors merge. I got the idea for this from a " +#~ "mouse pad I had once, which achieved the same kind of effect in real life " +#~ "by having several layers of plastic with colored oil between them. " +#~ "Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Анимирани, прозрачни петна, наподобяващи амеби. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws a simple orbital simulation. With trails enabled, it looks " +#~ "kind of like a cloud-chamber photograph. Written by Greg Bowering; 1997." +#~ msgstr "Опростена орбитална симулация. Автор Greg Bowering." + +#, fuzzy +#~ msgid "" +#~ "Draws random colored, stippled and transparent rectangles. Written by " +#~ "Jamie Zawinski; 1992." +#~ msgstr "Случайно оцветени правоъгълници. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws trippy psychedelic circular patterns that hurt to look at. http://" +#~ "en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "Изчертаване на кръгове. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This draws lacy fractal patterns based on iteration in the imaginary " +#~ "plane, from a 1986 Scientific American article. See also the \"Discrete\" " +#~ "screen saver. Written by Patrick Naughton; 1992." +#~ msgstr "Фрактали. Автор Patrick Naughton." + +#, fuzzy +#~ msgid "" +#~ "This generates random cloud-like patterns. The idea is to take four " +#~ "points on the edge of the image, and assign each a random \"elevation\". " +#~ "Then find the point between them, and give it a value which is the " +#~ "average of the other four, plus some small random offset. Coloration is " +#~ "done based on elevation. Written by Juergen Nickelsen and Jamie Zawinski; " +#~ "1992." +#~ msgstr "" +#~ "Генерирана на нещо, наподобяващо облаци. Автори Juergen Nickelsen и Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a 3D juggling stick-man. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Жонгльор. Автор Tim Auckland." + +#, fuzzy +#~ msgid "" +#~ "Animates a simulation of Lemarchand's Box, the Lament Configuration, " +#~ "repeatedly solving itself. Warning: occasionally opens doors. http://en." +#~ "wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998." +#~ msgstr "Анимирана симулация на куба на Lemarchand. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Generates loop-shaped colonies that spawn, age, and eventually die. " +#~ "http://en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; " +#~ "1999." +#~ msgstr "Циклични колонии. Автор David Bagley." + +#, fuzzy +#~ msgid "" +#~ "This draws the three-dimensional variant of the recursive Menger Gasket, " +#~ "a cube-based fractal object analagous to the Sierpinski Tetrahedron. " +#~ "http://en.wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/" +#~ "Sierpinski_carpet Written by Jamie Zawinski; 2001." +#~ msgstr "Фрактали базирани на куб. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws several different representations of molecules. Some common " +#~ "molecules are built in, and it can also read PDB (Protein Data Bank) " +#~ "files as input. http://en.wikipedia.org/wiki/Protein_Data_Bank_" +#~ "%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Молекули. Има вградени някои по-известните молекули. Може да се приемат " +#~ "данни от файлове във формат PDB (Protein Data Base). Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "This simulates colonies of mold growing in a petri dish. Growing colored " +#~ "circles overlap and leave spiral interference in their wake. Written by " +#~ "Dan Bornstein; 1999." +#~ msgstr "" +#~ "Симулиране на колония от развиващи се бактерии. Автор Dan Bornstein." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of an old terminal, with large pixels and long-sustain " +#~ "phosphor. This program is also a fully-functional VT100 emulator! Run it " +#~ "as an application instead of as a screen saver and you can use it as a " +#~ "terminal. Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Симулация на стар терминал с големи пиксели и зелен цвят. Автор Jamie " +#~ "Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws some intersecting planes, making use of alpha blending, fog, " +#~ "textures, and mipmaps. Written by David Konerding; 1999." +#~ msgstr "Изчертаване на интересни фигури. Автор David Konerding." + +#, fuzzy +#~ msgid "" +#~ "Draws a grid of growing square-like shapes that, once they overtake each " +#~ "other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. " +#~ "Written by Scott Draves; 1997." +#~ msgstr "Друга вариация на играта бомби. Автор Scott Draves." + +#, fuzzy +#~ msgid "" +#~ "Creates a collage of rotated and scaled portions of the screen. