From f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sat, 3 Dec 2011 11:05:10 -0600 Subject: Second part of prior commit --- tde-i18n-da/docs/tdegames/ksmiletris/Makefile.am | 4 + tde-i18n-da/docs/tdegames/ksmiletris/Makefile.in | 635 +++++++++++++++++ .../docs/tdegames/ksmiletris/index.cache.bz2 | Bin 0 -> 6091 bytes tde-i18n-da/docs/tdegames/ksmiletris/index.docbook | 793 +++++++++++++++++++++ 4 files changed, 1432 insertions(+) create mode 100644 tde-i18n-da/docs/tdegames/ksmiletris/Makefile.am create mode 100644 tde-i18n-da/docs/tdegames/ksmiletris/Makefile.in create mode 100644 tde-i18n-da/docs/tdegames/ksmiletris/index.cache.bz2 create mode 100644 tde-i18n-da/docs/tdegames/ksmiletris/index.docbook (limited to 'tde-i18n-da/docs/tdegames/ksmiletris') diff --git a/tde-i18n-da/docs/tdegames/ksmiletris/Makefile.am b/tde-i18n-da/docs/tdegames/ksmiletris/Makefile.am new file mode 100644 index 00000000000..29f2e0115ae --- /dev/null +++ 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docs/tdegames/ksmiletris/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdegames/ksmiletris/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/ksmiletris/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-da/docs/tdegames/ksmiletris/index.cache.bz2 b/tde-i18n-da/docs/tdegames/ksmiletris/index.cache.bz2 new file mode 100644 index 00000000000..166cb01892c Binary files /dev/null and b/tde-i18n-da/docs/tdegames/ksmiletris/index.cache.bz2 differ diff --git a/tde-i18n-da/docs/tdegames/ksmiletris/index.docbook b/tde-i18n-da/docs/tdegames/ksmiletris/index.docbook new file mode 100644 index 00000000000..12ffbf494e5 --- /dev/null +++ b/tde-i18n-da/docs/tdegames/ksmiletris/index.docbook @@ -0,0 +1,793 @@ + + + KSmiletris"> + + + + + JohnHayes'> + justlinux@bellsouth.net'> + SandroSigala'> + ssigala@globalnet.it'> + Tetris"> +]> + + + + +&ksmiletris;-håndbogen + + +&John.Hayes; &John.Hayes.mail; + +&Sandro.Sigala; &Sandro.Sigala.mail; + +&Frerich.Raabe; &Frerich.Raabe.mail; + +&erik.kjaer.pedersen.role; + + + +2005 +&John.Hayes; + + +2005-12-14 +3.5.0 + +&FDLNotice; + + + + +&ksmiletris; er et &Tetris; lignende spil. + + + +KDE +tdegames +KSmiletris +Tetris + + + + + +Indledning + +&ksmiletris; er et spil der ligner &Tetris;. Hvis du nogensinde har spillet &Tetris;, vil du finde at &ksmiletris; er nemt at lære at spilleæ. + + + + +Spillet + + +Start af nyt spil + +Når du starter &ksmiletris;, viser spillet dig et blankt spilområde. For at starte med at spille skal du enten vælge Ny fra Spil menuen eller trykke på tastekombinationen &Ctrl;N. + + + + +Spillets formål + +Formålet med spillet er at blive færdig med hvert niveau og få det højest mulige antal points. Du scorer ved at stable og flytte brikker sammen når de falder, og så forsvinder. Når brikkerne forsvinder får du flere points. + + + + +Spillet + +Som standard kan du bruge Venstre pil og Højre pil til at positionere de faldende brikker hvor du ønsker de skal stables, og Pil op eller Pil ned til at rotere brikkerne henholdsvis til højre og venstre. Mellemrum får brikken til at droppe helt ned til bunden - bruges som en måde at spare tid. + +Alle tastebindingerne kan indstilles ved at vælge OpsætningIndstil genveje fra menuen. + +Fire eller mere af samme type af forbundne brikker vil ændres til et brudt eller ødelagt udseende. Når fire elle mere af de forbunden brikker ødelægges, forsvinder de og alle brikkerne ovenfor falder ned på rækkerne nedenunder. + +Hver gang en brik ødelægges, får du 10 points for hver brik, du får 20 points mere for hver brik når den forsvinder. Der er 1000 points pr