From 9b58d35185905f8334142bf4988cb784e993aea7 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Mon, 21 Nov 2011 02:23:03 -0600 Subject: Initial import of extracted KDE i18n tarballs --- tde-i18n-it/docs/kdegames/kasteroids/Makefile.am | 4 + tde-i18n-it/docs/kdegames/kasteroids/Makefile.in | 635 +++++++++++++++++++++ .../docs/kdegames/kasteroids/index.cache.bz2 | Bin 0 -> 6812 bytes tde-i18n-it/docs/kdegames/kasteroids/index.docbook | 514 +++++++++++++++++ 4 files changed, 1153 insertions(+) create mode 100644 tde-i18n-it/docs/kdegames/kasteroids/Makefile.am create mode 100644 tde-i18n-it/docs/kdegames/kasteroids/Makefile.in create mode 100644 tde-i18n-it/docs/kdegames/kasteroids/index.cache.bz2 create mode 100644 tde-i18n-it/docs/kdegames/kasteroids/index.docbook (limited to 'tde-i18n-it/docs/kdegames/kasteroids') diff --git a/tde-i18n-it/docs/kdegames/kasteroids/Makefile.am b/tde-i18n-it/docs/kdegames/kasteroids/Makefile.am new file mode 100644 index 00000000000..5c1b8e5bc2d --- 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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kasteroids/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kasteroids/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kasteroids/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kasteroids/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-it/docs/kdegames/kasteroids/index.cache.bz2 b/tde-i18n-it/docs/kdegames/kasteroids/index.cache.bz2 new file mode 100644 index 00000000000..aa6b3f67f93 Binary files /dev/null and b/tde-i18n-it/docs/kdegames/kasteroids/index.cache.bz2 differ diff --git a/tde-i18n-it/docs/kdegames/kasteroids/index.docbook b/tde-i18n-it/docs/kdegames/kasteroids/index.docbook new file mode 100644 index 00000000000..27eca6960cd --- /dev/null +++ b/tde-i18n-it/docs/kdegames/kasteroids/index.docbook @@ -0,0 +1,514 @@ + + + + + +]> + + + + + +Manuale di &kasteroids; + + +&Martin.R.Jones; &Martin.R.Jones.mail; + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + +AndreaCelli
a.celli@caltanet.it
Traduzione della documentazione
+
+ + +2000 +Martin R. Jones + + + +2001-2005 +Philip Rodrigues + +&FDLNotice; + +2005-01-18 +2.3 + +&kasteroids; è, come ti aspetteresti, il clone per &kde; del famoso gioco Asteroids. + + +KDE +giochi +linux +asteroidi + + +
+ + +Introduzione + +In &kasteroids; l'obiettivo è distruggere tutti gli asteroidi sullo schermo per avanzare al livello successivo. La tua nave verrà distrutta se urta un asteroide. + + + + +La tua nave + +Alla prima partenza la tua nave potrà compiere solo le azioni base: virare, accendere le turbine e sparare. + +Per muovere la tua nave dovrai voltarla nella direzione in cui vuoi andare e premere il tasto della turbina. Naturalmente la nave ha un momento d'inerzia e tu dovrai compensarlo nello scegliere l'angolo di virata. L'accelerazione brucia carburante, quindi non dovrai usare le turbine più dello stretto necessario. + +Hai una riserva illimitata di munizioni. Quindi spara pure. Solo un numero limitato di proiettili può essere attivo contemporaneamente. Se spari in continuazione senza colpire vedrai che non potrai più sparare, finché alcuni proiettili non si saranno disattivati. + +La tua nave ha una scorta limitata di carburante. Quando si sarà esaurito completamente non potrai più attivare la turbina. Quindi resterai immobile, ma non indifeso: potrai ancora girarti e sparare. + +Per fortuna, di tanto in tanto, gli asteroidi rilasciano del carburante quando vengono colpiti. Raggiungi con la nave il simbolo del carburante e raccoglilo. + + +Rifornimento carburante + + + + + +Rifornimento carburante + +Rifornimento di carburante + + + + + + +Potenziamenti