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "Анимация на екрана. Автор Claudio Matsuoka." + +#, fuzzy +#~ msgid "" +#~ "Draws a Rubik's Cube that rotates in three dimensions and repeatedly " +#~ "shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by " +#~ "Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Кубчето на Рубик, което се върти в три измерения, разбърква се и се " +#~ "подрежда. Автор Marcelo Vianna." + +#, fuzzy +#~ msgid "" +#~ "This draws the two-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal. See also the \"Sierpinski3D\" screen saver. http://en." +#~ "wikipedia.org/wiki/Sierpinski_triangle Written by Desmond Daignault; 1997." +#~ msgstr "Двуизмерен фрактал. Автор Desmond Daignault." + +#, fuzzy +#~ msgid "" +#~ "Draws a spotlight scanning across a black screen, illuminating the " +#~ "underlying desktop (or a picture) when it passes. Written by Rick Schultz " +#~ "and Jamie Zawinski; 1999." +#~ msgstr "Изчертаване на петна, сканиращи екрана. Автор Rick Schultz." + +#, fuzzy +#~ msgid "" +#~ "Draws a set of interacting, square-spiral-producing automata. The spirals " +#~ "grow outward until they hit something, then they go around it. Written by " +#~ "Jeff Epler; 1999." +#~ msgstr "Спирали. Автор Jeff Epler." + +#, fuzzy +#~ msgid "" +#~ "This generates a sequence of undulating, throbbing, star-like patterns " +#~ "which pulsate, rotate, and turn inside out. Another display mode uses " +#~ "these shapes to lay down a field of colors, which are then cycled. The " +#~ "motion is very organic. Written by Jamie Zawinski; 1997." +#~ msgstr "Генериране на звездообразни, пулсиращи петна. Автор Jamie Zawinski." + +#, fuzzy +#~ msgid "" +#~ "Draws a stream of text slowly scrolling into the distance at an angle, " +#~ "over a star field, like at the beginning of the movie of the same name. " +#~ "http://en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie " +#~ "Zawinski and Claudio Matauoka; 2001." +#~ msgstr "Движещ се текст. Автори Jamie Zawinski и Claudio Matauoka." + +#, fuzzy +#~ msgid "" +#~ "This draws iterations to strange attractors: it's a colorful, " +#~ "unpredictably-animating swarm of dots that swoops and twists around. " +#~ "http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by " +#~ "Massimino Pascal; 1997." +#~ msgstr "Привличащи се обекти. Автор Massimino Pascal." + +#, fuzzy +#~ msgid "" +#~ "This draws line- and arc-based truchet patterns that tile the screen. " +#~ "http://en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "Покриване на екрана с керемидки. Автор Adrian Likins." + +#, fuzzy +#~ msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001." +#~ msgstr "Гърчещ се червей. Автор Tyler Pierce." + +#, fuzzy +#~ msgid "" +#~ "This is a shell script that grabs a frame of video from the system's " +#~ "video input, and then uses some PBM filters (chosen at random) to " +#~ "manipulate and recombine the video frame in various ways (edge detection, " +#~ "subtracting the image from a rotated version of itself, etc.) Then it " +#~ "displays that image for a few seconds, and does it again. This works " +#~ "really well if you just feed broadcast television into it. Written by " +#~ "Jamie Zawinski; 1998." +#~ msgstr "Имитация на телевизионен приемник." + +#, fuzzy +#~ msgid "" +#~ "Draws a colorful random-walk, in various forms. http://en.wikipedia.org/" +#~ "wiki/Random_walk Written by Rick Campbell; 1999." +#~ msgstr "Изчертаване на следи. Автор Rick Campbell." + +#, fuzzy +#~ msgid "" +#~ "Floating stars are acted upon by a mixture of simple 2D forcefields. The " +#~ "strength of each forcefield changes continuously, and it is also switched " +#~ "on and off at random. Written by Paul 'Joey' Clark; 2001." +#~ msgstr "Хвърчащи звезди. Автор Paul \"Joey\" Clark." + +#, fuzzy +#~ msgid "" +#~ "Draws a simulation of pulsing fire. It can also take an arbitrary image " +#~ "and set it on fire too. Written by Carsten Haitzler and many others; 1999." +#~ msgstr "Симулация на огън. Автор Carsten Haitzler." + +#, fuzzy +#~ msgid "" +#~ "Draws a few swarms of critters flying around the screen, with faded color " +#~ "trails behind them. Written by Chris Leger; 2000." +#~ msgstr "Няколко рояка, жужащи по екрана. Автор Chris Leger." + +#, fuzzy +#~ msgid "" +#~ "Zooms in on a part of the screen and then moves around. With the \"Lenses" +#~ "\" option, the result is like looking through many overlapping lenses " +#~ "rather than just a simple zoom. Written by James Macnicol; 2001." +#~ msgstr "" +#~ "Увеличаване на част от екрана и движение насам-натам. Автор James " +#~ "Macnicol." + #~ msgid "Random Cell Shape" #~ msgstr "Клетка със случайна форма" -- cgit v1.2.1