From f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sat, 3 Dec 2011 11:05:10 -0600 Subject: Second part of prior commit --- tde-i18n-pt/docs/tdegames/ksame/Makefile.am | 4 + tde-i18n-pt/docs/tdegames/ksame/Makefile.in | 635 ++++++++++++++++++++++++ tde-i18n-pt/docs/tdegames/ksame/index.cache.bz2 | Bin 0 -> 5794 bytes tde-i18n-pt/docs/tdegames/ksame/index.docbook | 421 ++++++++++++++++ 4 files changed, 1060 insertions(+) create mode 100644 tde-i18n-pt/docs/tdegames/ksame/Makefile.am create mode 100644 tde-i18n-pt/docs/tdegames/ksame/Makefile.in create mode 100644 tde-i18n-pt/docs/tdegames/ksame/index.cache.bz2 create mode 100644 tde-i18n-pt/docs/tdegames/ksame/index.docbook (limited to 'tde-i18n-pt/docs/tdegames/ksame') diff --git a/tde-i18n-pt/docs/tdegames/ksame/Makefile.am b/tde-i18n-pt/docs/tdegames/ksame/Makefile.am new file mode 100644 index 00000000000..6869837a64a --- /dev/null +++ b/tde-i18n-pt/docs/tdegames/ksame/Makefile.am @@ 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index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksame + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksame/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksame/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/ksame/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdegames/ksame/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/tdegames/ksame/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdegames/ksame/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-pt/docs/tdegames/ksame/index.cache.bz2 b/tde-i18n-pt/docs/tdegames/ksame/index.cache.bz2 new file mode 100644 index 00000000000..b4d12210af0 Binary files /dev/null and b/tde-i18n-pt/docs/tdegames/ksame/index.cache.bz2 differ diff --git a/tde-i18n-pt/docs/tdegames/ksame/index.docbook b/tde-i18n-pt/docs/tdegames/ksame/index.docbook new file mode 100644 index 00000000000..a57c709e4ef --- /dev/null +++ b/tde-i18n-pt/docs/tdegames/ksame/index.docbook @@ -0,0 +1,421 @@ + + + + + +]> + + + + +O Manual do &ksame; + + +Nicholas Robbins
&Nicholas.Robbins.mail;
+
+
+JoséPires
jncp@netcabo.pt
Tradução
+
+ + +2000 +Nicholas Robbins + +&FDLNotice; + +2005-12-17 +0.5.1 + +&ksame; é um pequeno jogo que o poderá divertir desde 3 minutos até 6 dias (de seguida!). + + +KDE +tdegames +ksame + + +
+ + +Introdução + +O &ksame; é um jogo simples. É jogado apenas por um jogador, por isso só pode haver um vencedor :-) Jogue por divertimento e a bater recordes. Foi inspirado no SameGame, que é bastante conhecido no Macintosh. + +Em 1997 &Stephan.Kulow; e Marcus Kreutzberger escreveram o Probiere (um trocadilho Alemão). Foi a sua primeira tentativa de escrever uma aplicação de X11. Decidiram que seria boa ideia adaptá-lo ao &kde;, e aqui estamos nós. + + + + + +Utilizar o &ksame; + +Um objectivo muito básico. Tem uma quantidade de berlindes. Livre-se deles todos. ;-) + +Pode apagar berlindes iguais que estejam ligados verticalmente ou horizontalmente, carregando neles. Se houverem peças por cima das apagadas, elas caem. Quando todas as peças de uma linha vertical são apagadas todas as peças à sua direita deslizam para a esquerda. + +A pontuação é calculada da seguinte forma: +Subtraia 2 do número de berlindes retirados e eleve ao quadrado o resultado. +Por exemplo, se apagar 7 bolas, recebe 25 pontos (7 menos 2 = 5. 5 ao quadrado são 25 pontos). Se apagar 8 bolas, recebe 36 pontos (8 menos 2 = 6. 6 ao quadrado são 36 pontos). + +Junta tantas peças iguais quanto possível e depois apague-as de uma só vez. Assim irá obter uma melhor pontuação. O jogo termina quando não é possível apagar mais peças. + +A pontuação é penalizada de acordo com o número de peças que sobram. Se apagar todas as peças recebe um bónus de 1000 pontos. + + + +Mais Características do &ksame; + +O &ksame; é fabuloso porque lhe permite matar 5 minutos enquanto espera que aquele programa acabe de compilar. + +Ou, pelo menos, permite-lhe matar 5 minutos. + + + + + +Referência de Comandos + + +A Janela Principal do &ksame; + +Há uma grande área com muito berlindes. Por baixo está a barra de estado. Por cima está a barra de menu. + + +O Menu <guimenu +>Jogo</guimenu +> + + + + &Ctrl;N Jogo Novo +Inicia um novo jogo. Se Configuração Tabuleiro Aleatório estiver activado é escolhido um jogo aleatório. Em caso contrário é lhe dada a opção de escolher um tabuleiro em particular. + + + + &Ctrl;R Jogo Reiniciar este Tabuleiro +Reiniciar o tabuleiro actual. + + + + &Ctrl;H Jogo Mostrar os Recordes +Mostra a tabela de melhores pontuações. + + + + &Ctrl;Q Jogo Sair +Sai do &ksame;. + + + + + + +O Menu <guimenu +>Editar</guimenu +> + + + + &Ctrl;Z Editar Desfazer +Desfaz a última jogada. + + + + + + +O Menu <guimenu +>Configuração</guimenu +> + + + +Configuração Tabuleiro Aleatório +Ao activar isto quando fizer Jogo Novo começar com um tabuleiro aleatório em vez de o deixar escolher um tabuleiro específico. + + + +Configuração Mostrar os Restantes +Mostra o número restante de berlindes de cada cor na barra de estado. + + + +Configuração Configurar os Atalhos... + +Configura as combinações de teclas que usa para aceder às diferentes acções. + + + + +Configuração Configurar as Notificações... +Mostra uma janela de configuração normal do &kde; para mudar as notificações de áudio e visuais do &ksame;. + + + + + + + +O Menu <guimenu +>Ajuda</guimenu +> +&help.menu.documentation; + + + + + + +Créditos e Licença + +&ksame; + +Programa copyright 1997 Marcus Kreutzberger kreutzbe@informatik.mu-luebeck.de +Contribuições: + +&Stephan.Kulow; &Stephan.Kulow.mail; + + + +Documentação copyright 2000 Nicholas R. Robbins logik9000@home.com +Tradução de José Nuno Pires jncp@netcabo.pt +&underFDL; &underGPL; + + +Instalação + + +Como obter o &ksame; +&install.intro.documentation; + + +Requisitos + +Para compilar o &ksame; necessita do &kde; 3.0. Ou pelo menos do pacote tdelibs. + + + + +Compilação e Instalação +&install.compile.documentation; + + + + +&documentation.index; +
+ + -- cgit v1.2.1