della nave + +A volte, quando colpisci un asteroide compare un simbolo. Questi simboli rappresentano dei potenziamenti per la tua nave. Vola sul simbolo ed installalo sulla nave. Questi potenziamenti si accumulano fino ad un massimo di cinque. + +I potenziamenti disponibili sono: + + + + +>Freni +I freni fermano la tua nave nel minor tempo possibile. Più freni hai aggiunto, più rapidamente ti potrai fermare e con meno spreco di carburante. + + + +Scudi +Gli scudi assorbono le collisioni con asteroidi, ma usano un sacco di carburante. Devi esserti potenziato con almeno due scudi per sopravvivere ad una roccia media, e con 3 per sopravvivere ad una grande. Dovrai anche avere abbastanza carburante per alimentare lo scudo durante la collisione. + + + + + + +Controlli + +Le associazioni dei tasti sono configurabili tramite la voce di menu ImpostazioniConfigura le associazioni di tasti. + +Le impostazioni predefinite sono: + + +Rotazione anti-oraria - Freccia destra +Rotazione oraria - Freccia sinistra +Turbina - Freccia su +Spara - Barra spazio +Scudi - S +Pausa - P +Freno - X + + + + + +Configurazione di &kasteroids; +&kasteroids; ha poche opzioni che possono essere raggiunte dal menu ImpostazioniConfigura KAsteroids.... + + +Avvia nuova partita con n navi +Quando avvii una nuova partita, tu hai delle navi di riserva, in caso di incidente ;-). Qui puoi specificare quante navi hai in totale all'avvio del gioco. + + + +Mostra la classifica a fine partita +Se impostato, mostra tutti i migliori punteggi alla fine di ogni partita. Indipendentemente dal fatto che tu abbia ottenuto un punteggio tra i migliori. + + + +Il giocatore può distruggere i bonus +Se lo imposti e spari su un bonus, lo distruggi. Altrimenti, il bonus resterà intatto e tu potrai recuperarlo. + + + + + + + + +Suggerimenti + +Eccoti alcuni suggerimenti che potrebbero aiutarti: + +Se vuoi fermare la tua nave, usa i freni invece che fermarla manualmente. I freni agiscono più rapidamente e con minor spreco di carburante. + +Gli scudi sono cari. Usali come ultima risorsa. Quando puoi, cerca di accelerare con le turbine per evitare le collisioni. + +Evita i bordi del piano di gioco. È più difficile vedere gli asteroidi che si avvicinano dal lato opposto del campo. + + + +Descrizione dei menu + +Il menu <guimenu +>Partita</guimenu +> + + + + &Ctrl;N Partita Nuova +Inizia una nuova partita di &kasteroids; + +P Partita Pausa +Sospende la partita + + &Ctrl;H Partita Mostra classifica +Mostra i migliori punteggi ottenuti a &kasteroids; + + &Ctrl;Q Partita Esci +Esce da &kasteroids; + + + + + + +Il menu <guimenu +>Impostazioni</guimenu +> + + +ImpostazioniConfigura le scorciatoie... +Carica la finestra per la configurazione delle scorciatoie da tastiera. Si tratta di uno strumento standard di &kde; col quale, probabilmente, hai già familiarità. Vedi per dettagli sulle impostazioni predefinite. + + + + +Impostazioni Configura KAsteroidi... +Carica la finestra per la configurazione di &kasteroids;. Vedi . + + + + + +Il menu <guimenu +>Aiuto</guimenu +> +&help.menu.documentation; + + + + + +Ringraziamenti + +&kasteroids; + +Il programma è Copyright 1997 di &Martin.R.Jones; &Martin.R.Jones.mail; + +La documentazione, basata su quella originale di &Martin.R.Jones;, è attualmente mantenuta da &Philip.Rodrigues; &Philip.Rodrigues.mail;. + +Traduzione della documentazione Andrea Celli a.celli@caltanet.itTraduzione dell'interfaccia grafica Andrea Rizzi rizzi@kde.org +&underFDL; &underGPL; + + +Installazione + + +Come ottenere &kasteroids; +&install.intro.documentation; + + +Compilazione e installazione +&install.compile.documentation; + + + +
+ + + + -- cgit v1.2.1