niveau. Når niveauet går op, vil flere typer af brikker blive introduceret hvilket gør det sværere at finde nogen der passer sammen og den hastighed med hvilken de falder går også op. + +Spillet slutter når den midterste søjle er fyldt helt op til toppen med brikker, og der ikke er flere der kan falde. + + + + +Spilleskærmen + + + + + + + + + &ksmiletris; i gang + + + En hurtig forklaring på delene af spilleskærmen... + + + + +Spilleskærmen +Spilleskærmen er for oven til venstre og er det største afsnit af vinduet. + + + +Forhåndsvisningsskærm +Forhåndsvisningskærmen er for oven til højre og viser dig hvorden den næste blok der vil falde ser ud. + + + +Justeringsskærmen +Justeringsskærmen er lige under spilleskærmen. Mens brikkerne falder, vil de to brikker der er for neden blive vist i justeringsskærmen i de søjler de er placeret i. Denne skærm hjælper dig med at se hvor brikkerne vil være når de rammer bunden. + + + +Statuslinje +Statuslinjen er helt for neden på skærmen, og viser det nuværende niveau og dine points. Visning af statuslinjen kan slås til og fra med menuen OpsætningSkjul statuslinje. + + + + + + + + + +&ksmiletris; Indstilling og standardtastebindinger + + +Indstil spil af spillet + +Indstillingstilvalgene er følgende: + + +Skjul/Vis statuslinje + + + + +OpsætningSkjul statuslinje + +Skjuler statuslinjen. + + + + +OpsætningVis statuslinje + +Viser statuslinjen. + + + + + + + + +Indstilling af udseende + +Indstilling af spillets udseende kan sættes fra OpsætningBrikker. Dine valgmuligheder er: + + + + +OpsætningbrikkerSmilere +Sætter brikens udseende til at være smilende. + + + + + + + + +OpsætningBrikkerSymboler +Sætter brikkernes udseende til at være symboler. + + + + + + + + +OpsætningBrikkerIkoner +Sætter brikkernes udsende til at være ikoner. + + + + + + + + + + + + +Lydindstilling + + + + +OpsætningLyde +Slår lydeffekter til og fra. + + + + + + + + +Standardgenveje + +OpsætningIndstil genveje tillader dig at ændre standardtastaturbindingerne. Standardbindingerne er som følger: + + + + +Mellemrum +Dropper brikken ned til bunden hurtigt. + + + +Pil op +Rotér brikken til venstre. + + + +Nedad pil +Rotér brikken til højre. + + + +Venstre pil +Flyt brikken til venstre. + + + +Højre pil +Flyt brikken til højre. + + + +P +Hold pause eller genoptag spillet. + + + +&Ctrl;N +Start et nyt spil. + + + +&Ctrl;End +Afslut spillet + + + +&Ctrl;Q +Afslut spillet. + + + +&Ctrl;H +Vis topresultaterne. + + + + + + + + + + + +Menureference + + +&ksmiletris;' hovedvindue + + +<guimenu +>Spil</guimenu +>menuen + + + + +&Ctrl;NSpilNyt +Starter et nyt spil. + + + + &Ctrl;End Spil Afslut +Afslutter nuværende spil + + + + P Spil Pause +Holder pause eller genoptager spillet + + + + &Ctrl;H Spil Vis topresultater +Viser topresultaterne. + + + + &Ctrl;Q Spil Afslut +Afslutter &ksmiletris; + + + + + + + +<guimenu +>Opsætnings</guimenu +>menuen + + + + +Opsætning Vis/Skjul statuslinje +Viser eller skjuler statuslinjen. + + + +Opsætning Brikker +Lader dig vælge blandt tre forskellige udseender for brikkerne. Dine valg er Smilere, Symboler eller Ikoner. + + + +Opsætning Lyde +Slår lydeffekter til og fra. + + + +Opsætning Indstil genveje... +Tillader dig at ændre standardtastebindinger. + + + + + + + +<guimenuitem +>Hjælp</guimenuitem +>menuen +&help.menu.documentation; + + + + + + + +Medvirkende og licens + +&ksmiletris; + +Program Ophavsret (c) 1998 &Sandro.Sigala; &Sandro.Sigala.mail;. + +Alle rettigheder reserveret. + +Dokumentation ophavsret 2005 &John.Hayes; &John.Hayes.mail;. + +&erik.kjaer.pedersen.credit; +&underFDL; &underGPL; + + -- cgit v1.2.1